Phantom Ranger
Phantom Ranger is a Dark Elf fighter class in Lineage 2 BoHPTS, available after the 2nd class transfer at level 40. It advances from Assassin. It advances to Ghost Sentinel. The class learns 25 skills of its own between levels 40 and 74.
Skill list 25
Confusion 19
Dead Eye 8
Detection 1
Double Shot 37
Drain Health 53
Fatal Counter 16
Freezing Strike 24
Hex 15
Pain of Sagittarius 5
Poison 5
Power Break 17
Quiver of Arrow: A Grade 1
Quiver of Arrow: S Grade 1
Rapid Shot 2
Soul of Sagittarius 4
Spirit of Sagittarius 3
Sting 49
Stun Shot 40
Vicious Stance 20
Acrobatic Move 3
Bow Mastery 52
Esprit 8
Light Armor Mastery 47
Long Shot 2
Quick Step 2
How to play Phantom Ranger
What the class is
The Phantom Ranger is the dark elven archer: the heaviest critical hits of the three bow classes and the smallest reserve of HP and CP. The whole class serves one idea, an arrow that takes a target apart, and under full buffs with
Dead Eye switched on nobody at range hits harder. Without cover he is the first to fall, so his place is behind sturdier allies, from where a few shots decide the fight.
Key skills
Dead Eye: the skill that makes the class. More accuracy, P. Atk. and critical power with a bow, paid for with slower attack speed, so it is worth turning on when songs and haste cover that loss.
Double Shot: the main damage skill, used on every reuse.
Stun Shot stuns with an arrow and opens most small fights.
Fatal Counter: an arrow that hits harder the less HP you have left. A finishing move for a fight that is going badly, not a rotation skill.
Spirit of Sagittarius,
Pain of Sagittarius and
Soul of Sagittarius: the answer to the archer's lack of MP. Cheaper physical skills, HP turned into MP and a larger mana pool.
Vicious Stance: a toggle that adds critical power and drains MP all the time. Useful with a recharger nearby, a luxury without one.
Acrobatic Move,
Quick Step and
Esprit: the passives that let you kite. Evasion while running, more speed and faster recovery on the move.
Hex and
Power Break: the debuffs of the dark elven line, less P. Def. and less P. Atk. on the target. Their range is short, so they are for tanks and raid bosses, not for every enemy.- From level 81 the Ghost Sentinel adds
Seven Arrow,
Multiple Shot and
Death Shot: a fast seven-arrow burst, a shot along the front line and a heavy single arrow.
How to level
Alone the class is expensive: every skill costs MP and every shot an arrow. Shoot from maximum range, stop the monster with
Stun Shot and finish it before it reaches you; when the mana runs out,
Pain of Sagittarius buys a few more skills with your own health. In a party everything becomes simple. The tank holds the monsters, someone refills your MP, and you choose targets and keep
Double Shot on reuse.
Quiver of Arrow: A Grade and
Quiver of Arrow: S Grade turn a crystal into a stack of arrows when you forgot to buy them.
Equipment and dyes
- Weapon: the best bow of your grade. For leveling take the special ability that lowers MP use, for PvP the one that raises the critical rate. See Special abilities (SA): soul crystals, stages and gemstones.
- Armor: light sets that add attack, accuracy or attack speed. Jewelry with M. Def. matters more for you than for the other archers: you have the least HP to lose to a mage.
- Dyes: STR and DEX at the cost of CON is the classic set, but CON is already your weak side. Many keep a part of it and take less STR; a dead archer deals no damage. The rules are in Dyes and symbols: kinds of dyes, how to apply them and where to get them.
In PvP and sieges
You win at range and lose in a brawl. Stand behind the Hawkeyes and tanks of your group, turn on
Dead Eye once the buffs are up and take one target at a time, healers and mages first.
Stun Shot stops whoever runs at you; if a dagger or a mage still gets close, do not trade blows, run with
Quick Step and let your party peel him off. On walls and against raid bosses, where nobody reaches you, the class shows the highest damage of all archers.
Second-profession quests for the Phantom Ranger
To get the second profession, the Phantom Ranger needs three marks:
Mark of Seeker,
Mark of Fate and
Mark of Sagittarius.
All the second-profession quests have something in common, namely: To get the second profession every class must have three marks in the quest inventory, and a separate quest has to be done for each mark. The quests are taken at levels 35, 37 and 39. Some of the quests are shared by several classes, some are individual. To get the second profession the Phantom Ranger has to do at level 35 the same quest as all the dagger classes and archers, at 37 the same quest as all dark elves, and at 39 the same as all the other archers.
