PvP x500: Habilidades de classe
Um guia do PvP x500 baseado nos materiais da equipe do BoHPTS: «Habilidades de classe». Os nomes de itens e habilidades levam às páginas deles na nossa base. O texto está em inglês.
Este guia nos outros servidores: Low x7 · Mid x20
Dear players!Class skills have been moved to a separate guide with its own navigation.
- At launch the skill set is High Five's plus a few new skills, marked in green
- The missing skills will be added gradually
- Stats and mechanics of standard High Five skills:
- attack/casting speed do not affect skill cooldown
- every kind of invincibility (except the subclass skill trigger and Olf's skill) ends when you deal damage or use a skill
- Only the changes are listed:
- new bonuses are highlighted in green
- the skill's learning level (standard if not listed)
- if a skill isn't listed, it's standard
- Sometimes reference information is given:
- learning levels marked with an asterisk *
- standard stats of important skills
- Skills are grouped by stage, in the order they are added (changes are possible)
- Most skills are learned automatically, high-level ones from books sold by Edgar
Stage 1
New skill:Escape: 20 seconds
MP — 0
Cast — 20 sec
Sends you to the nearest village (like the /unstuck command)
New skill:
Olympiad Spark
MP — 0
Cast — 1 sec
Cooldown — 1 sec
A skill for buffing quickly at the Olympiad
Weapon Grade Penalty
The penalties are much harsher now, and new ones have been added
Lv. 1: Accuracy -16, phys. critical rate -20% (was -10), phys. critical power -20% (was -10), attack speed -20% (was -10), phys. attack -20% (was -10), casting speed -20%, magic attack -20%, speed -20%, magic miss chance +20%
Lv. 2: Accuracy -24 (was -16), phys. critical rate -40% (was -20), phys. critical power -40% (was -20), attack speed -40% (was -10), phys. attack -40% (was -10), casting speed -40%, magic attack -40%, speed -40%, magic miss chance +40%
Lv. 3: Accuracy -32 (was -16), phys. critical rate -60% (was -30), phys. critical power -60% (was -30), attack speed -60% (was -10), phys. attack -60% (was -10), casting speed -60%, magic attack -60%, speed -60%, magic miss chance +60%
Lv. 4: Accuracy -40 (was -16), phys. critical rate -80% (was -40), phys. critical power -80% (was -40), attack speed -80% (was -10), phys. attack -80% (was -10), casting speed -80%, magic attack -80%, speed -80%, magic miss chance +80%
Armor Grade Penalty
The penalties have been changed, and new ones have been added
Lv. 1: Evasion -2.5, phys. defense -20%, magic defense -20%, attack speed -20% , casting speed -20% , speed -20% (was -16.67)
Lv. 2: Evasion -5, phys. defense -30%, magic defense -30%, attack speed -30% , casting speed -30% , speed -30% (was -30.56)
Lv. 3: Evasion -7.5, phys. defense -40%, magic defense -40%, attack speed -40% , casting speed -40% , speed -40% (was -42.13)
Lv. 4: Evasion -10, phys. defense -50%, magic defense -50%, attack speed -50% , casting speed -50% , speed -50% (was -51.77)
New toggles buff the whole party, with bonuses based on the armor's enchant, type and grade. When on, they buff party members within a 1100 radius and use no mana.
| Level | Heavy Armor Set | Light Armor Set | Robe Armor Set |
|---|---|---|---|
| Lv. 1 | HP +2% | Speed +1 | Magic attack +1% |
| Lv. 2 | HP +3% | Speed +2 | Magic attack +2% |
| Lv. 3 | HP +4%, skill cooldown -1% | Speed +3, phys. critical power +1% | Magic attack +3%, magic defense +1% |
| Lv. 4 | HP +5%, skill cooldown -2% | Speed +4, phys. critical power +2% | Magic attack +4%, magic defense +2% |
| Lv. 5 | HP +6%, skill cooldown -3% | Speed +5, phys. critical power +3% | Magic attack +5%, magic defense +3% |
| Enchant | Heavy Armor Set | Light Armor Set | Robe Armor Set |
|---|
| of the set | A | S | S80+ | A | S | S80+ | A | S | S80+ |
|---|---|---|---|---|---|---|---|---|---|
| +6-7 | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 1 | Lv. 2 | Lv. 3 |
| +8-9 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 2 | Lv. 3 | Lv. 4 |
| +10 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 3 | Lv. 4 | Lv. 5 |
Divine Inspiration Lv. 1 (52*)
Raises the buff slot limit to 21
Divine Inspiration Lv. 2 (61*)
Raises the buff slot limit to 22
Divine Inspiration Lv. 3 (76*)
Raises the buff slot limit to 23
Divine Inspiration Lv. 4 (76*)
Raises the buff slot limit to 24
Noblesse Blessing
Range — 600 (was 400)
Cast — 1 sec (was 4)
Cooldown — 1 sec (was 2)
Cast time is the same for all classes
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
New skill:
Divine Inspiration Lv. 5 (80)
Raises the buff slot limit to 25
Stage 2
New skill:Divine Inspiration Lv. 6 (82)
Raises the buff slot limit to 26
Stage 3
New skill:Divine Inspiration Lv. 7 (83)
Raises the buff slot limit to 27
Magician's Will Lv. 1 (83)
Learning level — 83 (was 81)
Now learnable by every class
Now it has 2 learning levels
Passive skill: magic attack +5%, casting speed +5%, magic critical rate +5%, MP consumption by magic skills -5%, critical damage received -2%
Trigger: 3% chance to trigger for 10 seconds: magic critical power +10%, magic critical rate +10%
Fighter's Will Lv. 1 (83)
Learning level — 83 (was 81)
Now learnable by every class
Now it has 2 learning levels
For reference:
Passive skill: with a melee weapon, phys. attack +100 and attack speed +10%
Trigger: 3% chance to trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%
Archer's Will Lv.1 (83)
Learning level — 83 (was 81)
Now learnable by every class
Now it has 2 learning levels
Passive skill: speed +4, when using a bow/crossbow, accuracy +8 and shooting range +50
Trigger: 3% chance to trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%
Stage 4
New skill:Divine Inspiration Lv. 8 (84)
Raises the buff slot limit to 28
Protection of Alignment (84)
Learning level — 84 (was 82)
For reference:
Passive skill: holy/dark resistance +20
Trigger: 20% chance to trigger for 10 seconds: magic defense +1000, all-element resistance +20
Protection of Elemental (84)
Learning level — 84 (was 82)
For reference:
Passive skill: fire/water/wind/earth resistance +20
Trigger: 20% chance to trigger for 10 seconds: magic defense +1000, all-element resistance +20
Protection of Rune (84)
Learning level — 84 (was 82)
For reference:
Passive skill: magic defense +15%
Trigger: 20% chance to trigger for 10 seconds: magic defense +1000, all-element resistance +20
Stage 5
New skill:Improved Magician's Will Lv. 2 (85)
Now learnable by every class
Passive skill: magic attack +10%, casting speed +7.5%, magic critical rate +7.5%, MP consumption by magic skills -10%, critical damage received -5%
Trigger: 3% chance to trigger for 10 seconds: magic critical power +10%, magic critical rate +10%
New skill:
Improved Fighter's Will Lv. 2 (85)
Now learnable by every class.
Passive skill: with a melee weapon, phys. attack +200 and attack speed +12.5%
Trigger: 3% chance to trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%
New skill:
Improved Archer's Will Lv. 2 (85)
Now learnable by every class
Passive skill: speed +6, when using a bow/crossbow, accuracy +12 and shooting range +75
Trigger: 3% chance to trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%

Navigation | Humans | Dark Elves | Kamaels
Humans
Duelist
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
War Cry
Duration — 20 min (was 1)
Heavy Armor Mastery
The Life enchant branch has been reworked — it also boosts incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
Detect Insect Weakness
Duration — 120 min (was 10)
Sonic Focus
Charge duration — 60 min (was 10)
Charges stay after death
Detect Animal Weakness
Duration — 120 min (was 10)
Detect Plant Weakness
Duration — 120 min (was 10)
Sonic Storm
Range — 650 (was 500)
The radius has been increased
Detect Beast Weakness
Duration — 120 min (was 10)
Detect Dragon Weakness
Duration — 120 min (was 10)
Duelist Spirit
Duration — 20 min (was 1)
Eye of Hunter (77*)
Duration — 120 min (was 10)
Eye of Slayer (78*)
Duration — 120 min (was 10)
Braveheart (78*)
Cooldown — 2 min (was 2.5)
Enchant bonuses have been reworked — more CP is restored, plus CP regeneration over 15 seconds
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
Master of Combat (78*)
The first power enchant branch has new bonuses:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
Symbol of Energy (80*)
Raises the number of charges to 8 (was 7), phys. attack +20%, mana consumption by phys./magic skills -50%
Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)
Weapon Blockade (81)
Learning level — 81 (was 80)
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Stage 4
Maximum Focus Sonic (84)Learning level — 84 (was 83)
Rush Impact (84)
Learning level — 84 (was 83)
Dreadnought
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
War Cry
Duration — 20 min (was 1)
Heavy Armor Mastery
The Life enchant branch has been reworked — it also boosts incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
Detect Insect Weakness
Duration — 120 min (was 10)
Detect Animal Weakness
Duration — 120 min (was 10)
Thunder Storm
Radius — 175 (was 150)
Howl
Phys. and magic attack of nearby enemies -23%
Thrill Fight
Duration — 20 min (was 5)
Detect Plant Weakness
Duration — 120 min (was 10)
Detect Beast Weakness
Duration — 120 min (was 10)
Revival
Fully restores HP, removes the earliest debuff.
Can be used at any HP (was <10%)
The animation has been changed
A cooldown enchant branch has been added
Details
+0: 1 debuff, 900 sec
+1: 1 / 886 sec
+2: 1 / 872 sec
+3: 1 / 858 sec
+4: 1 / 844 sec
+5: 1 / 830 sec
+6: 1 / 816 sec
+7: 1 / 802 sec
+8: 1 / 788 sec
+9: 1 / 774 sec
+10: 1 / 760 sec
+11: 1 / 746 sec
+12: 1 / 732 sec
+13: 1 / 718 sec
+14: 1 / 704 sec
+15: 2 / 690 sec
+16: 2 / 676 sec
+17: 2 / 662 sec
+18: 2 / 648 sec
+19: 2 / 634 sec
+20: 2 / 620 sec
+21: 2 / 606 sec
+22: 2 / 592 sec
+23: 2 / 578 sec
+24: 2 / 564 sec
+25: 2 / 550 sec
+26: 2 / 536 sec
+27: 2 / 522 sec
+28: 2 / 508 sec
+29: 2 / 494 sec
+30: 3 / 480 sec
+1: 1 / 886 sec
+2: 1 / 872 sec
+3: 1 / 858 sec
+4: 1 / 844 sec
+5: 1 / 830 sec
+6: 1 / 816 sec
+7: 1 / 802 sec
+8: 1 / 788 sec
+9: 1 / 774 sec
+10: 1 / 760 sec
+11: 1 / 746 sec
+12: 1 / 732 sec
+13: 1 / 718 sec
+14: 1 / 704 sec
+15: 2 / 690 sec
+16: 2 / 676 sec
+17: 2 / 662 sec
+18: 2 / 648 sec
+19: 2 / 634 sec
+20: 2 / 620 sec
+21: 2 / 606 sec
+22: 2 / 592 sec
+23: 2 / 578 sec
+24: 2 / 564 sec
+25: 2 / 550 sec
+26: 2 / 536 sec
+27: 2 / 522 sec
+28: 2 / 508 sec
+29: 2 / 494 sec
+30: 3 / 480 sec
Shock Stomp
Radius — 175 (was 150)
Detect Dragon Weakness
Duration — 120 min (was 10)
Fell Swoop
Duration — 20 min (was 2)
Power Crush
The learning levels have been changed
| Character | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 77 | 78 | 79 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1-6 | 7-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 | 28-30 | 31-33 | 34-37 |
Details
+0: 3288
+1: 3324
+2: 3360
+3: 3395
+4: 3431
+5: 3467
+6: 3503
+7: 3538
+8: 3574
+9: 3610
+10: 3646
+11: 3681
+12: 3717
+13: 3753
+14: 3789
+15: 3824
+16: 3860
+17: 3896
+18: 3932
+19: 3968
+20: 4003
+21: 4039
+22: 4075
+23: 4111
+24: 4146
+25: 4182
+26: 4218
+27: 4254
+28: 4289
+29: 4325
+30: 4361
+1: 3324
+2: 3360
+3: 3395
+4: 3431
+5: 3467
+6: 3503
+7: 3538
+8: 3574
+9: 3610
+10: 3646
+11: 3681
+12: 3717
+13: 3753
+14: 3789
+15: 3824
+16: 3860
+17: 3896
+18: 3932
+19: 3968
+20: 4003
+21: 4039
+22: 4075
+23: 4111
+24: 4146
+25: 4182
+26: 4218
+27: 4254
+28: 4289
+29: 4325
+30: 4361
Details
+1: 20
+2: 21
+3: 22
+4: 23
+5: 24
+6: 25
+7: 26
+8: 27
+9: 28
+10: 29
+11: 30
+12: 31
+13: 32
+14: 33
+15: 34
+16: 36
+17: 37
+18: 38
+19: 39
+20: 40
+21: 41
+22: 42
+23: 43
+24: 44
+25: 45
+26: 46
+27: 47
+28: 48
+29: 49
+30: 50
+2: 21
+3: 22
+4: 23
+5: 24
+6: 25
+7: 26
+8: 27
+9: 28
+10: 29
+11: 30
+12: 31
+13: 32
+14: 33
+15: 34
+16: 36
+17: 37
+18: 38
+19: 39
+20: 40
+21: 41
+22: 42
+23: 43
+24: 44
+25: 45
+26: 46
+27: 47
+28: 48
+29: 49
+30: 50
Shock Blast (77*)
Range — 750 (was 500)
The radius has been increased
Eye of Hunter (77*)
Duration — 120 min (was 10)
Eye of Slayer (78*)
Duration — 120 min (was 10)
Braveheart (78*)
Cooldown — 2 min (was 2.5)
Enchant bonuses have been reworked — more CP is restored, plus CP regeneration over 15 seconds
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
Master of Combat (78*)
The first power enchant branch has new bonuses:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
New skill:
Dreadful Roar
Type — active (debuff)
Cast — 2 sec
Cooldown — 60 sec
Radius — 180
Target limit — 10
Lv. 1 (79): Cancels 1 buff on nearby enemies
MP — 149
Lv. 2 (81): Cancels 2 buffs on nearby enemies
MP — 151
Symbol of Honor (80*)
HP/CP regeneration +1000% (was 40), stun/paralysis landing chance +25%, HP/CP +15%
Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)
Cursed Pierce (81)
Learning level — 81 (was 76)
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Dread Pool (83)
Learning level — 83 (was 81)
Stage 4
Rush Impact (84)Learning level — 84 (was 83)
Phoenix Knight
Stage 1
MajestyDuration — 20 min (was 5)
Aggression
The skill is now 3 times as effective
Aura of Hate
The static cooldown has been removed
Removed:
Vanguard
Transformation skills are now learned automatically
Full Swing
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Cleave
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Guillotine Attack
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Two-handed Sword Mastery
Works exactly like its predecessor, but only with two-handed swords (it used to work with two-handed blunts too)
Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
Replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed
Iron Will
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): for 7 seconds gives a party member phys. defense +360 and magic defense +270 and absorbs 30% of the damage they take
