PvP x500: Class skills

A guide to PvP x500 based on the materials of the BoHPTS team: "Class skills". Item and skill names lead to their pages in our database.

This guide on the other servers: Low x7 · Mid x20

Dear players!

For your convenience, we have moved class skills into a separate thread with its own navigation.

Stage 1

New skill:
Escape: 20 seconds
MP — 0
Cast — 20 sec
Moves you to the nearest village (same as the /unstuck command)

New skill:
Olympiad Spark
MP — 0
Cast — 1 sec
Cooldown — 1 sec
A skill for quickly applying buffs at the Olympiad

Weapon Grade Penalty
The penalties have been significantly increased, and new ones have been added
Lv. 1: Accuracy -16, phys. critical rate -20% (was -10), phys. critical power -20% (was -10), attack speed -20% (was -10), phys. attack -20% (was -10), casting speed -20%, magic attack -20%, speed -20%, chance to miss with magic +20%
Lv. 2: Accuracy -24 (was -16), phys. critical rate -40% (was -20), phys. critical power -40% (was -20), attack speed -40% (was -10), phys. attack -40% (was -10), casting speed -40%, magic attack -40%, speed -40%, chance to miss with magic +40%
Lv. 3: Accuracy -32 (was -16), phys. critical rate -60% (was -30), phys. critical power -60% (was -30), attack speed -60% (was -10), phys. attack -60% (was -10), casting speed -60%, magic attack -60%, speed -60%, chance to miss with magic +60%
Lv. 4: Accuracy -40 (was -16), phys. critical rate -80% (was -40), phys. critical power -80% (was -40), attack speed -80% (was -10), phys. attack -80% (was -10), casting speed -80%, magic attack -80%, speed -80%, chance to miss with magic +80%

Armor Grade Penalty
The penalties have been changed, and new ones have been added
Lv. 1: Evasion -2.5, phys. defense -20%, magic defense -20%, attack speed -20% , casting speed -20% , speed -20% (was -16.67)
Lv. 2: Evasion -5, phys. defense -30%, magic defense -30%, attack speed -30% , casting speed -30% , speed -30% (was -30.56)
Lv. 3: Evasion -7.5, phys. defense -40%, magic defense -40%, attack speed -40% , casting speed -40% , speed -40% (was -42.13)
Lv. 4: Evasion -10, phys. defense -50%, magic defense -50%, attack speed -50% , casting speed -50% , speed -50% (was -51.77)

New toggles with a buff for the whole party have been added, their bonuses depend on the enchant, type and grade of the armor. When activated, they give bonuses to party members within a radius of 1100 and do not consume mana.
Level

Heavy Armor Set

Light Armor Set

Robe Armor Set

Lv. 1HP +2%Speed +1Magic attack +1%
Lv. 2HP +3%Speed +2Magic attack +2%
Lv. 3HP +4%, skill cooldown -1%Speed +3, phys. critical power +1%Magic attack +3%, magic defense +1%
Lv. 4HP +5%, skill cooldown -2%Speed +4, phys. critical power +2%Magic attack +4%, magic defense +2%
Lv. 5HP +6%, skill cooldown -3%Speed +5, phys. critical power +3%Magic attack +5%, magic defense +3%

EnchantHeavy Armor SetLight Armor SetRobe Armor Set
of the setASS80+ASS80+ASS80+
+6-7Lv. 1Lv. 2Lv. 3Lv. 1Lv. 2Lv. 3Lv. 1Lv. 2Lv. 3
+8-9Lv. 2Lv. 3Lv. 4Lv. 2Lv. 3Lv. 4Lv. 2Lv. 3Lv. 4
+10Lv. 3Lv. 4Lv. 5Lv. 3Lv. 4Lv. 5Lv. 3Lv. 4Lv. 5

Divine Inspiration Lv. 1 (52*)
Increases the quantity of buff slots to 21

Divine Inspiration Lv. 2 (61*)
Increases the quantity of buff slots to 22

Divine Inspiration Lv. 3 (76*)
Increases the quantity of buff slots to 23

Divine Inspiration Lv. 4 (76*)
Increases the quantity of buff slots to 24

Noblesse Blessing
Range — 600 (was 400)
Cast — 1 sec (was 4)
Cooldown — 1 sec (was 2)
It has a fixed cast time for all classes
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900

New skill:
Divine Inspiration Lv. 5 (80)
Increases the quantity of buff slots to 25

Stage 2

New skill:
Divine Inspiration Lv. 6 (82)
Increases the quantity of buff slots to 26

Stage 3

New skill:
Divine Inspiration Lv. 7 (83)
Increases the quantity of buff slots to 27

Magician's Will Lv. 1 (83)
Learning level — 83 (was 81)
Added for learning by all classes
Now it has 2 learning levels
Passive skill: magic attack +5%, casting speed +5%, magic critical rate +5%, MP consumption by magic skills -5%, critical damage received -2%
Trigger: 3% chance to activate the trigger for 10 seconds: magic critical power +10%, magic critical rate +10%

Fighter's Will Lv. 1 (83)
Learning level — 83 (was 81)
Added for learning by all classes
Now it has 2 learning levels
For reference:
Passive skill: when using a melee weapon, phys. attack +100 and attack speed +10%
Trigger: 3% chance to activate the trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%

Archer's Will Lv.1 (83)
Learning level — 83 (was 81)
Added for learning by all classes
Now it has 2 learning levels
Passive skill: speed +4, when using a bow/crossbow, accuracy +8 and shooting range +50
Trigger: 3% chance to activate the trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%

Stage 4

New skill:
Divine Inspiration Lv. 8 (84)
Increases the quantity of buff slots to 28

Protection of Alignment (84)
Learning level — 84 (was 82)
For reference:
Passive skill: resistance to holy/dark +20
Trigger: 20% chance to activate the trigger for 10 seconds: magic defense +1000, resistance to all elements +20

Protection of Elemental (84)
Learning level — 84 (was 82)
For reference:
Passive skill: resistance to fire/water/wind/earth +20
Trigger: 20% chance to activate the trigger for 10 seconds: magic defense +1000, resistance to all elements +20

Protection of Rune (84)
Learning level — 84 (was 82)
For reference:
Passive skill: magic defense +15%
Trigger: 20% chance to activate the trigger for 10 seconds: magic defense +1000, resistance to all elements +20

Stage 5

New skill:
Improved Magician's Will Lv. 2 (85)
Added for learning by all classes
Passive skill: magic attack +10%, casting speed +7.5%, magic critical rate +7.5%, MP consumption by magic skills -10%, critical damage received -5%
Trigger: 3% chance to activate the trigger for 10 seconds: magic critical power +10%, magic critical rate +10%

New skill:
Improved Fighter's Will Lv. 2 (85)
Added for learning by all classes.
Passive skill: when using a melee weapon, phys. attack +200 and attack speed +12.5%
Trigger: 3% chance to activate the trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%

New skill:
Improved Archer's Will Lv. 2 (85)
Added for learning by all classes
Passive skill: speed +6, when using a bow/crossbow, accuracy +12 and shooting range +75
Trigger: 3% chance to activate the trigger for 10 seconds: phys. skill power +20%, phys. critical rate +20%


Navigation | Humans | Dark Elves | Kamaels

Humans

Duelist

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

War Cry
Duration — 20 min (was 1)

Heavy Armor Mastery
The Life enchant branch has been changed — it additionally increases the power of incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%

Detect Insect Weakness
Duration — 120 min (was 10)

Sonic Focus
Charge duration — 60 min (was 10)
The charges are not lost after death

Detect Animal Weakness
Duration — 120 min (was 10)

Detect Plant Weakness
Duration — 120 min (was 10)

Sonic Storm
Range — 650 (was 500)
The radius has been increased

Detect Beast Weakness
Duration — 120 min (was 10)

Detect Dragon Weakness
Duration — 120 min (was 10)

Duelist Spirit
Duration — 20 min (was 1)

Eye of Hunter (77*)
Duration — 120 min (was 10)

Eye of Slayer (78*)
Duration — 120 min (was 10)

Braveheart (78*)
Cooldown — 2 min (was 2.5)
The enchant bonuses have been changed — CP recovery has been increased, and continuous CP recovery over 15 seconds has been added
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed:
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

Symbol of Energy (80*)
Increases the quantity of charges to 8 (was 7), phys. attack +20%, mana consumption by phys./magic skills -50%

Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)

Weapon Blockade (81)
Learning level — 81 (was 80)

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Stage 4

Maximum Focus Sonic (84)
Learning level — 84 (was 83)

Rush Impact (84)
Learning level — 84 (was 83)
Dreadnought

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

War Cry
Duration — 20 min (was 1)

Heavy Armor Mastery
The Life enchant branch has been changed — it additionally increases the power of incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%

Detect Insect Weakness
Duration — 120 min (was 10)

Detect Animal Weakness
Duration — 120 min (was 10)

Thunder Storm
Radius — 175 (was 150)

Howl
Phys. and magic attack of nearby enemies -23%

Thrill Fight
Duration — 20 min (was 5)

Detect Plant Weakness
Duration — 120 min (was 10)

Detect Beast Weakness
Duration — 120 min (was 10)

Revival
Fully restores HP, removes the earliest debuff.
Can be used with any quantity of HP (was <10%)
The animation has been changed
A cooldown enchant branch has been added
Details
+0: 1 debuff, 900 sec
+1: 1 / 886 sec
+2: 1 / 872 sec
+3: 1 / 858 sec
+4: 1 / 844 sec
+5: 1 / 830 sec
+6: 1 / 816 sec
+7: 1 / 802 sec
+8: 1 / 788 sec
+9: 1 / 774 sec
+10: 1 / 760 sec
+11: 1 / 746 sec
+12: 1 / 732 sec
+13: 1 / 718 sec
+14: 1 / 704 sec
+15: 2 / 690 sec
+16: 2 / 676 sec
+17: 2 / 662 sec
+18: 2 / 648 sec
+19: 2 / 634 sec
+20: 2 / 620 sec
+21: 2 / 606 sec
+22: 2 / 592 sec
+23: 2 / 578 sec
+24: 2 / 564 sec
+25: 2 / 550 sec
+26: 2 / 536 sec
+27: 2 / 522 sec
+28: 2 / 508 sec
+29: 2 / 494 sec
+30: 3 / 480 sec

Shock Stomp
Radius — 175 (was 150)

Detect Dragon Weakness
Duration — 120 min (was 10)

Fell Swoop
Duration — 20 min (was 2)

Power Crush
The learning levels have been changed
Character64666870727476777879
Skill1-67-1213-1516-1819-2122-2425-2728-3031-3334-37
A power enchant branch has been added
Details
+0: 3288
+1: 3324
+2: 3360
+3: 3395
+4: 3431
+5: 3467
+6: 3503
+7: 3538
+8: 3574
+9: 3610
+10: 3646
+11: 3681
+12: 3717
+13: 3753
+14: 3789
+15: 3824
+16: 3860
+17: 3896
+18: 3932
+19: 3968
+20: 4003
+21: 4039
+22: 4075
+23: 4111
+24: 4146
+25: 4182
+26: 4218
+27: 4254
+28: 4289
+29: 4325
+30: 4361
4 attribute enchant branches have been added (fire/water/wind/earth)
Details
+1: 20
+2: 21
+3: 22
+4: 23
+5: 24
+6: 25
+7: 26
+8: 27
+9: 28
+10: 29
+11: 30
+12: 31
+13: 32
+14: 33
+15: 34
+16: 36
+17: 37
+18: 38
+19: 39
+20: 40
+21: 41
+22: 42
+23: 43
+24: 44
+25: 45
+26: 46
+27: 47
+28: 48
+29: 49
+30: 50

Shock Blast (77*)
Range — 750 (was 500)
The radius has been increased

Eye of Hunter (77*)
Duration — 120 min (was 10)

Eye of Slayer (78*)
Duration — 120 min (was 10)

Braveheart (78*)
Cooldown — 2 min (was 2.5)
The enchant bonuses have been changed — CP recovery has been increased, and continuous CP recovery over 15 seconds has been added
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed:
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

New skill:
Dreadful Roar
Type — active (debuff)
Cast — 2 sec
Cooldown — 60 sec
Radius — 180
Target limit — 10
Lv. 1 (79): Cancels 1 buff on nearby enemies
MP — 149
Lv. 2 (81): Cancels 2 buffs on nearby enemies
MP — 151

Symbol of Honor (80*)
HP/CP regeneration +1000% (was 40), stun/paralysis landing chance +25%, HP/CP +15%

Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)

Cursed Pierce (81)
Learning level — 81 (was 76)

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Dread Pool (83)
Learning level — 83 (was 81)

Stage 4

Rush Impact (84)
Learning level — 84 (was 83)
Phoenix Knight

Stage 1

Majesty
Duration — 20 min (was 5)

Aggression
The effectiveness of the skill has been increased 3 times

Aura of Hate
The static cooldown has been removed

Removed:
Vanguard
The transformation skills have been added to the character's auto-learning

Full Swing
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Cleave
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Guillotine Attack
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Two-handed Sword Mastery
A full analogue of its predecessor, but it works only for two-handed swords (was also for two-handed blunts)

Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
It is replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed

Iron Will
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): For 7 seconds a party member's phys. defense +360, magic defense +270, and it absorbs 30% of the damage they receive
Lv. 2 (62): For 8 seconds a party member's phys. defense +540, magic defense +420, and it absorbs 40% of the damage they receive
Lv. 3 (70): For 9 seconds a party member's phys. defense +720, magic defense +570, and it absorbs 50% of the damage they receive

Angelic Icon
It is interchangeable with Flame Icon | Touch of Eva | Spirit of Shilien

Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%

Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
An enchant branch has been added that transfers part of the damage taken by party members to the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%

Challenge for Fate
Cannot be used at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s

Physical Mirror (78*)
Duration — 20 min (was 5)

New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
It provokes nearby enemies to attack, with power 20000

Shield of Faith (79*)
After a tank joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 7 minutes, and it applies only to tanks who join the party after the skill is used
The effect ends if the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec

Soul of the Phoenix (79*)
A cooldown enchant branch has been added
Details
+0: 3600 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Shield Strike (83)
Learning level — 83 (was 40)

Anti Magic Armor (83)
Learning level — 83 (was 81)

Stage 4

Summon Imperial Phoenix (84)
Learning level — 84 (was 83)

Stage 5

Flame Icon (85)
Learning level — 85 (was 83)

Spirit of Phoenix (85)
Learning level — 85 (was 83)

Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Hell Knight

Stage 1

Majesty
Duration — 20 min (was 5)

Aggression
The effectiveness of the skill has been increased 3 times

Aura of Hate
The static cooldown has been removed

Summon Dark Panther
Does not consume experience

Removed:
Vanguard
The transformation skills have been added to the character's auto-learning

Blade Hurricane
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Double Strike
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Triple Blade Slash
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Dual Weapon Mastery
A full analogue of its predecessor

Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
It is replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed

Iron Will
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

Corpse Plague
Range — 500 (was 400)
Chance — 50% (was 35)
Cooldown — 7 sec (was 5)
Duration — 30 sec
Now it is used on any target (was on a corpse)
The animation has been changed
The poison effect has been replaced with a reduction of incoming healing for the targets in the area of effect
Lv. 1 (46): incoming healing -7%
Lv. 2 (58): incoming healing -8%
Lv. 3 (62): incoming healing -9%
Lv. 4 (70): incoming healing -10%
A power enchant branch has been added
Details
+1: -10.5%
+2: -11.0%
+3: -11.5%
+4: -12.0%
+5: -12.5%
+6: -13.0%
+7: -13.5%
+8: -14.0%
+9: -14.5%
+10: -15.0%
+11: -15.5%
+12: -16.0%
+13: -16.5%
+14: -17.0%
+15: -17.5%
+16: -18.0%
+17: -18.5%
+18: -19.0%
+19: -19.5%
+20: -20.0%
+21: -20.5%
+22: -21.0%
+23: -21.5%
+24: -22.0%
+25: -22.5%
+26: -23.0%
+27: -23.5%
+28: -24.0%
+29: -24.5%
+30: -25.0%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): For 7 seconds a party member's phys. defense +360, magic defense +270, and it absorbs 30% of the damage they receive
Lv. 2 (62): For 8 seconds a party member's phys. defense +540, magic defense +420, and it absorbs 40% of the damage they receive
Lv. 3 (70): For 9 seconds a party member's phys. defense +720, magic defense +570, and it absorbs 50% of the damage they receive

Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%

Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
An enchant branch has been added that transfers part of the damage taken by party members to the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%

Challenge for Fate
Cannot be used at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s

Physical Mirror (78*)
Duration — 20 min (was 5)

New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
It provokes nearby enemies to attack, with power 20000

Shield of Faith (79*)
After a tank joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 7 minutes, and it applies only to tanks who join the party after the skill is used
The effect ends if the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec

Shield of Revenge (79*)
Duration — 20 min (was 5)

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Shield Strike (83)
Learning level — 83 (was 40)

Anti Magic Armor (83)
Learning level — 83 (was 81)

