Inspector
Inspector is a Kamael fighter class in Lineage 2 BoHPTS, available after the 2nd class transfer at level 40. It advances from Trooper. It advances to Judicator. The class learns 27 skills of its own between levels 5 and 74.
Skill list 27
Appetite for Destruction 3
Enervation 4
Life to Soul 5
Magic Impulse 3
Mental Impoverish 4
Oblivion 7
Painkiller 1
Protection Instinct 2
Restoration 8
Restoration Impact 3
Shining Edge 28
Soul Cleanse 1
Soul Gathering 1
Soul Harmony 1
Spite 3
Spread Wing 25
Thin Skin 7
Triple Thrust 37
Vampiric Impulse 3
Weak Constitution 4
Critical Sense 4
Expert Casting 1
Fast Recovery 1
Light Armor Mastery 50
Magic Immunity 55
Rapier Mastery 45
Soul Mastery 23
How to play Inspector
What the class is
The Inspector is the support class of the Kamael and the only class in the game that cannot be chosen as a main one: it opens to a Kamael as a subclass. He fights with a rapier like a Soul Breaker, but his real work is short, very strong effects for the whole party, fifteen seconds of almost doubled magic, of stolen health, of raised defence or of restored mana, and a set of curses that punish an enemy every time he is hit. Used at the right second, each of these turns a fight.
Key skills
Appetite for Destruction: fifteen seconds of raised P. Atk., critical rate and critical damage for a party member.
Magic Impulse does the same for a caster: far more M. Atk., faster casts and more magic criticals.
Vampiric Impulse: for fifteen seconds every party member takes back as HP most of the damage he deals in melee. A group of fighters under it does not need healing at all.
Protection Instinct: fifteen seconds of greatly raised P. Def. and M. Def.
Soul Harmony restores a great deal of MP to the party for fifteen seconds, during which they cannot act and their defence drops almost to nothing, so it is used out of danger; it costs twenty souls.
Restoration and
Restoration Impact: a heal over time and its instant version, which burns the first one to restore a fifth of maximum HP at once.- The curses last a minute and act when the cursed enemy takes damage:
Thin Skin adds wounds,
Enervation lowers his speeds,
Weak Constitution can make him faint,
Mental Impoverish makes his MP vanish,
Oblivion makes him lose his target.
Painkiller: eight seconds without taking any damage.
Triple Thrust,
Shining Edge and
Spread Wing are the rapier blows you share with the Soul Breaker.- From level 78 the Judicator adds
Soul Rage, a ranged attack with souls,
Lightning Barrier, a barrier that paralyses whoever attacks him, and
Final Form, a battle form that costs twenty souls.
How to level
An Inspector levels in a party, like every support. Alone he has only the rapier blows and his own heal, which is enough to move slowly and not enough to enjoy it. In a group his work is timing. A pack is gathered:
Vampiric Impulse on the fighters, or
Magic Impulse on the mage who is about to burn it. The party is out of mana after a long fight: step back to a safe place and use
Soul Harmony. The tank is about to fall:
Protection Instinct. Because each effect lasts fifteen seconds and takes much longer to come back, a good Inspector speaks with his party and uses them on a count, not at random.
Equipment and dyes
- Weapon: a rapier;
Rapier Mastery adds casting speed with it, and your impulses are casts. - Armor: light only, with casting speed or with defence, depending on how often you are the one being attacked.
- Dyes: WIT at the cost of MEN for faster casts and CON at the cost of STR for survival; the dyes belong to the subclass, so they do not touch your main class. The rules are in Dyes and symbols: kinds of dyes, how to apply them and where to get them.
In PvP and sieges
In a fight between groups the Inspector is the one who chooses the moment. When your side attacks,
Magic Impulse on a mage or
Appetite for Destruction on a fighter turns an ordinary hit into a kill; when the enemy answers,
Protection Instinct keeps the target alive through the worst seconds. Put
Weak Constitution or
Enervation on the enemy your party is focusing, the curses work every time he is hit, and
Oblivion on a dangerous attacker so that he keeps losing his target. Save
Painkiller for yourself: a support who gives so much is always high on the enemy's list.
