Destroyer
Destroyer is a Orc fighter class in Lineage 2 BoHPTS, available after the 2nd class transfer at level 40. It advances from Orc Raider. It advances to Titan. The class learns 25 skills of its own between levels 40 and 74.
Skill list 25
Bandage 3
Battle Roar 6
Crush of Doom 16
Dark Form 3
Fatal Strike 37
Frenzy 3
Guts 3
Hammer Crush 37
Lionheart 3
Polearm Accuracy 3
Rage 2
Rush 1
Vicious Stance 20
War Frenzy 3
Whirlwind 37
Wrath 10
Zealot 3
Boost HP 10
Fast HP Recovery 8
Heavy Armor Mastery 50
Light Armor Mastery 50
Polearm Mastery 45
Sword/Blunt Weapon Mastery 45
Two-handed Weapon Mastery 20
Vital Force 8
How to play Destroyer
What the class is
The Destroyer is the orc fighter with the largest health pool in the game and a strange rule of his own: the closer he is to death, the more dangerous he becomes. Three of his strongest skills work only when his HP is at 30% or lower, and with all of them on he hits harder than any other fighter. With a polearm he clears whole packs of monsters, with a two-handed weapon he breaks single targets. A class for those who like to play on the edge, with a healer who understands what is going on.
Key skills
Frenzy: a great rise of P. Atk., strongest with a polearm or a blunt weapon, with accuracy added for two-handed weapons. Usable only at 30% HP or lower.
Zealot and
Guts: the other two skills of low health. Zealot sharply raises your fighting stats while weakening the healing you receive; Guts raises P. Def.
Rage: more P. Atk. at any health, paid for with evasion and P. Def. It is the buff you use when you are not at the limit.
Battle Roar: raises your maximum HP and heals you. It is both a self-heal and the way out of the low-health mode.
Whirlwind: a wide swing of a polearm that hits everything around you. With
Polearm Accuracy on it is how the class levels.
Crush of Doom: a very heavy blow with a two-handed sword or blunt weapon.
Fatal Strike and
Hammer Crush are the ordinary blow and the stun.
Wrath: a swing of a polearm that takes away a part of the CP of every enemy around you. In a fight between groups it opens the way for your whole party.
Lionheart and
War Frenzy: resistance to paralysis, hold, sleep and stun. A fighter who must reach the enemy needs them more than anything.- From level 76 the Titan adds
Armor Crush, a blow that stuns and sharply lowers both defences,
Earthquake, a polearm strike around him that makes enemies lose their targets,
Braveheart to restore CP and
Parry Stance, a defensive stance. - High Five gives the class
Rush, a charge to the target, from level 40, and later
Over the Body at 79,
Final Secret at 81, and
Demolition Impact with
Rush Impact at 83.
How to level
The classic way is the polearm. Gather a crowd of monsters, let them bring your health down to the limit, switch on
Frenzy,
Zealot and
Guts and swing: every ordinary hit and every
Whirlwind now strikes the whole crowd with far greater force. It is the fastest leveling of any fighter and also the riskiest, so it is done with a healer who keeps you low but alive, or with a stock of potions and
Battle Roar ready. Alone and without that support, level with a two-handed weapon,
Rage and
Crush of Doom on single monsters; your health forgives a lot.
Equipment and dyes
- Weapon: two of them. A polearm for crowds and a two-handed sword or blunt weapon for single targets and for players. The special ability for more HP raises the limit you play at; for the polearm many prefer the one that hits more targets or harder. See Special abilities (SA): soul crystals, stages and gemstones.
- Armor: heavy sets. More HP from the set means a larger 30%, which is where you live.
- Dyes: STR at the cost of DEX or CON for damage; the orc has health to spare, but every point of CON also widens the low-health window, so many take from DEX. The rules are in Dyes and symbols: kinds of dyes, how to apply them and where to get them.
In PvP and sieges
Everybody knows what a Destroyer at 30% means, so enemies either kill you fast or do not touch you at all. Go in with
Lionheart on, open a group fight with
Wrath to strip CP from everyone around, and when your health reaches the limit, turn on
Frenzy and
Zealot and choose the softest target in reach.
