Plains Walker

Plains Walker is a Elf fighter class in Lineage 2 C4: Scions of Destiny, available after the 2nd class transfer at level 40. It advances from Elven Scout. It advances to Wind Rider. The class learns 30 skills of its own between levels 40 and 76.

Skill list 30

Quests to become Plains Walker

Plains Walker skills by level

Level 40 15 · SP 386,000

  • Backstabskill lv. 1–3 · active · SP 27,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1107.

  • Charmskill lv. 16–18 · active · SP 27,000

    Charms the enemy to decrease its desire to attack player. Power 252.

  • Deadly Blowskill lv. 1–3 · active · SP 27,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 1107.

  • Elemental Healskill lv. 19–21 · active · SP 27,000

    Regenerates one's HP. Power 236.

  • Entangleskill lv. 2 · active · SP 28,000

    Temporarily reduces target's Speed. Effect 3.

  • Fake Deathskill lv. 1 · toggle · SP 28,000

    Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.

  • Poison Recoveryskill lv. 2 · active · SP 28,000

    Self-cures poison. Effect less than 7.

  • Silent Moveskill lv. 1 · toggle · SP 28,000

    Disables preemptive attacks from enemies. Continuously consumes MP.

  • Spirit Barrierskill lv. 1 · active · SP 28,000

    Temporarily increases M. Def. Effect 1.

  • Unlockskill lv. 6 · active · SP 28,000

    Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 6 · toggle · SP 28,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Critical Chanceskill lv. 2 · passive · SP 28,000

    Critical rate increases.

  • Dagger Masteryskill lv. 9–11 · passive · SP 27,000

    Increases P. Atk. when using a dagger.

  • Expertise Dskill lv. 2 · passive

    You become familiar with C-Grade equipment.

  • Light Armor Masteryskill lv. 11–13 · passive · SP 27,000

    Increases P. Def. when wearing light armor.

Level 43 14 · SP 461,000

  • Backstabskill lv. 4–6 · active · SP 36,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1325.

  • Charmskill lv. 19–21 · active · SP 36,000

    Charms the enemy to decrease its desire to attack player. Power 272.

  • Deadly Blowskill lv. 4–6 · active · SP 36,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 1325.

  • Elemental Healskill lv. 22–24 · active · SP 36,000

    Regenerates one's HP. Power 262.

  • Entangleskill lv. 3 · active · SP 35,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 1 · active · SP 35,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 7 · active · SP 35,000

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 7 · toggle · SP 35,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Acrobatic Moveskill lv. 2 · passive · SP 35,000

    Dodging abilities increase when running.

  • Create Common Itemskill lv. 5 · passive

    Creates level 5 common items.

  • Dagger Masteryskill lv. 12–14 · passive · SP 36,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 2 · passive · SP 35,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 14–16 · passive · SP 36,000

    Increases P. Def. when wearing light armor.

  • Quick Stepskill lv. 2 · passive · SP 35,000

    Moving speed increases.

Level 46 14 · SP 596,000

  • Backstabskill lv. 7–9 · active · SP 42,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1574.

  • Charmskill lv. 22–24 · active · SP 42,000

    Charms the enemy to decrease its desire to attack player. Power 293.

  • Cure Bleedingskill lv. 2 · active · SP 43,000

    Heals one's wounds. Effect less than 7

  • Deadly Blowskill lv. 7–9 · active · SP 42,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 1574.

  • Elemental Healskill lv. 25–27 · active · SP 42,000

    Regenerates one's HP. Power 290.

  • Entangleskill lv. 4 · active · SP 43,000

    Temporarily reduces target's Speed. Effect 3.

  • Rest of Chameleonskill lv. 1 · toggle · SP 43,000

    Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.

  • Switchskill lv. 2 · active · SP 43,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 8 · active · SP 43,000

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 8 · toggle · SP 43,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Boost Evasionskill lv. 2 · passive · SP 43,000

    Increase evasion.

  • Dagger Masteryskill lv. 15–17 · passive · SP 42,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 3 · passive · SP 43,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 17–19 · passive · SP 42,000

    Increases P. Def. when wearing light armor.

Level 49 14 · SP 975,000

  • Backstabskill lv. 10–12 · active · SP 75,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1853.

