Destroyer
Destroyer is a Orc fighter class in Lineage 2 C4: Scions of Destiny, available after the 2nd class transfer at level 40. It advances from Orc Raider. It advances to Titan. The class learns 22 skills of its own between levels 40 and 76.
Skill list 22
Bandage 3
Battle Roar 6
Crush of Doom 16
Fatal Strike 37
Frenzy 3
Guts 3
Hammer Crush 37
Lionheart 3
Rage 2
Vicious Stance 20
Whirlwind 37
Wrath 10
Boost HP 10
Create Common Item 9
Expertise D 5
Fast HP Recovery 8
Heavy Armor Mastery 50
Light Armor Mastery 50
Polearm Mastery 45
Sword Blunt Mastery 45
Two-handed Weapon Mastery 20
Vital Force 8
Quests to become Destroyer
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Challenger | 35+ | Kash | Town of Dion |
| Testimony of Glory | 37+ | Vokian | Giran Castle Town |
| Test of the Champion | 39+ | Ascalon | Giran Castle Town |
Destroyer skills by level
Level 40 13 · SP 396,000
- Battle Roarskill lv. 2 · active · SP 33,000
Temporarily increases maximum HP and restores HP. Effect 2.
- Fatal Strikeskill lv. 1–3 · active · SP 33,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 615.
- Hammer Crushskill lv. 1–3 · active · SP 33,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 6 · toggle · SP 33,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 1–3 · active · SP 33,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
- Expertise Dskill lv. 2 · passive
You become familiar with C-Grade equipment.
- Fast HP Recoveryskill lv. 3 · passive · SP 33,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 14–16 · passive · SP 33,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 14–16 · passive · SP 33,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 9–11 · passive · SP 33,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 9–11 · passive · SP 33,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 6 · passive · SP 33,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 3 · passive · SP 33,000
Allows quick recovery while one is sitting.
Level 43 13 · SP 463,000
- Fatal Strikeskill lv. 4–6 · active · SP 39,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 737.
- Gutsskill lv. 2 · active · SP 38,000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
- Hammer Crushskill lv. 4–6 · active · SP 39,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 7 · toggle · SP 38,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 4–6 · active · SP 39,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
- Boost HPskill lv. 4 · passive · SP 38,000
Increases one's maximum HP.
- Create Common Itemskill lv. 5 · passive
Creates level 5 common items.
- Fast HP Recoveryskill lv. 4 · passive · SP 38,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 17–19 · passive · SP 39,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 17–19 · passive · SP 39,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 12–14 · passive · SP 39,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 12–14 · passive · SP 39,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 7 · passive · SP 38,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 46 12 · SP 607,000
- Bandageskill lv. 2 · active · SP 50,000
Heals one's own bleeding up to Effect 7.
- Fatal Strikeskill lv. 7–9 · active · SP 51,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 875.
- Frenzyskill lv. 2 · active · SP 50,000
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 2.
- Hammer Crushskill lv. 7–9 · active · SP 51,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 8 · toggle · SP 50,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 7–9 · active · SP 51,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
- Heavy Armor Masteryskill lv. 20–22 · passive · SP 51,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 20–22 · passive · SP 51,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 15–17 · passive · SP 51,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 15–17 · passive · SP 51,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 8 · passive · SP 50,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 4 · passive · SP 50,000
Allows quick recovery while one is sitting.
Level 49 13 · SP 977,000
- Battle Roarskill lv. 3 · active · SP 82,000
Temporarily increases maximum HP and restores HP. Effect 3.
- Fatal Strikeskill lv. 10–12 · active · SP 81,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1030.
- Hammer Crushskill lv. 10–12 · active · SP 81,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Lionheartskill lv. 2 · active · SP 82,000
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
- Vicious Stanceskill lv. 9 · toggle · SP 82,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 10–12 · active · SP 81,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
- Boost HPskill lv. 5 · passive · SP 82,000
Increases one's maximum HP.
- Create Common Itemskill lv. 6 · passive
Creates level 6 common items.
- Heavy Armor Masteryskill lv. 23–25 · passive · SP 81,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 23–25 · passive · SP 81,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 18–20 · passive · SP 81,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 18–20 · passive · SP 81,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 9 · passive · SP 82,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 52 13 · SP 1,482,000
- Fatal Strikeskill lv. 13–15 · active · SP 126,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1202.
