Shillien Elder

Shillien Elder is a Dark Elf mystic class in Lineage 2 C4: Scions of Destiny, available after the 2nd class transfer at level 40. It advances from Shillien Oracle. It advances to Shillien Saint. The class learns 30 skills of its own between levels 40 and 76.

Skill list 30

Quests to become Shillien Elder

Shillien Elder skills by level

Level 40 15 · SP 545,000

  • Death Whisperskill lv. 1 · active · SP 39,000

    Temporarily increases critical attack. Effect 1.

  • Dryad Rootskill lv. 10–12 · active · SP 39,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Guidanceskill lv. 1 · active · SP 39,000

    Temporarily increases Accuracy. Effect 1.

  • Mental Shieldskill lv. 2 · active · SP 39,000

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 2.

  • Mightskill lv. 3 · active · SP 39,000

    Temporarily increases P. Atk. Effect 3.

  • Rechargeskill lv. 5–6 · active · SP 38,000

    Restores one's MP. Power 66.

  • Resist Windskill lv. 2 · active · SP 39,000

    Temporarily increases resistance to attack by wind. Effect 2.

  • Wind Shackleskill lv. 6 · active · SP 39,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 13–15 · passive · SP 39,000

    Increases M. Def.

  • Boost Manaskill lv. 3 · passive · SP 39,000

    Increases maximum MP.

  • Expertise Dskill lv. 2 · passive

    You become familiar with C-Grade equipment.

  • Fast Spell Castingskill lv. 2 · passive · SP 39,000

    Spell casting speed increases.

  • Light Armor Masteryskill lv. 9–11 · passive · SP 39,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 9–11 · passive · SP 39,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 10–12 · passive · SP 39,000

    Increases P. Atk. and M. Atk.

Level 43 1 · SP 0

Level 44 16 · SP 699,000

  • Concentrationskill lv. 3 · active · SP 43,000

    Temporarily lowers the probability of magic being canceled due to damage. Effect 3.

  • Dryad Rootskill lv. 13–15 · active · SP 45,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Empowerskill lv. 2 · active · SP 43,000

    Temporarily increases M. Atk. Effect 2.

  • Focusskill lv. 2 · active · SP 43,000

    Temporarily increases critical attack rate. Effect 2.

  • Purifyskill lv. 1 · active · SP 43,000

    Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.

  • Rechargeskill lv. 7–8 · active · SP 44,000

    Restores one's MP. Power 73.

  • Resist Windskill lv. 3 · active · SP 43,000

    Temporarily increases resistance to attack by wind. Effect 3.

  • Shieldskill lv. 3 · active · SP 43,000

    Temporarily increases P. Def. Effect 3.

  • Vampiric Rageskill lv. 2 · active · SP 43,000

    Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.

  • Wind Shackleskill lv. 7 · active · SP 43,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 16–18 · passive · SP 45,000

    Increases M. Def.

  • Fast HP Recoveryskill lv. 2 · passive · SP 43,000

    Increases HP recovery speed.

  • Fast Mana Recoveryskill lv. 3 · passive · SP 43,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 12–14 · passive · SP 45,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 12–14 · passive · SP 45,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 13–15 · passive · SP 45,000

    Increases P. Atk. and M. Atk.

Level 48 14 · SP 1,205,000

  • Death Whisperskill lv. 2 · active · SP 85,000

    Temporarily increases critical attack. Effect 2.

  • Dryad Rootskill lv. 16–18 · active · SP 87,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 1–3 · active · SP 87,000

    Restores party members' HP. Power 297.

  • Greater Healskill lv. 1–3 · active · SP 87,000

    Restores HP. Power 371.

  • Guidanceskill lv. 2 · active · SP 85,000

    Temporarily increases Accuracy. Effect 2.

  • Mental Shieldskill lv. 3 · active · SP 85,000

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 3.

  • Rechargeskill lv. 9–10 · active · SP 86,000

    Restores one's MP. Power 81.

  • Wind Shackleskill lv. 8 · active · SP 85,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 19–21 · passive · SP 87,000

    Increases M. Def.

