Warcryer
Warcryer is a Orc mystic class in Lineage 2 C4: Scions of Destiny, available after the 2nd class transfer at level 40. It advances from Orc Shaman. It advances to Doomcryer. The class learns 34 skills of its own between levels 40 and 76.
Skill list 34
Aura Sink 6
Chant of Battle 3
Chant of Eagle 3
Chant of Evasion 3
Chant of Fire 3
Chant of Flame 3
Chant of Fury 2
Chant of Life 18
Chant of Predator 3
Chant of Rage 3
Chant of Revenge 3
Chant of Shielding 3
Chant of Vampire 4
Dreaming Spirit 20
Fear 19
Freezing Flame 4
Hammer Crush 35
Madness 18
Soul Cry 10
Steal Essence 14
Venom 5
Anti Magic 45
Boost HP 7
Boost Mana 8
Create Common Item 9
Expertise D 5
Fast HP Recovery 6
Fast Mana Recovery 7
Fast Spell Casting 3
Heavy Armor Mastery 43
Light Armor Mastery 45
Quick Recovery 3
Robe Mastery 45
Weapon Mastery 42
Quests to become Warcryer
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Pilgrim | 35+ | Santiago | Orc Barracks |
| Testimony of Glory | 37+ | Vokian | Giran Castle Town |
Warcryer skills by level
Level 40 21 · SP 540,000
- Chant of Evasionskill lv. 1 · active · SP 27,000
Temporarily increases party members' Evasion. Effect 1.
- Chant of Fireskill lv. 2 · active · SP 27,000
Temporarily increases party member's magic resistance. Effect 2.
- Chant of Lifeskill lv. 5 · active · SP 27,000
Enhances party members' HP regeneration significantly. Effect 5.
- Chant of Shieldingskill lv. 3 · active · SP 27,000
Temporarily increases party member's defense. Effect 3.
- Dreaming Spiritskill lv. 7 · active · SP 27,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 6 · active · SP 27,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 1 · active · SP 27,000
Freezing flames that continuously drain enemy's HP. Effect 5.
- Hammer Crushskill lv. 1–3 · active · SP 27,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 5 · active · SP 27,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 5 · toggle · SP 27,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 1 · active · SP 27,000
Absorbs target's HP. Power 52.
- Venomskill lv. 4 · active · SP 27,000
Instantaneous poison attack. Effect 5.
- Anti Magicskill lv. 13–15 · passive · SP 27,000
Increases M. Def.
- Boost HPskill lv. 1 · passive · SP 27,000
Increases one's maximum HP.
- Boost Manaskill lv. 3 · passive · SP 27,000
Increases maximum MP.
- Expertise Dskill lv. 2 · passive
You become familiar with C-Grade equipment.
- Fast Spell Castingskill lv. 2 · passive · SP 27,000
Spell casting speed increases.
- Heavy Armor Masteryskill lv. 11–13 · passive · SP 27,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 13–15 · passive · SP 27,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 13–15 · passive · SP 27,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 10–12 · passive · SP 27,000
Increases P. Atk. and M. Atk.
Level 43 1 · SP 0
- Create Common Itemskill lv. 5 · passive
Creates level 5 common items.
Level 44 19 · SP 739,000
- Aura Sinkskill lv. 3 · active · SP 39,000
Slowly drains enemy's MP. Effect 5.
- Chant of Battleskill lv. 3 · active · SP 39,000
Temporarily increases party member's attack power. Effect 3.
- Chant of Flameskill lv. 2 · active · SP 39,000
Temporarily increases party member's magic speed. Effect 2.
- Chant of Lifeskill lv. 6 · active · SP 39,000
Enhances party members' HP regeneration significantly. Effect 6.
- Chant of Rageskill lv. 1 · active · SP 39,000
Temporarily increases party members' critical attack. Effect 1.
- Chant of Vampireskill lv. 1 · active · SP 37,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 8 · active · SP 39,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 7 · active · SP 39,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 4–6 · active · SP 39,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 6 · active · SP 39,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 2 · active · SP 39,000
Absorbs target's HP. Power 58.
- Anti Magicskill lv. 16–18 · passive · SP 39,000
Increases M. Def.
- Boost HPskill lv. 2 · passive · SP 39,000
Increases one's maximum HP.
- Fast HP Recoveryskill lv. 2 · passive · SP 39,000
Increases HP recovery speed.
- Fast Mana Recoveryskill lv. 3 · passive · SP 39,000
Increases MP Recovery Speed.
- Heavy Armor Masteryskill lv. 14–16 · passive · SP 39,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 16–18 · passive · SP 39,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 16–18 · passive · SP 39,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 13–15 · passive · SP 39,000
Increases P. Atk. and M. Atk.
