Plains Walker class transfer quest
Quests: Trial of the Seeker → Testimony of Life → Test of the Searcher
To become a Plains Walker at level 40 you need three marks: Mark of Seeker, Mark of Life and Mark of Searcher. Each one is the reward of its own quest, open from levels 35, 37 and 39. The whole way is below in order: open a step, do the quest and mark it as done, and the page shows the next one.
The path of the class: Elven Scout first class transfer quest → Plains Walker class transfer quest → Wind Rider third class transfer quest
- 1First markTrial of the Seeker · lv. 35

- 2Second markTestimony of Life · lv. 37

- 3Third markTest of the Searcher · lv. 39

- 4Class changePlains Walker · lv. 40
Plains Walker class transfer quest: first mark (level 35)
Quest: Trial of the Seeker · reward:
Mark of Seeker · given by Master Dufner
The first quest for the second profession for all the daggers and archers (Abyss Walker, Hawkeye, Phantom Ranger, Plains Walker, Silver Ranger and Treasure Hunter): Trial of the Seeker.
First runestones
Giran Castle Town. Find Master Dufner in the Warriors Guild and take the quest. You receive:
Dufners Letter.The quest is taken at level 35 from the NPC Master Dufner in the warriors guild of Giran (to the right at the entrance).
Town of Dion. Find Master Terry in the Warriors Guild. You receive:
Terry's 1st Order.Dufner sends you to Dion to the NPC Terry in the warriors guild.
Execution Grounds. Hunt Neer Ghoul Berserker (lv. 29) until you have:
Mysterious Runestone.He, in his turn, sends you to knock a crystal out of the mobs Neer Ghoul Berserker in the location Execution Grounds. It is better to go from Giran: the mobs will be right at the entrance to the location, and if you go from Dion, you also have to climb up. The drop of the item is not 100%.
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's 2nd Order.We knock the crystal out and carry it back to Terry. The next task is to collect a few more crystals from various mobs.
Fortress of Resistance (teleport from Town of Dion). Hunt Ol Mahum Captain (lv. 30) until you have:
Ol Mahum Runestone.Ol Mahum Captain, level 30: teleport from Dion to the location Partisan's Hideaway, the mobs are right at the teleport point.
Gorgon Flower Garden. Hunt Turak Bugbear Warrior (lv. 33) until you have:
Turak Bugbear Runestone.Turak Bugbear Warrior, level 33: we go out of Giran towards the castle, the mobs occupy the whole territory from the town to the castle.
Wasteland (teleport from Gludin Village). Hunt Ant Captain (lv. 31) until you have:
Ant Runestone.Ant Captain, level 31: the location Ant Nest from Gludio, we go straight down into the dungeon to the ants.
Orc Barracks (teleport from Gludin Village). Hunt Turek Orc Warlord (lv. 30) until you have:
Turek Runestone.Turek Orc Warlord, level 30: from Gludin Village teleport to the location Orc Barracks; from the teleport point we run to the Stonehenge stones, they are seen from the teleport, and there around the raid boss the aggressive mobs we are looking for will roam (the raid boss may not be there, the mobs we need will be there all the same).
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's Letter.We knock out all four crystals and hand them in to Terry.
Research in Hunters Village and the Ivory Tower
Hunters Village. Find Trader Viktor in the weapon and armor shop. You receive:
Viktor's Request.But that is not all: now he sends us to Hunters Village, to the NPC Trader Viktor, and in the dialogue with him the second answer has to be chosen, "Altebar Karryos". Viktor asks to bring him 10 items.
Gorgon Flower Garden. Hunt Medusa (lv. 34) until you have:
Medusa Scales ×10.They are knocked out of the mobs Medusa, level 34: that is near Giran, where we beat the Turak Bugbear Warrior.
Hunters Village. Return to Trader Viktor in the weapon and armor shop. You receive:
Analysis Request.We knock them out and carry them to Viktor.
Ivory Tower. Talk to Magister Marina. You receive:
Marina's Letter.He redirects us to the second floor of the Ivory Tower, to the NPC Magister Marina.
Dwarven Village. Find Blacksmith Brunon in the smithy. You receive:
Experiment Tools.And she sends us to the blacksmith Brunon in the dwarven village. From the blacksmith we get some little thingy.