- Gutsskill lv. 3 · active · SP 120,000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
- Hammer Crushskill lv. 13–15 · active · SP 126,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 10 · toggle · SP 120,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 13–15 · active · SP 126,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
- Expertise Dskill lv. 3 · passive
You become familiar with B-Grade equipment.
- Fast HP Recoveryskill lv. 5 · passive · SP 120,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 26–28 · passive · SP 126,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 26–28 · passive · SP 126,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 21–23 · passive · SP 126,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 21–23 · passive · SP 126,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 10 · passive · SP 120,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 5 · passive · SP 120,000
Allows quick recovery while one is sitting.
Level 55 13 · SP 2,181,000
- Fatal Strikeskill lv. 16–18 · active · SP 183,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1392.
- Frenzyskill lv. 3 · active · SP 180,000
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 3.
- Hammer Crushskill lv. 16–18 · active · SP 183,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Rageskill lv. 2 · active · SP 180,000
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
- Vicious Stanceskill lv. 11 · toggle · SP 180,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 16–18 · active · SP 183,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
- Boost HPskill lv. 6 · passive · SP 180,000
Increases one's maximum HP.
- Create Common Itemskill lv. 7 · passive
Creates level 7 common items.
- Heavy Armor Masteryskill lv. 29–31 · passive · SP 183,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 29–31 · passive · SP 183,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 24–26 · passive · SP 183,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 24–26 · passive · SP 183,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 11 · passive · SP 180,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 58 12 · SP 2,407,000
- Battle Roarskill lv. 4 · active · SP 200,000
Temporarily increases maximum HP and restores HP. Effect 4.
- Fatal Strikeskill lv. 19–21 · active · SP 201,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1597.
- Hammer Crushskill lv. 19–21 · active · SP 201,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 12 · toggle · SP 200,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 19–21 · active · SP 201,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
- Fast HP Recoveryskill lv. 6 · passive · SP 200,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 32–34 · passive · SP 201,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 32–34 · passive · SP 201,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 27–29 · passive · SP 201,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 27–29 · passive · SP 201,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 12 · passive · SP 200,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 6 · passive · SP 200,000
Allows quick recovery while one is sitting.
Level 60 10 · SP 2,400,000
- Crush of Doomskill lv. 1–2 · active · SP 240,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4558.
- Fatal Strikeskill lv. 22–23 · active · SP 240,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1817.
- Hammer Crushskill lv. 22–23 · active · SP 240,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 13 · toggle · SP 240,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 22–23 · active · SP 240,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
- Heavy Armor Masteryskill lv. 35–36 · passive · SP 240,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 35–36 · passive · SP 240,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 30–31 · passive · SP 240,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 30–31 · passive · SP 240,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 13 · passive · SP 240,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 61 1 · SP 0
- Expertise Dskill lv. 4 · passive
You become familiar with A-Grade equipment.
Level 62 14 · SP 3,950,000
- Bandageskill lv. 3 · active · SP 310,000
Heals one's own bleeding up to Effect 9.
- Crush of Doomskill lv. 3–4 · active · SP 300,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4944.
- Fatal Strikeskill lv. 24–25 · active · SP 300,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 1971.
- Hammer Crushskill lv. 24–25 · active · SP 300,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Lionheartskill lv. 3 · active · SP 310,000
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
- Vicious Stanceskill lv. 14 · toggle · SP 310,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 24–25 · active · SP 300,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
- Boost HPskill lv. 7 · passive · SP 310,000
Increases one's maximum HP.
- Create Common Itemskill lv. 8 · passive
Creates level 8 common items.
- Heavy Armor Masteryskill lv. 37–38 · passive · SP 300,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 37–38 · passive · SP 300,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 14 · passive · SP 310,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 64 12 · SP 4,800,000
- Battle Roarskill lv. 5 · active · SP 400,000
Temporarily increases maximum HP and restores HP. Effect 5.
- Crush of Doomskill lv. 5–6 · active · SP 400,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5342.
- Fatal Strikeskill lv. 26–27 · active · SP 400,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2130.
