Dark Avenger
Dark Avenger is a Human fighter class in Lineage 2 C5: Oath of Blood, available after the 2nd class transfer at level 40. It advances from Human Knight. It advances to Hell Knight. The class learns 23 skills of its own between levels 40 and 74.
Skill list 23
Aggression 49
Aura of Hate 37
Corpse Plague 4
Deflect Arrow 4
Drain Health 53
Hamstring 14
Horror 13
Iron Will 3
Judgment 10
Life Scavenge 15
Majesty 3
Reflect Damage 3
Shackle 10
Shield Fortress 6
Shield Stun 52
Summon Dark Panther 7
Ultimate Defense 2
Final Fortress 11
Focus Mind 6
Heavy Armor Mastery 52
Magic Resistance 51
Shield Mastery 4
Sword Blunt Mastery 45
Quests to become Dark Avenger
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of Duty | 35+ | Hannavalt | Giran Castle Town |
| Testimony of Trust | 37+ | Hollint | Town of Oren |
| Test of Witchcraft | 39+ | Orim | Death Pass |
Dark Avenger skills by level
Level 40 12 · SP 390,000
- Aggressionskill lv. 13–15 · active · SP 30,000
Provokes an opponent to attack. Power 1078.
- Aura of Hateskill lv. 1–3 · active · SP 30,000
Provokes your opponent to attack you. Power 1078.
- Drain Healthskill lv. 14–19 · active · SP 60,000
Transfers HP from an opponent to yourself.. Power 43.
- Life Scavengeskill lv. 1 · active · SP 30,000
Drains HP from corpses and uses it to restore one's HP.
- Majestyskill lv. 2 · active · SP 30,000
Temporarily increase P. Def while decreasing Evasion. Effect 2.
- Reflect Damageskill lv. 1 · active · SP 30,000
Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 1.
- Shield Stunskill lv. 16–18 · active · SP 30,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 1 · active · SP 30,000
Summons a Dark Panther capable of agile attacks. When summoning it, 1 Crystal: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular…
- Heavy Armor Masteryskill lv. 16–18 · passive · SP 30,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 15–17 · passive · SP 30,000
Increases M. Def.
- Shield Masteryskill lv. 3 · passive · SP 30,000
Shield defense increases.
- Sword Blunt Masteryskill lv. 9–11 · passive · SP 30,000
Increases P. Atk. when using a sword or blunt weapon.
Level 43 12 · SP 463,000
- Aggressionskill lv. 16–18 · active · SP 39,000
Provokes an opponent to attack. Power 1166.
- Aura of Hateskill lv. 4–6 · active · SP 39,000
Provokes your opponent to attack you. Power 1166.
- Deflect Arrowskill lv. 3 · active · SP 38,000
Increases defense against bow attacks. Effect 3.
- Drain Healthskill lv. 20–22 · active · SP 39,000
Transfers HP from an opponent to yourself.. Power 53.
- Hamstringskill lv. 1 · active · SP 38,000
Instantly reduces enemy's Speed. Effect 3.
- Iron Willskill lv. 1 · active · SP 38,000
Temporarily increases M. Def. Effect 1.
- Life Scavengeskill lv. 2 · active · SP 38,000
Drains HP from corpses and uses it to restore one's HP.
- Shield Stunskill lv. 19–21 · active · SP 39,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Focus Mindskill lv. 2 · passive · SP 38,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 19–21 · passive · SP 39,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 18–20 · passive · SP 39,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 12–14 · passive · SP 39,000
Increases P. Atk. when using a sword or blunt weapon.
Level 46 13 · SP 591,000
- Aggressionskill lv. 19–21 · active · SP 45,000
Provokes an opponent to attack. Power 1254.
- Aura of Hateskill lv. 7–9 · active · SP 45,000
Provokes your opponent to attack you. Power 1254.
- Corpse Plagueskill lv. 1 · active · SP 46,000
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
- Drain Healthskill lv. 23–25 · active · SP 45,000
Transfers HP from an opponent to yourself.. Power 58.
- Hamstringskill lv. 2 · active · SP 46,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 1 · active · SP 46,000
Makes enemy fearful and run away.
- Life Scavengeskill lv. 3 · active · SP 46,000
Drains HP from corpses and uses it to restore one's HP.
- Reflect Damageskill lv. 2 · active · SP 46,000
Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 2.
