Elven Oracle

Elven Oracle is a Elf mystic class in Lineage 2 C4: Scions of Destiny, available after the 1st class transfer at level 20. It advances from Elven Mystic. It advances to Elven Elder. The class learns 32 skills of its own between levels 20 and 36.

Skill list 32

Quests to become Elven Oracle

QuestLevelStart NPCLocation
Path to an Elven Oracle19+ManuelTown of Gludio

Elven Oracle skills by level

Level 20 18 · SP 52,400

  • Battle Healskill lv. 4–6 · active · SP 3,300

    Quickly recovers HP. Power 121.

  • Concentrationskill lv. 1 · active · SP 3,300

    Temporarily lowers the probability of magic being canceled due to damage. Effect 1.

  • Disrupt Undeadskill lv. 1–2 · active · SP 3,200

    Does damage to undead monsters. Power 19.

  • Group Healskill lv. 4–6 · active · SP 3,300

    Recovers party member’s HP. Power 97.

  • Healskill lv. 7–9 · active · SP 3,300

    Recovers HP. Power 121.

  • Kiss of Evaskill lv. 1 · active · SP 3,300

    Temporarily increases lung capacity. Effect 1.

  • Mightskill lv. 2 · active · SP 3,300

    Temporarily increases P. Atk. Effect 2.

  • Resurrectionskill lv. 1 · active · SP 3,300

    Resurrects a corpse.

  • Wind Shackleskill lv. 2 · active · SP 3,300

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Wind Walkskill lv. 1 · active · SP 3,300

    Temporarily increases Speed. Effect 1.

  • Anti Magicskill lv. 5–6 · passive · SP 3,200

    Increases M. Def.

  • Boost Manaskill lv. 1 · passive · SP 3,300

    Increases maximum MP.

  • Create Common Itemskill lv. 2 · passive

    Creates level 2 common items.

  • Expertise Dskill lv. 1 · passive

    You become familiar with D-grade equipment.

  • Light Armor Masteryskill lv. 1–2 · passive · SP 3,200

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Quick Recoveryskill lv. 1 · passive · SP 3,300

    Time between magic reuse shortens.

  • Robe Masteryskill lv. 1–2 · passive · SP 3,200

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 3 · passive · SP 3,300

    Increases P. Atk. and M. Atk.

Level 25 17 · SP 110,500

  • Agilityskill lv. 1 · active · SP 6,500

    Temporarily increases Evasion. Effect 1.

  • Battle Healskill lv. 7–9 · active · SP 6,600

    Quickly recovers HP. Power 176.

  • Disrupt Undeadskill lv. 3–4 · active · SP 6,400

    Does damage to undead monsters. Power 24.

  • Dryad Rootskill lv. 1–3 · active · SP 6,600

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Group Healskill lv. 7–9 · active · SP 6,600

    Recovers party member’s HP. Power 141.

  • Healskill lv. 10–12 · active · SP 6,600

    Recovers HP. Power 176.

  • Holy Weaponskill lv. 1 · active · SP 6,500

    Temporary holy enhancement of physical attack.

  • Mental Shieldskill lv. 1 · active · SP 6,500

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 1.

  • Shieldskill lv. 2 · active · SP 6,500

    Temporarily increases P. Def. Effect 2.

  • Sleepskill lv. 1–3 · active · SP 6,600

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Wind Shackleskill lv. 3 · active · SP 6,500

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Anti Magicskill lv. 7–8 · passive · SP 6,400

    Increases M. Def.

  • Fast Mana Recoveryskill lv. 1 · passive · SP 6,500

    Increases MP Recovery Speed.

  • Fast Spell Castingskill lv. 1 · passive · SP 6,500

    Spell casting speed increases.

  • Light Armor Masteryskill lv. 3–4 · passive · SP 6,400

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 3–4 · passive · SP 6,400

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 4–5 · passive · SP 6,400

    Increases P. Atk. and M. Atk.

Level 28 1 · SP 0

Level 30 17 · SP 207,900

  • Battle Healskill lv. 10–12 · active · SP 12,300

    Quickly recovers HP. Power 224.

  • Concentrationskill lv. 2 · active · SP 12,000

    Temporarily lowers the probability of magic being canceled due to damage. Effect 2.

  • Disrupt Undeadskill lv. 5–6 · active · SP 12,400

    Does damage to undead monsters. Power 28.

  • Dryad Rootskill lv. 4–6 · active · SP 12,300

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Group Healskill lv. 10–12 · active · SP 12,300

    Recovers party member’s HP. Power 179.

  • Healskill lv. 13–15 · active · SP 12,300

    Recovers HP. Power 224.

  • Rechargeskill lv. 1–2 · active · SP 12,400

    Restores one's MP. Power 49.

  • Resurrectionskill lv. 2 · active · SP 12,000

    Resurrects a corpse. In addition, restores about 20% of Exp.

  • Sleepskill lv. 4–6 · active · SP 12,300

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Wind Shackleskill lv. 4 · active · SP 12,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Wind Walkskill lv. 2 · active · SP 12,000

    Temporarily increases Speed. Effect 2.

  • Anti Magicskill lv. 9–10 · passive · SP 12,400

    Increases M. Def.

  • Boost Manaskill lv. 2 · passive · SP 12,000

    Increases maximum MP.

  • Light Armor Masteryskill lv. 5–6 · passive · SP 12,400

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Quick Recoveryskill lv. 2 · passive · SP 12,000

    Time between magic reuse shortens.

  • Robe Masteryskill lv. 5–6 · passive · SP 12,400

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 6–7 · passive · SP 12,400

    Increases P. Atk. and M. Atk.

Level 35 18 · SP 370,500

  • Battle Healskill lv. 13–15 · active · SP 20,700

    Quickly recovers HP. Power 278.

  • Cure Poisonskill lv. 2 · active · SP 21,000

    Cures poisoning up to Effect 7.

  • Decrease Weightskill lv. 1 · active · SP 21,000

    Makes body lighter. Effect 1.

  • Disrupt Undeadskill lv. 7–8 · active · SP 20,000

    Does damage to undead monsters. Power 33.

  • Dryad Rootskill lv. 7–9 · active · SP 20,700

    Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.

  • Group Healskill lv. 13–15 · active · SP 20,700

    Recovers party member’s HP. Power 222.

  • Healskill lv. 16–18 · active · SP 20,700

    Recovers HP. Power 278.

  • Rechargeskill lv. 3–4 · active · SP 20,000

    Restores one's MP. Power 57.

  • Regenerationskill lv. 1 · active · SP 21,000

    Temporarily increases HP recovery. Effect 1.

  • Resist Poisonskill lv. 1 · active · SP 21,000

    Temporarily increases resistance to poison. Effect 1.

  • Sleepskill lv. 7–9 · active · SP 20,700

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Wind Shackleskill lv. 5 · active · SP 21,000

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Anti Magicskill lv. 11–12 · passive · SP 20,000

    Increases M. Def.

  • Fast HP Recoveryskill lv. 1 · passive · SP 21,000

    Increases HP recovery speed.

  • Fast Mana Recoveryskill lv. 2 · passive · SP 21,000

    Increases MP Recovery Speed.

  • Light Armor Masteryskill lv. 7–8 · passive · SP 20,000

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Robe Masteryskill lv. 7–8 · passive · SP 20,000

    Increases P. Def. when wearing a robe.

  • Weapon Masteryskill lv. 8–9 · passive · SP 20,000

    Increases P. Atk. and M. Atk.

Level 36 1 · SP 0

Total SP for all skills: 741,300

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