Arbalester
Arbalester is a Kamael fighter class in Lineage 2 BoHPTS, available after the 2nd class transfer at level 40. It advances from Warder. It advances to Trickster. The class learns 38 skills of its own between levels 40 and 74.
Skill list 38
Binding Trap 8
Bleeding Shot 34
Create Dark Seed 1
Create Special Bolt 1
Cure Dark Seed 1
Deadly Roulette 5
Decoy 6
Defuse Trap 7
Fast Shot 2
Fire Trap 9
Flash Trap 5
Imbue Dark Seed 7
Imbue Seed of Destruction 4
Life to Soul 5
Oblivion Trap 3
Poison Trap 6
Quiver of Bolts: A Grade 1
Quiver of Bolts: B Grade 1
Quiver of Bolts: S Grade 1
Real Target 4
Rising Shot 31
Sharpshooting 8
Shift Target 1
Slow Trap 6
Soul Barrier 1
Soul Cleanse 1
Soul Gathering 1
Soul Shock 40
Temptation 1
Twin Shot 37
Ultimate Escape 2
Critical Sense 4
Crossbow Mastery 45
Fast Recovery 1
Increase Range 2
Light Armor Mastery 50
Magic Immunity 55
Soul Mastery 23
How to play Arbalester
What the class is
The Arbalester is the female Kamael with a crossbow, the fourth ranged class of the game and the most unusual. A crossbow shoots further than a bow and her skills hit hard, but what makes her different is everything around the shooting: traps that hold, slow, poison and stun, a decoy that takes the enemy's attention, seeds that grow inside a target, and a debuff that makes the whole party's arrows and bolts hurt more. She is a hunter who prepares the ground before the fight.
Key skills
Twin Shot: two heavy bolts, the main damage skill.
Rising Shot strikes an area at the target's position,
Bleeding Shot leaves a bleeding wound.
Real Target: lowers the target's resistance to bows and, far more, to crossbows. Every archer in your party hits harder on a marked target, and you most of all.
Sharpshooting: for two minutes more P. Atk., critical rate, accuracy and range, during which you cannot move.
Fast Shot adds crossbow attack speed for twenty minutes.
Soul Shock: a shot that frightens the target for three seconds. It breaks a cast or a charge and buys you distance.- Traps are placed on the ground and work on whoever steps into them:
Binding Trap holds,
Slow Trap slows,
Flash Trap stuns with a flash,
Poison Trap poisons,
Fire Trap damages one target, and
Oblivion Trap makes enemies lose their target.
Decoy: a mirror image that distracts the enemy.
Shift Target moves the attention of nearby monsters to a party member you choose, usually the tank.
Ultimate Escape: twenty seconds of high evasion and speed, your escape.
Soul Barrier adds M. Def. and resistance to bows and crossbows.
Create Dark Seed and
Imbue Dark Seed: a soul turned into a seed of darkness and planted in an enemy, where it eats his HP and paralyses him once it is grown.
Imbue Seed of Destruction plants a seed that drains mana instead.
Quiver of Bolts: B Grade,
Quiver of Bolts: A Grade and
Quiver of Bolts: S Grade make bolts out of a crystal, and
Create Special Bolt makes the special bolts some skills need.- From level 78 the Trickster adds
Betrayal Mark, a mark that passes a part of the damage dealt to the target on to his party,
Prahnah, a huge rise of M. Def. for the whole party for half a minute,
Wild Shot, a spray of bolts in front of her, and at the top
Multiple Shot and
Death Shot.
How to level
Alone she is an archer with insurance. Shoot from the crossbow's long range, use
Twin Shot on reuse, and when a monster is too strong to kill on the way, put
Binding Trap or
Slow Trap between you and it and shoot it while it struggles.
Decoy gives the monster something else to bite. Bolts and MP cost money as they do for every archer, and souls feed your skills, so keep both stocks up. In a party start every strong target with
Real Target; the other archers will notice the difference before you tell them.
Equipment and dyes
- Weapon: a crossbow, made by converting a bow of the same grade at a blacksmith. It uses bolts, not arrows. See Special abilities (SA): soul crystals, stages and gemstones for special abilities.
- Armor: light sets that add attack, accuracy or attack speed.
