Path of the Artisan
Path of the Artisan is a one-time, solo quest in Lineage 2 BoHPTS for characters of level 18+. It starts with Silvera in Dwarven Village.
Dwarven Artisans are consummate craftsmen. They must pass tests from three blacksmiths.
Path of the Artisan walkthrough
The quest for the first profession for the crafter: Path to an Artisan (Artisan, then Warsmith).
Dwarven Village. Take the quest from Blacksmith Silvera. You receive:
Silvera's Ring.The quest is taken at level 19 in the dwarven village from Blacksmith Silvera (that dwarf girl in the smithy from whom we learned skills). She sends us at once to the Abandoned Coal Mines (you can teleport, or run on foot from the exit that is opposite the smithy) to hunt Boogle Ratman and Boogle Ratman Leader, to collect 10 Boogle Ratman Tooth and 2 Boogle Ratman Leader's Tooth (except on the C1 chronicles: there these mobs are in another place, read about it below).
Abandoned Coal Mines (teleport from Dwarven Village). Hunt Boogle Ratman (lv. 16) until you have:
Boogle Ratman Tooth ×10.We go to the first mobs like this: from the first room the only exit is on the left, in the second, huge room we run straight ahead and a little to the left, at the very end there will be a ramp on the left, by it we go up into the next room, and the first mob stands there; the items do not drop from every mob, you will have to run about; be careful, the panthers and the skeletons are aggressive, and the skeletons stun as well.
Hunt Boogle Ratman Leader (lv. 18) until you have:
Boogle Ratman Leader's Tooth ×2.We knock out all ten items and go farther along the corridor, go down into the pit (Master Toma appears here from time to time) and knock the items out of the second mob.
Dwarven Village. Return to Blacksmith Silvera. Hand over:
Boogle Ratman Tooth ×10,
Boogle Ratman Leader's Tooth ×2. You receive:
1st Pass Certificate.Then we return to Silvera. We get the 1st Pass Certificate from her and set off for Gludin. If you followed my recommendations and did the quests in the dwarven village, you have at least one Gatekeeper Token (Gatekeeper's Favor), and with it we teleport to Gludin for free.
Gludin Village. Find Blacksmith Kluto in the smithy. You receive:
Kluto's Letter.In Gludin we talk to Blacksmith Kluto in the smithy; you have to choose the second line when talking to him (the one that says you simply want to do the task), but it is no trouble if you mix it up: he gives you a second chance and the task.
Town of Gludio. Find Blacksmith Pinter in the smithy. You receive:
Footprint of Thief.We teleport to Gludio to Blacksmith Pinter; he sends us to beat the mob Vuku Orc Fighter.
Windmill Hill (teleport from Gludin Village). Hunt Vuku Orc Fighter (lv. 17) until you have:
Stolen Secret Box.For that, teleport to Gludin again; we run out through the gate where the shop with healing potions, SoE and soulshots is (if you stand facing the entrance of that shop, we go out through the passage on your right side); having run a little along the road, we see windmills on the left side, and a bit farther we find the mob we need. The item Stolen Secret Box does not drop at once; usually you have to pick off a dozen or two of the mobs.
Town of Gludio. Return to Blacksmith Pinter in the smithy. Hand over:
Stolen Secret Box. You receive:
2nd Pass Certificate,
Secret Box.Having knocked the item out, to Gludio again, to Pinter.
Gludin Village. Return to Blacksmith Kluto in the smithy. Hand over:
Secret Box. You receive:
Final Pass Certificate.Then we return to Gludin to Kluto. Attention! In the dialogue with him we choose without fail the first line, the one that says "I have no idea". Then he gives out the mark for the profession, the Final Pass Certificate.
Find Head Blacksmith Tapoy in the smithy to complete the quest. Hand over:
Final Pass Certificate.Right here we go up to Head Blacksmith Tapoy and change the profession to Artisan (by this time you should already be level 20). As soon as you level up to 35, you can go and do the quests for the second profession (Warsmith): Trial of the Guildsman, Testimony of Prosperity and Test of the Maestro.
