Plains Walker
Plains Walker es una clase de guerrero de la raza élfica en Lineage 2 C4: Scions of Destiny, disponible tras el segundo cambio de clase, en el nivel 40. Viene de Elven Scout. Avanza a Wind Rider. La clase aprende 30 habilidades propias entre los niveles 40 y 76.
Lista de habilidades 30
Backstab 37
Bleed 6
Blinding Blow 10
Charm 52
Cure Bleeding 3
Deadly Blow 37
Elemental Heal 55
Entangle 16
Fake Death 1
Lure 1
Poison Recovery 3
Rest of Chameleon 1
Silent Move 1
Spirit Barrier 3
Sprint 2
Switch 14
Ultimate Evasion 2
Unlock 14
Vicious Stance 20
Acrobatic Move 3
Acrobatics 2
Boost Evasion 3
Breath Boost 2
Create Common Item 9
Critical Chance 3
Dagger Mastery 45
Esprit 8
Expertise D 5
Light Armor Mastery 47
Quick Step 2
Quests para ser Plains Walker
| Quest | Nivel | NPC inicial | Zona |
|---|---|---|---|
| Trial of the Seeker | 35+ | Dufner | Giran Castle Town |
| Testimony of Life | 37+ | Cardien | Town of Dion |
| Test of the Searcher | 39+ | Luther | Hunters Village |
Habilidades de Plains Walker por nivel
Nivel 40 15 · SP 386.000
- Backstabnv. de habilidad 1–3 · activa · SP 27.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1107.
- Charmnv. de habilidad 16–18 · activa · SP 27.000
Charms the enemy to decrease its desire to attack player. Power 252.
- Deadly Blownv. de habilidad 1–3 · activa · SP 27.000
A potentially deadly attack.Usable when a dagger is equipped. Power 1107.
- Elemental Healnv. de habilidad 19–21 · activa · SP 27.000
Regenerates one's HP. Power 236.
- Entanglenv. de habilidad 2 · activa · SP 28.000
Temporarily reduces target's Speed. Effect 3.
- Fake Deathnv. de habilidad 1 · de tipo toggle · SP 28.000
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- Poison Recoverynv. de habilidad 2 · activa · SP 28.000
Self-cures poison. Effect less than 7.
- Silent Movenv. de habilidad 1 · de tipo toggle · SP 28.000
Disables preemptive attacks from enemies. Continuously consumes MP.
- Spirit Barriernv. de habilidad 1 · activa · SP 28.000
Temporarily increases M. Def. Effect 1.
- Unlocknv. de habilidad 6 · activa · SP 28.000
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 6 · de tipo toggle · SP 28.000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Chancenv. de habilidad 2 · pasiva · SP 28.000
Critical rate increases.
- Dagger Masterynv. de habilidad 9–11 · pasiva · SP 27.000
Increases P. Atk. when using a dagger.
- Expertise Dnv. de habilidad 2 · pasiva
You become familiar with C-Grade equipment.
- Light Armor Masterynv. de habilidad 11–13 · pasiva · SP 27.000
Increases P. Def. when wearing light armor.
Nivel 43 14 · SP 461.000
- Backstabnv. de habilidad 4–6 · activa · SP 36.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1325.
- Charmnv. de habilidad 19–21 · activa · SP 36.000
Charms the enemy to decrease its desire to attack player. Power 272.
- Deadly Blownv. de habilidad 4–6 · activa · SP 36.000
A potentially deadly attack.Usable when a dagger is equipped. Power 1325.
- Elemental Healnv. de habilidad 22–24 · activa · SP 36.000
Regenerates one's HP. Power 262.
- Entanglenv. de habilidad 3 · activa · SP 35.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 1 · activa · SP 35.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 7 · activa · SP 35.000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 7 · de tipo toggle · SP 35.000
Increases one's critical attack power. MP will be consumed continuously.
- Acrobatic Movenv. de habilidad 2 · pasiva · SP 35.000
Dodging abilities increase when running.
- Create Common Itemnv. de habilidad 5 · pasiva
Creates level 5 common items.