  • Boost Manaskill lv. 4 · passive · SP 85,000

    Increases maximum MP.

  • Light Armor Masteryskill lv. 15–17 · passive · SP 87,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Quick Recoveryskill lv. 3 · passive · SP 85,000

    Time between magic reuse shortens.

  • Robe Masteryskill lv. 15–17 · passive · SP 87,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 16–18 · passive · SP 87,000

    Increases P. Atk. and M. Atk.

Level 49 1 · SP 0

Level 52 17 · SP 1,790,000

  • Concentrationskill lv. 4 · active · SP 110,000

    Temporarily lowers the probability of magic being canceled due to damage. Effect 4.

  • Dryad Rootskill lv. 19–21 · active · SP 114,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Empowerskill lv. 3 · active · SP 110,000

    Temporarily increases M. Atk. Effect 3.

  • Focusskill lv. 3 · active · SP 110,000

    Temporarily increases critical attack rate. Effect 3.

  • Greater Group Healskill lv. 4–6 · active · SP 114,000

    Restores party members' HP. Power 341.

  • Greater Healskill lv. 4–6 · active · SP 114,000

    Restores HP. Power 426.

  • Kiss of Evaskill lv. 2 · active · SP 110,000

    Temporarily increases lung capacity. Effect 2.

  • Purifyskill lv. 2 · active · SP 110,000

    Heals paralysis, cures poisoning and stops bleeding with the effect of 7 or less.

  • Rechargeskill lv. 11–12 · active · SP 112,000

    Restores one's MP. Power 90.

  • Wind Shackleskill lv. 9 · active · SP 110,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 22–24 · passive · SP 114,000

    Increases M. Def.

  • Expertise Dskill lv. 3 · passive

    You become familiar with B-Grade equipment.

  • Fast HP Recoveryskill lv. 3 · passive · SP 110,000

    Increases HP recovery speed.

  • Fast Mana Recoveryskill lv. 4 · passive · SP 110,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 18–20 · passive · SP 114,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 18–20 · passive · SP 114,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 19–21 · passive · SP 114,000

    Increases P. Atk. and M. Atk.

Level 55 1 · SP 0

Level 56 14 · SP 1,990,000

  • Death Whisperskill lv. 3 · active · SP 140,000

    Temporarily increases critical attack. Effect 3.

  • Dryad Rootskill lv. 22–24 · active · SP 144,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 7–9 · active · SP 144,000

    Restores party members' HP. Power 388.

  • Greater Healskill lv. 7–9 · active · SP 144,000

    Restores HP. Power 484.

  • Guidanceskill lv. 3 · active · SP 140,000

    Temporarily increases Accuracy. Effect 3.

  • Mental Shieldskill lv. 4 · active · SP 140,000

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 4.

  • Rechargeskill lv. 13–14 · active · SP 142,000

    Restores one's MP. Power 98.

  • Wind Shackleskill lv. 10 · active · SP 140,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 25–27 · passive · SP 144,000

    Increases M. Def.

  • Boost Manaskill lv. 5 · passive · SP 140,000

    Increases maximum MP.

  • Fast Spell Castingskill lv. 3 · passive · SP 140,000

    Spell casting speed increases.

  • Light Armor Masteryskill lv. 21–23 · passive · SP 144,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 21–23 · passive · SP 144,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 22–24 · passive · SP 144,000

    Increases P. Atk. and M. Atk.

Level 58 12 · SP 2,186,000

  • Cure Poisonskill lv. 3 · active · SP 180,000

    Cures poisoning up to Effect 9.

  • Dryad Rootskill lv. 25 · active · SP 180,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 10–12 · active · SP 183,000

    Restores party members' HP. Power 435.

  • Greater Healskill lv. 10–12 · active · SP 183,000

    Restores HP. Power 544.

  • Rechargeskill lv. 15–16 · active · SP 184,000

    Restores one's MP. Power 104.

  • Vampiric Rageskill lv. 3 · active · SP 180,000

    Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.

  • Wind Shackleskill lv. 11 · active · SP 180,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 28–29 · passive · SP 184,000

    Increases M. Def.