Tips
- ATTENTION! Everything said above about the ratmen is true for all the chronicles except C1. There the mobs are in the location Mithril Mines, and getting to them is far from simple. From the entrance to the mithril mine we pass all the rooms one after another. In each room there is one entrance and one descent, and by them we go lower and lower until we reach a big bridge. Beyond the bridge you meet the mob Boogle Ratman (level 16) in a narrow corridor in the company of aggressive mobs: two panthers of level 15 and two bats of level 17 (the bats in those chronicles are aggressive all the time). There is a second ratman there too, but I ran past three times and each time it was in the wall, it could not even be targeted. Maybe another ratman has to be led up to that wall, then it might come out.
- And farther on everything is quite bad: in a narrow corridor seven or eight aggressive panthers sit packed close, and at level 17 I did not get through there. If I had had a buff, no-grade soulshots and decent healing potions, I would probably have squeezed through, but alas... It must be noted that with a prophet of level 20 I did not get through there either, the panthers respawn far too quickly. I managed to crawl through only when a dwarf in D-grade with soulshots and a prophet of 40+ came up, but farther on it is no picnic either, although in the following rooms there are many Boogle Ratman mobs and no aggressive ones. I wanted to go farther and find the mob Boogle Ratman Leader, but in the next narrow corridor stands a heap of aggressive skeletons of level 17, it is useless even to try. What kind of chronicles are these, where a first-profession quest cannot be done solo. A madhouse.
- Schuttgart route: instead of Kluto, the second test can be taken with Obi on the Plunderous Plains. It is a chain of conversations with him, a mineral trader in Schuttgart and Lockirin in the Dwarven Village, without any hunting.
Rewards
Adena×163,800
Final Pass Certificate
Quest journal
The First Blacksmith Test
Quest that must be fulfilled to change class to Artisan. The Dwarf Village Blacksmith Silvery tells you that to become an Artisan you must receive recognition from three Blacksmiths that have been Artisans for a long time. He asks you to go to the Abandoned Coal Mines and obtain 10 boogle ratman teeth and two boogle ratman leader's big teeth.
Go to: Abandoned Coal Mines
Return to Silvera
You have collected all the teeth of Ratmen. Take them to Blacksmith Silvera.
Go to: Blacksmith Silvery
The Second Blacksmith Test
In order to take the second test, you must visit Blacksmith Kluto. You can find him at the blacksmith's shop in Gludin Village.
Go to: Blacksmith Kluto
Errant to Pinter
Take the letter you received from Blacksmith Kluto Blacksmith Pinter in the Town of Gludio.
Go to: Blacksmith Pinter
Missing Box
The item that Blacksmith Kluto commissioned from Blacksmith Pinter has been stolen by a Vuku Orc fighter. Find the culprit and recover the stolen secret box. The thief can be found on Windmill Hill south of Gludin Village. Monster to hunt: Vuku Orc fighter.
Go to: Windmill Hill
Return to Blacksmith Pinter
You have recovered the box. Return it to Blacksmith Pinter of the Town of Gludio.
Go to: Blacksmith Pinter
What is the Blacksmith's Test...?
Blacksmith Pinter rewards you with a 2nd Pass Certificate. Take the secret box to Blacksmith Kluto.
Go to: Blacksmith Kluto
Railroad Worker Obi
In order to take the second test, you must first meet with Railroad Worker Obi who is on the Plunderous Plains. Go see him.
Go to: Railroad Worker Obi
Solidarity of the Dwarves
Railroad Worker Obi tells you a story about the Solidarity of Dwarves. He asks you to relay the story that can potentially disrupt the Dwarves' loyalty to Mineral Trader Hitchi in the Town of Schuttgart. What do you think you should do?
Go to: Mineral Trader Hitchi
A Thoughtless Person
Lockirin of Dwarven Village will instruct you on your next task.
Go to: Lockirin of the Iron Gate
Message Delivered
Mineral Trader Hitchi tells you to go back and visit Obi once more. Go see him.
Go to: Railroad Worker Obi
A Shrewd Response
When you relay the message to him, Mineral Trader Hitchi tells you to go see Rydel.
Go to: Warehouse Keeper Rydel
Map




Quest items
Quests: level 14–22
Comments
No comments yet. Know something useful about this page? Share it.





















