Orc Raider
Orc Raider is a Orc fighter class in Lineage 2 C5: Oath of Blood, available after the 1st class transfer at level 20. It advances from Orc Fighter. It advances to Destroyer. The class learns 19 skills of its own between levels 20 and 36.
Skill list 19
Quests to become Orc Raider
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Path to an Orc Raider | 19+ | Karukia | Orc Village |
Orc Raider skills by level
Level 20 11 · SP 37,100
- Bandageskill lv. 1 · active · SP 3,400
Heals one's own bleeding up to Effect 3.
- Power Smashskill lv. 1–3 · active · SP 3,300
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
- Stun Attackskill lv. 1–3 · active · SP 3,300
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 1 · toggle · SP 3,400
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepskill lv. 1–3 · active · SP 3,300
Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.
- Boost HPskill lv. 1 · passive · SP 3,400
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 1–2 · passive · SP 3,400
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 1–2 · passive · SP 3,400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 1 · passive · SP 3,400
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 1 · passive · SP 3,400
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 1 · passive · SP 3,400
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 24 13 · SP 69,400
- Accuracyskill lv. 1 · toggle · SP 5,300
Increases one's Accuracy. Continuously consumes MP.
- Power Smashskill lv. 4–6 · active · SP 5,400
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
- Rageskill lv. 1 · active · SP 5,300
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and…
- Stun Attackskill lv. 4–6 · active · SP 5,400
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 2 · toggle · SP 5,300
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepskill lv. 4–6 · active · SP 5,400
Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.
- Fast HP Recoveryskill lv. 1 · passive · SP 5,300
Increases HP regeneration.
- Heavy Armor Masteryskill lv. 3–4 · passive · SP 5,400
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 3–4 · passive · SP 5,400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 2 · passive · SP 5,300
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 2 · passive · SP 5,300
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 2 · passive · SP 5,300
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 1 · passive · SP 5,300
Allows quick recovery while one is sitting.
Level 28 11 · SP 120,000
- Battle Roarskill lv. 1 · active · SP 11,000
Temporarily increases maximum HP and restores HP. Effect 1.
- Power Smashskill lv. 7–9 · active · SP 10,800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
- Stun Attackskill lv. 7–9 · active · SP 10,800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 3 · toggle · SP 11,000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepskill lv. 7–9 · active · SP 10,800
Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.
- Boost HPskill lv. 2 · passive · SP 11,000
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 5–7 · passive · SP 10,800
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 5–7 · passive · SP 10,800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 3–4 · passive · SP 11,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 3–4 · passive · SP 11,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 3 · passive · SP 11,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level 32 12 · SP 202,200
- Frenzyskill lv. 1 · active · SP 17,000
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable…
- Power Smashskill lv. 10–12 · active · SP 16,800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
- Stun Attackskill lv. 10–12 · active · SP 16,800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 4 · toggle · SP 17,000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepskill lv. 10–12 · active · SP 16,800
Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.
- Fast HP Recoveryskill lv. 2 · passive · SP 17,000
Increases HP regeneration.
- Heavy Armor Masteryskill lv. 8–10 · passive · SP 16,800
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 8–10 · passive · SP 16,800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 5–6 · passive · SP 16,600
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 5–6 · passive · SP 16,600
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 4 · passive · SP 17,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forceskill lv. 2 · passive · SP 17,000
Allows quick recovery while one is sitting.
Level 36 12 · SP 266,000
- Gutsskill lv. 1 · active · SP 17,000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
- Lionheartskill lv. 1 · active · SP 17,000
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
- Power Smashskill lv. 13–15 · active · SP 25,800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
- Stun Attackskill lv. 13–15 · active · SP 25,800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stanceskill lv. 5 · toggle · SP 17,000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepskill lv. 13–15 · active · SP 25,800
Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.
- Boost HPskill lv. 3 · passive · SP 17,000
Increases one's maximum HP.
- Heavy Armor Masteryskill lv. 11–13 · passive · SP 25,800
Increases P. Def. when wearing heavy armor.
- Light Armor Masteryskill lv. 11–13 · passive · SP 25,800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masteryskill lv. 7–8 · passive · SP 26,000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masteryskill lv. 7–8 · passive · SP 26,000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masteryskill lv. 5 · passive · SP 17,000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Total SP for all skills: 694,700
Class tree
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Elven Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
Fighter Dark Fighter
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
1st class transfer — level 20 → 2nd — level 40 → 3rd — level 76
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