General remarks on doing all three quests: It is better to do all the second-profession quests when you are already level 40 or higher, although you can also start running them by level: at 35, 37 and 39 respectively. But it may happen that during the first or the second quest the NPCs tell you that you are still too inexperienced and send you off to level up a little. In that case you have to gain the next level and come to the NPC for the task again.
- The first quest for a mark: Trial of the Seeker.
- The second quest for a mark: Testimony of Fate.
- The third quest for a mark: Test of Sagittarius.
After passing all three quests and getting the three marks, you have to go to the dark elf guild in Giran to Master Angus, choose the top line of the dialogue, the one about asking for a change of profession, pick our profession, namely Phantom Ranger, and click the line "change profession to Phantom Ranger". Congratulations, you have got the second profession.
On reaching level 76 you can do the third-profession quest: Saga of the Ghost Sentinel.
Quests to become Phantom Ranger
All three marks step by step: Phantom Ranger class transfer quest →
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Seeker | 35+ | Dufner | Town of Giran |
| Testimony of Fate | 37+ | Kaira | Town of Giran |
| Test of Sagittarius | 39+ | Bernard | Hunters Village |
Phantom Ranger skills by level
Level 40 13 · SP 423,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 5 Throws an enemy into confusion, changing their target of attack. | active | 18 | 30,000 |
Double Shot skill lv. 1–3 Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 72–76 | 30,000 |
Drain Health skill lv. 17–19 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 24–25 | 30,000 |
Freezing Strike skill lv. 3–4 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | active | 34–35 | 30,000 |
Hex skill lv. 1 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 18 | 30,000 |
Power Break skill lv. 3 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 18 | 30,000 |
Soul of Sagittarius skill lv. 1 Increases the user's Max MP by 10% for 20 minutes. | active | — | 30,000 |
Sting skill lv. 13–15 Attacks an enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 36–38 | 30,000 |
Stun Shot skill lv. 4–6 Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 52–56 | 30,000 |
Vicious Stance skill lv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | toggle | 7 | 30,000 |
Bow Mastery skill lv. 16–18 Increases P. Atk. by 105.1 when using a bow. | passive | — | 30,000 |
Light Armor Mastery skill lv. 11–13 Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 30,000 |
Long Shot skill lv. 1–2 Increases the bow's range by 200. | passive | — | 63,000 |
Level 43 14 · SP 494,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 6 Throws an enemy into confusion, changing their target of attack. | active | 19 | 33,000 |
Double Shot skill lv. 4–6 Supplements P. Atk. with 1178 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 76–81 | 33,000 |
Drain Health skill lv. 20–22 Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 25–27 | 33,000 |
Freezing Strike skill lv. 5–6 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 33 Power and decreasing their Speed by 20% for 1 minute. | active | 38 | 32,000 |
Hex skill lv. 2 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 19 | 33,000 |
Power Break skill lv. 4 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 19 | 33,000 |
Sting skill lv. 16–18 Attacks an enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 38–41 | 33,000 |
Stun Shot skill lv. 7–9 Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 56–59 | 33,000 |
Vicious Stance skill lv. 7 Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | toggle | 8 | 33,000 |
Acrobatic Move skill lv. 2 Increases Evasion by 5 when running. | passive | — | 33,000 |
Bow Mastery skill lv. 19–21 Increases P. Atk. by 189.9 when using a bow. | passive | — | 33,000 |
Esprit skill lv. 2 Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. | passive | — | 33,000 |
Light Armor Mastery skill lv. 14–16 Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 33,000 |
Quick Step skill lv. 1–2 Increases Speed by 7. | passive | — | 66,000 |
Level 46 12 · SP 546,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 7 Throws an enemy into confusion, changing their target of attack. | active | 22 | 46,000 |
Double Shot skill lv. 7–9 Supplements P. Atk. with 1399 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 83–88 | 45,000 |
Drain Health skill lv. 23–25 Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 28–29 | 45,000 |
Freezing Strike skill lv. 7–8 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 36 Power and decreasing their Speed by 20% for 1 minute. | active | 40–42 | 46,000 |
Hex skill lv. 3 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 22 | 46,000 |
Power Break skill lv. 5 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 22 | 46,000 |
Sting skill lv. 19–21 Attacks an enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 42–44 | 45,000 |
Stun Shot skill lv. 10–12 Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 61–65 | 45,000 |