Hammer Crush stops a runner,
Battle Roar buys a second life in the middle of the fight. The weakness is the same as for all melee fighters: slows, holds and distance, so move with your group and let it bring you to the enemy.
Second-profession quests for the Destroyer
To get the second profession, the Destroyer needs three marks:
Mark of Challenger,
Mark of Glory and
Mark of Champion.
All the second-profession quests have something in common, namely: To get the second profession every class must have three marks in the quest inventory, and a separate quest has to be done for each mark. The quests are taken at levels 35, 37 and 39. Some of the quests are shared by several classes, some are individual. To get the second profession the Destroyer has to do at level 35 the same quest as all the melee damage dealers, at 37 the same quest as all orcs, and at 39 the same as the Warlord.
General remarks on doing all three quests: It is better to do all the second-profession quests when you are already level 40 or higher, although you can also start running them by level: at 35, 37 and 39 respectively. But it may happen that during the first or the second quest the NPCs tell you that you are still too inexperienced and send you off to level up a little. In that case you have to gain the next level and come to the NPC for the task again. The third quest can be started exactly when you gain level 39: the Destroyer simply has to beat so many mobs in it that you will gain level 40 long before you finish the quest.
- The first quest for a mark: Trial of the Challenger.
- The second quest for a mark: Testimony of Glory.
- The third quest for a mark: Test of the Champion.
After passing all three quests and getting the three marks, you have to go to the orc guild in Giran to High Prefect Penatus, choose the top line of the dialogue, the one about asking for a change of profession, pick our profession, namely Destroyer, and click the line "change profession to Destroyer". Congratulations, you have got the second profession.
On reaching level 76 you can do the third-profession quest: Saga of the Titan.
Quests to become Destroyer
All three marks step by step: Destroyer class transfer quest →
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Challenger | 35+ | Kash | Town of Dion |
| Testimony of Glory | 37+ | Vokian | Town of Giran |
| Test of the Champion | 39+ | Ascalon | Town of Giran |
Destroyer skills by level
Level 40 13 · SP 429,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 2 Regenerates 15% of the user's original HP and increases the user's Max HP by 15% for 10 minutes. | active | 18 | 33,000 |
Fatal Strike skill lv. 1–3 Attacks an enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 36–38 | 33,000 |
Hammer Crush skill lv. 1–3 Attacks an enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 35–37 | 33,000 |
Rush skill lv. 1 Charges toward an enemy. Cannot be used when a bow/crossbow is equipped. | active | 38 | 33,000 |
Vicious Stance skill lv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | toggle | 7 | 33,000 |
Whirlwind skill lv. 1–3 Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 36–38 | 33,000 |
Fast HP Recovery skill lv. 3 Increases HP Recovery Bonus by 1.7. | passive | — | 33,000 |
Heavy Armor Mastery skill lv. 14–16 Increases P. Def. by 20.4 when equipped with heavy armor. | passive | — | 33,000 |
Light Armor Mastery skill lv. 14–16 Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor. | passive | — | 33,000 |
Polearm Mastery skill lv. 9–11 Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets. | passive | — | 33,000 |
Sword/Blunt Weapon Mastery skill lv. 9–11 Increases P. Atk. by 23.7 when using a sword or blunt weapon. | passive | — | 33,000 |
Two-handed Weapon Mastery skill lv. 6 Increases P. Atk. by 27.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 33,000 |
Vital Force skill lv. 3 Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting. | passive | — | 33,000 |
Level 43 12 · SP 463,000
| Skill | Type | MP | SP |
|---|---|---|---|
Fatal Strike skill lv. 4–6 Attacks an enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 38–41 | 39,000 |
Guts skill lv. 2 Increases P. Def. by 150% for 1 minute 30 seconds. Available when HP is 30% or lower. | active | 19 | 38,000 |
Hammer Crush skill lv. 4–6 Attacks an enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 37–39 | 39,000 |