Lv. 2 (62): for 8 seconds gives a party member phys. defense +540 and magic defense +420 and absorbs 40% of the damage they take
Lv. 3 (70): for 9 seconds gives a party member phys. defense +720 and magic defense +570 and absorbs 50% of the damage they take
Angelic Icon
Swaps with Flame Icon | Touch of Eva | Spirit of Shilien
Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
A new enchant branch moves part of the damage taken by party members onto the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
Challenge for Fate
Not usable at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s
Physical Mirror (78*)
Duration — 20 min (was 5)
New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
Makes nearby enemies attack you, power 20000
Shield of Faith (79*)
When a tank joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 7-minute penalty applies, but only to tanks who join the party after the skill was used
The effect ends when the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
Soul of the Phoenix (79*)
A cooldown enchant branch has been added
Details
+0: 3600 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Shield Strike (83)Learning level — 83 (was 40)
Anti Magic Armor (83)
Learning level — 83 (was 81)
Stage 4
Summon Imperial Phoenix (84)Learning level — 84 (was 83)
Stage 5
Flame Icon (85)Learning level — 85 (was 83)
Spirit of Phoenix (85)
Learning level — 85 (was 83)
Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Hell Knight
Stage 1
MajestyDuration — 20 min (was 5)
Aggression
The skill is now 3 times as effective
Aura of Hate
The static cooldown has been removed
Summon Dark Panther
Does not consume experience
Removed:
Vanguard
Transformation skills are now learned automatically
Blade Hurricane
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Double Strike
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Triple Blade Slash
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Dual Weapon Mastery
Works exactly like its predecessor
Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
Replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed
Iron Will
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
Corpse Plague
Range — 500 (was 400)
Chance — 50% (was 35)
Cooldown — 7 sec (was 5)
Duration — 30 sec
Can now be used on any target (it used to need a corpse)
The animation has been changed
The poison effect is replaced by lower incoming healing for targets in the area
Lv. 1 (46): incoming healing -7%
Lv. 2 (58): incoming healing -8%
Lv. 3 (62): incoming healing -9%
Lv. 4 (70): incoming healing -10%
A power enchant branch has been added
Details
+1: -10.5%
+2: -11.0%
+3: -11.5%
+4: -12.0%
+5: -12.5%
+6: -13.0%
+7: -13.5%
+8: -14.0%
+9: -14.5%
+10: -15.0%
+11: -15.5%
+12: -16.0%
+13: -16.5%
+14: -17.0%
+15: -17.5%
+16: -18.0%
+17: -18.5%
+18: -19.0%
+19: -19.5%
+20: -20.0%
+21: -20.5%
+22: -21.0%
+23: -21.5%
+24: -22.0%
+25: -22.5%
+26: -23.0%
+27: -23.5%
+28: -24.0%
+29: -24.5%
+30: -25.0%
+2: -11.0%
+3: -11.5%
+4: -12.0%
+5: -12.5%
+6: -13.0%
+7: -13.5%
+8: -14.0%
+9: -14.5%
+10: -15.0%
+11: -15.5%
+12: -16.0%
+13: -16.5%
+14: -17.0%
+15: -17.5%
+16: -18.0%
+17: -18.5%
+18: -19.0%
+19: -19.5%
+20: -20.0%
+21: -20.5%
+22: -21.0%
+23: -21.5%
+24: -22.0%
+25: -22.5%
+26: -23.0%
+27: -23.5%
+28: -24.0%
+29: -24.5%
+30: -25.0%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): for 7 seconds gives a party member phys. defense +360 and magic defense +270 and absorbs 30% of the damage they take
Lv. 2 (62): for 8 seconds gives a party member phys. defense +540 and magic defense +420 and absorbs 40% of the damage they take
Lv. 3 (70): for 9 seconds gives a party member phys. defense +720 and magic defense +570 and absorbs 50% of the damage they take
Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
A new enchant branch moves part of the damage taken by party members onto the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
Challenge for Fate
Not usable at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s
Physical Mirror (78*)
Duration — 20 min (was 5)
New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
Makes nearby enemies attack you, power 20000
Shield of Faith (79*)
When a tank joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 7-minute penalty applies, but only to tanks who join the party after the skill was used
The effect ends when the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
Shield of Revenge (79*)
Duration — 20 min (was 5)
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Shield Strike (83)Learning level — 83 (was 40)
Anti Magic Armor (83)
Learning level — 83 (was 81)
Stage 4
Hell Scream (84)Learning level — 84 (was 83)
Stage 5
Seed of Revenge (85)Learning level — 85 (was 83)
Insane Crusher (85)
Learning level — 85 (was 83)
Cooldown — 15 sec (was 10)
Targets — 10-15 (was 5-12)
Removes 1-3 buffs (was 1-5)
Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Adventurer
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Party Ultimate Evasion
Now covers the whole party
When a dagger user joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, an 8-minute penalty applies, but only to dagger users who join the party after the skill was used
All dagger users in the party share one cooldown
The effect ends when the dagger user leaves the party
Also absorbs 15/30% of magic damage
Acrobatic Move
Penalty removed (stun resistance -11%)
Esprit
Penalty removed (hold resistance -11%)
New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
Shares its cooldown with Deadly Blow — the cooldown depends on which of the two was used last
Has the same enchant branches as Deadly Blow
Removed:
Summon Treasure Key
New skill:
Barrage of Nails
Cast — 1.73 sec
Cooldown — 7 sec
Hits nearby enemies, slows them by 50 and makes them bleed
| Character | 46 | 52 | 58 | 62 | 66 | 70 | 74 | 76 | 78 | 79 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| MP | 78 | 83 | 88 | 94 | 100 | 106 | 113 | 120 | 127 | 135 |
| Power | 1298 | 2098 | 2898 | 3698 | 4498 | 5298 | 6098 | 6898 | 7698 | 8498 |
| Bleed duration, sec | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 |
| Bleed power | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Stealth
Duration — 20 min (was 2)
New skill:
Flash Dagger
Range — 300
Cast — 1.5 sec
Blinds enemies in front of you for 3 seconds and stops them from picking a new target
| Character | 68 | 72 | 76 | 78 | 79 | 80 | 81 | 82 |
|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| MP | 74 | 77 | 80 | 83 | 86 | 89 | 92 | 95 |
| Cooldown, sec | 45 | 45 | 40 | 40 | 37.5 | 35 | 32.5 | 30 |
New skill:
Mass Trick
Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
Makes enemies drop their target and debuffs their attack and casting speed for 20 seconds
| Character | 76 | 77 | 78 | 79 |
|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 |
| Debuff on attack/casting speed | -3% | -6% | -8% | -10% |
Focus Chance (78*)
Duration — 20 min (was 2)
Focus Power (78*)
Duration — 20 min (was 2)
Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)
Shadow Step (81)
Learning level — 81 (was 40)
Critical Wound (81)
Learning level — 81 (was 79)
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Dual Dagger Mastery (81*)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Throwing Dagger (83)Learning level — 83 (was 80)
Hide (83)
Learning level — 83 (was 81)
Stage 4
Dual Blow (84)Learning level — 84 (was 83)
Stage 5
Exciting Adventure (85)Learning level — 85 (was 83)
Sagittarius
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Ultimate Evasion Lv.1
Also absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
Acrobatic Move
Penalty removed (stun resistance -11%)
Esprit
Penalty removed (hold resistance -11%)
Double Shot
Duel enchant power raised by 30%
Hawk Eye
Duration — 20 min (was 5)
It does not reduce phys. defense
A power enchant branch has been added — it raises skill power further
Details
+1: +1.0%
+2: +1.5%
+3: +2.0%
+4: +2.4%
+5: +2.9%
+6: +3.4%
+7: +3.9%
+8: +4.4%
+9: +4.9%
+10: +5.3%
+11: +5.8%
+12: +6.3%
+13: +6.8%
+14: +7.3%
+15: +7.8%
+16: +8.2%
+17: +8.7%
+18: +9.2%
+19: +9.7%
+20: +10.2%
+21: +10.7%
+22: +11.1%
+23: +11.6%
+24: +12.1%
+25: +12.6%
+26: +13.1%
+27: +13.6%
+28: +14.0%
+29: +14.5%
+30: +15.0%
+2: +1.5%
+3: +2.0%
+4: +2.4%
+5: +2.9%
+6: +3.4%
+7: +3.9%
+8: +4.4%
+9: +4.9%
+10: +5.3%
+11: +5.8%
+12: +6.3%
+13: +6.8%
+14: +7.3%
+15: +7.8%
+16: +8.2%
+17: +8.7%
+18: +9.2%
+19: +9.7%
+20: +10.2%
+21: +10.7%
+22: +11.1%
+23: +11.6%
+24: +12.1%
+25: +12.6%
+26: +13.1%
+27: +13.6%
+28: +14.0%
+29: +14.5%
+30: +15.0%
Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The skill's cast speed has been lowered
Duel enchant power has been raised considerably
Blessing of Sagittarius
A power enchant branch has been added
Details
+0: phys. skill cooldown -20%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%
Snipe
Duration — 20 min (was 2)
Archery (78*)
The skill's enchant bonuses have been reworked
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Detection (80)
Learning level — 80 (was 74)
Counter Mind (80)
Learning level — 80 (was 79)
Symbol of the Sniper (80*)
Bow and crossbow phys. attack +20%, bow and crossbow accuracy +15 (was 10), bow and crossbow range +100
Silent Mind (80)
Learning level — 80 (was 81)
Counter Dash (81)
Learning level — 81 (was 79)
New skill:
Piercing Trap (81)
Type — active
MP — 50
Cooldown — 45 sec
Radius — 300
Chance — 70%
Duration — 20 sec
Depends on the defender's MEN
Sets a trap. When it goes off, the enemy gets speed/attack speed/casting speed -25% for 20 seconds and takes physical damage equal to 1 auto attack.
A power enchant has been added
Details
+0: 70%, auto attack x1.0
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5
Stage 2
Seven Arrow (82)Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
Flame Hawk (82)
Learning level — 82 (was 81)
Stage 4
Multiple Shot (84)Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
Stage 5
Death Shot (85)Learning level — 85 (was 83)
Archmage
Stage 1
Summon Mew the CatDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Decay
Cooldown — 6 sec (was 2)
Attribute — fire, 20 (was earth)
Lv. 1 (48): -120 HP per second and casting speed -4%
Lv. 2 (56): -125 HP per second and casting speed -6%
Lv. 3 (64): -144 HP per second and casting speed -8%
Lv. 4 (74): -157 HP per second and casting speed -10%
A power enchant branch has been added
Details
+1: -158 HP/sec, casting speed -10.33%
+2: -160 HP/sec, casting speed -10.67%
+3: -161 HP/sec, casting speed -11.00%
+4: -163 HP/sec, casting speed -11.33%
+5: -164 HP/sec, casting speed -11.67%
+6: -166 HP/sec, casting speed -12.00%
+7: -167 HP/sec, casting speed -12.33%
+8: -168 HP/sec, casting speed -12.67%
+9: -170 HP/sec, casting speed -13.00%
+10: -171 HP/sec, casting speed -13.33%
+11: -173 HP/sec, casting speed -13.67%
+12: -174 HP/sec, casting speed -14.00%
+13: -176 HP/sec, casting speed -14.33%
+14: -177 HP/sec, casting speed -14.67%
+15: -178 HP/sec, casting speed -15.00%
+16: -180 HP/sec, casting speed -15.33%
+17: -181 HP/sec, casting speed -15.67%
+18: -183 HP/sec, casting speed -16.00%
+19: -184 HP/sec, casting speed -16.33%
+20: -186 HP/sec, casting speed -16.67%
+21: -187 HP/sec, casting speed -17.00%
+22: -189 HP/sec, casting speed -17.33%
+23: -190 HP/sec, casting speed -17.67%
+24: -191 HP/sec, casting speed -18.00%
+25: -193 HP/sec, casting speed -18.33%
+26: -194 HP/sec, casting speed -18.67%
+27: -196 HP/sec, casting speed -19.00%
+28: -197 HP/sec, casting speed -19.33%
+29: -199 HP/sec, casting speed -19.67%
+30: -200 HP/sec, casting speed -20.00%
+2: -160 HP/sec, casting speed -10.67%
+3: -161 HP/sec, casting speed -11.00%
+4: -163 HP/sec, casting speed -11.33%
+5: -164 HP/sec, casting speed -11.67%
+6: -166 HP/sec, casting speed -12.00%
+7: -167 HP/sec, casting speed -12.33%
+8: -168 HP/sec, casting speed -12.67%
+9: -170 HP/sec, casting speed -13.00%
+10: -171 HP/sec, casting speed -13.33%
+11: -173 HP/sec, casting speed -13.67%
+12: -174 HP/sec, casting speed -14.00%
+13: -176 HP/sec, casting speed -14.33%
+14: -177 HP/sec, casting speed -14.67%
+15: -178 HP/sec, casting speed -15.00%
+16: -180 HP/sec, casting speed -15.33%
+17: -181 HP/sec, casting speed -15.67%
+18: -183 HP/sec, casting speed -16.00%
+19: -184 HP/sec, casting speed -16.33%
+20: -186 HP/sec, casting speed -16.67%
+21: -187 HP/sec, casting speed -17.00%
+22: -189 HP/sec, casting speed -17.33%
+23: -190 HP/sec, casting speed -17.67%
+24: -191 HP/sec, casting speed -18.00%
+25: -193 HP/sec, casting speed -18.33%
+26: -194 HP/sec, casting speed -18.67%
+27: -196 HP/sec, casting speed -19.00%
+28: -197 HP/sec, casting speed -19.33%
+29: -199 HP/sec, casting speed -19.67%
+30: -200 HP/sec, casting speed -20.00%
Cancellation
Removes 1-3 buffs (was 1-5)
Aura Flash
Doesn't drop the target in PvP, but works on monsters and at the Olympiad
Seed of Fire
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: fire attack +50)
Arcane Roar (78*)
Only one power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Fire Vortex Buster (81)
Learning level — 81 (was 79)
Count of Fire (81)
Learning level — 81 (was 79)
Stage 2
Meteor (82)Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Flame Armor (83)
Learning level — 83 (was 81)
Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds cuts incoming damage by 50% and turns the rest into MP loss. The effect ends when MP runs out.
Stage 4
Aura Blast (84)Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
Stage 5
Aura Cannon (85)Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
Arcane Shield Lv.2 (85)
For 12 seconds (was 10) cuts incoming damage by 70% and turns the rest into MP loss. The effect ends when MP runs out.
