Dark Avenger class transfer quest

Quests: Trial of Duty → Testimony of Trust → Test of Witchcraft

To become a Dark Avenger at level 40 you need three marks: Mark of Duty, Mark of Trust and Mark of Witchcraft. Each one is the reward of its own quest, open from levels 35, 37 and 39. The whole way is below in order: open a step, do the quest and mark it as done, and the page shows the next one.

The path of the class: Human Knight first class transfer quest → Dark Avenger class transfer quest → Hell Knight third class transfer quest

  1. 1First markTrial of Duty · lv. 35Mark of Duty
  2. 2Second markTestimony of Trust · lv. 37Mark of Trust
  3. 3Third markTest of Witchcraft · lv. 39Mark of Witchcraft
  4. 4Class changeDark Avenger · lv. 40

If an NPC refuses to give the next part of a quest and says you lack experience, gain the next level (35 → 36 or 37 → 38) and talk to him again.

Dark Avenger class transfer quest: first mark (level 35)

Quest: Trial of Duty · reward: Mark of Duty · given by Grand Master Hannavalt

The first quest for the second profession for all the tanks (Paladin, Dark Avenger, Temple Knight and Shillien Knight): Trial of Duty.

Honour of Sir Herod

  1. Giran Castle Town. Find Grand Master Hannavalt in the Warriors Guild and take the quest.

    The quest is taken at level 35 from Grand Master Hannavalt, who stands in the warriors guild of Giran.

    Grand Master Hannavalt in Lineage 2 Interlude
    Where to find Grand Master Hannavalt: map of Giran Castle Town
  2. Wasteland (teleport from Gludin Village). Find Sir Aron Tanford at the ranch. You receive: Old Knight's Sword.

    From Hannavalt we teleport to the Wasteland location (from Gludin Village); there by a little house stands the NPC Sir Aron Tanford. Dear Aron gives you a special sword, the Old Knight's Sword (no grade), with which we must kill the quest mob Spirit of Sir Herod (well, kill is putting it strongly, but the last blow must be struck precisely with this sword, otherwise the quest item is not given).

    Sir Aron Tanford in Lineage 2 Interlude
  3. Hunt Skeleton Marauder (lv. 29), Skeleton Raider (lv. 30). Where: Dion Arena, The Ant Nest.

    We return to the teleport point and go into the Wasteland. We need the mobs Skeleton Raider and Skeleton Marauder, they stand there below, not far from the teleport point. They have to be beaten until the quest mob appears; I beat probably about 40 of them, if not more, but waited it out.

    Skeleton Marauder in Lineage 2 InterludeSkeleton Raider in Lineage 2 Interlude
  4. Kill Spirit of Sir Herod (lv. 35) to get: Knights Tear.

    Do not forget that the last blow is struck with the quest sword.

    Spirit of Sir Herod in Lineage 2 Interlude
  5. Return to Sir Aron Tanford at the ranch.

    The item we knocked out we carry to Aron.

Report of Sir Talianus

  1. Town of Dion. Find Sir Kiel Nighthawk in the Dark Elven Guild.

    Next we go to the dark elven guild of Dion to the NPC Sir Kiel Nighthawk.

    Sir Kiel Nighthawk in Lineage 2 Interlude
    Where to find Sir Kiel Nighthawk: map of Town of Dion
  2. Execution Grounds. Hunt Strain (lv. 31), Ghoul (lv. 32) until you have: Report Piece ×10.

    His task is to knock 10 items Report Piece out of the mobs Ghoul and Strain in the location Execution Grounds.

    Strain in Lineage 2 InterludeGhoul in Lineage 2 Interlude
  3. Town of Dion. Return to Sir Kiel Nighthawk in the Dark Elven Guild.

    The items we knocked out we carry to Sir Kiel Nighthawk.

  4. Execution Grounds. Hunt Hangman Tree (lv. 35).

    And we run to the Execution Grounds again; this time the mob Hangman Tree has to be beaten until the NPC Spirit of Sir Talianus appears out of it.

    Hangman Tree in Lineage 2 Interlude
  5. Talk to Spirit Of Sir Talianus. You receive: Tear of Confession.

    We talk to the NPC.

    Spirit Of Sir Talianus in Lineage 2 Interlude
  6. Town of Dion. Return to Sir Kiel Nighthawk in the Dark Elven Guild. You receive: Tear of Loyalty.

    And return to Sir Kiel Nighthawk once more.