Inspector skills by level
Level 5 1 · SP 67,000
| Skill | Type | MP | SP |
|---|---|---|---|
Soul Mastery skill lv. 1 Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed. | passive | — | 67,000 |
Level 40 9 · SP 351,000
| Skill | Type | MP | SP |
|---|---|---|---|
Appetite for Destruction skill lv. 1 For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 30%. | active | 70 | 39,000 |
Life to Soul skill lv. 1 Cannibalizes your own life to increase your soul by 1. | active | — | 39,000 |
Restoration skill lv. 1 Restores 15 HP per second for 15 seconds. | active | 70 | 39,000 |
Triple Thrust skill lv. 1–3 Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 29–31 | 39,000 |
Expert Casting skill lv. 1 Increases Casting Spd. by 10% and decreases magic's reuse time by 10%. | passive | — | 39,000 |
Light Armor Mastery skill lv. 14–16 When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 39,000 |
Magic Immunity skill lv. 19–21 Increases M. Def. by 40 and resistance to magic damage by 10%. | passive | — | 39,000 |
Rapier Mastery skill lv. 9–11 Increases P. Atk. by 17.52 and Casting Spd. by 15% when using a short sword. | passive | — | 39,000 |
Soul Mastery skill lv. 9 Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed. | passive | — | 39,000 |
Level 43 8 · SP 460,000
| Skill | Type | MP | SP |
|---|---|---|---|
Oblivion skill lv. 1 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 38 | 58,000 |
Triple Thrust skill lv. 4–6 Supplements the user's P. Atk. by 742 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 31–33 | 57,000 |
Critical Sense skill lv. 1 Increases critical rate by 10% and critical attack power by 111. | passive | — | 58,000 |
Fast Recovery skill lv. 1 Increases HP/MP/CP Recovery Bonus. | passive | — | 58,000 |
Light Armor Mastery skill lv. 17–19 When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 57,000 |
Magic Immunity skill lv. 22–24 Increases M. Def. by 44 and resistance to magic damage by 10%. | passive | — | 57,000 |
Rapier Mastery skill lv. 12–14 Increases P. Atk. by 21.44 and Casting Spd. by 15% when using a short sword. | passive | — | 57,000 |
Soul Mastery skill lv. 10 Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed. | passive | — | 58,000 |
Level 46 9 · SP 599,000
| Skill | Type | MP | SP |
|---|---|---|---|
Protection Instinct skill lv. 1 Stirs up the defense instinct to increase P. Def. by 1200 and M. Def. by 900 for 15 seconds. | active | 82 | 67,000 |
Restoration skill lv. 2 Restores 18 HP per second for 15 seconds. | active | 82 | 67,000 |
Soul Gathering skill lv. 1 Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore. | active | — | 67,000 |
Thin Skin skill lv. 1 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 42 | 67,000 |
Triple Thrust skill lv. 7–9 Supplements the user's P. Atk. by 882 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 34–36 | 66,000 |
Light Armor Mastery skill lv. 20–22 When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 66,000 |
Magic Immunity skill lv. 25–27 Increases M. Def. by 49 and resistance to magic damage by 10%. | passive | — | 66,000 |
Rapier Mastery skill lv. 15–17 Increases P. Atk. by 25.92 and Casting Spd. by 15% when using a short sword. | passive | — | 66,000 |
Soul Mastery skill lv. 11 Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed. | passive | — | 67,000 |
Level 49 10 · SP 985,000
| Skill | Type | MP | SP |
|---|---|---|---|
Appetite for Destruction skill lv. 2 For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 40%. | active | 88 | 98,000 |
Life to Soul skill lv. 2 Cannibalizes your own life to increase your soul by 2. | active | — | 98,000 |
Oblivion skill lv. 2 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 44 | 98,000 |
Restoration Impact skill lv. 1 Recovers 10 percent of Max HP by catalysis under restoration. Restoration will disappear. | active | 23 | 98,000 |
Shining Edge skill lv. 1–3 Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 37–39 | 99,000 |
Triple Thrust skill lv. 10–12 Supplements the user's P. Atk. by 1038 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 37–39 | 99,000 |
Light Armor Mastery skill lv. 23–25 When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 99,000 |
Magic Immunity skill lv. 28–30 Increases M. Def. by 54 and resistance to magic damage by 10%. | passive | — | 99,000 |
