Shillien Oracle
Shillien Oracle is a Dark Elf mystic class in Lineage 2 C4: Scions of Destiny, available after the 1st class transfer at level 20. It advances from Dark Mystic. It advances to Shillien Elder. The class learns 31 skills of its own between levels 20 and 36.
Skill list 31
Battle Heal 15
Concentration 2
Cure Poison 2
Disrupt Undead 8
Dryad Root 9
Empower 1
Focus 1
Group Heal 15
Heal 18
Kiss of Eva 1
Mental Shield 1
Might 2
Recharge 4
Resist Wind 1
Resurrection 2
Shield 2
Sleep 9
Vampiric Rage 1
Wind Shackle 5
Wind Walk 2
Anti Magic 12
Boost Mana 2
Create Common Item 4
Expertise D 1
Fast HP Recovery 1
Fast Mana Recovery 2
Fast Spell Casting 1
Light Armor Mastery 8
Quick Recovery 2
Robe Mastery 8
Weapon Mastery 9
Quests to become Shillien Oracle
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Path to a Shillien Oracle | 19+ | Sidra | Town of Gludio |
Shillien Oracle skills by level
Level 20 18 · SP 52,400
- Battle Healskill lv. 4–6 · active · SP 3,300
Quickly recovers HP. Power 121.
- Concentrationskill lv. 1 · active · SP 3,300
Temporarily lowers the probability of magic being canceled due to damage. Effect 1.
- Disrupt Undeadskill lv. 1–2 · active · SP 3,200
Does damage to undead monsters. Power 19.
- Group Healskill lv. 4–6 · active · SP 3,300
Recovers party member’s HP. Power 97.
- Healskill lv. 7–9 · active · SP 3,300
Recovers HP. Power 121.
- Kiss of Evaskill lv. 1 · active · SP 3,300
Temporarily increases lung capacity. Effect 1.
- Mightskill lv. 2 · active · SP 3,300
Temporarily increases P. Atk. Effect 2.
- Resurrectionskill lv. 1 · active · SP 3,300
Resurrects a corpse.
- Wind Shackleskill lv. 2 · active · SP 3,300
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Wind Walkskill lv. 1 · active · SP 3,300
Temporarily increases Speed. Effect 1.
- Anti Magicskill lv. 5–6 · passive · SP 3,200
Increases M. Def.
- Boost Manaskill lv. 1 · passive · SP 3,300
Increases maximum MP.
- Create Common Itemskill lv. 2 · passive
Creates level 2 common items.
- Expertise Dskill lv. 1 · passive
You become familiar with D-grade equipment.
- Light Armor Masteryskill lv. 1–2 · passive · SP 3,200
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 1 · passive · SP 3,300
Time between magic reuse shortens.
- Robe Masteryskill lv. 1–2 · passive · SP 3,200
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 3 · passive · SP 3,300
Increases P. Atk. and M. Atk.
Level 25 17 · SP 110,500
- Battle Healskill lv. 7–9 · active · SP 6,600
Quickly recovers HP. Power 176.
- Disrupt Undeadskill lv. 3–4 · active · SP 6,400
Does damage to undead monsters. Power 24.
- Dryad Rootskill lv. 1–3 · active · SP 6,600
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Empowerskill lv. 1 · active · SP 6,500
Temporarily increases M. Atk. Effect 1.
- Focusskill lv. 1 · active · SP 6,500
Temporarily increases critical attack rate. Effect 1.
- Group Healskill lv. 7–9 · active · SP 6,600
Recovers party member’s HP. Power 141.
- Healskill lv. 10–12 · active · SP 6,600
Recovers HP. Power 176.
- Mental Shieldskill lv. 1 · active · SP 6,500
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 1.
- Shieldskill lv. 2 · active · SP 6,500
Temporarily increases P. Def. Effect 2.
- Sleepskill lv. 1–3 · active · SP 6,600
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Wind Shackleskill lv. 3 · active · SP 6,500
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Anti Magicskill lv. 7–8 · passive · SP 6,400
Increases M. Def.