- Dagger Masterynv. de habilidad 12–14 · pasiva · SP 36.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 2 · pasiva · SP 35.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 14–16 · pasiva · SP 36.000
Increases P. Def. when wearing light armor.
- Quick Stepnv. de habilidad 2 · pasiva · SP 35.000
Moving speed increases.
Nivel 46 14 · SP 596.000
- Backstabnv. de habilidad 7–9 · activa · SP 42.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1574.
- Charmnv. de habilidad 22–24 · activa · SP 42.000
Charms the enemy to decrease its desire to attack player. Power 293.
- Cure Bleedingnv. de habilidad 2 · activa · SP 43.000
Heals one's wounds. Effect less than 7
- Deadly Blownv. de habilidad 7–9 · activa · SP 42.000
A potentially deadly attack.Usable when a dagger is equipped. Power 1574.
- Elemental Healnv. de habilidad 25–27 · activa · SP 42.000
Regenerates one's HP. Power 290.
- Entanglenv. de habilidad 4 · activa · SP 43.000
Temporarily reduces target's Speed. Effect 3.
- Rest of Chameleonnv. de habilidad 1 · de tipo toggle · SP 43.000
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
- Switchnv. de habilidad 2 · activa · SP 43.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 8 · activa · SP 43.000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 8 · de tipo toggle · SP 43.000
Increases one's critical attack power. MP will be consumed continuously.
- Boost Evasionnv. de habilidad 2 · pasiva · SP 43.000
Increase evasion.
- Dagger Masterynv. de habilidad 15–17 · pasiva · SP 42.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 3 · pasiva · SP 43.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 17–19 · pasiva · SP 42.000
Increases P. Def. when wearing light armor.
Nivel 49 14 · SP 975.000
- Backstabnv. de habilidad 10–12 · activa · SP 75.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1853.
- Bleednv. de habilidad 3 · activa · SP 75.000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 5.
- Charmnv. de habilidad 25–27 · activa · SP 75.000
Charms the enemy to decrease its desire to attack player. Power 313.
- Deadly Blownv. de habilidad 10–12 · activa · SP 75.000
A potentially deadly attack.Usable when a dagger is equipped. Power 1853.
- Elemental Healnv. de habilidad 28–30 · activa · SP 75.000
Regenerates one's HP. Power 318.
- Entanglenv. de habilidad 5 · activa · SP 75.000
Temporarily reduces target's Speed. Effect 3.
- Spirit Barriernv. de habilidad 2 · activa · SP 75.000
Temporarily increases M. Def. Effect 2.
- Switchnv. de habilidad 3 · activa · SP 75.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 9 · de tipo toggle · SP 75.000
Increases one's critical attack power. MP will be consumed continuously.
- Create Common Itemnv. de habilidad 6 · pasiva
Creates level 6 common items.
- Critical Chancenv. de habilidad 3 · pasiva · SP 75.000
Critical rate increases.
- Dagger Masterynv. de habilidad 18–20 · pasiva · SP 75.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 4 · pasiva · SP 75.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 20–22 · pasiva · SP 75.000
Increases P. Def. when wearing light armor.
Nivel 52 14 · SP 1.524.000
- Backstabnv. de habilidad 13–15 · activa · SP 114.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2164.
- Charmnv. de habilidad 28–30 · activa · SP 114.000
Charms the enemy to decrease its desire to attack player. Power 334.
- Deadly Blownv. de habilidad 13–15 · activa · SP 114.000
A potentially deadly attack.Usable when a dagger is equipped. Power 2164.
- Elemental Healnv. de habilidad 31–33 · activa · SP 114.000
Regenerates one's HP. Power 346.
- Entanglenv. de habilidad 6 · activa · SP 120.000
Temporarily reduces target's Speed. Effect 3.
- Lurenv. de habilidad 1 · activa · SP 120.000
Quietly lures an enemy.
- Sprintnv. de habilidad 2 · activa · SP 120.000
Temporarily increases Speed. Effect 2.