Rapier Mastery skill lv. 18–20 Increases P. Atk. by 30.96 and Casting Spd. by 15% when using a short sword. | passive | — | 99,000 |
Soul Mastery skill lv. 12 Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed. | passive | — | 98,000 |
Level 52 11 · SP 1,495,000
| Skill | Type | MP | SP |
|---|---|---|---|
Restoration skill lv. 3 Restores 22 HP per second for 15 seconds. | active | 48 | 137,000 |
Shining Edge skill lv. 4–6 Attacks the target's vital points with 2164 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 40–41 | 135,000 |
Spread Wing skill lv. 1–3 Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 50–51 | 135,000 |
Thin Skin skill lv. 2 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 48 | 137,000 |
Triple Thrust skill lv. 13–15 Supplements the user's P. Atk. by 1212 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 40–41 | 135,000 |
Vampiric Impulse skill lv. 1 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on an enemy. | active | 94 | 137,000 |
Critical Sense skill lv. 2 Increases critical rate by 15% and critical attack power by 177. | passive | — | 137,000 |
Light Armor Mastery skill lv. 26–28 When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 135,000 |
Magic Immunity skill lv. 31–33 Increases M. Def. by 59 and resistance to magic damage by 15%. | passive | — | 135,000 |
Rapier Mastery skill lv. 21–23 Increases P. Atk. by 36.56 and Casting Spd. by 15% when using a short sword. | passive | — | 135,000 |
Soul Mastery skill lv. 13 Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed. | passive | — | 137,000 |
Level 55 9 · SP 2,190,000
| Skill | Type | MP | SP |
|---|---|---|---|
Magic Impulse skill lv. 1 Stirs up the magic urge to increase M. Atk. by 75%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 100% for 15 seconds. | active | 100 | 244,000 |
Oblivion skill lv. 3 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 50 | 244,000 |
Shining Edge skill lv. 7–9 Attacks the target's vital points with 2505 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 42–44 | 243,000 |
Spread Wing skill lv. 4–6 Spreads wings to attack nearby enemies with 1002 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 52–55 | 243,000 |
Triple Thrust skill lv. 16–18 Supplements the user's P. Atk. by 1403 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 42–44 | 243,000 |
Light Armor Mastery skill lv. 29–31 When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 243,000 |
Magic Immunity skill lv. 34–36 Increases M. Def. by 64 and resistance to magic damage by 15%. | passive | — | 243,000 |
Rapier Mastery skill lv. 24–26 Increases P. Atk. by 42.72 and Casting Spd. by 15% when using a short sword. | passive | — | 243,000 |
Soul Mastery skill lv. 14 Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed. | passive | — | 244,000 |
Level 58 12 · SP 2,406,000
| Skill | Type | MP | SP |
|---|---|---|---|
Appetite for Destruction skill lv. 3 For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 50%. | active | 107 | 200,000 |
Life to Soul skill lv. 3 Cannibalizes your own life to increase your soul by 3. | active | — | 200,000 |
Painkiller skill lv. 1 For 8 seconds, becomes invincible, suppressing pain and not incurring damage. | active | 53 | 200,000 |
Restoration skill lv. 4 Restores 25 HP per second for 15 seconds. | active | 54 | 200,000 |
Shining Edge skill lv. 10–12 Attacks the target's vital points with 2875 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 45–47 | 201,000 |
Spread Wing skill lv. 7–9 Spreads wings to attack nearby enemies with 1150 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 56–58 | 201,000 |
Thin Skin skill lv. 3 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 54 | 200,000 |
Triple Thrust skill lv. 19–21 Supplements the user's P. Atk. by 1610 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 45–47 | 201,000 |
Light Armor Mastery skill lv. 32–34 When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 201,000 |
Magic Immunity skill lv. 37–39 Increases M. Def. by 70 and resistance to magic damage by 15%. | passive | — | 201,000 |
Rapier Mastery skill lv. 27–29 Increases P. Atk. by 49.44 and Casting Spd. by 15% when using a short sword. | passive | — | 201,000 |
Soul Mastery skill lv. 15 Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed. | passive | — | 200,000 |
Level 60 12 · SP 2,899,000