  • Bleedskill lv. 3 · active · SP 75,000

    Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 5.

  • Charmskill lv. 25–27 · active · SP 75,000

    Charms the enemy to decrease its desire to attack player. Power 313.

  • Deadly Blowskill lv. 10–12 · active · SP 75,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 1853.

  • Elemental Healskill lv. 28–30 · active · SP 75,000

    Regenerates one's HP. Power 318.

  • Entangleskill lv. 5 · active · SP 75,000

    Temporarily reduces target's Speed. Effect 3.

  • Spirit Barrierskill lv. 2 · active · SP 75,000

    Temporarily increases M. Def. Effect 2.

  • Switchskill lv. 3 · active · SP 75,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 9 · toggle · SP 75,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Create Common Itemskill lv. 6 · passive

    Creates level 6 common items.

  • Critical Chanceskill lv. 3 · passive · SP 75,000

    Critical rate increases.

  • Dagger Masteryskill lv. 18–20 · passive · SP 75,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 4 · passive · SP 75,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 20–22 · passive · SP 75,000

    Increases P. Def. when wearing light armor.

Level 52 14 · SP 1,524,000

  • Backstabskill lv. 13–15 · active · SP 114,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2164.

  • Charmskill lv. 28–30 · active · SP 114,000

    Charms the enemy to decrease its desire to attack player. Power 334.

  • Deadly Blowskill lv. 13–15 · active · SP 114,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 2164.

  • Elemental Healskill lv. 31–33 · active · SP 114,000

    Regenerates one's HP. Power 346.

  • Entangleskill lv. 6 · active · SP 120,000

    Temporarily reduces target's Speed. Effect 3.

  • Lureskill lv. 1 · active · SP 120,000

    Quietly lures an enemy.

  • Sprintskill lv. 2 · active · SP 120,000

    Temporarily increases Speed. Effect 2.

  • Switchskill lv. 4 · active · SP 120,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 9 · active · SP 120,000

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 10 · toggle · SP 120,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 21–23 · passive · SP 114,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 5 · passive · SP 120,000

    Increases recovery speed while one is running.

  • Expertise Dskill lv. 3 · passive

    You become familiar with B-Grade equipment.

  • Light Armor Masteryskill lv. 23–25 · passive · SP 114,000

    Increases P. Def. when wearing light armor.

Level 55 15 · SP 2,216,000

  • Backstabskill lv. 16–18 · active · SP 156,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2505.

  • Charmskill lv. 31–33 · active · SP 156,000

    Charms the enemy to decrease its desire to attack player. Power 353.

  • Deadly Blowskill lv. 16–18 · active · SP 156,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 2505.

  • Elemental Healskill lv. 34–36 · active · SP 156,000

    Regenerates one's HP. Power 375.

  • Entangleskill lv. 7 · active · SP 160,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 5 · active · SP 160,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Ultimate Evasionskill lv. 2 · active · SP 160,000

    Significantly increases Evasion. Effect 2.

  • Unlockskill lv. 10 · active · SP 160,000

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 11 · toggle · SP 160,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Acrobatic Moveskill lv. 3 · passive · SP 160,000

    Dodging abilities increase when running.

  • Acrobaticsskill lv. 2 · passive · SP 160,000

    Reduces falling damage.

  • Breath Boostskill lv. 2 · passive · SP 160,000

    Increases lung capacity.

  • Create Common Itemskill lv. 7 · passive

    Creates level 7 common items.

  • Dagger Masteryskill lv. 24–26 · passive · SP 156,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 26–28 · passive · SP 156,000

    Increases P. Def. when wearing light armor.

Level 58 12 · SP 2,406,000

  • Backstabskill lv. 19–21 · active · SP 201,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2875.

  • Bleedskill lv. 4 · active · SP 200,000

    Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 6.

  • Charmskill lv. 34–36 · active · SP 201,000

    Charms the enemy to decrease its desire to attack player. Power 373.

  • Deadly Blowskill lv. 19–21 · active · SP 201,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 2875.

  • Elemental Healskill lv. 37–39 · active · SP 201,000

    Regenerates one's HP. Power 403.