Vicious Stance skill lv. 7 Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | toggle | 8 | 38,000 |
Whirlwind skill lv. 4–6 Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 38–41 | 39,000 |
Boost HP skill lv. 4 Increases Max HP by 200. | passive | — | 38,000 |
Fast HP Recovery skill lv. 4 Increases HP Recovery Bonus by 2.1. | passive | — | 38,000 |
Heavy Armor Mastery skill lv. 17–19 Increases P. Def. by 24.1 when equipped with heavy armor. | passive | — | 39,000 |
Light Armor Mastery skill lv. 17–19 Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor. | passive | — | 39,000 |
Polearm Mastery skill lv. 12–14 Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets. | passive | — | 39,000 |
Sword/Blunt Weapon Mastery skill lv. 12–14 Increases P. Atk. by 29 when using a sword or blunt weapon. | passive | — | 39,000 |
Two-handed Weapon Mastery skill lv. 7 Increases P. Atk. by 32.9 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 38,000 |
Level 46 12 · SP 607,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bandage skill lv. 2 Cures moderate bleeding. | active | 41 | 50,000 |
Fatal Strike skill lv. 7–9 Attacks an enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 42–44 | 51,000 |
Frenzy skill lv. 2 Increases P. Atk. by 12% for 1 minute 30 seconds. Additionally increases P. Atk. by 30% when using a sword/blunt weapon. Increases Accuracy by 4 and P. Atk. by 7% when using a two-handed sword/blunt weapon. Available when HP is 60% or… | active | 21 | 50,000 |
Hammer Crush skill lv. 7–9 Attacks an enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 40–43 | 51,000 |
Vicious Stance skill lv. 8 Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 50,000 |
Whirlwind skill lv. 7–9 Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 42–44 | 51,000 |
Heavy Armor Mastery skill lv. 20–22 Increases P. Def. by 28 when equipped with heavy armor. | passive | — | 51,000 |
Light Armor Mastery skill lv. 20–22 Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor. | passive | — | 51,000 |
Polearm Mastery skill lv. 15–17 Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets. | passive | — | 51,000 |
Sword/Blunt Weapon Mastery skill lv. 15–17 Increases P. Atk. by 35 when using a sword or blunt weapon. | passive | — | 51,000 |
Two-handed Weapon Mastery skill lv. 8 Increases P. Atk. by 39.4 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 50,000 |
Vital Force skill lv. 4 Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting. | passive | — | 50,000 |
Level 49 12 · SP 977,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 3 Regenerates 20% of the user's original HP and increases the user's Max HP by 20% for 10 minutes. | active | 22 | 82,000 |
Fatal Strike skill lv. 10–12 Attacks an enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 46–48 | 81,000 |
Hammer Crush skill lv. 10–12 Attacks an enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 44–46 | 81,000 |
Lionheart skill lv. 2 Increases resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute. | active | 22 | 82,000 |
Vicious Stance skill lv. 9 Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 82,000 |
Whirlwind skill lv. 10–12 Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 46–48 | 81,000 |
Boost HP skill lv. 5 Increases Max HP by 250. | passive | — | 82,000 |
Heavy Armor Mastery skill lv. 23–25 Increases P. Def. by 32.2 when equipped with heavy armor. | passive | — | 81,000 |
Light Armor Mastery skill lv. 23–25 Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor. | passive | — | 81,000 |
Polearm Mastery skill lv. 18–20 Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets. | passive | — | 81,000 |
Sword/Blunt Weapon Mastery skill lv. 18–20 Increases P. Atk. by 41.7 when using a sword or blunt weapon. | passive | — | 81,000 |
Two-handed Weapon Mastery skill lv. 9 Increases P. Atk. by 46.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 82,000 |
Level 52 12 · SP 1,507,000
| Skill | Type | MP | SP |
|---|---|---|---|
Fatal Strike skill lv. 13–15 Attacks an enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 50–51 | 126,000 |
Guts skill lv. 3 Increases P. Def. by 200% for 1 minute 30 seconds. Available when HP is 30% or lower. | active | 24 | 125,000 |
Hammer Crush skill lv. 13–15 Attacks an enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 47–49 | 126,000 |
Vicious Stance skill lv. 10 Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 125,000 |