  • Fast HP Recoveryskill lv. 4 · passive · SP 180,000

    Increases HP recovery speed.

  • Light Armor Masteryskill lv. 24–25 · passive · SP 184,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 24–25 · passive · SP 184,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 25–26 · passive · SP 184,000

    Increases P. Atk. and M. Atk.

Level 60 12 · SP 3,048,000

  • Concentrationskill lv. 5 · active · SP 250,000

    Temporarily lowers the probability of magic being canceled due to damage. Effect 5.

  • Dryad Rootskill lv. 26 · active · SP 250,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 13–15 · active · SP 249,000

    Restores party members' HP. Power 483.

  • Greater Healskill lv. 13–15 · active · SP 249,000

    Restores HP. Power 603.

  • Rechargeskill lv. 17–18 · active · SP 260,000

    Restores one's MP. Power 108.

  • Wind Shackleskill lv. 12 · active · SP 250,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 30–31 · passive · SP 260,000

    Increases M. Def.

  • Boost Manaskill lv. 6 · passive · SP 250,000

    Increases maximum MP.

  • Fast Mana Recoveryskill lv. 5 · passive · SP 250,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 26–27 · passive · SP 260,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 26–27 · passive · SP 260,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 27–28 · passive · SP 260,000

    Increases P. Atk. and M. Atk.

Level 61 1 · SP 0

  • Expertise Dskill lv. 4 · passive

    You become familiar with A-Grade equipment.

Level 62 12 · SP 3,960,000

  • Dryad Rootskill lv. 27 · active · SP 360,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 16–17 · active · SP 360,000

    Restores party members' HP. Power 518.

  • Greater Healskill lv. 16–17 · active · SP 360,000

    Restores HP. Power 647.

  • Purifyskill lv. 3 · active · SP 360,000

    Heals paralysis, cures poisoning and stops bleeding with the effect of 9 or less.

  • Rechargeskill lv. 19–20 · active · SP 360,000

    Restores one's MP. Power 113.

  • Wild Magicskill lv. 1 · active · SP 360,000

    Temporarily increases critical attack rate of magic attacks. Effect 1.

  • Wind Shackleskill lv. 13 · active · SP 360,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 32–33 · passive · SP 360,000

    Increases M. Def.

  • Create Common Itemskill lv. 8 · passive

    Creates level 8 common items.

  • Light Armor Masteryskill lv. 28–29 · passive · SP 360,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 28–29 · passive · SP 360,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 29–30 · passive · SP 360,000

    Increases P. Atk. and M. Atk.

Level 64 10 · SP 4,800,000

  • Dryad Rootskill lv. 28 · active · SP 480,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 18–19 · active · SP 480,000

    Restores party members' HP. Power 541.

  • Greater Healskill lv. 18–19 · active · SP 480,000

    Restores HP. Power 676.

  • Rechargeskill lv. 21–22 · active · SP 480,000

    Restores one's MP. Power 116.

  • Wind Shackleskill lv. 14 · active · SP 480,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 34–35 · passive · SP 480,000

    Increases M. Def.

  • Fast HP Recoveryskill lv. 5 · passive · SP 480,000

    Increases HP recovery speed.

  • Light Armor Masteryskill lv. 30–31 · passive · SP 480,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 30–31 · passive · SP 480,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 31–32 · passive · SP 480,000

    Increases P. Atk. and M. Atk.

Level 66 10 · SP 7,000,000

  • Dryad Rootskill lv. 29 · active · SP 700,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 20–21 · active · SP 700,000

    Restores party members' HP. Power 563.

  • Greater Healskill lv. 20–21 · active · SP 700,000

    Restores HP. Power 704.

  • Rechargeskill lv. 23–24 · active · SP 700,000

    Restores one's MP. Power 120.

  • Wind Shackleskill lv. 15 · active · SP 700,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 36–37 · passive · SP 700,000

    Increases M. Def.

  • Boost Manaskill lv. 7 · passive · SP 700,000

    Increases maximum MP.

