Swordsinger
Swordsinger is a Elf fighter class in Lineage 2 BoHPTS, available after the 2nd class transfer at level 40. It advances from Elven Knight. It advances to Sword Muse. The class learns 27 skills of its own between levels 40 and 74.
Skill list 27
Arrest 10
Battle Whisper 3
Charm 52
Cure Bleeding 3
Deadly Strike 15
Divine Blade 1
Elemental Heal 55
Entangle 16
Poison Recovery 3
Psycho Symphony 10
Song of Earth 1
Song of Flame Guard 1
Song of Hunter 1
Song of Invocation 1
Song of Life 1
Song of Storm Guard 1
Song of Vengeance 1
Song of Vitality 1
Song of Warding 1
Song of Water 1
Song of Wind 1
Spirit Barrier 3
Sprint 2
Sword Symphony 5
Focus Mind 6
M. Def. 51
Sword/Blunt Weapon Mastery 45
How to play Swordsinger
What the class is
The Swordsinger is an elven knight who fights with a sword and a shield and strengthens the party with songs. Songs are the strongest defensive and critical buffs in the game, they last two minutes and only this class has them, so a singer finds a party in any town at any hour. On his own he is a sturdy but slow fighter.
The songs
Song of Hunter: critical rate for the whole party. The song every archer and dagger asks for first.
Song of Earth and
Song of Warding: physical and magic defence.
Song of Vitality adds maximum HP.
Song of Wind: running speed, the song for travel, for kiting and for mass PvP.
Song of Water and
Song of Life: evasion and health regeneration.
Song of Vengeance reflects a part of the damage back.
Song of Flame Guard,
Song of Storm Guard and
Song of Invocation: resistance to fire, wind and darkness for fights where the enemy's element is known.
Every song sung while others are still active costs more MP than the previous one. That is why a full set empties the singer in two rounds and why parties feed him mana before anyone else.
Other skills
Sword Symphony and
Psycho Symphony: the two attack skills of the singer. Psycho Symphony hits everyone around and cuts their speed, attack speed and casting speed.
Entangle and
Arrest: a slow and a hold for one target.
Divine Blade,
Spirit Barrier and
Elemental Heal: holy damage on your sword, magic defence and a small heal for yourself.
Deadly Strike gives the class a real attack skill, and
Battle Whisper is a two-minute self-buff to attack, critical damage and attack speed.
Leveling, equipment and dyes
Solo leveling is slow: sword, shield,
Divine Blade and patience. In a party you renew the songs every two minutes and spend the time between them hitting what the tank holds. Wear heavy armor and a shield; a set with MP or MP regeneration serves you better than one with attack. For dyes most singers take MEN or CON, since mana and survival matter more to the party than your damage: see Dyes and symbols: kinds of dyes, how to apply them and where to get them.
Second-profession quests for the Swordsinger
To get the second profession, the Swordsinger needs three marks:
Mark of Challenger,
Mark of Life and
Mark of Duelist.
All the second-profession quests have something in common, namely: To get the second profession every class must have three marks in the quest inventory, and a separate quest has to be done for each mark. The quests are taken at levels 35, 37 and 39. Some of the quests are shared by several classes, some are individual. To get the second profession the Swordsinger has to do at level 35 the same quest as all the melee damage dealers, at 37 the same quest as all light elves, and at 39 the same as the Bladedancer, the Gladiator and the Tyrant.
General remarks on doing all three quests: It is better to do all the second-profession quests when you are already level 40 or higher, although you can also start running them by level: at 35, 37 and 39 respectively. But it may happen that during the first or the second quest the NPCs tell you that you are still too inexperienced and send you off to level up a little. In that case you have to gain the next level and come to the NPC for the task again.
- The first quest for a mark: Trial of the Challenger.
- The second quest for a mark: Testimony of Life.
- The third quest for a mark: Test of the Duelist.
After passing all three quests and getting the three marks, you have to go to the warriors guild in Giran to Grand Master Hannavalt, choose the top line of the dialogue, the one about asking for a change of profession, pick our profession, namely Swordsinger, and click the line "change profession to Swordsinger". Congratulations, you have got the second profession.
On reaching level 76 you can do the third-profession quest: Saga of the Sword Muse.