Whirlwind skill lv. 13–15 Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 50–51 | 126,000 |
Fast HP Recovery skill lv. 5 Increases HP Recovery Bonus by 2.6. | passive | — | 125,000 |
Heavy Armor Mastery skill lv. 26–28 Increases P. Def. by 36.7 when equipped with heavy armor. | passive | — | 126,000 |
Light Armor Mastery skill lv. 26–28 Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor. | passive | — | 126,000 |
Polearm Mastery skill lv. 21–23 Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets. | passive | — | 126,000 |
Sword/Blunt Weapon Mastery skill lv. 21–23 Increases P. Atk. by 49.2 when using a sword or blunt weapon. | passive | — | 126,000 |
Two-handed Weapon Mastery skill lv. 10 Increases P. Atk. by 54.6 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 125,000 |
Vital Force skill lv. 5 Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting. | passive | — | 125,000 |
Level 55 12 · SP 1,697,000
| Skill | Type | MP | SP |
|---|---|---|---|
Fatal Strike skill lv. 16–18 Attacks an enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 52–55 | 141,000 |
Frenzy skill lv. 3 Increases P. Atk. by 15% for 1 minute 30 seconds. Additionally increases P. Atk. by 40% when using a sword/blunt weapon. Increases Accuracy by 6 and P. Atk. by 10% when using a two-handed sword/blunt weapon. Available when HP is 60% or… | active | 25 | 142,000 |
Hammer Crush skill lv. 16–18 Attacks an enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 50–52 | 141,000 |
Rage skill lv. 2 Increases the user's P. Atk. by 20% for 1 minute 30 seconds. When equipped with a sword, blunt weapon or spear, it additionally increases P. Atk. by 29%. When equipped with a two-handed sword or blunt weapon, it additionally increases… | active | 25 | 142,000 |
Vicious Stance skill lv. 11 Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 142,000 |
Whirlwind skill lv. 16–18 Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 52–55 | 141,000 |
Boost HP skill lv. 6 Increases Max HP by 300. | passive | — | 142,000 |
Heavy Armor Mastery skill lv. 29–31 Increases P. Def. by 41.4 when equipped with heavy armor. | passive | — | 141,000 |
Light Armor Mastery skill lv. 29–31 Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor. | passive | — | 141,000 |
Polearm Mastery skill lv. 24–26 Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets. | passive | — | 141,000 |
Sword/Blunt Weapon Mastery skill lv. 24–26 Increases P. Atk. by 57.5 when using a sword or blunt weapon. | passive | — | 141,000 |
Two-handed Weapon Mastery skill lv. 11 Increases P. Atk. by 63.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 142,000 |
Level 58 16 · SP 2,889,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 4 Regenerates 25% of the user's original HP and increases the user's Max HP by 25% for 10 minutes. | active | 27 | 181,000 |
Dark Form skill lv. 1 For 5 minutes, increases the user's Fire P. Atk. by 10 and resistance to Fire by 3. | active | 27 | 181,000 |
Fatal Strike skill lv. 19–21 Attacks an enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 56–58 | 180,000 |
Hammer Crush skill lv. 19–21 Attacks an enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 54–56 | 180,000 |
Polearm Accuracy skill lv. 1 Increases Accuracy by 2 when using a spear. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 181,000 |
Vicious Stance skill lv. 12 Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 181,000 |
War Frenzy skill lv. 1 Increases resistance to Stun attacks by 5 and resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 181,000 |
Whirlwind skill lv. 19–21 Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 56–58 | 180,000 |
Zealot skill lv. 1 Channels the power of the user's guardian deity for 1 minute, increasing resistance to de-buff attacks by 80%, resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand… | active | 106 | 181,000 |
Fast HP Recovery skill lv. 6 Increases HP Recovery Bonus by 2.7. | passive | — | 181,000 |
Heavy Armor Mastery skill lv. 32–34 Increases P. Def. by 46.3 when equipped with heavy armor. | passive | — | 180,000 |
Light Armor Mastery skill lv. 32–34 Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor. | passive | — | 180,000 |
Polearm Mastery skill lv. 27–29 Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets. | passive | — | 180,000 |
Sword/Blunt Weapon Mastery skill lv. 27–29 Increases P. Atk. by 66.4 when using a sword or blunt weapon. | passive | — | 180,000 |