| Skill | Type | MP | SP |
|---|---|---|---|
Enervation skill lv. 1 For 1 minute, makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received. | active | 55 | 241,000 |
Oblivion skill lv. 4 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 55 | 241,000 |
Protection Instinct skill lv. 2 Stirs up the defense instinct to increase P. Def. by 1800 and M. Def. by 1350 for 15 seconds. | active | 110 | 241,000 |
Restoration Impact skill lv. 2 Recovers 15 percent of Max HP by catalysis under restoration. Restoration will disappear. | active | 28 | 241,000 |
Shining Edge skill lv. 13–14 Attacks the target's vital points with 3271 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 48–49 | 242,000 |
Spread Wing skill lv. 10–11 Spreads wings to attack nearby enemies with 1309 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 60–61 | 242,000 |
Triple Thrust skill lv. 22–23 Supplements the user's P. Atk. by 1832 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 48–49 | 242,000 |
Critical Sense skill lv. 3 Increases critical rate by 20% and critical attack power by 253. | passive | — | 241,000 |
Light Armor Mastery skill lv. 35–36 When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 242,000 |
Magic Immunity skill lv. 40–41 Increases M. Def. by 76 and resistance to magic damage by 15%. | passive | — | 242,000 |
Rapier Mastery skill lv. 30–31 Increases P. Atk. by 56.56 and Casting Spd. by 15% when using a short sword. | passive | — | 242,000 |
Soul Mastery skill lv. 16 Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed. | passive | — | 242,000 |
Level 62 11 · SP 3,960,000
| Skill | Type | MP | SP |
|---|---|---|---|
Magic Impulse skill lv. 2 Stirs up the magic urge to increase M. Atk. by 85%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 200% for 15 seconds. | active | 115 | 360,000 |
Restoration skill lv. 5 Restores 27 HP per second for 15 seconds. | active | 58 | 360,000 |
Shining Edge skill lv. 15–16 Attacks the target's vital points with 3548 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 49–50 | 360,000 |
Spread Wing skill lv. 12–13 Spreads wings to attack nearby enemies with 1420 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 61–62 | 360,000 |
Thin Skin skill lv. 4 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 58 | 360,000 |
Triple Thrust skill lv. 24–25 Supplements the user's P. Atk. by 1987 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 49–50 | 360,000 |
Weak Constitution skill lv. 1 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. | active | 58 | 360,000 |
Light Armor Mastery skill lv. 37–38 When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 360,000 |
Magic Immunity skill lv. 42–43 Increases M. Def. by 80 and resistance to magic damage by 15%. | passive | — | 360,000 |
Rapier Mastery skill lv. 32–33 Increases P. Atk. by 61.52 and Casting Spd. by 15% when using a short sword. | passive | — | 360,000 |
Soul Mastery skill lv. 17 Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed. | passive | — | 360,000 |
Level 64 10 · SP 4,800,000
| Skill | Type | MP | SP |
|---|---|---|---|
Enervation skill lv. 2 For 1 minute, makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received. | active | 60 | 480,000 |
Oblivion skill lv. 5 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 60 | 480,000 |
Shining Edge skill lv. 17–18 Attacks the target's vital points with 3834 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 51–52 | 480,000 |
Spread Wing skill lv. 14–15 Spreads wings to attack nearby enemies with 1534 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 63–65 | 480,000 |
Triple Thrust skill lv. 26–27 Supplements the user's P. Atk. by 2147 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 51–52 | 480,000 |
Vampiric Impulse skill lv. 2 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard melee damage inflicted on an enemy. | active | 119 | 480,000 |
Light Armor Mastery skill lv. 39–40 When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 480,000 |
Magic Immunity skill lv. 44–45 Increases M. Def. by 84 and resistance to magic damage by 20%. | passive | — | 480,000 |
Rapier Mastery skill lv. 34–35 Increases P. Atk. by 66.72 and Casting Spd. by 15% when using a short sword. | passive | — | 480,000 |
Soul Mastery skill lv. 18 Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed. | passive | — | 480,000 |