  • Light Armor Masteryskill lv. 32–33 · passive · SP 700,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 32–33 · passive · SP 700,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 33–34 · passive · SP 700,000

    Increases P. Atk. and M. Atk.

Level 68 11 · SP 7,700,000

  • Concentrationskill lv. 6 · active · SP 700,000

    Temporarily lowers the probability of magic being canceled due to damage. Effect 6.

  • Dryad Rootskill lv. 30 · active · SP 700,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 22–23 · active · SP 700,000

    Restores party members' HP. Power 585.

  • Greater Healskill lv. 22–23 · active · SP 700,000

    Restores HP. Power 731.

  • Rechargeskill lv. 25–26 · active · SP 700,000

    Restores one's MP. Power 124.

  • Wind Shackleskill lv. 16 · active · SP 700,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 38–39 · passive · SP 700,000

    Increases M. Def.

  • Fast Mana Recoveryskill lv. 6 · passive · SP 700,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 34–35 · passive · SP 700,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 34–35 · passive · SP 700,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 35–36 · passive · SP 700,000

    Increases P. Atk. and M. Atk.

Level 70 11 · SP 9,400,000

  • Dryad Rootskill lv. 31 · active · SP 940,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 24–25 · active · SP 940,000

    Restores party members' HP. Power 606.

  • Greater Healskill lv. 24–25 · active · SP 940,000

    Restores HP. Power 758.

  • Rechargeskill lv. 27–28 · active · SP 940,000

    Restores one's MP. Power 128.

  • Wild Magicskill lv. 2 · active · SP 940,000

    Temporarily increases critical attack rate of magic attacks. Effect 2.

  • Wind Shackleskill lv. 17 · active · SP 940,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 40–41 · passive · SP 940,000

    Increases M. Def.

  • Create Common Itemskill lv. 9 · passive

    Creates level 9 common items.

  • Light Armor Masteryskill lv. 36–37 · passive · SP 940,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 36–37 · passive · SP 940,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 37–38 · passive · SP 940,000

    Increases P. Atk. and M. Atk.

Level 72 11 · SP 15,120,000

  • Dryad Rootskill lv. 32 · active · SP 1,400,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 26–27 · active · SP 1,360,000

    Restores party members' HP. Power 626.

  • Greater Healskill lv. 26–27 · active · SP 1,360,000

    Restores HP. Power 783.

  • Rechargeskill lv. 29–30 · active · SP 1,360,000

    Restores one's MP. Power 131.

  • Vampiric Rageskill lv. 4 · active · SP 1,400,000

    Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.

  • Wind Shackleskill lv. 18 · active · SP 1,400,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 42–43 · passive · SP 1,360,000

    Increases M. Def.

  • Boost Manaskill lv. 8 · passive · SP 1,400,000

    Increases maximum MP.

  • Light Armor Masteryskill lv. 38–39 · passive · SP 1,360,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 38–39 · passive · SP 1,360,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 39–40 · passive · SP 1,360,000

    Increases P. Atk. and M. Atk.

Level 74 11 · SP 22,400,000

  • Dryad Rootskill lv. 33 · active · SP 2,100,000

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Greater Group Healskill lv. 28–29 · active · SP 2,000,000

    Restores party members' HP. Power 645.

  • Greater Healskill lv. 28–29 · active · SP 2,000,000

    Restores HP. Power 806.

  • Rechargeskill lv. 31–32 · active · SP 2,000,000

    Restores one's MP. Power 134.

  • Wind Shackleskill lv. 19 · active · SP 2,100,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.

  • Anti Magicskill lv. 44–45 · passive · SP 2,000,000

    Increases M. Def.

  • Fast HP Recoveryskill lv. 6 · passive · SP 2,100,000

    Increases HP recovery speed.

  • Fast Mana Recoveryskill lv. 7 · passive · SP 2,100,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 40–41 · passive · SP 2,000,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 40–41 · passive · SP 2,000,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 41–42 · passive · SP 2,000,000

    Increases P. Atk. and M. Atk.

Level 76 1 · SP 0

  • Expertise Dskill lv. 5 · passive

    You become familiar with S-Grade equipment.

Total SP for all skills: 81,843,000

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