Updated SA effects

Itens · Atualizado: 26.08.2026

Basics

To make play more varied and give characters more ways to grow, the Lu4 team reworked old Soul Crystal (SA) effects. The doubtful Critical Vampire and Rsk. Evasion were replaced with popular, useful effects such as Health, Focus and others.

Attention!

The new SA effects are described in detail in the article New SA Effects

C-grade

Swords

High Five Lu4
  • Stormbringer
    • HP -12, P. Atk. on Crit. hit +248.
  • Stormbringer
    • Weight Limit +20%.
  • Flamberge
    • P. Atk. on Crit. hit +174.
  • Flamberge
    • Weight Limit +20%.
  • Mysterious Sword
    • Increases MP consumption by 15% and M. Atk. by 75.
  • Shamshir
    • Crit. Atk. Chance +67 when attacking from behind.
  • Shamshir
    • Evasion +7 when HP < 60%.
  • Spirit Sword
    • 15% chance to poison the enemy on a critical attack. Effect 5.
  • Raid Sword
    • Drains 9 HP from the enemy on every critical hit.
  • Raid Sword
    • 15% chance to poison the enemy on a critical attack. Effect 5.
  • Sword of Whispering Death
    • Increases M. Atk. by 24
  • Sword of Whispering Death
    • Increases MP consumption by 15% and increases M. Atk. by 99
  • Sword of Whispering Death
    • 10% chance to cast Magic Silence on the target when using a skill.
  • Pa'agrian Sword
    • Drains 9 HP from the target on a Crit. Atk.
  • Sword of Nightmare
    • Weight Limit +20%.
  • Sword of Limit
    • Drains 9 HP from the target on a Crit. Atk.
  • Ecliptic Sword
    • Increases M. Atk. by 26
  • Ecliptic Sword
    • Increases MP consumption by 15% and M. Atk. by 112.
  • Berserker Blade
    • Increases P. Atk. by 270 during a critical attack.

Blunts

High Five Lu4
  • Big Hammer
    • P. Crit. Chance +138 when HP < 60%.
  • Battle Axe
    • P. Atk. +20, Max. HP -15%
  • Battle Axe
    • P. Crit. Chance +138 when HP < 60%.
  • Silver Axe
    • P. Atk. +20, Max. HP -15%
  • Silver Axe
    • P. Crit. Chance +138 when HP < 60%.
  • Skull Graver
    • P. Atk. +20, Max. HP -15%
  • Skull Graver
    • P. Crit. Chance +138 when HP < 60%.
  • Heavy Doom Hammer
    • 30% chance to get the Regeneration effect when using a beneficial skill on a target.
  • Heavy Doom Axe
    • 8% chance to inflict Poison on the target when using a harmful skill.
  • Heavy Doom Axe
    • 8% chance to inflict Weakness on the target when using a harmful skill.
  • Heavy Doom Axe
    • 8% chance to inflict Fear on the target when using a harmful skill.
  • Crystal Staff
    • Evasion +7 when HP < 60%.
  • Stick of Faith
    • Increase Max MP by 30%.
  • Stick of Faith
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Dwarven War Hammer
    • P. Atk. +22, Max. HP -15%
  • Cursed Staff
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Cursed Staff
    • M. Atk. +20%, Consumption MP for M. Skills +10%.
  • Cursed Staff
    • 8% chance to inflict Poison on the target when using a harmful skill.
  • Nirvana Axe
    • 7% chance to poison the target with a harmful skill.
  • Nirvana Axe
    • Magic costs 15% more MP, and M. Atk. goes up by 99.
  • Nirvana Axe
    • M. Atk. +20%, Consumption MP for M. Skills +10%.
  • Mace of Underworld
    • 10% chance to apply Silence to the target when using a harmful skill.
  • Pa'agrian Hammer
    • Evasion +6 when HP < 60%.
  • Pa'agrian Hammer
    • 7% chance to inflict Poison on the target when using a harmful skill.
  • Pa'agrian Axe
    • 7% chance to inflict Weakness on the target when using a harmful skill.
  • Karik Horn
    • Drains 9 HP from the target on a Crit. Atk.
  • Karik Horn
    • P. Crit. Rate +25.