Stage 4

Hell Scream (84)
Learning level — 84 (was 83)

Stage 5

Seed of Revenge (85)
Learning level — 85 (was 83)

Insane Crusher (85)
Learning level — 85 (was 83)
Cooldown — 15 sec (was 10)
Targets — 10-15 (was 5-12)
Removes 1-3 buffs (was 1-5)

Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Adventurer

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Party Ultimate Evasion
It works on the whole party
After a dagger user joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 8 minutes, and it applies only to dagger users who join the party after the skill is used
It has a shared cooldown for all dagger users in the party
The effect ends if the dagger user leaves the party
It additionally absorbs 15/30% of magic damage

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Esprit
The penalty has been removed (resistance to hold -11%)

New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
It has a shared cooldown with Deadly Blow — the cooldown depends on which skill was used last
It has the same enchant branches as Deadly Blow

Removed:
Summon Treasure Key

New skill:
Barrage of Nails

Cast — 1.73 sec
Cooldown — 7 sec
It attacks nearby enemies, reduces their speed by 50 and applies bleed
Character46525862667074767879
Skill12345678910
MP78838894100106113120127135
Power1298209828983698449852986098689876988498
Bleed duration, sec55667788910
Bleed power25303540455055606570

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Stealth
Duration — 20 min (was 2)

New skill:
Flash Dagger

Range — 300
Cast — 1.5 sec
It blinds the enemies in front of you for 3 seconds and cancels their ability to select a new target
Character6872767879808182
Skill12345678
MP7477808386899295
Cooldown, sec4545404037.53532.530

New skill:
Mass Trick

Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
It cancels the enemies' target and applies a debuff on attack and casting speed for 20 seconds
Character76777879
Skill1234
Debuff on attack/casting speed-3%-6%-8%-10%

Focus Chance (78*)
Duration — 20 min (was 2)

Focus Power (78*)
Duration — 20 min (was 2)

Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)

Shadow Step (81)
Learning level — 81 (was 40)

Critical Wound (81)
Learning level — 81 (was 79)

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Dual Dagger Mastery (81*)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Throwing Dagger (83)
Learning level — 83 (was 80)

Hide (83)
Learning level — 83 (was 81)

Stage 4

Dual Blow (84)
Learning level — 84 (was 83)

Stage 5

Exciting Adventure (85)
Learning level — 85 (was 83)
Sagittarius

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Ultimate Evasion Lv.1
It additionally absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Esprit
The penalty has been removed (resistance to hold -11%)

Double Shot
The power of the duel enchant has been increased by 30%

Hawk Eye
Duration — 20 min (was 5)
It does not reduce phys. defense
A power enchant branch has been added — it additionally increases the power of skills
Details
+1: +1.0%
+2: +1.5%
+3: +2.0%
+4: +2.4%
+5: +2.9%
+6: +3.4%
+7: +3.9%
+8: +4.4%
+9: +4.9%
+10: +5.3%
+11: +5.8%
+12: +6.3%
+13: +6.8%
+14: +7.3%
+15: +7.8%
+16: +8.2%
+17: +8.7%
+18: +9.2%
+19: +9.7%
+20: +10.2%
+21: +10.7%
+22: +11.1%
+23: +11.6%
+24: +12.1%
+25: +12.6%
+26: +13.1%
+27: +13.6%
+28: +14.0%
+29: +14.5%
+30: +15.0%

Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The casting speed of the skill has been reduced
The power of the duel enchant has been significantly increased

Blessing of Sagittarius
A power enchant branch has been added
Details
+0: phys. skill cooldown -20%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%

Snipe
Duration — 20 min (was 2)

Archery (78*)
The enchant bonuses of the skill have been changed
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Detection (80)
Learning level — 80 (was 74)

Counter Mind (80)
Learning level — 80 (was 79)

Symbol of the Sniper (80*)
Phys. attack for bow and crossbow +20%, accuracy for bow and crossbow +15 (was 10), bow and crossbow shooting range +100

Silent Mind (80)
Learning level — 80 (was 81)

Counter Dash (81)
Learning level — 81 (was 79)

New skill:
Piercing Trap (81)
Type — active
MP — 50
Cooldown — 45 sec
Radius — 300
Chance — 70%
Duration — 20 sec
It depends on the MEN of the defender
It places a trap. When it triggers, the enemy gets: speed/attack speed/casting speed -25% for 20 seconds, and it deals physical damage equal to 1 auto attack.
A power enchant has been added
Details
+0: 70%, auto attack x1.0
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5

Stage 2

Seven Arrow (82)
Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec

Flame Hawk (82)
Learning level — 82 (was 81)

Stage 4

Multiple Shot (84)
Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150

Stage 5

Death Shot (85)
Learning level — 85 (was 83)
Archmage

Stage 1

Summon Mew the Cat
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Decay
Cooldown — 6 sec (was 2)
Attribute — fire, 20 (was earth)
Lv. 1 (48): -120 HP per second and casting speed -4%
Lv. 2 (56): -125 HP per second and casting speed -6%
Lv. 3 (64): -144 HP per second and casting speed -8%
Lv. 4 (74): -157 HP per second and casting speed -10%
A power enchant branch has been added
Details
+1: -158 HP/sec, casting speed -10.33%
+2: -160 HP/sec, casting speed -10.67%
+3: -161 HP/sec, casting speed -11.00%
+4: -163 HP/sec, casting speed -11.33%
+5: -164 HP/sec, casting speed -11.67%
+6: -166 HP/sec, casting speed -12.00%
+7: -167 HP/sec, casting speed -12.33%
+8: -168 HP/sec, casting speed -12.67%
+9: -170 HP/sec, casting speed -13.00%
+10: -171 HP/sec, casting speed -13.33%
+11: -173 HP/sec, casting speed -13.67%
+12: -174 HP/sec, casting speed -14.00%
+13: -176 HP/sec, casting speed -14.33%
+14: -177 HP/sec, casting speed -14.67%
+15: -178 HP/sec, casting speed -15.00%
+16: -180 HP/sec, casting speed -15.33%
+17: -181 HP/sec, casting speed -15.67%
+18: -183 HP/sec, casting speed -16.00%
+19: -184 HP/sec, casting speed -16.33%
+20: -186 HP/sec, casting speed -16.67%
+21: -187 HP/sec, casting speed -17.00%
+22: -189 HP/sec, casting speed -17.33%
+23: -190 HP/sec, casting speed -17.67%
+24: -191 HP/sec, casting speed -18.00%
+25: -193 HP/sec, casting speed -18.33%
+26: -194 HP/sec, casting speed -18.67%
+27: -196 HP/sec, casting speed -19.00%
+28: -197 HP/sec, casting speed -19.33%
+29: -199 HP/sec, casting speed -19.67%
+30: -200 HP/sec, casting speed -20.00%

Cancellation
Removes 1-3 buffs (was 1-5)

Aura Flash
It does not cancel the target in PvP, but it works on monsters and at the Olympiad

Seed of Fire
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: fire attack +50)

Arcane Roar (78*)
Only one power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Fire Vortex Buster (81)
Learning level — 81 (was 79)

Count of Fire (81)
Learning level — 81 (was 79)

Stage 2

Meteor (82)
Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Flame Armor (83)
Learning level — 83 (was 81)

Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds it reduces the damage received by 50% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.

Stage 4

Aura Blast (84)
Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155

Stage 5

Aura Cannon (85)
Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450

Arcane Shield Lv.2 (85)
For 12 seconds (was 10) it reduces the damage received by 70% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.
A power enchant branch has been added — the % of damage reduction increases
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Soultaker

Stage 1

Summon Mew the Cat
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Removed:
Poisonous Cloud

Summon Corrupted Man
Does not consume experience

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Stage 2

Servitor Share Lv. 1 (82)
It has 2 learning levels
It transfers to the servitor: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical attack rate 10%, attack speed 5%, casting speed 3%

Meteor (82)
Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Stage 4

Servitor Share Lv. 2 (84)
Learning level — 84 (was 83)
For reference:
It transfers to the servitor: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%

Vampiric Mist (84)
Learning level — 84 (was 81)
Arcana Lord

Stage 1

Summon Mew the Cat
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Mass Summon Storm Cubic
Duration — 60 min (was 15)

Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%

Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%

Mutual Response (79)
Learning level — 79 (was 81)

Servitor Share Lv. 1 (79)
It has 2 learning levels
It transfers to the servitor: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical attack rate 10%, attack speed 5%, casting speed 3%

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)

Stage 2

Servitor Share Lv. 2 (82)
Learning level — 82 (was 83)
For reference:
It transfers to the servitor: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%

Stage 3

Excessive Loyalty (83)
Learning level — 83 (was 81)

Stage 5

Summon Smart Cubic (85)
Learning level — 85 (was 80)

Servitor Barrier (85)
Learning level — 85 (was 81)

Spirit of the Cat (85)
Learning level — 85 (was 83)
Cardinal

Stage 1

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Resurrection
Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900

Holy Weapon
Available for sale in .sellbuff

Regeneration Lv. 2
It is learned up to the second level (previously up to the first)
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)

Inquisitor
Cannot be used at the Olympiad

Might of Heaven
It works on all monsters, it does not work on players

Purify
It removes magic roots

Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP

Mana Burn
It does not deal critical damage
It additionally applies a debuff for 4 seconds that reduces the target's MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix

Prayer
The bonuses have been changed:
Lv. 1 (66): HP recovery power for all party members +6% (was 8)
Lv. 2 (70): HP recovery power for all party members +8% (was 10)
Lv. 3 (74): HP recovery power for all party members +10% (was 12)
A power enchant branch has been added
Details
+1: +10.2%
+2: +10.4%
+3: +10.5%
+4: +10.7%
+5: +10.9%
+6: +11.0%
+7: +11.2%
+8: +11.4%
+9: +11.5%
+10: +11.7%
+11: +11.8%
+12: +12.0%
+13: +12.2%
+14: +12.3%
+15: +12.5%
+16: +12.7%
+17: +12.8%
+18: +13.0%
+19: +13.2%
+20: +13.3%
+21: +13.5%
+22: +13.7%
+23: +13.8%
+24: +14.0%
+25: +14.1%
+26: +14.3%
+27: +14.5%
+28: +14.6%
+29: +14.8%
+30: +15.0%

Benediction
Can be used with any quantity of MP (was <25%)
The casting speed has been increased
The bonuses of the Bravery enchant branch have been changed from a fixed value to a percentage
Details
+1: +5% CP
+2: +6% CP
+3: +7% CP
+4: +8% CP
+5: +9% CP
+6: +10% CP
+7: +11% CP
+8: +12% CP
+9: +13% CP
+10: +14% CP
+11: +15% CP
+12: +16% CP
+13: +17% CP
+14: +18% CP
+15: +19% CP
+16: +20% CP
+17: +22% CP
+18: +23% CP
+19: +24% CP
+20: +25% CP
+21: +26% CP
+22: +27% CP
+23: +28% CP
+24: +29% CP
+25: +30% CP
+26: +31% CP
+27: +32% CP
+28: +33% CP
+29: +34% CP
+30: +35% CP

The skill transfer is as in High Five, you cannot take Stigma of Shilien, Serenade of Eva
Holy Pomander — Cardinal x1

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

Salvation (79*)
It fully restores CP/HP/MP after resurrection
A cooldown enchant branch has been added
Details
+0: 3600 sec
+1: 3540 sec
+2: 3480 sec
+3: 3420 sec
+4: 3360 sec
+5: 3300 sec
+6: 3240 sec
+7: 3180 sec
+8: 3120 sec
+9: 3060 sec
+10: 3000 sec
+11: 2940 sec
+12: 2880 sec
+13: 2820 sec
+14: 2760 sec
+15: 2700 sec

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%, healing power +30, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Purification Field (80*)
Cooldown — 15 min (was 20)

Miracle (80*)
Cooldown — 15 min (was 60)

Divine Power (81)
Learning level — 81 (was 79)
Healing power +1000, MP consumption by magic skills -50% for 15 seconds

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Stage 4

Chain Heal (84)
Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Stage 5

Sublime Self-Sacrifice (85)
Learning level — 85 (was 81)
Hierophant

Stage 1

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Resurrection
Range — 600 (was 400)

Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%

Holy Weapon
Available for sale in .sellbuff

Regeneration Lv. 2
It is learned only up to the second level (previously up to the third)
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)

Added for learning:
Inquisitor
Cannot be used at the Olympiad

Word of Fear
Cooldown — 45 sec (was 150)
Chance — 75% (was 30)
A chance enchant branch has been added
Details
+1: 76%
+2: 76%
+3: 76%
+4: 77%
+5: 77%
+6: 78%
+7: 78%
+8: 79%
+9: 79%
+10: 80%
+11: 80%
+12: 81%
+13: 81%
+14: 82%
+15: 82%
+16: 83%
+17: 83%
+18: 84%
+19: 84%
+20: 85%
+21: 85%
+22: 86%
+23: 86%
+24: 87%
+25: 87%
+26: 88%
+27: 88%
+28: 89%
+29: 89%
+30: 90%

Mana Burn
It does not deal critical damage
It additionally applies a debuff for 4 seconds that reduces the target's MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix

Added for learning:
Turn Undead

New skill:

Divine Improvement
Type — trigger
It can be triggered by auto attacks and attacking skills
Lv. 1 (70): With a 20% chance, for party members: phys. skill power +5%, resistance to magic +1% for 10 seconds
Lv. 2 (79): With a 20% chance, for party members: phys. skill power +10%, resistance to magic +3% for 10 seconds

New skill:
Mass Greater Might (76)

MP — 138

New skill:
Mass Greater Shield (76)

MP — 138

New skill:
Mass Magic Barrier
(76)
MP — 96

New skill:
Mass Berserker Spirit
(76)
MP — 96

New skill:
Mass Mental Shield
(76)
MP — 104

New skill:
Mass Shield
(76)
MP — 78

New skill:
Mass Might
(76)
MP — 70

New skill:
Mass Acumen (76)

MP — 88

New skill:
Mass Wind Walk (76)

MP — 54

New skill:
Brilliant Heal
Type — active
Radius — 600
Cast — 6 sec
Cooldown — 10 sec
Lv. 1 (77): It restores 9% CP to all nearby party members (except you). It consumes 2 Spirit Ore and 300 HP.
MP — 209
Lv. 2 (80): It restores 12% CP to all nearby party members (except you). It consumes 2 Spirit Ore and 350 HP.
MP — 229

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

Prophecy of Fire (78*)
It is an analogue of Chant of Victory, only for a single target
HP +20%, magic critical rate +2, phys. critical power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, magic attack +20%, magic defense +20%, casting speed +20%, resistance to debuffs +10%, accuracy +4, speed -20%

New skill:
Mass Prophecy of Fire (78)

The effect is applied to party members within range
MP — 284
HP +20%, mag. crit chance +2, phys. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, accuracy +4, speed -20%

Improved Combat (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%

New skill:
Mass Improved Combat (79)
MP — 65
A power enchant branch
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%

Improved Condition (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%

New skill:
Mass Improved Condition (79)
MP — 65
A power enchant branch
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%

Added for learning:
Improved Critical Attack (79)

MP — 28
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%

New skill:
Mass Improved Critical Attack (79)
MP — 67
A power enchant branch
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%

New skill:
Improved Blood Awakening (79)

MP — 28

New skill:
Mass Improved Blood Awakening (79)

MP — 69

Spell Turning (79*)
A range enchant branch has been added
Details
+0: range — 150
+1: 170
+2: 190
+3: 210
+4: 230
+5: 250
+6: 270
+7: 290
+8: 310
+9: 330
+10: 350
+11: 370
+12: 390
+13: 410
+14: 430
+15: 450

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Divine Improvement Lv. 3 (83)
With a 20% chance, for party members: phys. skill power +15%, resistance to magic +5% for 10 seconds

Brilliant Heal Lv. 3 (83)
MP — 239
It restores 15% CP to all nearby party members (except you). It consumes 2 Spirit Ore and 400 HP.
A power enchant branch
Details
+1: 15.2%
+2: 15.4%
+3: 15.6%
+4: 15.8%
+5: 16.0%
+6: 16.2%
+7: 16.4%
+8: 16.6%
+9: 16.8%
+10: 17.0%
+11: 17.2%
+12: 17.4%
+13: 17.6%
+14: 17.8%
+15: 18.0%

Stage 4

Added for learning:
Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Stage 5

Counter Critical (85)
Learning level — 85 (was 83)
It does not stack with Chant of Protection
Trigger for 8 seconds: with a melee weapon phys. critical damage power +70% (was 100)

Navigation | Humans | Dark Elves | Kamaels

Elves

Eva's Templar

Stage 1

Aggression
The effectiveness of the skill has been increased 3 times

Aura of Hate
The static cooldown has been removed

Removed:
Vanguard
The transformation skills have been added to the character's auto-learning

Full Swing
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Cleave
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Guillotine Attack
Attribute — holy, 20 (was without an attribute)
Cannot be used at the Olympiad

Two-handed Sword Mastery
A full analogue of its predecessor, but it works only for two-handed swords (was also for two-handed blunts)

Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
It is replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed

Spirit Barrier
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

Added for learning:
Divine Blade

Guard Stance
The power enchant branch has been changed — new bonuses have been added and the name has been changed
Details
+0: phys. defense +256.5, 2.00 MP/tick, MP consumption — 13
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3

The skill has been completely changed:
Charm
It is a full analogue of Curse Gloom, but it is a phys. skill
Character44485256586062646668707274
Skill12345678910111213
Power4705606507408309201010110011901280137014601550

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Added for learning:
Banish Undead

New skill:

Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): For 7 seconds a party member's phys. defense +360, magic defense +270, and it absorbs 30% of the damage they receive
Lv. 2 (62): For 8 seconds a party member's phys. defense +540, magic defense +420, and it absorbs 40% of the damage they receive
Lv. 3 (70): For 9 seconds a party member's phys. defense +720, magic defense +570, and it absorbs 50% of the damage they receive

Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%

Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
An enchant branch has been added that transfers part of the damage taken by party members to the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%

Challenge for Fate
Cannot be used at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s

Magical Mirror (78*)
Duration — 20 min (was 5)

New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
It provokes nearby enemies to attack, with power 20000

Shield of Faith (79*)
After a tank joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 7 minutes, and it applies only to tanks who join the party after the skill is used
The effect ends if the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Shield Strike (83)
Learning level — 83 (was 40)

Anti Magic Armor (83)
Learning level — 83 (was 81)

Stage 5

Summon Smart Cubic (85)
Learning level — 85 (was 80)

Eva's Will (85)
Learning level — 85 (was 83)

Touch of Eva (85)
Learning level — 85 (was 83)
It restores 50% of party members' HP. For 1 minute: resistance to cancel +100%, resistance to debuffs +30%, power of incoming healing +30%, phys. defense +25%, magic defense +25%, magic attack +30%, speed +30. It restores 50 HP every second.

Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Sword Muse

Stage 1

Duration of all songs — 120 minutes (was 2)
Duration of all combo buffs — 60 minutes
Cost and time enchant branches have been added to all combo buffs and to Melody of Shadows

The penalty for casting buffs again has been changed:
> it is not applied from the 30th second of the countdown (the character is considered to have no buffs)
> the penalty is 15 MP (was 30) (for example, the first song/combo buff — 60, the second — 75 and so on)

Combo buffs have been added:
> they replace the listed songs and dances
> they do not stack with the songs and dances they replace
> they can be used at the Olympiad
Combo buffAvailable fromReplaces
Daring Melody
Phys. critical rate +100%, phys. critical power +35%
70Song of Hunter
Dance of Fire
Knight Melody
Phys. defense +25%, magic defense +30%
70Song of Earth
Song of Warding
Drum Melody
HP +30%, speed +20
70Song of Vitality
Song of Wind
Warrior Melody
Phys. attack +12%, magic attack +20%
70Dance of the Warrior
Dance of the Mystic
Wizard Melody
Attack speed +15%, casting speed +30%, cast cancel chance -40
70Dance of Fury
Dance of Concentration
Refreshing Melody
Accuracy +4, evasion +3, HP regeneration +20%
70Dance of Inspiration
Song of Life
Song of Water
Sacredness Melody
Holy attack +20, resistance to dark +20
70Dance of Light
Song of Invocation
Pipe Organ Melody
Resistance to fire/water +30
70Song of Flame Guard
Dance of Aqua Guard
Harp Melody
Resistance to wind/earth +30
70Song of Storm Guard
Dance of Earth Guard
Divine Lore Melody
Vampirism +8%, damage reflection +20%
70Dance of the Vampire
Song of Vengeance
Divine Champion Melody
MP consumption by phys. skills/songs/dances -20%, cooldown of phys. skills/songs/dances -10%, magic critical rate +100%
76Song of Champion
Dance of Siren
Divine Meditation Melody
MP consumption by phys. skills/songs/dances -5%, MP consumption by magic skills -15%, cooldown of phys./magic skills -20%, MP regeneration +20%
77Song of Renewal
Song of Meditation
Superior Elemental Melody
Resistance to fire/water/wind/earth/dark/holy +30
79Dance of Alignment
Song of Elemental

Removed:
Charm

Aggression
The effectiveness of the skill has been increased 3 times

Spirit Barrier
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

Psycho Symphony
Cast — 2.5 sec (was 3)
Cooldown — 12 sec (was 15)
The quantity of targets has been increased
The power of the skill has been increased
The learning levels have been changed
Character404346495255586062646668707274
Skill123456789101112131415
MP505356596265687175798387919599
Power52959466473981990499410891189129414041519163917641894
Debuff*-5%-5%-5%-10%-10%-10%-15%-15%-15%-20%-20%-20%-25%-25%-30%
*reduction of speed/attack speed/casting speed
A power enchant branch has been added
Details
+0: power — 1894, duration — 10 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec

Sword Symphony
Cooldown — 12 sec (was 15)
It deals mass damage within a radius of 150
The quantity of targets has been increased
The learning levels have been changed
Character46525862667074
Skill1234567
MP45525864697377
Power6347799441129134415791804
A power enchant branch has been added
Details
+0: power — 1804, duration — 10 sec
+1: 1829 / 10.0 sec
+2: 1854 / 10.2 sec
+3: 1879 / 10.3 sec
+4: 1904 / 10.5 sec
+5: 1929 / 10.7 sec
+6: 1954 / 10.9 sec
+7: 1979 / 11.0 sec
+8: 2004 / 11.2 sec
+9: 2029 / 11.4 sec
+10: 2054 / 11.6 sec
+11: 2079 / 11.7 sec
+12: 2104 / 11.9 sec
+13: 2129 / 12.1 sec
+14: 2154 / 12.2 sec
+15: 2179 / 12.4 sec
+16: 2204 / 12.6 sec
+17: 2229 / 12.8 sec
+18: 2254 / 12.9 sec
+19: 2279 / 13.1 sec
+20: 2304 / 13.3 sec
+21: 2329 / 13.4 sec
+22: 2354 / 13.6 sec
+23: 2379 / 13.8 sec
+24: 2404 / 14.0 sec
+25: 2429 / 14.1 sec
+26: 2454 / 14.3 sec
+27: 2479 / 14.5 sec
+28: 2504 / 14.7 sec
+29: 2529 / 14.8 sec
+30: 2554 / 15.0 sec

Battle Whisper
It does not take a song/dance slot

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

New skill:
Melody of Shadows (78)
Type — active (buff)
MP — 60
Radius — 1000
Cast — 2.5 sec
Cooldown — 2 sec
For party members: speed -50%, it prevents monster aggression

Inner Rhythm (78*)
The power enchant branch has been changed
Details
+0: MP consumption by songs/dances -10%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%

Song of Wind Storm (80)
Learning level — 80 (was 76)
For party members: resistance to bows +10% and crossbows +10% (was 5)

Added for learning:
Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)

Added for learning:
Dual Dagger Mastery (81)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Deadly Strike (83)
Learning level — 83 (was 40)

Stage 4

Song of Purification (84)
Learning level — 84 (was 83)
Duration — 30 sec (was 120)
Cooldown — 5 min, static (was 4, dynamic)
Speed +4, phys./magic defense +10%, critical damage received -10%, 80% chance to remove debuffs from party members, resistance to debuffs +30%, power of incoming healing +30%
Wind Rider

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Removed:
Charm

Party Ultimate Evasion

It works on the whole party
After a dagger user joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 8 minutes, and it applies only to dagger users who join the party after the skill is used
It has a shared cooldown for all dagger users in the party
The effect ends if the dagger user leaves the party
It additionally absorbs 15/30% of magic damage

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Esprit
The penalty has been removed (resistance to hold -11%)

New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
It has a shared cooldown with Deadly Blow — the cooldown depends on which skill was used last
It has the same enchant branches as Deadly Blow

Spirit Barrier
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

Removed:
Summon Treasure Key

New skill:
Barrage of Nails

Cast — 1.73 sec
Cooldown — 7 sec
It attacks nearby enemies, reduces their speed by 50 and applies bleed
Character46525862667074767879
Skill12345678910
MP78838894100106113120127135
Power1298209828983698449852986098689876988498
Bleed duration, sec55667788910
Bleed power25303540455055606570

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Mortal Strike
Duration — 20 min (was 2)

New skill:
Flash Dagger

Range — 300
Cast — 1.5 sec
It blinds the enemies in front of you for 3 seconds and cancels their ability to select a new target
Character6872767879808182
Skill12345678
MP7477808386899295
Cooldown, sec4545404037.53532.530

New skill:
Mass Trick

Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
It cancels the enemies' target and applies a debuff on attack and casting speed for 20 seconds
Character76777879
Skill1234
Debuff on attack/casting speed-3%-6%-8%-10%

Focus Chance (78*)
Duration — 20 min (was 2)

Focus Death (78*)
Duration — 20 min (was 2)

Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Dodge (79*)
Cooldown — 60 sec (was 75)

Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)

Shadow Step (81)
Learning level — 81 (was 40)

Critical Wound (81)
Learning level — 81 (was 79)

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Dual Dagger Mastery (81*)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Throwing Dagger (83)
Learning level — 83 (was 80)

Hide (83)
Learning level — 83 (was 81)

Stage 4

Dual Blow (84)
Learning level — 84 (was 83)

Stage 5

Wind Riding (85)
Learning level — 85 (was 83)
Moonlight Sentinel

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Removed:
Charm

Ultimate Evasion Lv.1

It additionally absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Esprit
The penalty has been removed (resistance to hold -11%)

Spirit Barrier
The cost enchant branch has been renamed to power, and the bonuses have been adjusted
Details
+0: magic defense +30%
+1: +30.5%
+2: +30.7%
+3: +30.8%
+4: +31.0%
+5: +31.1%
+6: +31.3%
+7: +31.4%
+8: +31.6%
+9: +31.7%
+10: +31.9%
+11: +32.1%
+12: +32.2%
+13: +32.4%
+14: +32.5%
+15: +32.7%
+16: +32.8%
+17: +33.0%
+18: +33.1%
+19: +33.3%
+20: +33.4%
+21: +33.6%
+22: +33.8%
+23: +33.9%
+24: +34.1%
+25: +34.2%
+26: +34.4%
+27: +34.5%
+28: +34.7%
+29: +34.8%
+30: +35.0%

Double Shot
The power of the duel enchant has been increased by 30%

Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The casting speed of the skill has been reduced
The power of the duel enchant has been significantly increased

Blessing of Sagittarius
A power enchant branch has been added
Details
+0: phys. skill cooldown -20%
+1: -20.3%
+2: -20.5%
+3: -20.7%
+4: -20.9%
+5: -21.1%
+6: -21.3%
+7: -21.5%
+8: -21.7%
+9: -21.9%
+10: -22.1%
+11: -22.3%
+12: -22.5%
+13: -22.7%
+14: -22.9%
+15: -23.1%
+16: -23.2%
+17: -23.4%
+18: -23.6%
+19: -23.8%
+20: -24.0%
+21: -24.2%
+22: -24.4%
+23: -24.6%
+24: -24.8%
+25: -25.0%
+26: -25.2%
+27: -25.4%
+28: -25.6%
+29: -25.8%
+30: -26.0%

Rapid Fire
Duration — 20 min (was 2)
Attack range -30% (was -50%)
The enchant branch has been changed to match these percentages

Archery (78*)
The enchant bonuses of the skill have been changed
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Detection (80)
Learning level — 80 (was 74)

Symbol of the Sniper (80*)
Phys. attack for bow and crossbow +20%, accuracy for bow and crossbow +15 (was 10), bow and crossbow shooting range +100

Silent Mind (80)
Learning level — 80 (was 81)

Counter Dash (81)
Learning level — 81 (was 79)

Counter Rapid Shot (81)
Learning level — 81 (was 79)

Stage 2

Seven Arrow (82)
Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec

Arrow Rain (82)
Learning level — 82 (was 81)

Stage 4

Multiple Shot (84)
Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150

Stage 5

Death Shot (85)
Learning level — 85 (was 83)
Mystic Muse

Stage 1

Summon Mirage the Unicorn
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Cancellation
Removes 1-3 buffs (was 1-5)

Aura Flash
It does not cancel the target in PvP, but it works on monsters and at the Olympiad

Seed of Water
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: water attack +50)

Arcane Roar (78*)
Only one power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Ice Vortex Crusher (81)
Learning level — 81 (was 79)

Throne of Ice (81)
Learning level — 81 (was 79)

Stage 2

Star Fall (82)
Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec

Diamond Dust (82)
Learning level — 82 (was 79)

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Frost Armor (83)
Learning level — 83 (was 81)

Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds it reduces the damage received by 50% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.

Stage 4

Aura Blast (84)
Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155

Stage 5

Aura Cannon (85)
Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450

Arcane Shield Lv.2 (85)
For 12 seconds (was 10) it reduces the damage received by 70% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.
A power enchant branch has been added — the % of damage reduction increases
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Elemental Master

Stage 1

Summon Mirage the Unicorn
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Mass Summon Aqua Cubic
Duration — 60 min (was 15)

Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%

Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%

Mutual Response (79)
Learning level — 79 (was 81)

Servitor Share Lv. 1 (79)
It has 2 learning levels
It transfers to the servitor: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical attack rate 10%, attack speed 5%, casting speed 3%

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)

Stage 2

Servitor Share Lv. 2 (82)
Learning level — 82 (was 83)
For reference:
It transfers to the servitor: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%

Stage 3

Excessive Loyalty (83)
Learning level — 83 (was 81)

Stage 5

Summon Smart Cubic (85)
Learning level — 85 (was 80)

Servitor Barrier (85)
Learning level — 85 (was 81)

Spirit of the Unicorn (85)
Learning level — 85 (was 83)
Eva's Saint

Stage 1

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Learning of the maximum level has been added:
Resurrection
Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900

Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%

Holy Weapon
Available for sale in .sellbuff

Regeneration Lv. 3
Lv. 1: HP regeneration +10%
Lv. 2: HP regeneration +20% (was 15)
Lv. 3: HP regeneration +20%, MP regeneration +10%
A power enchant branch has been added
Details
+1: +21% / +10%
+2: +22% / +11%
+3: +23% / +11%
+4: +24% / +12%
+5: +25% / +12%
+6: +26% / +13%
+7: +27% / +13%
+8: +28% / +14%
+9: +29% / +14%
+10: +30% / +15%
+11: +31% / +15%
+12: +32% / +16%
+13: +33% / +16%
+14: +34% / +17%
+15: +35% / +17%
+16: +36% / +18%
+17: +37% / +18%
+18: +38% / +19%
+19: +39% / +19%
+20: +40% / +20%
+21: +40% / +20%
+22: +40% / +21%
+23: +40% / +21%
+24: +40% / +22%
+25: +40% / +22%
+26: +40% / +23%
+27: +40% / +23%
+28: +40% / +24%
+29: +40% / +24%
+30: +40% / +25%

Inquisitor
Cannot be used at the Olympiad

Might of Heaven
It works on all monsters, it does not work on players

Party Recall Lv. 2
Cast — 15 sec (was 3.5)

Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP

Mana Burn
It does not deal critical damage
It additionally applies a debuff for 4 seconds that reduces the target's MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix

Clarity
MP consumption by phys. skills -30% (was 20), by magic skills -10%, by songs/dances -20%
One power enchant branch for all types of skills

Added for learning:
Major Group Heal

Mass Vitalize
It has 3 learning levels
Lv. 1 (60): Power — 696
MP — 163
Lv. 2 (68): Power — 746
MP — 178
Lv. 3 (79): Power — 796
MP — 193
A cost enchant branch has been added
Details
+1: 187
+2: 181
+3: 174
+4: 168
+5: 162
+6: 155
+7: 149
+8: 143
+9: 136
+10: 130
+11: 123
+12: 117
+13: 111
+14: 104
+15: 98

New skill:
Celestial Party Protection
Type — active (buff)
MP — 90
Range — 900
Cast — 2 sec
Cooldown — 5 min, static
It cannot be cast on yourself
Lv. 1 (68): It makes all party members invincible for 8 seconds
Lv. 2 (76): It makes all party members invincible for 10 seconds

The skill has been completely changed:
Serenade of Eva
Type — active
Range — 600
Cast — 4 sec
Cooldown — 1 min, static
It cannot be cast on yourself
Lv. 1 (68): Power of incoming healing +5%, MP consumption by skills -15%, resistance to mana burning attacks +15% for 15 seconds
MP — 117
Lv. 2 (78): Power of incoming healing +7%, MP consumption by skills -20%, resistance to mana burning attacks +20% for 15 seconds
MP — 129
Lv. 3 (81): Power of incoming healing +10%, MP consumption by skills -25%, resistance to mana burning attacks +25% for 15 seconds
MP — 140

New skill:
Mass Wind Walk (76)

MP — 54

New skill:
Mass Shield
(76)
MP — 78

New skill:
Mass Might
(76)
MP — 70

New skill:
Mass Mental Shield
(76)
MP — 104

The skill transfer is as in High Five
Holy Pomander — Eva's Saint x1

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

New skill:
Mass Prophecy of Water (78)

