Warcryer
Warcryer is a Orc mystic class in Lineage 2 C5: Oath of Blood, available after the 2nd class transfer at level 40. It advances from Orc Shaman. It advances to Doomcryer. The class learns 34 skills of its own between levels 40 and 74.
Skill list 34
Aura Sink 6
Chant of Battle 3
Chant of Eagle 3
Chant of Evasion 3
Chant of Fire 3
Chant of Fury 2
Chant of Life 18
Chant of Predator 3
Chant of Rage 3
Chant of Revenge 3
Chant of Shielding 3
Chant of Vampire 4
Dreaming Spirit 20
Earth Chant 3
Fear 19
Flame Chant 3
Freezing Flame 4
Hammer Crush 35
Madness 18
Soul Cry 10
Steal Essence 14
Venom 5
War Chant 3
Anti Magic 45
Boost HP 7
Boost Mana 8
Fast HP Recovery 6
Fast Mana Recovery 7
Fast Spell Casting 3
Heavy Armor Mastery 43
Light Armor Mastery 45
Quick Recovery 3
Robe Mastery 45
Weapon Mastery 42
Quests to become Warcryer
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Pilgrim | 35+ | Santiago | Orc Barracks |
| Testimony of Glory | 37+ | Vokian | Giran Castle Town |
| Test of the War Spirit | 39+ | Somak | Town of Dion |
Warcryer skills by level
Level 40 20 · SP 540,000
- Chant of Evasionskill lv. 1 · active · SP 27,000
Temporarily increases party members' Evasion. Effect 1.
- Chant of Fireskill lv. 2 · active · SP 27,000
Temporarily increases party member's magic resistance. Effect 2.
- Chant of Lifeskill lv. 5 · active · SP 27,000
Enhances party members' HP regeneration significantly. Effect 5.
- Chant of Shieldingskill lv. 3 · active · SP 27,000
Temporarily increases party member's defense. Effect 3.
- Dreaming Spiritskill lv. 7 · active · SP 27,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 6 · active · SP 27,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 1 · active · SP 27,000
Freezing flames that continuously drain enemy's HP. Effect 5.
- Hammer Crushskill lv. 1–3 · active · SP 27,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 5 · active · SP 27,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 5 · toggle · SP 27,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 1 · active · SP 27,000
Absorbs target's HP. Power 52.
- Venomskill lv. 4 · active · SP 27,000
Instantaneous poison attack. Effect 5.
- Anti Magicskill lv. 13–15 · passive · SP 27,000
Increases M. Def.
- Boost HPskill lv. 1 · passive · SP 27,000
Increases one's maximum HP.
- Boost Manaskill lv. 3 · passive · SP 27,000
Increases maximum MP.
- Fast Spell Castingskill lv. 2 · passive · SP 27,000
Spell casting speed increases.
- Heavy Armor Masteryskill lv. 11–13 · passive · SP 27,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 13–15 · passive · SP 27,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 13–15 · passive · SP 27,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 10–12 · passive · SP 27,000
Increases P. Atk. and M. Atk.
Level 44 19 · SP 697,000
- Aura Sinkskill lv. 3 · active · SP 37,000
Slowly drains enemy’s MP. Power 29. Effect 5.
- Chant of Battleskill lv. 3 · active · SP 37,000
Temporarily increases party member's attack power. Effect 3.
- Chant of Lifeskill lv. 6 · active · SP 37,000
Enhances party members' HP regeneration significantly. Effect 6.
- Chant of Rageskill lv. 1 · active · SP 37,000
Temporarily increases your party member's critical damage amount. Effect 1.
- Chant of Vampireskill lv. 1 · active · SP 37,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 8 · active · SP 37,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 7 · active · SP 37,000
Instills fear into an enemy causing it to flee.
- Flame Chantskill lv. 2 · active · SP 37,000
Temporarily increases party member's magic speed. Effect 2.