      When HP < 60%:
      additionally P. Crit. Rate +75.

      Totally:
      P. Crit. Rate +100, when HP < 60%.
  • War Axe
    • P. Atk. +24, Max. HP -15%
  • Stick of Eternity
    • Increase in M. Atk. by 24.
  • Stick of Eternity
    • Evasion +7 while HP is below 60%.
  • Inferno Staff
    • 10% chance to apply Silence to the target when using a harmful skill.
  • Paradia Staff
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Sage's Staff
    • 7% chance to inflict Poison on the target when using a harmful skill.
  • Sage's Staff
    • M. Atk. +20%, Consumption MP for M. Skills +10%.
  • Sage's Staff
    • 7% chance to inflict Weakness on the target when using a harmful skill.
  • Ecliptic Axe
    • Magic costs 15% more MP, and M. Atk. goes up by 112.
  • Ecliptic Axe
    • M. Atk. +20%, Consumption MP for M. Skills +10%.
  • Dwarven Hammer
    • Decreases Max. HP by 15% and increases P. Atk. by 26.
  • Dwarven Hammer
    • 42% chance to make the target bleed on a Crit. Atk.
  • Dwarven Hammer
    • P. Crit. Rate +25.

      When HP < 60%:
      additionally P. Crit. Rate +75.

      Totally:
      P. Crit. Rate +100, when HP < 60%.
  • Yaksa Mace
    • P. Atk. +26, Max. HP -15%
  • Yaksa Mace
    • P. Crit. Chance +115 when HP < 60%.
  • Deadman's Staff
    • 30% chance to get the Regeneration effect when using a beneficial skill on a target.
  • Deadman's Staff
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Ghoul's Staff
    • Evasion +6 when HP < 60%.
  • Ghoul's Staff
    • Increase Max MP by 30%.
  • Demon's Staff
    • 7% chance to inflict Weakness on the target when using a harmful skill.
  • Demon's Staff
    • 7% chance to inflict Fear on the target when using a harmful skill.

Daggers

High Five Lu4
  • Cursed Dagger
    • 17% chance to cause bleeding on a Critical hit.
  • Cursed Dagger
    • 9% chance to poison the target on a Critical hit.
  • Cursed Dagger
    • Atk. Spd. +13% when HP < 60%.
  • Dark Elven Dagger
    • P. Crit. Chance + 50% when attacking from behind.
  • Dark Elven Dagger
    • Increases Atk. Spd. by 13%, when HP falls below 60%
  • Soulfire Dirk
    • Increases Max. MP by 30%.
  • Soulfire Dirk
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Soulfire Dirk
    • 10% chance to Silence the target when using a harmful skill.
  • Stiletto
    • 17% chance to cause bleeding on a Critical hit.
  • Stiletto
    • 9% chance to poison the target on a Critical hit.
  • Stiletto
    • Increases Atk. Spd. by 12% when HP drops below 60%
  • Grace Dagger
    • Evasion +2.
  • Grace Dagger
    • P. Crit. Chance + 45% when attacking from behind.
  • Dark Screamer
    • Evasion +2.
  • Dark Screamer
    • 14% chance to cause bleeding on a Critical hit.
  • Crystal Dagger
    • 14% chance to cause bleeding on a Critical hit.
  • Crystal Dagger
    • 7% chance to poison the target on a Critical hit.

Bows

High Five Lu4
  • Crystallized Ice Bow
    • Evasion +2.
  • Elemental Bow
    • 59% chance to cut Soul Shot use to 7.
  • Noble Elven Bow
    • 59% chance to cut Soul Shot use to 7.
  • Akat Long Bow
    • 59% chance to cut Soul Shot use to 7.
  • Eminence Bow
    • 59% chance to cut Soul Shot use to 7.