The effect is applied to party members within range
MP — 284
Mag. crit chance +2, MP regeneration +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, MP consumption by skills -5%, speed -20%

New skill:
Mass Cure (79)
Range — 900
Cast — 1.5 sec
Cooldown — 120 sec
It removes up to 10 debuffs from party members and makes them immune to debuffs for 5 seconds

Improved Shield Defense (79)
Learning level — 79 (was 70)

Improved Movement (79)
Learning level — 79 (was 70)

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%, healing power +30, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Mass Recharge (80*)
Cooldown — 15 min, static (was 60)

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Stage 4

Chain Heal (84)
Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Stage 5

Blessing of Eva (85)
Learning level — 85 (was 81)

Navigation | Humans | Dark Elves | Kamaels

Dark Elves

Shillien Templar

Stage 1

Aggression
The effectiveness of the skill has been increased 3 times

Power Break
It is a phys. skill (was magic)

Hex
Cast range — 900 (was 600)
It is a phys. skill (was magic)
The landing chance has been slightly increased

Aura of Hate
The static cooldown has been removed

Removed:
Vanguard
The transformation skills have been added to the character's auto-learning

Blade Hurricane
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Double Strike
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Triple Blade Slash
Attribute — dark, 20 (was without an attribute)
Cannot be used at the Olympiad

Dual Weapon Mastery
A full analogue of its predecessor

Boost Morale
Cast — 10 sec, static (was 2 sec, dynamic)
It is replaced by Angelic Icon | Flame Icon | Touch of Eva | Spirit of Shilien
The animation has been changed

Guard Stance
The power enchant branch has been changed — new bonuses have been added and the name has been changed
Details
+0: phys. defense +256.5, 2.00 MP/tick, MP consumption — 13
+1: +259.4 / 1.98 / 12
+2: +262.3 / 1.96 / 12
+3: +265.2 / 1.95 / 12
+4: +268.1 / 1.93 / 11
+5: +271.0 / 1.91 / 11
+6: +274.0 / 1.90 / 10
+7: +276.9 / 1.88 / 10
+8: +279.8 / 1.86 / 10
+9: +282.7 / 1.85 / 9
+10: +285.6 / 1.83 / 9
+11: +288.5 / 1.81 / 9
+12: +291.5 / 1.80 / 9
+13: +294.4 / 1.78 / 8
+14: +297.3 / 1.76 / 8
+15: +300.2 / 1.75 / 8
+16: +303.1 / 1.73 / 7
+17: +306.0 / 1.71 / 7
+18: +309.0 / 1.70 / 7
+19: +311.9 / 1.68 / 6
+20: +314.8 / 1.66 / 6
+21: +317.7 / 1.65 / 6
+22: +320.6 / 1.63 / 5
+23: +323.5 / 1.61 / 5
+24: +326.5 / 1.60 / 5
+25: +329.4 / 1.58 / 4
+26: +332.3 / 1.56 / 4
+27: +335.2 / 1.55 / 4
+28: +338.1 / 1.53 / 3
+29: +341.0 / 1.51 / 3
+30: +344.0 / 1.50 / 3

Removed:
Corpse Plague

New skill:

Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

New skill:
Protection of Faith
Type — active (buff)
MP — 43
Range — 600
Cast — 2.5 sec
Cooldown — 45 sec, static
Lv. 1 (56): For 7 seconds a party member's phys. defense +360, magic defense +270, and it absorbs 30% of the damage they receive
Lv. 2 (62): For 8 seconds a party member's phys. defense +540, magic defense +420, and it absorbs 40% of the damage they receive
Lv. 3 (70): For 9 seconds a party member's phys. defense +720, magic defense +570, and it absorbs 50% of the damage they receive

Patience
A power enchant branch has been added
Details
+0: phys. skill power +20%
+1: +20.50%
+2: +20.62%
+3: +20.74%
+4: +20.86%
+5: +20.98%
+6: +21.10%
+7: +21.22%
+8: +21.34%
+9: +21.47%
+10: +21.59%
+11: +21.71%
+12: +21.83%
+13: +21.95%
+14: +22.07%
+15: +22.19%
+16: +22.31%
+17: +22.43%
+18: +22.55%
+19: +22.67%
+20: +22.79%
+21: +22.91%
+22: +23.03%
+23: +23.16%
+24: +23.28%
+25: +23.40%
+26: +23.52%
+27: +23.64%
+28: +23.76%
+29: +23.88%
+30: +24.00%

Combat Aura
It is a toggle
The learning levels have been changed
Lv. 1 (64): For party members: phys. attack +3%, attack speed +3%, magic attack +3%, casting speed +3%
MP — 38
Lv. 2 (70): For party members: phys. attack +4%, attack speed +4%, magic attack +4%, casting speed +4%
MP — 48
Lv. 3 (79): For party members: phys. attack +5%, attack speed +5%, magic attack +5%, casting speed +5%
MP — 52
An enchant branch has been added that transfers part of the damage taken by party members to the tank
Details
+0: 0%
+1: 1.0%
+2: 1.3%
+3: 1.6%
+4: 2.0%
+5: 2.3%
+6: 2.6%
+7: 3.0%
+8: 3.3%
+9: 3.6%
+10: 4.0%
+11: 4.3%
+12: 4.6%
+13: 5.0%
+14: 5.3%
+15: 5.6%
+16: 6.0%
+17: 6.3%
+18: 6.6%
+19: 7.0%
+20: 7.3%
+21: 7.6%
+22: 8.0%
+23: 8.3%
+24: 8.6%
+25: 9.0%
+26: 9.3%
+27: 9.6%
+28: 10.0%
+29: 10.0%
+30: 10.0%

Challenge for Fate
Cannot be used at the Olympiad
Has three levels
The buff works on all party members
Lv. 1 (68): Provokes enemies, physical defense + 180 and magic defense +130 for party members for 10 seconds
Cooldown — 50 s
Lv. 2 (76): Provokes enemies, physical defense + 270 and magic defense +200 for party members for 12 seconds
Cooldown — 45 s

Magical Mirror (78*)
Duration — 20 min (was 5)

New skill:
Provoke Aura (79)
Type — toggle
Radius — 300
It provokes nearby enemies to attack, with power 20000

Shield of Faith (79*)
After a tank joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 7 minutes, and it applies only to tanks who join the party after the skill is used
The effect ends if the tank leaves the party
The time enchant branch has been changed — a cooldown reduction has been added
Details
+0: duration — 15 sec, cooldown — 900 sec
+1: 16 sec / 890 sec
+2: 17 sec / 880 sec
+3: 18 sec / 870 sec
+4: 19 sec / 860 sec
+5: 20 sec / 850 sec
+6: 21 sec / 840 sec
+7: 22 sec / 830 sec
+8: 23 sec / 820 sec
+9: 24 sec / 810 sec
+10: 25 sec / 800 sec
+11: 26 sec / 790 sec
+12: 27 sec / 780 sec
+13: 28 sec / 760 sec
+14: 29 sec / 740 sec
+15: 30 sec / 720 sec

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Shield Strike (83)
Learning level — 83 (was 40)

Anti Magic Armor (83)
Learning level — 83 (was 81)

Stage 5

Summon Smart Cubic (85)
Learning level — 85 (was 80)

Pain of Shilen (85)
Learning level — 85 (was 83)

Spirit of Shilen (85)
Learning level — 85 (was 83)

Challenge for Fate Lv. 3 (85)
Cooldown — 40 s
Provokes enemies, physical defense + 360 and magic defense +270 for party members for 15 seconds
Spectral Dancer

Stage 1

Duration of all dances — 120 minutes (was 2)
Duration of all combo buffs — 60 minutes
Cost and time enchant branches have been added to all combo buffs and to Melody of Shadows

The penalty for casting buffs again has been changed:
> it is not applied from the 30th second of the countdown (the character is considered to have no buffs)
> the penalty is 15 MP (was 30) (for example, the first dance/combo buff — 60, the second — 75 and so on)

Combo buffs have been added:
> they replace the listed songs and dances
> they do not stack with the songs and dances they replace
> they can be used at the Olympiad
Combo buffAvailable fromReplaces
Daring Melody
Phys. critical rate +100%, phys. critical power +35%
70Song of Hunter
Dance of Fire
Knight Melody
Phys. defense +25%, magic defense +30%
70Song of Earth
Song of Warding
Drum Melody
HP +30%, speed +20
70Song of Vitality
Song of Wind
Warrior Melody
Phys. attack +12%, magic attack +20%
70Dance of the Warrior
Dance of the Mystic
Wizard Melody
Attack speed +15%, casting speed +30%, cast cancel chance -40
70Dance of Fury
Dance of Concentration
Refreshing Melody
Accuracy +4, evasion +3, HP regeneration +20%
70Dance of Inspiration
Song of Life
Song of Water
Sacredness Melody
Holy attack +20, resistance to dark +20
70Dance of Light
Song of Invocation
Pipe Organ Melody
Resistance to fire/water +30
70Song of Flame Guard
Dance of Aqua Guard
Harp Melody
Resistance to wind/earth +30
70Song of Storm Guard
Dance of Earth Guard
Divine Lore Melody
Vampirism +8%, damage reflection +20%
70Dance of the Vampire
Song of Vengeance
Divine Champion Melody
MP consumption by phys. skills/songs/dances -20%, cooldown of phys. skills/songs/dances -10%, magic critical rate +100%
76Song of Champion
Dance of Siren
Divine Meditation Melody
MP consumption by phys. skills/songs/dances -5%, MP consumption by magic skills -15%, cooldown of phys./magic skills -20%, MP regeneration +20%
77Song of Renewal
Song of Meditation
Superior Elemental Melody
Resistance to fire/water/wind/earth/dark/holy +30
79Dance of Alignment
Song of Elemental

Power Break
It is a phys. skill (was magic)

Hex
Cast range — 900 (was 600)
It is a phys. skill (was magic)
The landing chance has been slightly increased

Aggression
The effectiveness of the skill has been increased 3 times

Demonic Blade Dance
Cast — 2 sec (was 1.5)
Cooldown — 12 sec (was 15)
The quantity of targets has been increased
The learning levels have been changed
Character404346495255586062646668707274
Skill123456789101112131415
MP505356596265687175798387919599
Power52959466473981990499410891189129414041519163917641894
Debuff*-5%-5%-5%-10%-10%-10%-15%-15%-15%-20%-20%-20%-25%-25%-30%
*reduction of phys./magic attack
A power enchant branch has been added
Details
+0: power — 1894, duration — 10 sec
+1: 1924 / 10.0 sec
+2: 1954 / 10.2 sec
+3: 1984 / 10.3 sec
+4: 2014 / 10.5 sec
+5: 2044 / 10.7 sec
+6: 2074 / 10.9 sec
+7: 2104 / 11.0 sec
+8: 2134 / 11.2 sec
+9: 2164 / 11.4 sec
+10: 2194 / 11.6 sec
+11: 2224 / 11.7 sec
+12: 2254 / 11.9 sec
+13: 2284 / 12.1 sec
+14: 2314 / 12.2 sec
+15: 2344 / 12.4 sec
+16: 2374 / 12.6 sec
+17: 2404 / 12.8 sec
+18: 2434 / 12.9 sec
+19: 2464 / 13.1 sec
+20: 2494 / 13.3 sec
+21: 2524 / 13.4 sec
+22: 2554 / 13.6 sec
+23: 2584 / 13.8 sec
+24: 2614 / 14.0 sec
+25: 2644 / 14.1 sec
+26: 2674 / 14.3 sec
+27: 2704 / 14.5 sec
+28: 2734 / 14.7 sec
+29: 2764 / 14.8 sec
+30: 2794 / 15.0 sec

Poison Blade Dance
Cooldown — 12 sec (was 15)
Base landing chance — 60% (was 35)
Mass damage has been added
The quantity of targets has been increased
The learning levels of the skill have been changed
Character46525862667074
Skill1234567
MP26303438424650
Power6347799441129134415791804
Poison, lv.2345678
The chance enchant branch has been changed — it increases the power and the base landing chance
Details
+1: 1829 / 61%
+2: 1854 / 62%
+3: 1879 / 63%
+4: 1904 / 64%
+5: 1929 / 65%
+6: 1954 / 66%
+7: 1979 / 67%
+8: 2004 / 68%
+9: 2029 / 69%
+10: 2054 / 70%
+11: 2079 / 71%
+12: 2104 / 72%
+13: 2129 / 73%
+14: 2154 / 74%
+15: 2179 / 75%
+16: 2204 / 76%
+17: 2229 / 77%
+18: 2254 / 78%
+19: 2279 / 79%
+20: 2304 / 80%
+21: 2329 / 81%
+22: 2354 / 82%
+23: 2379 / 83%
+24: 2404 / 84%
+25: 2429 / 85%
+26: 2454 / 86%
+27: 2479 / 87%
+28: 2504 / 88%
+29: 2529 / 89%
+30: 2554 / 90%

Defense Motion
It does not take a song/dance slot
It has 3 learning levels
Lv. 1 (46): Phys. defense +5%, evasion +1, magic defense +3%
Lv. 2 (52): Phys. defense +15%, evasion +2, magic defense +7%
Lv. 3 (60): Phys. defense +25%, evasion +3, magic defense +10%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

Removed:
Dance of Shadows

New skill:
Melody of Shadows (78)
Type — active (buff)
MP — 60
Radius — 1000
Cast — 2.5 sec
Cooldown — 2 sec
For party members: speed -50%, it prevents monster aggression

Inner Rhythm (78*)
The power enchant branch has been changed
Details
+0: MP consumption by songs/dances -10%
+1: -10.4%
+2: -10.8%
+3: -11.2%
+4: -11.6%
+5: -12.0%
+6: -12.4%
+7: -12.8%
+8: -13.2%
+9: -13.6%
+10: -14.0%
+11: -14.4%
+12: -14.8%
+13: -15.2%
+14: -15.6%
+15: -16.0%

Dance of Blade Storm (80)
Learning level — 80 (was 76)
Cooldown — 2 min, static (was 2.5, dynamic)

Added for learning:
Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)

Added for learning:
Dual Dagger Mastery (81)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%
Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 3

Deadly Strike (83)
Learning level — 83 (was 40)

Stage 4

Dance of Berserker (84)
Learning level — 84 (was 83)
Duration — 30 sec (was 120)
Cooldown — 5 minutes, static (was 4, dynamic)
The stat reduction has been removed:
Phys. attack +8%, attack speed +8%, magic attack +16%, casting speed +8%, speed +4 (was 8)
Ghost Hunter

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Party Ultimate Evasion
It works on the whole party
After a dagger user joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 8 minutes, and it applies only to dagger users who join the party after the skill is used
It has a shared cooldown for all dagger users in the party
The effect ends if the dagger user leaves the party
It additionally absorbs 15/30% of magic damage

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Power Break
It is a phys. skill (was magic)

Esprit
The penalty has been removed (resistance to hold -11%)

Hex
Cast range — 900 (was 600)
It is a phys. skill (was magic)
The landing chance has been slightly increased

New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
It has a shared cooldown with Deadly Blow — the cooldown depends on which skill was used last
It has the same enchant branches as Deadly Blow

Removed:
Summon Treasure Key

New skill:
Barrage of Nails

Cast — 1.73 sec
Cooldown — 7 sec
It attacks nearby enemies, reduces their speed by 50 and applies bleed
Character46525862667074767879
Skill12345678910
MP78838894100106113120127135
Power1298209828983698449852986098689876988498
Bleed duration, sec55667788910
Bleed power25303540455055606570

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Mortal Strike
Duration — 20 min (was 2)

New skill:
Flash Dagger

Range — 300
Cast — 1.5 sec
It blinds the enemies in front of you for 3 seconds and cancels their ability to select a new target
Character6872767879808182
Skill12345678
MP7477808386899295
Cooldown, sec4545404037.53532.530

New skill:
Mass Trick

Type — active (debuff)
MP — 92
Range — 300
Cast — 1.5 sec
Cooldown — 30 sec, static
It cancels the enemies' target and applies a debuff on attack and casting speed for 20 seconds
Character76777879
Skill1234
Debuff on attack/casting speed-3%-6%-8%-10%

Focus Power (78*)
Duration — 20 min (was 2)

Focus Death (78*)
Duration — 20 min (was 2)

Assassination (78*)
The first power enchant branch has been changed
Details
+1: when using a dagger phys. attack +71, phys. critical attack rate +3%, phys. critical damage +0.2%
+2: when using a dagger phys. attack +72, phys. critical attack rate +3%, phys. critical damage +0.4%
+3: when using a dagger phys. attack +73, phys. critical attack rate +3%, phys. critical damage +0.6%
+4: when using a dagger phys. attack +74, phys. critical attack rate +3%, phys. critical damage +0.8%
+5: when using a dagger phys. attack +75, phys. critical attack rate +3%, phys. critical damage +1%
+6: when using a dagger phys. attack +76, phys. critical attack rate +3%, phys. critical damage +1.2%
+7: when using a dagger phys. attack +77, phys. critical attack rate +3%, phys. critical damage +1.4%
+8: when using a dagger phys. attack +78, phys. critical attack rate +3%, phys. critical damage +1.6%
+9: when using a dagger phys. attack +79, phys. critical attack rate +3%, phys. critical damage +1.8%
+10: when using a dagger phys. attack +80, phys. critical attack rate +3%, phys. critical damage +2%
+11: when using a dagger phys. attack +81, phys. critical attack rate +3%, phys. critical damage +2.2%
+12: when using a dagger phys. attack +82, phys. critical attack rate +3%, phys. critical damage +2.4%
+13: when using a dagger phys. attack +83, phys. critical attack rate +3%, phys. critical damage +2.6%
+14: when using a dagger phys. attack +84, phys. critical attack rate +3%, phys. critical damage +2.8%
+15: when using a dagger phys. attack +85, phys. critical attack rate +3%, phys. critical damage +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Counterattack (79*)
Cooldown — 60 sec (was 75)