- Hammer Crushskill lv. 4–6 · active · SP 36,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 6 · active · SP 37,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 2 · active · SP 37,000
Absorbs target's HP. Power 58.
- Anti Magicskill lv. 16–18 · passive · SP 36,000
Increases M. Def.
- Boost HPskill lv. 2 · passive · SP 37,000
Increases one's maximum HP.
- Fast HP Recoveryskill lv. 2 · passive · SP 37,000
Increases HP regeneration.
- Fast Mana Recoveryskill lv. 3 · passive · SP 37,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 14–16 · passive · SP 36,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 16–18 · passive · SP 36,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 16–18 · passive · SP 36,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 13–15 · passive · SP 36,000
Increases P. Atk. and M. Atk.
Level 48 19 · SP 1,197,000
- Chant of Eagleskill lv. 1 · active · SP 63,000
Temporarily increases one’s party members’ Accuracy. Effect 1.
- Chant of Evasionskill lv. 2 · active · SP 63,000
Temporarily increases party members' Evasion. Effect 2.
- Chant of Furyskill lv. 1 · active · SP 63,000
Temporarily increases party members' Atk. Spd. Effect 1.
- Chant of Lifeskill lv. 7 · active · SP 63,000
Enhances party members' HP regeneration significantly. Effect 7.
- Chant of Predatorskill lv. 1 · active · SP 63,000
Temporarily increases one’s party members’ critical attack rate. Effect 1.
- Dreaming Spiritskill lv. 9 · active · SP 63,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 8 · active · SP 63,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 7–9 · active · SP 63,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 7 · active · SP 63,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 6 · toggle · SP 63,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 3 · active · SP 63,000
Absorbs target's HP. Power 65.
- Anti Magicskill lv. 19–21 · passive · SP 63,000
Increases M. Def.
- Boost HPskill lv. 3 · passive · SP 63,000
Increases one's maximum HP.
- Boost Manaskill lv. 4 · passive · SP 63,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 17–19 · passive · SP 63,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 19–21 · passive · SP 63,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Quick Recoveryskill lv. 3 · passive · SP 63,000
Time between magic reuse shortens.
- Robe Masteryskill lv. 19–21 · passive · SP 63,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 16–18 · passive · SP 63,000
Increases P. Atk. and M. Atk.
Level 52 19 · SP 1,811,000
- Aura Sinkskill lv. 4 · active · SP 95,000
Slowly drains enemy’s MP. Power 36. Effect 6.
- Chant of Fireskill lv. 3 · active · SP 95,000
Temporarily increases party member's magic resistance. Effect 3.
- Chant of Lifeskill lv. 8 · active · SP 95,000
Enhances party members' HP regeneration significantly. Effect 8.
- Chant of Rageskill lv. 2 · active · SP 95,000
Temporarily increases your party member's critical damage amount. Effect 2.
- Dreaming Spiritskill lv. 10 · active · SP 95,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 9 · active · SP 95,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 2 · active · SP 95,000
Freezing flames that continuously drain enemy's HP. Effect 6.
- Hammer Crushskill lv. 10–12 · active · SP 96,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 8 · active · SP 95,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 4 · active · SP 95,000
Absorbs target's HP. Power 72.
- Venomskill lv. 5 · active · SP 95,000
Instantaneous poison attack. Effect 6.
- Anti Magicskill lv. 22–24 · passive · SP 96,000
Increases M. Def.
- Boost HPskill lv. 4 · passive · SP 95,000
Increases one's maximum HP.
- Fast HP Recoveryskill lv. 3 · passive · SP 95,000
Increases HP regeneration.
- Fast Mana Recoveryskill lv. 4 · passive · SP 95,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 20–22 · passive · SP 96,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 22–24 · passive · SP 96,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 22–24 · passive · SP 96,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 19–21 · passive · SP 96,000
Increases P. Atk. and M. Atk.