Quests to become Swordsinger
All three marks step by step: Swordsinger class transfer quest →
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Challenger | 35+ | Kash | Town of Dion |
| Testimony of Life | 37+ | Cardien | Town of Dion |
| Test of the Duelist | 39+ | Kaien | Town of Oren |
Swordsinger skills by level
Level 40 9 · SP 437,000
| Skill | Type | MP | SP |
|---|---|---|---|
Charm skill lv. 16–18 Decreases an enemy's aggression toward the user by 252. | active | 18 | 48,000 |
Deadly Strike skill lv. 1 Attacks an enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 38 | 49,000 |
Elemental Heal skill lv. 19–21 Restores one's own HP with 236 Power. | active | 115–122 | 48,000 |
Entangle skill lv. 2 Decreases an enemy's Speed by 30% for 1 minute. | active | 18 | 49,000 |
Poison Recovery skill lv. 2 Cures the user of moderate poisoning. | active | 35 | 49,000 |
Song of Hunter skill lv. 1 Increases Critical Rate of all party members by 100% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 49,000 |
Spirit Barrier skill lv. 1 Increases the user's M. Def. by 15% for 20 minutes. | active | 18 | 49,000 |
M. Def. skill lv. 15–17 Increases M. Def. by 48 and resistance to magic damage by 5%. | passive | — | 48,000 |
Sword/Blunt Weapon Mastery skill lv. 9–11 Increases P. Atk. by 13 when using a sword or blunt weapon. | passive | — | 48,000 |
Level 43 9 · SP 459,000
| Skill | Type | MP | SP |
|---|---|---|---|
Charm skill lv. 19–21 Decreases an enemy's aggression toward the user by 272. | active | 19 | 51,000 |
Deadly Strike skill lv. 2 Attacks an enemy with 992 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 41 | 51,000 |
Divine Blade skill lv. 1 Ability to attack with sacred power. | toggle | 8 | 51,000 |
Elemental Heal skill lv. 22–24 Restores one's own HP with 262 Power. | active | 122–130 | 51,000 |
Entangle skill lv. 3 Decreases an enemy's Speed by 30% for 1 minute. | active | 19 | 51,000 |
Song of Warding skill lv. 1 Increases M. Def. of all party members by 30% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 51,000 |
Focus Mind skill lv. 2 Increases MP Recovery Bonus by 3.5. | passive | — | 51,000 |
M. Def. skill lv. 18–20 Increases M. Def. by 53 and resistance to magic damage by 5%. | passive | — | 51,000 |
Sword/Blunt Weapon Mastery skill lv. 12–14 Increases P. Atk. by 16.2 when using a sword or blunt weapon. | passive | — | 51,000 |
Level 46 9 · SP 675,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Whisper skill lv. 1 For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. | active | 30 | 75,000 |
Charm skill lv. 22–24 Decreases an enemy's aggression toward the user by 293. | active | 20–22 | 75,000 |
Cure Bleeding skill lv. 2 Heals moderate bleeding. | active | 42 | 75,000 |
Deadly Strike skill lv. 3 Attacks an enemy with 1171 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 44 | 75,000 |
Elemental Heal skill lv. 25–27 Restores one's own HP with 290 Power. | active | 134–143 | 75,000 |
Entangle skill lv. 4 Decreases an enemy's Speed by 30% for 1 minute. | active | 22 | 75,000 |
Song of Wind skill lv. 1 Increases Speed of all party members by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 75,000 |
M. Def. skill lv. 21–23 Increases M. Def. by 59 and resistance to magic damage by 5%. | passive | — | 75,000 |
Sword/Blunt Weapon Mastery skill lv. 15–17 Increases P. Atk. by 19.8 when using a sword or blunt weapon. | passive | — | 75,000 |
Level 49 9 · SP 982,000
| Skill | Type | MP | SP |
|---|---|---|---|
Charm skill lv. 25–27 Decreases an enemy's aggression toward the user by 313. | active | 22–23 | 108,000 |
Deadly Strike skill lv. 4 Attacks an enemy with 1371 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 48 | 110,000 |
Elemental Heal skill lv. 28–30 Restores one's own HP with 318 Power. | active | 148–157 | 108,000 |
Entangle skill lv. 5 Decreases an enemy's Speed by 30% for 1 minute. | active | 23 | 110,000 |
Song of Invocation skill lv. 1 Increases all party members' resistance to Dark attacks by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 110,000 |
Spirit Barrier skill lv. 2 Increases the user's M. Def. by 23% for 20 minutes. | active | 23 | 110,000 |
Focus Mind skill lv. 3 Increases MP Recovery Bonus by 3.9. | passive | — | 110,000 |
M. Def. skill lv. 24–26 Increases M. Def. by 64 and resistance to magic damage by 5%. | passive | — | 108,000 |
Sword/Blunt Weapon Mastery skill lv. 18–20 Increases P. Atk. by 23.8 when using a sword or blunt weapon. | passive | — | 108,000 |
