Spirit of Craftsman
Spirit of Craftsman is a one-time, solo quest in Lineage 2 Scryde for characters of level 10–17. It starts with Karrod in Dark Elf Village.
Karrod from the Dark Elf Village is the best of all Elven blacksmiths. In spite of his awesome skill, he still cannot augment oriharukon ore. Summon a Dwarf Warsmith to discover the secret!
Spirit of Craftsman walkthrough
The quest Spirit of Craftsman, for the no-grade sword
Blood Saber, 500 no-grade spiritshots, 7000 no-grade soulshots for beginners (only for warriors), 100 small healing potions and 50 music crystals. Start level: 10. Start location: the village of the dark elves. Start NPC: Blacksmith Karrod (Karrod). No requirements. Not repeatable. Only for dark elves.
Dark Elf Village. Take the quest from Blacksmith Karrod. You receive:
Karrod's Letter.The quest for a lot of things is available from level 10 (everywhere it is written from 11; on C4 I took it from 10) and is taken from Blacksmith Karrod, who stands in the armor and weapon shop of the village of the dark elves, because there is no proper smithy in this village.
The Shilen Temple. Talk to Abyssal Celebrant Cecktinon. Hand over:
Karrod's Letter. You receive:
Cecktinon's First Voucher.The blacksmith sends us to Abyssal Celebrant Cecktinon, who hangs about near one of the entrances to the starting building (where the gremlins are), and something has to be brought to her.
Dark Elf Village. Talk to Magister Harne.
And that "something" seems to be with Magister Harne in the village temple. And Harne sets us the next little task.
School of Dark Arts. Hunt Skeleton Hunter (lv. 12), Skeleton Hunter Archer (lv. 13), Doom Soldier (lv. 14) until you have:
Bone Fragment ×10.10 items have to be knocked out of various skeletons, namely Skeleton Hunter and Skeleton Hunter Archer, which live in the dungeon School of Dark Arts. The way there is long, and so as not to run a hundred times, we at once take also the quest Bones Tell the Future and the quest Forgotten Truth. We run on foot to the School of Dark Arts, a very long run, because there is no teleport there and we have no spare adena; otherwise one could teleport to the Spider Nest, the run from there is much shorter. We go down into the dungeon. At first you meet only non-aggressive orcs, in the next room orcs and one or two skeletons, and further on, in a small room, stand four aggressive skeletons, a skeleton archer that is not aggressive but social to the first ones, and two bats fly with variable aggression (at least they were not aggressive when I ran there, but keep in mind that most bats in the game have variable aggression, it depends on the time of day).
Keep in mind that for two of the three quests the items drop from the same mobs; they have not only the same names but even the same look, and when the system chat tells you that an item has dropped, you will not even understand for which quest. Simply watch their number in the quest inventory. You will surely not have enough mana to farm all the items in one go. An empty little corridor leads down from the room; you can sit there and regenerate mana. When you have knocked out all 20 pieces (10 for one quest and 10 for the other), we run to the quest mobs of the third quest (they stand not far from the Altar of Rites, which is no longer in the dungeon but on the surface), knock out there what the third quest needs, and run to the village again. If you do not want to run, you can use /unstuck and go for 5 minutes to have a bite.
Dark Elf Village. Return to Magister Harne. Hand over:
Bone Fragment ×10. You receive:
Soul Catcher.Do not think that everything ends there: of all three quests this one is the most tedious. After the items are handed in, Harne gives us some thing and sends us back to Abyssal Celebrant Cecktinon (where the gremlins are).
The Shilen Temple. Return to Abyssal Celebrant Cecktinon. Hand over:
Soul Catcher. You receive:
Preserving Oil.Swampland (teleport from Dark Elf Village). Hunt Marsh Zombie (lv. 13), Marsh Zombie Lord (lv. 14) until you have:
Zombie Head.But the lady still does not calm down: now she needs a skull from the mobs Marsh Zombie and Marsh Zombie Lord. The wanted skull dropped from about the tenth mob, and the mobs are very tough for mages, going down only in 4 nukes; I spent all my mana on them at once.
The Shilen Temple. Return to Abyssal Celebrant Cecktinon. Hand over:
Zombie Head. You receive:
Steelbender Head.We hand the item to Cecktinon.
Dark Elf Village. Return to Blacksmith Karrod to complete the quest. Hand over:
Steelbender Head. You receive:
Blood Saber.And we return to the start blacksmith for the reward. You hand the quest in and get your reward. The music we delete at once; the sword can be upgraded or sold, which is what I did, right there upgrading my own weapon to top no-grade with the adena.