Level 56 19 · SP 1,995,000
- Chant of Evasionskill lv. 3 · active · SP 105,000
Temporarily increases party members' Evasion. Effect 3.
- Chant of Furyskill lv. 2 · active · SP 105,000
Temporarily increases party members' Atk. Spd. Effect 2.
- Chant of Lifeskill lv. 9 · active · SP 105,000
Enhances party members' HP regeneration significantly. Effect 9.
- Chant of Rageskill lv. 3 · active · SP 105,000
Temporarily increases your party member's critical damage amount. Effect 3.
- Dreaming Spiritskill lv. 11 · active · SP 105,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 10 · active · SP 105,000
Instills fear into an enemy causing it to flee.
- Flame Chantskill lv. 3 · active · SP 105,000
Temporarily increases party member's magic speed. Effect 3.
- Hammer Crushskill lv. 13–15 · active · SP 105,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 9 · active · SP 105,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 7 · toggle · SP 105,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 5 · active · SP 105,000
Absorbs target's HP. Power 78.
- Anti Magicskill lv. 25–27 · passive · SP 105,000
Increases M. Def.
- Boost HPskill lv. 5 · passive · SP 105,000
Increases one's maximum HP.
- Boost Manaskill lv. 5 · passive · SP 105,000
Increases maximum MP.
- Fast Spell Castingskill lv. 3 · passive · SP 105,000
Spell casting speed increases.
- Heavy Armor Masteryskill lv. 23–25 · passive · SP 105,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 25–27 · passive · SP 105,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 25–27 · passive · SP 105,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 22–24 · passive · SP 105,000
Increases P. Atk. and M. Atk.
Level 58 16 · SP 2,208,000
- Chant of Eagleskill lv. 2 · active · SP 138,000
Temporarily increases one’s party members’ Accuracy. Effect 2.
- Chant of Lifeskill lv. 10 · active · SP 138,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 10.
- Chant of Vampireskill lv. 2 · active · SP 138,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 12 · active · SP 138,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Earth Chantskill lv. 1 · active · SP 138,000
Temporarily increases your party's P. Def. Consumes 4 Spirit Ores. Effect 1.
- Fearskill lv. 11 · active · SP 138,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 16–18 · active · SP 138,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 10 · active · SP 138,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 6 · active · SP 138,000
Absorbs target's HP. Power 82.
- War Chantskill lv. 1 · active · SP 138,000
Temporarily increases your party’s P. Atk. Consumes 4 Spirit Ores. Effect 1.
- Anti Magicskill lv. 28–29 · passive · SP 138,000
Increases M. Def.
- Fast HP Recoveryskill lv. 4 · passive · SP 138,000
Increases HP regeneration.
- Heavy Armor Masteryskill lv. 26–27 · passive · SP 138,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 28–29 · passive · SP 138,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 28–29 · passive · SP 138,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 25–26 · passive · SP 138,000
Increases P. Atk. and M. Atk.
Level 60 15 · SP 3,001,000
- Chant of Lifeskill lv. 11 · active · SP 200,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 11.
- Chant of Predatorskill lv. 2 · active · SP 200,000
Temporarily increases one’s party members’ critical attack rate. Effect 2.
- Dreaming Spiritskill lv. 13 · active · SP 200,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 12 · active · SP 200,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 19–21 · active · SP 201,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 11 · active · SP 200,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 8 · toggle · SP 200,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 7 · active · SP 200,000
Absorbs target's HP. Power 85.
- Anti Magicskill lv. 30–31 · passive · SP 200,000
Increases M. Def.
- Boost Manaskill lv. 6 · passive · SP 200,000
Increases maximum MP.
- Fast Mana Recoveryskill lv. 5 · passive · SP 200,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 28–29 · passive · SP 200,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 30–31 · passive · SP 200,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 30–31 · passive · SP 200,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 27–28 · passive · SP 200,000
Increases P. Atk. and M. Atk.
Level 62 13 · SP 3,970,000
- Chant of Lifeskill lv. 12 · active · SP 310,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 12.
