Orc Raider

Orc Raider is a Orc fighter class in Lineage 2 C5: Oath of Blood, available after the 1st class transfer at level 20. It advances from Orc Fighter. It advances to Destroyer. The class learns 19 skills of its own between levels 20 and 36.

Skill list 19

Quests to become Orc Raider

QuestLevelStart NPCLocation
Path to an Orc Raider19+KarukiaOrc Village

Orc Raider skills by level

Level 20 11 · SP 37,100

  • Bandageskill lv. 1 · active · SP 3,400

    Heals one's own bleeding up to Effect 3.

  • Power Smashskill lv. 1–3 · active · SP 3,300

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.

  • Stun Attackskill lv. 1–3 · active · SP 3,300

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stanceskill lv. 1 · toggle · SP 3,400

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepskill lv. 1–3 · active · SP 3,300

    Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.

  • Boost HPskill lv. 1 · passive · SP 3,400

    Increases one's maximum HP.

  • Heavy Armor Masteryskill lv. 1–2 · passive · SP 3,400

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masteryskill lv. 1–2 · passive · SP 3,400

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masteryskill lv. 1 · passive · SP 3,400

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masteryskill lv. 1 · passive · SP 3,400

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masteryskill lv. 1 · passive · SP 3,400

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Level 24 13 · SP 69,400

  • Accuracyskill lv. 1 · toggle · SP 5,300

    Increases one's Accuracy. Continuously consumes MP.

  • Power Smashskill lv. 4–6 · active · SP 5,400

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.

  • Rageskill lv. 1 · active · SP 5,300

    Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and…

  • Stun Attackskill lv. 4–6 · active · SP 5,400

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stanceskill lv. 2 · toggle · SP 5,300

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepskill lv. 4–6 · active · SP 5,400

    Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.

  • Fast HP Recoveryskill lv. 1 · passive · SP 5,300

    Increases HP regeneration.

  • Heavy Armor Masteryskill lv. 3–4 · passive · SP 5,400

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masteryskill lv. 3–4 · passive · SP 5,400

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masteryskill lv. 2 · passive · SP 5,300

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masteryskill lv. 2 · passive · SP 5,300

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masteryskill lv. 2 · passive · SP 5,300

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

  • Vital Forceskill lv. 1 · passive · SP 5,300

    Allows quick recovery while one is sitting.

Level 28 11 · SP 120,000

  • Battle Roarskill lv. 1 · active · SP 11,000

    Temporarily increases maximum HP and restores HP. Effect 1.

  • Power Smashskill lv. 7–9 · active · SP 10,800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.

  • Stun Attackskill lv. 7–9 · active · SP 10,800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stanceskill lv. 3 · toggle · SP 11,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepskill lv. 7–9 · active · SP 10,800

    Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.

  • Boost HPskill lv. 2 · passive · SP 11,000

    Increases one's maximum HP.

  • Heavy Armor Masteryskill lv. 5–7 · passive · SP 10,800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masteryskill lv. 5–7 · passive · SP 10,800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masteryskill lv. 3–4 · passive · SP 11,000

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masteryskill lv. 3–4 · passive · SP 11,000

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masteryskill lv. 3 · passive · SP 11,000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Level 32 12 · SP 202,200

  • Frenzyskill lv. 1 · active · SP 17,000

    Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable…

  • Power Smashskill lv. 10–12 · active · SP 16,800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.

  • Stun Attackskill lv. 10–12 · active · SP 16,800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stanceskill lv. 4 · toggle · SP 17,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepskill lv. 10–12 · active · SP 16,800

    Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.

  • Fast HP Recoveryskill lv. 2 · passive · SP 17,000

    Increases HP regeneration.

  • Heavy Armor Masteryskill lv. 8–10 · passive · SP 16,800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masteryskill lv. 8–10 · passive · SP 16,800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masteryskill lv. 5–6 · passive · SP 16,600

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masteryskill lv. 5–6 · passive · SP 16,600

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masteryskill lv. 4 · passive · SP 17,000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

  • Vital Forceskill lv. 2 · passive · SP 17,000

    Allows quick recovery while one is sitting.

Level 36 12 · SP 266,000

  • Gutsskill lv. 1 · active · SP 17,000

    Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.

  • Lionheartskill lv. 1 · active · SP 17,000

    Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.

  • Power Smashskill lv. 13–15 · active · SP 25,800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.

  • Stun Attackskill lv. 13–15 · active · SP 25,800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stanceskill lv. 5 · toggle · SP 17,000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepskill lv. 13–15 · active · SP 25,800

    Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.

  • Boost HPskill lv. 3 · passive · SP 17,000

    Increases one's maximum HP.

  • Heavy Armor Masteryskill lv. 11–13 · passive · SP 25,800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masteryskill lv. 11–13 · passive · SP 25,800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masteryskill lv. 7–8 · passive · SP 26,000

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masteryskill lv. 7–8 · passive · SP 26,000

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masteryskill lv. 5 · passive · SP 17,000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Total SP for all skills: 694,700

Class tree

Comments

No comments yet. Know something useful about this page? Share it.

Comments appear after a moderator checks them. Links are not allowed.