Ivory Tower. Return to Magister Marina. You receive:
Analysis Result.And we bring it back to Marina.
Four hosts of the abyss runestones
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
List of Host.With the report we return to Terry in Dion. Do you think that is all? No such luck: Terry needs more crystals, and the next mobs to hunt are these.
Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato Drone (lv. 35) until you have:
Abyss Runestone.Marsh Stakato Drone, level 35: in the location Cruma Marshlands, but we will teleport from Dion to the Cruma Tower, it is simply nearer that way: you only have to leave the tower and go round it by 180 degrees, and the mobs are close by.
Breka's Stronghold (teleport from Giran Castle Town). Hunt Breka Orc Overlord (lv. 35) until you have:
Abyss Runestone.Breka Orc Overlord, level 35: teleport from Giran; from the teleport point look to the right, 2 such mobs will stand there.
Wasteland (teleport from Gludin Village). Hunt Ant Warrior Captain (lv. 36) until you have:
Abyss Runestone.Ant Warrior Captain, level 36: deep in the Ant Nest (teleport from Gludio).
Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Warrior (lv. 38) until you have:
Abyss Runestone.Leto Lizardman Warrior, level 38: we teleport from Oren to the location Plains of the Lizardmen.
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's Report.We knock out four crystals and hand them in to Terry.
Giran Castle Town. Return to Master Dufner in the Warriors Guild. You receive:
Mark of Seeker.Now that really is all: we return to Dufner in Giran and hand the quest in.
The second quest will be different for different races. The light elves go to do the quest Testimony of Life. The dark elves go to do the quest Testimony of Fate. And the humans the quest Testimony of Trust.
Tips
- If you choose the wrong name in the talk with Viktor, he sends you back to Terry: the master repeats his full name and writes the letter anew.
- A runestone is a rare drop: each monster on the lists has to be hunted until it gives its single stone, so expect a few dozen kills per name.
Plains Walker class transfer quest: second mark (level 37)
Quest: Testimony of Life · reward:
Mark of Life · given by Master Cardien
The second quest for the second profession for the light elves: Testimony of Life. I dreadfully dislike the quests in the light elven village, and this quest in particular: there are no teleports for it in the starting location of the light elves, and you have to run about here many times. But it has to be done, nothing for it.
The mithril cup
Town of Dion. Find Master Cardien in the Warriors Guild and take the quest. You receive:
Cardien's Letter.The quest is taken at level 37 from Master Cardien, who stands in the warriors guild in Dion. With that everything good ends, and ahead of us lies a frantic dashing over different locations, to some of which we will have to go on foot.
Elven Village. Find Hierarch Asterios in the temple. You receive:
Hierarch's Letter.Cardien sends us to the village of the light elves to Hierarch Asterios, who is in the temple of the goddess Eva. In the dialogue with Asterios the first answer has to be chosen, after which you are sent on a trek to the NPC Thalia, who stands exactly in a place you have to run to on your own feet. If you have a summoner at hand, I would recommend putting one there, because you will have to run to Thalia more than once.
Iris Lake. Talk to Thalia. You receive:
Grail Diagram.You have to go to Thalia across the bridge that is next to the temple and the teleport. Leaving out all the lyrics, I will say at once that Thalia sends you to Giran to the blacksmith Pushkin, known to everybody.
Giran Castle Town. Find Blacksmith Pushkin in the smithy. You receive:
Pushkin's List.Pushkin needs many ingredients to craft something for us, so we set off to knock out the quest items.
Death Pass. Hunt Wyrm (lv. 35) until you have:
Wyrm's Talon ×20.20 Wyrm's Talon from the mobs Wyrm in the location Death Pass: teleport from Giran to Dragon Valley, the mobs are to the left of the teleport point.
Hunt Guardian Basilisk (lv. 36) until you have:
Pure Mithril Ore ×10.10 Pure Mithril Ore from the mobs Guardian Basilisk in the same place.
Wasteland (teleport from Gludin Village). Hunt Ant Recruit (lv. 33), Ant Patrol (lv. 34), Ant Guard (lv. 35), Ant Soldier (lv. 35), Ant Warrior Captain (lv. 36) until you have:
Ant Soldier Acid ×20.20 Ant Soldier Acid from various ants in the location Ant Nest: teleport from Gludio, you have to go down into the dungeon.