- Chant of Revengeskill lv. 1 · active · SP 310,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
- Dreaming Spiritskill lv. 14 · active · SP 310,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 13 · active · SP 310,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 22–23 · active · SP 300,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 12 · active · SP 310,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 8 · active · SP 310,000
Absorbs target's HP. Power 89.
- Anti Magicskill lv. 32–33 · passive · SP 300,000
Increases M. Def.
- Boost HPskill lv. 6 · passive · SP 310,000
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 30–31 · passive · SP 300,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 32–33 · passive · SP 300,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 29–30 · passive · SP 300,000
Increases P. Atk. and M. Atk.
Level 64 15 · SP 4,800,000
- Aura Sinkskill lv. 5 · active · SP 320,000
Slowly drains enemy’s MP. Power 46. Effect 7.
- Chant of Eagleskill lv. 3 · active · SP 320,000
Temporarily increases one’s party members’ Accuracy. Effect 3.
- Chant of Lifeskill lv. 13 · active · SP 320,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 13.
- Dreaming Spiritskill lv. 15 · active · SP 320,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 14 · active · SP 320,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 3 · active · SP 320,000
Freezing flames that continuously drain enemy's HP. Effect 7.
- Hammer Crushskill lv. 24–25 · active · SP 320,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 13 · active · SP 320,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 9 · active · SP 320,000
Absorbs target's HP. Power 92.
- Anti Magicskill lv. 34–35 · passive · SP 320,000
Increases M. Def.
- Fast HP Recoveryskill lv. 5 · passive · SP 320,000
Increases HP regeneration.
- Heavy Armor Masteryskill lv. 32–33 · passive · SP 320,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 34–35 · passive · SP 320,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 34–35 · passive · SP 320,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 31–32 · passive · SP 320,000
Increases P. Atk. and M. Atk.
Level 66 16 · SP 7,040,000
- Chant of Lifeskill lv. 14 · active · SP 440,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 14.
- Chant of Vampireskill lv. 3 · active · SP 440,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 16 · active · SP 440,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Earth Chantskill lv. 2 · active · SP 440,000
Temporarily increases your party's P. Def. Consumes 8 Spirit Ores. Effect 2.
- Fearskill lv. 15 · active · SP 440,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 26–27 · active · SP 440,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 14 · active · SP 440,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 9 · toggle · SP 440,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 10 · active · SP 440,000
Absorbs target's HP. Power 96.
- War Chantskill lv. 2 · active · SP 440,000
Temporarily increases your party’s P. Atk. Consumes 8 Spirit Ores. Effect 2.
- Anti Magicskill lv. 36–37 · passive · SP 440,000
Increases M. Def.
- Boost Manaskill lv. 7 · passive · SP 440,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 34–35 · passive · SP 440,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 36–37 · passive · SP 440,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 36–37 · passive · SP 440,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 33–34 · passive · SP 440,000
Increases P. Atk. and M. Atk.
Level 68 14 · SP 7,760,000
- Chant of Lifeskill lv. 15 · active · SP 550,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 15.
- Chant of Predatorskill lv. 3 · active · SP 550,000
Temporarily increases one’s party members’ critical attack rate. Effect 3.
- Chant of Revengeskill lv. 2 · active · SP 550,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
- Dreaming Spiritskill lv. 17 · active · SP 550,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 16 · active · SP 550,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 28–29 · active · SP 560,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 15 · active · SP 550,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 11 · active · SP 550,000
Absorbs target's HP. Power 99.
- Anti Magicskill lv. 38–39 · passive · SP 560,000
Increases M. Def.
- Fast Mana Recoveryskill lv. 6 · passive · SP 550,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 36–37 · passive · SP 560,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 38–39 · passive · SP 560,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 38–39 · passive · SP 560,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 35–36 · passive · SP 560,000
Increases P. Atk. and M. Atk.