- Shield Stunskill lv. 22–24 · active · SP 45,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Ultimate Defenseskill lv. 2 · active · SP 46,000
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
- Heavy Armor Masteryskill lv. 22–24 · passive · SP 45,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 21–23 · passive · SP 45,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 15–17 · passive · SP 45,000
Increases P. Atk. when using a sword or blunt weapon.
Level 49 14 · SP 973,000
- Aggressionskill lv. 22–24 · active · SP 69,000
Provokes an opponent to attack. Power 1342.
- Aura of Hateskill lv. 10–12 · active · SP 69,000
Provokes your opponent to attack you. Power 1342.
- Deflect Arrowskill lv. 4 · active · SP 70,000
Increases defense against bow attacks. Effect 4.
- Drain Healthskill lv. 26–28 · active · SP 69,000
Transfers HP from an opponent to yourself.. Power 63.
- Hamstringskill lv. 3 · active · SP 70,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 2 · active · SP 70,000
Makes enemy fearful and run away.
- Iron Willskill lv. 2 · active · SP 70,000
Temporarily increases M. Def. Effect 2.
- Life Scavengeskill lv. 4 · active · SP 70,000
Drains HP from corpses and uses it to restore one's HP.
- Shield Stunskill lv. 25–27 · active · SP 69,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 2 · active · SP 70,000
Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular…
- Focus Mindskill lv. 3 · passive · SP 70,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 25–27 · passive · SP 69,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 24–26 · passive · SP 69,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 18–20 · passive · SP 69,000
Increases P. Atk. when using a sword or blunt weapon.
Level 52 13 · SP 1,488,000
- Aggressionskill lv. 25–27 · active · SP 114,000
Provokes one's opponent's desire to attack. Power 1492.
- Aura of Hateskill lv. 13–15 · active · SP 114,000
Provokes nearby enemies' desire to attack. Power 1429.
- Drain Healthskill lv. 29–31 · active · SP 114,000
Transfers HP from an opponent to yourself.. Power 68.
- Hamstringskill lv. 4 · active · SP 115,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 3 · active · SP 115,000
Instills fear into an enemy causing it to flee.
- Life Scavengeskill lv. 5 · active · SP 115,000
Drains HP from corpses and uses it to restore one's HP.
- Reflect Damageskill lv. 3 · active · SP 115,000
Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 3.
- Shield Stunskill lv. 28–30 · active · SP 114,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 1 · passive · SP 115,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 28–30 · passive · SP 114,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 27–29 · passive · SP 114,000
Increases M. Def.
- Shield Masteryskill lv. 4 · passive · SP 115,000
Shield defense increases.
- Sword Blunt Masteryskill lv. 21–23 · passive · SP 114,000
Increases P. Atk. when using a sword or blunt weapon.
Level 55 15 · SP 2,205,000
- Aggressionskill lv. 28–30 · active · SP 147,000
Provokes an opponent to attack. Power 1513.
- Aura of Hateskill lv. 16–18 · active · SP 147,000
Provokes your opponent to attack you. Power 1513.
- Drain Healthskill lv. 32–34 · active · SP 147,000
Transfers HP from an opponent to yourself.. Power 73.
- Hamstringskill lv. 5 · active · SP 147,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 4 · active · SP 147,000
Instills fear into an enemy causing it to flee.
- Iron Willskill lv. 3 · active · SP 147,000
Temporarily increases M. Def. Effect 3.
- Judgmentskill lv. 1 · active · SP 147,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 6 · active · SP 147,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 1 · active · SP 147,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Stunskill lv. 31–33 · active · SP 147,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 2 · passive · SP 147,000
Automatically increases P. Def. when HP level falls.
- Focus Mindskill lv. 4 · passive · SP 147,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 31–33 · passive · SP 147,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 30–32 · passive · SP 147,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 24–26 · passive · SP 147,000
Increases P. Atk. when using a sword or blunt weapon.
Level 58 16 · SP 2,400,000
- Aggressionskill lv. 31–33 · active · SP 150,000
Provokes an opponent to attack. Power 1595.
- Aura of Hateskill lv. 19–21 · active · SP 150,000
Provokes your opponent to attack you. Power 1595.
- Corpse Plagueskill lv. 2 · active · SP 150,000
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
- Drain Healthskill lv. 35–37 · active · SP 150,000
Transfers HP from an opponent to yourself.. Power 78.
- Hamstringskill lv. 6 · active · SP 150,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 5 · active · SP 150,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 2 · active · SP 150,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 7 · active · SP 150,000
Drains HP from corpses and uses it to restore one's HP.
