Treasure Hunter
Treasure Hunter is a Human fighter class in Lineage 2 C5: Oath of Blood, available after the 2nd class transfer at level 40. It advances from Rogue. It advances to Adventurer. The class learns 29 skills of its own between levels 40 and 74.
Skill list 29
Backstab 37
Bleed 6
Critical Blow 10
Dash 2
Deadly Blow 37
Fake Death 1
Lure 1
Sand Bomb 10
Silent Move 1
Stealth 3
Summon Treasure Key 4
Switch 14
Trick 12
Ultimate Evasion 2
Unlock 14
Veil 14
Vicious Stance 20
Acrobatic Move 3
Acrobatics 2
Boost Attack Speed 3
Boost Evasion 3
Breath Boost 2
Critical Chance 3
Critical Power 6
Dagger Mastery 45
Esprit 8
Light Armor Mastery 47
Quick Step 2
Vital Force 8
Quests to become Treasure Hunter
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Trial of the Seeker | 35+ | Dufner | Giran Castle Town |
| Testimony of Trust | 37+ | Hollint | Town of Oren |
| Test of the Searcher | 39+ | Luther | Hunters Village |
Treasure Hunter skills by level
Level 40 11 · SP 389,000
- Backstabskill lv. 1–3 · active · SP 36,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 1107.
- Deadly Blowskill lv. 1–3 · active · SP 36,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 1107.
- Fake Deathskill lv. 1 · toggle · SP 35,000
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- Silent Moveskill lv. 1 · toggle · SP 35,000
Disables preemptive attacks from enemies. Continuously consumes MP.
- Unlockskill lv. 6 · active · SP 35,000
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- Vicious Stanceskill lv. 6 · toggle · SP 35,000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Chanceskill lv. 2 · passive · SP 35,000
Critical rate increases.
- Critical Powerskill lv. 3 · passive · SP 35,000
Increases the power of a critical attack.
- Dagger Masteryskill lv. 9–11 · passive · SP 36,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 11–13 · passive · SP 36,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 3 · passive · SP 35,000
Allows quick recovery while one is sitting.
Level 43 11 · SP 462,000
- Backstabskill lv. 4–6 · active · SP 42,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 1325.
- Deadly Blowskill lv. 4–6 · active · SP 42,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 1325.
- Switchskill lv. 1 · active · SP 42,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Unlockskill lv. 7 · active · SP 42,000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- Veilskill lv. 1 · active · SP 42,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 7 · toggle · SP 42,000
Increases one's critical attack power. MP will be consumed continuously.
- Acrobatic Moveskill lv. 2 · passive · SP 42,000
Dodging abilities increase when running.
- Dagger Masteryskill lv. 12–14 · passive · SP 42,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 2 · passive · SP 42,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 14–16 · passive · SP 42,000
Increases P. Def. when wearing light armor.
- Quick Stepskill lv. 2 · passive · SP 42,000
Moving speed increases.
Level 46 14 · SP 598,000
- Backstabskill lv. 7–9 · active · SP 42,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 1574.
- Dashskill lv. 2 · active · SP 43,000
Temporary burst of speed. Effect 2.
- Deadly Blowskill lv. 7–9 · active · SP 42,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 1574.
- Summon Treasure Keyskill lv. 1 · active · SP 43,000
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
- Switchskill lv. 2 · active · SP 43,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Unlockskill lv. 8 · active · SP 43,000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- Veilskill lv. 2 · active · SP 43,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 8 · toggle · SP 43,000
Increases one's critical attack power. MP will be consumed continuously.
- Boost Attack Speedskill lv. 2 · passive · SP 43,000
Attack speed increases.
- Boost Evasionskill lv. 2 · passive · SP 43,000
Increase evasion.
- Dagger Masteryskill lv. 15–17 · passive · SP 42,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 3 · passive · SP 43,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 17–19 · passive · SP 42,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 4 · passive · SP 43,000
Allows quick recovery while one is sitting.
Level 49 11 · SP 983,000
- Backstabskill lv. 10–12 · active · SP 90,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 1853.
- Bleedskill lv. 3 · active · SP 89,000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 5.
- Deadly Blowskill lv. 10–12 · active · SP 90,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 1853.
- Switchskill lv. 3 · active · SP 89,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 1 · active · SP 89,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 3 · active · SP 89,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 9 · toggle · SP 89,000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Chanceskill lv. 3 · passive · SP 89,000
Critical rate increases.
- Dagger Masteryskill lv. 18–20 · passive · SP 90,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 4 · passive · SP 89,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 20–22 · passive · SP 90,000
Increases P. Def. when wearing light armor.
Level 52 13 · SP 1,491,000
- Backstabskill lv. 13–15 · active · SP 114,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 2164.
- Deadly Blowskill lv. 13–15 · active · SP 114,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 2164.
- Lureskill lv. 1 · active · SP 115,000
Quietly lures an enemy.