Rewards
Quest journal
Method of Refining Oriharukon Ore
The Dark Elven Blacksmith, Karrod, wishes to conjure the spirit of Warsmith Roberto Steelbender in order to learn how to augment oriharukon ore. He asks for help in summoning the dead man's spirit. Visit Abyssal Celebrant Cecktinon of the Temple of Shilen.
Go to: Abyssal Celebrant Cecktinon
Net for Tying Up Dead Spirits
Abyssal Celebrant Cecktinon tells you that in order to summon Steelbender from the Well of Dead Souls he will need a soul catcher. Visit Magister Harne and ask her how to get a soul catcher.
Go to: Magister Harne
Ingredients for Soul Catcher
Ten old bones are needed to make a soul catcher. Go to the School of Dark Arts, kill skeletons and bring back their bone fragments. Kill Skeleton Hunters, Archers and Doom Soldiers.
Go to: School of Dark Arts
Return to Harne
You have collected all 10 bone fragments. Return to Magister Harne in Dark Elf Village and have the soul catcher made.
Go to: Magister Harne
Container to Hold Souls
A soul catcher has been created! Take it to Abyssal Celebrant Cecktinon.
Go to: Abyssal Celebrant Cecktinon
Zombie's Head
The preparations for summoning Steelbender have almost all been completed. All that remains is to obtain a zombie head to temporarily hold the spirit. Go to the Swampland, kill a zombie and bring back its head. Hunt Marsh Zombies.
Go to: Swampland
Return to Abyssal Celebrant Cecktinon
You have applied the preserving oil to the zombie head. Take it to Abyssal Celebrant Cecktinon before it begins to rot.
Go to: Abyssal Celebrant Cecktinon
Steelbender Head
Abyssal Celebrant Cecktinon has conjured the soul of Steelbender by using the soul catcher. He then channels the spirit into the zombie head. Take it to Blacksmith Karrod before it starts to rot.
Go to: Blacksmith Karrod
NPC dialogs
What the NPCs of the quest say, in the words of the game; under each page are the answers you can choose.
Karrod7 pages
It pains me to say it, but I will have no business with you. I just do not trust other races ...
No offense.
(Quest for Dark Elven characters.)
In a few days, the shipment of Oriharukon Ore that I ordered from the Dwarves in Giran will be arriving. Tetrarch Thifiell has commissioned me to make Oriharukon blades. But I am worried that I may not be able to make a blade good enough to satisfy the Tetrarch, as I am still unskilled in handling Oriharukon metals. As soon as the Oriharukon is delivered, I will start looking for ways to handle the metal. I may require your assistance then.
(Quest for Dark Elven characters level 10 or above.)
Recently I ordered a large amount of Oriharukon Ore from the Dwarven Blacksmiths of Giran. Tetrarch Thifiell has commissioned me to make Oriharukon blades. But I am having difficulties, since I am not skilled in working with this material. This precious metal is particularly difficult in all steps of manufacturing, even from its Augmentation stage. If only Steelbender were here now, I would be able to ask him ...
- Ask about Steelbender
Roberto Steelbender ... He was a Dwarven Warsmith that was enslaved by we Dark Elves for nearly a century. Warsmith is a Dwarven title given to the most elite Dwarven Blacksmiths. I learned my skills from that slave Blacksmith.
For decades, I worked hard under his direction, but there was always a limit to what I could do. No matter how closely I followed his instructions, the weapons and shields I made were always missing something, and always a bit dull. Then I found out that Steelbender had only taught me basic knowledge and hidden the most important skills from me -- he said that those skills were only passed on to the Dwarves and that he couldn't teach me ... I put him on a torture device and extracted those skills from him after 15 days of torture. Sadly, he couldn't stand the pain and died, but not before I found out the methods for manipulating Mithril, adamantite and Damascus metals.
This time around, I plan to call upon the spirit of Steelbender and ask him about the Augmentation process of Oriharukon. To do that, I am going to have to ask the Abyssal Celebrants of Shilen for exorcism rituals and prepare various materials. Do you think you can help?
- Say you will help
First, head to the Shilen Temple and give this letter to Abyssal Celebrant Cecktinon. Thank you. He is a friend of mine. He will gladly help. He will tell you about the exorcism spell to call the soul of Steelbender from the abyss.
Go and deliver my letter to the Abyssal Celebrant Cecktinon at the Shilen Temple. Hurry! Tetrarch Thifiell is an impatient man.
Steelbender's spirit is contained in this head? I see that Abyssal Celebrant Cecktinon went to great lengths for this. So now I can receive personal lessons from Steelbender about the refining of Oriharukon. You've done well, my friend. For helping me out, I will give this sword to you. It may sound like I am boasting, but it's a very useful weapon. Put it to good use.
