Orc Raider
Orc Raider es una clase de guerrero de la raza orca en Lineage 2 C5: Oath of Blood, disponible tras el primer cambio de clase, en el nivel 20. Viene de Orc Fighter. Avanza a Destroyer. La clase aprende 19 habilidades propias entre los niveles 20 y 36.
Lista de habilidades 19
Quests para ser Orc Raider
| Quest | Nivel | NPC inicial | Zona |
|---|---|---|---|
| Path to an Orc Raider | 19+ | Karukia | Orc Village |
Habilidades de Orc Raider por nivel
Nivel 20 11 · SP 37.100
- Bandagenv. de habilidad 1 · activa · SP 3.400
Heals one's own bleeding up to Effect 3.
- Power Smashnv. de habilidad 1–3 · activa · SP 3.300
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
- Stun Attacknv. de habilidad 1–3 · activa · SP 3.300
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. de habilidad 1 · de tipo toggle · SP 3.400
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. de habilidad 1–3 · activa · SP 3.300
Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.
- Boost HPnv. de habilidad 1 · pasiva · SP 3.400
Increases one's maximum HP.
- Heavy Armor Masterynv. de habilidad 1–2 · pasiva · SP 3.400
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. de habilidad 1–2 · pasiva · SP 3.400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. de habilidad 1 · pasiva · SP 3.400
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. de habilidad 1 · pasiva · SP 3.400
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. de habilidad 1 · pasiva · SP 3.400
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Nivel 24 13 · SP 69.400
- Accuracynv. de habilidad 1 · de tipo toggle · SP 5.300
Increases one's Accuracy. Continuously consumes MP.
- Power Smashnv. de habilidad 4–6 · activa · SP 5.400
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
- Ragenv. de habilidad 1 · activa · SP 5.300
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and…
- Stun Attacknv. de habilidad 4–6 · activa · SP 5.400
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. de habilidad 2 · de tipo toggle · SP 5.300
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. de habilidad 4–6 · activa · SP 5.400
Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.
- Fast HP Recoverynv. de habilidad 1 · pasiva · SP 5.300
Increases HP regeneration.
- Heavy Armor Masterynv. de habilidad 3–4 · pasiva · SP 5.400
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. de habilidad 3–4 · pasiva · SP 5.400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. de habilidad 2 · pasiva · SP 5.300
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. de habilidad 2 · pasiva · SP 5.300
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. de habilidad 2 · pasiva · SP 5.300
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forcenv. de habilidad 1 · pasiva · SP 5.300
Allows quick recovery while one is sitting.
Nivel 28 11 · SP 120.000
- Battle Roarnv. de habilidad 1 · activa · SP 11.000
Temporarily increases maximum HP and restores HP. Effect 1.
- Power Smashnv. de habilidad 7–9 · activa · SP 10.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
- Stun Attacknv. de habilidad 7–9 · activa · SP 10.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. de habilidad 3 · de tipo toggle · SP 11.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. de habilidad 7–9 · activa · SP 10.800
Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.
- Boost HPnv. de habilidad 2 · pasiva · SP 11.000
Increases one's maximum HP.
- Heavy Armor Masterynv. de habilidad 5–7 · pasiva · SP 10.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. de habilidad 5–7 · pasiva · SP 10.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. de habilidad 3–4 · pasiva · SP 11.000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. de habilidad 3–4 · pasiva · SP 11.000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. de habilidad 3 · pasiva · SP 11.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Nivel 32 12 · SP 202.200
- Frenzynv. de habilidad 1 · activa · SP 17.000
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable…
- Power Smashnv. de habilidad 10–12 · activa · SP 16.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
- Stun Attacknv. de habilidad 10–12 · activa · SP 16.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. de habilidad 4 · de tipo toggle · SP 17.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. de habilidad 10–12 · activa · SP 16.800
Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.
- Fast HP Recoverynv. de habilidad 2 · pasiva · SP 17.000
Increases HP regeneration.
- Heavy Armor Masterynv. de habilidad 8–10 · pasiva · SP 16.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. de habilidad 8–10 · pasiva · SP 16.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. de habilidad 5–6 · pasiva · SP 16.600
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. de habilidad 5–6 · pasiva · SP 16.600
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. de habilidad 4 · pasiva · SP 17.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forcenv. de habilidad 2 · pasiva · SP 17.000
Allows quick recovery while one is sitting.
Nivel 36 12 · SP 266.000
- Gutsnv. de habilidad 1 · activa · SP 17.000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
- Lionheartnv. de habilidad 1 · activa · SP 17.000
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
- Power Smashnv. de habilidad 13–15 · activa · SP 25.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
- Stun Attacknv. de habilidad 13–15 · activa · SP 25.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. de habilidad 5 · de tipo toggle · SP 17.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. de habilidad 13–15 · activa · SP 25.800
Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.
- Boost HPnv. de habilidad 3 · pasiva · SP 17.000
Increases one's maximum HP.
- Heavy Armor Masterynv. de habilidad 11–13 · pasiva · SP 25.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. de habilidad 11–13 · pasiva · SP 25.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. de habilidad 7–8 · pasiva · SP 26.000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. de habilidad 7–8 · pasiva · SP 26.000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. de habilidad 5 · pasiva · SP 17.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
SP total para todas las habilidades: 694.700
Árbol de clase
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Human Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Elven Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
Guerrero Dark Fighter
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
1.er cambio de clase — nivel 20 → 2.º — nivel 40 → 3.º — nivel 76
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