- Switchnv. de habilidad 4 · activa · SP 120.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 9 · activa · SP 120.000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 10 · de tipo toggle · SP 120.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 21–23 · pasiva · SP 114.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 5 · pasiva · SP 120.000
Increases recovery speed while one is running.
- Expertise Dnv. de habilidad 3 · pasiva
You become familiar with B-Grade equipment.
- Light Armor Masterynv. de habilidad 23–25 · pasiva · SP 114.000
Increases P. Def. when wearing light armor.
Nivel 55 15 · SP 2.216.000
- Backstabnv. de habilidad 16–18 · activa · SP 156.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2505.
- Charmnv. de habilidad 31–33 · activa · SP 156.000
Charms the enemy to decrease its desire to attack player. Power 353.
- Deadly Blownv. de habilidad 16–18 · activa · SP 156.000
A potentially deadly attack.Usable when a dagger is equipped. Power 2505.
- Elemental Healnv. de habilidad 34–36 · activa · SP 156.000
Regenerates one's HP. Power 375.
- Entanglenv. de habilidad 7 · activa · SP 160.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 5 · activa · SP 160.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Ultimate Evasionnv. de habilidad 2 · activa · SP 160.000
Significantly increases Evasion. Effect 2.
- Unlocknv. de habilidad 10 · activa · SP 160.000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 11 · de tipo toggle · SP 160.000
Increases one's critical attack power. MP will be consumed continuously.
- Acrobatic Movenv. de habilidad 3 · pasiva · SP 160.000
Dodging abilities increase when running.
- Acrobaticsnv. de habilidad 2 · pasiva · SP 160.000
Reduces falling damage.
- Breath Boostnv. de habilidad 2 · pasiva · SP 160.000
Increases lung capacity.
- Create Common Itemnv. de habilidad 7 · pasiva
Creates level 7 common items.
- Dagger Masterynv. de habilidad 24–26 · pasiva · SP 156.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 26–28 · pasiva · SP 156.000
Increases P. Def. when wearing light armor.
Nivel 58 12 · SP 2.406.000
- Backstabnv. de habilidad 19–21 · activa · SP 201.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2875.
- Bleednv. de habilidad 4 · activa · SP 200.000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 6.
- Charmnv. de habilidad 34–36 · activa · SP 201.000
Charms the enemy to decrease its desire to attack player. Power 373.
- Deadly Blownv. de habilidad 19–21 · activa · SP 201.000
A potentially deadly attack.Usable when a dagger is equipped. Power 2875.
- Elemental Healnv. de habilidad 37–39 · activa · SP 201.000
Regenerates one's HP. Power 403.
- Entanglenv. de habilidad 8 · activa · SP 200.000
Temporarily reduces target's Speed. Effect 3.
- Spirit Barriernv. de habilidad 3 · activa · SP 200.000
Temporarily increases M. Def. Effect 3.
- Switchnv. de habilidad 6 · activa · SP 200.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 12 · de tipo toggle · SP 200.000
Increases one's critical attack power. MP will be consumed continuously.
- Boost Evasionnv. de habilidad 3 · pasiva · SP 200.000
Increase evasion.
- Dagger Masterynv. de habilidad 27–29 · pasiva · SP 201.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 29–31 · pasiva · SP 201.000
Increases P. Def. when wearing light armor.
Nivel 60 11 · SP 2.860.000
- Backstabnv. de habilidad 22–23 · activa · SP 260.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3271.
- Charmnv. de habilidad 37–38 · activa · SP 260.000
Diminishes the enemy's desire to attack. Power 391.
- Deadly Blownv. de habilidad 22–23 · activa · SP 260.000
A potentially deadly attack.Usable when a dagger is equipped. Power 3271.
- Elemental Healnv. de habilidad 40–41 · activa · SP 260.000
Regenerates one's HP. Power 430.
- Entanglenv. de habilidad 9 · activa · SP 260.000
Temporarily reduces target's Speed. Effect 3.
- Poison Recoverynv. de habilidad 3 · activa · SP 260.000
Self-cures poison. Effect less than 9.