Now, shall we start ... Hey, Steelbender! What has it been, a decade now? Different head, but that dumb expression is still the same. Let's keep our welcomes short ... I've got a lot to ask you ...
Cecktinon6 pages
A letter for me from Blacksmith Karrod ...? Hmm, what use does he have for the soul of a Dwarf slave who is already dead ... Whatever the reason may be, I cannot refuse my friend's request. It has been less than ten years since Steelbender died, and I don't think it would be difficult to call his spirit up from the kingdom of Shilen.
This Well of Souls in the middle of the temple is connected to the kingdom of the dead, where Shilen rules. Shall we call it, say, a sort of mirror that lets us see into the kingdom of death? We abyssal celebrants call upon the spirits of our ancestors to seek their advice, or enemy generals that have been killed on the battlefield to learn their secrets, through this well of souls.
But to call upon a spirit of the dead from the well of souls and capture it in this world, something called a Soul Catcher is required. Sadly, I don't have a Soul Catcher with me, but you should be able to obtain one by going to Magister Harne in the village. I purchase all of my materials for spell casting or rituals from Harne. I will write you a Letter of Introduction, so go to Magister Harne and ask about the Soul Catcher.
You haven't sought out Magister Harne yet? Go and show her the Letter of Introduction I wrote you, and ask about the Soul Catcher. We must have a Soul Catcher to proceed with the ritual summoning of Steelbender's spirit.
You have brought me the Soul Catcher. Now I can start the ritual calling upon the dead Dwarf's spirit. Did you say the slave's name was Roberto Steelbender?
While I am preparing for this ritual, there is one thing that you can do for me. It seems that Karrod has a lot to ask this Dwarven slave, so shouldn't we make it a little easier for them to talk? There are many zombies in the swamp area. Go and bring me the head of a zombie. Make sure it is not too decayed or mangled. When you have obtained the zombie's head, rub this oil on it so that it does not rot, then bring the head to me.
If you keep interrupting me, it will interfere with my ritual. Go to the swamp and bring me the head of a zombie. I need an intact head that is not decayed or mangled.
This Zombie Head is in excellent condition. The chin area moves well, and all the teeth are still intact. This will do.
... I command you in the name of the abyss which rules over death. I hereby seal you to this spirit of power ...
I have just transferred Steelbender's spirit, trapped in the Soul Catcher, into the head of the zombie and sealed it within. That should let him answer Karrod's questions. Please deliver this head to Blacksmith Karrod. We have applied a preservation oil on the zombie's head, but the effects do not last very long. After a few days, the head will decay and the spirit trapped within will escape back to the kingdom of the dead, so tell Karrod to finish his business with Steelbender before then.
You haven't gone to the village yet? Go and deliver the head that holds the trapped spirit of Steelbender to Blacksmith Karrod before it begins to rot. You can find him at the village forge.
Harne4 pages
You need a Soul Catcher? Planning on an exorcism ritual or something? The Abyssal Celebrants have conducted rituals to call the dead up from Shilen's kingdom for hundreds of years now, but I am always nervous -- long ago, the celebrants once called upon a dangerous entity that could not be sent back. Eventually, the elders were called upon to take care of the matter and the spirit was finally restrained, but as a result of that event many Celebrants lost their lives. The dead should be left dead. I do not attempt dangerous magic such as exorcism.
Anyhow, it seems that Cecktinon needs a Soul Catcher, so I guess I must make one. For that, I will need the bones of the dead. The older the bones, the better. Please do me a favor -- go to the abandoned School of Dark Arts and hunt the undead that take the form of skeletons. Gather ten undead Bone Fragments and come back to me. I will make you the Soul Catcher with those bones.
The School of Dark Arts is located southwest of the village. If you do not know the way there, ask Sentry Kayleen for directions.
To create the Soul Catcher that Abyssal Celebrant Cecktinon has asked for, I need ten undead Bone Fragments. You can gather the Bone Fragments by hunting undead skeletons at the abandoned School of Dark Arts located southwest of the village.
Good, now I can create a Soul Catcher from this. Like a fisherman catches fish with his net, the Abyssal Celebrants can capture the spirits of the dead from the well of souls. But unless the spirit is tied to this world, it flows back into the well. That's why a Soul Catcher is necessary. Simply put, it is a sort of bowl where the spirit of the dead can be held.
Here, it is complete. When you go to the temple, please give Abyssal Celebrant Cecktinon my regards.
Take the Soul Catcher that I have made to Cecktinon at the Shilen Temple. Hurry! We shouldn't keep the Abyssal Celebrant waiting.
Map






Quest items
Quests: level 6–14
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