An Arrogant Search

An Arrogant Search is a repeatable, solo quest in Lineage 2 BoHPTS for characters of level 60–75. It starts with Hanellin in Town of Aden.

Above the Tower of Insolence swirls a mysterious vortex. There the gods have sealed Baium, the arrogant creator of the tower. What can you learn there?

An Arrogant Search walkthrough

The quest An Arrogant Search for the way to the epic boss Baium is taken in the dark guild in Aden from the NPC Hanellin; it can be done from level 60, but as a rule it is done together with the subclass quests.

  1. Town of Aden. Take the quest from Magister Hanellin.

    Magister Hanellin in Lineage 2 BoHPTS
    Where to find Magister Hanellin: map of Town of Aden
  2. Forsaken Plains (teleport from Town of Aden). Hunt Yintzu (lv. 56), Paliote (lv. 57) until you have: Shell of Monsters.

    Yintzu in Lineage 2 BoHPTSPaliote in Lineage 2 BoHPTS
  3. Town of Aden. Return to Magister Hanellin.

    We return to Magister Hanellin. She gives a new task: to carry three letters to three different NPCs, do what they say and bring three relics.

  4. Aden Castle. Talk to Claudia Athebaldt.

    We start with the NPC in Aden: Claudia Athebalt stands before Aden castle, the way to her is through the gate that joins the town to the castle.

  5. The Cemetery. Talk to Holy Ark of Secrecy 2.

    Claudia sends us to The Cemetery, the place where Cabrio stands; the way is in the description of the location, only when you enter the gate, Cabrio is to the left and the chest to the right. We come up to the chest and talk to it, and a mob appears.

  6. Kill Ark Guardian Elberoth (lv. 60) to get: 2nd Key of Ark.

    We kill it, and a key drops from the corpse.

    Ark Guardian Elberoth in Lineage 2 BoHPTS
  7. Return to Holy Ark of Secrecy 2. Hand over: 2nd Key of Ark. You receive: Book of Saint.

    We talk to the chest again, and Book of Saint falls into the ordinary inventory.

  8. Town of Giran. Find Martien at the north gate.

    Next we teleport to Giran and look for Martien: from the teleport point we run into the passage where the warriors' guild is; before the exit from the town, behind the last little house on the right, stands this NPC.

    Martien in Lineage 2 BoHPTS
    Where to find Martien: map of Town of Giran
  9. Tanor Canyon (teleport from Town of Dion). Talk to Holy Ark of Secrecy 3.

    Martien sends us to Tanor Canyon; there is no need to teleport anywhere, we run out of the town through the exit next to the smithy and run to the canyon. As soon as we have run into the location, without turning anywhere, we run to a high mountain, climb it and see one more high mountain right in front of us. On that second mountain, at the very top, is the chest.

  10. Kill Ark Guardian Shadowfang (lv. 60) to get: 3rd Key of Ark.

    Ark Guardian Shadowfang in Lineage 2 BoHPTS
  11. Return to Holy Ark of Secrecy 3. Hand over: 3rd Key of Ark. You receive: Bough of Saint.

    Everything goes the same way as at the first chest: a talk, a mob, a key, the item Bough of Saint.

  12. Dark Elf Village. Talk to Magister Harne.

    The third NPC, Harne, stands in the temple in the Dark Elven Village.

    Magister Harne in Lineage 2 BoHPTS
    Where to find Magister Harne: map of Dark Elf Village
  13. Undine Waterfall. Talk to Ark Guardian's Corpse.

    She sends you to Swampland (teleport right from here, from the village). We teleport and run by the quest arrow; having reached a mountain, we see some stones at its foot, remember them and climb the mountain to the left of the stones. Up there lies the corpse of an angel. We talk to it, and its killer appears.

    Ark Guardian's Corpse in Lineage 2 BoHPTS
  14. Kill Angel Killer (lv. 60).

    We beat it; we will not kill it, but we will kick it about.

    Angel Killer in Lineage 2 BoHPTS
  15. Return to Ark Guardian's Corpse. You receive: 1st Key of Ark.

    After the Angel Killer disappears, we talk to the angel again and get the key.

  16. Talk to Holy Ark of Secrecy 1. Hand over: 1st Key of Ark. You receive: Blood of Saint.

    And we go to that heap of stones we remembered. Behind the stones the last chest is hidden; we open it and get Blood of Saint.