Belongings of the militia

  1. Hunters Village. Find Isael Silvershadow on the square.

    Next we are sent to the NPC Isael Silvershadow, who stands on the square in Hunters Village. She has to be brought 20 items Militia's Article.

    Isael Silvershadow in Lineage 2 Interlude
    Where to find Isael Silvershadow: map of Hunters Village
  2. Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman (lv. 35), Leto Lizardman Archer (lv. 36), Leto Lizardman Soldier (lv. 37), Leto Lizardman Warrior (lv. 38), Leto Lizardman Shaman (lv. 39), Leto Lizardman Overlord (lv. 40) until you have: Militas Article ×20.

    They are knocked out of the mobs in the location Plains of the Lizardmen. Any Leto Lizardmen will do.

    Leto Lizardman in Lineage 2 InterludeLeto Lizardman Soldier in Lineage 2 Interlude
  3. Hunters Village. Return to Isael Silvershadow on the square.

Bones of Leon Athebaldt

  1. Giran Castle Town. Find Priest Dustin in the temple.

    After handing in those 20 items we go to the temple of Giran to the NPC Priest Dustin.

    Priest Dustin in Lineage 2 Interlude
    Where to find Priest Dustin: map of Giran Castle Town
  2. Breka's Stronghold (teleport from Giran Castle Town). Hunt Breka Orc Overlord (lv. 35) until you have: Athebaldt's Skull, Athebaldt's Ribs, Athebaldt's Shin.

    He sends us to the location Breka's Stronghold (teleport from Giran, the bottom line) to knock three quest items out of the mobs Breka Orc Overlord. Two overlords stand to the right of the teleport point.

    Breka Orc Overlord in Lineage 2 Interlude
  3. Giran Castle Town. Return to Priest Dustin in the temple. You receive: Saints Ashes Urn.

    The items we knocked out we give to Priest Dustin.

  4. Obelisk of Victory. Talk to Sir Collin Windawood. You receive: Letter of Windawood.

    The next point is a visit to the NPC Sir Collin Windawood, who stands by the Obelisk of Victory, to which there is a teleport from the human village. We get a letter from the NPC.

    Sir Collin Windawood in Lineage 2 Interlude
  5. Giran Castle Town. Return to Priest Dustin in the temple. You receive: Letter of Dustin.

    And we carry it to the temple of Giran to Priest Dustin.

  6. Return to Grand Master Hannavalt in the Warriors Guild. You receive: Mark of Duty.

    After which nothing is left for him but to direct us to the start NPC, Grand Master Hannavalt, in the warriors guild of Giran, who hands you the mark Mark of Duty.

  7. After that the future Dark Avenger and Paladin go to do the second, racial quest for all the humans, Testimony of Trust. The future Shillien Knight go to do the second quest for the dark elves, Testimony of Fate. The future Temple Knight go to do the quest for all the elves, Testimony of Life. And the orcs and the dwarves go nowhere, because they have no tanks at all, and if you are an orc or a dwarf, I will ask you this question: what are you doing here at all?

Tips

  • Sir Aron Tanford stands at a ranch south of the Wastelands, a short run from Gludio; the skeletons for his task roam right behind it.

Dark Avenger class transfer quest: second mark (level 37)

Quest: Testimony of Trust · reward: Mark of Trust · given by High Priest Hollint

The quest stops halfway until level 38: do the first half at 37 and come back a level later.

The second quest for the second profession for all the humans: Testimony of Trust. The prophets, as in the first quest, will again have to rush round all the races; however, now, for a change, we must make them trust us. For the other classes this is new. I will tell it on behalf of a prophet, because for her and the bishop it is the hardest. Let us begin.

Trust of the Elves

  1. Town of Oren. Find High Priest Hollint in the temple and take the quest. You receive: Letter to Elf, Letter to Dark Elf.

    The quest is taken at level 37 from the NPC High Priest Hollint in the temple of Oren.

    High Priest Hollint in Lineage 2 Interlude
    Where to find High Priest Hollint: map of Town of Oren
  2. Elven Village. Find Hierarch Asterios in the temple. You receive: Order of Asterios.

    Hollint sends us to Hierarch Asterios in the village of the light elves. Asterios needs two quest mobs finished off, which come out of ordinary ones when we start bringing those ordinary ones down.

    Hierarch Asterios in Lineage 2 Interlude
    Where to find Hierarch Asterios: map of Elven Village
  3. Hunt Lirein (lv. 18), Lirein Elder (lv. 19). Where: Undine Waterfall, The Neutral Zone.

