Elven Oracle
Elven Oracle is a Elf mystic class in Lineage 2 C4: Scions of Destiny, available after the 1st class transfer at level 20. It advances from Elven Mystic. It advances to Elven Elder. The class learns 32 skills of its own between levels 20 and 36.
Skill list 32
Agility 1
Battle Heal 15
Concentration 2
Cure Poison 2
Decrease Weight 1
Disrupt Undead 8
Dryad Root 9
Group Heal 15
Heal 18
Holy Weapon 1
Kiss of Eva 1
Mental Shield 1
Might 2
Recharge 4
Regeneration 1
Resist Poison 1
Resurrection 2
Shield 2
Sleep 9
Wind Shackle 5
Wind Walk 2
Anti Magic 12
Boost Mana 2
Create Common Item 4
Expertise D 1
Fast HP Recovery 1
Fast Mana Recovery 2
Fast Spell Casting 1
Light Armor Mastery 8
Quick Recovery 2
Robe Mastery 8
Weapon Mastery 9
Quests to become Elven Oracle
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Path to an Elven Oracle | 19+ | Manuel | Town of Gludio |
Elven Oracle skills by level
Level 20 18 · SP 52,400
- Battle Healskill lv. 4–6 · active · SP 3,300
Quickly recovers HP. Power 121.
- Concentrationskill lv. 1 · active · SP 3,300
Temporarily lowers the probability of magic being canceled due to damage. Effect 1.
- Disrupt Undeadskill lv. 1–2 · active · SP 3,200
Does damage to undead monsters. Power 19.
- Group Healskill lv. 4–6 · active · SP 3,300
Recovers party member’s HP. Power 97.
- Healskill lv. 7–9 · active · SP 3,300
Recovers HP. Power 121.
- Kiss of Evaskill lv. 1 · active · SP 3,300
Temporarily increases lung capacity. Effect 1.
- Mightskill lv. 2 · active · SP 3,300
Temporarily increases P. Atk. Effect 2.
- Resurrectionskill lv. 1 · active · SP 3,300
Resurrects a corpse.
- Wind Shackleskill lv. 2 · active · SP 3,300
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Wind Walkskill lv. 1 · active · SP 3,300
Temporarily increases Speed. Effect 1.
- Anti Magicskill lv. 5–6 · passive · SP 3,200
Increases M. Def.
- Boost Manaskill lv. 1 · passive · SP 3,300
Increases maximum MP.
- Create Common Itemskill lv. 2 · passive
Creates level 2 common items.
- Expertise Dskill lv. 1 · passive
You become familiar with D-grade equipment.
- Light Armor Masteryskill lv. 1–2 · passive · SP 3,200
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 1 · passive · SP 3,300
Time between magic reuse shortens.
- Robe Masteryskill lv. 1–2 · passive · SP 3,200
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 3 · passive · SP 3,300
Increases P. Atk. and M. Atk.
Level 25 17 · SP 110,500
- Agilityskill lv. 1 · active · SP 6,500
Temporarily increases Evasion. Effect 1.
- Battle Healskill lv. 7–9 · active · SP 6,600
Quickly recovers HP. Power 176.
- Disrupt Undeadskill lv. 3–4 · active · SP 6,400
Does damage to undead monsters. Power 24.
- Dryad Rootskill lv. 1–3 · active · SP 6,600
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Group Healskill lv. 7–9 · active · SP 6,600
Recovers party member’s HP. Power 141.
- Healskill lv. 10–12 · active · SP 6,600
Recovers HP. Power 176.
- Holy Weaponskill lv. 1 · active · SP 6,500
Temporary holy enhancement of physical attack.
- Mental Shieldskill lv. 1 · active · SP 6,500
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one’s skill usage is increased. Effect 1.
- Shieldskill lv. 2 · active · SP 6,500
Temporarily increases P. Def. Effect 2.
- Sleepskill lv. 1–3 · active · SP 6,600
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Wind Shackleskill lv. 3 · active · SP 6,500
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Anti Magicskill lv. 7–8 · passive · SP 6,400
Increases M. Def.