  17. Town of Aden. Return to Magister Hanellin. Hand over: Book of Saint, Bough of Saint, Blood of Saint. You receive: White Fabric.

    We return to Hanellin and hand the items in. She asks for one orange healing potion (Greater Healing Potion) and five antidotes (Antidote); we buy all that in the nearest shop and give it to the NPC. Then comes a dialogue with her in which you must choose the line "I want to make some money". Let me explain why: the quest goes on even if you poke the first line, but then you are not given the additional fabrics and you get to Baium only once, and then everything has to be done anew; so we definitely poke the second line. Hanellin gives us a white fabric and sends us to the Tower of Insolence.

  18. Tower of Insolence (teleport from Town of Aden). Hunt Platinum Tribe Shaman (lv. 70), Platinum Tribe Overlord (lv. 71) until you have: Blooded Fabric.

    Now we set off to the seventh floor of the tower (the detailed way is in the description of the location, Tower of Insolence); we run onto the floor and look for the mobs Platinum Tribe Shaman and Platinum Tribe Overlord (the second is preferable, as the shaman can cancel your buffs, while the overlord can only stun you). We lead a mob out into an empty corridor, take our weapon off and start beating it with bare hands. It is better when many people beat the mob at once: it attacks only one, and the others beat it in peace. Some take a Necromancer along to hang paralysis on the mob, or a cat summoner with a cubic: when the cubic works, the mob is paralysed too. Colouring the fabric takes 40-50 minutes.

    Platinum Tribe Shaman in Lineage 2 BoHPTSPlatinum Tribe Overlord in Lineage 2 BoHPTS
  19. Town of Aden. Return to Magister Hanellin. You receive: White Fabric ×9.

    As soon as the fabric is coloured, we return to Hanellin. As a reward we get two little nuts and one key material for a top B weapon, plus nine more white fabrics, which are already coloured in the usual way (that is, with a weapon in hand) on the angels in the tower (I usually colour on the tenth floor, but any other from the 7th up will do). The fabrics can be coloured at once or later; I prefer at once, as somebody may fail at Baium (well yes, it happens that Baium is not farmed at the first try), then Baium falls asleep again and the access to him opens once more.

  20. The entrance to Baium is on the 14th floor of the tower, through the Angelic Vortex. Crowds may be waiting for you on the fourteenth floor. As a rule, those who come for the subclass are let through to Baium without hindrance: we go inside and modestly wait aside until the epic is woken up; as soon as we are allowed, we run up, prick Baium and teleport to town. We go on with the subclass quests: Fate's Whisper.

Tips

  • When Hanellin asks about companions, say that you work alone, to get all three letters yourself. The other answer splits the errands between three members of a party.
  • By the quest journal the additional white fabrics are dipped in the blood of a seal angel or a guardian angel of the tower.

Quest journal

  1. The Search Begins

    A mysterious, swirling vortex over the tower of an ancient king.

    Go to: Forsaken Plains

  2. Hunt of Lesser Giants

    Magister Hanellin tells you to go to the Forsaken Plains, capture Yintzu or Paliote, and to bring back the Shell of Monsters as proof.

    Monsters to be hunted - Yintzu, Paliote

    Go to: Forsaken Plains

  3. Find Companions

    Learning of your wish to work with your companions, Magister Hanellin gives you three flowers and orders you to distribute them to each of your companions and then come back to her.

  4. Search by Yourself

    You have decided to work alone.

  5. Three Sacred Relics

    Magister Hanelin asks that you meet with Claudia Athebaldt in the Town of Aden, Martien in Giran Castle Town and Magister Harne in Dark Elf Village. At each meeting you will be given the location of an ark containing a sacred relic. They will mark on the map the location of each ark with a red flag. Once you find and retrieve a sacred relic, the red mark will disappear. Now, go and collect the three sacred relics. (If a flag disappears before you find a sacred relic, return to the person who marked its location on the map and make your inquiry again. The flag will reappear). If anything gets in your way, kill it and get the sacred relics.

  6. Owner of the White Flower

    Upon receiving the white flower Magister Hanellin gives you a letter and asks you to take it to Magister Harne in Dark Elf Village.