Vicious Stance skill lv. 8 Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 46,000 |
Bow Mastery skill lv. 22–24 Increases P. Atk. by 226 when using a bow. | passive | — | 45,000 |
Esprit skill lv. 3 Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. | passive | — | 46,000 |
Light Armor Mastery skill lv. 17–19 Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 45,000 |
Level 49 13 · SP 976,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 8 Throws an enemy into confusion, changing their target of attack. | active | 23 | 75,000 |
Double Shot skill lv. 10–12 Supplements P. Atk. with 1647 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 91–96 | 75,000 |
Drain Health skill lv. 26–28 Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 30–32 | 75,000 |
Freezing Strike skill lv. 9–10 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 39 Power and decreasing their Speed by 20% for 1 minute. | active | 44 | 76,000 |
Hex skill lv. 4 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 23 | 75,000 |
Poison skill lv. 2 Poisons the target, causing loss of 41 HP per second for 30 seconds. | active | 23 | 75,000 |
Power Break skill lv. 6 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 23 | 75,000 |
Sting skill lv. 22–24 Attacks an enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 46–48 | 75,000 |
Stun Shot skill lv. 13–15 Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 66–70 | 75,000 |
Vicious Stance skill lv. 9 Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 75,000 |
Bow Mastery skill lv. 25–27 Increases P. Atk. by 266.7 when using a bow. | passive | — | 75,000 |
Esprit skill lv. 4 Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. | passive | — | 75,000 |
Light Armor Mastery skill lv. 20–22 Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 75,000 |
Level 52 12 · SP 1,507,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 9 Throws an enemy into confusion, changing their target of attack. | active | 24 | 125,000 |
Double Shot skill lv. 13–15 Supplements P. Atk. with 1923 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 99–101 | 126,000 |
Drain Health skill lv. 29–31 Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 32–34 | 126,000 |
Freezing Strike skill lv. 11–12 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 42 Power and decreasing their Speed by 20% for 1 minute. | active | 47–48 | 126,000 |
Hex skill lv. 5 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 24 | 125,000 |
Power Break skill lv. 7 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 24 | 125,000 |
Sting skill lv. 25–27 Attacks an enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 50–51 | 126,000 |
Stun Shot skill lv. 16–18 Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 72–74 | 126,000 |
Vicious Stance skill lv. 10 Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 125,000 |
Bow Mastery skill lv. 28–30 Increases P. Atk. by 311.9 when using a bow. | passive | — | 126,000 |
Esprit skill lv. 5 Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. | passive | — | 125,000 |
Light Armor Mastery skill lv. 23–25 Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 126,000 |
Level 55 13 · SP 1,996,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 10 Throws an enemy into confusion, changing their target of attack. | active | 25 | 154,000 |
Double Shot skill lv. 16–18 Supplements P. Atk. with 2227 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 104–109 | 153,000 |
Drain Health skill lv. 32–34 Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 34–35 | 153,000 |
Freezing Strike skill lv. 13–14 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 45 Power and decreasing their Speed by 20% for 1 minute. | active | 49–50 | 154,000 |
Hex skill lv. 6 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 25 | 154,000 |
Power Break skill lv. 8 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 25 | 154,000 |
Rapid Shot skill lv. 2 Increases the user's bow Atk. Spd. by 12% for 20 minutes. | active | 25 | 154,000 |
Sting skill lv. 28–30 Attacks an enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 52–55 | 153,000 |
Stun Shot skill lv. 19–21 Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 76–80 | 153,000 |
Vicious Stance skill lv. 11 Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 154,000 |
Acrobatic Move skill lv. 3 Increases Evasion by 6 when running. | passive | — | 154,000 |
Bow Mastery skill lv. 31–33 Increases P. Atk. by 361.6 when using a bow. | passive | — | 153,000 |
Light Armor Mastery skill lv. 26–28 Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 153,000 |
Level 58 15 · SP 2,602,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 11 Throws an enemy into confusion, changing their target of attack. | active | 28 | 173,000 |
Double Shot skill lv. 19–21 Supplements P. Atk. with 2555 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 111–116 | 174,000 |
Drain Health skill lv. 35–37 Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 37–38 | 174,000 |
Freezing Strike skill lv. 15–16 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 48 Power and decreasing their Speed by 20% for 1 minute. | active | 53–54 | 174,000 |