Two-handed Weapon Mastery skill lv. 12 Increases P. Atk. by 72.7 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 181,000 |
Vital Force skill lv. 6 Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting. | passive | — | 181,000 |
Level 60 10 · SP 2,900,000
| Skill | Type | MP | SP |
|---|---|---|---|
Crush of Doom skill lv. 1–2 Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 290,000 |
Fatal Strike skill lv. 22–23 Attacks an enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 60–61 | 290,000 |
Hammer Crush skill lv. 22–23 Attacks an enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 57–58 | 290,000 |
Vicious Stance skill lv. 13 Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 290,000 |
Whirlwind skill lv. 22–23 Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 60–61 | 290,000 |
Heavy Armor Mastery skill lv. 35–36 Increases P. Def. by 51.4 when equipped with heavy armor. | passive | — | 290,000 |
Light Armor Mastery skill lv. 35–36 Increases P. Def. by 53 and Evasion by 6 when equipped with light armor. | passive | — | 290,000 |
Polearm Mastery skill lv. 30–31 Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets. | passive | — | 290,000 |
Sword/Blunt Weapon Mastery skill lv. 30–31 Increases P. Atk. by 76 when using a sword or blunt weapon. | passive | — | 290,000 |
Two-handed Weapon Mastery skill lv. 13 Increases P. Atk. by 79.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 290,000 |
Level 62 13 · SP 3,950,000
| Skill | Type | MP | SP |
|---|---|---|---|
Bandage skill lv. 3 Cures severe bleeding. | active | 55 | 310,000 |
Crush of Doom skill lv. 3–4 Attacks the target with 4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 300,000 |
Fatal Strike skill lv. 24–25 Attacks an enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 61–62 | 300,000 |
Hammer Crush skill lv. 24–25 Attacks an enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 59–60 | 300,000 |
Lionheart skill lv. 3 Increases resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 80% for 1 minute. | active | 29 | 310,000 |
Vicious Stance skill lv. 14 Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 310,000 |
Whirlwind skill lv. 24–25 Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 61–62 | 300,000 |
Boost HP skill lv. 7 Increases Max HP by 350. | passive | — | 310,000 |
Heavy Armor Mastery skill lv. 37–38 Increases P. Def. by 55 when equipped with heavy armor. | passive | — | 300,000 |
Light Armor Mastery skill lv. 37–38 Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor. | passive | — | 300,000 |
Polearm Mastery skill lv. 32–33 Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets. | passive | — | 300,000 |
Sword/Blunt Weapon Mastery skill lv. 32–33 Increases P. Atk. by 82.7 when using a sword or blunt weapon. | passive | — | 300,000 |
Two-handed Weapon Mastery skill lv. 14 Increases P. Atk. by 86.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 310,000 |
Level 64 12 · SP 4,800,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 5 Regenerates 30% of the user's original HP and increases the user's Max HP by 30% for 10 minutes. | active | 30 | 400,000 |
Crush of Doom skill lv. 5–6 Attacks the target with 5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 400,000 |
Fatal Strike skill lv. 26–27 Attacks an enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 63–65 | 400,000 |
Hammer Crush skill lv. 26–27 Attacks an enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 61–62 | 400,000 |
Vicious Stance skill lv. 15 Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 400,000 |
Whirlwind skill lv. 26–27 Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 63–65 | 400,000 |
Heavy Armor Mastery skill lv. 39–40 Increases P. Def. by 58.6 when equipped with heavy armor. | passive | — | 400,000 |
Light Armor Mastery skill lv. 39–40 Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor. | passive | — | 400,000 |
Polearm Mastery skill lv. 34–35 Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets. | passive | — | 400,000 |
Sword/Blunt Weapon Mastery skill lv. 34–35 Increases P. Atk. by 89.6 when using a sword or blunt weapon. | passive | — | 400,000 |
Two-handed Weapon Mastery skill lv. 15 Increases P. Atk. by 93.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 400,000 |
Vital Force skill lv. 7 Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting. | passive | — | 400,000 |
Level 66 16 · SP 7,040,000
| Skill | Type | MP | SP |