A power enchant branch has been added — it raises the % of damage reduction
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Soultaker
Stage 1
Summon Mew the CatDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Removed:
Poisonous Cloud
Summon Corrupted Man
Does not consume experience
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Stage 2
Servitor Share Lv. 1 (82)It has 2 learning levels
The servitor gets: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical rate 10%, attack speed 5%, casting speed 3%
Meteor (82)
Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Stage 4
Servitor Share Lv. 2 (84)Learning level — 84 (was 83)
For reference:
The servitor gets: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
Vampiric Mist (84)
Learning level — 84 (was 81)
Arcana Lord
Stage 1
Summon Mew the CatDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Mass Summon Storm Cubic
Duration — 60 min (was 15)
Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
Mutual Response (79)
Learning level — 79 (was 81)
Servitor Share Lv. 1 (79)
It has 2 learning levels
The servitor gets: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical rate 10%, attack speed 5%, casting speed 3%
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)
Stage 2
Servitor Share Lv. 2 (82)Learning level — 82 (was 83)
For reference:
The servitor gets: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
Stage 3
Excessive Loyalty (83)Learning level — 83 (was 81)
Stage 5
Summon Smart Cubic (85)Learning level — 85 (was 80)
Servitor Barrier (85)
Learning level — 85 (was 81)
Spirit of the Cat (85)
Learning level — 85 (was 83)
Cardinal
Stage 1
Quick RecycleA power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Resurrection
Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
Holy Weapon
Available for sale in .sellbuff
Regeneration Lv. 2
Now learned up to level 2 (before, only level 1)
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)
Inquisitor
Not usable at the Olympiad
Might of Heaven
It works on all monsters, it does not work on players
Purify
It removes magic roots
Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
Mana Burn
It does not deal critical damage
Also debuffs the target for 4 seconds, cutting its MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix
Prayer
The bonuses have been changed:
Lv. 1 (66): HP recovery power for the whole party +6% (was 8)
Lv. 2 (70): HP recovery power for the whole party +8% (was 10)
Lv. 3 (74): HP recovery power for the whole party +10% (was 12)
A power enchant branch has been added
Details
+1: +10.2%
+2: +10.4%
+3: +10.5%
+4: +10.7%
+5: +10.9%
+6: +11.0%
+7: +11.2%
+8: +11.4%
+9: +11.5%
+10: +11.7%
+11: +11.8%
+12: +12.0%
+13: +12.2%
+14: +12.3%
+15: +12.5%
+16: +12.7%
+17: +12.8%
+18: +13.0%
+19: +13.2%
+20: +13.3%
+21: +13.5%
+22: +13.7%
+23: +13.8%
+24: +14.0%
+25: +14.1%
+26: +14.3%
+27: +14.5%
+28: +14.6%
+29: +14.8%
+30: +15.0%
+2: +10.4%
+3: +10.5%
+4: +10.7%
+5: +10.9%
+6: +11.0%
+7: +11.2%
+8: +11.4%
+9: +11.5%
+10: +11.7%
+11: +11.8%
+12: +12.0%
+13: +12.2%
+14: +12.3%
+15: +12.5%
+16: +12.7%
+17: +12.8%
+18: +13.0%
+19: +13.2%
+20: +13.3%
+21: +13.5%
+22: +13.7%
+23: +13.8%
+24: +14.0%
+25: +14.1%
+26: +14.3%
+27: +14.5%
+28: +14.6%
+29: +14.8%
+30: +15.0%
Benediction
Usable at any MP (was <25%)
The casting speed has been increased
Bravery enchant branch bonuses are now a percentage instead of a fixed value
Details
+1: +5% CP
+2: +6% CP
+3: +7% CP
+4: +8% CP
+5: +9% CP
+6: +10% CP
+7: +11% CP
+8: +12% CP
+9: +13% CP
+10: +14% CP
+11: +15% CP
+12: +16% CP
+13: +17% CP
+14: +18% CP
+15: +19% CP
+16: +20% CP
+17: +22% CP
+18: +23% CP
+19: +24% CP
+20: +25% CP
+21: +26% CP
+22: +27% CP
+23: +28% CP
+24: +29% CP
+25: +30% CP
+26: +31% CP
+27: +32% CP
+28: +33% CP
+29: +34% CP
+30: +35% CP
+2: +6% CP
+3: +7% CP
+4: +8% CP
+5: +9% CP
+6: +10% CP
+7: +11% CP
+8: +12% CP
+9: +13% CP
+10: +14% CP
+11: +15% CP
+12: +16% CP
+13: +17% CP
+14: +18% CP
+15: +19% CP
+16: +20% CP
+17: +22% CP
+18: +23% CP
+19: +24% CP
+20: +25% CP
+21: +26% CP
+22: +27% CP
+23: +28% CP
+24: +29% CP
+25: +30% CP
+26: +31% CP
+27: +32% CP
+28: +33% CP
+29: +34% CP
+30: +35% CP
Skill transfer works as in High Five; you can't take Stigma of Shilien, Serenade of Eva
Holy Pomander — Cardinal x1
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
Salvation (79*)
It fully restores CP/HP/MP after resurrection
A cooldown enchant branch has been added
Details
+0: 3600 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%,
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Purification Field (80*)
Cooldown — 15 min (was 20)
Miracle (80*)
Cooldown — 15 min (was 60)
Divine Power (81)
Learning level — 81 (was 79)
Healing power +1000, MP consumption by magic skills -50% for 15 seconds
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Stage 4
Chain Heal (84)Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Stage 5
Sublime Self-Sacrifice (85)Learning level — 85 (was 81)
Hierophant
Stage 1
Quick RecycleA power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Resurrection
Range — 600 (was 400)
Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
Holy Weapon
Available for sale in .sellbuff
Regeneration Lv. 2
Now learned only up to level 2 (it used to go up to level 3)
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)
Added for learning:
Inquisitor
Not usable at the Olympiad
Word of Fear
Cooldown — 45 sec (was 150)
Chance — 75% (was 30)
A chance enchant branch has been added
Details
+1: 76%
+2: 76%
+3: 76%
+4: 77%
+5: 77%
+6: 78%
+7: 78%
+8: 79%
+9: 79%
+10: 80%
+11: 80%
+12: 81%
+13: 81%
+14: 82%
+15: 82%
+16: 83%
+17: 83%
+18: 84%
+19: 84%
+20: 85%
+21: 85%
+22: 86%
+23: 86%
+24: 87%
+25: 87%
+26: 88%
+27: 88%
+28: 89%
+29: 89%
+30: 90%
+2: 76%
+3: 76%
+4: 77%
+5: 77%
+6: 78%
+7: 78%
+8: 79%
+9: 79%
+10: 80%
+11: 80%
+12: 81%
+13: 81%
+14: 82%
+15: 82%
+16: 83%
+17: 83%
+18: 84%
+19: 84%
+20: 85%
+21: 85%
+22: 86%
+23: 86%
+24: 87%
+25: 87%
+26: 88%
+27: 88%
+28: 89%
+29: 89%
+30: 90%
Mana Burn
It does not deal critical damage
Also debuffs the target for 4 seconds, cutting its MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix
Added for learning:
Turn Undead
New skill:
Divine Improvement
Type — trigger
Can trigger from auto-attacks and attack skills
Lv. 1 (70): with a 20% chance, party members get phys. skill power +5% and magic resistance +1% for 10 seconds
Lv. 2 (79): with a 20% chance, party members get phys. skill power +10% and magic resistance +3% for 10 seconds
New skill:
Mass Greater Might (76)
MP — 138
New skill:
Mass Greater Shield (76)
MP — 138
New skill:
Mass Magic Barrier (76)
MP — 96
New skill:
Mass Berserker Spirit (76)
MP — 96
New skill:
Mass Mental Shield (76)
MP — 104
New skill:
Mass Shield (76)
MP — 78
New skill:
Mass Might (76)
MP — 70
New skill:
Mass Acumen (76)
MP — 88
New skill:
Mass Wind Walk (76)
MP — 54
New skill:
Brilliant Heal
Type — active
Radius — 600
Cast — 6 sec
Cooldown — 10 sec
Lv. 1 (77): restores 9% CP to every nearby party member except the caster. Uses 2 Spirit Ore and 300 HP.
MP — 209
Lv. 2 (80): restores 12% CP to every nearby party member except the caster. Uses 2 Spirit Ore and 350 HP.
MP — 229
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
Prophecy of Fire (78*)
Works like Chant of Victory, but on a single target
HP +20%, magic critical rate +2, phys. critical power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, magic attack +20%, magic defense +20%, casting speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%
New skill:
Mass Prophecy of Fire (78)
Affects party members in range
MP — 284
HP +20%, mag. crit chance +2, phys. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, accuracy +4, speed -20%
Improved Combat (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
New skill:
Mass Improved Combat (79)
MP — 65
A power enchant branch
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
Improved Condition (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
New skill:
Mass Improved Condition (79)
MP — 65
A power enchant branch
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
Added for learning:
Improved Critical Attack (79)
MP — 28
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
New skill:
Mass Improved Critical Attack (79)
MP — 67
A power enchant branch
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
New skill:
Improved Blood Awakening (79)
MP — 28
New skill:
Mass Improved Blood Awakening (79)
MP — 69
Spell Turning (79*)
A range enchant branch has been added
Details
+0: range — 150
+1: 170
+2: 190
+3: 210
+4: 230
+5: 250
+6: 270
+7: 290
+8: 310
+9: 330
+10: 350
+11: 370
+12: 390
+13: 410
+14: 430
+15: 450
+1: 170
+2: 190
+3: 210
+4: 230
+5: 250
+6: 270
+7: 290
+8: 310
+9: 330
+10: 350
+11: 370
+12: 390
+13: 410
+14: 430
+15: 450
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Divine Improvement Lv. 3 (83)
With a 20% chance, party members get phys. skill power +15% and magic resistance +5% for 10 seconds
Brilliant Heal Lv. 3 (83)
MP — 239
Restores 15% CP to every nearby party member except the caster. Uses 2 Spirit Ore and 400 HP.
A power enchant branch
Details
+1: 15.2%
+2: 15.4%
+3: 15.6%
+4: 15.8%
+5: 16.0%
+6: 16.2%
+7: 16.4%
+8: 16.6%
+9: 16.8%
+10: 17.0%
+11: 17.2%
+12: 17.4%
+13: 17.6%
+14: 17.8%
+15: 18.0%
+2: 15.4%
+3: 15.6%
+4: 15.8%
+5: 16.0%
+6: 16.2%
+7: 16.4%
+8: 16.6%
+9: 16.8%
+10: 17.0%
+11: 17.2%
+12: 17.4%
+13: 17.6%
+14: 17.8%
+15: 18.0%
Stage 4
Added for learning:Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Stage 5
Counter Critical (85)Learning level — 85 (was 83)
Doesn't stack with Chant of Protection
8-second trigger: with a melee weapon, phys. critical damage power +70% (was 100)
Navigation | Humans | Dark Elves | Kamaels
Elves
Eva's Templar
Stage 1
AggressionThe skill is now 3 times as effective
Aura of Hate
The static cooldown has been removed
Removed:
Vanguard
Transformation skills are now learned automatically
Full Swing
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Cleave
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Guillotine Attack
Attribute — holy, 20 (was without an attribute)
Not usable at the Olympiad
Two-handed Sword Mastery
Works exactly like its predecessor, but only with two-handed swords (it used to work with two-handed blunts too)
Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
Replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed
Spirit Barrier
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
Added for learning:
Divine Blade
Guard Stance
The power enchant branch has been reworked — it has new bonuses and a new name
Details
+0: phys. defense +256.5, 2.00 MP/tick, MP consumption — 13
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3
The skill has been completely changed:
Charm
Works exactly like Curse Gloom, but as a phys. skill
| Character | 44 | 48 | 52 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| Power | 470 | 560 | 650 | 740 | 830 | 920 | 1010 | 1100 | 1190 | 1280 | 1370 | 1460 | 1550 |
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Added for learning:
Banish Undead
New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): for 7 seconds gives a party member phys. defense +360 and magic defense +270 and absorbs 30% of the damage they take
Lv. 2 (62): for 8 seconds gives a party member phys. defense +540 and magic defense +420 and absorbs 40% of the damage they take
Lv. 3 (70): for 9 seconds gives a party member phys. defense +720 and magic defense +570 and absorbs 50% of the damage they take
Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
A new enchant branch moves part of the damage taken by party members onto the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
Challenge for Fate
Not usable at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s
Magical Mirror (78*)
Duration — 20 min (was 5)
New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
Makes nearby enemies attack you, power 20000
Shield of Faith (79*)
When a tank joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 7-minute penalty applies, but only to tanks who join the party after the skill was used
The effect ends when the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Shield Strike (83)Learning level — 83 (was 40)
Anti Magic Armor (83)
Learning level — 83 (was 81)
Stage 5
Summon Smart Cubic (85)Learning level — 85 (was 80)
Eva's Will (85)
Learning level — 85 (was 83)
Touch of Eva (85)
Learning level — 85 (was 83)
Restores 50% of the party's HP. For 1 minute: cancel resistance +100%, debuff resistance +30%, incoming healing power +30%, phys. defense +25%, magic defense +25%, magic attack +30%, speed +30. It restores 50 HP every second.
Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Sword Muse
Stage 1
All songs last 120 minutes (was 2)All combo buffs last 60 minutes
All combo buffs and Melody of Shadows have new cost and time enchant branches
The penalty for recasting buffs works differently now:
> no penalty from the 30th second of the countdown (the character is treated as having no buffs)
> the penalty is 15 MP (was 30) (for example, the first song/combo buff costs 60, the second 75, and so on)
Combo buffs have been added:
> they replace the listed songs and dances
> they don't stack with the songs and dances they replace
> usable at the Olympiad
| Combo buff | Available from | Replaces |
|---|---|---|
| Daring Melody Phys. critical rate +100%, phys. critical power +35% | 70 | Song of Hunter Dance of Fire |
|
Knight Melody Phys. defense +25%, magic defense +30% | 70 | Song of Earth Song of Warding |
|
Drum Melody HP +30%, speed +20 | 70 | Song of Vitality Song of Wind |
| Warrior Melody Phys. attack +12%, magic attack +20% | 70 | Dance of the Warrior Dance of the Mystic |
| Wizard Melody Attack speed +15%, casting speed +30%, cast cancel chance -40 | 70 | Dance of Fury Dance of Concentration |
| Refreshing Melody Accuracy +4, evasion +3, HP regeneration +20% | 70 | Dance of Inspiration Song of Life Song of Water |
| Sacredness Melody Holy attack +20, resistance to dark +20 | 70 | Dance of Light Song of Invocation |
|
Pipe Organ Melody Resistance to fire/water +30 | 70 | Song of Flame Guard Dance of Aqua Guard |
|
Harp Melody Resistance to wind/earth +30 | 70 | Song of Storm Guard Dance of Earth Guard |
|
Divine Lore Melody Vampirism +8%, damage reflection +20% | 70 | Dance of the Vampire Song of Vengeance |
|
Divine Champion Melody Phys. skill/song/dance MP consumption -20%, phys. skill/song/dance cooldown -10%, magic critical rate +100% | 76 | Song of Champion Dance of Siren |
|
Divine Meditation Melody Phys. skill/song/dance MP consumption -5%, magic skill MP consumption -15%, phys./magic skill cooldown -20%, MP regeneration +20% | 77 | Song of Renewal Song of Meditation |
|
Superior Elemental Melody Resistance to fire/water/wind/earth/dark/holy +30 | 79 | Dance of Alignment Song of Elemental |
Removed:
Charm
Aggression
The skill is now 3 times as effective
Spirit Barrier
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
Psycho Symphony
Cast — 2.5 sec (was 3)
Cooldown — 12 sec (was 15)
Hits more targets
The skill is stronger
The learning levels have been changed
| Character | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| MP | 50 | 53 | 56 | 59 | 62 | 65 | 68 | 71 | 75 | 79 | 83 | 87 | 91 | 95 | 99 |
| Power | 529 | 594 | 664 | 739 | 819 | 904 | 994 | 1089 | 1189 | 1294 | 1404 | 1519 | 1639 | 1764 | 1894 |
| Debuff* | -5% | -5% | -5% | -10% | -10% | -10% | -15% | -15% | -15% | -20% | -20% | -20% | -25% | -25% | -30% |
A power enchant branch has been added
Details
+0: power — 1894, duration — 10 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec
Sword Symphony
Cooldown — 12 sec (was 15)
Now deals area damage within a 150 radius
Hits more targets
The learning levels have been changed
| Character | 46 | 52 | 58 | 62 | 66 | 70 | 74 |
|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| MP | 45 | 52 | 58 | 64 | 69 | 73 | 77 |
| Power | 634 | 779 | 944 | 1129 | 1344 | 1579 | 1804 |
Details
+0: power — 1804, duration — 10 sec
+1: 1829 / 10.0 sec
+2: 1854 / 10.2 sec
+3: 1879 / 10.3 sec
+4: 1904 / 10.5 sec
+5: 1929 / 10.7 sec
+6: 1954 / 10.9 sec
+7: 1979 / 11.0 sec
+8: 2004 / 11.2 sec
+9: 2029 / 11.4 sec
+10: 2054 / 11.6 sec
+11: 2079 / 11.7 sec
+12: 2104 / 11.9 sec
+13: 2129 / 12.1 sec
+14: 2154 / 12.2 sec
+15: 2179 / 12.4 sec
+16: 2204 / 12.6 sec
+17: 2229 / 12.8 sec
+18: 2254 / 12.9 sec
+19: 2279 / 13.1 sec
+20: 2304 / 13.3 sec
+21: 2329 / 13.4 sec
+22: 2354 / 13.6 sec
+23: 2379 / 13.8 sec
+24: 2404 / 14.0 sec
+25: 2429 / 14.1 sec
+26: 2454 / 14.3 sec
+27: 2479 / 14.5 sec
+28: 2504 / 14.7 sec
+29: 2529 / 14.8 sec
+30: 2554 / 15.0 sec
+1: 1829 / 10.0 sec
+2: 1854 / 10.2 sec
+3: 1879 / 10.3 sec
+4: 1904 / 10.5 sec
+5: 1929 / 10.7 sec
+6: 1954 / 10.9 sec
+7: 1979 / 11.0 sec
+8: 2004 / 11.2 sec
+9: 2029 / 11.4 sec
+10: 2054 / 11.6 sec
+11: 2079 / 11.7 sec
+12: 2104 / 11.9 sec
+13: 2129 / 12.1 sec
+14: 2154 / 12.2 sec
+15: 2179 / 12.4 sec
+16: 2204 / 12.6 sec
+17: 2229 / 12.8 sec
+18: 2254 / 12.9 sec
+19: 2279 / 13.1 sec
+20: 2304 / 13.3 sec
+21: 2329 / 13.4 sec
+22: 2354 / 13.6 sec
+23: 2379 / 13.8 sec
+24: 2404 / 14.0 sec
+25: 2429 / 14.1 sec
+26: 2454 / 14.3 sec
+27: 2479 / 14.5 sec
+28: 2504 / 14.7 sec
+29: 2529 / 14.8 sec
+30: 2554 / 15.0 sec
Battle Whisper
It does not take a song/dance slot
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
New skill:
Melody of Shadows (78)
Type — active (buff)
MP — 60
Radius — 1000
Cast — 2.5 sec
Cooldown — 2 sec
For party members: speed -50%, it prevents monster aggression
Inner Rhythm (78*)
The power enchant branch has been changed
Details
+0: MP consumption by songs/dances -10%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%
Song of Wind Storm (80)
Learning level — 80 (was 76)
Party: bow resistance +10% and crossbow resistance +10% (was 5)
Added for learning:
Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)
Added for learning:
Dual Dagger Mastery (81)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Deadly Strike (83)Learning level — 83 (was 40)
Stage 4
Song of Purification (84)Learning level — 84 (was 83)
Duration — 30 sec (was 120)
Cooldown — 5 min, static (was 4, dynamic)
Speed +4, phys./magic defense +10%, critical damage received -10%, 80% chance to clear the party's debuffs, debuff resistance +30%, incoming healing power +30%
Wind Rider
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Removed:
Charm
Party Ultimate Evasion
Now covers the whole party
When a dagger user joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, an 8-minute penalty applies, but only to dagger users who join the party after the skill was used
All dagger users in the party share one cooldown
The effect ends when the dagger user leaves the party
Also absorbs 15/30% of magic damage
Acrobatic Move
Penalty removed (stun resistance -11%)
Esprit
Penalty removed (hold resistance -11%)
New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
Shares its cooldown with Deadly Blow — the cooldown depends on which of the two was used last
Has the same enchant branches as Deadly Blow
Spirit Barrier
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
Removed:
Summon Treasure Key
New skill:
Barrage of Nails
Cast — 1.73 sec
Cooldown — 7 sec
Hits nearby enemies, slows them by 50 and makes them bleed
| Character | 46 | 52 | 58 | 62 | 66 | 70 | 74 | 76 | 78 | 79 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| MP | 78 | 83 | 88 | 94 | 100 | 106 | 113 | 120 | 127 | 135 |
| Power | 1298 | 2098 | 2898 | 3698 | 4498 | 5298 | 6098 | 6898 | 7698 | 8498 |
| Bleed duration, sec | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 |
| Bleed power | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Mortal Strike
Duration — 20 min (was 2)
New skill:
Flash Dagger
Range — 300
Cast — 1.5 sec
Blinds enemies in front of you for 3 seconds and stops them from picking a new target
| Character | 68 | 72 | 76 | 78 | 79 | 80 | 81 | 82 |
|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| MP | 74 | 77 | 80 | 83 | 86 | 89 | 92 | 95 |
| Cooldown, sec | 45 | 45 | 40 | 40 | 37.5 | 35 | 32.5 | 30 |
New skill:
Mass Trick
Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
Makes enemies drop their target and debuffs their attack and casting speed for 20 seconds
| Character | 76 | 77 | 78 | 79 |
|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 |
| Debuff on attack/casting speed | -3% | -6% | -8% | -10% |
Focus Chance (78*)
Duration — 20 min (was 2)
Focus Death (78*)
Duration — 20 min (was 2)
Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Dodge (79*)
Cooldown — 60 sec (was 75)
Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)
Shadow Step (81)
Learning level — 81 (was 40)
Critical Wound (81)
Learning level — 81 (was 79)
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Dual Dagger Mastery (81*)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Throwing Dagger (83)Learning level — 83 (was 80)
Hide (83)
Learning level — 83 (was 81)
Stage 4
Dual Blow (84)Learning level — 84 (was 83)
Stage 5
Wind Riding (85)Learning level — 85 (was 83)
Moonlight Sentinel
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Removed:
Charm
Ultimate Evasion Lv.1
Also absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
Acrobatic Move
Penalty removed (stun resistance -11%)
Esprit
Penalty removed (hold resistance -11%)
Spirit Barrier
The cost enchant branch is now called power, and its bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%
Double Shot
Duel enchant power raised by 30%
Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The skill's cast speed has been lowered
Duel enchant power has been raised considerably
Blessing of Sagittarius
A power enchant branch has been added
Details
+0: phys. skill cooldown -20%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%
Rapid Fire
Duration — 20 min (was 2)
Attack range -30% (was -50%)
The enchant branch has been adjusted to these percentages
Archery (78*)
The skill's enchant bonuses have been reworked
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Detection (80)
Learning level — 80 (was 74)
Symbol of the Sniper (80*)
Bow and crossbow phys. attack +20%, bow and crossbow accuracy +15 (was 10), bow and crossbow range +100
Silent Mind (80)
Learning level — 80 (was 81)
Counter Dash (81)
Learning level — 81 (was 79)
Counter Rapid Shot (81)
Learning level — 81 (was 79)
Stage 2
Seven Arrow (82)Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
Arrow Rain (82)
Learning level — 82 (was 81)
Stage 4
Multiple Shot (84)Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
Stage 5
Death Shot (85)Learning level — 85 (was 83)
Mystic Muse
Stage 1
Summon Mirage the UnicornDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Cancellation
Removes 1-3 buffs (was 1-5)
Aura Flash
Doesn't drop the target in PvP, but works on monsters and at the Olympiad
Seed of Water
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: water attack +50)
Arcane Roar (78*)
Only one power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Ice Vortex Crusher (81)
Learning level — 81 (was 79)
Throne of Ice (81)
Learning level — 81 (was 79)
Stage 2
Star Fall (82)Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
Diamond Dust (82)
Learning level — 82 (was 79)
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Frost Armor (83)
Learning level — 83 (was 81)
Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds cuts incoming damage by 50% and turns the rest into MP loss. The effect ends when MP runs out.
Stage 4
Aura Blast (84)Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
Stage 5
Aura Cannon (85)Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
Arcane Shield Lv.2 (85)
For 12 seconds (was 10) cuts incoming damage by 70% and turns the rest into MP loss. The effect ends when MP runs out.
A power enchant branch has been added — it raises the % of damage reduction
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Elemental Master
Stage 1
Summon Mirage the UnicornDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Mass Summon Aqua Cubic
Duration — 60 min (was 15)
Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
Mutual Response (79)
Learning level — 79 (was 81)
Servitor Share Lv. 1 (79)
It has 2 learning levels
The servitor gets: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical rate 10%, attack speed 5%, casting speed 3%
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)
Stage 2
Servitor Share Lv. 2 (82)Learning level — 82 (was 83)
For reference:
The servitor gets: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
Stage 3
Excessive Loyalty (83)Learning level — 83 (was 81)
Stage 5
Summon Smart Cubic (85)Learning level — 85 (was 80)
Servitor Barrier (85)
Learning level — 85 (was 81)
Spirit of the Unicorn (85)
Learning level — 85 (was 83)
Eva's Saint
Stage 1
Quick RecycleA power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
The top level can now be learned:
Resurrection
Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
Holy Weapon
Available for sale in .sellbuff
Regeneration Lv. 3
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)
Lv. 3: HP regeneration +20%, MP regeneration +10%
A power enchant branch has been added
Details
+1: +21% / +10%
+2: +22% / +11%
+3: +23% / +11%
+4: +24% / +12%
+5: +25% / +12%
+6: +26% / +13%
+7: +27% / +13%
+8: +28% / +14%
+9: +29% / +14%
+10: +30% / +15%
+11: +31% / +15%
+12: +32% / +16%
+13: +33% / +16%
+14: +34% / +17%
+15: +35% / +17%
+16: +36% / +18%
+17: +37% / +18%
+18: +38% / +19%
+19: +39% / +19%
+20: +40% / +20%
+21: +40% / +20%
+22: +40% / +21%
+23: +40% / +21%
+24: +40% / +22%
+25: +40% / +22%
+26: +40% / +23%
+27: +40% / +23%
+28: +40% / +24%
+29: +40% / +24%
+30: +40% / +25%
+2: +22% / +11%
+3: +23% / +11%
+4: +24% / +12%
+5: +25% / +12%
+6: +26% / +13%
+7: +27% / +13%
+8: +28% / +14%
+9: +29% / +14%
+10: +30% / +15%
+11: +31% / +15%
+12: +32% / +16%
+13: +33% / +16%
+14: +34% / +17%
+15: +35% / +17%
+16: +36% / +18%
+17: +37% / +18%
+18: +38% / +19%
+19: +39% / +19%
+20: +40% / +20%
+21: +40% / +20%
+22: +40% / +21%
+23: +40% / +21%
+24: +40% / +22%
+25: +40% / +22%
+26: +40% / +23%
+27: +40% / +23%
+28: +40% / +24%
+29: +40% / +24%
+30: +40% / +25%
Inquisitor
Not usable at the Olympiad
Might of Heaven
It works on all monsters, it does not work on players
Party Recall Lv. 2
Cast — 15 sec (was 3.5)
Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
Mana Burn
It does not deal critical damage
Also debuffs the target for 4 seconds, cutting its MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix
Clarity
MP consumption by phys. skills -30% (was 20), by magic skills -10%, by songs/dances -20%
A single power enchant branch for every skill type
Added for learning:
Major Group Heal
Mass Vitalize
It has 3 learning levels
Lv. 1 (60): Power — 696
MP — 163
Lv. 2 (68): Power — 746
MP — 178
Lv. 3 (79): Power — 796
MP — 193
A cost enchant branch has been added
Details
+1: 187
+2: 181
+3: 174
+4: 168
+5: 162
+6: 155
+7: 149
+8: 143
+9: 136
+10: 130
+11: 123
+12: 117
+13: 111
+14: 104
+15: 98
+2: 181
+3: 174
+4: 168
+5: 162
+6: 155
+7: 149
+8: 143
+9: 136
+10: 130
+11: 123
+12: 117
+13: 111
+14: 104
+15: 98
New skill:
Celestial Party Protection
Type — active (buff)
MP — 90
Range — 900
Cast — 2 sec
Cooldown — 5 min, static
It cannot be cast on yourself
Lv. 1 (68): makes the whole party invincible for 8 seconds
Lv. 2 (76): makes the whole party invincible for 10 seconds
The skill has been completely changed:
Serenade of Eva
Type — active
Range — 600
Cast — 4 sec
Cooldown — 1 min, static
It cannot be cast on yourself
Lv. 1 (68): for 15 seconds incoming healing power +5%, MP consumption by skills -15%, resistance to mana burn attacks +15%
MP — 117
Lv. 2 (78): for 15 seconds incoming healing power +7%, MP consumption by skills -20%, resistance to mana burn attacks +20%
MP — 129
Lv. 3 (81): for 15 seconds incoming healing power +10%, MP consumption by skills -25%, resistance to mana burn attacks +25%
MP — 140
New skill:
Mass Wind Walk (76)
MP — 54
New skill:
Mass Shield (76)
MP — 78
New skill:
Mass Might (76)
MP — 70
New skill:
Mass Mental Shield (76)
MP — 104
Skill transfer works as in High Five
Holy Pomander — Eva's Saint x1
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
New skill:
Mass Prophecy of Water (78)
Affects party members in range
MP — 284
Mag. crit chance +2, MP regeneration +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, MP consumption by skills -5%, speed -20%
New skill:
Mass Cure (79)
Range — 900
Cast — 1.5 sec
Cooldown — 120 sec
Removes up to 10 debuffs from party members and makes them immune to debuffs for 5 seconds
Improved Shield Defense (79)
Learning level — 79 (was 70)
Improved Movement (79)
Learning level — 79 (was 70)
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%,
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Mass Recharge (80*)
Cooldown — 15 min, static (was 60)
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Stage 4
Chain Heal (84)Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Stage 5
Blessing of Eva (85)Learning level — 85 (was 81)
Navigation | Humans | Dark Elves | Kamaels
Dark Elves
Shillien Templar
Stage 1
AggressionThe skill is now 3 times as effective
Power Break
Now a phys. skill (it used to be magic)