Level 52 9 · SP 1,706,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Whisper skill lv. 2 For 2 minutes, increases the user's P. Atk. by 10%, Critical Damage by 7%, and Atk. Spd. by 7%. Increases the additional MP consumption when singing while sing/dance effect lasts. | active | 30 | 190,000 |
Charm skill lv. 28–30 Decreases an enemy's aggression toward the user by 334. | active | 23–24 | 189,000 |
Deadly Strike skill lv. 5 Attacks an enemy with 1592 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 51 | 190,000 |
Elemental Heal skill lv. 31–33 Restores one's own HP with 346 Power. | active | 159–164 | 189,000 |
Entangle skill lv. 6 Decreases an enemy's Speed by 30% for 1 minute. | active | 24 | 190,000 |
Song of Life skill lv. 1 Increases HP Regeneration of all party members by 20% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 190,000 |
Sprint skill lv. 2 Increases Speed by 33 for 20 minutes. | active | 24 | 190,000 |
M. Def. skill lv. 27–29 Increases M. Def. by 71 and resistance to magic damage by 10%. | passive | — | 189,000 |
Sword/Blunt Weapon Mastery skill lv. 21–23 Increases P. Atk. by 28.3 when using a sword or blunt weapon. | passive | — | 189,000 |
Level 55 11 · SP 2,204,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 1 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 25 | 200,000 |
Charm skill lv. 31–33 Decreases an enemy's aggression toward the user by 353. | active | 25 | 201,000 |
Deadly Strike skill lv. 6 Attacks an enemy with 1832 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 55 | 200,000 |
Elemental Heal skill lv. 34–36 Restores one's own HP with 375 Power. | active | 168–177 | 201,000 |
Entangle skill lv. 7 Decreases an enemy's Speed by 30% for 1 minute. | active | 25 | 200,000 |
Psycho Symphony skill lv. 1 Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit. Critical. | active | 39 | 200,000 |
Song of Earth skill lv. 1 Increases P. Def. of all party members by 25% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 200,000 |
Sword Symphony skill lv. 1 Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible. | active | 58 | 200,000 |
Focus Mind skill lv. 4 Increases MP Recovery Bonus by 4.3. | passive | — | 200,000 |
M. Def. skill lv. 30–32 Increases M. Def. by 77 and resistance to magic damage by 10%. | passive | — | 201,000 |
Sword/Blunt Weapon Mastery skill lv. 24–26 Increases P. Atk. by 33.3 when using a sword or blunt weapon. | passive | — | 201,000 |
Level 58 10 · SP 2,160,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 2 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 27 | 200,000 |
Charm skill lv. 34–36 Decreases an enemy's aggression toward the user by 373. | active | 27–28 | 240,000 |
Deadly Strike skill lv. 7 Attacks an enemy with 2091 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 58 | 200,000 |
Elemental Heal skill lv. 37–39 Restores one's own HP with 403 Power. | active | 180–189 | 240,000 |
Entangle skill lv. 8 Decreases an enemy's Speed by 30% for 1 minute. | active | 28 | 200,000 |
Psycho Symphony skill lv. 2 Attacks nearby enemies with 784 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit. Critical. | active | 42 | 200,000 |
Song of Water skill lv. 1 Increases Evasion of all party members by 3 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts. | active | 60 | 200,000 |
Spirit Barrier skill lv. 3 Increases the user's M. Def. by 30% for 20 minutes. | active | 28 | 200,000 |
M. Def. skill lv. 33–35 Increases M. Def. by 84 and resistance to magic damage by 10%. | passive | — | 240,000 |
Sword/Blunt Weapon Mastery skill lv. 27–29 Increases P. Atk. by 38.6 when using a sword or blunt weapon. | passive | — | 240,000 |
Level 60 11 · SP 2,860,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 3 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 28 | 260,000 |
Battle Whisper skill lv. 3 For 2 minutes, increases the user's P. Atk. by 15%, Critical Damage by 10%, and Atk. Spd. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts. | active | 30 | 260,000 |
Charm skill lv. 37–38 Decreases an enemy's aggression toward the user by 391. | active | 28 | 260,000 |
Deadly Strike skill lv. 8 Attacks an enemy with 2272 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 61 | 260,000 |
Elemental Heal skill lv. 40–41 Restores one's own HP with 430 Power. | active | 193–195 | 260,000 |
Entangle skill lv. 9 Decreases an enemy's Speed by 30% for 1 minute. | active | 28 | 260,000 |
Poison Recovery skill lv. 3 Cures the user of severe poisoning. | active | 55 | 260,000 |