- Fast Mana Recoveryskill lv. 1 · passive · SP 6,500
Increases MP Recovery Speed.
- Fast Spell Castingskill lv. 1 · passive · SP 6,500
Spell casting speed increases.
- Light Armor Masteryskill lv. 3–4 · passive · SP 6,400
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 3–4 · passive · SP 6,400
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 4–5 · passive · SP 6,400
Increases P. Atk. and M. Atk.
Level 28 1 · SP 0
- Create Common Itemskill lv. 3 · passive
Creates level 3 common items.
Level 30 17 · SP 207,900
- Battle Healskill lv. 10–12 · active · SP 12,300
Quickly recovers HP. Power 224.
- Concentrationskill lv. 2 · active · SP 12,000
Temporarily lowers the probability of magic being canceled due to damage. Effect 2.
- Disrupt Undeadskill lv. 5–6 · active · SP 12,400
Does damage to undead monsters. Power 28.
- Dryad Rootskill lv. 4–6 · active · SP 12,300
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Group Healskill lv. 10–12 · active · SP 12,300
Recovers party member’s HP. Power 179.
- Healskill lv. 13–15 · active · SP 12,300
Recovers HP. Power 224.
- Rechargeskill lv. 1–2 · active · SP 12,400
Restores one's MP. Power 49.
- Resurrectionskill lv. 2 · active · SP 12,000
Resurrects a corpse. In addition, restores about 20% of Exp.
- Sleepskill lv. 4–6 · active · SP 12,300
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Wind Shackleskill lv. 4 · active · SP 12,000
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Wind Walkskill lv. 2 · active · SP 12,000
Temporarily increases Speed. Effect 2.
- Anti Magicskill lv. 9–10 · passive · SP 12,400
Increases M. Def.
- Boost Manaskill lv. 2 · passive · SP 12,000
Increases maximum MP.
- Light Armor Masteryskill lv. 5–6 · passive · SP 12,400
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 2 · passive · SP 12,000
Time between magic reuse shortens.
- Robe Masteryskill lv. 5–6 · passive · SP 12,400
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 6–7 · passive · SP 12,400
Increases P. Atk. and M. Atk.
Level 35 18 · SP 370,500
- Battle Healskill lv. 13–15 · active · SP 20,700
Quickly recovers HP. Power 278.
- Cure Poisonskill lv. 2 · active · SP 21,000
Cures poisoning up to Effect 7.
- Decrease Weightskill lv. 1 · active · SP 21,000
Makes body lighter. Effect 1.
- Disrupt Undeadskill lv. 7–8 · active · SP 20,000
Does damage to undead monsters. Power 33.
- Dryad Rootskill lv. 7–9 · active · SP 20,700
Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
- Group Healskill lv. 13–15 · active · SP 20,700
Recovers party member’s HP. Power 222.
- Healskill lv. 16–18 · active · SP 20,700
Recovers HP. Power 278.
- Rechargeskill lv. 3–4 · active · SP 20,000
Restores one's MP. Power 57.
- Regenerationskill lv. 1 · active · SP 21,000
Temporarily increases HP recovery. Effect 1.
- Resist Poisonskill lv. 1 · active · SP 21,000
Temporarily increases resistance to poison. Effect 1.
- Sleepskill lv. 7–9 · active · SP 20,700
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Wind Shackleskill lv. 5 · active · SP 21,000
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
- Anti Magicskill lv. 11–12 · passive · SP 20,000
Increases M. Def.
- Fast HP Recoveryskill lv. 1 · passive · SP 21,000
Increases HP recovery speed.
- Fast Mana Recoveryskill lv. 2 · passive · SP 21,000
Increases MP Recovery Speed.
- Light Armor Masteryskill lv. 7–8 · passive · SP 20,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 7–8 · passive · SP 20,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 8–9 · passive · SP 20,000
Increases P. Atk. and M. Atk.
Level 36 1 · SP 0
- Create Common Itemskill lv. 4 · passive
Creates level 4 common items.
Total SP for all skills: 741,300
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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