Symbol of the Assassin (80*)
Evasion +20 (was 15), evasion from phys. skills +25%, absorbs 15% of magic damage, landing chance of Blow-skills +50% (was 20)

Shadow Step (81)
Learning level — 81 (was 40)

Critical Wound (81)
Learning level — 81 (was 79)

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Dual Dagger Mastery (81*)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Throwing Dagger (83)
Learning level — 83 (was 80)

Hide (83)
Learning level — 83 (was 81)

Stage 4

Dual Blow (84)
Learning level — 84 (was 83)

Stage 5

Ghost Walking (85)
Learning level — 85 (was 83)
Ghost Sentinel

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Ultimate Evasion Lv.1
It additionally absorbs 15% of magic damage
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 880 sec
+2: 865 sec
+3: 850 sec
+4: 836 sec
+5: 821 sec
+6: 806 sec
+7: 791 sec
+8: 776 sec
+9: 761 sec
+10: 747 sec
+11: 732 sec
+12: 717 sec
+13: 702 sec
+14: 687 sec
+15: 672 sec
+16: 658 sec
+17: 643 sec
+18: 628 sec
+19: 613 sec
+20: 598 sec
+21: 583 sec
+22: 569 sec
+23: 554 sec
+24: 539 sec
+25: 524 sec
+26: 509 sec
+27: 494 sec
+28: 480 sec
+29: 465 sec
+30: 450 sec

Acrobatic Move
The penalty has been removed (resistance to stun -11%)

Power Break
It is a phys. skill (was magic)

Esprit
The penalty has been removed (resistance to hold -11%)

Hex
Cast range — 900 (was 600)
It is a phys. skill (was magic)
The landing chance has been slightly increased

Double Shot
The power of the duel enchant has been increased by 30%

Added for learning:
Burst Shot
Range — 900 (was 500)
Critical rate — 15% (was 0)
PvE damage has been increased
The power has been increased 3 times
The casting speed of the skill has been reduced
The power of the duel enchant has been significantly increased

Dead Eye
Duration — 20 min (was 2)

Fatal Counter
The mechanics have been changed — at 100% HP it deals 100% damage, and for every 1% of HP lost the power increases by 1.5%, up to 150%

Archery (78*)
The enchant bonuses of the skill have been changed
Details
+1: phys. attack +203, bow shooting range +55, phys. attack +0.5%
+2: phys. attack +206, bow shooting range +55, phys. attack +0.5%
+3: phys. attack +210, bow shooting range +60, phys. attack +1%
+4: phys. attack +213, bow shooting range +60, phys. attack +1%
+5: phys. attack +216, bow shooting range +60, phys. attack +1%
+6: phys. attack +220, bow shooting range +65, phys. attack +1.5%
+7: phys. attack +223, bow shooting range +65, phys. attack +1.5%
+8: phys. attack +226, bow shooting range +65, phys. attack +1.5%
+9: phys. attack +230, bow shooting range +70, phys. attack +2%
+10: phys. attack +233, bow shooting range +70, phys. attack +2%
+11: phys. attack +236, bow shooting range +70, phys. attack +2%
+12: phys. attack +240, bow shooting range +75, phys. attack +2.5%
+13: phys. attack +243, bow shooting range +75, phys. attack +2.5%
+14: phys. attack +246, bow shooting range +75, phys. attack +2.5%
+15: phys. attack +250, bow shooting range +80, phys. attack +3%

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Detection (80)
Learning level — 80 (was 74)

Counter Chance (80)
Learning level — 80 (was 79)

Counter Mind (80)
Learning level — 80 (was 79)

Symbol of the Sniper (80*)
Phys. attack for bow and crossbow +20%, accuracy for bow and crossbow +15 (was 10), bow and crossbow shooting range +100

Silent Mind (80)
Learning level — 80 (was 81)

New skill:
Piercing Trap (81)
Type — active
MP — 50
Cooldown — 45 sec
Radius — 300
Chance — 70%
Duration — 20 sec
It depends on the MEN of the defender
It places a trap. When it triggers, the enemy gets: speed/attack speed/casting speed -25% for 20 seconds, and it deals physical damage equal to 1 auto attack.
A power enchant has been added
Details
+0: 70%, auto attack x1.0
+1: 71% / x1.1
+2: 72% / x1.2
+3: 73% / x1.3
+4: 74% / x1.4
+5: 75% / x1.5
+6: 76% / x1.6
+7: 77% / x1.7
+8: 78% / x1.8
+9: 79% / x1.9
+10: 80% / x2.0
+11: 81% / x2.1
+12: 82% / x2.2
+13: 83% / x2.3
+14: 84% / x2.4
+15: 85% / x2.5

Stage 2

Seven Arrow (82)
Learning level — 82 (was 81)
Dynamic cooldown (was static)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 290 sec
+2: 277 sec
+3: 264 sec
+4: 251 sec
+5: 239 sec
+6: 226 sec
+7: 213 sec
+8: 200 sec
+9: 187 sec
+10: 174 sec
+11: 161 sec
+12: 149 sec
+13: 136 sec
+14: 123 sec
+15: 110 sec

Ghost Piercing (82)
Learning level — 82 (was 81)

Stage 4

Multiple Shot (84)
Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150

Stage 5

Death Shot (85)
Learning level — 85 (was 83)
Storm Screamer

Stage 1

All levels of the skill have been added for learning:
Wind Shackle

Summon Silhouette
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Poisonous Cloud
A new effect has been added — it deals wind magic damage (base attribute 20) to the targets around
Details
Lv.1: It creates a poison cloud around the enemy that causes the loss of 24 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 42 power to the magic attack.
Lv.2: It creates a poison cloud around the enemy that causes the loss of 32 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 46 power to the magic attack.
Lv.3: It creates a poison cloud around the enemy that causes the loss of 41 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 50 power to the magic attack.
Lv.4: It creates a poison cloud around the enemy that causes the loss of 50 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 54 power to the magic attack.
Lv.5: It creates a poison cloud around the enemy that causes the loss of 58 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 58 power to the magic attack.
Lv.6: It creates a poison cloud around the enemy that causes the loss of 63 HP per second for 30 seconds. It deals wind damage to nearby enemies, adding 62 power to the magic attack.
The cost enchant branch has been removed
The power enchant branch has been changed
Details
+0: 63 HP / 62 power
+1: 64 / 63
+2: 65 / 63
+3: 66 / 64
+4: 67 / 64
+5: 68 / 65
+6: 69 / 65
+7: 70 / 66
+8: 71 / 66
+9: 72 / 67
+10: 73 / 67
+11: 74 / 68
+12: 75 / 68
+13: 76 / 69
+14: 77 / 69
+15: 78 / 70
+16: 79 / 70
+17: 80 / 71
+18: 81 / 71
+19: 82 / 72
+20: 83 / 72
+21: 84 / 73
+22: 85 / 73
+23: 86 / 74
+24: 87 / 74
+25: 88 / 75
+26: 89 / 75
+27: 90 / 76
+28: 91 / 76
+29: 92 / 77
+30: 93 / 78

Aura Flash
It does not cancel the target in PvP, but it works on monsters and at the Olympiad

Seed of Wind
Duration — 120 min (was 10)
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30: wind attack +50)

Arcane Roar (78*)
One power enchant branch
Details
+0: resistance to fire/water/wind/earth +5, magic attack +3.0%
+1: +5 / +3.4%
+2: +5 / +3.8%
+3: +6 / +4.2%
+4: +6 / +4.6%
+5: +7 / +5.0%
+6: +7 / +5.4%
+7: +8 / +5.8%
+8: +8 / +6.2%
+9: +9 / +6.6%
+10: +9 / +7.0%
+11: +10 / +7.4%
+12: +10 / +7.8%
+13: +11 / +8.2%
+14: +11 / +8.6%
+15: +12 / +9.0%

Empowering Echo (79*)
Magic attack +25%, MP consumption +25% (was 35)
A penalty enchant branch has been added — each level reduces MP consumption by 1% (+15: +10%)

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3% (was 4), MP +4%, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Wind Vortex Slug (81)
Learning level — 81 (was 79)

Throne of Wind (81)
Learning level — 81 (was 79)

Stage 2

Star Fall (82)
Learning level — 82 (was 81)
A cooldown enchant branch has been added
Details
+0: 300 sec
+1: 280 sec
+2: 260 sec
+3: 220 sec
+4: 220 sec
+5: 210 sec
+6: 200 sec
+7: 190 sec
+8: 180 sec
+9: 170 sec
+10: 160 sec
+11: 150 sec
+12: 140 sec
+13: 130 sec
+14: 120 sec
+15: 100 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Hurricane Armor (83)
Learning level — 83 (was 81)

Arcane Shield Lv.1 (83*)
It has 2 learning levels
For 6 seconds it reduces the damage received by 50% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.

Stage 4

Aura Blast (84)
Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155

Stage 5

Aura Cannon (85)
Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450

Arcane Shield Lv.2 (85)
For 12 seconds (was 10) it reduces the damage received by 70% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.
A power enchant branch has been added — the % of damage reduction increases
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%
Spectral Master

Stage 1

Summon Silhouette
Does not consume experience

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Mass Summon Phantom Cubic
Duration — 60 min (was 15)

Servitor Physical Shield
A power enchant branch has been added
Details
+0: servitor's phys. defense +15%
+1: +15.3%
+2: +15.4%
+3: +15.5%
+4: +15.6%
+5: +15.7%
+6: +15.8%
+7: +15.9%
+8: +16.0%
+9: +16.0%
+10: +16.1%
+11: +16.2%
+12: +16.3%
+13: +16.4%
+14: +16.5%
+15: +16.6%
+16: +16.7%
+17: +16.8%
+18: +16.9%
+19: +17.0%
+20: +17.1%
+21: +17.2%
+22: +17.3%
+23: +17.3%
+24: +17.4%
+25: +17.5%
+26: +17.6%
+27: +17.7%
+28: +17.8%
+29: +17.9%
+30: +18.0%

Servitor Magic Shield
A power enchant branch has been added
Details
+0: servitor's magic defense +30%
+1: +30.3%
+2: +30.4%
+3: +30.5%
+4: +30.6%
+5: +30.7%
+6: +30.8%
+7: +30.9%
+8: +31.0%
+9: +31.0%
+10: +31.1%
+11: +31.2%
+12: +31.3%
+13: +31.4%
+14: +31.5%
+15: +31.6%
+16: +31.7%
+17: +31.8%
+18: +31.9%
+19: +32.0%
+20: +32.1%
+21: +32.2%
+22: +32.3%
+23: +32.3%
+24: +32.4%
+25: +32.5%
+26: +32.6%
+27: +32.7%
+28: +32.8%
+29: +32.9%
+30: +33.0%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

Spirit Sharing
The learning levels have been changed — 52, 60, 68 (was 44, 62, 70)
A power enchant branch has been added
Details
+1: phys. attack +5.5%, magic attack +5%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+2: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +10%
+3: phys. attack +5.5%, magic attack +6%, phys. skill power +10%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+4: phys. attack +5.5%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+5: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7%, casting speed +5%, phys. critical rate +11%
+6: phys. attack +6%, magic attack +6%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+7: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +12%
+8: phys. attack +6.5%, magic attack +7%, phys. skill power +11%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+9: phys. attack +6.5%, magic attack +7%, phys. skill power +12%, attack speed +7.5%, casting speed +5.5%, phys. critical rate +13%
+10: phys. attack +7%, magic attack +7%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +13%
+11: phys. attack +7%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+12: phys. attack +7.5%, magic attack +8%, phys. skill power +12%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+13: phys. attack +7.5%, magic attack +8%, phys. skill power +13%, attack speed +8%, casting speed +6%, phys. critical rate +14%
+14: phys. attack +8%, magic attack +8%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+15: phys. attack +8%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +15%
+16: phys. attack +8.5%, magic attack +9%, phys. skill power +13%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+17: phys. attack +8.5%, magic attack +9%, phys. skill power +14%, attack speed +8.5%, casting speed +6.5%, phys. critical rate +16%
+18: phys. attack +9%, magic attack +9%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+19: phys. attack +9%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +17%
+20: phys. attack +9.5%, magic attack +10%, phys. skill power +14%, attack speed +9%, casting speed +7%, phys. critical rate +18%
+21: phys. attack +9.5%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +18%
+22: phys. attack +10%, magic attack +10%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+23: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +19%
+24: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +9.5%, casting speed +7.5%, phys. critical rate +20%
+25: phys. attack +10%, magic attack +11%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+26: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+27: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10%, casting speed +8%, phys. critical rate +20%
+28: phys. attack +10%, magic attack +12%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+29: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +10.5%, casting speed +8.5%, phys. critical rate +20%
+30: phys. attack +10%, magic attack +13%, phys. skill power +15%, attack speed +11%, casting speed +9%, phys. critical rate +20%

Mutual Response (79)
Learning level — 79 (was 81)

Servitor Share Lv. 1 (79)
It has 2 learning levels
It transfers to the servitor: phys. attack/defense 25%, magic attack/defense 15%, HP/MP 10%, phys. critical attack rate 10%, attack speed 5%, casting speed 3%

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Anti-Summoning Field (80*)
Duration — 15 sec (was 5)
Enemies' attack speed/casting speed/speed -50%, it unsummons enemy summoned creatures (not pets)

Stage 2

Servitor Share Lv. 2 (82)
Learning level — 82 (was 83)
For reference:
It transfers to the servitor: phys. attack/defense 50%, magic attack/defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
A power enchant branch has been added
Details
+1: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 25%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+2: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 25%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+3: It transfers to the servitor: phys. attack 50%, phys. defense 51%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+4: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 26%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+5: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 26%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+6: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 10%, phys. critical attack rate 20%, attack speed 10%, casting speed 3%
+7: It transfers to the servitor: phys. attack 50%, phys. defense 52%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+8: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 27%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+9: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 27%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+10: It transfers to the servitor: phys. attack 50%, phys. defense 53%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+11: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 28%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+12: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 28%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+13: It transfers to the servitor: phys. attack 50%, phys. defense 54%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+14: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 29%, magic defense 29%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%
+15: It transfers to the servitor: phys. attack 50%, phys. defense 55%, magic attack 30%, magic defense 30%, HP/MP 11%, phys. critical attack rate 20%, attack speed 11%, casting speed 3%

Stage 3

Excessive Loyalty (83)
Learning level — 83 (was 81)

Stage 5

Summon Smart Cubic (85)
Learning level — 85 (was 80)

Servitor Barrier (85)
Learning level — 85 (was 81)

Spirit of the Demon (85)
Learning level — 85 (was 83)
Shillien Saint

Stage 1

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Learning of the maximum level has been added:
Resurrection

Range — 600 (was 400)
A range enchant branch has been added
Details
+1: 610
+2: 620
+3: 630
+4: 640
+5: 650
+6: 660
+7: 670
+8: 680
+9: 690
+10: 700
+11: 710
+12: 720
+13: 730
+14: 740
+15: 750
+16: 760
+17: 770
+18: 780
+19: 790
+20: 800
+21: 810
+22: 820
+23: 830
+24: 840
+25: 850
+26: 860
+27: 870
+28: 880
+29: 890
+30: 900

Kiss of Eva
The time enchant branch has been removed
The cost enchant branch has been changed — an EXP/SP bonus has been added
Details
+1: EXP/SP +1%
+2: EXP/SP +1%
+3: EXP/SP +1.5%
+4: EXP/SP +1.5%
+5: EXP/SP +2%
+6: EXP/SP +2%
+7: EXP/SP +2.5%
+8: EXP/SP +2.5%
+9: EXP/SP +3%
+10: EXP/SP +3.5%
+11: EXP/SP +3.5%
+12: EXP/SP +4%
+13: EXP/SP +4.5%
+14: EXP/SP +4.5%
+15: EXP/SP +5%
+16: EXP/SP +5.5%
+17: EXP/SP +5.5%
+18: EXP/SP +6%
+19: EXP/SP +6.5%
+20: EXP/SP +6.5%
+21: EXP/SP +7%
+22: EXP/SP +7.5%
+23: EXP/SP +7.5%
+24: EXP/SP +8%
+25: EXP/SP +8.5%
+26: EXP/SP +9%
+27: EXP/SP +9%
+28: EXP/SP +9.5%
+29: EXP/SP +9.5%
+30: EXP/SP +10%