- Dyes: STR and DEX at the cost of CON, as for other archers; keep a part of CON if you fight players. The rules are in Dyes and symbols: kinds of dyes, how to apply them and where to get them.
In PvP and sieges
Fight on ground you have prepared. Lay
Flash Trap and
Binding Trap where the enemy will come from, mark the first target with
Real Target and shoot from beyond the reach of ordinary bows. Whoever gets through the traps is frightened off with
Soul Shock or left behind with
Ultimate Escape. In a group fight your mark on the enemy's healer or tank is a buff for every archer on your side, and from level 78
Prahnah can save the whole party from a round of area magic. One on one, without time to set traps, you are an archer with fewer defences than the others, so do not accept fights on the enemy's terms.
Quests to become Arbalester
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Certified Arbalester | 39+ | Rindy | Town of Dion |
Arbalester skills by level
Level 40 12 · SP 431,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 1 Summon a trap to ensnare an enemy. | active | 50 | 33,000 |
Life to Soul skill lv. 1 Cannibalizes your own life to increase your soul by 1. | active | — | 33,000 |
Real Target skill lv. 1 Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds. | active | 11 | 33,000 |
Shift Target skill lv. 1 Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow. | active | 53 | 33,000 |
Soul Shock skill lv. 4–6 Attacks an enemy with 443 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 52–56 | 33,000 |
Twin Shot skill lv. 1–3 Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 65–69 | 33,000 |
Critical Sense skill lv. 1 Increases critical rate by 10% and critical attack power by 111. | passive | — | 33,000 |
Crossbow Mastery skill lv. 9–11 Increases P. Atk. by 50.56 when using a crossbow. | passive | — | 33,000 |
Increase Range skill lv. 1–2 Increases a crossbow's range by 200. | passive | — | 68,000 |
Light Armor Mastery skill lv. 14–16 When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 33,000 |
Magic Immunity skill lv. 19–21 Increases M. Def. by 40 and resistance to magic damage by 10%. | passive | — | 33,000 |
Soul Mastery skill lv. 9 Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed. | passive | — | 33,000 |
Level 43 11 · SP 429,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 1–3 Supplements the user's P. Atk. with 530 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 56–59 | 39,000 |
Create Special Bolt skill lv. 1 Creates a bolt to be used with a special skill. | active | 38 | 39,000 |
Decoy skill lv. 1 Summon a mirror image that distracts an enemy. | active | 75 | 39,000 |
Fire Trap skill lv. 3 Summon a trap that damages a single target. | active | 50 | 39,000 |
Soul Shock skill lv. 7–9 Attacks an enemy with 530 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 56–59 | 39,000 |
Twin Shot skill lv. 4–6 Fires 2 powerful bolts with 1178 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 69–73 | 39,000 |
Crossbow Mastery skill lv. 12–14 Increases P. Atk. by 92.16 when using a crossbow. | passive | — | 39,000 |
Fast Recovery skill lv. 1 Increases HP/MP/CP Recovery Bonus. | passive | — | 39,000 |
Light Armor Mastery skill lv. 17–19 When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 39,000 |
Magic Immunity skill lv. 22–24 Increases M. Def. by 44 and resistance to magic damage by 10%. | passive | — | 39,000 |
Soul Mastery skill lv. 10 Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed. | passive | — | 39,000 |
Level 46 11 · SP 557,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 2 Summon a trap to ensnare an enemy. | active | 50 | 50,000 |
Bleeding Shot skill lv. 4–6 Supplements the user's P. Atk. with 630 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 61–65 | 51,000 |
Defuse Trap skill lv. 4 Disarm traps below Level 48. | active | 9 | 50,000 |
Rising Shot skill lv. 1–3 Fires a soaring bolt at an enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 112–119 | 51,000 |
Soul Gathering skill lv. 1 Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore. | active | — | 50,000 |
Soul Shock skill lv. 10–12 Attacks an enemy with 630 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 61–65 | 51,000 |
Twin Shot skill lv. 7–9 Fires 2 powerful bolts with 1399 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 75–80 | 51,000 |
Crossbow Mastery skill lv. 15–17 Increases P. Atk. by 109.92 when using a crossbow. | passive | — | 51,000 |