Psycho Symphony skill lv. 3 Attacks nearby enemies with 852 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit. Critical. | active | 44 | 260,000 |
Sword Symphony skill lv. 2 Attacks an enemy with 1023 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible. | active | 64 | 260,000 |
M. Def. skill lv. 36–37 Increases M. Def. by 91 and resistance to magic damage by 10%. | passive | — | 260,000 |
Sword/Blunt Weapon Mastery skill lv. 30–31 Increases P. Atk. by 44.4 when using a sword or blunt weapon. | passive | — | 260,000 |
Level 62 10 · SP 4,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 4 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 29 | 400,000 |
Charm skill lv. 39–40 Decreases an enemy's aggression toward the user by 402. | active | 29 | 400,000 |
Cure Bleeding skill lv. 3 Heals major bleeding. | active | 55 | 400,000 |
Deadly Strike skill lv. 9 Attacks an enemy with 2460 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 62 | 400,000 |
Elemental Heal skill lv. 42–43 Restores one's own HP with 448 Power. | active | 195–199 | 400,000 |
Entangle skill lv. 10 Decreases an enemy's Speed by 30% for 1 minute. | active | 29 | 400,000 |
Psycho Symphony skill lv. 4 Attacks nearby enemies with 923 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit. Critical. | active | 45 | 400,000 |
Song of Flame Guard skill lv. 1 Increases party members' resistance to Fire by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect. | active | 60 | 400,000 |
M. Def. skill lv. 38–39 Increases M. Def. by 96 and resistance to magic damage by 10%. | passive | — | 400,000 |
Sword/Blunt Weapon Mastery skill lv. 32–33 Increases P. Atk. by 48.4 when using a sword or blunt weapon. | passive | — | 400,000 |
Level 64 10 · SP 4,800,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 5 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 30 | 480,000 |
Charm skill lv. 41–42 Decreases an enemy's aggression toward the user by 413. | active | 30 | 480,000 |
Deadly Strike skill lv. 10 Attacks an enemy with 2653 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 65 | 480,000 |
Elemental Heal skill lv. 44–45 Restores one's own HP with 466 Power. | active | 203–207 | 480,000 |
Entangle skill lv. 11 Decreases an enemy's Speed by 30% for 1 minute. | active | 30 | 480,000 |
Psycho Symphony skill lv. 5 Attacks nearby enemies with 995 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit. Critical. | active | 47 | 480,000 |
Sword Symphony skill lv. 3 Attacks an enemy with 1194 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible. | active | 69 | 480,000 |
Focus Mind skill lv. 5 Increases MP Recovery Bonus by 4.7. | passive | — | 480,000 |
M. Def. skill lv. 40–41 Increases M. Def. by 101 and resistance to magic damage by 15%. | passive | — | 480,000 |
Sword/Blunt Weapon Mastery skill lv. 34–35 Increases P. Atk. by 52.5 when using a sword or blunt weapon. | passive | — | 480,000 |
Level 66 9 · SP 7,020,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 6 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 31 | 780,000 |
Charm skill lv. 43–44 Decreases an enemy's aggression toward the user by 423. | active | 30–32 | 780,000 |
Deadly Strike skill lv. 11 Attacks an enemy with 2850 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 67 | 780,000 |
Elemental Heal skill lv. 46–47 Restores one's own HP with 482 Power. | active | 210–214 | 780,000 |
Entangle skill lv. 12 Decreases an enemy's Speed by 30% for 1 minute. | active | 32 | 780,000 |
Psycho Symphony skill lv. 6 Attacks nearby enemies with 1069 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit. Critical. | active | 48 | 780,000 |
Song of Vitality skill lv. 1 Increases Max HP of all party members by 30% for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect. | active | 60 | 780,000 |
M. Def. skill lv. 42–43 Increases M. Def. by 106 and resistance to magic damage by 15%. | passive | — | 780,000 |
Sword/Blunt Weapon Mastery skill lv. 36–37 Increases P. Atk. by 56.8 when using a sword or blunt weapon. | passive | — | 780,000 |
Level 68 9 · SP 7,790,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 7 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 32 | 870,000 |
Charm skill lv. 45–46 Decreases an enemy's aggression toward the user by 432. | active | 32–33 | 860,000 |
Deadly Strike skill lv. 12 Attacks an enemy with 3050 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 69 | 870,000 |