Giran Castle Town. Return to Blacksmith Pushkin in the smithy. You receive:
Pure Mithril Cup.We knock out all the items and carry them to Pushkin, and he crafts the Pure Mithril Cup for us.
Iris Lake. Return to Thalia. You receive:
Thalia's 1st Letter.It has to be carried to Thalia in the summerhouse (this is where the summon comes in handy, if you put one there).
Stardust
Altar of Rites. Talk to Witch Arkenia. You receive:
Arkenia's Contract.The next point Thalia sends us to is the location Altar of Rites (teleport from the dark elven village to the Spider Nest, and from there on foot to the altar). By the altar stands Witch Arkenia.
Gludin Village. Find Priest Adonius in the temple. You receive:
Adonius's list.From Arkenia we teleport to Gludin Village, to the NPC Priest Adonius, who stands in the temple. Adonius needs the following components.
Cruma Tower (teleport from Town of Dion). Hunt Marsh Spider (lv. 34) until you have:
Spider Ichor ×20.20 Spider Ichor from the mobs Marsh Spider in the location Cruma Marshlands.
Gorgon Flower Garden. Hunt Harpy (lv. 32) until you have:
Harpy's Down ×20.20 Harpy's Down from the mobs Harpy, which live between the town and the castle of Giran: you have to leave Giran and go towards the castle.
Gludin Village. Return to Priest Adonius in the temple. You receive:
Andariel Scripture Copy.The items we knocked out we carry to Adonius and get a copy of a book in return.
Altar of Rites. Return to Witch Arkenia. You receive:
Stardust.And carry it to Arkenia at the Altar of Rites; we get the Stardust as a reward.
Iris Lake. Return to Thalia. You receive:
Grail of Purity.And we teleport to Thalia again (those who have no summon run on foot).
Talin's spear
Hunters Village. Find Isael Silvershadow on the square. You receive:
Isael's Instructions.The next stage (yes, yes, this is not the end yet) is the craft of the quest spear, with which we will perform feats (a joke), so Thalia sends you far and for long (sarcasm again, I am dreadfully tired of running); in short, she sends you to Hunters Village, where opposite the gatekeeper on the square stands a madam with the name Isael Silvershadow (well, well, Silver Shadow, almost Keen Eye). This madam has frittered the spear away: it now lies about as a multitude of broken little pieces, and what is more, all those pieces were picked up by mobs, and we have to go and knock out all this cr... all these ingredients.
Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Shaman (lv. 39), Leto Lizardman Overlord (lv. 40) until you have:
Talin's Spear Blade,
Talin's Spear Shaft,
Talin's Ruby,
Talin's Aquamarine,
Talin's Amethyst,
Talin's Peridot.At least it is good that there are only two mobs: Leto Lizardman Shaman and Leto Lizardman Overlord, of levels 39 and 40 respectively, and the second has x2 HP as well. What is a poor Elven Elder to do here? The items drop three from one kind and three from the other. To the Elven Elders I recommend a warrior buff and dressing warmer; if that does not help, you will have to bring a damage dealer, take the HP off with it and finish the mobs off with the elder. The other classes will cope by themselves. Yes, the mobs are in the location Plains of the Lizardmen, teleport from Oren. If you do not want to spend money on the teleport, from Hunters Village you can run on foot to the lizardmen through the tunnel in the mountain that connects these two locations. In that case you have to leave Hunters Village through the exit next to the Olympiad pillar.
Hunters Village. Return to Isael Silvershadow on the square. You receive:
Talins Spear,
Isael's Letter.When we have knocked out all the items, we go to Isael Silvershadow in Hunters Village again; she assembles the spear from the parts and hands it to us.
And again we have to go to Thalia (or be summoned, if you were provident). Now Thalia demands that we bring her the tears of the unicorn (Tears of Unicorn), which have to be knocked out of the quest mob of level 30, Unicorn of Eva.