    We teleport to the Neutral Zone (from the light or the dark village, it makes no difference) and move towards the light bridge (that is where we also spoiled the recipe for crafting VoP). We beat the mobs Lirein and Lirein Elder until the quest mob Luell of Zephyr Winds appears.

    Lirein in Lineage 2 InterludeLirein Elder in Lineage 2 Interlude
  4. Kill Luell Of Zephyr Winds (lv. 37) to get: Breath of Winds.

    Luell Of Zephyr Winds in Lineage 2 Interlude
  5. Elven Forest (teleport from Elven Village). Hunt Dryad (lv. 13), Dryad Elder (lv. 14).

    Next we go to where the mark is seen on the map and beat the mobs Dryad and Dryad Elder until the quest mob Actea of Verdant Wilds appears.

    Dryad in Lineage 2 InterludeDryad Elder in Lineage 2 Interlude
  6. Kill Actea Of Verdant Wilds (lv. 37) to get: Seed of Verdure.

    Actea Of Verdant Wilds in Lineage 2 Interlude
  7. Elven Village. Return to Hierarch Asterios in the temple. You receive: Scroll of Elf Trust.

    We kill the quest mob and return to Hierarch Asterios with the report. In the light village we have done everything needed.

Trust of the Dark Elves

  1. Dark Elf Village. Find Tetrarch Thifiell in the temple. You receive: Letter from Thifiell.

    Now we set off for the village of the dark elves to the NPC Tetrarch Thifiell (he stands in the Temple of Shilen).

    Tetrarch Thifiell in Lineage 2 Interlude
    Where to find Tetrarch Thifiell: map of Dark Elf Village
  2. Town of Dion. Find Magister Clayton in the Dark Elven Guild. You receive: Order of Clayton.

    Thifiell sends us to Dion, to the guild of the dark mages, to the NPC Magister Clayton, to whom three items have to be brought: Basilisk Plasma, Honey Dew and Stakato Ichor. Keep in mind that although the quest shows that one item of each has to be knocked out, in fact you have to knock out ten other items of each kind, which, when ten are gathered, turn into the one we need.

    Magister Clayton in Lineage 2 Interlude
    Where to find Magister Clayton: map of Town of Dion
  3. Death Pass. Hunt Guardian Basilisk (lv. 36) until you have: Blood of Guardian Basilisk ×10.

    Basilisk Plasma is knocked out of the Guardian Basilisk in the Death Pass (teleport from Giran to Dragon Valley).

    Guardian Basilisk in Lineage 2 Interlude
  4. Wasteland (teleport from Gludin Village). Hunt Ant Recruit (lv. 33), Ant Patrol (lv. 34), Ant Guard (lv. 35), Ant Soldier (lv. 35), Ant Warrior Captain (lv. 36) until you have: Giant Aphid ×10.

    Honey Dew from the Soldier Ant (it is written that you have to go to the Wasteland, but we go straight to the Ant Nest cave, there are many of these ants there).

    Ant Recruit in Lineage 2 InterludeAnt Patrol in Lineage 2 Interlude
  5. Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato (lv. 29), Marsh Stakato Worker (lv. 31), Marsh Stakato Soldier (lv. 33), Marsh Stakato Drone (lv. 35) until you have: Stakatos Fluids ×10.

    Stakato Ichor from the Marsh Stakato in the location Cruma Marshlands (teleport from Dion).

    Marsh Stakato in Lineage 2 InterludeMarsh Stakato Worker in Lineage 2 Interlude
  6. Town of Dion. Return to Magister Clayton in the Dark Elven Guild.

    We collect them and hand all the items in to Clayton.

  7. Dark Elf Village. Return to Tetrarch Thifiell in the temple. You receive: Scroll of Dark Elf Trust.

    We go with the report to the dark village to Tetrarch Thifiell.

  8. Town of Oren. Return to High Priest Hollint in the temple. You receive: Letter to Seresin.

    Then we return to the start NPC in Oren.

  9. Talk to Cardinal Seresin. You receive: Letter to Orc, Letter to Dwarf.

    The further tasks, connected with the races of the orcs and the dwarves, will be given to us by Cardinal Seresin, who stands right here, at the entrance to the temple in Oren.

    Cardinal Seresin in Lineage 2 Interlude
    Where to find Cardinal Seresin: map of Town of Oren

Trust of the Orcs

  1. Orc Village. Find Flame Lord Kakai in the main hall of the village. You receive: Letter to Manakia.

    First of all we go to the orc village and look there in the Kings Hall for Flame Lord Kakai (as far as I remember, you have to go up the stairs, he stands up there).