Spears

High Five Lu4
  • Scythe
    • P. Atk. +20, Max. HP -15%.
  • Scythe
    • Weight Limit +20%.
  • Orcish Glaive
    • P. Atk. +20, Max. HP -15%.
  • Bec de Corbin
    • Weight Limit +20%.
  • Scorpion
    • P. Atk. +24, Max. HP -15%.
  • Poleaxe
    • Increase attack range.
  • Widow Maker
    • Increased attack radius.

Fists

High Five Lu4
  • Chakram
    • Drains 6 HP from the target on a Critical attack.
  • Chakram
    • 17% chance to poison the target on a Critical hit.
  • Knuckle Duster
    • Evasion +7 when HP < 60%.
  • Fisted Blade
    • Evasion +6 when HP < 60%.
  • Great Pata
    • Drains 10 HP from the target on a Critical hit.
  • Great Pata
    • 14% chance to poison the target on a Critical hit.

Dual

Weapon New effect
Saber*Sword of Revolution +4 Max HP +25%.
Knight's Sword*Sword of Revolution +4 Max HP +25%.
Elven Sword*Sword of Revolution +4 Max HP +25%.
Sword of Revolution*Sword of Revolution +4 Max HP +25%.
Stormbringer*Katana +4 Max HP +25%.
Shamshir*Spirit Sword +4 Max HP +25%.
Spirit Sword*Spirit Sword +4 Max HP +25%.
Bastard Sword*Sword of Revolution +4 Max MP +30%, Accuracy +6.
Crimson Sword*Elven Sword +4 Max MP +30%, Accuracy +6.
Crimson Sword*Sword of Revolution +4 Max MP +30%, Accuracy +6.
Crimson Sword*Elven Long Sword +4 Max MP +30%, Accuracy +6.
Saber*Elven Long Sword +4 P. Crit. Rate +60.
Spinebone Sword*Elven Long Sword +4 P. Crit. Rate +60.
Crimson Sword*Crimson Sword +4 P. Crit. Rate +60.
Sword of Revolution*Elven Long Sword +4 P. Crit. Rate +60.
Stormbringer*Spirit Sword +4 P. Crit. Rate +60.
Shamshir*Raid Sword +4 P. Crit. Rate +60.
Spirit Sword*Raid Sword +4 P. Crit. Rate +60.
Spinebone Sword*Sword of Revolution +4 Atk. Spd. +7%.
Knight's Sword*Elven Long Sword +4 Atk. Spd. +7%.
Stormbringer*Raid Sword +4 Atk. Spd. +7%.
Katana*Katana +4 Atk. Spd. +7%.
Raid Sword*Raid Sword +4 Atk. Spd. +7%.
Bastard Sword*Elven Long Sword +4 P. Crit. Damage +10%.
Artisan's Sword*Sword of Revolution +4 P. Crit. Damage +10%.
Artisan's Sword*Elven Long Sword +4 P. Crit. Damage +10%.
Elven Sword*Elven Long Sword +4 P. Crit. Damage +10%.
Stormbringer*Shamshir +4 P. Crit. Damage +10%.
Shamshir*Katana +4 P. Crit. Damage +10%.
Katana*Raid Sword +4 P. Crit. Damage +10%.
Elven Sword*Elven Sword +4 Casting Spd. +15%, Accuracy +6.
Elven Long Sword*Elven Long Sword +4 Casting Spd. +15%, Accuracy +6.
Stormbringer*Stormbringer +4 Casting Spd. +15%, Accuracy +6.
Shamshir*Shamshir +4 Casting Spd. +15%, Accuracy +6.
Katana*Spirit Sword +4 Casting Spd. +15%, Accuracy +6.