Hex skill lv. 7 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 28 | 173,000 |
Pain of Sagittarius skill lv. 1 Sacrifices the user's HP to regenerate MP with 36 Power. | active | — | 173,000 |
Poison skill lv. 3 Poisons the target, causing loss of 50 HP per second for 30 seconds. | active | 28 | 173,000 |
Power Break skill lv. 9 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 28 | 173,000 |
Soul of Sagittarius skill lv. 2 Increases the user's Max MP by 15% for 20 minutes. | active | — | 173,000 |
Spirit of Sagittarius skill lv. 1 Decreases physical skill MP consumption by 10% for 20 minutes. | active | 27 | 173,000 |
Sting skill lv. 31–33 Attacks an enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 56–58 | 174,000 |
Stun Shot skill lv. 22–24 Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 81–85 | 174,000 |
Vicious Stance skill lv. 12 Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 173,000 |
Bow Mastery skill lv. 34–36 Increases P. Atk. by 415.4 when using a bow. | passive | — | 174,000 |
Light Armor Mastery skill lv. 29–31 Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 174,000 |
Level 60 14 · SP 2,870,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 12 Throws an enemy into confusion, changing their target of attack. | active | 28 | 210,000 |
Dead Eye skill lv. 1 For 2 minutes, when using a bow, increases one's own Accuracy by 1, P. Atk. by 124, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 28 | 210,000 |
Double Shot skill lv. 22–23 Supplements P. Atk. with 2908 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 119–121 | 200,000 |
Drain Health skill lv. 38–39 Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 39 | 200,000 |
Fatal Counter skill lv. 1–2 Supplements the user's P. Atk. by 2908 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 116–119 | 200,000 |
Freezing Strike skill lv. 17 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 51 Power and decreasing their Speed by 20% for 1 minute. | active | 55 | 210,000 |
Hex skill lv. 8 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 28 | 210,000 |
Power Break skill lv. 10 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 28 | 210,000 |
Quiver of Arrow: A Grade skill lv. 1 Summons between 700 and 2800 Mithril arrows. Consumes 1 A-Grade Crystal. | active | 366 | 210,000 |
Sting skill lv. 34–35 Attacks an enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 60–61 | 200,000 |
Stun Shot skill lv. 25–26 Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 87–88 | 200,000 |
Vicious Stance skill lv. 13 Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 210,000 |
Bow Mastery skill lv. 37–38 Increases P. Atk. by 473.2 when using a bow. | passive | — | 200,000 |
Light Armor Mastery skill lv. 32–33 Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 200,000 |
Level 62 15 · SP 3,980,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 13 Throws an enemy into confusion, changing their target of attack. | active | 29 | 270,000 |
Dead Eye skill lv. 2 For 2 minutes, when using a bow, increases one's own Accuracy by 1, P. Atk. by 134, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 29 | 270,000 |
Double Shot skill lv. 24–25 Supplements P. Atk. with 3154 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 122–124 | 260,000 |
Drain Health skill lv. 40–41 Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 40 | 260,000 |
Fatal Counter skill lv. 3–4 Supplements the user's P. Atk. by 3154 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 121–122 | 260,000 |
Freezing Strike skill lv. 18 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 53 Power and decreasing their Speed by 20% for 1 minute. | active | 58 | 270,000 |
Hex skill lv. 9 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 29 | 270,000 |
Pain of Sagittarius skill lv. 2 Sacrifices the user's HP to regenerate MP with 39 Power. | active | — | 270,000 |
Power Break skill lv. 11 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 29 | 270,000 |
Sting skill lv. 36–37 Attacks an enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 61–62 | 260,000 |
Stun Shot skill lv. 27–28 Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 89–91 | 260,000 |
Vicious Stance skill lv. 14 Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 270,000 |
Bow Mastery skill lv. 39–40 Increases P. Atk. by 513.5 when using a bow. | passive | — | 260,000 |
Esprit skill lv. 6 Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. | passive | — | 270,000 |
Light Armor Mastery skill lv. 34–35 Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 260,000 |
Level 64 14 · SP 4,760,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 14 Throws an enemy into confusion, changing their target of attack. | active | 30 | 340,000 |
Dead Eye skill lv. 3 For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 155, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 30 | 340,000 |
Double Shot skill lv. 26–27 Supplements P. Atk. with 3408 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 126–129 | 340,000 |
Drain Health skill lv. 42–43 Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 42–43 | 340,000 |
Fatal Counter skill lv. 5–6 Supplements the user's P. Atk. by 3408 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 124–126 | 340,000 |