- Hammer Crushskill lv. 26–27 · active · SP 400,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 15 · toggle · SP 400,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 26–27 · active · SP 400,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
- Heavy Armor Masteryskill lv. 39–40 · passive · SP 400,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 39–40 · passive · SP 400,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 34–35 · passive · SP 400,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 34–35 · passive · SP 400,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 15 · passive · SP 400,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 7 · passive · SP 400,000
Allows quick recovery while one is sitting.
Level 66 12 · SP 6,960,000
- Crush of Doomskill lv. 7–8 · active · SP 580,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5751.
- Fatal Strikeskill lv. 28–29 · active · SP 580,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2293.
- Hammer Crushskill lv. 28–29 · active · SP 580,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 16 · toggle · SP 580,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 28–29 · active · SP 580,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
- Wrathskill lv. 1–2 · active · SP 580,000
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
- Boost HPskill lv. 8 · passive · SP 580,000
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 41–42 · passive · SP 580,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 41–42 · passive · SP 580,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 36–37 · passive · SP 580,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 36–37 · passive · SP 580,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 16 · passive · SP 580,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 68 12 · SP 7,890,000
- Crush of Doomskill lv. 9–10 · active · SP 660,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6166.
- Fatal Strikeskill lv. 30–31 · active · SP 660,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2459.
- Hammer Crushskill lv. 30–31 · active · SP 660,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 17 · toggle · SP 650,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 30–31 · active · SP 660,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
- Wrathskill lv. 3–4 · active · SP 660,000
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
- Fast HP Recoveryskill lv. 7 · passive · SP 650,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 43–44 · passive · SP 660,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 43–44 · passive · SP 660,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 38–39 · passive · SP 660,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 38–39 · passive · SP 660,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 17 · passive · SP 650,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 70 14 · SP 9,360,000
- Battle Roarskill lv. 6 · active · SP 720,000
Temporarily increases maximum HP and restores HP. Effect 6.
- Crush of Doomskill lv. 11–12 · active · SP 720,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6586.
- Fatal Strikeskill lv. 32–33 · active · SP 720,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2626.
- Hammer Crushskill lv. 32–33 · active · SP 720,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 18 · toggle · SP 720,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 32–33 · active · SP 720,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
- Wrathskill lv. 5–6 · active · SP 720,000
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
- Boost HPskill lv. 9 · passive · SP 720,000
Increases one's maximum HP.
- Create Common Itemskill lv. 9 · passive
Creates level 9 common items.
- Heavy Armor Masteryskill lv. 45–46 · passive · SP 720,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 45–46 · passive · SP 720,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 18 · passive · SP 720,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 72 12 · SP 15,240,000
- Crush of Doomskill lv. 13–14 · active · SP 1,260,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7006.
- Fatal Strikeskill lv. 34–35 · active · SP 1,260,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2794.
- Hammer Crushskill lv. 34–35 · active · SP 1,260,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 19 · toggle · SP 1,300,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 34–35 · active · SP 1,260,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
- Wrathskill lv. 7–8 · active · SP 1,260,000
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
- Heavy Armor Masteryskill lv. 47–48 · passive · SP 1,260,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 47–48 · passive · SP 1,260,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 42–43 · passive · SP 1,260,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 42–43 · passive · SP 1,260,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 19 · passive · SP 1,300,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 8 · passive · SP 1,300,000
Allows quick recovery while one is sitting.
Level 74 13 · SP 23,040,000
- Crush of Doomskill lv. 15–16 · active · SP 1,760,000
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7427.
- Fatal Strikeskill lv. 36–37 · active · SP 1,760,000
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Over-hit possible. Power 2961.
- Hammer Crushskill lv. 36–37 · active · SP 1,760,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 20 · toggle · SP 1,800,000
Increases one's critical attack power. MP will be consumed continuously.
- Whirlwindskill lv. 36–37 · active · SP 1,760,000
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
- Wrathskill lv. 9–10 · active · SP 1,760,000
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
- Boost HPskill lv. 10 · passive · SP 1,800,000
Increases one's maximum HP.
- Fast HP Recoveryskill lv. 8 · passive · SP 1,800,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 49–50 · passive · SP 1,760,000
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 49–50 · passive · SP 1,760,000
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 44–45 · passive · SP 1,760,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 44–45 · passive · SP 1,760,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 20 · passive · SP 1,800,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 76 1 · SP 0
- Expertise Dskill lv. 5 · passive
You become familiar with S-Grade equipment.
Total SP for all skills: 82,153,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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