Elemental Heal skill lv. 48–49 Restores one's own HP with 498 Power. | active | 218–222 | 860,000 |
Entangle skill lv. 13 Decreases an enemy's Speed by 30% for 1 minute. | active | 33 | 870,000 |
Psycho Symphony skill lv. 7 Attacks nearby enemies with 1144 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit. Critical. | active | 50 | 870,000 |
Sword Symphony skill lv. 4 Attacks an enemy with 1373 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible. | active | 73 | 870,000 |
M. Def. skill lv. 44–45 Increases M. Def. by 111 and resistance to magic damage by 15%. | passive | — | 860,000 |
Sword/Blunt Weapon Mastery skill lv. 38–39 Increases P. Atk. by 61.1 when using a sword or blunt weapon. | passive | — | 860,000 |
Level 70 9 · SP 9,310,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 8 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 33 | 1,030,000 |
Charm skill lv. 47–48 Decreases an enemy's aggression toward the user by 441. | active | 33 | 1,040,000 |
Deadly Strike skill lv. 13 Attacks an enemy with 3252 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 71 | 1,030,000 |
Elemental Heal skill lv. 50–51 Restores one's own HP with 513 Power. | active | 224–228 | 1,040,000 |
Entangle skill lv. 14 Decreases an enemy's Speed by 30% for 1 minute. | active | 33 | 1,030,000 |
Psycho Symphony skill lv. 8 Attacks nearby enemies with 1220 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit. Critical. | active | 51 | 1,030,000 |
Song of Storm Guard skill lv. 1 Increases party members' resistance to Wind by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect. | active | 60 | 1,030,000 |
M. Def. skill lv. 46–47 Increases M. Def. by 116 and resistance to magic damage by 20%. | passive | — | 1,040,000 |
Sword/Blunt Weapon Mastery skill lv. 40–41 Increases P. Atk. by 65.5 when using a sword or blunt weapon. | passive | — | 1,040,000 |
Level 72 10 · SP 12,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 9 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 34 | 1,200,000 |
Charm skill lv. 49–50 Decreases an enemy's aggression toward the user by 449. | active | 34 | 1,200,000 |
Deadly Strike skill lv. 14 Attacks an enemy with 3453 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 73 | 1,200,000 |
Elemental Heal skill lv. 52–53 Restores one's own HP with 527 Power. | active | 230–233 | 1,200,000 |
Entangle skill lv. 15 Decreases an enemy's Speed by 30% for 1 minute. | active | 34 | 1,200,000 |
Psycho Symphony skill lv. 9 Attacks nearby enemies with 1295 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit. Critical. | active | 53 | 1,200,000 |
Sword Symphony skill lv. 5 Attacks an enemy with 1554 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible. | active | 77 | 1,200,000 |
Focus Mind skill lv. 6 Increases MP Recovery Bonus by 5.1. | passive | — | 1,200,000 |
M. Def. skill lv. 48–49 Increases M. Def. by 122 and resistance to magic damage by 20%. | passive | — | 1,200,000 |
Sword/Blunt Weapon Mastery skill lv. 42–43 Increases P. Atk. by 69.8 when using a sword or blunt weapon. | passive | — | 1,200,000 |
Level 74 9 · SP 26,500,000
| Skill | Type | MP | SP |
|---|---|---|---|
Arrest skill lv. 10 Provokes an enemy to attack, then immobilizes them for 10 seconds. | active | 34 | 2,900,000 |
Charm skill lv. 51–52 Decreases an enemy's aggression toward the user by 455. | active | 34–35 | 3,000,000 |
Deadly Strike skill lv. 15 Attacks an enemy with 3653 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. | active | 75 | 2,900,000 |
Elemental Heal skill lv. 54–55 Restores one's own HP with 540 Power. | active | 237–239 | 3,000,000 |
Entangle skill lv. 16 Decreases an enemy's Speed by 30% for 1 minute. | active | 35 | 2,900,000 |
Psycho Symphony skill lv. 10 Attacks nearby enemies with 1370 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 30% for 10 seconds. Over-hit. Critical. | active | 54 | 2,900,000 |
Song of Vengeance skill lv. 1 For 2 minutes, gives a party member the ability to transfer 20% of received standard short-range damage back to an enemy. Additionally increases MP consumption when singing while song/dance is in effect. | active | 60 | 2,900,000 |
M. Def. skill lv. 50–51 Increases M. Def. by 127 and resistance to magic damage by 20%. | passive | — | 3,000,000 |
Sword/Blunt Weapon Mastery skill lv. 44–45 Increases P. Atk. by 74.2 when using a sword or blunt weapon. | passive | — | 3,000,000 |
Total SP for all skills: 82,903,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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