    Flame Lord Kakai in Lineage 2 Interlude
    Where to find Flame Lord Kakai: map of Orc Village
  2. Giran Castle Town. Find Seer Manakia in the Orc Guild.

    Kakai sends us to Giran; in the orc guild we look for Seer Manakia.

    Seer Manakia in Lineage 2 Interlude
    Where to find Seer Manakia: map of Giran Castle Town
  3. Hardin's Academy. Hunt Windsus (lv. 39) until you have: Parasite of Lota ×10.

    On his task we teleport to the Death Pass through Dragon Valley (from Giran) and start destroying the boars Windsus to get ten items Parasite of Lota.

    Windsus in Lineage 2 Interlude
  4. Giran Castle Town. Return to Seer Manakia in the Orc Guild. You receive: Letter of Manakia.

    We hand the items in to Manakia.

  5. Orc Village. Return to Flame Lord Kakai in the main hall of the village. You receive: Scroll of Orc Trust.

    And return to the orc village to Kakai. That is it, the orcs trust us now too.

Trust of the Dwarves

  1. Dwarven Village. Find Iron Gate's Lockirin in the main hall of the village. You receive: Letter to Nikola.

    And the last one is the NPC Iron Gate's Lockirin, who stands in the round house in the dwarven village next to the teleport.

    Iron Gate's Lockirin in Lineage 2 Interlude
    Where to find Iron Gate's Lockirin: map of Dwarven Village
  2. Cruma Tower (teleport from Town of Dion). Talk to Maestro Nikola. You receive: Order of Nikola.

    Everything is simple here: we set off to Maestro Nikola in the marshes of Cruma. It is handier to teleport to the tower itself, it is nearer to run from it.

    Maestro Nikola in Lineage 2 Interlude
  3. Hunt Porta (lv. 40) until you have: Heartstone of Porta ×10.

    Nikola demands that we go into the Cruma Tower and collect for him the items Heartstone of Porta, which are knocked, naturally, out of the mobs Porta: those are such golems on the first floor of the tower. Here again there may be a slip in how the items are shown: it may be written that only one is needed, in fact ten are needed.

    Porta in Lineage 2 Interlude
  4. Return to Maestro Nikola.

    We knock them out and hand them in to Nikola.

  5. Dwarven Village. Return to Iron Gate's Lockirin in the main hall of the village. You receive: Scroll of Dwarf Trust.

    We return to the dwarves. That is it, the dwarves believe us too. Naive ones...

Mark of Trust

  1. Town of Oren. Return to High Priest Hollint in the temple. You receive: Recommendation of Hollint.

    With the report we go to Oren to Hollint; he announces that we have done everything right.

  2. Talking Island. Find High Priest Biotin in the temple. You receive: Mark of Trust.

    And he sends us to the human village, to the temple of Talking Island, to the NPC High Priest Biotin, to get the reward in the form of dimensional diamonds and the mark Mark of Trust.

    High Priest Biotin in Lineage 2 Interlude
    Where to find High Priest Biotin: map of Talking Island
  3. The future Prophet go to do Test of the Reformer. The future Dark Avenger and Necromancer go to do Test of Witchcraft. The future Gladiator go to do Test of the Duelist. The future Treasure Hunter go to do Test of the Searcher. The future Hawkeye go to do Test of Sagittarius. The future Warlock (the cat keepers) go to do Test of the Summoner. The future Sorcerer go to do Test of Magus. The future Paladin and Bishop go to do Test of the Healer. The future Warlord go to do Test of the Champion.

Tips

  • Seresin continues the quest only with a character of level 38 or higher. If you are 37, gain a level and come back.
  • Porta lives inside Cruma Tower, and Nikola stands at its entrance, so the dwarven part is done in one visit.

Dark Avenger class transfer quest: third mark (level 39)

Quest: Test of Witchcraft · reward: Mark of Witchcraft · given by Shadow Orim

The third quest for the second profession for the Dark Avenger, the Necromancer and the Shillien Knight: Test of Witchcraft. This quest is common to all whose profession will stand on the dark side, and those are the Dark Avenger, the Necromancer and the Shillien Knight; they are considered dark sorcerers, unlike the elemental mages and the healers. There is a number of inaccuracies in the descriptions of this quest, and in the hints of the quest tab in the game everything is muddled too, so I will describe the whole walkthrough in detail.