- Fast Mana Recoveryskill lv. 1 · passive · SP 6,500
Increases MP Recovery Speed.
- Fast Spell Castingskill lv. 1 · passive · SP 6,500
Spell casting speed increases.
- Light Armor Masteryskill lv. 3–4 · passive · SP 6,400
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 3–4 · passive · SP 6,400
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 4–5 · passive · SP 6,400
Increases P. Atk. and M. Atk.
Level 28 1 · SP 0
- Create Common Itemskill lv. 3 · passive
Creates level 3 common items.
Level 30 18 · SP 212,100
- Battle Healskill lv. 10–12 · active · SP 11,700
Quickly recovers HP. Power 224.
- Concentrationskill lv. 2 · active · SP 12,000
Temporarily lowers the probability of magic being canceled due to damage. Effect 2.
- Disrupt Undeadskill lv. 5–6 · active · SP 11,600
Does damage to undead monsters. Power 28.
- Dryad Rootskill lv. 4–6 · active · SP 11,700
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Group Healskill lv. 10–12 · active · SP 11,700
Recovers party member’s HP. Power 179.
- Healskill lv. 13–15 · active · SP 11,700
Recovers HP. Power 224.
- Rechargeskill lv. 1–2 · active · SP 11,600
Restores one's MP. Power 49.
- Resurrectionskill lv. 2 · active · SP 12,000
Resurrects a corpse. In addition, restores about 20% of Exp.
- Sleepskill lv. 4–6 · active · SP 11,700
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Vampiric Rageskill lv. 1 · active · SP 12,000
Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
- Wind Shackleskill lv. 4 · active · SP 12,000
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Wind Walkskill lv. 2 · active · SP 12,000
Temporarily increases Speed. Effect 2.
- Anti Magicskill lv. 9–10 · passive · SP 11,600
Increases M. Def.
- Boost Manaskill lv. 2 · passive · SP 12,000
Increases maximum MP.
- Light Armor Masteryskill lv. 5–6 · passive · SP 11,600
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 2 · passive · SP 12,000
Time between magic reuse shortens.
- Robe Masteryskill lv. 5–6 · passive · SP 11,600
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 6–7 · passive · SP 11,600
Increases P. Atk. and M. Atk.
Level 35 16 · SP 374,500
- Battle Healskill lv. 13–15 · active · SP 23,100
Quickly recovers HP. Power 278.
- Cure Poisonskill lv. 2 · active · SP 23,000
Cures poisoning up to Effect 7.
- Disrupt Undeadskill lv. 7–8 · active · SP 24,000
Does damage to undead monsters. Power 33.
- Dryad Rootskill lv. 7–9 · active · SP 23,100
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Group Healskill lv. 13–15 · active · SP 23,100
Recovers party member’s HP. Power 222.
- Healskill lv. 16–18 · active · SP 23,100
Recovers HP. Power 278.
- Rechargeskill lv. 3–4 · active · SP 24,000
Restores one's MP. Power 57.
- Resist Windskill lv. 1 · active · SP 23,000
Temporarily increases resistance to attack by wind. Effect 1.
- Sleepskill lv. 7–9 · active · SP 23,100
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Wind Shackleskill lv. 5 · active · SP 23,000
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Anti Magicskill lv. 11–12 · passive · SP 24,000
Increases M. Def.
- Fast HP Recoveryskill lv. 1 · passive · SP 23,000
Increases HP recovery speed.
- Fast Mana Recoveryskill lv. 2 · passive · SP 23,000
Increases MP Recovery Speed.
- Light Armor Masteryskill lv. 7–8 · passive · SP 24,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 7–8 · passive · SP 24,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 8–9 · passive · SP 24,000
Increases P. Atk. and M. Atk.
Level 36 1 · SP 0
- Create Common Itemskill lv. 4 · passive
Creates level 4 common items.
Total SP for all skills: 749,500
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Comments
No comments yet. Know something useful about this page? Share it.