Level 48 19 · SP 1,339,000
- Chant of Eagleskill lv. 1 · active · SP 63,000
Temporarily increases one’s party members’ Accuracy. Effect 1.
- Chant of Evasionskill lv. 2 · active · SP 71,000
Temporarily increases party members' Evasion. Effect 2.
- Chant of Furyskill lv. 1 · active · SP 71,000
Temporarily increases party members' Atk. Spd. Effect 1.
- Chant of Lifeskill lv. 7 · active · SP 71,000
Enhances party members' HP regeneration significantly. Effect 7.
- Chant of Predatorskill lv. 1 · active · SP 63,000
Temporarily increases one’s party members’ critical attack rate. Effect 1.
- Dreaming Spiritskill lv. 9 · active · SP 71,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 8 · active · SP 71,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 7–9 · active · SP 72,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 7 · active · SP 71,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 6 · toggle · SP 71,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 3 · active · SP 71,000
Absorbs target's HP. Power 65.
- Anti Magicskill lv. 19–21 · passive · SP 72,000
Increases M. Def.
- Boost HPskill lv. 3 · passive · SP 71,000
Increases one's maximum HP.
- Boost Manaskill lv. 4 · passive · SP 71,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 17–19 · passive · SP 72,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 19–21 · passive · SP 72,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 3 · passive · SP 71,000
Time between magic reuse shortens.
- Robe Masteryskill lv. 19–21 · passive · SP 72,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 16–18 · passive · SP 72,000
Increases P. Atk. and M. Atk.
Level 49 1 · SP 0
- Create Common Itemskill lv. 6 · passive
Creates level 6 common items.
Level 52 20 · SP 1,811,000
- Aura Sinkskill lv. 4 · active · SP 95,000
Slowly drains enemy's MP. Effect 6.
- Chant of Fireskill lv. 3 · active · SP 95,000
Temporarily increases party member's magic resistance. Effect 3.
- Chant of Lifeskill lv. 8 · active · SP 95,000
Enhances party members' HP regeneration significantly. Effect 8.
- Chant of Rageskill lv. 2 · active · SP 95,000
Temporarily increases party members' critical attack. Effect 2.
- Dreaming Spiritskill lv. 10 · active · SP 95,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 9 · active · SP 95,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 2 · active · SP 95,000
Freezing flames that continuously drain enemy's HP. Effect 6.
- Hammer Crushskill lv. 10–12 · active · SP 96,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 8 · active · SP 95,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 4 · active · SP 95,000
Absorbs target's HP. Power 72.
- Venomskill lv. 5 · active · SP 95,000
Instantaneous poison attack. Effect 6.
- Anti Magicskill lv. 22–24 · passive · SP 96,000
Increases M. Def.
- Boost HPskill lv. 4 · passive · SP 95,000
Increases one's maximum HP.
- Expertise Dskill lv. 3 · passive
You become familiar with B-Grade equipment.
- Fast HP Recoveryskill lv. 3 · passive · SP 95,000
Increases HP recovery speed.
- Fast Mana Recoveryskill lv. 4 · passive · SP 95,000
Increases MP Recovery Speed.
- Heavy Armor Masteryskill lv. 20–22 · passive · SP 96,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 22–24 · passive · SP 96,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 22–24 · passive · SP 96,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 19–21 · passive · SP 96,000
Increases P. Atk. and M. Atk.
Level 55 1 · SP 0
- Create Common Itemskill lv. 7 · passive
Creates level 7 common items.
Level 56 19 · SP 2,060,000
- Chant of Evasionskill lv. 3 · active · SP 110,000
Temporarily increases party members' Evasion. Effect 3.
- Chant of Flameskill lv. 3 · active · SP 110,000
Temporarily increases party member's magic speed. Effect 3.
- Chant of Furyskill lv. 2 · active · SP 110,000
Temporarily increases party members' Atk. Spd. Effect 2.
- Chant of Lifeskill lv. 9 · active · SP 110,000
Enhances party members' HP regeneration significantly. Effect 9.
- Chant of Rageskill lv. 3 · active · SP 110,000
Temporarily increases party members' critical attack. Effect 3.
- Dreaming Spiritskill lv. 11 · active · SP 110,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 10 · active · SP 110,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 13–15 · active · SP 105,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 9 · active · SP 110,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 7 · toggle · SP 110,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 5 · active · SP 110,000
Absorbs target's HP. Power 78.
- Anti Magicskill lv. 25–27 · passive · SP 105,000
Increases M. Def.
- Boost HPskill lv. 5 · passive · SP 110,000
Increases one's maximum HP.
- Boost Manaskill lv. 5 · passive · SP 110,000
Increases maximum MP.