Light Armor Mastery skill lv. 20–22 When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 51,000 |
Magic Immunity skill lv. 25–27 Increases M. Def. by 49 and resistance to magic damage by 10%. | passive | — | 51,000 |
Soul Mastery skill lv. 11 Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed. | passive | — | 50,000 |
Level 49 12 · SP 977,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 7–9 Supplements the user's P. Atk. with 742 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 66–70 | 81,000 |
Fire Trap skill lv. 4 Summon a trap that damages a single target. | active | 50 | 82,000 |
Life to Soul skill lv. 2 Cannibalizes your own life to increase your soul by 2. | active | — | 82,000 |
Poison Trap skill lv. 1 Summon a trap that sprays poison around. | active | 50 | 82,000 |
Rising Shot skill lv. 4–6 Fires a soaring bolt at an enemy's position with 412 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 123–129 | 81,000 |
Soul Shock skill lv. 13–15 Attacks an enemy with 742 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 66–70 | 81,000 |
Temptation skill lv. 1 Quietly lures an enemy. | active | 44 | 82,000 |
Twin Shot skill lv. 10–12 Fires 2 powerful bolts with 1647 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 82–86 | 81,000 |
Crossbow Mastery skill lv. 18–20 Increases P. Atk. by 129.84 when using a crossbow. | passive | — | 81,000 |
Light Armor Mastery skill lv. 23–25 When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 81,000 |
Magic Immunity skill lv. 28–30 Increases M. Def. by 54 and resistance to magic damage by 10%. | passive | — | 81,000 |
Soul Mastery skill lv. 12 Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed. | passive | — | 82,000 |
Level 52 15 · SP 1,593,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 3 Summon a trap to ensnare an enemy. | active | 50 | 100,000 |
Bleeding Shot skill lv. 10–12 Supplements the user's P. Atk. with 866 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 72–74 | 99,000 |
Decoy skill lv. 2 Summon a mirror image that distracts an enemy. | active | 94 | 100,000 |
Quiver of Bolts: B Grade skill lv. 1 Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal. | active | 366 | 100,000 |
Real Target skill lv. 2 Decreases resistance to bow attacks by 16% and resistance to crossbow attacks by 24% for 30 seconds. | active | 14 | 100,000 |
Rising Shot skill lv. 7–9 Fires a soaring bolt at an enemy's position with 481 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 133–137 | 99,000 |
Slow Trap skill lv. 1 Summons a trap that slows nearby enemies. | active | 50 | 100,000 |
Soul Shock skill lv. 16–18 Attacks an enemy with 866 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 72–74 | 99,000 |
Twin Shot skill lv. 13–15 Fires 2 powerful bolts with 1923 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 89–91 | 99,000 |
Ultimate Escape skill lv. 1–2 Increases the user's Evasion by 20 and Speed by 33 for 20 seconds. | active | 31–47 | 200,000 |
Critical Sense skill lv. 2 Increases critical rate by 15% and critical attack power by 177. | passive | — | 100,000 |
Crossbow Mastery skill lv. 21–23 Increases P. Atk. by 152 when using a crossbow. | passive | — | 99,000 |
Light Armor Mastery skill lv. 26–28 When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 99,000 |
Magic Immunity skill lv. 31–33 Increases M. Def. by 59 and resistance to magic damage by 15%. | passive | — | 99,000 |
Soul Mastery skill lv. 13 Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed. | passive | — | 100,000 |
Level 55 13 · SP 2,191,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 13–15 Supplements the user's P. Atk. with 1002 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 76–80 | 156,000 |
Defuse Trap skill lv. 5 Disarm traps below Level 58. | active | 11 | 157,000 |
Fast Shot skill lv. 1–2 Increases the user's crossbow Atk. Spd. by 8% for 20 minutes. | active | 14–25 | 314,000 |
Fire Trap skill lv. 5 Summon a trap that damages a single target. | active | 50 | 157,000 |
Flash Trap skill lv. 1 Summons a trap that stuns nearby targets with a blindingly strong flash of light. | active | 50 | 157,000 |
Poison Trap skill lv. 2 Summon a trap that sprays poison around. | active | 50 | 157,000 |
Rising Shot skill lv. 10–12 Fires a soaring bolt at an enemy's position with 557 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 140–147 | 156,000 |
Soul Shock skill lv. 19–21 Attacks an enemy with 1002 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 76–80 | 156,000 |