- Switchnv. de habilidad 7 · activa · SP 260.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 11 · activa · SP 260.000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 13 · de tipo toggle · SP 260.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 30–31 · pasiva · SP 260.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 32–33 · pasiva · SP 260.000
Increases P. Def. when wearing light armor.
Nivel 61 1 · SP 0
- Expertise Dnv. de habilidad 4 · pasiva
You become familiar with A-Grade equipment.
Nivel 62 12 · SP 4.010.000
- Backstabnv. de habilidad 24–25 · activa · SP 360.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3548.
- Charmnv. de habilidad 39–40 · activa · SP 360.000
Diminishes the enemy's desire to attack. Power 402.
- Cure Bleedingnv. de habilidad 3 · activa · SP 370.000
Heals one's wounds. Effect less than 9.
- Deadly Blownv. de habilidad 24–25 · activa · SP 360.000
A potentially deadly attack.Usable when a dagger is equipped. Power 3548.
- Elemental Healnv. de habilidad 42–43 · activa · SP 360.000
Regenerates one's HP. Power 448.
- Entanglenv. de habilidad 10 · activa · SP 370.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 8 · activa · SP 370.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 14 · de tipo toggle · SP 370.000
Increases one's critical attack power. MP will be consumed continuously.
- Create Common Itemnv. de habilidad 8 · pasiva
Creates level 8 common items.
- Dagger Masterynv. de habilidad 32–33 · pasiva · SP 360.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 6 · pasiva · SP 370.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 34–35 · pasiva · SP 360.000
Increases P. Def. when wearing light armor.
Nivel 64 10 · SP 4.800.000
- Backstabnv. de habilidad 26–27 · activa · SP 480.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3834.
- Charmnv. de habilidad 41–42 · activa · SP 480.000
Diminishes the enemy's desire to attack. Power 413.
- Deadly Blownv. de habilidad 26–27 · activa · SP 480.000
A potentially deadly attack.Usable when a dagger is equipped. Power 3834.
- Elemental Healnv. de habilidad 44–45 · activa · SP 480.000
Regenerates one's HP. Power 466.
- Entanglenv. de habilidad 11 · activa · SP 480.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 9 · activa · SP 480.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 12 · activa · SP 480.000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 15 · de tipo toggle · SP 480.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 34–35 · pasiva · SP 480.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 36–37 · pasiva · SP 480.000
Increases P. Def. when wearing light armor.
Nivel 66 11 · SP 7.040.000
- Backstabnv. de habilidad 28–29 · activa · SP 640.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4127.
- Bleednv. de habilidad 5 · activa · SP 640.000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 7.
- Blinding Blownv. de habilidad 1–2 · activa · SP 640.000
Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 2751.
- Charmnv. de habilidad 43–44 · activa · SP 640.000
Diminishes the enemy's desire to attack. Power 423.
- Deadly Blownv. de habilidad 28–29 · activa · SP 640.000
A potentially deadly attack.Usable when a dagger is equipped. Power 4127.
- Elemental Healnv. de habilidad 46–47 · activa · SP 640.000
Regenerates one's HP. Power 482.
- Entanglenv. de habilidad 12 · activa · SP 640.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 10 · activa · SP 640.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 16 · de tipo toggle · SP 640.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 36–37 · pasiva · SP 640.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 38–39 · pasiva · SP 640.000
Increases P. Def. when wearing light armor.
Nivel 68 12 · SP 7.870.000
- Backstabnv. de habilidad 30–31 · activa · SP 660.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4425.
- Blinding Blownv. de habilidad 3–4 · activa · SP 660.000
Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 2950.
- Charmnv. de habilidad 45–46 · activa · SP 660.000
Diminishes the enemy's desire to attack. Power 432.
- Deadly Blownv. de habilidad 30–31 · activa · SP 660.000
A potentially deadly attack.Usable when a dagger is equipped. Power 4425.
- Elemental Healnv. de habilidad 48–49 · activa · SP 660.000
Regenerates one's HP. Power 498.
- Entanglenv. de habilidad 13 · activa · SP 650.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 11 · activa · SP 650.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 13 · activa · SP 650.000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 17 · de tipo toggle · SP 650.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 38–39 · pasiva · SP 660.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 7 · pasiva · SP 650.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 40–41 · pasiva · SP 660.000
Increases P. Def. when wearing light armor.