- Fast Spell Castingskill lv. 3 · passive · SP 110,000
Spell casting speed increases.
- Heavy Armor Masteryskill lv. 23–25 · passive · SP 105,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 25–27 · passive · SP 105,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 25–27 · passive · SP 105,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 22–24 · passive · SP 105,000
Increases P. Atk. and M. Atk.
Level 58 14 · SP 2,503,000
- Chant of Eagleskill lv. 2 · active · SP 160,000
Temporarily increases one’s party members’ Accuracy. Effect 2.
- Chant of Lifeskill lv. 10 · active · SP 180,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 10.
- Chant of Vampireskill lv. 2 · active · SP 160,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 12 · active · SP 180,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 11 · active · SP 180,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 16–18 · active · SP 183,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 10 · active · SP 180,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 6 · active · SP 180,000
Absorbs target's HP. Power 82.
- Anti Magicskill lv. 28–29 · passive · SP 184,000
Increases M. Def.
- Fast HP Recoveryskill lv. 4 · passive · SP 180,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 26–27 · passive · SP 184,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 28–29 · passive · SP 184,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 28–29 · passive · SP 184,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 25–26 · passive · SP 184,000
Increases P. Atk. and M. Atk.
Level 60 15 · SP 3,193,000
- Chant of Lifeskill lv. 11 · active · SP 210,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 11.
- Chant of Predatorskill lv. 2 · active · SP 200,000
Temporarily increases one’s party members’ critical attack rate. Effect 2.
- Dreaming Spiritskill lv. 13 · active · SP 210,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 12 · active · SP 210,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 19–21 · active · SP 213,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 11 · active · SP 210,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 8 · toggle · SP 210,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 7 · active · SP 210,000
Absorbs target's HP. Power 85.
- Anti Magicskill lv. 30–31 · passive · SP 220,000
Increases M. Def.
- Boost Manaskill lv. 6 · passive · SP 210,000
Increases maximum MP.
- Fast Mana Recoveryskill lv. 5 · passive · SP 210,000
Increases MP Recovery Speed.
- Heavy Armor Masteryskill lv. 28–29 · passive · SP 220,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 30–31 · passive · SP 220,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 30–31 · passive · SP 220,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 27–28 · passive · SP 220,000
Increases P. Atk. and M. Atk.
Level 61 1 · SP 0
- Expertise Dskill lv. 4 · passive
You become familiar with A-Grade equipment.
Level 62 14 · SP 3,970,000
- Chant of Lifeskill lv. 12 · active · SP 310,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 12.
- Chant of Revengeskill lv. 1 · active · SP 310,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
- Dreaming Spiritskill lv. 14 · active · SP 310,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 13 · active · SP 310,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 22–23 · active · SP 300,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 12 · active · SP 310,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 8 · active · SP 310,000
Absorbs target's HP. Power 89.
- Anti Magicskill lv. 32–33 · passive · SP 300,000
Increases M. Def.
- Boost HPskill lv. 6 · passive · SP 310,000
Increases one's maximum HP.
- Create Common Itemskill lv. 8 · passive
Creates level 8 common items.
- Heavy Armor Masteryskill lv. 30–31 · passive · SP 300,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 29–30 · passive · SP 300,000
Increases P. Atk. and M. Atk.
Level 64 15 · SP 5,160,000
- Aura Sinkskill lv. 5 · active · SP 350,000
Slowly drains enemy's MP. Effect 7.
- Chant of Eagleskill lv. 3 · active · SP 320,000
Temporarily increases one’s party members’ Accuracy. Effect 3.
- Chant of Lifeskill lv. 13 · active · SP 350,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 13.
- Dreaming Spiritskill lv. 15 · active · SP 350,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 14 · active · SP 350,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 3 · active · SP 350,000
Freezing flames that continuously drain enemy's HP. Effect 7.
- Hammer Crushskill lv. 24–25 · active · SP 340,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 13 · active · SP 350,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 9 · active · SP 350,000
Absorbs target's HP. Power 92.
- Anti Magicskill lv. 34–35 · passive · SP 340,000
Increases M. Def.
- Fast HP Recoveryskill lv. 5 · passive · SP 350,000
Increases HP recovery speed.
- Heavy Armor Masteryskill lv. 32–33 · passive · SP 340,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 34–35 · passive · SP 340,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 34–35 · passive · SP 340,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 31–32 · passive · SP 340,000
Increases P. Atk. and M. Atk.
Level 66 14 · SP 7,450,000
- Chant of Lifeskill lv. 14 · active · SP 530,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 14.