Twin Shot skill lv. 16–18 Fires 2 powerful bolts with 2227 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 93–98 | 156,000 |
Crossbow Mastery skill lv. 24–26 Increases P. Atk. by 176.32 when using a crossbow. | passive | — | 156,000 |
Light Armor Mastery skill lv. 29–31 When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 156,000 |
Magic Immunity skill lv. 34–36 Increases M. Def. by 64 and resistance to magic damage by 15%. | passive | — | 156,000 |
Soul Mastery skill lv. 14 Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed. | passive | — | 157,000 |
Level 58 12 · SP 2,227,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 4 Summon a trap to ensnare an enemy. | active | 50 | 185,000 |
Bleeding Shot skill lv. 16–18 Supplements the user's P. Atk. with 1150 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 81–85 | 186,000 |
Life to Soul skill lv. 3 Cannibalizes your own life to increase your soul by 3. | active | — | 185,000 |
Rising Shot skill lv. 13–15 Fires a soaring bolt at an enemy's position with 639 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 150–157 | 186,000 |
Slow Trap skill lv. 2 Summons a trap that slows nearby enemies. | active | 50 | 185,000 |
Soul Barrier skill lv. 1 Spreads the soul's defensive barrier to increase your resistance to bows by 10, resistance to crossbows by 6, and M. Def. by 100% for 10 seconds. | active | 28 | 185,000 |
Soul Shock skill lv. 22–24 Attacks an enemy with 1150 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 81–85 | 186,000 |
Twin Shot skill lv. 19–21 Fires 2 powerful bolts with 2555 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 100–105 | 186,000 |
Crossbow Mastery skill lv. 27–29 Increases P. Atk. by 202.8 when using a crossbow. | passive | — | 186,000 |
Light Armor Mastery skill lv. 32–34 When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 186,000 |
Magic Immunity skill lv. 37–39 Increases M. Def. by 70 and resistance to magic damage by 15%. | passive | — | 186,000 |
Soul Mastery skill lv. 15 Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed. | passive | — | 185,000 |
Level 60 15 · SP 2,902,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 19–20 Supplements the user's P. Atk. with 1309 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 87–88 | 194,000 |
Decoy skill lv. 3 Summon a mirror image that distracts an enemy. | active | 110 | 193,000 |
Fire Trap skill lv. 6 Summon a trap that damages a single target. | active | 50 | 193,000 |
Flash Trap skill lv. 2 Summons a trap that stuns nearby targets with a blindingly strong flash of light. | active | 50 | 193,000 |
Poison Trap skill lv. 3 Summon a trap that sprays poison around. | active | 50 | 193,000 |
Quiver of Bolts: A Grade skill lv. 1 Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal. | active | 366 | 193,000 |
Rising Shot skill lv. 16–17 Fires a soaring bolt at an enemy's position with 727 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 160–164 | 194,000 |
Sharpshooting skill lv. 1 For 2 minutes, increases the user's P. Atk. by 124, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow. | active | 28 | 193,000 |
Soul Shock skill lv. 25–26 Attacks an enemy with 1309 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 87–88 | 194,000 |
Twin Shot skill lv. 22–23 Fires 2 powerful bolts with 2908 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 107–109 | 194,000 |
Critical Sense skill lv. 3 Increases critical rate by 20% and critical attack power by 253. | passive | — | 193,000 |
Crossbow Mastery skill lv. 30–31 Increases P. Atk. by 231.04 when using a crossbow. | passive | — | 194,000 |
Light Armor Mastery skill lv. 35–36 When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 194,000 |
Magic Immunity skill lv. 40–41 Increases M. Def. by 76 and resistance to magic damage by 15%. | passive | — | 194,000 |
Soul Mastery skill lv. 16 Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed. | passive | — | 193,000 |
Level 62 14 · SP 3,990,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 5 Summon a trap to ensnare an enemy. | active | 50 | 290,000 |
Bleeding Shot skill lv. 21–22 Supplements the user's P. Atk. with 1420 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 89–91 | 280,000 |
Create Dark Seed skill lv. 1 Transform a soul into a seed of darkness. Consumes 1 Soul. | active | 58 | 290,000 |
Imbue Dark Seed skill lv. 1 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 290,000 |