Hex
Cast range — 900 (was 600)
Now a phys. skill (it used to be magic)
The landing chance has been slightly increased
Aura of Hate
The static cooldown has been removed
Removed:
Vanguard
Transformation skills are now learned automatically
Blade Hurricane
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Double Strike
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Triple Blade Slash
Attribute — dark, 20 (was without an attribute)
Not usable at the Olympiad
Dual Weapon Mastery
Works exactly like its predecessor
Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
Replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed
Guard Stance
The power enchant branch has been reworked — it has new bonuses and a new name
Details
+0: phys. defense +256.5, 2.00 MP/tick, MP consumption — 13
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3
Removed:
Corpse Plague
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): for 7 seconds gives a party member phys. defense +360 and magic defense +270 and absorbs 30% of the damage they take
Lv. 2 (62): for 8 seconds gives a party member phys. defense +540 and magic defense +420 and absorbs 40% of the damage they take
Lv. 3 (70): for 9 seconds gives a party member phys. defense +720 and magic defense +570 and absorbs 50% of the damage they take
Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%
Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
A new enchant branch moves part of the damage taken by party members onto the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%
Challenge for Fate
Not usable at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s
Magical Mirror (78*)
Duration — 20 min (was 5)
New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
Makes nearby enemies attack you, power 20000
Shield of Faith (79*)
When a tank joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 7-minute penalty applies, but only to tanks who join the party after the skill was used
The effect ends when the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Shield Strike (83)Learning level — 83 (was 40)
Anti Magic Armor (83)
Learning level — 83 (was 81)
Stage 5
Summon Smart Cubic (85)Learning level — 85 (was 80)
Pain of Shilen (85)
Learning level — 85 (was 83)
Spirit of Shilen (85)
Learning level — 85 (was 83)
Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Spectral Dancer
Stage 1
All dances last 120 minutes (was 2)All combo buffs last 60 minutes
All combo buffs and Melody of Shadows have new cost and time enchant branches
The penalty for recasting buffs works differently now:
> no penalty from the 30th second of the countdown (the character is treated as having no buffs)
> the penalty is 15 MP (was 30) (for example, the first dance/combo buff costs 60, the second 75, and so on)
Combo buffs have been added:
> they replace the listed songs and dances
> they don't stack with the songs and dances they replace
> usable at the Olympiad
| Combo buff | Available from | Replaces |
|---|---|---|
| Daring Melody Phys. critical rate +100%, phys. critical power +35% | 70 | Song of Hunter Dance of Fire |
|
Knight Melody Phys. defense +25%, magic defense +30% | 70 | Song of Earth Song of Warding |
|
Drum Melody HP +30%, speed +20 | 70 | Song of Vitality Song of Wind |
| Warrior Melody Phys. attack +12%, magic attack +20% | 70 | Dance of the Warrior Dance of the Mystic |
| Wizard Melody Attack speed +15%, casting speed +30%, cast cancel chance -40 | 70 | Dance of Fury Dance of Concentration |
| Refreshing Melody Accuracy +4, evasion +3, HP regeneration +20% | 70 | Dance of Inspiration Song of Life Song of Water |
| Sacredness Melody Holy attack +20, resistance to dark +20 | 70 | Dance of Light Song of Invocation |
|
Pipe Organ Melody Resistance to fire/water +30 | 70 | Song of Flame Guard Dance of Aqua Guard |
|
Harp Melody Resistance to wind/earth +30 | 70 | Song of Storm Guard Dance of Earth Guard |
|
Divine Lore Melody Vampirism +8%, damage reflection +20% | 70 | Dance of the Vampire Song of Vengeance |
|
Divine Champion Melody Phys. skill/song/dance MP consumption -20%, phys. skill/song/dance cooldown -10%, magic critical rate +100% | 76 | Song of Champion Dance of Siren |
|
Divine Meditation Melody Phys. skill/song/dance MP consumption -5%, magic skill MP consumption -15%, phys./magic skill cooldown -20%, MP regeneration +20% | 77 | Song of Renewal Song of Meditation |
|
Superior Elemental Melody Resistance to fire/water/wind/earth/dark/holy +30 | 79 | Dance of Alignment Song of Elemental |
Power Break
Now a phys. skill (it used to be magic)
Hex
Cast range — 900 (was 600)
Now a phys. skill (it used to be magic)
The landing chance has been slightly increased
Aggression
The skill is now 3 times as effective
Demonic Blade Dance
Cast — 2 sec (was 1.5)
Cooldown — 12 sec (was 15)
Hits more targets
The learning levels have been changed
| Character | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 74 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| MP | 50 | 53 | 56 | 59 | 62 | 65 | 68 | 71 | 75 | 79 | 83 | 87 | 91 | 95 | 99 |
| Power | 529 | 594 | 664 | 739 | 819 | 904 | 994 | 1089 | 1189 | 1294 | 1404 | 1519 | 1639 | 1764 | 1894 |
| Debuff* | -5% | -5% | -5% | -10% | -10% | -10% | -15% | -15% | -15% | -20% | -20% | -20% | -25% | -25% | -30% |
A power enchant branch has been added
Details
+0: power — 1894, duration — 10 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec
Poison Blade Dance
Cooldown — 12 sec (was 15)
Base landing chance — 60% (was 35)
Mass damage has been added
Hits more targets
The skill's learning levels have changed
| Character | 46 | 52 | 58 | 62 | 66 | 70 | 74 |
|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| MP | 26 | 30 | 34 | 38 | 42 | 46 | 50 |
| Power | 634 | 779 | 944 | 1129 | 1344 | 1579 | 1804 |
| Poison, lv. | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Details
+1: 1829 / 61%
+2: 1854 / 62%
+3: 1879 / 63%
+4: 1904 / 64%
+5: 1929 / 65%
+6: 1954 / 66%
+7: 1979 / 67%
+8: 2004 / 68%
+9: 2029 / 69%
+10: 2054 / 70%
+11: 2079 / 71%
+12: 2104 / 72%
+13: 2129 / 73%
+14: 2154 / 74%
+15: 2179 / 75%
+16: 2204 / 76%
+17: 2229 / 77%
+18: 2254 / 78%
+19: 2279 / 79%
+20: 2304 / 80%
+21: 2329 / 81%
+22: 2354 / 82%
+23: 2379 / 83%
+24: 2404 / 84%
+25: 2429 / 85%
+26: 2454 / 86%
+27: 2479 / 87%
+28: 2504 / 88%
+29: 2529 / 89%
+30: 2554 / 90%
+2: 1854 / 62%
+3: 1879 / 63%
+4: 1904 / 64%
+5: 1929 / 65%
+6: 1954 / 66%
+7: 1979 / 67%
+8: 2004 / 68%
+9: 2029 / 69%
+10: 2054 / 70%
+11: 2079 / 71%
+12: 2104 / 72%
+13: 2129 / 73%
+14: 2154 / 74%
+15: 2179 / 75%
+16: 2204 / 76%
+17: 2229 / 77%
+18: 2254 / 78%
+19: 2279 / 79%
+20: 2304 / 80%
+21: 2329 / 81%
+22: 2354 / 82%
+23: 2379 / 83%
+24: 2404 / 84%
+25: 2429 / 85%
+26: 2454 / 86%
+27: 2479 / 87%
+28: 2504 / 88%
+29: 2529 / 89%
+30: 2554 / 90%
Defense Motion
It does not take a song/dance slot
It has 3 learning levels
Lv. 1 (46): Phys. defense +5%, evasion +1, magic defense +3%
Lv. 2 (52): Phys. defense +15%, evasion +2, magic defense +7%
Lv. 3 (60): Phys. defense +25%, evasion +3, magic defense +10%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
Removed:
Dance of Shadows
New skill:
Melody of Shadows (78)
Type — active (buff)
MP — 60
Radius — 1000
Cast — 2.5 sec
Cooldown — 2 sec
For party members: speed -50%, it prevents monster aggression
Inner Rhythm (78*)
The power enchant branch has been changed
Details
+0: MP consumption by songs/dances -10%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%
Dance of Blade Storm (80)
Learning level — 80 (was 76)
Cooldown — 2 min, static (was 2.5, dynamic)
Added for learning:
Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)
Added for learning:
Dual Dagger Mastery (81)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 3
Deadly Strike (83)Learning level — 83 (was 40)
Stage 4
Dance of Berserker (84)Learning level — 84 (was 83)
Duration — 30 sec (was 120)
Cooldown — 5 minutes, static (was 4, dynamic)
The stat reduction has been removed:
Phys. attack +8%, attack speed +8%, magic attack +16%, casting speed +8%, speed +4 (was 8)
Ghost Hunter
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Party Ultimate Evasion
Now covers the whole party
When a dagger user joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, an 8-minute penalty applies, but only to dagger users who join the party after the skill was used
All dagger users in the party share one cooldown
The effect ends when the dagger user leaves the party
Also absorbs 15/30% of magic damage
Acrobatic Move
Penalty removed (stun resistance -11%)
Power Break
Now a phys. skill (it used to be magic)
Esprit
Penalty removed (hold resistance -11%)
Hex
Cast range — 900 (was 600)
Now a phys. skill (it used to be magic)
The landing chance has been slightly increased
New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
Shares its cooldown with Deadly Blow — the cooldown depends on which of the two was used last
Has the same enchant branches as Deadly Blow
Removed:
Summon Treasure Key
New skill:
Barrage of Nails
Cast — 1.73 sec
Cooldown — 7 sec
Hits nearby enemies, slows them by 50 and makes them bleed
| Character | 46 | 52 | 58 | 62 | 66 | 70 | 74 | 76 | 78 | 79 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| MP | 78 | 83 | 88 | 94 | 100 | 106 | 113 | 120 | 127 | 135 |
| Power | 1298 | 2098 | 2898 | 3698 | 4498 | 5298 | 6098 | 6898 | 7698 | 8498 |
| Bleed duration, sec | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 |
| Bleed power | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 |
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Mortal Strike
Duration — 20 min (was 2)
New skill:
Flash Dagger
Range — 300
Cast — 1.5 sec
Blinds enemies in front of you for 3 seconds and stops them from picking a new target
| Character | 68 | 72 | 76 | 78 | 79 | 80 | 81 | 82 |
|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
| MP | 74 | 77 | 80 | 83 | 86 | 89 | 92 | 95 |
| Cooldown, sec | 45 | 45 | 40 | 40 | 37.5 | 35 | 32.5 | 30 |
New skill:
Mass Trick
Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
Makes enemies drop their target and debuffs their attack and casting speed for 20 seconds
| Character | 76 | 77 | 78 | 79 |
|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 |
| Debuff on attack/casting speed | -3% | -6% | -8% | -10% |
Focus Power (78*)
Duration — 20 min (was 2)
Focus Death (78*)
Duration — 20 min (was 2)
Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Counterattack (79*)
Cooldown — 60 sec (was 75)
Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)
Shadow Step (81)
Learning level — 81 (was 40)
Critical Wound (81)
Learning level — 81 (was 79)
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Dual Dagger Mastery (81*)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Throwing Dagger (83)Learning level — 83 (was 80)
Hide (83)
Learning level — 83 (was 81)
Stage 4
Dual Blow (84)Learning level — 84 (was 83)
Stage 5
Ghost Walking (85)Learning level — 85 (was 83)
Ghost Sentinel
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Ultimate Evasion Lv.1
Also absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec
Acrobatic Move
Penalty removed (stun resistance -11%)
Power Break
Now a phys. skill (it used to be magic)
Esprit
Penalty removed (hold resistance -11%)
Hex
Cast range — 900 (was 600)
Now a phys. skill (it used to be magic)
The landing chance has been slightly increased
Double Shot
Duel enchant power raised by 30%
Added for learning:
Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The skill's cast speed has been lowered
Duel enchant power has been raised considerably
Dead Eye
Duration — 20 min (was 2)
Fatal Counter
The mechanics have been reworked: at 100% HP it deals 100% damage, and every 1% of HP lost adds 1.5% power, up to 150%
Archery (78*)
The skill's enchant bonuses have been reworked
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Detection (80)
Learning level — 80 (was 74)
Counter Chance (80)
Learning level — 80 (was 79)
Counter Mind (80)
Learning level — 80 (was 79)
Symbol of the Sniper (80*)
Bow and crossbow phys. attack +20%, bow and crossbow accuracy +15 (was 10), bow and crossbow range +100
Silent Mind (80)
Learning level — 80 (was 81)
New skill:
Piercing Trap (81)
Type — active
MP — 50
Cooldown — 45 sec
Radius — 300
Chance — 70%
Duration — 20 sec
Depends on the defender's MEN
Sets a trap. When it goes off, the enemy gets speed/attack speed/casting speed -25% for 20 seconds and takes physical damage equal to 1 auto attack.
A power enchant has been added
Details
+0: 70%, auto attack x1.0
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5
Stage 2
Seven Arrow (82)Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec
Ghost Piercing (82)
Learning level — 82 (was 81)
Stage 4
Multiple Shot (84)Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
Stage 5
Death Shot (85)Learning level — 85 (was 83)
Storm Screamer
Stage 1
Every skill level can now be learned:Wind Shackle
Summon Silhouette
Does not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Poisonous Cloud
New effect: wind magic damage (base attribute 20) to the targets around
Details
Lv.1: Wraps the enemy in a poison cloud that drains 24 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 42 power to magic attack.
Lv.2: Wraps the enemy in a poison cloud that drains 32 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 46 power to magic attack.
Lv.3: Wraps the enemy in a poison cloud that drains 41 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 50 power to magic attack.
Lv.4: Wraps the enemy in a poison cloud that drains 50 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 54 power to magic attack.
Lv.5: Wraps the enemy in a poison cloud that drains 58 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 58 power to magic attack.
Lv.6: Wraps the enemy in a poison cloud that drains 63 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 62 power to magic attack.
Lv.2: Wraps the enemy in a poison cloud that drains 32 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 46 power to magic attack.
Lv.3: Wraps the enemy in a poison cloud that drains 41 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 50 power to magic attack.
Lv.4: Wraps the enemy in a poison cloud that drains 50 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 54 power to magic attack.
Lv.5: Wraps the enemy in a poison cloud that drains 58 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 58 power to magic attack.
Lv.6: Wraps the enemy in a poison cloud that drains 63 HP per second for 30 seconds. Hits nearby enemies with wind damage, adding 62 power to magic attack.
The power enchant branch has been changed
Details
+0: 63 HP / 62 power
+1: 64 / 63
+2: 65 / 63
+3: 66 / 64
+4: 67 / 64
+5: 68 / 65
+6: 69 / 65
+7: 70 / 66
+8: 71 / 66
+9: 72 / 67
+10: 73 / 67
+11: 74 / 68
+12: 75 / 68
+13: 76 / 69
+14: 77 / 69
+15: 78 / 70
+16: 79 / 70
+17: 80 / 71
+18: 81 / 71
+19: 82 / 72
+20: 83 / 72
+21: 84 / 73
+22: 85 / 73
+23: 86 / 74
+24: 87 / 74
+25: 88 / 75
+26: 89 / 75
+27: 90 / 76
+28: 91 / 76
+29: 92 / 77
+30: 93 / 78
+1: 64 / 63
+2: 65 / 63
+3: 66 / 64
+4: 67 / 64
+5: 68 / 65
+6: 69 / 65
+7: 70 / 66
+8: 71 / 66
+9: 72 / 67
+10: 73 / 67
+11: 74 / 68
+12: 75 / 68
+13: 76 / 69
+14: 77 / 69
+15: 78 / 70
+16: 79 / 70
+17: 80 / 71
+18: 81 / 71
+19: 82 / 72
+20: 83 / 72
+21: 84 / 73
+22: 85 / 73
+23: 86 / 74
+24: 87 / 74
+25: 88 / 75
+26: 89 / 75
+27: 90 / 76
+28: 91 / 76
+29: 92 / 77
+30: 93 / 78
Aura Flash
Doesn't drop the target in PvP, but works on monsters and at the Olympiad
Seed of Wind
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: wind attack +50)
Arcane Roar (78*)
One power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%
Empowering Echo (79*)
Magic attack +25%, MP consumption +25% (was 35)
A penalty enchant branch has been added — each level reduces MP consumption by 1% (+15: +10%)
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Wind Vortex Slug (81)
Learning level — 81 (was 79)
Throne of Wind (81)
Learning level — 81 (was 79)
Stage 2
Star Fall (82)Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Hurricane Armor (83)
Learning level — 83 (was 81)
Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds cuts incoming damage by 50% and turns the rest into MP loss. The effect ends when MP runs out.
Stage 4
Aura Blast (84)Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
Stage 5
Aura Cannon (85)Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
Arcane Shield Lv.2 (85)
For 12 seconds (was 10) cuts incoming damage by 70% and turns the rest into MP loss. The effect ends when MP runs out.