B-grade

Swords

High Five Lu4
  • Keshanberk
    • Accuracy +5.
  • Keshanberk
    • Crit. Atk. Chance +56 when attacking from behind.
  • Great Sword
    • P. Atk. on Crit. +247.
  • Sword of Valhalla
    • 7% chance to apply Weaken to the target when using a harmful skill.
  • Sword of Valhalla
    • 30% chance to cast Regeneration when using a beneficial skill on a target.
  • Guardian Sword
    • Drains 8 HP from the target on a Crit. Atk.
  • Guardian Sword
    • 24% chance to make the target bleed on a Crit. Atk.
  • Sword of Damascus
    • P. Atk. on Crit. +262.
  • Wizard's Tear
    • Magic costs 15% more MP, and M. Atk. goes up by 139.

Blunts

High Five Lu4
  • Heavy War Axe
    • P. Atk. +28, Max. HP -15%
  • Heavy War Axe
    • P. Crit. Chance +107 when HP < 60%.
  • Ice Storm Hammer
    • Decreases Max. HP by 15% and increases P. Atk. by 28.
  • Ice Storm Hammer
    • P. Crit. Rate +30.

      When HP < 60%:
      additionally P. Crit. Rate +80.

      Totally:
      P. Crit. Rate +110, when HP < 60%.
  • Ice Storm Hammer
    • 41% chance to make the target bleed on a Crit. Atk.
  • Spell Breaker
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Sprite's Staff
    • 30% chance to cast Regeneration when using a beneficial skill on a target.
  • Sprite's Staff
    • 10% chance to cast Dryad's Root on the target when using a harmful skill.
  • Deadman's Glory
    • P. Atk. +30, Max. HP -15%
  • Art of Battle Axe
    • P. Crit. Chance +99 when HP < 60%.
  • Kaim Vanul's Bones
    • 10% chance to Silence the target when using a harmful skill.
  • Staff of Evil Spirits
    • 6% chance to inflict Poison on the target when using a harmful skill.

Daggers

High Five Lu4
  • Kris
    • P. Crit. Chance + 40% when attacking from behind.
  • Kris
    • P. Crit. Damage +150.
  • Hell Knife
    • 7% chance to cast Curse of Weakness on the target when using a harmful skill.
  • Hell Knife
    • 30% chance to cast Regeneration when using a beneficial skill on a target.
  • Demon's Dagger
    • 12% chance to cause bleeding on a Critical hit.
  • Demon's Dagger
    • 6% chance to poison the target on a Critical hit.

Bows

High Five Lu4
  • Dark Elven Long Bow
    • Evasion +2.
  • Dark Elven Long Bow
    • 41% chance to cause bleeding on a Critical hit.
  • Dark Elven Long Bow
    • 19% chance to cut Soul Shot use to 2.
  • Bow of Peril
    • 42% chance to cut MP use to 1 on a normal attack.

Spears

High Five Lu4
  • Lance
    • P. Atk. +30, Max. HP -15%.

Fists

High Five Lu4
  • Arthro Nail
    • 14% chance to poison the target on a Critical hit.
  • Arthro Nail
    • Evasion +6 when HP < 60%.
  • Bellion Cestus
    • Drains 14 HP from the target on a Critical hit.
  • Bellion Cestus
    • 12% chance to poison the target on a Critical hit.