    Go to: Magister Harne

  7. Owner of the Red Flower

    Upon receiving the red flower Magister Hanellin gives you a letter and asks you to take it to Claudia Athebaldt in the Town of Aden.

    Go to: Claudia Athebaldt

  8. Owner of the Yellow Flower

    Upon receiving the yellow flower Magister Hanellin gives you a letter and asks that you take it to Martien in Giran Castle Town.

    Go to: Martien

  9. In Search of Sacred Arks

    Claudia Athebaldt explains that although she possesses the sacred chest she cannot open it, as it is being guarded by an angel. She requests that you kill the angel. Kill the ark guardian Elberoth.

    Go to: Sacred Ark

  10. Locked Sacred Ark

    The sacred ark is locked. While examining the lock you are attacked by the ark guardian Elberoth.

  11. Key of Sacred Ark

    You have defeated Elberoth and retrieved the key to the sacred ark. Open it.

    Go to: Sacred Ark

  12. Book of Saint

    You have unlocked the sacred ark and taken possession of the "Book of Saint". Gather up all three sacred relics and take them to Magister Hanellin in the Town of Aden.

  13. In Search of Sacred Arks

    Martien explains that although the sacred ark has been located, it is being guarded by a werewolf wearing armor and cannot be opened. He requests that you destroy the ark guardian Shadowfang located near Tanor Canyon southwest of Giran Castle Town. Monster to hunt: ark guardian Shadowfang.

    Go to: Sacred Ark

  14. Locked Sacred Ark

    The sacred ark is locked. As you are examining the lock, Shadowfang suddenly appears in front of you.

  15. Key of Sacred Ark

    You have slain Shadowfang and taken the key to the ark from him. Open it.

    Go to: Sacred Ark

  16. Bough of Saint

    You've opened the ark and acquired the bough of saint. Gather up all three sacred relics and take them to Magister Hanellin in the Town of Aden.

  17. In Search of Sacred Arks

    Magister Harne asks that you find a sacred ark hidden in the western Misty Mountains.

    Go to: ???

  18. Corpse of the Guardian of the Sacred Ark

    While examining the corpse of the ark guardian, an angel killer appears and claims that he killed the guardian.

  19. Key of Sacred Ark

    The angel killer tells you about a key hidden on the corpse of the guardian of the ark, and then disappears. Search the corpse for the key and open the sacred ark.

    Go to: Sacred Ark

  20. Blood of Saint

    You have unlocked the ark and acquired the Blood of Saint. Gather up all three sacred relics and take them to Magister Hanellin in the Town of Aden.

  21. Magister Hanelin

    You have obtained all three sacred relics. Go to Magister Hanellin in the Town of Aden and ask her how to activate the angelic vortex.

    Go to: Magister Hanelin

  22. The time for investigation has come!

    You've obtained the three sacred relics and given them to Magister Hanelin. She says she needs time to investigate and asks you to go to a grocery store and buy five antidotes and a Healing Potion for her.

    Go to: Magister Hanelin

  23. White Fabric

    Magister Hanellin gives you three pieces of cloth, asks that you distribute them among your companions and then return to her.

  24. Blooded Fabric

    Magister Hanellin asks that you dip the cloths in the blood of a platinum overlord or a platinum shaman.

    Go to: Tower of Insolence

  25. Blooded Fabric

    Magister Hanellin promises to tell you a secret after you have dipped the cloths in the blood of a platinum overlord or platinum shaman.

    Go to: Tower of Insolence

  26. Angel's Blood

    Magister Hanellin gives you several white cloths and asks that you dip them in the blood of a seal angel or guardian angel and bring them back to her.

    Go to: Tower of Insolence

  27. Delivery of Blood

    Magister Hanellin asks that you deliver the blood-soaked cloths to Sir Gustav Athebaldt in the Town of Oren, to Hardin in Hardin's Academy and Iason Heine in Heine.

  28. Will New Blood Be Spilled?

    As a reward for successfully completing the delivery, you are given the reward that was promised. Magister Hanellin asks if you would like to continue to work for her.

  29. Blood Continues to Be Spilt

    Magister Hanellin gives you more white fabric and asks that you kill seal angels and guardian angels. Deliver 10 blood-soaked cloths and you'll receive another reward.

    Go to: Tower of Insolence

Map

Quest items

Quests: level 56–64

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