A power enchant branch has been added — it raises the % of damage reduction
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Spectral Master
Stage 1
Summon SilhouetteDoes not consume experience
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Mass Summon Phantom Cubic
Duration — 60 min (was 15)
Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%
Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%
Mutual Response (79)
Learning level — 79 (was 81)
Servitor Share Lv. 1 (79)
It has 2 learning levels
The servitor gets: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical rate 10%, attack speed 5%, casting speed 3%
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)
Stage 2
Servitor Share Lv. 2 (82)Learning level — 82 (was 83)
For reference:
The servitor gets: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+2: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: Servitor gets: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: Servitor gets: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: Servitor gets: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: Servitor gets: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: Servitor gets: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
Stage 3
Excessive Loyalty (83)Learning level — 83 (was 81)
Stage 5
Summon Smart Cubic (85)Learning level — 85 (was 80)
Servitor Barrier (85)
Learning level — 85 (was 81)
Spirit of the Demon (85)
Learning level — 85 (was 83)
Shillien Saint
Stage 1
Quick RecycleA power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
The top level can now be learned:
Resurrection
Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900
Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%
Inquisitor
Not usable at the Olympiad
Added for learning:
Might of Heaven
It works on all monsters, it does not work on players
Stigma of Shilien
Lv. 1 (40): for 30 seconds lowers melee weapon resistance by 16 and reduces magic defense by 2.5%
Lv. 2 (52): for 30 seconds lowers melee weapon resistance by 24 and reduces magic defense by 5%
Lv. 3 (62): for 30 seconds lowers melee weapon resistance by 32 and reduces magic defense by 7.5%
Lv. 4 (70): for 30 seconds lowers melee weapon resistance by 40 and reduces magic defense by 10%
The time enchant branch now gives time + power
Details
+0: duration — 30 sec, magic defense -10%
+1: 31 sec / -10.1%
+2: 32 sec / -10.2%
+3: 33 sec / -10.3%
+4: 34 sec / -10.4%
+5: 35 sec / -10.5%
+6: 36 sec / -10.6%
+7: 37 sec / -10.7%
+8: 38 sec / -10.8%
+9: 39 sec / -10.9%
+10: 40 sec / -11.0%
+11: 41 sec / -11.1%
+12: 42 sec / -11.2%
+13: 43 sec / -11.3%
+14: 44 sec / -11.4%
+15: 45 sec / -11.5%
+16: 46 sec / -11.6%
+17: 47 sec / -11.7%
+18: 48 sec / -11.8%
+19: 49 sec / -11.9%
+20: 50 sec / -12.0%
+21: 51 sec / -12.1%
+22: 52 sec / -12.2%
+23: 53 sec / -12.3%
+24: 54 sec / -12.4%
+25: 55 sec / -12.5%
+26: 56 sec / -12.6%
+27: 57 sec / -12.7%
+28: 58 sec / -12.8%
+29: 59 sec / -12.9%
+30: 60 sec / -13.0%
+1: 31 sec / -10.1%
+2: 32 sec / -10.2%
+3: 33 sec / -10.3%
+4: 34 sec / -10.4%
+5: 35 sec / -10.5%
+6: 36 sec / -10.6%
+7: 37 sec / -10.7%
+8: 38 sec / -10.8%
+9: 39 sec / -10.9%
+10: 40 sec / -11.0%
+11: 41 sec / -11.1%
+12: 42 sec / -11.2%
+13: 43 sec / -11.3%
+14: 44 sec / -11.4%
+15: 45 sec / -11.5%
+16: 46 sec / -11.6%
+17: 47 sec / -11.7%
+18: 48 sec / -11.8%
+19: 49 sec / -11.9%
+20: 50 sec / -12.0%
+21: 51 sec / -12.1%
+22: 52 sec / -12.2%
+23: 53 sec / -12.3%
+24: 54 sec / -12.4%
+25: 55 sec / -12.5%
+26: 56 sec / -12.6%
+27: 57 sec / -12.7%
+28: 58 sec / -12.8%
+29: 59 sec / -12.9%
+30: 60 sec / -13.0%
Purify
It removes magic roots
Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP
Mana Burn
It does not deal critical damage
Also debuffs the target for 4 seconds, cutting its MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix
New skill:
Superior Clear Mind
Type — active
Cast — 4 sec
Cooldown — 2 min, static
Lv. 1 (56): It sacrifices 600 HP and restores 250 MP
Lv. 2 (62): It sacrifices 900 HP and restores 325 MP
Lv. 3 (68): It sacrifices 1200 HP and restores 400 MP
Skill transfer works as in High Five; you can't take Serenade of Eva
Holy Pomander — Shillien Saint x4
New skill:
Mass Wind Walk (76)
MP — 54
New skill:
Mass Shield (76)
MP — 78
New skill:
Mass Might (76)
MP — 70
New skill:
Mass Mental Shield (76)
MP — 104
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
New skill:
Mass Prophecy of Wind (78)
Affects party members in range
MP — 284
HP +20%, phys. crit chance +20%, mag. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, vampirism +5%, speed -20%
New skill:
Mass Stigma of Shilien (79)
MP — 105
Range — 700
Cast — 5 sec
Cooldown — 5 sec
Radius — 230
Depends on the defender's MEN
For 20 seconds lowers melee weapon resistance by 24 and magic defense by 5%
New skill:
Mass Cure (79)
Range — 900
Cast — 1.5 sec
Cooldown — 120 sec
Removes up to 10 debuffs from party members and makes them immune to debuffs for 5 seconds
Improved Magic (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: magic attack +75%, magic defense +30%
+1: +75.4% / +30.2%
+2: +75.8% / +30.4%
+3: +76.2% / +30.6%
+4: +76.6% / +30.8%
+5: +77.0% / +31.0%
+6: +77.4% / +31.2%
+7: +77.8% / +31.4%
+8: +78.2% / +31.6%
+9: +78.6% / +31.8%
+10: +79.0% / +32.0%
+11: +79.4% / +32.2%
+12: +79.8% / +32.4%
+13: +80.2% / +32.6%
+14: +80.6% / +32.8%
+15: +81.0% / +33.0%
+1: +75.4% / +30.2%
+2: +75.8% / +30.4%
+3: +76.2% / +30.6%
+4: +76.6% / +30.8%
+5: +77.0% / +31.0%
+6: +77.4% / +31.2%
+7: +77.8% / +31.4%
+8: +78.2% / +31.6%
+9: +78.6% / +31.8%
+10: +79.0% / +32.0%
+11: +79.4% / +32.2%
+12: +79.8% / +32.4%
+13: +80.2% / +32.6%
+14: +80.6% / +32.8%
+15: +81.0% / +33.0%
Improved Critical Attack (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
Mass Purify (79)
Learning level — 79 (was 76)
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%,
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Mass Recharge (80*)
Cooldown — 15 min, static (was 60)
Thorn Root (81)
Learning level — 81 (was 80)
The dependence on MEN has been removed
A chance+time enchant branch has been added
Details
Roots nearby enemies for 10 seconds and drains 90 HP and 30 MP per second
+1: 11 sec / 95 HP / 32 MP
+2: 12 sec / 100 HP / 35 MP
+3: 13 sec / 102 HP / 40 MP
+4: 14 sec / 105 HP / 42 MP
+5: 15 sec / 110 HP / 45 MP
+6: 16 sec / 112 HP / 50 MP
+7: 17 sec / 115 HP / 52 MP
+8: 18 sec / 120 HP / 55 MP
+9: 19 sec / 122 HP / 60 MP
+10: 20 sec / 125 HP / 62 MP
+11: 21 sec / 130 HP / 65 MP
+12: 22 sec / 132 HP / 70 MP
+13: 23 sec / 135 HP / 72 MP
+14: 24 sec / 140 HP / 75 MP
+15: 25 sec / 145 HP / 80 MP
+1: 11 sec / 95 HP / 32 MP
+2: 12 sec / 100 HP / 35 MP
+3: 13 sec / 102 HP / 40 MP
+4: 14 sec / 105 HP / 42 MP
+5: 15 sec / 110 HP / 45 MP
+6: 16 sec / 112 HP / 50 MP
+7: 17 sec / 115 HP / 52 MP
+8: 18 sec / 120 HP / 55 MP
+9: 19 sec / 122 HP / 60 MP
+10: 20 sec / 125 HP / 62 MP
+11: 21 sec / 130 HP / 65 MP
+12: 22 sec / 132 HP / 70 MP
+13: 23 sec / 135 HP / 72 MP
+14: 24 sec / 140 HP / 75 MP
+15: 25 sec / 145 HP / 80 MP
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Stage 4
Chain Heal (84)Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Lord of Vampire (84)
Learning level — 84 (was 83)
Cooldown — 2 min (was 2.5)
Now buffs the whole party
Navigation | Humans | Dark Elves | Kamaels
Orcs
Titan
Stage 1
Vicious StanceThe cost enchant branch is now critical power — it raises phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%
Heavy Armor Mastery
The Life enchant branch has been reworked — it also boosts incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
Rage
Both power enchant branches have been reworked — they now also extend the buff
Details
+0: 90 sec
+1: 120 sec
+2: 126 sec
+3: 132 sec
+4: 139 sec
+5: 145 sec
+6: 151 sec
+7: 157 sec
+8: 163 sec
+9: 170 sec
+10: 176 sec
+11: 182 sec
+12: 188 sec
+13: 194 sec
+14: 201 sec
+15: 207 sec
+16: 213 sec
+17: 219 sec
+18: 226 sec
+19: 232 sec
+20: 238 sec
+21: 244 sec
+22: 250 sec
+23: 257 sec
+24: 263 sec
+25: 269 sec
+26: 275 sec
+27: 281 sec
+28: 288 sec
+29: 294 sec
+30: 300 sec
+1: 120 sec
+2: 126 sec
+3: 132 sec
+4: 139 sec
+5: 145 sec
+6: 151 sec
+7: 157 sec
+8: 163 sec
+9: 170 sec
+10: 176 sec
+11: 182 sec
+12: 188 sec
+13: 194 sec
+14: 201 sec
+15: 207 sec
+16: 213 sec
+17: 219 sec
+18: 226 sec
+19: 232 sec
+20: 238 sec
+21: 244 sec
+22: 250 sec
+23: 257 sec
+24: 263 sec
+25: 269 sec
+26: 275 sec
+27: 281 sec
+28: 288 sec
+29: 294 sec
+30: 300 sec
Frenzy Lv. 3
Usable at 30% HP or lower; the bonuses don't change with HP (as in Interlude)
For 90 seconds phys. attack +15%, additionally phys. attack +60% (was 40) when using a sword/blunt, additionally accuracy +6 and phys. attack +10% when using a two-handed sword/blunt.
Comparison with other chronicles
High Five:
For 90 seconds phys. attack +15%, additionally phys. attack +40% when using a sword/blunt, additionally accuracy +6, phys. attack +10% when using a two-handed sword/blunt. Available when HP=60% or lower.
Interlude:
For 90 seconds phys. attack +200% when using a sword/blunt/spear, additionally accuracy +4 and phys. attack +34% when using a two-handed sword/blunt, phys. attack +50% when using a bow/fist weapons.
For 90 seconds phys. attack +15%, additionally phys. attack +40% when using a sword/blunt, additionally accuracy +6, phys. attack +10% when using a two-handed sword/blunt. Available when HP=60% or lower.
Interlude:
For 90 seconds phys. attack +200% when using a sword/blunt/spear, additionally accuracy +4 and phys. attack +34% when using a two-handed sword/blunt, phys. attack +50% when using a bow/fist weapons.
Dark Form
A power enchant branch has been added
Details
+0: fire attack +20, resistance to fire +10
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40
Removed:
Armor Crush
New skill:
Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike of power 3077 on the enemies around. Stuns them for 9 seconds and cuts their phys. and magic defense by 30%. Needs a sword/two-handed sword/blunt/two-handed blunt. Can over-hit and crit. Ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
Braveheart (78*)
Cooldown — 2 min (was 2.5)
Enchant bonuses have been reworked — more CP is restored, plus CP regeneration over 15 seconds
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
Master of Combat (78*)
The first power enchant branch has new bonuses:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
Symbol of Resistance (80*)
Resistance to debuffs +80% (was 60), resistance to all elements +50, mental attack/hold/sleep landing chance +25%
Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)
Over the Body (81)
Learning level — 81 (was 79)
For 60 seconds max. HP +35%, HP regeneration +15%, phys. attack +15% (was 25), phys. defense +30%, attack speed +10%, speed +10%. It can be used when CP>80%.
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Stage 4
Demolition Impact (84)Learning level — 84 (was 81)
Cooldown — 60 sec (was 75)
Radius — 600 (was 500)
Cone angle — 90° (was 60)
Attribute — earth, 20 (was without an attribute)
Critical rate — 20% (was 15)
Now also works with a one-handed blunt
A range enchant branch has been added
Details
+0: 150
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300
Rush Impact (84)
Learning level — 84 (was 83)
Grand Khavatari
Stage 1
Focused ForceCharge duration — 60 min (was 10)
Charges stay after death
Force Burst
Radius — 230 (was 200)
Force Storm
Range — 650 (was 500)
Radius — 175 (was 150)
Dark Form
A power enchant branch has been added
Details
+0: fire attack +20, resistance to fire +10
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40
Master of Combat (78*)
The first power enchant branch has new bonuses:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
Symbol of Energy (80*)
Raises the number of charges to 8 (was 7), phys. attack +20%, mana consumption by phys./magic skills -50%
Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Stage 4
Force of Destruction (84)Learning level — 84 (was 81)
Radius — 175
Targets — 2
It is a mass skill
The animation has been changed
A target quantity enchant branch has been added
Details
+0: 2 targets
+1: 3
+2: 3
+3: 4
+4: 5
+5: 5
+6: 6
+7: 7
+8: 7
+9: 8
+10: 9
+11: 9
+12: 10
+13: 11
+14: 11
+15: 12
+1: 3
+2: 3
+3: 4
+4: 5
+5: 5
+6: 6
+7: 7
+8: 7
+9: 8
+10: 9
+11: 9
+12: 10
+13: 11
+14: 11
+15: 12
Maximum Focus Force (84)
Learning level — 84 (was 83)
Rush Impact (84)
Learning level — 84 (was 83)
Dominator
Stage 1
Chant of Life Lv. 4The % of HP restored now grows with the skill level (it used to be a flat 10%)
Stun Attack
Every learning level has been added, so the skill can be enchanted
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Added for learning:
Resurrection Lv. 2
Range — 600 (was 400)
Burning Chop
It deals mass damage
Seal of Gloom
The skill is now 2 times as strong
Details
Lv. 1: It adds power 58 (was 29) to magic attack, draining 9 of the target's MP per second for 15 seconds
Lv. 2: It adds power 72 (was 36) to magic attack, draining 11 of the target's MP per second for 15 seconds
Lv. 3: It adds power 92 (was 46) to magic attack, draining 14 of the target's MP per second for 15 seconds
Lv. 4: It adds power 106 (was 53) to magic attack, draining 15 of the target's MP per second for 15 seconds
Lv. 2: It adds power 72 (was 36) to magic attack, draining 11 of the target's MP per second for 15 seconds
Lv. 3: It adds power 92 (was 46) to magic attack, draining 14 of the target's MP per second for 15 seconds
Lv. 4: It adds power 106 (was 53) to magic attack, draining 15 of the target's MP per second for 15 seconds
Details
+1: 107 / 16
+2: 108 / 16
+3: 109 / 16
+4: 110 / 17
+5: 111 / 17
+6: 112 / 17
+7: 113 / 18
+8: 114 / 18
+9: 115 / 18
+10: 116 / 19
+11: 117 / 19
+12: 118 / 19
+13: 119 / 20
+14: 120 / 20
+15: 121 / 20
+16: 122 / 21
+17: 123 / 21
+18: 124 / 21
+19: 125 / 22
+20: 126 / 22
+21: 127 / 22
+22: 128 / 23
+23: 129 / 23
+24: 130 / 23
+25: 131 / 24
+26: 132 / 24
+27: 133 / 24
+28: 134 / 25
+29: 135 / 25
+30: 136 / 26
+2: 108 / 16
+3: 109 / 16
+4: 110 / 17
+5: 111 / 17
+6: 112 / 17
+7: 113 / 18
+8: 114 / 18
+9: 115 / 18
+10: 116 / 19
+11: 117 / 19
+12: 118 / 19
+13: 119 / 20
+14: 120 / 20
+15: 121 / 20
+16: 122 / 21
+17: 123 / 21
+18: 124 / 21
+19: 125 / 22
+20: 126 / 22
+21: 127 / 22
+22: 128 / 23
+23: 129 / 23
+24: 130 / 23
+25: 131 / 24
+26: 132 / 24
+27: 133 / 24
+28: 134 / 25
+29: 135 / 25
+30: 136 / 26
Seal of Flame
New effects: fire magic damage (base attribute 20) to the targets around, with over-hit possible
Details
Lv. 1: Calls up a mystic flame that burns 60 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 24 power to magic attack. Over-hit is possible.
Lv. 2: Calls up a mystic flame that burns 73 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 32 power to magic attack. Over-hit is possible.
Lv. 3: Calls up a mystic flame that burns 84 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 42 power to magic attack. Over-hit is possible.
Lv. 4: Calls up a mystic flame that burns 92 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 54 power to magic attack. Over-hit is possible.