- Majestyskill lv. 3 · active · SP 150,000
Temporarily increase P. Def while decreasing Evasion. Effect 3.
- Shackleskill lv. 2 · active · SP 150,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Stunskill lv. 34–36 · active · SP 150,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 3 · active · SP 150,000
Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 2 additional crystals will be consumed at a…
- Final Fortressskill lv. 3 · passive · SP 150,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 34–36 · passive · SP 150,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 33–35 · passive · SP 150,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 27–29 · passive · SP 150,000
Increases P. Atk. when using a sword or blunt weapon.
Level 60 13 · SP 2,906,000
- Aggressionskill lv. 34–35 · active · SP 224,000
Provokes an opponent to attack. Power 1672.
- Aura of Hateskill lv. 22–23 · active · SP 224,000
Provokes your opponent to attack you. Power 1672.
- Drain Healthskill lv. 38–39 · active · SP 224,000
Transfers HP from an opponent to yourself.. Power 84
- Hamstringskill lv. 7 · active · SP 223,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 6 · active · SP 223,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 3 · active · SP 223,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 8 · active · SP 223,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 3 · active · SP 223,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Stunskill lv. 37–38 · active · SP 224,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 4 · passive · SP 223,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 37–38 · passive · SP 224,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 36–37 · passive · SP 224,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 30–31 · passive · SP 224,000
Increases P. Atk. when using a sword or blunt weapon.
Level 62 15 · SP 3,980,000
- Aggressionskill lv. 36–37 · active · SP 260,000
Provokes an opponent to attack. Power 1721.
- Aura of Hateskill lv. 24–25 · active · SP 260,000
Provokes your opponent to attack you. Power 1721.
- Corpse Plagueskill lv. 3 · active · SP 270,000
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
- Drain Healthskill lv. 40–41 · active · SP 260,000
Transfers HP from an opponent to yourself.. Power 87
- Hamstringskill lv. 8 · active · SP 270,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 7 · active · SP 270,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 4 · active · SP 270,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 9 · active · SP 270,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 4 · active · SP 270,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Stunskill lv. 39–40 · active · SP 260,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 4 · active · SP 270,000
Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 3 additional crystals will be consumed at a…
- Final Fortressskill lv. 5 · passive · SP 270,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 39–40 · passive · SP 260,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 38–39 · passive · SP 260,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 32–33 · passive · SP 260,000
Increases P. Atk. when using a sword or blunt weapon.
Level 64 15 · SP 4,800,000
- Aggressionskill lv. 38–39 · active · SP 320,000
Provokes an opponent to attack. Power 1768.
- Aura of Hateskill lv. 26–27 · active · SP 320,000
Provokes your opponent to attack you. Power 1768.
- Drain Healthskill lv. 42–43 · active · SP 320,000
Transfers HP from an opponent to yourself.. Power 90
- Hamstringskill lv. 9 · active · SP 320,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 8 · active · SP 320,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 5 · active · SP 320,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 10 · active · SP 320,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 5 · active · SP 320,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 1 · toggle · SP 320,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 41–42 · active · SP 320,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 6 · passive · SP 320,000
Automatically increases P. Def. when HP level falls.
- Focus Mindskill lv. 5 · passive · SP 320,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 41–42 · passive · SP 320,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 40–41 · passive · SP 320,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 34–35 · passive · SP 320,000
Increases P. Atk. when using a sword or blunt weapon.
Level 66 15 · SP 6,980,000
- Aggressionskill lv. 40–41 · active · SP 460,000
Provokes an opponent to attack. Power 1811.
- Aura of Hateskill lv. 28–29 · active · SP 460,000
Provokes your opponent to attack you. Power 1811.
- Drain Healthskill lv. 44–45 · active · SP 460,000
Transfers HP from an opponent to yourself.. Power 94
- Hamstringskill lv. 10 · active · SP 470,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 9 · active · SP 470,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 6 · active · SP 470,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 11 · active · SP 470,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 6 · active · SP 470,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 2 · toggle · SP 470,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 43–44 · active · SP 460,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 5 · active · SP 470,000
Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a…
- Final Fortressskill lv. 7 · passive · SP 470,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 43–44 · passive · SP 460,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 42–43 · passive · SP 460,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 36–37 · passive · SP 460,000
Increases P. Atk. when using a sword or blunt weapon.
Level 68 14 · SP 7,840,000
- Aggressionskill lv. 42–43 · active · SP 560,000
Provokes an opponent to attack. Power 1851.