Freezing Strike skill lv. 19 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 56 Power and decreasing their Speed by 20% for 1 minute. | active | 60 | 340,000 |
Hex skill lv. 10 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 30 | 340,000 |
Power Break skill lv. 12 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 30 | 340,000 |
Soul of Sagittarius skill lv. 3 Increases the user's Max MP by 20% for 20 minutes. | active | — | 340,000 |
Sting skill lv. 38–39 Attacks an enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 63–65 | 340,000 |
Stun Shot skill lv. 29–30 Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 92–94 | 340,000 |
Vicious Stance skill lv. 15 Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 340,000 |
Bow Mastery skill lv. 41–42 Increases P. Atk. by 555.1 when using a bow. | passive | — | 340,000 |
Light Armor Mastery skill lv. 36–37 Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 340,000 |
Level 66 16 · SP 7,040,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 15 Throws an enemy into confusion, changing their target of attack. | active | 32 | 440,000 |
Dead Eye skill lv. 4 For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 155, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 31 | 440,000 |
Double Shot skill lv. 28–29 Supplements P. Atk. with 3668 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 131–133 | 440,000 |
Drain Health skill lv. 44–45 Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 43–44 | 440,000 |
Fatal Counter skill lv. 7–8 Supplements the user's P. Atk. by 3668 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 129–131 | 440,000 |
Freezing Strike skill lv. 20 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 58 Power and decreasing their Speed by 20% for 1 minute. | active | 62 | 440,000 |
Hex skill lv. 11 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 32 | 440,000 |
Pain of Sagittarius skill lv. 3 Sacrifices the user's HP to regenerate MP with 41 Power. | active | — | 440,000 |
Poison skill lv. 4 Poisons the target, causing loss of 58 HP per second for 30 seconds. | active | 32 | 440,000 |
Power Break skill lv. 13 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 32 | 440,000 |
Spirit of Sagittarius skill lv. 2 Decreases physical skill MP consumption by 20% for 20 minutes. | active | 31 | 440,000 |
Sting skill lv. 40–41 Attacks an enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 66–67 | 440,000 |
Stun Shot skill lv. 31–32 Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 96–97 | 440,000 |
Vicious Stance skill lv. 16 Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 440,000 |
Bow Mastery skill lv. 43–44 Increases P. Atk. by 597.8 when using a bow. | passive | — | 440,000 |
Light Armor Mastery skill lv. 38–39 Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 440,000 |
Level 68 14 · SP 7,840,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 16 Throws an enemy into confusion, changing their target of attack. | active | 33 | 560,000 |
Dead Eye skill lv. 5 For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 166, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 32 | 560,000 |
Double Shot skill lv. 30–31 Supplements P. Atk. with 3933 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 135–138 | 560,000 |
Drain Health skill lv. 46–47 Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 44–45 | 560,000 |
Fatal Counter skill lv. 9–10 Supplements the user's P. Atk. by 3933 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 133–135 | 560,000 |
Freezing Strike skill lv. 21 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 59 Power and decreasing their Speed by 20% for 1 minute. | active | 64 | 560,000 |
Hex skill lv. 12 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 33 | 560,000 |
Power Break skill lv. 14 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 33 | 560,000 |
Sting skill lv. 42–43 Attacks an enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 68–69 | 560,000 |
Stun Shot skill lv. 33–34 Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 99–100 | 560,000 |
Vicious Stance skill lv. 17 Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 560,000 |
Bow Mastery skill lv. 45–46 Increases P. Atk. by 641.2 when using a bow. | passive | — | 560,000 |
Esprit skill lv. 7 Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. | passive | — | 560,000 |
Light Armor Mastery skill lv. 40–41 Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 560,000 |
Level 70 15 · SP 9,300,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 17 Throws an enemy into confusion, changing their target of attack. | active | 33 | 620,000 |
Dead Eye skill lv. 6 For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 177, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 33 | 620,000 |
Double Shot skill lv. 32–33 Supplements P. Atk. with 4201 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 140–142 | 620,000 |
Drain Health skill lv. 48–49 Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 45–47 | 620,000 |
Fatal Counter skill lv. 11–12 Supplements the user's P. Atk. by 4201 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 138–140 | 620,000 |
