Ghost Sentinel
Ghost Sentinel is a Dark Elf fighter class in Lineage 2 BoHPTS, available after the 3rd class transfer at level 76. It advances from Phantom Ranger. The class learns 20 skills of its own between levels 76 and 83.
Skill list 20
Death Shot 1
Evade Shot 1
Focus Skill Mastery 1
Ghost Piercing 1
Hamstring Shot 1
Lethal Shot 1
Multiple Shot 1
Seven Arrow 1
Symbol of the Sniper 1
Archer's Will 1
Archery 1
Counter Chance 1
Counter Mind 1
Fighter's Will 1
Protection of Alignment 1
Protection of Elemental 1
Protection of Rune 1
Silent Mind 1
Skill Mastery 1
Wisdom 1
The guide for this class line: Phantom Ranger
Quests to become Ghost Sentinel
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Saga of the Ghost Sentinel | 76+ | Bernard | Hunters Village |
Ghost Sentinel skills by level
Level 76 2 · SP 25,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Lethal Shot skill lv. 1 Shoots an arrow that is aimed at a vital spot. Attacks an enemy with 7698 Power added to P. Atk. Requires a bow. Over-hit. Half Kill. Critical. | active | 153 | 12,500,000 |
Wisdom skill lv. 1 Increases resistance to Hold, Sleep and Mental attacks by 20. | passive | — | 12,500,000 |
Level 77 2 · SP 29,340,000
| Skill | Type | MP | SP |
|---|---|---|---|
Hamstring Shot skill lv. 1 Supplements the user's P. Atk. with 1973 Power to decrease an enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and critical hit are possible. | active | 78 | 14,670,000 |
Skill Mastery skill lv. 1 Depending on user's STR, the re-use time resets or the duration doubles. | passive | — | 14,670,000 |
Level 78 3 · SP 64,020,000
| Skill | Type | MP | SP |
|---|---|---|---|
Evade Shot skill lv. 1 Attacks an enemy with 2020 Power added to P. Atk. and increases Evasion by 6. Requires a bow. Over-hit is possible. | active | 114 | 21,340,000 |
Focus Skill Mastery skill lv. 1 Increases Skill Mastery skill rate by 100%. Continuously consumes MP proportionately to the user's level. | toggle | 36 | 21,340,000 |
Archery skill lv. 1 When using a bow, increases P. Atk. by 200 and maximum range by 50. | passive | — | 21,340,000 |
Level 79 2 · SP 120,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Counter Chance skill lv. 1 When attacked, user's skill Casting Spd. is decreased by 15% and MP consumption is decreased by 5% for 1 minute. | passive | — | 60,000,000 |
Counter Mind skill lv. 1 When attacked, user's MP is recovered at a certain rate. | passive | — | 60,000,000 |
Level 80 1 · SP 150,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Symbol of the Sniper skill lv. 1 Creates a seal that maximizes the bow/crossbow using abilities of nearby allies. The seal's effect disappears upon escape from the area. Consumes 1 Battle Symbol. | active | 80 | 150,000,000 |
Level 81 4 · SP 0
| Skill | Type | MP | SP |
|---|---|---|---|
Seven Arrow skill lv. 1 Shoots 7 arrows to attack an enemy with 11440 Power added to P. Atk. Critical hit is possible. | active | 81 | — |
Archer's Will skill lv. 1 When a bow/crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate. | passive | — | — |
Fighter's Will skill lv. 1 When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate. | passive | — | — |
Silent Mind skill lv. 1 Allows use of a bow without consuming MP. | passive | — | — |
Level 82 4 · SP 90,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Multiple Shot skill lv. 1 Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. | active | 162 | 90,000,000 |
Protection of Alignment skill lv. 1 Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental attributes are additionally increased instantly depending on the probability. | passive | — | — |
Protection of Elemental skill lv. 1 Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and resistance to elemental attributes are additionally increased instantly depending on the probability. | passive | — | — |
Protection of Rune skill lv. 1 M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to attributes are increased instantly depending on the probability. | passive | — | — |
Level 83 2 · SP 100,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Death Shot skill lv. 1 Shoots an arrow that is aimed to kill. Attacks an enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. | active | 165 | 100,000,000 |
Ghost Piercing skill lv. 1 Shoots an arrow mixed with the energy of a ghost to attack the enemies in front with 8452 Power added to P. Atk. For 10 seconds, inflicts 300 dark damage every second. Requires a bow. Over-hit and Critical are possible. | active | 160 | — |
Total SP for all skills: 578,360,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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