Level 70 13 · SP 9,360,000
- Aura Sinkskill lv. 6 · active · SP 720,000
Slowly drains enemy’s MP. Power 51. Effect 8.
- Chant of Lifeskill lv. 16 · active · SP 720,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 16.
- Dreaming Spiritskill lv. 18 · active · SP 720,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 17 · active · SP 720,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 30–31 · active · SP 720,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 16 · active · SP 720,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 12 · active · SP 720,000
Absorbs target's HP. Power 102.
- Anti Magicskill lv. 40–41 · passive · SP 720,000
Increases M. Def.
- Boost HPskill lv. 7 · passive · SP 720,000
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 38–39 · passive · SP 720,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 40–41 · passive · SP 720,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 37–38 · passive · SP 720,000
Increases P. Atk. and M. Atk.
Level 72 14 · SP 15,040,000
- Chant of Lifeskill lv. 17 · active · SP 1,070,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 17.
- Dreaming Spiritskill lv. 19 · active · SP 1,070,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Fearskill lv. 18 · active · SP 1,070,000
Instills fear into an enemy causing it to flee.
- Freezing Flameskill lv. 4 · active · SP 1,070,000
Freezing flames that continuously drain enemy's HP. Effect 8.
- Hammer Crushskill lv. 32–33 · active · SP 1,080,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 17 · active · SP 1,070,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Soul Cryskill lv. 10 · toggle · SP 1,070,000
Increases one's own P. Atk. MP gets consumed continuously.
- Steal Essenceskill lv. 13 · active · SP 1,070,000
Absorbs target's HP. Power 105.
- Anti Magicskill lv. 42–43 · passive · SP 1,080,000
Increases M. Def.
- Boost Manaskill lv. 8 · passive · SP 1,070,000
Increases maximum MP.
- Heavy Armor Masteryskill lv. 40–41 · passive · SP 1,080,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 42–43 · passive · SP 1,080,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 42–43 · passive · SP 1,080,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 39–40 · passive · SP 1,080,000
Increases P. Atk. and M. Atk.
Level 74 17 · SP 23,010,000
- Chant of Lifeskill lv. 18 · active · SP 1,350,000
Temporarily boosts alliance members' HP recovery power substantially. Effect 18.
- Chant of Revengeskill lv. 3 · active · SP 1,350,000
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
- Chant of Vampireskill lv. 4 · active · SP 1,350,000
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect…
- Dreaming Spiritskill lv. 20 · active · SP 1,350,000
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Earth Chantskill lv. 3 · active · SP 1,350,000
Temporarily increases your party's P. Def. Consumes 12 Spirit Ores. Effect 3.
- Fearskill lv. 19 · active · SP 1,350,000
Instills fear into an enemy causing it to flee.
- Hammer Crushskill lv. 34–35 · active · SP 1,360,000
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. Usable when a blunt weapon is equipped. Ignores shield defense. Over-hit is…
- Madnessskill lv. 18 · active · SP 1,350,000
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
- Steal Essenceskill lv. 14 · active · SP 1,350,000
Absorbs target's HP. Power 108.
- War Chantskill lv. 3 · active · SP 1,350,000
Temporarily increases your party’s P. Atk. Consumes 12 Spirit Ores. Effect 3.
- Anti Magicskill lv. 44–45 · passive · SP 1,360,000
Increases M. Def.
- Fast HP Recoveryskill lv. 6 · passive · SP 1,350,000
Increases HP regeneration.
- Fast Mana Recoveryskill lv. 7 · passive · SP 1,350,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 42–43 · passive · SP 1,360,000
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Light Armor Masteryskill lv. 44–45 · passive · SP 1,360,000
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Robe Masteryskill lv. 44–45 · passive · SP 1,360,000
Increases P. Def. when wearing a robe.
- Weapon Masteryskill lv. 41–42 · passive · SP 1,360,000
Increases P. Atk. and M. Atk.
Total SP for all skills: 82,429,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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