Freezing Strike skill lv. 22 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 61 Power and decreasing their Speed by 20% for 1 minute. | active | 65 | 620,000 |
Hex skill lv. 13 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 33 | 620,000 |
Pain of Sagittarius skill lv. 4 Sacrifices the user's HP to regenerate MP with 43 Power. | active | — | 620,000 |
Power Break skill lv. 15 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 33 | 620,000 |
Soul of Sagittarius skill lv. 4 Increases the user's Max MP by 25% for 20 minutes. | active | — | 620,000 |
Sting skill lv. 44–45 Attacks an enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 70–71 | 620,000 |
Stun Shot skill lv. 35–36 Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 102–103 | 620,000 |
Vicious Stance skill lv. 18 Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 620,000 |
Bow Mastery skill lv. 47–48 Increases P. Atk. by 685 when using a bow. | passive | — | 620,000 |
Light Armor Mastery skill lv. 42–43 Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 620,000 |
Level 72 14 · SP 12,040,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 18 Throws an enemy into confusion, changing their target of attack. | active | 34 | 860,000 |
Dead Eye skill lv. 7 For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 188, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 34 | 860,000 |
Double Shot skill lv. 34–35 Supplements P. Atk. with 4470 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 144–146 | 860,000 |
Drain Health skill lv. 50–51 Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 47–48 | 860,000 |
Fatal Counter skill lv. 13–14 Supplements the user's P. Atk. by 4470 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 142–144 | 860,000 |
Freezing Strike skill lv. 23 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 63 Power and decreasing their Speed by 20% for 1 minute. | active | 67 | 860,000 |
Hex skill lv. 14 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 34 | 860,000 |
Power Break skill lv. 16 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 34 | 860,000 |
Quiver of Arrow: S Grade skill lv. 1 Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal. | active | 398 | 860,000 |
Sting skill lv. 46–47 Attacks an enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 72–73 | 860,000 |
Stun Shot skill lv. 37–38 Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 105–106 | 860,000 |
Vicious Stance skill lv. 19 Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 860,000 |
Bow Mastery skill lv. 49–50 Increases P. Atk. by 729.1 when using a bow. | passive | — | 860,000 |
Light Armor Mastery skill lv. 44–45 Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 860,000 |
Level 74 18 · SP 25,920,000
| Skill | Type | MP | SP |
|---|---|---|---|
Confusion skill lv. 19 Throws an enemy into confusion, changing their target of attack. | active | 35 | 1,440,000 |
Dead Eye skill lv. 8 For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 199, and Critical Damage by 20%. Decreases Atk. Spd. by 10%. Requires a bow. | active | 34 | 1,440,000 |
Detection skill lv. 1 Finds any enemies hidden nearby. | active | 67 | 1,440,000 |
Double Shot skill lv. 36–37 Supplements P. Atk. with 4738 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. | active | 148–150 | 1,440,000 |
Drain Health skill lv. 52–53 Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | active | 48 | 1,440,000 |
Fatal Counter skill lv. 15–16 Supplements the user's P. Atk. by 4738 Power to fire an agony-inducing arrow at a target. The power of the attack increases as an enemy's HP decreases. Requires a bow. Over-hit is possible. | active | 146–148 | 1,440,000 |
Freezing Strike skill lv. 24 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 65 Power and decreasing their Speed by 20% for 1 minute. | active | 69 | 1,440,000 |
Hex skill lv. 15 Decreases an enemy's P. Def. by 23% for 30 seconds. | active | 35 | 1,440,000 |
Pain of Sagittarius skill lv. 5 Sacrifices the user's HP to regenerate MP with 46 Power. | active | — | 1,440,000 |
Poison skill lv. 5 Poisons the target, causing loss of 63 HP per second for 30 seconds. | active | 35 | 1,440,000 |
Power Break skill lv. 17 Decreases an enemy's P. Atk. by 23% for 30 seconds. | active | 35 | 1,440,000 |
Spirit of Sagittarius skill lv. 3 Decreases physical skill MP consumption by 30% for 20 minutes. | active | 34 | 1,440,000 |
Sting skill lv. 48–49 Attacks an enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. | active | 74–75 | 1,440,000 |
Stun Shot skill lv. 39–40 Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. | active | 108–109 | 1,440,000 |
Vicious Stance skill lv. 20 Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,440,000 |
Bow Mastery skill lv. 51–52 Increases P. Atk. by 772.9 when using a bow. | passive | — | 1,440,000 |
Esprit skill lv. 8 Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. | passive | — | 1,440,000 |
Light Armor Mastery skill lv. 46–47 Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 1,440,000 |
Total SP for all skills: 82,294,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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