Tears of the unicorn
Elven Forest (teleport from Elven Village). Kill Unicorn Of Eva (lv. 30) to get:
Tears of Unicorn.If at this moment you look at the map, you will see the mark on it far, far away: that is the place where we supposedly have to go. Nothing of the kind: the nearest unicorn stands quite close, and all the following ones stand at the same distance from one another right up to the mark. Why there are so many of them I do not know, but we go to the nearest one. The unicorn must be beaten without fail with the spear that was crafted for us; it lies in the ordinary inventory: we take it in hand, beat, and get the item.
Iris Lake. Return to Thalia. You receive:
Water of Life.And once more we run to Thalia (well, at least now she is almost next door).
Elven Village. Return to Hierarch Asterios in the temple. You receive:
Camomile Charm.Then to the light village to Asterios.
Town of Dion. Return to Master Cardien in the Warriors Guild. You receive:
Mark of Life.Then to Dion to Master Cardien. Phew, at last the quest is done. We get the Mark of Life and dimensional diamonds and go to do the third, last quest for the profession.
The future Elven Elder and Temple Knight go to do Test of the Healer. The future Swordsinger go to do Test of the Duelist. The future Plains Walker go to do Test of the Searcher. The future Silver Ranger go to do Test of Sagittarius. The future Elemental Summoner go to do Test of the Summoner. The future Spellsinger go to do Test of Magus.
Tips
- Thalia continues only with a character of level 38 or higher.
Plains Walker class transfer quest: third mark (level 39)
Quest: Test of the Searcher · reward:
Mark of Searcher · given by Master Luther
The third quest for the second profession for the daggers and the spoiler (Treasure Hunter, Plains Walker, Abyss Walker and Bounty Hunter): Test of the Searcher. This is the third quest in the chain of three quests for the second profession for the spoilers and all the dagger users; the reward for doing it is the third mark,
Mark of Searcher.
The map of chief Kalkis
Hunters Village. Find Master Luther in the Warriors Guild and take the quest. You receive:
Luther's Letter.The quest is taken at level 39 in the warriors guild of Hunters Village (teleport from Oren or Aden) from the NPC Master Luther.
Floran Village. Find Captain Alex at the town gate. You receive:
Alex's Warrant.He sends you to find Captain Alex near Floran Village (you can run from Dion or teleport to the Plains of Dion). Alex stands by the last house in the village on the eastern side.
Find Militiaman Leirynn by the bridge. You receive:
Leirynn's 1st Order.From him we return through Floran to the western side and look for Militiaman Leirynn next to the bridge.
Hunt Delu Lizardman Shaman (lv. 35) until you have:
Delu Totem ×10.We set off to knock out 10 pieces of Delu's Totem from the mobs Delu Lizardman Shaman (there is a heap of them around Floran, most of all in the east). I never understood what those quest mobs are that are summoned right after we start beating the shamans. It seems the item drops after the shaman and the quest mob affects nothing, but just in case I kicked the quest ones too.
Return to Militiaman Leirynn by the bridge. You receive:
Leirynn's 2nd Order.We hand the items in to Leirynn.
Bee Hive (teleport from Town of Dion). Kill Delu Chief Kalkis (lv. 37) to get:
Chief Kalki's Fang,
Strange Map.Now we go to beat the quest mob of level 37, Delu Chief Kalkis. It is a little farther east than Alex, literally a couple of metres to walk. The mob is a group one: around the quest one there is a guard of ordinary mobs, but the mobs are level 30, there will be no problems.
Floran Village. Return to Militiaman Leirynn by the bridge. You receive:
Leirynn's Report.We knock out Chief Kalki's Fang and give it to Leirynn.
Return to Captain Alex at the town gate. You receive:
Alex's Letter.Then we return to Alex.
Wine for an old guard
Town of Gludio. Find Drunkard Borys next to the smithy. You receive:
Wine Catalog.From Alex we teleport to Gludio and look there for Drunkard Borys behind the smithy; the little fellow complains of the cruellest hangover, which is cured only with top-grade Malrukian grape juice, which, in its turn, can be got from the NPC Tyra, who, in her turn ))), stands at the teleport point in the Spider Nest (teleport from the dark elven village).
Spider Nest (teleport from Dark Elf Village). Talk to Tyra. You receive:
Tyra's Contract.We overcome all these "whiches"; Tyra agrees to cure the drunkard, but for that she needs ten items Red Spore Dust knocked out of the Giant Fungus.
