Trial of the Guildsman

Trial of the Guildsman is a one-time, solo quest in Lineage 2 BoHPTS for characters of level 35+. It starts with Valkon in Town of Giran.

In order to become a full-fledged member of Dwarven society, a Dwarven apprentice must first prove himself worthy by creating seven journeyman rings.

Trial of the Guildsman walkthrough

The first quest for the second profession for all the dwarves (Bounty Hunter and Warsmith): Trial of the Guildsman. This is the first quest in the chain of three quests for the second profession of the dwarves; the reward for doing it is the first mark, Mark of Guildsman.

The recipe of Altran

  1. Town of Giran. Find Warehouse Keeper Valkon in the warehouse and take the quest. You receive: Valkon's Recommendation.

    The quest is taken at level 35 in the warehouse of Giran from the NPC Warehouse Keeper Valkon. He announces that to pass the quest you must craft 7 rings, Journeyman Ring, for him. But first this scoundrel shakes 2k adena out of us, supposedly for charity. Oh well, we believe and pay.

    Warehouse Keeper Valkon in Lineage 2 BoHPTS
    Where to find Warehouse Keeper Valkon: map of Town of Giran
  2. Mandragora Farm. Hunt Mandragora Sprout (lv. 21), Mandragora Sapling (lv. 23), Mandragora Blossom (lv. 25), Mandragora Sprout (lv. 20) until you have: Mandragora Berry.

    First of all we are sent to the Execution Grounds: you can run from Giran through the gate next to the smithy, or from Dion; the bulk of the mobs we need is next to the Heretic catacombs. Well, "sent": the NPC simply hints that it is not worth poking your nose in at the blacksmith on Talking Island without the item knocked out of the mandragoras. If you forget to get the item first, you simply lose time and adena, because the blacksmith sends you to the mandragoras for it all the same, and that means extra teleports. So first to the wooden ones. The mobs to hunt: Mandragora Sprout of level 20, Mandragora Sprout of level 21, Mandragora Sapling and Mandragora Blossom. We knock the quest item out.

    Mandragora Sprout in Lineage 2 BoHPTSMandragora Sapling in Lineage 2 BoHPTS
  3. Talking Island. Find Blacksmith Altran on the square. Hand over: Mandragora Berry. You receive: Recipe: Journeyman Ring.

    And we set off for the smithy of Talking Island (the starting village of the humans) and look for the blacksmith Altran. Blacksmith Altran gives us the recipe for crafting the Journeyman Ring (both crafters and spoilers can add it to the craft book, because the recipe is of the first level). Steel, varnish and D crystals are no problem to get; now let us sort out the other parts of the craft.

    Blacksmith Altran in Lineage 2 BoHPTS
    Where to find Blacksmith Altran: map of Talking Island

Seven deco beads from Pinter

  1. Gludin Village. Find Warehouse Keeper Norman in the warehouse. You receive: Norman's Instructions, Norman's Receipt.

    Journeyman Deco Beads. We teleport to Gludin Village and look in the warehouse for Warehouse Keeper Norman; he, in his turn, sends us to Gludio to the blacksmith Pinter.

    Warehouse Keeper Norman in Lineage 2 BoHPTS
    Where to find Warehouse Keeper Norman: map of Gludin Village
  2. Town of Gludio. Find Blacksmith Pinter in the smithy. You receive: Pinter's Instructions, Recipe: Amber Bead.

    Pinter tells us that to craft the Journeyman Deco Beads he needs the material Amber Bead, which can be knocked out of the ants in the Ant Nest; Amber Lump can drop from them too, and from one of those 5 pieces of Amber Bead can be crafted. If you are a crafter, he gives you the recipe for the craft. And if you are a spoiler, he does not, because the recipe is of the second level and you could not learn it anyway, so the spoilers have to knock out only the Amber Beads. But another concession was made for the spoilers: if you spoil the ants, there is a chance of getting two beads at a time. The last time I did this quest for a crafter and a spoiler girl, the spoiler even collected the beads faster.

    Blacksmith Pinter in Lineage 2 BoHPTS
    Where to find Blacksmith Pinter: map of Town of Gludio
  3. The Ant Nest (teleport from Town of Gludio). Hunt Ant (lv. 30), Ant Captain (lv. 31), Ant Overseer (lv. 32) until you have: Amber Lump ×70.

    From Gludio we teleport to the Ant Nest (in many guides they write that the mobs have to be looked for in the Wasteland: listen to nobody) and go straight down into the dungeon; starting from the second room there will be the mobs we need, Ant, Ant Captain and Ant Overseer; two kinds of quest items can drop from one mob at the same time. We beat them and, when necessary, recraft the lumps into beads until we get 70 beads.

    Ant in Lineage 2 BoHPTSAnt Captain in Lineage 2 BoHPTS
  4. Town of Gludio. Return to Blacksmith Pinter in the smithy. You receive: Journeyman Deco Beads ×7.

    We return to Pinter and get seven Journeyman Deco Beads.