- Aura of Hateskill lv. 30–31 · active · SP 560,000
Provokes your opponent to attack you. Power 1851.
- Drain Healthskill lv. 46–47 · active · SP 560,000
Transfers HP from an opponent to yourself.. Power 97
- Hamstringskill lv. 11 · active · SP 560,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 10 · active · SP 560,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 7 · active · SP 560,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 12 · active · SP 560,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 7 · active · SP 560,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 3 · toggle · SP 560,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 45–46 · active · SP 560,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 8 · passive · SP 560,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 45–46 · passive · SP 560,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 44–45 · passive · SP 560,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 38–39 · passive · SP 560,000
Increases P. Atk. when using a sword or blunt weapon.
Level 70 16 · SP 9,280,000
- Aggressionskill lv. 44–45 · active · SP 580,000
Provokes an opponent to attack. Power 1888.
- Aura of Hateskill lv. 32–33 · active · SP 580,000
Provokes your opponent to attack you. Power 1888.
- Corpse Plagueskill lv. 4 · active · SP 580,000
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
- Drain Healthskill lv. 48–49 · active · SP 580,000
Transfers HP from an opponent to yourself.. Power 100
- Hamstringskill lv. 12 · active · SP 580,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 11 · active · SP 580,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 8 · active · SP 580,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 13 · active · SP 580,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 8 · active · SP 580,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 4 · toggle · SP 580,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 47–48 · active · SP 580,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 6 · active · SP 580,000
Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a…
- Final Fortressskill lv. 9 · passive · SP 580,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 47–48 · passive · SP 580,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 46–47 · passive · SP 580,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 40–41 · passive · SP 580,000
Increases P. Atk. when using a sword or blunt weapon.
Level 72 15 · SP 12,000,000
- Aggressionskill lv. 46–47 · active · SP 800,000
Provokes an opponent to attack. Power 1921.
- Aura of Hateskill lv. 34–35 · active · SP 800,000
Provokes your opponent to attack you. Power 1921.
- Drain Healthskill lv. 50–51 · active · SP 800,000
Transfers HP from an opponent to yourself.. Power 104
- Hamstringskill lv. 13 · active · SP 800,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 12 · active · SP 800,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 9 · active · SP 800,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 14 · active · SP 800,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 9 · active · SP 800,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 5 · toggle · SP 800,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 49–50 · active · SP 800,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Final Fortressskill lv. 10 · passive · SP 800,000
Automatically increases P. Def. when HP level falls.
- Focus Mindskill lv. 6 · passive · SP 800,000
Increases MP regeneration.
- Heavy Armor Masteryskill lv. 49–50 · passive · SP 800,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 48–49 · passive · SP 800,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 42–43 · passive · SP 800,000
Increases P. Atk. when using a sword or blunt weapon.
Level 74 15 · SP 26,020,000
- Aggressionskill lv. 48–49 · active · SP 1,740,000
Provokes an opponent to attack. Power 1950.
- Aura of Hateskill lv. 36–37 · active · SP 1,740,000
Provokes your opponent to attack you. Power 1950.
- Drain Healthskill lv. 52–53 · active · SP 1,740,000
Transfers HP from an opponent to yourself.. Power 107
- Hamstringskill lv. 14 · active · SP 1,730,000
Instantly reduces enemy's Speed. Effect 3.
- Horrorskill lv. 13 · active · SP 1,730,000
Instills fear into an enemy causing it to flee.
- Judgmentskill lv. 10 · active · SP 1,730,000
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required…
- Life Scavengeskill lv. 15 · active · SP 1,730,000
Drains HP from corpses and uses it to restore one's HP.
- Shackleskill lv. 10 · active · SP 1,730,000
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect.
- Shield Fortressskill lv. 6 · toggle · SP 1,730,000
Increases personal shield defense rate. Continuously consumes MP.
- Shield Stunskill lv. 51–52 · active · SP 1,740,000
A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use…
- Summon Dark Pantherskill lv. 7 · active · SP 1,730,000
Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a…
- Final Fortressskill lv. 11 · passive · SP 1,730,000
Automatically increases P. Def. when HP level falls.
- Heavy Armor Masteryskill lv. 51–52 · passive · SP 1,740,000
Increases P. Def. when wearing heavy armor.
- Magic Resistanceskill lv. 50–51 · passive · SP 1,740,000
Increases M. Def.
- Sword Blunt Masteryskill lv. 44–45 · passive · SP 1,740,000
Increases P. Atk. when using a sword or blunt weapon.
Total SP for all skills: 82,316,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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