Real Target skill lv. 3 Decreases resistance to bow attacks by 20% and resistance to crossbow attacks by 32% for 30 seconds. | active | 19 | 290,000 |
Rising Shot skill lv. 18–19 Fires a soaring bolt at an enemy's position with 789 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 164–167 | 280,000 |
Sharpshooting skill lv. 2 For 2 minutes, increases the user's P. Atk. by 134, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow. | active | 29 | 290,000 |
Slow Trap skill lv. 3 Summons a trap that slows nearby enemies. | active | 50 | 290,000 |
Soul Shock skill lv. 27–28 Attacks an enemy with 1420 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 89–91 | 280,000 |
Twin Shot skill lv. 24–25 Fires 2 powerful bolts with 3154 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 109–112 | 280,000 |
Crossbow Mastery skill lv. 32–33 Increases P. Atk. by 250.8 when using a crossbow. | passive | — | 280,000 |
Light Armor Mastery skill lv. 37–38 When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 280,000 |
Magic Immunity skill lv. 42–43 Increases M. Def. by 80 and resistance to magic damage by 15%. | passive | — | 280,000 |
Soul Mastery skill lv. 17 Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed. | passive | — | 290,000 |
Level 64 15 · SP 4,640,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 23–24 Supplements the user's P. Atk. with 1534 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 92–94 | 320,000 |
Cure Dark Seed skill lv. 1 Eliminates the affliction caused by a dark seed. | active | 59 | 320,000 |
Fire Trap skill lv. 7 Summon a trap that damages a single target. | active | 50 | 320,000 |
Flash Trap skill lv. 3 Summons a trap that stuns nearby targets with a blindingly strong flash of light. | active | 50 | 320,000 |
Imbue Dark Seed skill lv. 2 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 320,000 |
Oblivion Trap skill lv. 1 Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking. | active | 50 | 160,000 |
Poison Trap skill lv. 4 Summon a trap that sprays poison around. | active | 50 | 320,000 |
Rising Shot skill lv. 20–21 Fires a soaring bolt at an enemy's position with 852 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 170–173 | 320,000 |
Sharpshooting skill lv. 3 For 2 minutes, increases the user's P. Atk. by 145, Critical Rate by 20%, Accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow. | active | 30 | 320,000 |
Soul Shock skill lv. 29–30 Attacks an enemy with 1534 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 92–94 | 320,000 |
Twin Shot skill lv. 26–27 Fires 2 powerful bolts with 3408 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 114–116 | 320,000 |
Crossbow Mastery skill lv. 34–35 Increases P. Atk. by 271.2 when using a crossbow. | passive | — | 320,000 |
Light Armor Mastery skill lv. 39–40 When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 320,000 |
Magic Immunity skill lv. 44–45 Increases M. Def. by 84 and resistance to magic damage by 20%. | passive | — | 320,000 |
Soul Mastery skill lv. 18 Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed. | passive | — | 320,000 |
Level 66 18 · SP 6,370,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 6 Summon a trap to ensnare an enemy. | active | 50 | 350,000 |
Bleeding Shot skill lv. 25–26 Supplements the user's P. Atk. with 1651 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 96–97 | 360,000 |
Deadly Roulette skill lv. 1 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | active | 100 | 350,000 |
Decoy skill lv. 4 Summon a mirror image that distracts an enemy. | active | 123 | 350,000 |
Defuse Trap skill lv. 6 Disarm traps below Level 68. | active | 14 | 350,000 |
Imbue Dark Seed skill lv. 3 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 350,000 |
Life to Soul skill lv. 4 Cannibalizes your own life to increase your soul by 4. | active | — | 350,000 |
Rising Shot skill lv. 22–23 Fires a soaring bolt at an enemy's position with 917 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 177–180 | 360,000 |
Sharpshooting skill lv. 4 For 2 minutes, increases the user's P. Atk. by 155, Critical Rate by 20%, Accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow. | active | 31 | 350,000 |
Slow Trap skill lv. 4 Summons a trap that slows nearby enemies. | active | 50 | 350,000 |
Soul Cleanse skill lv. 1 Cancel up to 3 de-buffs. Can only be used within the same race. | active | 32 | 350,000 |
Soul Shock skill lv. 31–32 Attacks an enemy with 1651 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 96–97 | 360,000 |