Seven gems from Norman

  1. Hunters Village. Find Blacksmith Duning in the smithy. You receive: Duning's Instructions.

    Journeyman Gem. We set off for Hunters Village and look in the smithy for Blacksmith Duning. He asks us to knock 30 keys out of various Breka Orcs in Breka's Stronghold (teleport from Giran).

    Blacksmith Duning in Lineage 2 BoHPTS
    Where to find Blacksmith Duning: map of Hunters Village
  2. Breka's Stronghold (teleport from Town of Giran). Hunt Breka Orc (lv. 31), Breka Orc Archer (lv. 32), Breka Orc Shaman (lv. 34), Breka Orc Overlord (lv. 35), Breka Orc Warrior (lv. 33) until you have: Duning's Key ×30.

    We go and beat. The drop there is somehow uneven: now from every mob, now I finish off a dozen and a half and nothing drops (on an x1 server I collected the items in a buff and a half, considering that there was a small buff from a prophet of level 48 and a Shillien Elder of level 42).

    Breka Orc in Lineage 2 BoHPTSBreka Orc Archer in Lineage 2 BoHPTS
  3. Hunters Village. Return to Blacksmith Duning in the smithy.

    We knock out 30 keys and return to Duning. He asks us to carry the keys to Norman in the warehouse of Gludin.

  4. Gludin Village. Return to Warehouse Keeper Norman in the warehouse. You receive: Norman's List.

    Norman now agrees to make the Journeyman Gem for us; as always, we set off to knock out the ingredients. Two quest items drop from each mob at a time, the drop is 100%.

  5. Execution Grounds. Hunt Strain (lv. 31), Ghoul (lv. 32) until you have: Gray Bone Powder ×70.

    Gray Bone Powder, 70 pieces: the mobs Ghoul and Strain in the Execution Grounds.

    Strain in Lineage 2 BoHPTSGhoul in Lineage 2 BoHPTS
  6. Ant Incubator. Hunt Granite Golem (lv. 33) until you have: Granite Whetstone ×70.

    Granite Whetstone, 70 pieces: the mob Granite Golem in the Execution Grounds.

    Granite Golem in Lineage 2 BoHPTS
  7. Execution Grounds. Hunt Dead Seeker (lv. 34) until you have: Red Pigment ×70.

    Red Pigment, 70 pieces: the mob Dead Seeker in the Execution Grounds.

    Dead Seeker in Lineage 2 BoHPTS
  8. Dion Arena. Hunt Silenos (lv. 30) until you have: Braided Yarn ×70.

    Braided Yarn, 70 pieces: the mob Silenos in the Plains of Dion; from the teleport point we climb the hill towards the Monster Derby Track.

    Silenos in Lineage 2 BoHPTS
  9. Gludin Village. Return to Warehouse Keeper Norman in the warehouse. You receive: Journeyman Gem ×7.

    We hand all the items in to Norman and get seven pieces of Journeyman Gem.

Journeyman rings

  1. Learn Recipe: Journeyman Ring and craft Journeyman Ring ×7 from the gems and beads.

  2. Town of Giran. Return to Warehouse Keeper Valkon in the warehouse to complete the quest. You receive: Mark of Guildsman.

    Right there we craft seven rings, Journeyman Ring, and go to hand the quest in to the start NPC in Giran; when he asks his question, the first answer has to be chosen. We get the reward, the mark Mark of Guildsman, level up to 37 and go to do the next quest in the chain: Testimony of Prosperity.

Tips

  • Both recipes are quest recipes: they are registered in the recipe book like ordinary ones and need the Create Item skill of a dwarf.

Rewards

  • EXP1,029,478
  • SP66,768
  • Adena×187,606

Quest journal

  1. The Trial Begins

    In order to become a full-fledged member of Dwarven society, you must first create 7 journeyman rings. Blacksmith Altran on Talking Island might be a good person to ask. Hold on... Do you see that? Is it a hint?

    Go to: Blacksmith Altran

  2. Altran's Arthritis

    Altran's arthritis is bothering him terribly. Return to Warehouse Keeper Valkon for instructions.

    Go to: Warehouse Keeper Valkon

  3. A Medicine for Arthritis

    Altran's arthritis is getting much worse. Mandragora berries are supposed to be an excellent remedy. Bring him some and he might listen to you.

    Monsters to be hunted - Mandragora Sprouts, Mandragoras, Mandragora Saplings, Mandragora Blossoms

    Go to: Mandragora Farm

  4. Visiting Altran

    Take the mandragora berries to Altran on Talking Island to treat his arthritis.

    Go to: Blacksmith Altran

  5. Ingredients of the Journeyman Ring

    In order to make a journeyman ring you must obtain journeyman gems and journeyman deco beads. You can get the gems from Warehouse Keeper Norman in Gludin Village and the deco beads from Blacksmith Pinter in the Town of Gludio.

  6. Making a Journeyman Ring

    You've obtained 7 journeyman deco beads and 7 journeyman gems. Use the recipe to create 7 journeyman rings and take them to Warehouse Keeper Valkon.

    Go to: Warehouse Keeper Valkon

Map

Quest items

Quests: level 31–39

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