|---|---|---|---|
Crush of Doom skill lv. 7–8 Attacks the target with 5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 440,000 |
Dark Form skill lv. 2 For 5 minutes, increases the user's Fire P. Atk. by 15 and resistance to Fire by 5. | active | 31 | 440,000 |
Fatal Strike skill lv. 28–29 Attacks an enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 66–67 | 440,000 |
Hammer Crush skill lv. 28–29 Attacks an enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 63–64 | 440,000 |
Polearm Accuracy skill lv. 2 Increases Accuracy by 3 when using a spear. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 440,000 |
Vicious Stance skill lv. 16 Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 440,000 |
War Frenzy skill lv. 2 Increases resistance to Stun attacks by 10 and resistance to Sleep attacks by 20. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 440,000 |
Whirlwind skill lv. 28–29 Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 66–67 | 440,000 |
Wrath skill lv. 1–2 A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm. | active | 66–67 | 440,000 |
Zealot skill lv. 2 Channels the power of the user's guardian deity for 1 minute, increasing resistance to de-buff attacks by 80%, resistance to buff-canceling attacks by 40%, Speed by 20, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand… | active | 122 | 440,000 |
Boost HP skill lv. 8 Increases Max HP by 400. | passive | — | 440,000 |
Heavy Armor Mastery skill lv. 41–42 Increases P. Def. by 62.2 when equipped with heavy armor. | passive | — | 440,000 |
Light Armor Mastery skill lv. 41–42 Increases P. Def. by 64 and Evasion by 6 when equipped with light armor. | passive | — | 440,000 |
Polearm Mastery skill lv. 36–37 Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets. | passive | — | 440,000 |
Sword/Blunt Weapon Mastery skill lv. 36–37 Increases P. Atk. by 96.6 when using a sword or blunt weapon. | passive | — | 440,000 |
Two-handed Weapon Mastery skill lv. 16 Increases P. Atk. by 100.2 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 440,000 |
Level 68 12 · SP 7,890,000
| Skill | Type | MP | SP |
|---|---|---|---|
Crush of Doom skill lv. 9–10 Attacks the target with 6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 660,000 |
Fatal Strike skill lv. 30–31 Attacks an enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 68–69 | 660,000 |
Hammer Crush skill lv. 30–31 Attacks an enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 65–66 | 660,000 |
Vicious Stance skill lv. 17 Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 650,000 |
Whirlwind skill lv. 30–31 Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 68–69 | 660,000 |
Wrath skill lv. 3–4 A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm. | active | 68–69 | 660,000 |
Fast HP Recovery skill lv. 7 Increases HP Recovery Bonus by 3.4. | passive | — | 650,000 |
Heavy Armor Mastery skill lv. 43–44 Increases P. Def. by 66 when equipped with heavy armor. | passive | — | 660,000 |
Light Armor Mastery skill lv. 43–44 Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor. | passive | — | 660,000 |
Polearm Mastery skill lv. 38–39 Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets. | passive | — | 660,000 |
Sword/Blunt Weapon Mastery skill lv. 38–39 Increases P. Atk. by 103.8 when using a sword or blunt weapon. | passive | — | 660,000 |
Two-handed Weapon Mastery skill lv. 17 Increases P. Atk. by 107.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 650,000 |
Level 70 13 · SP 9,360,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 6 Regenerates 35% of the user's original HP and increases the user's Max HP by 35% for 10 minutes. | active | 33 | 720,000 |
Crush of Doom skill lv. 11–12 Attacks the target with 6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 720,000 |
Fatal Strike skill lv. 32–33 Attacks an enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 70–71 | 720,000 |
Hammer Crush skill lv. 32–33 Attacks an enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 67–68 | 720,000 |
Vicious Stance skill lv. 18 Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 720,000 |
Whirlwind skill lv. 32–33 Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 70–71 | 720,000 |
Wrath skill lv. 5–6 A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm. | active | 70–71 | 720,000 |
Boost HP skill lv. 9 Increases Max HP by 440. | passive | — | 720,000 |