Twin Shot skill lv. 28–29 Fires 2 powerful bolts with 3668 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 118–120 | 360,000 |
Critical Sense skill lv. 4 Increases Critical Rate by 25% and Critical Damage by 317. | passive | — | 350,000 |
Crossbow Mastery skill lv. 36–37 Increases P. Atk. by 292.16 when using a crossbow. | passive | — | 360,000 |
Light Armor Mastery skill lv. 41–42 When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 360,000 |
Magic Immunity skill lv. 46–47 Increases M. Def. by 88 and resistance to magic damage by 20%. | passive | — | 360,000 |
Soul Mastery skill lv. 19 Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed. | passive | — | 350,000 |
Level 68 16 · SP 7,770,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 27–28 Supplements the user's P. Atk. with 1770 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 99–100 | 480,000 |
Deadly Roulette skill lv. 2 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | active | 103 | 490,000 |
Fire Trap skill lv. 8 Summon a trap that damages a single target. | active | 50 | 490,000 |
Flash Trap skill lv. 4 Summons a trap that stuns nearby targets with a blindingly strong flash of light. | active | 50 | 490,000 |
Imbue Dark Seed skill lv. 4 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 490,000 |
Imbue Seed of Destruction skill lv. 1 Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | active | 30 | 490,000 |
Oblivion Trap skill lv. 2 Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking. | active | 50 | 490,000 |
Poison Trap skill lv. 5 Summon a trap that sprays poison around. | active | 50 | 490,000 |
Rising Shot skill lv. 24–25 Fires a soaring bolt at an enemy's position with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 183–186 | 480,000 |
Sharpshooting skill lv. 5 For 2 minutes, increases the user's P. Atk. by 166, Critical Rate by 20%, Accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow. | active | 32 | 490,000 |
Soul Shock skill lv. 33–34 Attacks an enemy with 1770 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 99–100 | 480,000 |
Twin Shot skill lv. 30–31 Fires 2 powerful bolts with 3933 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 122–124 | 480,000 |
Crossbow Mastery skill lv. 38–39 Increases P. Atk. by 313.44 when using a crossbow. | passive | — | 480,000 |
Light Armor Mastery skill lv. 43–44 When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 480,000 |
Magic Immunity skill lv. 48–49 Increases M. Def. by 93 and resistance to magic damage by 20%. | passive | — | 480,000 |
Soul Mastery skill lv. 20 Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed. | passive | — | 490,000 |
Level 70 16 · SP 9,280,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 7 Summon a trap to ensnare an enemy. | active | 50 | 580,000 |
Bleeding Shot skill lv. 29–30 Supplements the user's P. Atk. with 1891 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 102–103 | 580,000 |
Deadly Roulette skill lv. 3 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | active | 106 | 580,000 |
Decoy skill lv. 5 Summon a mirror image that distracts an enemy. | active | 130 | 580,000 |
Imbue Dark Seed skill lv. 5 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 580,000 |
Imbue Seed of Destruction skill lv. 2 Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | active | 30 | 580,000 |
Real Target skill lv. 4 Decreases resistance to bow attacks by 24% and resistance to crossbow attacks by 40% for 30 seconds. | active | 22 | 580,000 |
Rising Shot skill lv. 26–27 Fires a soaring bolt at an enemy's position with 1051 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 188–191 | 580,000 |
Sharpshooting skill lv. 6 For 2 minutes, increases the user's P. Atk. by 177, Critical Rate by 20%, Accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow. | active | 33 | 580,000 |
Slow Trap skill lv. 5 Summons a trap that slows nearby enemies. | active | 50 | 580,000 |
Soul Shock skill lv. 35–36 Attacks an enemy with 1891 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 102–103 | 580,000 |
Twin Shot skill lv. 32–33 Fires 2 powerful bolts with 4201 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 126–128 | 580,000 |
Crossbow Mastery skill lv. 40–41 Increases P. Atk. by 334.96 when using a crossbow. | passive | — | 580,000 |
Light Armor Mastery skill lv. 45–46 When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 580,000 |
Magic Immunity skill lv. 50–51 Increases M. Def. by 97 and resistance to magic damage by 25%. | passive | — | 580,000 |