  • Entangleskill lv. 8 · active · SP 200,000

    Temporarily reduces target's Speed. Effect 3.

  • Spirit Barrierskill lv. 3 · active · SP 200,000

    Temporarily increases M. Def. Effect 3.

  • Switchskill lv. 6 · active · SP 200,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 12 · toggle · SP 200,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Boost Evasionskill lv. 3 · passive · SP 200,000

    Increase evasion.

  • Dagger Masteryskill lv. 27–29 · passive · SP 201,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 29–31 · passive · SP 201,000

    Increases P. Def. when wearing light armor.

Level 60 11 · SP 2,860,000

  • Backstabskill lv. 22–23 · active · SP 260,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3271.

  • Charmskill lv. 37–38 · active · SP 260,000

    Diminishes the enemy's desire to attack. Power 391.

  • Deadly Blowskill lv. 22–23 · active · SP 260,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 3271.

  • Elemental Healskill lv. 40–41 · active · SP 260,000

    Regenerates one's HP. Power 430.

  • Entangleskill lv. 9 · active · SP 260,000

    Temporarily reduces target's Speed. Effect 3.

  • Poison Recoveryskill lv. 3 · active · SP 260,000

    Self-cures poison. Effect less than 9.

  • Switchskill lv. 7 · active · SP 260,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 11 · active · SP 260,000

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 13 · toggle · SP 260,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 30–31 · passive · SP 260,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 32–33 · passive · SP 260,000

    Increases P. Def. when wearing light armor.

Level 61 1 · SP 0

  • Expertise Dskill lv. 4 · passive

    You become familiar with A-Grade equipment.

Level 62 12 · SP 4,010,000

  • Backstabskill lv. 24–25 · active · SP 360,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3548.

  • Charmskill lv. 39–40 · active · SP 360,000

    Diminishes the enemy's desire to attack. Power 402.

  • Cure Bleedingskill lv. 3 · active · SP 370,000

    Heals one's wounds. Effect less than 9.

  • Deadly Blowskill lv. 24–25 · active · SP 360,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 3548.

  • Elemental Healskill lv. 42–43 · active · SP 360,000

    Regenerates one's HP. Power 448.

  • Entangleskill lv. 10 · active · SP 370,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 8 · active · SP 370,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 14 · toggle · SP 370,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Create Common Itemskill lv. 8 · passive

    Creates level 8 common items.

  • Dagger Masteryskill lv. 32–33 · passive · SP 360,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 6 · passive · SP 370,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 34–35 · passive · SP 360,000

    Increases P. Def. when wearing light armor.

Level 64 10 · SP 4,800,000

  • Backstabskill lv. 26–27 · active · SP 480,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3834.

  • Charmskill lv. 41–42 · active · SP 480,000

    Diminishes the enemy's desire to attack. Power 413.

  • Deadly Blowskill lv. 26–27 · active · SP 480,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 3834.

  • Elemental Healskill lv. 44–45 · active · SP 480,000

    Regenerates one's HP. Power 466.

  • Entangleskill lv. 11 · active · SP 480,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 9 · active · SP 480,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 12 · active · SP 480,000

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 15 · toggle · SP 480,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 34–35 · passive · SP 480,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 36–37 · passive · SP 480,000

    Increases P. Def. when wearing light armor.

Level 66 11 · SP 7,040,000

  • Backstabskill lv. 28–29 · active · SP 640,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4127.

  • Bleedskill lv. 5 · active · SP 640,000

    Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 7.

  • Blinding Blowskill lv. 1–2 · active · SP 640,000

    Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 2751.

  • Charmskill lv. 43–44 · active · SP 640,000

    Diminishes the enemy's desire to attack. Power 423.

  • Deadly Blowskill lv. 28–29 · active · SP 640,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 4127.

  • Elemental Healskill lv. 46–47 · active · SP 640,000

    Regenerates one's HP. Power 482.

  • Entangleskill lv. 12 · active · SP 640,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 10 · active · SP 640,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 16 · toggle · SP 640,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 36–37 · passive · SP 640,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 38–39 · passive · SP 640,000

    Increases P. Def. when wearing light armor.

Level 68 12 · SP 7,870,000

  • Backstabskill lv. 30–31 · active · SP 660,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4425.