- Chant of Vampireskill lv. 3 · active · SP 500,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 16 · active · SP 530,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 15 · active · SP 530,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 26–27 · active · SP 540,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 14 · active · SP 530,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 9 · toggle · SP 530,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 10 · active · SP 530,000
Absorbs target's HP. Power 96.
- Anti Magicskill lv. 36–37 · passive · SP 540,000
Increases M. Def.
- Boost Manaskill lv. 7 · passive · SP 530,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 34–35 · passive · SP 540,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 36–37 · passive · SP 540,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 36–37 · passive · SP 540,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 33–34 · passive · SP 540,000
Increases P. Atk. and M. Atk.
Level 68 14 · SP 8,280,000
- Chant of Lifeskill lv. 15 · active · SP 590,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 15.
- Chant of Predatorskill lv. 3 · active · SP 550,000
Temporarily increases one’s party members’ critical attack rate. Effect 3.
- Chant of Revengeskill lv. 2 · active · SP 590,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
- Dreaming Spiritskill lv. 17 · active · SP 590,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 16 · active · SP 590,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 28–29 · active · SP 600,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 15 · active · SP 590,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 11 · active · SP 590,000
Absorbs target's HP. Power 99.
- Anti Magicskill lv. 38–39 · passive · SP 600,000
Increases M. Def.
- Fast Mana Recoveryskill lv. 6 · passive · SP 590,000
Increases MP Recovery Speed.
- Heavy Armor Masteryskill lv. 36–37 · passive · SP 600,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 38–39 · passive · SP 600,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 38–39 · passive · SP 600,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 35–36 · passive · SP 600,000
Increases P. Atk. and M. Atk.
Level 70 14 · SP 9,430,000
- Aura Sinkskill lv. 6 · active · SP 730,000
Slowly drains enemy's MP. Effect 8.
- Chant of Lifeskill lv. 16 · active · SP 730,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 16.
- Dreaming Spiritskill lv. 18 · active · SP 730,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 17 · active · SP 730,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 30–31 · active · SP 720,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 16 · active · SP 730,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 12 · active · SP 730,000
Absorbs target's HP. Power 102.
- Anti Magicskill lv. 40–41 · passive · SP 720,000
Increases M. Def.
- Boost HPskill lv. 7 · passive · SP 730,000
Increases one's maximum HP.
- Create Common Itemskill lv. 9 · passive
Creates level 9 common items.
- Heavy Armor Masteryskill lv. 38–39 · passive · SP 720,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 37–38 · passive · SP 720,000
Increases P. Atk. and M. Atk.
Level 72 14 · SP 14,480,000
- Chant of Lifeskill lv. 17 · active · SP 1,000,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 17.
- Dreaming Spiritskill lv. 19 · active · SP 1,000,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 18 · active · SP 1,000,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 4 · active · SP 1,000,000
Freezing flames that continuously drain enemy's HP. Effect 8.
- Hammer Crushskill lv. 32–33 · active · SP 1,080,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 17 · active · SP 1,000,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 10 · toggle · SP 1,000,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 13 · active · SP 1,000,000
Absorbs target's HP. Power 105.
- Anti Magicskill lv. 42–43 · passive · SP 1,080,000
Increases M. Def.
- Boost Manaskill lv. 8 · passive · SP 1,000,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 40–41 · passive · SP 1,080,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 42–43 · passive · SP 1,080,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 42–43 · passive · SP 1,080,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 39–40 · passive · SP 1,080,000
Increases P. Atk. and M. Atk.
Level 74 15 · SP 24,140,000
- Chant of Lifeskill lv. 18 · active · SP 1,600,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 18.
- Chant of Revengeskill lv. 3 · active · SP 1,600,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
- Chant of Vampireskill lv. 4 · active · SP 1,500,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 20 · active · SP 1,600,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 19 · active · SP 1,600,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 34–35 · active · SP 1,640,000
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Madnessskill lv. 18 · active · SP 1,600,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 14 · active · SP 1,600,000
Absorbs target's HP. Power 108.
- Anti Magicskill lv. 44–45 · passive · SP 1,640,000
Increases M. Def.
- Fast HP Recoveryskill lv. 6 · passive · SP 1,600,000
Increases HP recovery speed.
- Fast Mana Recoveryskill lv. 7 · passive · SP 1,600,000
Increases MP Recovery Speed.
- Heavy Armor Masteryskill lv. 42–43 · passive · SP 1,640,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 44–45 · passive · SP 1,640,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 44–45 · passive · SP 1,640,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 41–42 · passive · SP 1,640,000
Increases P. Atk. and M. Atk.
Level 76 1 · SP 0
- Expertise Dskill lv. 5 · passive
You become familiar with S-Grade equipment.
Total SP for all skills: 85,095,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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