Lv. 2: Calls up a mystic flame that burns 73 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 32 power to magic attack. Over-hit is possible.
Lv. 3: Calls up a mystic flame that burns 84 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 42 power to magic attack. Over-hit is possible.
Lv. 4: Calls up a mystic flame that burns 92 HP per second for 15 seconds. Hits nearby enemies with fire damage, adding 54 power to magic attack. Over-hit is possible.
Details
+1: 93 / 55
+2: 94 / 55
+3: 95 / 56
+4: 96 / 57
+5: 97 / 57
+6: 98 / 58
+7: 99 / 58
+8: 100 / 59
+9: 101 / 60
+10: 102 / 60
+11: 103 / 61
+12: 104 / 62
+13: 105 / 62
+14: 106 / 63
+15: 107 / 64
+16: 108 / 64
+17: 109 / 65
+18: 110 / 66
+19: 111 / 66
+20: 112 / 67
+21: 113 / 68
+22: 114 / 68
+23: 115 / 69
+24: 116 / 70
+25: 117 / 70
+26: 118 / 71
+27: 119 / 72
+28: 120 / 72
+29: 121 / 73
+30: 122 / 74
+2: 94 / 55
+3: 95 / 56
+4: 96 / 57
+5: 97 / 57
+6: 98 / 58
+7: 99 / 58
+8: 100 / 59
+9: 101 / 60
+10: 102 / 60
+11: 103 / 61
+12: 104 / 62
+13: 105 / 62
+14: 106 / 63
+15: 107 / 64
+16: 108 / 64
+17: 109 / 65
+18: 110 / 66
+19: 111 / 66
+20: 112 / 67
+21: 113 / 68
+22: 114 / 68
+23: 115 / 69
+24: 116 / 70
+25: 117 / 70
+26: 118 / 71
+27: 119 / 72
+28: 120 / 72
+29: 121 / 73
+30: 122 / 74
Fury of Pa'agrio
A time enchant branch has been added
A cost enchant branch has been added
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
New skill:
Supreme Pa'agrio
Type — trigger
Can trigger from auto-attacks and attack skills
Lv. 1 (70): with a 20% chance, party members get casting speed +5% and MP consumption by skills -10% for 10 seconds
Lv. 2 (79): with a 20% chance, party members get casting speed +12.5% and MP consumption by skills -15% for 10 seconds
Eye of Pa'agrio (77*)
The cost enchant branch has been reworked — each level also cuts the chance of taking critical damage by 0.4% (+15: accuracy +4, chance of taking critical damage -36%)
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
Victory of Pa'agrio (79*)
Affects one party member
MP — 72 (was 284)
New skill:
Mass Victory of Pa'agrio (79)
Affects alliance members in range
MP — 284
CP +20%, CP regeneration +20%, MP +20%, phys. crit chance +20%, mag. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, speed -20%
Combat of Pa'agrio (79)
Learning level — 79 (was 70)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
Condition of Pa'agrio (79)
Learning level — 79 (was 72)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
Critical of Pa'agrio (79)
Learning level — 79 (was 74)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
Pa'agrio's Fist (79*)
Cooldown — 15 sec (was 300)
Victory of Pa'agrio (79*)
Has a lower priority than its counterparts (Prophecy of Fire, Prophecy of Water, Prophecy of Wind, Chant of Victory, Magnus' Chant) and doesn't override them
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%,
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Seal of Blockade (81)
Learning level — 81 (was 79)
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Supreme Pa'agrio Lv. 3 (83)
With a 20% chance, party members get casting speed +25% and MP consumption by skills -20% for 10 seconds
Stage 4
Chain Heal (84)Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Onslaught of Pa'agrio (84)
Learning level — 84 (was 83)
Stage 5
Seal of Limit (85)Learning level — 85 (was 81)
Doomcryer
Stage 1
Chant of LifeCast — 4 sec (was 7)
Also restores a % of max HP that depends on the skill level
Stun Attack
Every learning level has been added, so the skill can be enchanted
Quick Recycle
A power enchant branch has been added — each level gives +0.1% to magic skill cooldown (+30: -23%)
Boost Mana
Enchant bonuses have been reworked — more MP, plus lower MP consumption by magic skills
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%
Added for learning:
Resurrection Lv. 2
Range — 600 (was 400)
Aura Sink
The skill is now 2 times as strong
Details
Lv. 1: Drains the enemy's MP, adding 32 (was 16) power to magic attack, and burns another 8 MP per second for 15 seconds
Lv. 2: Drains the enemy's MP, adding 44 (was 22) power to magic attack, and burns another 10 MP per second for 15 seconds
Lv. 3: Drains the enemy's MP, adding 58 (was 29) power to magic attack, and burns another 13 MP per second for 15 seconds
Lv. 4: Drains the enemy's MP, adding 72 (was 36) power to magic attack, and burns another 16 MP per second for 15 seconds
Lv. 5: Drains the enemy's MP, adding 92 (was 46) power to magic attack, and burns another 20 MP per second for 15 seconds
Lv. 6: Drains the enemy's MP, adding 102 (was 51) power to magic attack, and burns another 22 MP per second for 15 seconds
Lv. 2: Drains the enemy's MP, adding 44 (was 22) power to magic attack, and burns another 10 MP per second for 15 seconds
Lv. 3: Drains the enemy's MP, adding 58 (was 29) power to magic attack, and burns another 13 MP per second for 15 seconds
Lv. 4: Drains the enemy's MP, adding 72 (was 36) power to magic attack, and burns another 16 MP per second for 15 seconds
Lv. 5: Drains the enemy's MP, adding 92 (was 46) power to magic attack, and burns another 20 MP per second for 15 seconds
Lv. 6: Drains the enemy's MP, adding 102 (was 51) power to magic attack, and burns another 22 MP per second for 15 seconds
Details
+1: 103 / 23
+2: 104 / 23
+3: 105 / 23
+4: 106 / 24
+5: 107 / 24
+6: 108 / 24
+7: 109 / 25
+8: 110 / 25
+9: 111 / 25
+10: 112 / 26
+11: 113 / 26
+12: 114 / 26
+13: 115 / 27
+14: 116 / 27
+15: 117 / 27
+16: 118 / 28
+17: 119 / 28
+18: 120 / 28
+19: 121 / 29
+20: 122 / 29
+21: 123 / 29
+22: 124 / 30
+23: 125 / 30
+24: 126 / 30
+25: 127 / 31
+26: 128 / 31
+27: 129 / 31
+28: 130 / 32
+29: 131 / 32
+30: 132 / 33
+2: 104 / 23
+3: 105 / 23
+4: 106 / 24
+5: 107 / 24
+6: 108 / 24
+7: 109 / 25
+8: 110 / 25
+9: 111 / 25
+10: 112 / 26
+11: 113 / 26
+12: 114 / 26
+13: 115 / 27
+14: 116 / 27
+15: 117 / 27
+16: 118 / 28
+17: 119 / 28
+18: 120 / 28
+19: 121 / 29
+20: 122 / 29
+21: 123 / 29
+22: 124 / 30
+23: 125 / 30
+24: 126 / 30
+25: 127 / 31
+26: 128 / 31
+27: 129 / 31
+28: 130 / 32
+29: 131 / 32
+30: 132 / 33
Freezing Flame
The landing chance has been increased 2 times
Burning Chop
It deals mass damage
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%
New skill:
War Soul
Type — active (buff)
Range — 400
Cast — 2.5 sec
Cooldown — 2 sec
Duration — 20 min
Lv. 1 (58): Phys. attack +4%. It consumes 2 Spirit Ore
MP — 71
Lv. 2 (66): Phys. attack +7%. It consumes 4 Spirit Ore
MP — 81
Lv. 3 (74): Phys. attack +10%. It consumes 6 Spirit Ore
MP — 91
A single-target buff, like Greater Might
New skill:
Earth Soul
Type — active (buff)
Range — 400
Cast — 2.5 sec
Cooldown — 2 sec
Duration — 20 min
Lv. 1 (58): Phys. defense +5%. It consumes 2 Spirit Ore
MP — 71
Lv. 2 (66): Phys. defense +10%. It consumes 4 Spirit Ore
MP — 81
Lv. 3 (74): Phys. defense +15%. It consumes 6 Spirit Ore
MP — 91
A single-target buff, like Greater Shield
Chant of Revenge
A power enchant branch has been added that gives additional phys. defense
Details
+1-3: +1%
+4-6: +2%
+7-9: +3%
+10-13: +4%
+14-16: +5%
+17-19: +6%
+20-22: +7%
+23-25: +8%
+26-29: +9%
+30: +10%
+4-6: +2%
+7-9: +3%
+10-13: +4%
+14-16: +5%
+17-19: +6%
+20-22: +7%
+23-25: +8%
+26-29: +9%
+30: +10%
Great Fury
It has 3 learning levels
Can trigger from auto-attacks and attack skills
Lv. 1 (70): with a 15% chance, party members get attack speed +10% for 10 seconds (was 8)
Lv. 2 (79): with a 15% chance, party members get attack speed +25% for 10 seconds (was 8)
New skill:
Mark of Weakness
Type — active (debuff)
Range — 900
Cast — 2.5 sec
Cooldown — 5 sec
For 10 seconds cuts the target's phys./magic defense and burns HP
| Character | 76 | 76 | 77 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| MP | 54 | 58 | 62 | 66 | 70 | 74 | 78 | 82 | 86 | 90 | 94 |
| target's phys./magic defense reduction | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% |
| burns HP | 45 | 49 | 53 | 57 | 61 | 65 | 69 | 73 | 77 | 81 | 85 |
New skill:
Petrify
Type — active (debuff)
Range — 900
Cast — 2.5 sec
Cooldown — 45 sec
Turns the target to stone for 15 seconds
It can be removed by Purify
| Character | 76 | 76 | 77 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| MP | 70 | 72 | 76 | 78 | 82 | 85 | 88 | 92 | 96 | 100 | 104 |
Divine Lore (78*)
The power enchant branch has new bonuses
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)
Chant of Victory (78*)
Affects one party member
MP — 72 (was 284)
New skill:
Mass Chant of Victory (78)
Affects party members in range
MP — 284
Restores 20% HP to the party; HP +20%, mag. crit chance +2, phys. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, accuracy +4, speed -20%
Magnus' Chant (79*)
Affects one party member
MP — 72 (was 287)
New skill:
Mass Magnus' Chant (79)
Affects party members in range
MP — 287
MP +15%, MP regeneration +2.5 when wearing light/heavy armor, MP regeneration +4 when wearing a robe, mag. defense +30%, mag. attack +30%, casting speed +20%, fire/water/wind/earth resistance +10, debuff resistance +25%, cancel resistance +40%
Chant of Protection
It has 2 learning levels
Doesn't stack with Counter Critical
Lv. 1 (79): Critical damage received by party members -15%
Lv. 2 (81): Critical damage received by party members -30%
Chant of Berserker (79)
Learning level — 79 (was 44/52)
New skill:
Chant of Condition (79)
Duration — 40 min
HP/MP +35%
A power enchant branch has been added
Details
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%
Chant of Combat (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%
Chant of Movement (79)
Learning level — 79 (was 72)
Chant of Critical Attack (79)
Learning level — 79 (was 72)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%
Chant of Blood Awakening (79)
Learning level — 79 (was 74)
Chant of Elements (79)
Learning level — 79 (was 76)
Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%
Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Great Fury Lv. 3 (83)
With a 15% chance, party members get attack speed +50% for 10 seconds (was 8)
Stage 4
Added for learning:Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Navigation | Humans | Dark Elves | Kamaels
Dwarves
Fortune Seeker
Stage 1
Added for learning:Shield Mastery
Heavy Armor Mastery
The Life enchant branch has been reworked — it also boosts incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
Shares its cooldown with Deadly Blow — the cooldown depends on which of the two was used last
Has the same enchant branches as Deadly Blow
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Crushing Strike
The learning levels have been changed
| Character | 64 | 66 | 68 | 70 | 72 | 74 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill | 1-3 | 4-6 | 7-9 | 10-11 | 12-13 | 14-15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
Added for learning:
Battle Cry
The learning levels have been changed — 64, 70, 76, 78, 79
New skill:
Earth Weapon (74)
Type — active (buff)
Duration — 30 min
Cooldown — 7 sec
Earth attack +20
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30 — earth attack +50)
Removed:
Armor Crush
New skill:
Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike of power 3077 on the enemies around. Stuns them for 8 seconds and cuts their phys. and magic defense by 30%. Needs a sword/two-handed sword/blunt/two-handed blunt. Can over-hit and crit. Ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
Braveheart (78*)
Cooldown — 2 min (was 2.5)
Enchant bonuses have been reworked — more CP is restored, plus CP regeneration over 15 seconds
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
Master of Combat (78*)
The first power enchant branch has new bonuses
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
New skill:
Giant Barrier (79)
Type — active (buff)
MP — 42
Cast — 0.2 sec
Cooldown — 5 min
Clears all debuffs and for 10 seconds makes you invincible to regular attacks, skills and debuffs. Speed +30%. Usable at 70% HP or lower.