Level 66 14 · SP 7,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Life to Soul skill lv. 4 Cannibalizes your own life to increase your soul by 4. | active | — | 500,000 |
Restoration skill lv. 6 Restores 29 HP per second for 15 seconds. | active | 62 | 500,000 |
Shining Edge skill lv. 19–20 Attacks the target's vital points with 4127 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 53–54 | 500,000 |
Soul Cleanse skill lv. 1 Cancel up to 3 de-buffs. Can only be used within the same race. | active | 32 | 500,000 |
Spite skill lv. 1 For 1 minute, inflicts a curse that causes malice in the target that is attacking an enemy and causes great Critical Damage at a certain rate when damage is received. | active | 62 | 500,000 |
Spread Wing skill lv. 16–17 Spreads wings to attack nearby enemies with 1651 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 66–67 | 500,000 |
Thin Skin skill lv. 5 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 62 | 500,000 |
Triple Thrust skill lv. 28–29 Supplements the user's P. Atk. by 2311 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 53–54 | 500,000 |
Weak Constitution skill lv. 2 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. | active | 62 | 500,000 |
Critical Sense skill lv. 4 Increases Critical Rate by 25% and Critical Damage by 317. | passive | — | 500,000 |
Light Armor Mastery skill lv. 41–42 When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 500,000 |
Magic Immunity skill lv. 46–47 Increases M. Def. by 88 and resistance to magic damage by 20%. | passive | — | 500,000 |
Rapier Mastery skill lv. 36–37 Increases P. Atk. by 72 and Casting Spd. by 15% when using a short sword. | passive | — | 500,000 |
Soul Mastery skill lv. 19 Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed. | passive | — | 500,000 |
Level 68 12 · SP 7,860,000
| Skill | Type | MP | SP |
|---|---|---|---|
Enervation skill lv. 3 For 1 minute, makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received. | active | 64 | 650,000 |
Magic Impulse skill lv. 3 Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. | active | 127 | 650,000 |
Mental Impoverish skill lv. 1 For 1 minute, causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received. | active | 64 | 650,000 |
Oblivion skill lv. 6 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 64 | 650,000 |
Restoration Impact skill lv. 3 Recovers 20 percent of Max HP by catalysis under restoration. Restoration will disappear. | active | 33 | 650,000 |
Shining Edge skill lv. 21–22 Attacks the target's vital points with 4425 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 54–55 | 660,000 |
Spread Wing skill lv. 18–19 Spreads wings to attack nearby enemies with 1770 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 68–69 | 660,000 |
Triple Thrust skill lv. 30–31 Supplements the user's P. Atk. by 2478 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 54–55 | 660,000 |
Light Armor Mastery skill lv. 43–44 When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 660,000 |
Magic Immunity skill lv. 48–49 Increases M. Def. by 93 and resistance to magic damage by 20%. | passive | — | 660,000 |
Rapier Mastery skill lv. 38–39 Increases P. Atk. by 77.36 and Casting Spd. by 15% when using a short sword. | passive | — | 660,000 |
Soul Mastery skill lv. 20 Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed. | passive | — | 650,000 |
Level 70 13 · SP 9,360,000
| Skill | Type | MP | SP |
|---|---|---|---|
Mental Impoverish skill lv. 2 For 1 minute, causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received. | active | 65 | 720,000 |
Restoration skill lv. 7 Restores 30 HP per second for 15 seconds. | active | 65 | 720,000 |
Shining Edge skill lv. 23–24 Attacks the target's vital points with 4726 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 56–57 | 720,000 |
Soul Harmony skill lv. 1 Empathizes with the souls of party members for 15 seconds to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls. | active | 130 | 720,000 |
Spite skill lv. 2 For 1 minute, inflicts a curse that causes malice in the target that is attacking an enemy and causes great Critical Damage at a certain rate when damage is received. | active | 65 | 720,000 |
Spread Wing skill lv. 20–21 Spreads wings to attack nearby enemies with 1891 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 70–71 | 720,000 |