  • Blinding Blowskill lv. 3–4 · active · SP 660,000

    Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 2950.

  • Charmskill lv. 45–46 · active · SP 660,000

    Diminishes the enemy's desire to attack. Power 432.

  • Deadly Blowskill lv. 30–31 · active · SP 660,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 4425.

  • Elemental Healskill lv. 48–49 · active · SP 660,000

    Regenerates one's HP. Power 498.

  • Entangleskill lv. 13 · active · SP 650,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 11 · active · SP 650,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 13 · active · SP 650,000

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 17 · toggle · SP 650,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 38–39 · passive · SP 660,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 7 · passive · SP 650,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 40–41 · passive · SP 660,000

    Increases P. Def. when wearing light armor.

Level 70 12 · SP 9,280,000

  • Backstabskill lv. 32–33 · active · SP 840,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4726.

  • Bleedskill lv. 6 · active · SP 850,000

    Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 8.

  • Blinding Blowskill lv. 5–6 · active · SP 840,000

    Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3151.

  • Charmskill lv. 47–48 · active · SP 840,000

    Diminishes the enemy's desire to attack. Power 441.

  • Deadly Blowskill lv. 32–33 · active · SP 840,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 4726.

  • Elemental Healskill lv. 50–51 · active · SP 840,000

    Regenerates one's HP. Power 513.

  • Entangleskill lv. 14 · active · SP 850,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 12 · active · SP 850,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 18 · toggle · SP 850,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Create Common Itemskill lv. 9 · passive

    Creates level 9 common items.

  • Dagger Masteryskill lv. 40–41 · passive · SP 840,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 42–43 · passive · SP 840,000

    Increases P. Def. when wearing light armor.

Level 72 11 · SP 15,120,000

  • Backstabskill lv. 34–35 · active · SP 1,360,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5029.

  • Blinding Blowskill lv. 7–8 · active · SP 1,360,000

    Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3353.

  • Charmskill lv. 49–50 · active · SP 1,360,000

    Diminishes the enemy's desire to attack. Power 449.

  • Deadly Blowskill lv. 34–35 · active · SP 1,360,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 5029.

  • Elemental Healskill lv. 52–53 · active · SP 1,360,000

    Regenerates one's HP. Power 527.

  • Entangleskill lv. 15 · active · SP 1,400,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 13 · active · SP 1,400,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Unlockskill lv. 14 · active · SP 1,400,000

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.

  • Vicious Stanceskill lv. 19 · toggle · SP 1,400,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 42–43 · passive · SP 1,360,000

    Increases P. Atk. when using a dagger.

  • Light Armor Masteryskill lv. 44–45 · passive · SP 1,360,000

    Increases P. Def. when wearing light armor.

Level 74 11 · SP 22,400,000

  • Backstabskill lv. 36–37 · active · SP 2,000,000

    Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5330.

  • Blinding Blowskill lv. 9–10 · active · SP 2,000,000

    Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3553.

  • Charmskill lv. 51–52 · active · SP 2,000,000

    Diminishes the enemy's desire to attack. Power 455.

  • Deadly Blowskill lv. 36–37 · active · SP 2,000,000

    A potentially deadly attack.Usable when a dagger is equipped. Power 5330.

  • Elemental Healskill lv. 54–55 · active · SP 2,000,000

    Regenerates one's HP. Power 540.

  • Entangleskill lv. 16 · active · SP 2,100,000

    Temporarily reduces target's Speed. Effect 3.

  • Switchskill lv. 14 · active · SP 2,100,000

    Throws the enemy into confusion and thereby causes them to change the target of their attack.

  • Vicious Stanceskill lv. 20 · toggle · SP 2,100,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Dagger Masteryskill lv. 44–45 · passive · SP 2,000,000

    Increases P. Atk. when using a dagger.

  • Espritskill lv. 8 · passive · SP 2,100,000

    Increases recovery speed while one is running.

  • Light Armor Masteryskill lv. 46–47 · passive · SP 2,000,000

    Increases P. Def. when wearing light armor.

Level 76 1 · SP 0

  • Expertise Dskill lv. 5 · passive

    You become familiar with S-Grade equipment.

Total SP for all skills: 81,944,000

Class tree

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