A penalty enchant branch
Details
+1: 71%
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty
Symbol of Resistance (80*)
Resistance to debuffs +80% (was 60), resistance to all elements +50, mental attack/hold/sleep landing chance +25%
Added for learning:
Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)
Lucky Strike (81)
Learning level — 81 (was 83)
Dual Dagger Mastery (81*)
With dual daggers: phys. attack +87.5, blow skill landing chance +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Stage 2
Spoil Bomb (82)Learning level — 82 (was 79)
Expose Weak Point (82)
Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Maestro
Stage 1
Added for learning:Shield Mastery
Heavy Armor Mastery
The Life enchant branch has been reworked — it also boosts incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%
Summon Mechanic Golem
Does not consume experience
Repair Golem
A power enchant branch has been added — the golem gets more HP back
Details
+0: 15%
+1: 16%
+2: 16%
+3: 17%
+4: 17%
+5: 18%
+6: 18%
+7: 19%
+8: 19%
+9: 20%
+10: 20%
+11: 21%
+12: 21%
+13: 22%
+14: 22%
+15: 23%
+16: 23%
+17: 24%
+18: 24%
+19: 25%
+20: 25%
+21: 25%
+22: 26%
+23: 26%
+24: 27%
+25: 27%
+26: 28%
+27: 28%
+28: 29%
+29: 29%
+30: 30%
+1: 16%
+2: 16%
+3: 17%
+4: 17%
+5: 18%
+6: 18%
+7: 19%
+8: 19%
+9: 20%
+10: 20%
+11: 21%
+12: 21%
+13: 22%
+14: 22%
+15: 23%
+16: 23%
+17: 24%
+18: 24%
+19: 25%
+20: 25%
+21: 25%
+22: 26%
+23: 26%
+24: 27%
+25: 27%
+26: 28%
+27: 28%
+28: 29%
+29: 29%
+30: 30%
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Summon Big Boom
Does not consume experience
Battle Cry
The learning levels have been changed — 64, 70, 76, 78, 79
Golem Reinforcement
The learning levels have been changed — 68, 76, 78
No longer overridden by Shield or similar buffs
A power enchant branch has been added with extra magic defense
Details
+0: phys. defense +15%, magic defense +0%, HP +10%
+1: +15.0% / +3% / +10%
+2: +15.0% / +4% / +10%
+3: +15.5% / +4% / +10%
+4: +15.5% / +5% / +10%
+5: +15.5% / +5% / +11%
+6: +16.0% / +5% / +11%
+7: +16.0% / +6% / +11%
+8: +16.5% / +6% / +11%
+9: +16.5% / +7% / +11%
+10: +17.0% / +7% / +11%
+11: +17.0% / +8% / +12%
+12: +17.5% / +8% / +12%
+13: +17.5% / +9% / +12%
+14: +18.0% / +9% / +12%
+15: +18.0% / +10% / +12%
+16: +18.5% / +10% / +13%
+17: +18.5% / +11% / +13%
+18: +19.0% / +11% / +13%
+19: +19.0% / +12% / +13%
+20: +19.5% / +12% / +13%
+21: +19.5% / +13% / +14%
+22: +20.0% / +13% / +14%
+23: +20.0% / +14% / +14%
+24: +20.5% / +14% / +14%
+25: +20.5% / +15% / +14%
+26: +21.0% / +15% / +15%
+27: +21.0% / +16% / +15%
+28: +21.5% / +16% / +15%
+29: +21.5% / +17% / +15%
+30: +22.0% / +17% / +15%
+1: +15.0% / +3% / +10%
+2: +15.0% / +4% / +10%
+3: +15.5% / +4% / +10%
+4: +15.5% / +5% / +10%
+5: +15.5% / +5% / +11%
+6: +16.0% / +5% / +11%
+7: +16.0% / +6% / +11%
+8: +16.5% / +6% / +11%
+9: +16.5% / +7% / +11%
+10: +17.0% / +7% / +11%
+11: +17.0% / +8% / +12%
+12: +17.5% / +8% / +12%
+13: +17.5% / +9% / +12%
+14: +18.0% / +9% / +12%
+15: +18.0% / +10% / +12%
+16: +18.5% / +10% / +13%
+17: +18.5% / +11% / +13%
+18: +19.0% / +11% / +13%
+19: +19.0% / +12% / +13%
+20: +19.5% / +12% / +13%
+21: +19.5% / +13% / +14%
+22: +20.0% / +13% / +14%
+23: +20.0% / +14% / +14%
+24: +20.5% / +14% / +14%
+25: +20.5% / +15% / +14%
+26: +21.0% / +15% / +15%
+27: +21.0% / +16% / +15%
+28: +21.5% / +16% / +15%
+29: +21.5% / +17% / +15%
+30: +22.0% / +17% / +15%
Strengthen Golem
The learning levels have been changed — 68, 76, 78
No longer overridden by Might or similar buffs
A power enchant branch has been added
Details
+0: phys. attack +15%, attack speed +9%
+1: +15.5% / +9.0%
+2: +15.5% / +9.2%
+3: +16.0% / +9.2%
+4: +16.0% / +9.4%
+5: +16.5% / +9.4%
+6: +16.5% / +9.6%
+7: +17.0% / +9.6%
+8: +17.0% / +9.8%
+9: +17.5% / +9.8%
+10: +17.5% / +10.0%
+11: +18.0% / +10.0%
+12: +18.0% / +10.2%
+13: +18.5% / +10.2%
+14: +18.5% / +10.4%
+15: +19.0% / +10.4%
+16: +19.0% / +10.6%
+17: +19.5% / +10.6%
+18: +19.5% / +10.8%
+19: +20.0% / +10.8%
+20: +20.0% / +11.0%
+21: +20.5% / +11.0%
+22: +20.5% / +11.2%
+23: +21.0% / +11.2%
+24: +21.0% / +11.4%
+25: +21.5% / +11.4%
+26: +21.5% / +11.6%
+27: +22.0% / +11.6%
+28: +22.0% / +11.8%
+29: +22.5% / +11.8%
+30: +22.5% / +12.0%
+1: +15.5% / +9.0%
+2: +15.5% / +9.2%
+3: +16.0% / +9.2%
+4: +16.0% / +9.4%
+5: +16.5% / +9.4%
+6: +16.5% / +9.6%
+7: +17.0% / +9.6%
+8: +17.0% / +9.8%
+9: +17.5% / +9.8%
+10: +17.5% / +10.0%
+11: +18.0% / +10.0%
+12: +18.0% / +10.2%
+13: +18.5% / +10.2%
+14: +18.5% / +10.4%
+15: +19.0% / +10.4%
+16: +19.0% / +10.6%
+17: +19.5% / +10.6%
+18: +19.5% / +10.8%
+19: +20.0% / +10.8%
+20: +20.0% / +11.0%
+21: +20.5% / +11.0%
+22: +20.5% / +11.2%
+23: +21.0% / +11.2%
+24: +21.0% / +11.4%
+25: +21.5% / +11.4%
+26: +21.5% / +11.6%
+27: +22.0% / +11.6%
+28: +22.0% / +11.8%
+29: +22.5% / +11.8%
+30: +22.5% / +12.0%
Removed:
Embroider
Removed:
Hard Tanning
Case Harden (70)
Learning level — 70 (was 46)
Combines 3 effects in one buff; which one works depends on the armor type worn
Phys. defense +10%. It works only on characters in heavy armor.
Phys. defense +5%, evasion +2. It works only on characters in light armor.
Phys. defense +5%, MP regeneration +2. It works only on characters in magic armor.
Removed:
Restring
Removed:
Spike
Sharp Edge (70)
Learning level — 70 (was 49)
Combines 3 effects in one buff; which one works depends on the weapon type equipped
Phys. attack +5%, phys. critical attack rate +20%. It works only on swords, dual swords, ancient swords, rapiers, daggers, dual daggers, fist weapons, spears.
Phys. attack +5%, stun attack chance +8%. Only with blunts.
Phys. attack +5%, shooting range +100. Only with bows and crossbows.
New skill:
Earth Weapon (74)
Type — active (buff)
Duration — 30 min
Cooldown — 7 sec
Earth attack +20
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30 — earth attack +50)
Removed:
Armor Crush
New skill:
Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike of power 3077 on the enemies around. Stuns them for 8 seconds and cuts their phys. and magic defense by 30%. Needs a sword/two-handed sword/blunt/two-handed blunt. Can over-hit and crit. Ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50
Braveheart (78*)
Cooldown — 2 min (was 2.5)
Enchant bonuses have been reworked — more CP is restored, plus CP regeneration over 15 seconds
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec
Master of Combat (78*)
The first power enchant branch has new bonuses
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%
New skill:
Giant Barrier (79)
Type — active (buff)
MP — 42
Cast — 0.2 sec
Cooldown — 5 min
Clears all debuffs and for 10 seconds makes you invincible to regular attacks, skills and debuffs. Speed +30%. Usable at 70% HP or lower.
A penalty enchant branch
Details
+1: 71%
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty
Golem Armor Lv. 1 (80)
It has 2 learning levels
Duration — 10 min (was 5)
Cooldown — 30 min (was 60)
Symbol of Honor (80*)
HP/CP regeneration +1000% (was 40), stun/paralysis landing chance +25%, HP/CP +15%
Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Stage 4
Rush Impact (84)Learning level — 84 (was 83)
Added for learning:
Demolition Impact (84)
Cooldown — 60 sec (was 75)
Radius — 600 (was 500)
Cone angle — 90° (was 60)
Attribute — earth, 20 (was without an attribute)
Critical rate — 20% (was 15)
Now also works with a one-handed blunt
A range enchant branch has been added
Details
+0: 150
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300
Stage 5
Golem Armor Lv. 2 (85)Duration — 10 min (was 5)
Cooldown — 20 min (was 60)
Navigation | Humans | Dark Elves | Kamaels
Kamael
Doombringer
Stage 1
Body ReconstructionA cooldown enchant branch has been added
Details
+0: 900 sec
+1: 886 sec
+2: 872 sec
+3: 858 sec
+4: 844 sec
+5: 830 sec
+6: 816 sec
+7: 802 sec
+8: 788 sec
+9: 774 sec
+10: 760 sec
+11: 746 sec
+12: 732 sec
+13: 718 sec
+14: 704 sec
+15: 690 sec
+16: 676 sec
+17: 662 sec
+18: 648 sec
+19: 634 sec
+20: 620 sec
+21: 606 sec
+22: 592 sec
+23: 578 sec
+24: 564 sec
+25: 550 sec
+26: 536 sec
+27: 522 sec
+28: 508 sec
+29: 494 sec
+30: 480 sec
+1: 886 sec
+2: 872 sec
+3: 858 sec
+4: 844 sec
+5: 830 sec
+6: 816 sec
+7: 802 sec
+8: 788 sec
+9: 774 sec
+10: 760 sec
+11: 746 sec
+12: 732 sec
+13: 718 sec
+14: 704 sec
+15: 690 sec
+16: 676 sec
+17: 662 sec
+18: 648 sec
+19: 634 sec
+20: 620 sec
+21: 606 sec
+22: 592 sec
+23: 578 sec
+24: 564 sec
+25: 550 sec
+26: 536 sec
+27: 522 sec
+28: 508 sec
+29: 494 sec
+30: 480 sec
Blood Pact
For party members: max. HP +10%, HP regeneration +5 (was 10)
A power enchant branch has been added
Details
+1: +10.5% / +5
+2: +10.6% / +6
+3: +10.7% / +6
+4: +10.9% / +7
+5: +11.0% / +7
+6: +11.1% / +8
+7: +11.2% / +8
+8: +11.3% / +9
+9: +11.5% / +9
+10: +11.6% / +10
+11: +11.7% / +10
+12: +11.8% / +11
+13: +12.0% / +11
+14: +12.1% / +12
+15: +12.2% / +12
+16: +12.3% / +13
+17: +12.4% / +13
+18: +12.6% / +14
+19: +12.7% / +14
+20: +12.8% / +15
+21: +12.9% / +15
+22: +13.0% / +16
+23: +13.2% / +16
+24: +13.3% / +17
+25: +13.4% / +17
+26: +13.5% / +18
+27: +13.6% / +18
+28: +13.8% / +19
+29: +13.9% / +19
+30: +14.0% / +20
+2: +10.6% / +6
+3: +10.7% / +6
+4: +10.9% / +7
+5: +11.0% / +7
+6: +11.1% / +8
+7: +11.2% / +8
+8: +11.3% / +9
+9: +11.5% / +9
+10: +11.6% / +10
+11: +11.7% / +10
+12: +11.8% / +11
+13: +12.0% / +11
+14: +12.1% / +12
+15: +12.2% / +12
+16: +12.3% / +13
+17: +12.4% / +13
+18: +12.6% / +14
+19: +12.7% / +14
+20: +12.8% / +15
+21: +12.9% / +15
+22: +13.0% / +16
+23: +13.2% / +16
+24: +13.3% / +17
+25: +13.4% / +17
+26: +13.5% / +18
+27: +13.6% / +18
+28: +13.8% / +19
+29: +13.9% / +19
+30: +14.0% / +20
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Final Secret (83)Learning level — 83 (was 81)
Stage 5
Eye for Eye (85)Learning level — 85 (was 83)
Male Soul Hound
Stage 1
Dark WeaponAvailable for sale in .sellbuff
Pride of Kamael
The time enchant branch has been removed
The power enchant branches have been reworked — each level also extends the buff by 10 seconds
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Steal Divinity
The number of buffs that can be stolen has changed
| Skill level | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 |
|---|---|---|---|---|---|
| Quantity of buffs | 1-2 | 1-3 | 2-3 | 2-4 | 3-5 |
| Difference | 10 and more | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 and less |
|---|---|---|---|---|---|---|---|---|---|---|
| Chance | 0% | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 85% | 100% |
> after 30 seconds the buffs go back to their owner
> after that, the thief keeps them too
> the owner gets them back with the time left at the moment of theft -30 seconds
> only buffs available in Alt+B are returned
> if there was a rebuff within those 30 seconds, the buff isn't returned
> dead and offline characters don't get the buff back
> these rules don't apply at the Olympiad
Protection from Darkness
Available for sale in .sellbuff
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Arcane Shield Lv. 1 (83*)
It has 2 learning levels
For 6 seconds cuts incoming damage by 50% and turns the rest into MP loss. The effect ends when MP runs out.
Stage 4
Aura Blast (84)Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power enchant branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
Stage 5
Aura Cannon (85)Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
Arcane Shield Lv. 2 (85)
For 12 seconds (was 10) cuts incoming damage by 70% and turns the rest into MP loss. The effect ends when MP runs out.
A power enchant branch has been added — it raises the % of damage reduction
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Lightning Shock (85)
Learning level — 85 (was 81)
Female Soul Hound
Stage 1
Dark WeaponAvailable for sale in .sellbuff
Pride of Kamael
The time enchant branch has been removed
The power enchant branches have been reworked — each level also extends the buff by 10 seconds
New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Steal Divinity
The number of buffs that can be stolen has changed
| Skill level | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 |
|---|---|---|---|---|---|
| Quantity of buffs | 1-2 | 1-3 | 2-3 | 2-4 | 3-5 |
| Difference | 10 and more | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 and less |
|---|---|---|---|---|---|---|---|---|---|---|
| Chance | 0% | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 85% | 100% |
> after 30 seconds the buffs go back to their owner
> after that, the thief keeps them too
> the owner gets them back with the time left at the moment of theft -30 seconds
> only buffs available in Alt+B are returned
> if there was a rebuff within those 30 seconds, the buff isn't returned
> dead and offline characters don't get the buff back
> these rules don't apply at the Olympiad
Protection from Darkness
Available for sale in .sellbuff
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 2
Expose Weak Point (82)Learning level — 82 (was 81)
Stage 3
Enlightenment (83)Learning level — 83 (was 81)
Arcane Shield Lv. 1 (83*)
It has 2 learning levels
For 6 seconds cuts incoming damage by 50% and turns the rest into MP loss. The effect ends when MP runs out.
Stage 4
Aura Blast (84)Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power enchant branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155
Stage 5
Aura Cannon (85)Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450
Arcane Shield Lv. 2 (85)
For 12 seconds (was 10) cuts incoming damage by 70% and turns the rest into MP loss. The effect ends when MP runs out.
A power enchant branch has been added — it raises the % of damage reduction
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Lightning Shock (85)
Learning level — 85 (was 81)
Trickster
Stage 1
Twin ShotDuel enchant power raised by 30%
Rising Shot
Range — 700 (was 500)
Critical rate — 15% (was 10)
PvE damage has been increased
The power has been increased 3 times
The skill's cast speed has been lowered
Duel enchant power has been raised considerably
Prahnah (78*)
When a crossbow user joins the party, the skill becomes usable after 60 seconds, as long as there is no recast penalty
After use, a 2-minute penalty applies, but only to crossbow users who join the party after the skill was used
All crossbow users in the party share one cooldown
The effect ends when the crossbow user leaves the party
Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%
Stage 2
Wild Shot (82)Learning level — 82 (was 81)
Stage 4
Multiple Shot (84)Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150
Stage 5
Death Shot (85)Learning level — 85 (was 83)
Judicator
Stage 1
Added for learning:Crossbow Mastery
Added for learning:
Death Mark
Added for learning:
Fast Shot
Restoration
Also restores 10% of max HP
Appetite of Destruction
When a Judicator joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 5-minute penalty applies, but only to Judicators who join the party after the skill was used
All Judicators in the party share one cooldown
The effect ends when the Judicator leaves the party
Protection Instinct
When a Judicator joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 5-minute penalty applies, but only to Judicators who join the party after the skill was used
All Judicators in the party share one cooldown
The effect ends when the Judicator leaves the party
Added for learning:
Pride of Kamael
The time enchant branch has been removed
The power enchant branches have been reworked — each level also extends the buff by 10 seconds
Magic Impulse
When a Judicator joins the party, the skill becomes usable after 30 seconds, as long as there is no recast penalty
After use, a 5-minute penalty applies, but only to Judicators who join the party after the skill was used
All Judicators in the party share one cooldown
The effect ends when the Judicator leaves the party
Spite
Applies debuff without trigger
Stage 4
Added for learning:Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138
Navigation | Humans | Dark Elves | Kamaels
Description changes
Dear players!All changes to this description are published here.
09.09
Added the missing description of the new mass "advanced" third-class buffs for Hierophant, Eva's Saint, Shillien Saint, Dominator and Doomcryer.
15.09
Updated with the changes from the topic Fixes (15.09).
21.09
Updated with the changes from the topic Fixes (19.09).
29.09
Updated with the changes from the topic Stage 5 (28.09-04.10).
Navigation | Humans | Dark Elves | Kamaels