All 22 clan skills by clan level: what each one gives, which rank a member needs for it to work, and how many reputation points and raid boss items each level costs.
Clan skills are goodies that exist in the clan and are used by all the clan members. Well, not exactly all: there is a division by ranks in the clan, and I will tell about all of this here.
Clan skills are learnt by the clan leader at any grand master; for that you choose the item "clan" in the NPC's menu, and there the item "clan skills". There are 22 clan skills in all; one of them has a single level, it is
Clan Imperium, and all the rest have three levels, from the first to the third. Each level of a skill is learnt separately.
All the skills are distributed over the clan levels: some skills are learnt at the fifth level, more skills are added at the sixth, and so on up to the eighth level. Skills can be learnt in a row or selectively; you can learn only the first level of one skill and the first, second and third of another. The order of learning affects nothing: if a skill is in the list for learning, it can be learnt at any moment.
Clan skills do not act on all the clan members: for a skill to work, the member must have a certain rank. At the minimum a clan member must be in the rank of Heir for the skills of the fifth clan level to act on them; the skills of the sixth level require a higher title, for example Knight, Elder, Baron. If your rank is lower than the requirement of a clan skill, it simply will not act on you.
To learn all the skills you need clan reputation points (CRP) and the so-called raid boss eggs. Below it is shown how much of what is needed to learn each level of a skill.
Not all the clan skills need to be learnt at once; some of them are quite useless. An example is the skill
Clan Luck: it is easier to remove the penalty with a scroll than to spend the CRP of fifteen academy members on learning this skill.
Clan level 5
Clan Imperium (1 level): creates a command channel. Rank: Elder. Cost: 0 CRP and 1
Destruction Tombstone.
Clan Lifeblood (levels 1-3): raises HP regeneration. Rank: Heir. Each level: 500 CRP and 1
Egg of Earth: A-Grade.
Clan Magic Protection (levels 1-3): raises M. Def. Rank: Heir. Each level: 500 CRP and 1
Dragon's Heart: A-Grade.
Clan Vitality (levels 1-3): raises Max HP. Rank: Heir. Each level: 500 CRP and 1
Egg of Earth: A-Grade.
Clan level 6
Clan Aegis (levels 1-3): raises P. Def. Rank: Knight. Each level: 1,000 CRP and 1
Egg of Earth: A-Grade.
Clan Might (levels 1-3): raises P. Atk. Rank: Knight. Each level: 1,000 CRP and 1
Dragon's Heart: A-Grade.
Clan Morale (levels 1-3): raises CP regeneration. Rank: Elder. Each level: 900 CRP and 1
False Nucleus of Life: A-Grade.
Clan Shield Boost (levels 1-3): raises Shield Defense. Rank: Baron. Each level: 800 CRP and 1
Dragon's Heart: A-Grade.
Clan Spirituality (levels 1-3): raises Max CP. Rank: Baron. Each level: 800 CRP and 1
False Nucleus of Life: A-Grade.
Clan level 7
Clan Cyclonic Resistance (levels 1-3): raises resistance to water and wind. Rank: Viscount. Each level: 1,800 CRP and 1
Destruction Tombstone.
Clan Fortitude (levels 1-3): raises resistance to shock. Rank: Viscount. Each level: 1,000 CRP and 1
Destruction Tombstone.
Clan Freedom (levels 1-3): raises resistance to hold. Rank: Viscount. Each level: 1,800 CRP and 1
Destruction Tombstone.
Clan Guidance (levels 1-3): raises Accuracy. Rank: Baron. Each level: 1,900 CRP and 1
Skull of the Dead: A-Grade.
Clan Luck (levels 1-3): lowers the chance of a death penalty. Rank: Heir. Each level: 2,200 CRP and 1
Cradle of Creation.
Clan Magmatic Resistance (levels 1-3): raises resistance to fire and earth. Rank: Viscount. Each level: 1,800 CRP and 1
Destruction Tombstone.
Clan Vigilance (levels 1-3): raises resistance to sleep. Rank: Viscount. Each level: 1,800 CRP and 1
Destruction Tombstone.
Clan Withstand-Attack (levels 1-3): raises the chance of Shield Defense. Rank: Viscount. Each level: 800 CRP and 1
Skull of the Dead: A-Grade.
Clan level 8
Clan Agility (levels 1-3): raises Evasion. Rank: Baron. Each level: 4,000 CRP and 1
Skull of the Dead: A-Grade.
Clan Clarity (levels 1-3): raises MP regeneration. Rank: Viscount. Each level: 3,900 CRP and 1
Angel's Soul: A-Grade.
Clan Empowerment (levels 1-3): raises M. Atk. Rank: Viscount. Each level: 3,900 CRP and 1
Angel's Soul: A-Grade.
Clan Essence (levels 1-3): raises Max MP. Rank: Viscount. Each level: 3,900 CRP and 1
Angel's Soul: A-Grade.
Clan March (levels 1-3): raises Speed. Rank: Count. Each level: 3,800 CRP and 1
Cradle of Creation.
How much it all costs
To learn all the levels of all the clan skills you will need more than 110 thousand CRP, and this many raid boss eggs:
Destruction Tombstone: 16 pieces (only for learning the skills; how many will be needed for the exchange to get the
Cradle of Creation items is unknown).
Egg of Earth: A-Grade: 9 pieces.
Skull of the Dead: A-Grade: 9 pieces.
False Nucleus of Life: A-Grade: 6 pieces.
Dragon's Heart: A-Grade: 9 pieces.
Angel's Soul: A-Grade: 9 pieces.
Cradle of Creation: 6 pieces.