Dual

Weapon New effect
Stormbringer*Caliburs +4 Max MP +30%, Accuracy +7.
Katana*Caliburs +4 Max MP +30%, Accuracy +7.
Raid Sword*Caliburs +4 Max MP +30%, Accuracy +7.
Caliburs*Tsurugi +4 Max MP +30%, Accuracy +7.
Shamshir*Samurai Long Sword +4 Max MP +30%, Accuracy +7.
Shamshir*Caliburs +4 Casting Spd. +15%, Accuracy +7.
Spirit Sword*Caliburs +4 Casting Spd. +15%, Accuracy +7.
Stormbringer*Samurai Long sword +4 Casting Spd. +15%, Accuracy +7.
Sword of Delusion*Sword of Delusion +4 Casting Spd. +15%, Accuracy +7.
Sword of Limit*Samurai Long Sword +4 Casting Spd. +15%, Accuracy +7.
Stormbringer*Sword of Limit +4 P. Crit. Damage +10%.
Shamshir*Sword of Limit +4 P. Crit. Damage +10%.
Katana*Sword of Limit +4 P. Crit. Damage +10%.
Spirit Sword*Sword of Limit +4 P. Crit. Damage +10%.
Raid Sword*Sword of Limit +4 P. Crit. Damage +10%.
Caliburs*Caliburs +4 P. Crit. Damage +10%.
Sword of Limit*Sword of Limit +4 P. Crit. Damage +10%.
Sword of Delusion*Sword of Nightmare +4 P. Crit. Damage +10%.
Katana*Samurai Long Sword +4 P. Crit. Damage +10%.
Sword of Delusion*Samurai Long Sword +4 P. Crit. Damage +10%.
Stormbringer*Sword of Nightmare +4 P. Crit. Rate +65.
Shamshir*Sword of Nightmare +4 P. Crit. Rate +65.
Katana*Sword of Nightmare +4 P. Crit. Rate +65.
Spirit Sword*Sword of Nightmare +4 P. Crit. Rate +65.
Raid Sword*Sword of Nightmare +4 P. Crit. Rate +65.
Caliburs*Sword of Delusion +4 P. Crit. Rate +65.
Sword of Limit*Sword of Nightmare +4 P. Crit. Rate +65.
Sword of Nightmare*Sword of Nightmare +4 P. Crit. Rate +65.
Tsurugi*Tsurugi +4 P. Crit. Rate +65.
Raid Sword*Samurai Long Sword +4 P. Crit. Rate +65.
Tsurugi*Samurai Long Sword +4 P. Crit. Rate +65.
War Axe*War Axe +4 P. Crit. Rate +65.
Demon's Dagger*Dark Screamer +4 P. Crit. Rate +65.
Stormbringer*Tsurugi +4 Atk. Spd. +7%.
Shamshir*Tsurugi +4 Atk. Spd. +7%.
Katana*Tsurugi +4 Atk. Spd. +7%.
Spirit Sword*Tsurugi +4 Atk. Spd. +7%.
Raid Sword*Tsurugi +4 Atk. Spd. +7%.
Caliburs*Sword of Nightmare +4 Atk. Spd. +7%.
Sword of Limit*Tsurugi +4 Atk. Spd. +7%.
Sword of Nightmare*Tsurugi +4 Atk. Spd. +7%.
Caliburs*Samurai Long Sword +4 Atk. Spd. +7%.
Samurai Long Sword*Samurai Long Sword +4 Atk. Spd. +7%.

A-grade

Swords

High Five Lu4
  • Tallum Blade
    • Max. HP -15%; P. Atk. +31. Deals additional PvP Damage.
  • Tallum Blade
    • 10% chance to poison the enemy on a critical attack. Extra PvP Damage.
  • Elemental Sword
    • Magic costs 15% more MP, and M. Atk. goes up by 153. Extra PvP Damage.
  • Elemental Sword
    • M. Atk. +20%, Consumption MP for M. Skills +10%. PvP Damage +5%.
  • Elemental Sword
    • 5% chance to paralyze the enemy when using a harmful skill on it. Extra PvP Damage.
  • Elemental Sword
    • M. Atk. +30. Deals additional PvP Damage.
  • Sword of Miracles
    • Magic costs 15% more MP, and M. Atk. goes up by 153. Extra PvP Damage.
  • Themis' Tongue
    • 20% chance to apply Focus when using a beneficial skill on a target. Extra PvP Damage.
  • Dark Legion's Edge
    • P. Atk. +326 on critical attack. Deals additional PvP Damage.
  • Dark Legion's Edge
    • P. Crit. Chance +130 when HP < 60%. Deals additional PvP Damage.
  • Sirra's Blade
    • Raises the chance to poison the target on a normal Crit. Atk. by 15%. Extra PvP Damage.
  • Dragon Slayer
    • 24% chance to make the enemy bleed on a critical attack. Extra PvP Damage.
  • Dragon Slayer
    • Drains 11 HP from the enemy on a critical attack. Extra PvP damage.