Thin Skin skill lv. 6 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 65 | 720,000 |
Triple Thrust skill lv. 32–33 Supplements the user's P. Atk. by 2647 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 56–57 | 720,000 |
Weak Constitution skill lv. 3 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. | active | 65 | 720,000 |
Light Armor Mastery skill lv. 45–46 When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 720,000 |
Magic Immunity skill lv. 50–51 Increases M. Def. by 97 and resistance to magic damage by 25%. | passive | — | 720,000 |
Rapier Mastery skill lv. 40–41 Increases P. Atk. by 82.8 and Casting Spd. by 15% when using a short sword. | passive | — | 720,000 |
Soul Mastery skill lv. 21 Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed. | passive | — | 720,000 |
Level 72 12 · SP 12,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Enervation skill lv. 4 For 1 minute, makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received. | active | 67 | 1,000,000 |
Life to Soul skill lv. 5 Cannibalizes your own life to increase your soul by 5. | active | — | 1,000,000 |
Mental Impoverish skill lv. 3 For 1 minute, causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received. | active | 67 | 1,000,000 |
Oblivion skill lv. 7 For 1 minute, inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received. | active | 67 | 1,000,000 |
Shining Edge skill lv. 25–26 Attacks the target's vital points with 5029 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 58–59 | 1,000,000 |
Spread Wing skill lv. 22–23 Spreads wings to attack nearby enemies with 2012 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 72–73 | 1,000,000 |
Triple Thrust skill lv. 34–35 Supplements the user's P. Atk. by 2816 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 58–59 | 1,000,000 |
Vampiric Impulse skill lv. 3 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on an enemy. | active | 133 | 1,000,000 |
Light Armor Mastery skill lv. 47–48 When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 1,000,000 |
Magic Immunity skill lv. 52–53 Increases M. Def. by 102 and resistance to magic damage by 25%. | passive | — | 1,000,000 |
Rapier Mastery skill lv. 42–43 Increases P. Atk. by 88.24 and Casting Spd. by 15% when using a short sword. | passive | — | 1,000,000 |
Soul Mastery skill lv. 22 Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed. | passive | — | 1,000,000 |
Level 74 12 · SP 26,400,000
| Skill | Type | MP | SP |
|---|---|---|---|
Mental Impoverish skill lv. 4 For 1 minute, causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received. | active | 68 | 2,200,000 |
Restoration skill lv. 8 Restores 32 HP per second for 15 seconds. | active | 68 | 2,200,000 |
Shining Edge skill lv. 27–28 Attacks the target's vital points with 5330 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 59–60 | 2,200,000 |
Spite skill lv. 3 For 1 minute, inflicts a curse that causes malice in the target that is attacking an enemy and causes great Critical Damage at a certain rate when damage is received. | active | 68 | 2,200,000 |
Spread Wing skill lv. 24–25 Spreads wings to attack nearby enemies with 2132 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. | active | 74–75 | 2,200,000 |
Thin Skin skill lv. 7 For 1 minute, inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received. | active | 68 | 2,200,000 |
Triple Thrust skill lv. 36–37 Supplements the user's P. Atk. by 2985 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. | active | 59–60 | 2,200,000 |
Weak Constitution skill lv. 4 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. | active | 68 | 2,200,000 |
Light Armor Mastery skill lv. 49–50 When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%. | passive | — | 2,200,000 |
Magic Immunity skill lv. 54–55 Increases M. Def. by 106 and resistance to magic damage by 25%. | passive | — | 2,200,000 |
Rapier Mastery skill lv. 44–45 Increases P. Atk. by 93.68 and Casting Spd. by 15% when using a short sword. | passive | — | 2,200,000 |
Soul Mastery skill lv. 23 Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed. | passive | — | 2,200,000 |
Total SP for all skills: 82,832,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Comments
No comments yet. Know something useful about this page? Share it.