What changed in 1st Throne: Hellbound

The main changes of the Hellbound update: level 85 for the main class and certification skills from subclasses, the pet era with Fenrir and improved baby pets, Steel Citadel, level 81 skills and combo buffs, clan rules, Icarus weapons and other details.

Little by little we have reached the Hellbound update too.

Subclasses and pets

It was in the Hellbound update that the basic differences between the main class and subclasses began. It was in this chronicle that players, switching to a subclass, began to feel handicapped. That is, on getting subclasses you can no longer feel like a full-fledged player of precisely that subclass. Why the Koreans did this is unclear; perhaps they wanted players to run around on main classes, or to make more characters for each needed profession. Unclear all the same.

Starting with the Hellbound update, the era of dragging pets around begins, and it is from this chronicle on that players, not having taken even the first profession yet, already rush to level wolves and baby pets.

New locations

Skills

Changes in clans

Quests

New weapons

Other changes

More guides

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