Lineage 2 Interlude combat calculator

Work out how much damage a hit, a skill or a spell deals in Lineage 2 Interlude: on any of 1,561 monsters and raid bosses, or on a player. The calculator counts soulshots and spiritshots, critical hits, dagger blows and shields, and shows how many hits it takes to kill the target.

A

Attacker

Character stats
HP N/A CP N/A
MP N/A
P.Atk. N/A M.Atk. N/A
P.Def. N/A M.Def. N/A
Accuracy N/A Evasion N/A
Critical N/A Speed N/A
Atk. Spd. N/A Casting Spd. N/A
STR N/A DEX N/A CON N/A
INT N/A WIT N/A MEN N/A

Base parameters

Lv.
Class
Dyes
1
2
3
Walk
HP: 100%
HP: 60%
HP: 30%

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How to use it

On the left is the one who strikes: a character or a monster. For a character enter P. Atk., M. Atk., critical, accuracy and attack speed from the character window and pick the class: its attack skills appear with their power by level.

On the right is the target: a monster of the base (its defense, HP and evasion are filled in) or a player, whose defense, evasion, HP and CP you enter.

Below choose the action: a normal attack or a skill, shots and position. The result is counted at once. "Keep" leaves the result beside the next one for comparison, "Link" copies an address with your numbers.

How the damage is counted

Normal attack
70 × P.Atk × shot ÷ P.Def, a soulshot ×2; up to +10% at random; a critical hit ×2 plus critical damage bonuses; the chance to hit is 80% + 2 × (accuracy − evasion), from 20 to 98%.
Physical skill
70 × (P.Atk × shot + skill power) ÷ P.Def; a soulshot doubles P.Atk; up to +10% at random.
Dagger blow
70 × (P.Atk × shot + skill power) ÷ P.Def × 2 (a blow is always critical) plus critical damage bonuses; it goes straight to HP, past CP.
Magic
91 × √(M.Atk × shot) ÷ M.Def × skill power; a spiritshot ×2, a blessed one ×4 under the root; a magic critical ×4.
Shield
A blocked hit adds the shield defense to P.Def.
Speed
Time between hits is 500,000 ÷ attack speed, ms (melee); a dual weapon strikes twice an attack.

Counted by the standard formulas of Interlude servers. Servers often change them (critical multipliers, PvP bonuses, resistances), so the numbers on your server may differ. The accuracy and evasion of a monster are an estimate by its level.

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