Blunts

High Five Lu4
  • Destroyer Hammer
    • Drains 18 HP from the target on a Crit. Atk. Extra PvP damage.
  • Destroyer Hammer
    • P. Crit. Rate +35.

      When HP < 60%:
      additionally P. Crit. Rate +85.

      Totally:
      P. Crit. Rate +120, when HP < 60%. PvP Damage +5%.
  • Meteor Shower
    • 42% chance to make the enemy bleed on a critical attack. Extra PvP Damage.
  • Meteor Shower
    • Atk. Spd. +11% when HP < 60%. Deals extra damage in PvP.
  • Elysian
    • Max. HP -15%; P. Atk. +31. Deals additional PvP Damage.
  • Elysian
    • Atk. Spd. +7%. PvP Damage +5%.
  • Elysian
    • Drains 19 HP from the target on every critical hit. Extra PvP damage.
  • Elysian
    • P. Crit. Rate +60. PvP Damage +5%.
  • Cabrio's Hand
    • 10% chance to Silence the target when using a harmful ability. Extra PvP damage.
  • Doom Crusher
    • Max. HP -15%, P. Atk. +11%, and more damage in PvP.
  • Doom Crusher
    • P. Crit. Rate +40.

      When HP < 60%:
      additionally P. Crit. Rate +90.

      Totally:
      P. Crit. Rate +130, when HP < 60%. PvP Damage +5%.
  • Behemoth's Tuning Fork
    • P. Atk. +32.05, Max HP -15%, Damage in PvP +5%.
  • Flaming Dragon Skull
    • Magic costs 15% more MP, and M. Atk. goes up by 167. Extra PvP damage.
  • Branch of the Mother Tree
    • 30% chance to deal an extra 8 magic damage when using a harmful skill on a target. Extra PvP damage.
  • Daimon Crystal
    • 50% chance to apply Mental Shield when using a beneficial skill on a target. Extra PvP damage.
  • Daimon Crystal
    • M. Atk. +20%, Consumption MP for M. Skills +10%. PvP Damage +5%.

Daggers

High Five Lu4
  • Bloody Orchid
    • P. Crit. Rate to back 37%, Damage in PvP +5%.
  • Bloody Orchid
    • 12% chance to make the enemy bleed on a critical attack. Extra PvP Damage.
  • Soul Separator
    • Accuracy +4. Deals additional PvP Damage.
  • Soul Separator
    • Atk. Spd. +11% when HP < 60%. Deals additional PvP Damage.
  • Naga Storm
    • P. Crit. Rate to back 37%, Damage in PvP +5%.

Bows

High Five Lu4
  • Carnage Bow
    • Weight Limit +20%. Deals additional PvP Damage.
  • Soul Bow
    • 18% chance to poison the target on a critical attack. Extra PvP damage.
  • Soul Bow
    • P. Crit. Rate +60. PvP Damage +5%.

Spears

High Five Lu4
  • Tiphon's Spear
    • Increases attack range. Deals additional PvP damage.
  • Tiphon's Spear
    • Max HP +25%. Additional targets with Polearm +4. PvP Damage +5%.

Fists

High Five Lu4
  • Blood Tornado
    • P. Atk. +38.09, Max HP -15%, Damage in PvP +5%
  • Dragon Grinder
    • Evasion +7 when HP < 60%, Damage in PvP +5%.
  • Dragon Grinder
    • Accuracy +8, Damage in PvP +5%.
  • Sobekk's Hurricane
    • Atk. Spd. +11% when HP < 60%, Damage in PvP +5%.
  • Sobekk's Hurricane
    • Drains 14 HP on a Crit. Atk. Extra PvP Damage.

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