Inquisitor
Cannot be used at the Olympiad

Added for learning:
Might of Heaven

It works on all monsters, it does not work on players

Stigma of Shilien
Lv. 1 (40): For 30 seconds it reduces resistance to melee weapon by 16 and reduces magic defense by 2.5%
Lv. 2 (52): For 30 seconds it reduces resistance to melee weapon by 24 and reduces magic defense by 5%
Lv. 3 (62): For 30 seconds it reduces resistance to melee weapon by 32 and reduces magic defense by 7.5%
Lv. 4 (70): For 30 seconds it reduces resistance to melee weapon by 40 and reduces magic defense by 10%
The time enchant branch has been changed to time + power
Details
+0: duration — 30 sec, magic defense -10%
+1: 31 sec / -10.1%
+2: 32 sec / -10.2%
+3: 33 sec / -10.3%
+4: 34 sec / -10.4%
+5: 35 sec / -10.5%
+6: 36 sec / -10.6%
+7: 37 sec / -10.7%
+8: 38 sec / -10.8%
+9: 39 sec / -10.9%
+10: 40 sec / -11.0%
+11: 41 sec / -11.1%
+12: 42 sec / -11.2%
+13: 43 sec / -11.3%
+14: 44 sec / -11.4%
+15: 45 sec / -11.5%
+16: 46 sec / -11.6%
+17: 47 sec / -11.7%
+18: 48 sec / -11.8%
+19: 49 sec / -11.9%
+20: 50 sec / -12.0%
+21: 51 sec / -12.1%
+22: 52 sec / -12.2%
+23: 53 sec / -12.3%
+24: 54 sec / -12.4%
+25: 55 sec / -12.5%
+26: 56 sec / -12.6%
+27: 57 sec / -12.7%
+28: 58 sec / -12.8%
+29: 59 sec / -12.9%
+30: 60 sec / -13.0%

Purify
It removes magic roots

Invocation
A power enchant branch has been added
Details
+1: 44 MP
+2: 45 MP
+3: 46 MP
+4: 47 MP
+5: 48 MP
+6: 49 MP
+7: 50 MP
+8: 51 MP
+9: 52 MP
+10: 53 MP
+11: 54 MP
+12: 55 MP
+13: 56 MP
+14: 57 MP
+15: 58 MP
+16: 59 MP
+17: 60 MP
+18: 61 MP
+19: 62 MP
+20: 63 MP
+21: 64 MP
+22: 65 MP
+23: 66 MP
+24: 67 MP
+25: 68 MP
+26: 70 MP
+27: 72 MP
+28: 74 MP
+29: 76 MP
+30: 80 MP

Mana Burn
It does not deal critical damage
It additionally applies a debuff for 4 seconds that reduces the target's MP recovery by 50%.
It does not affect:
> Red Talisman of Life Force
> Salvation
> Soul of the Phoenix

New skill:
Superior Clear Mind
Type — active
Cast — 4 sec
Cooldown — 2 min, static
Lv. 1 (56): It sacrifices 600 HP and restores 250 MP
Lv. 2 (62): It sacrifices 900 HP and restores 325 MP
Lv. 3 (68): It sacrifices 1200 HP and restores 400 MP

The skill transfer is as in High Five, you cannot take Serenade of Eva
Holy Pomander — Shillien Saint x4

New skill:
Mass Wind Walk (76)

MP — 54

New skill:
Mass Shield
(76)
MP — 78

New skill:
Mass Might
(76)
MP — 70

New skill:
Mass Mental Shield
(76)
MP — 104

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

New skill:
Mass Prophecy of Wind (78)

The effect is applied to party members within range
MP — 284
HP +20%, phys. crit chance +20%, mag. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, vampirism +5%, speed -20%

New skill:
Mass Stigma of Shilien (79)

MP — 105
Range — 700
Cast — 5 sec
Cooldown — 5 sec
Radius — 230
It depends on the MEN of the defender
For 20 seconds it reduces resistance to melee weapon by 24 and reduces magic defense by 5%

New skill:
Mass Cure (79)
Range — 900
Cast — 1.5 sec
Cooldown — 120 sec
It removes up to 10 debuffs from party members and makes them immune to debuffs for 5 seconds
Improved Magic (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: magic attack +75%, magic defense +30%
+1: +75.4% / +30.2%
+2: +75.8% / +30.4%
+3: +76.2% / +30.6%
+4: +76.6% / +30.8%
+5: +77.0% / +31.0%
+6: +77.4% / +31.2%
+7: +77.8% / +31.4%
+8: +78.2% / +31.6%
+9: +78.6% / +31.8%
+10: +79.0% / +32.0%
+11: +79.4% / +32.2%
+12: +79.8% / +32.4%
+13: +80.2% / +32.6%
+14: +80.6% / +32.8%
+15: +81.0% / +33.0%

Improved Critical Attack (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%

Mass Purify (79)
Learning level — 79 (was 76)

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%, healing power +30, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Mass Recharge (80*)
Cooldown — 15 min, static (was 60)

Thorn Root (81)
Learning level — 81 (was 80)
The dependence on MEN has been removed
A chance+time enchant branch has been added
Details
It holds nearby enemies for 10 seconds and makes them lose 90 HP and 30 MP every second
+1: 11 sec / 95 HP / 32 MP
+2: 12 sec / 100 HP / 35 MP
+3: 13 sec / 102 HP / 40 MP
+4: 14 sec / 105 HP / 42 MP
+5: 15 sec / 110 HP / 45 MP
+6: 16 sec / 112 HP / 50 MP
+7: 17 sec / 115 HP / 52 MP
+8: 18 sec / 120 HP / 55 MP
+9: 19 sec / 122 HP / 60 MP
+10: 20 sec / 125 HP / 62 MP
+11: 21 sec / 130 HP / 65 MP
+12: 22 sec / 132 HP / 70 MP
+13: 23 sec / 135 HP / 72 MP
+14: 24 sec / 140 HP / 75 MP
+15: 25 sec / 145 HP / 80 MP

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Stage 4

Chain Heal (84)
Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Lord of Vampire (84)
Learning level — 84 (was 83)
Cooldown — 2 min (was 2.5)
It is a buff for the whole party

Navigation | Humans | Dark Elves | Kamaels

Orcs

Titan

Stage 1

Vicious Stance
The cost enchant branch has been changed to critical power — it gives phys. critical power
Details
+1-4: +1%
+5-9: +2%
+10-14: +3%
+15-19: +4%
+20-24: +5%
+25-29: +6%
+30: +7%

Heavy Armor Mastery
The Life enchant branch has been changed — it additionally increases the power of incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%

Rage
Both power enchant branches have been changed — now they additionally increase the duration of the buff
Details
+0: 90 sec
+1: 120 sec
+2: 126 sec
+3: 132 sec
+4: 139 sec
+5: 145 sec
+6: 151 sec
+7: 157 sec
+8: 163 sec
+9: 170 sec
+10: 176 sec
+11: 182 sec
+12: 188 sec
+13: 194 sec
+14: 201 sec
+15: 207 sec
+16: 213 sec
+17: 219 sec
+18: 226 sec
+19: 232 sec
+20: 238 sec
+21: 244 sec
+22: 250 sec
+23: 257 sec
+24: 263 sec
+25: 269 sec
+26: 275 sec
+27: 281 sec
+28: 288 sec
+29: 294 sec
+30: 300 sec

Frenzy Lv. 3
It is used at HP=30% or lower, and the bonuses are the same at any HP level (as in Interlude)
For 90 seconds phys. attack +15%, additionally phys. attack +60% (was 40) when using a sword/blunt, additionally accuracy +6 and phys. attack +10% when using a two-handed sword/blunt.
Comparison with other chronicles
High Five:
For 90 seconds phys. attack +15%, additionally phys. attack +40% when using a sword/blunt, additionally accuracy +6, phys. attack +10% when using a two-handed sword/blunt. Available when HP=60% or lower.

Interlude:

For 90 seconds phys. attack +200% when using a sword/blunt/spear, additionally accuracy +4 and phys. attack +34% when using a two-handed sword/blunt, phys. attack +50% when using a bow/fist weapons.

Dark Form
A power enchant branch has been added
Details
+0: fire attack +20, resistance to fire +10
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40

Removed:
Armor Crush

New skill:

Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike with power 3077 on the enemies around. It stuns the enemies for 9 seconds and reduces their phys. defense and magic defense by 30%. A sword/two-handed sword/blunt/two-handed blunt is required. Over-hit and critical hit are possible. It ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
A cost enchant branch
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
A chance enchant branch
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
An earth attack enchant branch
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50

Braveheart (78*)
Cooldown — 2 min (was 2.5)
The enchant bonuses have been changed — CP recovery has been increased, and continuous CP recovery over 15 seconds has been added
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed:
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

Symbol of Resistance (80*)
Resistance to debuffs +80% (was 60), resistance to all elements +50, landing chance of mental attacks/hold/sleep +25%

Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)

Over the Body (81)
Learning level — 81 (was 79)
For 60 seconds max. HP +35%, HP regeneration +15%, phys. attack +15% (was 25), phys. defense +30%, attack speed +10%, speed +10%. It can be used when CP>80%.

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Stage 4

Demolition Impact (84)
Learning level — 84 (was 81)
Cooldown — 60 sec (was 75)
Radius — 600 (was 500)
Cone angle — 90° (was 60)
Attribute — earth, 20 (was without an attribute)
Critical rate — 20% (was 15)
Now it can be used with a one-handed blunt
A range enchant branch has been added
Details
+0: 150
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300

Rush Impact (84)
Learning level — 84 (was 83)
Grand Khavatari

Stage 1

Focused Force
Charge duration — 60 min (was 10)
The charges are not lost after death

Force Burst
Radius — 230 (was 200)

Force Storm
Range — 650 (was 500)
Radius — 175 (was 150)

Dark Form
A power enchant branch has been added
Details
+0: fire attack +20, resistance to fire +10
+1: +21 / +10
+2: +21 / +11
+3: +22 / +12
+4: +23 / +13
+5: +24 / +14
+6: +25 / +15
+7: +26 / +16
+8: +27 / +17
+9: +28 / +18
+10: +29 / +19
+11: +30 / +20
+12: +31 / +21
+13: +32 / +22
+14: +33 / +23
+15: +34 / +24
+16: +35 / +25
+17: +36 / +26
+18: +37 / +27
+19: +38 / +28
+20: +39 / +29
+21: +40 / +30
+22: +41 / +31
+23: +42 / +32
+24: +43 / +33
+25: +44 / +34
+26: +45 / +35
+27: +46 / +36
+28: +47 / +37
+29: +48 / +38
+30: +50 / +40

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed:
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed:
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

Symbol of Energy (80*)
Increases the quantity of charges to 8 (was 7), phys. attack +20%, mana consumption by phys./magic skills -50%

Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Stage 4

Force of Destruction (84)
Learning level — 84 (was 81)
Radius — 175
Targets — 2
It is a mass skill
The animation has been changed
A target quantity enchant branch has been added
Details
+0: 2 targets
+1: 3
+2: 3
+3: 4
+4: 5
+5: 5
+6: 6
+7: 7
+8: 7
+9: 8
+10: 9
+11: 9
+12: 10
+13: 11
+14: 11
+15: 12

Maximum Focus Force (84)
Learning level — 84 (was 83)

Rush Impact (84)
Learning level — 84 (was 83)
Dominator

Stage 1

Chant of Life Lv. 4
The percentage of restored HP grows with the level of the skill (previously it was always 10%)

Stun Attack
All learning levels have been added — the enchant of the skill is available

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Added for learning:
Resurrection Lv. 2

Range — 600 (was 400)

Burning Chop
It deals mass damage

Seal of Gloom
The power of the skill has been increased 2 times
Details
Lv. 1: It adds power 58 (was 29) to the magic attack, reducing the target's MP by 9 per second for 15 seconds
Lv. 2: It adds power 72 (was 36) to the magic attack, reducing the target's MP by 11 per second for 15 seconds
Lv. 3: It adds power 92 (was 46) to the magic attack, reducing the target's MP by 14 per second for 15 seconds
Lv. 4: It adds power 106 (was 53) to the magic attack, reducing the target's MP by 15 per second for 15 seconds
A power enchant branch has been added that increases the power of the skill and the quantity of burned MP
Details
+1: 107 / 16
+2: 108 / 16
+3: 109 / 16
+4: 110 / 17
+5: 111 / 17
+6: 112 / 17
+7: 113 / 18
+8: 114 / 18
+9: 115 / 18
+10: 116 / 19
+11: 117 / 19
+12: 118 / 19
+13: 119 / 20
+14: 120 / 20
+15: 121 / 20
+16: 122 / 21
+17: 123 / 21
+18: 124 / 21
+19: 125 / 22
+20: 126 / 22
+21: 127 / 22
+22: 128 / 23
+23: 129 / 23
+24: 130 / 23
+25: 131 / 24
+26: 132 / 24
+27: 133 / 24
+28: 134 / 25
+29: 135 / 25
+30: 136 / 26

Seal of Flame
New effects have been added — it deals fire magic damage (base attribute 20) to the targets around, and over-hit is possible
Details
Lv. 1: It creates a mystic flame that causes the loss of 60 HP per second for 15 seconds. It deals fire damage to nearby enemies, adding 24 power to the magic attack. Over-hit is possible.
Lv. 2: It creates a mystic flame that causes the loss of 73 HP per second for 15 seconds. It deals fire damage to nearby enemies, adding 32 power to the magic attack. Over-hit is possible.
Lv. 3: It creates a mystic flame that causes the loss of 84 HP per second for 15 seconds. It deals fire damage to nearby enemies, adding 42 power to the magic attack. Over-hit is possible.
Lv. 4: It creates a mystic flame that causes the loss of 92 HP per second for 15 seconds. It deals fire damage to nearby enemies, adding 54 power to the magic attack. Over-hit is possible.
A power enchant branch has been added that increases the quantity of burned HP and the power of the skill
Details
+1: 93 / 55
+2: 94 / 55
+3: 95 / 56
+4: 96 / 57
+5: 97 / 57
+6: 98 / 58
+7: 99 / 58
+8: 100 / 59
+9: 101 / 60
+10: 102 / 60
+11: 103 / 61
+12: 104 / 62
+13: 105 / 62
+14: 106 / 63
+15: 107 / 64
+16: 108 / 64
+17: 109 / 65
+18: 110 / 66
+19: 111 / 66
+20: 112 / 67
+21: 113 / 68
+22: 114 / 68
+23: 115 / 69
+24: 116 / 70
+25: 117 / 70
+26: 118 / 71
+27: 119 / 72
+28: 120 / 72
+29: 121 / 73
+30: 122 / 74

Fury of Pa'agrio
A time enchant branch has been added
A cost enchant branch has been added

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

New skill:
Supreme Pa'agrio
Type — trigger
It can be triggered by auto attacks and attacking skills
Lv. 1 (70): With a 20% chance, for party members: casting speed +5%, MP consumption by skills -10% for 10 seconds
Lv. 2 (79): With a 20% chance, for party members: casting speed +12.5%, MP consumption by skills -15% for 10 seconds

Eye of Pa'agrio (77*)
The cost enchant branch has been changed — each level additionally reduces the chance to receive critical damage by 0.4% (+15: accuracy +4, chance to receive critical damage -36%)

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

Victory of Pa'agrio (79*)
The effect is applied to one party member
MP — 72 (was 284)

New skill:
Mass Victory of Pa'agrio (79)

The effect is applied to alliance members within range
MP — 284
CP +20%, CP regeneration +20%, MP +20%, phys. crit chance +20%, mag. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, speed -20%

Combat of Pa'agrio (79)
Learning level — 79 (was 70)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%

Condition of Pa'agrio (79)
Learning level — 79 (was 72)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: HP/MP +35%
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%

Critical of Pa'agrio (79)
Learning level — 79 (was 74)
MP — 172 (was 272)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%

Pa'agrio's Fist (79*)
Cooldown — 15 sec (was 300)

Victory of Pa'agrio (79*)
It has a lower priority than its analogues (Prophecy of Fire, Prophecy of Water, Prophecy of Wind, Chant of Victory, Magnus' Chant) and does not overwrite them

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4%, healing power +30, MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Seal of Blockade (81)
Learning level — 81 (was 79)

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Supreme Pa'agrio Lv. 3 (83)
With a 20% chance, for party members: casting speed +25%, MP consumption by skills -20% for 10 seconds

Stage 4

Chain Heal (84)
Learning level — 84 (was 83)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Onslaught of Pa'agrio (84)
Learning level — 84 (was 83)

Stage 5

Seal of Limit (85)
Learning level — 85 (was 81)
Doomcryer

Stage 1

Chant of Life
Cast — 4 sec (was 7)
It additionally restores a certain % of the maximum HP, which depends on the level of the skill

Stun Attack
All learning levels have been added — the enchant of the skill is available

Quick Recycle
A power enchant branch has been added — each level gives +0.1% of magic skill cooldown (+30: -23%)