Heavy Armor Mastery skill lv. 45–46 Increases P. Def. by 69.7 when equipped with heavy armor. | passive | — | 720,000 |
Light Armor Mastery skill lv. 45–46 Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor. | passive | — | 720,000 |
Polearm Mastery skill lv. 40–41 Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets. | passive | — | 720,000 |
Sword/Blunt Weapon Mastery skill lv. 40–41 Increases P. Atk. by 111.1 when using a sword or blunt weapon. | passive | — | 720,000 |
Two-handed Weapon Mastery skill lv. 18 Increases P. Atk. by 114.8 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 720,000 |
Level 72 12 · SP 12,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Crush of Doom skill lv. 13–14 Attacks the target with 7008 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 1,000,000 |
Fatal Strike skill lv. 34–35 Attacks an enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 72–73 | 1,000,000 |
Hammer Crush skill lv. 34–35 Attacks an enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 69–70 | 1,000,000 |
Vicious Stance skill lv. 19 Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,000,000 |
Whirlwind skill lv. 34–35 Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 72–73 | 1,000,000 |
Wrath skill lv. 7–8 A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm. | active | 72–73 | 1,000,000 |
Heavy Armor Mastery skill lv. 47–48 Increases P. Def. by 73.6 when equipped with heavy armor. | passive | — | 1,000,000 |
Light Armor Mastery skill lv. 47–48 Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor. | passive | — | 1,000,000 |
Polearm Mastery skill lv. 42–43 Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets. | passive | — | 1,000,000 |
Sword/Blunt Weapon Mastery skill lv. 42–43 Increases P. Atk. by 118.4 when using a sword or blunt weapon. | passive | — | 1,000,000 |
Two-handed Weapon Mastery skill lv. 19 Increases P. Atk. by 122.1 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 1,000,000 |
Vital Force skill lv. 8 Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting. | passive | — | 1,000,000 |
Level 74 17 · SP 25,920,000
| Skill | Type | MP | SP |
|---|---|---|---|
Crush of Doom skill lv. 15–16 Attacks the target with 7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. | active | — | 1,520,000 |
Dark Form skill lv. 3 For 5 minutes, increases the user's Fire P. Atk. by 20 and resistance to Fire by 10. | active | 34 | 1,530,000 |
Fatal Strike skill lv. 36–37 Attacks an enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. | active | 74–75 | 1,520,000 |
Hammer Crush skill lv. 36–37 Attacks an enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. | active | 71–72 | 1,520,000 |
Polearm Accuracy skill lv. 3 Increases Accuracy by 4 when using a spear. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,530,000 |
Vicious Stance skill lv. 20 Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,530,000 |
War Frenzy skill lv. 3 Increases resistance to Stun attacks by 15 and resistance to Sleep attacks by 30. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,530,000 |
Whirlwind skill lv. 36–37 Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. | active | 74–75 | 1,520,000 |
Wrath skill lv. 9–10 A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm. | active | 74–75 | 1,520,000 |
Zealot skill lv. 3 Channels the power of the user's guardian deity for 1 minute, increasing resistance to de-buff attacks by 80%, resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand… | active | 136 | 1,530,000 |
Boost HP skill lv. 10 Increases Max HP by 480. | passive | — | 1,530,000 |
Fast HP Recovery skill lv. 8 Increases HP Recovery Bonus by 4. | passive | — | 1,530,000 |
Heavy Armor Mastery skill lv. 49–50 Increases P. Def. by 77.4 when equipped with heavy armor. | passive | — | 1,520,000 |
Light Armor Mastery skill lv. 49–50 Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor. | passive | — | 1,520,000 |
Polearm Mastery skill lv. 44–45 Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets. | passive | — | 1,520,000 |
Sword/Blunt Weapon Mastery skill lv. 44–45 Increases P. Atk. by 125.7 when using a sword or blunt weapon. | passive | — | 1,520,000 |
Two-handed Weapon Mastery skill lv. 20 Increases P. Atk. by 129.3 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. | passive | — | 1,530,000 |
Total SP for all skills: 82,429,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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