- Switchskill lv. 4 · active · SP 115,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 2 · active · SP 115,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Unlockskill lv. 9 · active · SP 115,000
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- Veilskill lv. 4 · active · SP 115,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 10 · toggle · SP 115,000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Powerskill lv. 4 · passive · SP 115,000
Increases the power of a critical attack.
- Dagger Masteryskill lv. 21–23 · passive · SP 114,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 5 · passive · SP 115,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 23–25 · passive · SP 114,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 5 · passive · SP 115,000
Allows quick recovery while one is sitting.
Level 55 15 · SP 2,205,000
- Backstabskill lv. 16–18 · active · SP 147,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 2505.
- Critical Blowskill lv. 1 · active · SP 147,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 16–18 · active · SP 147,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 2505.
- Sand Bombskill lv. 1 · active · SP 147,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- Switchskill lv. 5 · active · SP 147,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 3 · active · SP 147,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Ultimate Evasionskill lv. 2 · active · SP 147,000
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
- Unlockskill lv. 10 · active · SP 147,000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
- Veilskill lv. 5 · active · SP 147,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 11 · toggle · SP 147,000
Increases one's critical attack power. MP will be consumed continuously.
- Acrobatic Moveskill lv. 3 · passive · SP 147,000
Dodging abilities increase when running.
- Acrobaticsskill lv. 2 · passive · SP 147,000
Reduces falling damage.
- Breath Boostskill lv. 2 · passive · SP 147,000
Increases lung capacity.
- Dagger Masteryskill lv. 24–26 · passive · SP 147,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 26–28 · passive · SP 147,000
Increases P. Def. when wearing light armor.
Level 58 16 · SP 2,400,000
- Backstabskill lv. 19–21 · active · SP 150,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 2875.
- Bleedskill lv. 4 · active · SP 150,000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 6.
- Critical Blowskill lv. 2 · active · SP 150,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 19–21 · active · SP 150,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 2875.
- Sand Bombskill lv. 2 · active · SP 150,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- Stealthskill lv. 1 · active · SP 150,000
You use the shadows,coverings and or your keen senses to temporarily avoid monsters' initial strikes. While in effect, your fighting ability significantly decreases.
- Summon Treasure Keyskill lv. 2 · active · SP 150,000
Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
- Switchskill lv. 6 · active · SP 150,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 4 · active · SP 150,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 6 · active · SP 150,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 12 · toggle · SP 150,000
Increases one's critical attack power. MP will be consumed continuously.
- Boost Attack Speedskill lv. 3 · passive · SP 150,000
Attack speed increases.
- Boost Evasionskill lv. 3 · passive · SP 150,000
Increase evasion.
- Dagger Masteryskill lv. 27–29 · passive · SP 150,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 29–31 · passive · SP 150,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 6 · passive · SP 150,000
Allows quick recovery while one is sitting.
Level 60 11 · SP 2,904,000
- Backstabskill lv. 22–23 · active · SP 264,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 3271.
- Critical Blowskill lv. 3 · active · SP 264,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 22–23 · active · SP 264,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 3271.
- Sand Bombskill lv. 3 · active · SP 264,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- Switchskill lv. 7 · active · SP 264,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 5 · active · SP 264,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Unlockskill lv. 11 · active · SP 264,000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
- Veilskill lv. 7 · active · SP 264,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 13 · toggle · SP 264,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 30–31 · passive · SP 264,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 32–33 · passive · SP 264,000
Increases P. Def. when wearing light armor.
Level 62 11 · SP 3,960,000
- Backstabskill lv. 24–25 · active · SP 360,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 3548.
- Critical Blowskill lv. 4 · active · SP 360,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 24–25 · active · SP 360,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 3548.
- Sand Bombskill lv. 4 · active · SP 360,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- Switchskill lv. 8 · active · SP 360,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 6 · active · SP 360,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 8 · active · SP 360,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 14 · toggle · SP 360,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 32–33 · passive · SP 360,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 6 · passive · SP 360,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 34–35 · passive · SP 360,000
Increases P. Def. when wearing light armor.
Level 64 13 · SP 4,770,000
- Backstabskill lv. 26–27 · active · SP 360,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 3834.
- Critical Blowskill lv. 5 · active · SP 370,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 26–27 · active · SP 360,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 3834.
- Sand Bombskill lv. 5 · active · SP 370,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
- Switchskill lv. 9 · active · SP 370,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 7 · active · SP 370,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Unlockskill lv. 12 · active · SP 370,000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
- Veilskill lv. 9 · active · SP 370,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 15 · toggle · SP 370,000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Powerskill lv. 5 · passive · SP 370,000
Increases the power of a critical attack.
- Dagger Masteryskill lv. 34–35 · passive · SP 360,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 36–37 · passive · SP 360,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 7 · passive · SP 370,000
Allows quick recovery while one is sitting.