Nivel 70 12 · SP 9.280.000
- Backstabnv. de habilidad 32–33 · activa · SP 840.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4726.
- Bleednv. de habilidad 6 · activa · SP 850.000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 8.
- Blinding Blownv. de habilidad 5–6 · activa · SP 840.000
Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3151.
- Charmnv. de habilidad 47–48 · activa · SP 840.000
Diminishes the enemy's desire to attack. Power 441.
- Deadly Blownv. de habilidad 32–33 · activa · SP 840.000
A potentially deadly attack.Usable when a dagger is equipped. Power 4726.
- Elemental Healnv. de habilidad 50–51 · activa · SP 840.000
Regenerates one's HP. Power 513.
- Entanglenv. de habilidad 14 · activa · SP 850.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 12 · activa · SP 850.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 18 · de tipo toggle · SP 850.000
Increases one's critical attack power. MP will be consumed continuously.
- Create Common Itemnv. de habilidad 9 · pasiva
Creates level 9 common items.
- Dagger Masterynv. de habilidad 40–41 · pasiva · SP 840.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 42–43 · pasiva · SP 840.000
Increases P. Def. when wearing light armor.
Nivel 72 11 · SP 15.120.000
- Backstabnv. de habilidad 34–35 · activa · SP 1.360.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5029.
- Blinding Blownv. de habilidad 7–8 · activa · SP 1.360.000
Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3353.
- Charmnv. de habilidad 49–50 · activa · SP 1.360.000
Diminishes the enemy's desire to attack. Power 449.
- Deadly Blownv. de habilidad 34–35 · activa · SP 1.360.000
A potentially deadly attack.Usable when a dagger is equipped. Power 5029.
- Elemental Healnv. de habilidad 52–53 · activa · SP 1.360.000
Regenerates one's HP. Power 527.
- Entanglenv. de habilidad 15 · activa · SP 1.400.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 13 · activa · SP 1.400.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlocknv. de habilidad 14 · activa · SP 1.400.000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
- Vicious Stancenv. de habilidad 19 · de tipo toggle · SP 1.400.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 42–43 · pasiva · SP 1.360.000
Increases P. Atk. when using a dagger.
- Light Armor Masterynv. de habilidad 44–45 · pasiva · SP 1.360.000
Increases P. Def. when wearing light armor.
Nivel 74 11 · SP 22.400.000
- Backstabnv. de habilidad 36–37 · activa · SP 2.000.000
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5330.
- Blinding Blownv. de habilidad 9–10 · activa · SP 2.000.000
Increases attack speed while launching a potentally deadly attack. Usable when a dagger is equipped. Power 3553.
- Charmnv. de habilidad 51–52 · activa · SP 2.000.000
Diminishes the enemy's desire to attack. Power 455.
- Deadly Blownv. de habilidad 36–37 · activa · SP 2.000.000
A potentially deadly attack.Usable when a dagger is equipped. Power 5330.
- Elemental Healnv. de habilidad 54–55 · activa · SP 2.000.000
Regenerates one's HP. Power 540.
- Entanglenv. de habilidad 16 · activa · SP 2.100.000
Temporarily reduces target's Speed. Effect 3.
- Switchnv. de habilidad 14 · activa · SP 2.100.000
Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Vicious Stancenv. de habilidad 20 · de tipo toggle · SP 2.100.000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masterynv. de habilidad 44–45 · pasiva · SP 2.000.000
Increases P. Atk. when using a dagger.
- Espritnv. de habilidad 8 · pasiva · SP 2.100.000
Increases recovery speed while one is running.
- Light Armor Masterynv. de habilidad 46–47 · pasiva · SP 2.000.000
Increases P. Def. when wearing light armor.
Nivel 76 1 · SP 0
- Expertise Dnv. de habilidad 5 · pasiva
You become familiar with S-Grade equipment.
SP total para todas las habilidades: 81.944.000
Árbol de clase
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Human Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Elven Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Dark Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
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