Six gems of Aklantoth

  1. Dragon Valley (teleport from Giran Castle Town). Take the quest from Shadow Orim. You receive: Orim's Diagram.

    The quest is taken at level 39 from Shadow Orim, who stands in the location Death Pass (we teleport to Dragon Valley and run towards Oren). Orim wishes us to bring him six many-coloured beads (they even say they are precious). We set off.

    Shadow Orim in Lineage 2 Interlude
  2. Giran Castle Town. Find Trader Alexandria in the luxury shop. You receive: Alexandria's Book.

    It is not far to go: to the luxury shop in Giran, where we talk to the NPC on the right, Trader Alexandria.

    Trader Alexandria in Lineage 2 Interlude
    Where to find Trader Alexandria: map of Giran Castle Town
  3. Find Magister Iker in the Mages Guild. You receive: Iker's List.

    After her we go to the mages guild of Giran (on the right side of the temple, across the little bridge) to the NPC Magister Iker. Iker needs items that we will have to knock out of mobs.

    Magister Iker in Lineage 2 Interlude
    Where to find Magister Iker: map of Giran Castle Town
  4. Ivory Tower. Hunt Enchanted Stone Golem (lv. 42) until you have: Enchanted Golem Heartstone ×20.

    20 Enchanted Golem Heartstone from the mobs Enchanted Stone Golem in the location Ivory Tower Crater.

    Enchanted Stone Golem in Lineage 2 Interlude
  5. Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman (lv. 35), Leto Lizardman Archer (lv. 36), Leto Lizardman Soldier (lv. 37), Leto Lizardman Warrior (lv. 38), Leto Lizardman Shaman (lv. 39), Leto Lizardman Overlord (lv. 40) until you have: Leto Lizardman Charm ×20.

    20 Leto Lizardman Charm from various Leto Lizardmen in the location Plains of the Lizardmen.

    Leto Lizardman in Lineage 2 InterludeLeto Lizardman Soldier in Lineage 2 Interlude
  6. Sea of Spores (teleport from Town of Oren). Hunt Dire Wyrm (lv. 42) until you have: Dire Wyrm Fang ×20.

    20 Dire Wyrm Fang from the mobs Dire Wyrm in the location Sea of Spores.

    Dire Wyrm in Lineage 2 Interlude
  7. Giran Castle Town. Return to Magister Iker in the Mages Guild.

    We knock them out, carry them to Iker and get the first bead.

  8. Find Magister Kaira in the Dark Elven Guild.

    In the dark elven guild of Giran we talk to Magister Kaira and get the second bead.

    Magister Kaira in Lineage 2 Interlude
    Where to find Magister Kaira: map of Giran Castle Town
  9. Town of Dion. Find Trader Lara in the grocery store. You receive: Lara's Memo.

    Then we go to the grocery shop of Dion to the huckster Trader Lara. She says that the quest mob Nameless Revenant has to be killed; it lives in the Execution Grounds, in the pit at the top, to which it is better to run from Giran, it is a little nearer from there.

    Where to find Trader Lara: map of Town of Dion
  10. Execution Grounds. Hunt Nameless Revenant (lv. 38) until you have: Aklantoth 3rd Gem.

    We go down into the pit, beat the quest mob (there is a whole heap of them there) and get the third bead.

    Nameless Revenant in Lineage 2 Interlude
  11. Gludin Village. Talk to Trader Nestle. You receive: Nestle's Memo.

    Now we go to the next huckster, namely to Trader Nestle in the grocery shop of Gludin Village. There is a slip at this point: as many times as you talk to her, so many papers you will have; I stopped only when I had 7 identical papers. But that is no trouble, they can be deleted later.

    Trader Nestle in Lineage 2 Interlude
    Where to find Trader Nestle: map of Gludin Village
  12. Talk to Leopold. You receive: Leopold's Journal.

    We leave the shop and see the NPC Leopold on the left. We talk to him.

    Leopold in Lineage 2 Interlude
    Where to find Leopold: map of Gludin Village
  13. Wasteland (teleport from Gludin Village). Hunt Skeletal Mercenary (lv. 39) until you have: Aklantoth 4th Gem, Aklantoth 5th Gem, Aklantoth 6th Gem.

    And we teleport from Gludin to the entrance of the Wasteland. We go inside and look for the quest mobs Skeletal Mercenary. These quest mobs are on two different glades, the respawn is not fast, it makes sense to visit both glades. We knock the last three beads out of them.