Level 66 13 · SP 7,020,000
- Backstabskill lv. 28–29 · active · SP 540,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 4127.
- Bleedskill lv. 5 · active · SP 540,000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 7.
- Critical Blowskill lv. 6 · active · SP 540,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 28–29 · active · SP 540,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 4127.
- Sand Bombskill lv. 6 · active · SP 540,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- Stealthskill lv. 2 · active · SP 540,000
You use the shadows,coverings and or your keen senses to temporarily avoid monsters' initial strikes. While in effect, your fighting ability significantly decreases.
- Summon Treasure Keyskill lv. 3 · active · SP 540,000
Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
- Switchskill lv. 10 · active · SP 540,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 8 · active · SP 540,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 10 · active · SP 540,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 16 · toggle · SP 540,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 36–37 · passive · SP 540,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 38–39 · passive · SP 540,000
Increases P. Def. when wearing light armor.
Level 68 12 · SP 7,840,000
- Backstabskill lv. 30–31 · active · SP 660,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 4425.
- Critical Blowskill lv. 7 · active · SP 650,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 30–31 · active · SP 660,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 4425.
- Sand Bombskill lv. 7 · active · SP 650,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- Switchskill lv. 11 · active · SP 650,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 9 · active · SP 650,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Unlockskill lv. 13 · active · SP 650,000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
- Veilskill lv. 11 · active · SP 650,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 17 · toggle · SP 650,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 38–39 · passive · SP 660,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 7 · passive · SP 650,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 40–41 · passive · SP 660,000
Increases P. Def. when wearing light armor.
Level 70 11 · SP 9,310,000
- Backstabskill lv. 32–33 · active · SP 840,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 4726.
- Bleedskill lv. 6 · active · SP 850,000
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 8.
- Critical Blowskill lv. 8 · active · SP 850,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 32–33 · active · SP 840,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 4726.
- Sand Bombskill lv. 8 · active · SP 850,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- Switchskill lv. 12 · active · SP 850,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 10 · active · SP 850,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 12 · active · SP 850,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 18 · toggle · SP 850,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 40–41 · passive · SP 840,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 42–43 · passive · SP 840,000
Increases P. Def. when wearing light armor.
Level 72 13 · SP 11,960,000
- Backstabskill lv. 34–35 · active · SP 920,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 5029.
- Critical Blowskill lv. 9 · active · SP 920,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 34–35 · active · SP 920,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 5029.
- Sand Bombskill lv. 9 · active · SP 920,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- Switchskill lv. 13 · active · SP 920,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 11 · active · SP 920,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Unlockskill lv. 14 · active · SP 920,000
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
- Veilskill lv. 13 · active · SP 920,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 19 · toggle · SP 920,000
Increases one's critical attack power. MP will be consumed continuously.
- Critical Powerskill lv. 6 · passive · SP 920,000
Increases the power of a critical attack.
- Dagger Masteryskill lv. 42–43 · passive · SP 920,000
Increases P. Atk. when using a dagger.
- Light Armor Masteryskill lv. 44–45 · passive · SP 920,000
Increases P. Def. when wearing light armor.
- Vital Forceskill lv. 8 · passive · SP 920,000
Allows quick recovery while one is sitting.
Level 74 13 · SP 26,000,000
- Backstabskill lv. 36–37 · active · SP 2,000,000
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. Usable when a dagger is equipped. Power 5330.
- Critical Blowskill lv. 10 · active · SP 2,000,000
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill…
- Deadly Blowskill lv. 36–37 · active · SP 2,000,000
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger is required to use this skill. Power 5330.
- Sand Bombskill lv. 10 · active · SP 2,000,000
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
- Stealthskill lv. 3 · active · SP 2,000,000
You use the shadows,coverings and or your keen senses to temporarily avoid monsters' initial strikes. While in effect, your fighting ability significantly decreases.
- Summon Treasure Keyskill lv. 4 · active · SP 2,000,000
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
- Switchskill lv. 14 · active · SP 2,000,000
Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Can be used when a dagger is equipped.
- Trickskill lv. 12 · active · SP 2,000,000
Takes away the enemy's will to attack and removes the enemy's target state. Can be used when a dagger is equipped.
- Veilskill lv. 14 · active · SP 2,000,000
Blurs enemy's vision, discouraging aggressive behavior.
- Vicious Stanceskill lv. 20 · toggle · SP 2,000,000
Increases one's critical attack power. MP will be consumed continuously.
- Dagger Masteryskill lv. 44–45 · passive · SP 2,000,000
Increases P. Atk. when using a dagger.
- Espritskill lv. 8 · passive · SP 2,000,000
Increases HP/MP regeneration while running.
- Light Armor Masteryskill lv. 46–47 · passive · SP 2,000,000
Increases P. Def. when wearing light armor.
Total SP for all skills: 82,292,000
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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