Boost Mana
The enchant bonuses have been changed — the quantity of MP has been increased, and a reduction of MP consumption by magic skills has been added
Details
+0: 200
+1: 207 / -0.1%
+2: 214 / -0.2%
+3: 221 / -0.3%
+4: 228 / -0.4%
+5: 235 / -0.5%
+6: 242 / -0.6%
+7: 249 / -0.7%
+8: 256 / -0.8%
+9: 263 / -0.9%
+10: 270 / -1.0%
+11: 277 / -1.1%
+12: 284 / -1.2%
+13: 291 / -1.3%
+14: 298 / -1.4%
+15: 305 / -1.5%
+16: 312 / -1.6%
+17: 319 / -1.7%
+18: 326 / -1.8%
+19: 333 / -1.9%
+20: 341 / -2.0%
+21: 349 / -2.1%
+22: 356 / -2.2%
+23: 360 / -2.3%
+24: 365 / -2.4%
+25: 372 / -2.5%
+26: 379 / -2.6%
+27: 385 / -2.7%
+28: 390 / -2.8%
+29: 395 / -2.9%
+30: 400 / -3.0%

Added for learning:
Resurrection Lv. 2

Range — 600 (was 400)

Aura Sink
The power of the skill has been increased 2 times
Details
Lv. 1: It absorbs the enemy's MP, adding 32 (was 16) power to the magic attack, and additionally causes the loss of 8 MP per second for 15 seconds
Lv. 2: It absorbs the enemy's MP, adding 44 (was 22) power to the magic attack, and additionally causes the loss of 10 MP per second for 15 seconds
Lv. 3: It absorbs the enemy's MP, adding 58 (was 29) power to the magic attack, and additionally causes the loss of 13 MP per second for 15 seconds
Lv. 4: It absorbs the enemy's MP, adding 72 (was 36) power to the magic attack, and additionally causes the loss of 16 MP per second for 15 seconds
Lv. 5: It absorbs the enemy's MP, adding 92 (was 46) power to the magic attack, and additionally causes the loss of 20 MP per second for 15 seconds
Lv. 6: It absorbs the enemy's MP, adding 102 (was 51) power to the magic attack, and additionally causes the loss of 22 MP per second for 15 seconds
A power enchant branch has been added that increases the power of the skill and the quantity of burned MP
Details
+1: 103 / 23
+2: 104 / 23
+3: 105 / 23
+4: 106 / 24
+5: 107 / 24
+6: 108 / 24
+7: 109 / 25
+8: 110 / 25
+9: 111 / 25
+10: 112 / 26
+11: 113 / 26
+12: 114 / 26
+13: 115 / 27
+14: 116 / 27
+15: 117 / 27
+16: 118 / 28
+17: 119 / 28
+18: 120 / 28
+19: 121 / 29
+20: 122 / 29
+21: 123 / 29
+22: 124 / 30
+23: 125 / 30
+24: 126 / 30
+25: 127 / 31
+26: 128 / 31
+27: 129 / 31
+28: 130 / 32
+29: 131 / 32
+30: 132 / 33

Freezing Flame
The landing chance has been increased 2 times

Burning Chop
It deals mass damage

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%
Lv. 3 (76): PvE damage +20%

New skill:
War Soul
Type — active (buff)
Range — 400
Cast — 2.5 sec
Cooldown — 2 sec
Duration — 20 min
Lv. 1 (58): Phys. attack +4%. It consumes 2 Spirit Ore
MP — 71
Lv. 2 (66): Phys. attack +7%. It consumes 4 Spirit Ore
MP — 81
Lv. 3 (74): Phys. attack +10%. It consumes 6 Spirit Ore
MP — 91
A single-target buff, an analogue of Greater Might

New skill:
Earth Soul
Type — active (buff)
Range — 400
Cast — 2.5 sec
Cooldown — 2 sec
Duration — 20 min
Lv. 1 (58): Phys. defense +5%. It consumes 2 Spirit Ore
MP — 71
Lv. 2 (66): Phys. defense +10%. It consumes 4 Spirit Ore
MP — 81
Lv. 3 (74): Phys. defense +15%. It consumes 6 Spirit Ore
MP — 91
A single-target buff, an analogue of Greater Shield

Chant of Revenge
A power enchant branch has been added that gives additional phys. defense
Details
+1-3: +1%
+4-6: +2%
+7-9: +3%
+10-13: +4%
+14-16: +5%
+17-19: +6%
+20-22: +7%
+23-25: +8%
+26-29: +9%
+30: +10%

Great Fury
It has 3 learning levels
It can be triggered by auto attacks and attacking skills
Lv. 1 (70): With a 15% chance, for party members: attack speed +10% for 10 seconds (was 8)
Lv. 2 (79): With a 15% chance, for party members: attack speed +25% for 10 seconds (was 8)

New skill:
Mark of Weakness

Type — active (debuff)
Range — 900
Cast — 2.5 sec
Cooldown — 5 sec
For 10 seconds it reduces the target's phys./magic defense and burns HP
Character7676777778798081828384
Skill1234567891011
MP5458626670747882869094
reduction of the target's phys./magic defense5%6%7%8%9%10%11%12%13%14%15%
burns HP4549535761656973778185

New skill:
Petrify

Type — active (debuff)
Range — 900
Cast — 2.5 sec
Cooldown — 45 sec
It turns the target into stone for 15 seconds
It can be removed by Purify
Character7676777778798081828384
Skill1234567891011
MP707276788285889296100104

Divine Lore (78*)
The bonuses of the power enchant branch have been changed
Details
+0: MP consumption by magic skills -5%
+1: 5.25% (was 6)
+2: 5.50% (was 6)
+3: 5.75% (was 6)
+4: 6.00%
+5: 6.25% (was 6)
+6: 6.50% (was 6)
+7: 6.75% (was 6)
+8: 7.00%
+9: 7.25% (was 7)
+10: 7.50% (was 7)
+11: 7.75% (was 7)
+12: 8.00% (was 7)
+13: 8.25% (was 7)
+14: 8.50% (was 7)
+15: 9.00% (was 8)

Chant of Victory (78*)
The effect is applied to one party member
MP — 72 (was 284)

New skill:
Mass Chant of Victory (78)

The effect is applied to party members within range
MP — 284
Restores 20% HP to party members, HP +20%, mag. crit chance +2, phys. crit power +20%, phys. attack +10%, phys. defense +20%, attack speed +20%, mag. attack +20%, mag. defense +20%, casting speed +20%, debuff resistance +10%, accuracy +4, speed -20%

Magnus' Chant (79*)
The effect is applied to one party member
MP — 72 (was 287)

New skill:
Mass Magnus' Chant (79)

The effect is applied to party members within range
MP — 287
MP +15%, MP regeneration +2.5 when wearing light/heavy armor, MP regeneration +4 when wearing a robe, mag. defense +30%, mag. attack +30%, casting speed +20%, fire/water/wind/earth resistance +10, debuff resistance +25%, cancel resistance +40%

Chant of Protection
It has 2 learning levels
It does not stack with Counter Critical
Lv. 1 (79): Critical damage received by party members -15%
Lv. 2 (81): Critical damage received by party members -30%

Chant of Berserker (79)
Learning level — 79 (was 44/52)

New skill:
Chant of Condition (79)
Duration — 40 min
HP/MP +35%
A power enchant branch has been added
Details
+1: +35.3%
+2: +35.6%
+3: +35.9%
+4: +36.3%
+5: +36.6%
+6: +36.9%
+7: +37.2%
+8: +37.6%
+9: +37.9%
+10: +38.2%
+11: +38.5%
+12: +38.9%
+13: +39.2%
+14: +39.5%
+15: +40.0%

Chant of Combat (79)
Learning level — 79 (was 70)
A power enchant branch has been added
Details
+0: phys. attack/phys. defense +15%
+1: +15.2%
+2: +15.4%
+3: +15.6%
+4: +15.8%
+5: +16.0%
+6: +16.2%
+7: +16.4%
+8: +16.6%
+9: +16.8%
+10: +17.0%
+11: +17.2%
+12: +17.4%
+13: +17.6%
+14: +17.8%
+15: +18.0%

Chant of Movement (79)
Learning level — 79 (was 72)

Chant of Critical Attack (79)
Learning level — 79 (was 72)
A power enchant branch has been added
Details
+0: phys. critical attack rate +30%, phys. critical attack power +35%
+1: 30.2% / 35.2%
+2: 30.4% / 35.4%
+3: 30.6% / 35.6%
+4: 30.8% / 35.8%
+5: 31.0% / 36.0%
+6: 31.2% / 36.2%
+7: 31.4% / 36.4%
+8: 31.6% / 36.6%
+9: 31.8% / 36.8%
+10: 32.0% / 37.0%
+11: 32.2% / 37.2%
+12: 32.4% / 37.4%
+13: 32.6% / 37.6%
+14: 32.8% / 37.8%
+15: 33.0% / 38.0%

Chant of Blood Awakening (79)
Learning level — 79 (was 74)

Chant of Elements (79)
Learning level — 79 (was 76)

Sigil Mastery (80)
Learning level — 80 (was 76)
Magic attack +3%, MP +4% (was 5), MP regeneration +15% (was 17)
A power enchant branch has been added
Details
+1: 3.5% / 4% / 16%
+2: 3.5% / 4% / 17%
+3: 4.0% / 5% / 18%
+4: 4.5% / 5% / 18%
+5: 4.5% / 5% / 19%
+6: 4.5% / 5% / 20%
+7: 5.0% / 5% / 20%
+8: 5.0% / 5% / 20%
+9: 5.0% / 5% / 21%
+10: 5.0% / 6% / 21%
+11: 5.0% / 6% / 22%
+12: 5.5% / 6% / 22%
+13: 5.5% / 6% / 23%
+14: 5.5% / 6% / 24%
+15: 6.0% / 7% / 25%

Turn to Stone (81*)
A cooldown enchant branch has been added
Details
+0: 600 sec
+1: 584 sec
+2: 569 sec
+3: 554 sec
+4: 539 sec
+5: 524 sec
+6: 509 sec
+7: 494 sec
+8: 479 sec
+9: 464 sec
+10: 449 sec
+11: 434 sec
+12: 419 sec
+13: 404 sec
+14: 389 sec
+15: 370 sec

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Great Fury Lv. 3 (83)
With a 15% chance, for party members: attack speed +50% for 10 seconds (was 8)

Stage 4

Added for learning:
Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Navigation | Humans | Dark Elves | Kamaels

Dwarves

Fortune Seeker

Stage 1

Added for learning:
Shield Mastery

Heavy Armor Mastery
The Life enchant branch has been changed — it additionally increases the power of incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%

New skill:
Mass Deadly Blow
Type — active
Cooldown — 5 sec
Radius — 200
Targets — 8-12
It deals mass damage
It has a shared cooldown with Deadly Blow — the cooldown depends on which skill was used last
It has the same enchant branches as Deadly Blow

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%

Crushing Strike
The learning levels have been changed
Character64666870727476777879808182838485
Skill1-34-67-910-1112-1314-1516171819202122232425

Added for learning:
Battle Cry

The learning levels have been changed — 64, 70, 76, 78, 79

New skill:
Earth Weapon (74)
Type — active (buff)
Duration — 30 min
Cooldown — 7 sec
Earth attack +20
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30 — earth attack +50)

Removed:
Armor Crush

New skill:

Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike with power 3077 on the enemies around. It stuns the enemies for 8 seconds and reduces their phys. defense and magic defense by 30%. A sword/two-handed sword/blunt/two-handed blunt is required. Over-hit and critical hit are possible. It ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
A cost enchant branch
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
A chance enchant branch
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
An earth attack enchant branch
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50

Braveheart (78*)
Cooldown — 2 min (was 2.5)
The enchant bonuses have been changed — CP recovery has been increased, and continuous CP recovery over 15 seconds has been added
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

New skill:
Giant Barrier (79)
Type — active (buff)
MP — 42
Cast — 0.2 sec
Cooldown — 5 min
It removes all debuffs and for 10 seconds makes you invincible against standard attacks, skills and debuffs. Speed +30%. Available when HP=70% or lower.
A penalty enchant branch
Details
+1: 71%
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty

Symbol of Resistance (80*)
Resistance to debuffs +80% (was 60), resistance to all elements +50, landing chance of mental attacks/hold/sleep +25%

Added for learning:

Rush (81)
A range enchant branch has been added — each level gives +10 (+30: 700)

Lucky Strike (81)
Learning level — 81 (was 83)

Dual Dagger Mastery (81*)
When using dual daggers: phys. attack +87.5, landing chance of blow-skills +5%, MP consumption by phys. skills -3%.
A power enchant branch has been added
Details
+1: +90.4 / +5.2% / -3.2%
+2: +93.3 / +5.4% / -3.4%
+3: +96.2 / +5.6% / -3.6%
+4: +99.1 / +5.8% / -3.8%
+5: +102.0 / +6.0% / -4.0%
+6: +104.9 / +6.2% / -4.2%
+7: +107.8 / +6.4% / -4.4%
+8: +110.7 / +6.6% / -4.6%
+9: +113.6 / +6.8% / -4.8%
+10: +116.5 / +7.0% / -5.0%
+11: +119.4 / +7.2% / -5.2%
+12: +122.3 / +7.4% / -5.4%
+13: +125.2 / +7.6% / -5.6%
+14: +128.1 / +7.8% / -5.8%
+15: +131.0 / +8.0% / -6.0%

Stage 2

Spoil Bomb (82)
Learning level — 82 (was 79)

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)
Maestro

Stage 1

Added for learning:
Shield Mastery

Heavy Armor Mastery
The Life enchant branch has been changed — it additionally increases the power of incoming healing
Details
+1-2: +2%
+3-5: +3%
+6-8: +4%
+9-11: +5%
+12-14: +6%
+15-17: +7%
+18-20: +8%
+21-23: +9%
+24-26: +10%
+27-29: +11%
+30: +12%

Summon Mechanic Golem
Does not consume experience

Repair Golem
A power enchant branch has been added — the quantity of the golem's restored HP has been increased
Details
+0: 15%
+1: 16%
+2: 16%
+3: 17%
+4: 17%
+5: 18%
+6: 18%
+7: 19%
+8: 19%
+9: 20%
+10: 20%
+11: 21%
+12: 21%
+13: 22%
+14: 22%
+15: 23%
+16: 23%
+17: 24%
+18: 24%
+19: 25%
+20: 25%
+21: 25%
+22: 26%
+23: 26%
+24: 27%
+25: 27%
+26: 28%
+27: 28%
+28: 29%
+29: 29%
+30: 30%

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%

Summon Big Boom
Does not consume experience

Battle Cry
The learning levels have been changed — 64, 70, 76, 78, 79

Golem Reinforcement
The learning levels have been changed — 68, 76, 78
It is not replaced by the Shield buff and its analogues
A power enchant branch has been added with an additional bonus to magic defense
Details
+0: phys. defense +15%, magic defense +0%, HP +10%
+1: +15.0% / +3% / +10%
+2: +15.0% / +4% / +10%
+3: +15.5% / +4% / +10%
+4: +15.5% / +5% / +10%
+5: +15.5% / +5% / +11%
+6: +16.0% / +5% / +11%
+7: +16.0% / +6% / +11%
+8: +16.5% / +6% / +11%
+9: +16.5% / +7% / +11%
+10: +17.0% / +7% / +11%
+11: +17.0% / +8% / +12%
+12: +17.5% / +8% / +12%
+13: +17.5% / +9% / +12%
+14: +18.0% / +9% / +12%
+15: +18.0% / +10% / +12%
+16: +18.5% / +10% / +13%
+17: +18.5% / +11% / +13%
+18: +19.0% / +11% / +13%
+19: +19.0% / +12% / +13%
+20: +19.5% / +12% / +13%
+21: +19.5% / +13% / +14%
+22: +20.0% / +13% / +14%
+23: +20.0% / +14% / +14%
+24: +20.5% / +14% / +14%
+25: +20.5% / +15% / +14%
+26: +21.0% / +15% / +15%
+27: +21.0% / +16% / +15%
+28: +21.5% / +16% / +15%
+29: +21.5% / +17% / +15%
+30: +22.0% / +17% / +15%

Strengthen Golem
The learning levels have been changed — 68, 76, 78
It is not replaced by the Might buff and its analogues
A power enchant branch has been added
Details
+0: phys. attack +15%, attack speed +9%
+1: +15.5% / +9.0%
+2: +15.5% / +9.2%
+3: +16.0% / +9.2%
+4: +16.0% / +9.4%
+5: +16.5% / +9.4%
+6: +16.5% / +9.6%
+7: +17.0% / +9.6%
+8: +17.0% / +9.8%
+9: +17.5% / +9.8%
+10: +17.5% / +10.0%
+11: +18.0% / +10.0%
+12: +18.0% / +10.2%
+13: +18.5% / +10.2%
+14: +18.5% / +10.4%
+15: +19.0% / +10.4%
+16: +19.0% / +10.6%
+17: +19.5% / +10.6%
+18: +19.5% / +10.8%
+19: +20.0% / +10.8%
+20: +20.0% / +11.0%
+21: +20.5% / +11.0%
+22: +20.5% / +11.2%
+23: +21.0% / +11.2%
+24: +21.0% / +11.4%
+25: +21.5% / +11.4%
+26: +21.5% / +11.6%
+27: +22.0% / +11.6%
+28: +22.0% / +11.8%
+29: +22.5% / +11.8%
+30: +22.5% / +12.0%

Removed:
Embroider

Removed:

Hard Tanning

Case Harden (70)
Learning level — 70 (was 46)
It combines 3 effects in one buff, and only one works depending on the type of armor worn
Phys. defense +10%. It works only on characters in heavy armor.
Phys. defense +5%, evasion +2. It works only on characters in light armor.
Phys. defense +5%, MP regeneration +2. It works only on characters in magic armor.