    Skeletal Mercenary in Lineage 2 Interlude
  14. Dragon Valley (teleport from Giran Castle Town). Return to Shadow Orim.

    All the collected beads we carry to the start NPC Orim. From this place the walkthrough differs from what is published on various sites. When I came to hand the items in, two lines appeared: "Ask about the undead" and "Give the beads to Orim". Like a clever girl, I pressed the second line; after that an inscription in red appeared, such as I had seen in no quest, Orim yelled something, a new item appeared in the dialogue with him, I pressed it, and the quest mob Drevanul Prince Zeruel appeared, pinched all the beads and vanished. In short, at this point Orim starts swearing hard and cursing himself for having let the quest monster Drevanul Prince Zeruel out of confinement. And who is to catch it back? Why, we, of course. But it can be caught only with a special quest sword, for which we now set off.

Sword of Binding and Soultrap Crystal

  1. Giran Castle Town. Return to Magister Iker in the Mages Guild. You receive: Iker's Amulet, Soultrap Crystal.

    We talk to Orim once more and get two letters. First we go to the mages guild of Giran to Magister Iker, who gives you the Soultrap Crystal, with which the escaped demon can be caught.

  2. Gludin Village. Find Sir Klaus Vasper next to the Warriors Guild. You receive: Sir Vasper's Letter.

    Then we go to Gludin, where in front of the training hall stands Sir Klaus Vasper.

    Sir Klaus Vasper in Lineage 2 Interlude
    Where to find Sir Klaus Vasper: map of Gludin Village
  3. Town of Oren. Find Priest Vadin in the temple. You receive: Vadin's Crucifix.

    And after him to the temple of Oren to the NPC Priest Vadin.

    Priest Vadin in Lineage 2 Interlude
    Where to find Priest Vadin: map of Town of Oren
  4. Hunters Valley. Hunt Tamlin Orc (lv. 41), Tamlin Orc Archer (lv. 42) until you have: Tamlin Orc Amulet ×20.

    We go to knock 20 amulets out of the Tamlin orcs (we leave Hunters Village through the gate by the Olympiad pillar). The drop is so-so.

    Tamlin Orc in Lineage 2 InterludeTamlin Orc Archer in Lineage 2 Interlude
  5. Town of Oren. Return to Priest Vadin in the temple. You receive: Vadin's Sanctions.

    Having collected the amulets, we hand them in to Priest Vadin.

  6. Gludin Village. Return to Sir Klaus Vasper next to the Warriors Guild. You receive: Sword of Binding.

    Then we return to Gludin to Sir Klaus Vasper and get the Sword of Binding. We put it on the panel next to your main weapon, because the last blow on the quest mob has to be struck precisely with it.

Sealing Zeruel

  1. Floran Village. Talk to Fisher Evert.

    Now we teleport to the location Plains of Dion and run towards Floran Village. Before reaching Floran, on the pier we look for the NPC Fisher Evert, talk to him and in the dialogue press the line "pull out Sword of Binding": the quest mob Drevanul Prince Zeruel is summoned.

    Fisher Evert in Lineage 2 Interlude
  2. Kill Drevanul Prince Zeruel (lv. 42) to get: Zeruel Bind Crystal.

    We beat it with the quest sword and get the items. Interestingly, all this time the arrow above the head pointed towards Orim, and only now has that direction become right.

  3. Dragon Valley (teleport from Giran Castle Town). Return to Shadow Orim. You receive: Mark of Witchcraft.

    We return to Orim, hand in all the items one by one and get the mark Mark of Witchcraft.

  4. After doing all three quests and getting the three marks, the Dark Avenger has to go to the warriors guild in Giran to Grand Master Hannavalt, the Necromancer to the mages guild in Giran to Grand Magister Jurek, and the Shillien Knight to the dark elven guild in Giran to Grand Master Angus. In the dialogue choose the top line, the one about asking about a change of profession, choose our profession and press the line "change the profession". Congratulations, you have got the second profession.

Tips

  • Casters can weaken the demon with spells and switch to the sword only for the last hits: what matters is the weapon in your hands when he dies.

Changing the class to Dark Avenger (level 40)

With Mark of Duty, Mark of Trust, Mark of Witchcraft in the inventory, talk at level 40 to the head of your guild in any large town (Grand Master, Grand Magister, High Priest and others). He takes the marks and changes the class to Dark Avenger.

Next: Hell Knight third class transfer quest from level 76 (Saga of the Hell Knight).

How to play Dark Avenger: skills and equipment