Soul Mastery skill lv. 21 Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed. | passive | — | 580,000 |
Level 72 17 · SP 12,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bleeding Shot skill lv. 31–32 Supplements the user's P. Atk. with 2012 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 105–106 | 700,000 |
Deadly Roulette skill lv. 4 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | active | 109 | 710,000 |
Fire Trap skill lv. 9 Summon a trap that damages a single target. | active | 50 | 710,000 |
Flash Trap skill lv. 5 Summons a trap that stuns nearby targets with a blindingly strong flash of light. | active | 50 | 710,000 |
Imbue Dark Seed skill lv. 6 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 710,000 |
Imbue Seed of Destruction skill lv. 3 Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | active | 30 | 710,000 |
Life to Soul skill lv. 5 Cannibalizes your own life to increase your soul by 5. | active | — | 710,000 |
Oblivion Trap skill lv. 3 Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking. | active | 50 | 710,000 |
Poison Trap skill lv. 6 Summon a trap that sprays poison around. | active | 50 | 710,000 |
Rising Shot skill lv. 28–29 Fires a soaring bolt at an enemy's position with 1118 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 194–197 | 700,000 |
Sharpshooting skill lv. 7 For 2 minutes, increases the user's P. Atk. by 188, Critical Rate by 20%, Accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow. | active | 34 | 710,000 |
Soul Shock skill lv. 37–38 Attacks an enemy with 2012 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 105–106 | 700,000 |
Twin Shot skill lv. 34–35 Fires 2 powerful bolts with 4470 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 129–131 | 700,000 |
Crossbow Mastery skill lv. 42–43 Increases P. Atk. by 356.56 when using a crossbow. | passive | — | 700,000 |
Light Armor Mastery skill lv. 47–48 When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 700,000 |
Magic Immunity skill lv. 52–53 Increases M. Def. by 102 and resistance to magic damage by 25%. | passive | — | 700,000 |
Soul Mastery skill lv. 22 Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed. | passive | — | 710,000 |
Level 74 17 · SP 24,080,000
| Skill | Type | MP | SP |
|---|---|---|---|
Binding Trap skill lv. 8 Summon a trap to ensnare an enemy. | active | 50 | 1,400,000 |
Bleeding Shot skill lv. 33–34 Supplements the user's P. Atk. with 2132 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow… | active | 108–109 | 1,440,000 |
Deadly Roulette skill lv. 5 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | active | 112 | 1,400,000 |
Decoy skill lv. 6 Summon a mirror image that distracts an enemy. | active | 137 | 1,400,000 |
Defuse Trap skill lv. 7 Disarm traps below Level 78. | active | 15 | 1,400,000 |
Imbue Dark Seed skill lv. 7 Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | active | 30 | 1,400,000 |
Imbue Seed of Destruction skill lv. 4 Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | active | 30 | 1,400,000 |
Quiver of Bolts: S Grade skill lv. 1 Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal. | active | 398 | 1,400,000 |
Rising Shot skill lv. 30–31 Fires a soaring bolt at an enemy's position with 1185 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | active | 199–202 | 1,440,000 |
Sharpshooting skill lv. 8 For 2 minutes, increases the user's P. Atk. by 199, Critical Rate by 20%, Accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow. | active | 34 | 1,400,000 |
Slow Trap skill lv. 6 Summons a trap that slows nearby enemies. | active | 50 | 1,400,000 |
Soul Shock skill lv. 39–40 Attacks an enemy with 2132 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls. | active | 108–109 | 1,440,000 |
Twin Shot skill lv. 36–37 Fires 2 powerful bolts with 4738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical. | active | 133–135 | 1,440,000 |
Crossbow Mastery skill lv. 44–45 Increases P. Atk. by 378 when using a crossbow. | passive | — | 1,440,000 |
Light Armor Mastery skill lv. 49–50 When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 1,440,000 |
Magic Immunity skill lv. 54–55 Increases M. Def. by 106 and resistance to magic damage by 25%. | passive | — | 1,440,000 |
Soul Mastery skill lv. 23 Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed. | passive | — | 1,400,000 |
Total SP for all skills: 79,437,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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