Removed:

Restring

Removed:

Spike

Sharp Edge
(70)
Learning level — 70 (was 49)
It combines 3 effects in one buff, and only one works depending on the type of weapon worn
Phys. attack +5%, phys. critical attack rate +20%. It works only on swords, dual swords, ancient swords, rapiers, daggers, dual daggers, fist weapons, spears.
Phys. attack +5%, stun attack chance +8%. It works only for blunts.
Phys. attack +5%, shooting range +100. It works only on bows and crossbows.

New skill:

Earth Weapon (74)
Type — active (buff)
Duration — 30 min
Cooldown — 7 sec
Earth attack +20
Available for sale in .sellbuff
A power enchant branch has been added — each level gives +1 (+30 — earth attack +50)

Removed:
Armor Crush

New skill:

Power Armor Crush (77)
Range — 80
Cooldown — 7 sec
Radius — 200
Targets — 8-12
Chance — 50%
Attribute — earth, 20
Critical rate — 20%
A powerful strike with power 3077 on the enemies around. It stuns the enemies for 8 seconds and reduces their phys. defense and magic defense by 30%. A sword/two-handed sword/blunt/two-handed blunt is required. Over-hit and critical hit are possible. It ignores shield defense.
A power enchant branch
Details
+0: power 3077
+1: 3420
+2: 3476
+3: 3532
+4: 3588
+5: 3644
+6: 3700
+7: 3756
+8: 3812
+9: 3868
+10: 3924
+11: 3980
+12: 4036
+13: 4092
+14: 4148
+15: 4204
A cost enchant branch
Details
+0: HP — 338, MP — 35
+1: HP — 327, MP — 33
+2: HP — 317, MP — 32
+3: HP — 307, MP — 31
+4: HP — 297, MP — 30
+5: HP — 287, MP — 29
+6: HP — 277, MP — 28
+7: HP — 267, MP — 27
+8: HP — 256, MP — 26
+9: HP — 246, MP — 25
+10: HP — 236, MP — 24
+11: HP — 226, MP — 23
+12: HP — 216, MP — 22
+13: HP — 206, MP — 21
+14: HP — 196, MP — 20
+15: HP — 185, MP — 19
A chance enchant branch
Details
+0: 50%
+1: 52%
+2: 54%
+3: 56%
+4: 58%
+5: 60%
+6: 62%
+7: 64%
+8: 66%
+9: 68%
+10: 70%
+11: 72%
+12: 74%
+13: 76%
+14: 78%
+15: 80%
An earth attack enchant branch
Details
+0: earth 20
+1: 22
+2: 24
+3: 26
+4: 28
+5: 30
+6: 32
+7: 34
+8: 36
+9: 38
+10: 40
+11: 42
+12: 44
+13: 46
+14: 48
+15: 50

Braveheart (78*)
Cooldown — 2 min (was 2.5)
The enchant bonuses have been changed — CP recovery has been increased, and continuous CP recovery over 15 seconds has been added
Details
+0: 1000 CP
+1: 1020 CP, 15 CP/sec
+2: 1040 CP, 16 CP/sec
+3: 1060 CP, 17 CP/sec
+4: 1080 CP, 18 CP/sec
+5: 1100 CP, 19 CP/sec
+6: 1120 CP, 20 CP/sec
+7: 1140 CP, 21 CP/sec
+8: 1160 CP, 22 CP/sec
+9: 1180 CP, 23 CP/sec
+10: 1200 CP, 24 CP/sec
+11: 1220 CP, 25 CP/sec
+12: 1240 CP, 26 CP/sec
+13: 1260 CP, 27 CP/sec
+14: 1280 CP, 28 CP/sec
+15: 1300 CP, 30 CP/sec

Master of Combat (78*)
The bonuses of the first power enchant branch have been changed
Details
+1-2: CP +5%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a two-handed sword or fist weapons phys. attack +80, when using a sword, blunt or spear: phys. attack +95, phys. attack +3%
The bonuses of the second power enchant branch have been changed
Details
+1-2: CP +5%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +81, phys. attack +0.5%
+3-5: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +83, phys. attack +1%
+6-8: CP +6%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +86, phys. attack +1.5%
+9-11: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +89, phys. attack +2%
+12-14: CP +7%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +92, phys. attack +2.5%
+15: CP +8%, when using a sword, blunt or spear phys. attack +80, when using a two-handed sword or fist weapons: phys. attack +95, phys. attack +3%

New skill:
Giant Barrier (79)
Type — active (buff)
MP — 42
Cast — 0.2 sec
Cooldown — 5 min
It removes all debuffs and for 10 seconds makes you invincible against standard attacks, skills and debuffs. Speed +30%. Available when HP=70% or lower.
A penalty enchant branch
Details
+1: 71%
+2: 72%
+3: 73%
+4: 74%
+5: 75%
+6: 76%
+7: 77%
+8: 78%
+9: 79%
+10: 81%
+11: 83%
+12: 85%
+13: 90%
+14: 95%
+15: no penalty

Golem Armor Lv. 1 (80)
It has 2 learning levels
Duration — 10 min (was 5)
Cooldown — 30 min (was 60)

Symbol of Honor (80*)
HP/CP regeneration +1000% (was 40), stun/paralysis landing chance +25%, HP/CP +15%

Rush (81)
Learning level — 81 (was 40)
A range enchant branch has been added — each level gives +10 (+30: 700)

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Stage 4

Rush Impact (84)
Learning level — 84 (was 83)

Added for learning:
Demolition Impact (84)
Cooldown — 60 sec (was 75)
Radius — 600 (was 500)
Cone angle — 90° (was 60)
Attribute — earth, 20 (was without an attribute)
Critical rate — 20% (was 15)
Now it can be used with a one-handed blunt
A range enchant branch has been added
Details
+0: 150
+1: 160
+2: 170
+3: 180
+4: 190
+5: 200
+6: 210
+7: 220
+8: 230
+9: 240
+10: 250
+11: 260
+12: 270
+13: 280
+14: 290
+15: 300

Stage 5

Golem Armor Lv. 2 (85)
Duration — 10 min (was 5)
Cooldown — 20 min (was 60)

Navigation | Humans | Dark Elves | Kamaels

Kamael

Doombringer

Stage 1

Body Reconstruction
A cooldown enchant branch has been added
Details
+0: 900 sec
+1: 886 sec
+2: 872 sec
+3: 858 sec
+4: 844 sec
+5: 830 sec
+6: 816 sec
+7: 802 sec
+8: 788 sec
+9: 774 sec
+10: 760 sec
+11: 746 sec
+12: 732 sec
+13: 718 sec
+14: 704 sec
+15: 690 sec
+16: 676 sec
+17: 662 sec
+18: 648 sec
+19: 634 sec
+20: 620 sec
+21: 606 sec
+22: 592 sec
+23: 578 sec
+24: 564 sec
+25: 550 sec
+26: 536 sec
+27: 522 sec
+28: 508 sec
+29: 494 sec
+30: 480 sec

Blood Pact
For party members: max. HP +10%, HP regeneration +5 (was 10)
A power enchant branch has been added
Details
+1: +10.5% / +5
+2: +10.6% / +6
+3: +10.7% / +6
+4: +10.9% / +7
+5: +11.0% / +7
+6: +11.1% / +8
+7: +11.2% / +8
+8: +11.3% / +9
+9: +11.5% / +9
+10: +11.6% / +10
+11: +11.7% / +10
+12: +11.8% / +11
+13: +12.0% / +11
+14: +12.1% / +12
+15: +12.2% / +12
+16: +12.3% / +13
+17: +12.4% / +13
+18: +12.6% / +14
+19: +12.7% / +14
+20: +12.8% / +15
+21: +12.9% / +15
+22: +13.0% / +16
+23: +13.2% / +16
+24: +13.3% / +17
+25: +13.4% / +17
+26: +13.5% / +18
+27: +13.6% / +18
+28: +13.8% / +19
+29: +13.9% / +19
+30: +14.0% / +20

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Final Secret (83)
Learning level — 83 (was 81)

Stage 5

Eye for Eye (85)
Learning level — 85 (was 83)
Male Soul Hound

Stage 1

Dark Weapon
Available for sale in .sellbuff

Pride of Kamael
The time enchant branch has been removed
The power enchant branches have been changed — each level additionally increases the duration of the buff by 10 seconds

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Steal Divinity
The quantity of buffs that can be stolen has been changed
Skill levelLv. 1Lv. 2Lv. 3Lv. 4Lv. 5
Quantity of buffs1-21-32-32-43-5
The difference in levels between the target and the Soulhound now affects the landing chance
Difference10 and more987654321 and less
Chance0%10%20%30%40%50%60%70%85%100%
The mechanics has been changed:
> buffs return to the owner after 30 seconds
> after being returned, they remain with the thief
> they return to the owner with a duration equal to the time of theft -30 seconds
> only buffs that are present in Alt+B are returned
> if there was a rebuff during these 30 seconds, the buff is not returned
> the buff is not returned to dead characters and to those who are offline
> these features do not work at the Olympiad

Protection from Darkness
Available for sale in .sellbuff

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Arcane Shield Lv. 1 (83*)
It has 2 learning levels
For 6 seconds it reduces the damage received by 50% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.

Stage 4

Aura Blast (84)
Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power enchant branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155

Stage 5

Aura Cannon (85)
Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450

Arcane Shield Lv. 2 (85)
For 12 seconds (was 10) it reduces the damage received by 70% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.
A power enchant branch has been added — the % of damage reduction increases
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%

Lightning Shock (85)
Learning level — 85 (was 81)
Female Soul Hound

Stage 1

Dark Weapon
Available for sale in .sellbuff

Pride of Kamael
The time enchant branch has been removed
The power enchant branches have been changed — each level additionally increases the duration of the buff by 10 seconds

New skill:
Absolute Weakness
Type — active (self-buff)
MP — 50
Cast — 2 sec
Cooldown — 30 sec, static
Duration — 20 min
Lv. 1 (52): PvE damage +10%
Lv. 2 (61): PvE damage +15%

Steal Divinity
The quantity of buffs that can be stolen has been changed
Skill levelLv. 1Lv. 2Lv. 3Lv. 4Lv. 5
Quantity of buffs1-21-32-32-43-5
The difference in levels between the target and the Soulhound now affects the landing chance
Difference10 and more987654321 and less
Chance0%10%20%30%40%50%60%70%85%100%
The mechanics has been changed:
> buffs return to the owner after 30 seconds
> after being returned, they remain with the thief
> they return to the owner with a duration equal to the time of theft -30 seconds
> only buffs that are present in Alt+B are returned
> if there was a rebuff during these 30 seconds, the buff is not returned
> the buff is not returned to dead characters and to those who are offline
> these features do not work at the Olympiad
Protection from Darkness
Available for sale in .sellbuff

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 2

Expose Weak Point (82)
Learning level — 82 (was 81)

Stage 3

Enlightenment (83)
Learning level — 83 (was 81)

Arcane Shield Lv. 1 (83*)
It has 2 learning levels
For 6 seconds it reduces the damage received by 50% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.

Stage 4

Aura Blast (84)
Learning level — 84 (was 81)
Cooldown — 12 sec (was 15)
A power enchant branch has been added
Details
+0: 141
+1: 142
+2: 143
+3: 144
+4: 145
+5: 146
+6: 147
+7: 148
+8: 149
+9: 150
+10: 150
+11: 151
+12: 152
+13: 153
+14: 154
+15: 155

Stage 5

Aura Cannon (85)
Learning level — 85 (was 82)
A range enchant branch has been added
Details
+0: 150
+1: 180
+2: 200
+3: 220
+4: 240
+5: 260
+6: 280
+7: 300
+8: 320
+9: 340
+10: 360
+11: 380
+12: 400
+13: 420
+14: 440
+15: 450

Arcane Shield Lv. 2 (85)
For 12 seconds (was 10) it reduces the damage received by 70% and turns the remaining damage into MP consumption. When the MP runs out, the effect of the skill ends.
A power enchant branch has been added — the % of damage reduction increases
Details
+1: 70.5%
+2: 70.5%
+3: 71.0%
+4: 71.5%
+5: 71.5%
+6: 72.0%
+7: 72.0%
+8: 72.5%
+9: 72.5%
+10: 73.0%
+11: 73.5%
+12: 73.5%
+13: 74.0%
+14: 74.5%
+15: 75.0%

Lightning Shock (85)
Learning level — 85 (was 81)
Trickster

Stage 1

Twin Shot
The power of the duel enchant has been increased by 30%

Rising Shot
Range — 700 (was 500)
Critical rate — 15% (was 10)
PvE damage has been increased
The power has been increased 3 times
The casting speed of the skill has been reduced
The power of the duel enchant has been significantly increased

Prahnah (78*)
After a crossbow user joins the party, the skill can be used 60 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 2 minutes, and it applies only to crossbow users who join the party after the skill is used
It has a shared cooldown for all crossbow users in the party
The effect ends if the crossbow user leaves the party

Focus Skill Mastery (78*)
A cost enchant branch has been added
Details
+0: 2 MP/tick, MP consumption — 36
+1: 1.933 / 35
+2: 1.867 / 34
+3: 1.800 / 32
+4: 1.733 / 31
+5: 1.667 / 30
+6: 1.600 / 29
+7: 1.533 / 28
+8: 1.467 / 26
+9: 1.400 / 25
+10: 1.333 / 24
+11: 1.267 / 23
+12: 1.200 / 22
+13: 1.133 / 20
+14: 1.067 / 19
+15: 1.000 / 18

Sixth Sense (81*)
A penalty enchant branch has been added
Details
+0: evasion +15 at HP<30%
+1: <31%
+2: <32%
+3: <33%
+4: <34%
+5: <35%
+6: <36%
+7: <37%
+8: <38%
+9: <39%
+10: <40%
+11: <41%
+12: <42%
+13: <43%
+14: <44%
+15: <45%

Stage 2

Wild Shot (82)
Learning level — 82 (was 81)

Stage 4

Multiple Shot (84)
Learning level — 84 (was 82)
Cooldown — 10 sec (was 12)
A power enchant branch has been added
Details
+1: 16817
+2: 16962
+3: 17102
+4: 17237
+5: 17367
+6: 17492
+7: 17612
+8: 17727
+9: 17837
+10: 17942
+11: 18182
+12: 18424
+13: 18666
+14: 18908
+15: 19150

Stage 5

Death Shot (85)
Learning level — 85 (was 83)
Judicator

Stage 1

Added for learning:
Crossbow Mastery

Added for learning:
Death Mark

Added for learning:
Fast Shot

Restoration

It additionally restores 10% of the maximum HP

Appetite of Destruction
After a Judicator joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 5 minutes, and it applies only to Judicators who join the party after the skill is used
It has a shared cooldown for all Judicators in the party
The effect ends if the Judicator leaves the party

Protection Instinct
After a Judicator joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 5 minutes, and it applies only to Judicators who join the party after the skill is used
It has a shared cooldown for all Judicators in the party
The effect ends if the Judicator leaves the party

Added for learning:
Pride of Kamael

The time enchant branch has been removed
The power enchant branches have been changed — each level additionally increases the duration of the buff by 10 seconds

Magic Impulse
After a Judicator joins the party, the skill can be used 30 seconds later, if there is no penalty for casting it again
A penalty after casting has been added — 5 minutes, and it applies only to Judicators who join the party after the skill is used
It has a shared cooldown for all Judicators in the party
The effect ends if the Judicator leaves the party

Spite
Applies debuff without trigger

Stage 4

Added for learning:
Chain Heal (84)
A cost enchant branch has been added
Details
+0: MP — 194
+1: 190
+2: 187
+3: 183
+4: 179
+5: 175
+6: 172
+7: 168
+8: 164
+9: 160
+10: 157
+11: 153
+12: 149
+13: 145
+14: 142
+15: 138

Navigation | Humans | Dark Elves | Kamaels

Description changes

Dear players!

All description changes will be published here for your convenience.
09.09
Added missing information about the new mass "advanced" third-class buffs for Hierophant, Eva's Saint, Shillien Saint, Dominator, and Doomcryer.
15.09
Updated to reflect the changes described in topic Fixes (15.09).
21.09
Updated to reflect the changes described in topic Fixes (19.09).
29.09
Updated to reflect the changes described in topic Stage 5 (28.09-04.10).

Navigation | Humans | Dark Elves | Kamaels

PvP x500: guides of the server

Servers and rates →