Sea of Spores (teleport from Town of Oren). Hunt Giant Fungus (lv. 40) until you have:
Red Spore Dust ×10.We move to the Sea of Spores (teleport from Oren); the mobs are right next to the teleport point.
Spider Nest (teleport from Dark Elf Village). Return to Tyra. You receive:
Malrukian Wine.We knock the items out, give them to Tyra and get the "medicine" (interestingly, it is called Malrukian Wine and is no grape juice at all).
Town of Gludio. Return to Drunkard Borys next to the smithy. You receive:
Old Order.We solemnly hand it to Borys, but this brute does not grow kinder and sends us off somewhere far away, concretely to Bodyguard Jax.
Pieces of the map and the treasure
Wasteland (teleport from Gludin Village). Talk to Bodyguard Jax. You receive:
Jax's Diary.For a change, he stands at the southern entrance to the Ant Nest: we teleport from Gludin to the Wasteland, the NPC stands right at the teleport point between the wagons with the hucksters. Jax demands that four items be knocked out of each of two mobs.
Death Pass. Hunt Road Scavenger (lv. 37) until you have:
1st Torn Map Piece ×4.From the Road Scavenger in the Death Pass (teleport to Dragon Valley from Giran and to the left): 4 pieces of Torn Map Piece-1.
Execution Grounds. Hunt Hangman Tree (lv. 35) until you have:
2nd Torn Map Piece ×4.From the Hangman Tree in the Execution Grounds (on foot from Giran or Dion): 4 pieces of Torn Map Piece-2. The drop is not 100%, you will have to run about a little. When you knock out all 4 pieces, they turn into a certain map.
Wasteland (teleport from Gludin Village). Return to Bodyguard Jax. You receive:
Combined Map.All the items we hand in to Jax, and he gives out the map (so old drunkard Borya did not deceive us after all).
Floran Agricultural Area. Talk to Tree. You receive:
Rusted Key.With the map we set off farther: a tree has to be found and the gold shaken out of it. For me the tree was to the south of Dion, on a rise; in any case look at the map, it shows where to run. We find the tree (by the way, it turned out to be nearer to run from Floran); the tree summons a chest.
Talk to Strong Wooden Chest. Hand over:
Rusted Key. You receive:
Gold Bar ×20.In the dialogue with the chest there are two items: open the chest (it should not be chosen, you will be told that you have no key) and the item "quest", which is the one we poke, and then we take the Gold Bar (20 pieces) out of the chest.
Floran Village. Return to Captain Alex at the town gate. You receive:
Alex's Recommend.We pass them on to Alex and get the letter of recommendation.
Hunters Village. Return to Master Luther in the Warriors Guild. You receive:
Mark of Searcher.We return to Master Luther and for our labours get the mark Mark of Searcher.
And at once we hand in the quests for the second profession. The spoiler (Bounty Hunter) checks that all three marks are in place and trots off to Giran to the warehouse chief (the NPC who sits in the centre). The Plains Walker and the Treasure Hunter go to the warriors guild in Giran to Grand Master Hannavalt, and the Abyss Walker to the dark elven guild in Giran to Grand Master Angus; in the dialogue choose the top line, the one about asking about a change of profession, choose our profession and press the line "change the profession". Congratulations, you have got the second profession.
Tips
- Now and then a Delu Lizardman Assassin ambushes you; it carries totems as well.
- Tyra lives in a tent in the Dark Elven lands, and the fungus for her grows in the Sea of Spores near Oren: plan that leg as one loop with a teleport back.
Changing the class to Plains Walker (level 40)
With
Mark of Seeker,
Mark of Life,
Mark of Searcher in the inventory, talk at level 40 to the head of your guild in any large town (Grand Master, Grand Magister, High Priest and others). He takes the marks and changes the class to Plains Walker.
Next: Wind Rider third class transfer quest from level 76 (Succession to the Legend, Wind Rider).








































































































