Spellsinger class transfer quest
Quests: Trial of the Scholar → Testimony of Life → Test of Magus
To become a Spellsinger at level 40 you need three marks: Mark of Scholar, Mark of Life and Mark of Magus. Each one is the reward of its own quest, open from levels 35, 37 and 39. The whole way is below in order: open a step, do the quest and mark it as done, and the page shows the next one.
The path of the class: Elven Wizard first class transfer quest → Spellsinger class transfer quest → Mystic Muse third class transfer quest
- 1First markTrial of the Scholar · lv. 35

- 2Second markTestimony of Life · lv. 37

- 3Third markTest of Magus · lv. 39

- 4Class changeSpellsinger · lv. 40
If an NPC refuses to give the next part of a quest and says you lack experience, gain the next level (35 → 36 or 37 → 38) and talk to him again.
Spellsinger class transfer quest: first mark (level 35)
Quest: Trial of the Scholar · reward:
Mark of Scholar · given by Magister Mirien
The first quest for the second profession for all the mages and summoners (Sorcerer, Necromancer, Warlock, Spellsinger, Elemental Summoner, Spellhowler and Phantom Summoner): Trial of the Scholar. This quest is filled mostly with running about.
Crystal of Purity for Sylvain
Town of Dion. Find Magister Mirien in the temple and take the quest. You receive:
Mirien's 1st Sigil.The quest is taken at level 35 from Magister Mirien, who is in the temple of Dion.
Find High Priest Sylvain in the temple. You receive:
Sylvain's Letter.Mirien sends you to High Priest Sylvain, who is right here in the temple.
Find Maria in the grocery store. You receive:
Maria's 1st Letter.And from him we go to the grocery shop of Dion to the NPC Maria.
Find Captain Lucas at the town gate. You receive:
Lucas's Letter.Maria sends us to the guard Captain Lucas, who is on duty at the southern gate of Dion.
Return to Maria in the grocery store.
From Lucas we return to Maria again.
Floran Village. Find Astrologer Creta near the warehouse. You receive:
Creta's 1st Letter.And now she sends us to Floran Village, to the NPC Astrologer Creta (teleport from Dion to the location Plains of Dion, and from there on foot to the village). In the talk with Creta we choose the first answer and get a letter.
Town of Dion. Return to Maria in the grocery store. You receive:
Lucilla's Handbag.And carry it to Dion to Maria.
Floran Village. Return to Astrologer Creta near the warehouse. You receive:
Creta's Painting1.Again we run to Floran to Astrologer Creta and again get an item.
Town of Dion. Return to Maria in the grocery store.
And carry it to Maria.
Return to Captain Lucas at the town gate.
Then, for a change, we are sent to Captain Lucas.
Return to Maria in the grocery store.
Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Warrior (lv. 38) until you have:
Brown Scroll Scrap ×5.And from him to the location Plains of the Lizardmen to pick at the mobs Leto Lizardman Warrior until we get five items Brown Scroll Scrap.
Town of Dion. Return to Maria in the grocery store. You receive:
Crystal of Purity.The items we knocked out we give to Maria and get the Crystal of Purity.
Return to High Priest Sylvain in the temple. You receive:
Symbol of Sylvain.We carry it to the temple of Dion to High Priest Sylvain. The old fellow gives out the Symbol of Sylvain.
Return to Magister Mirien in the temple. You receive:
Mirien's 2nd Sigil.Then we talk to the start NPC, Magister Mirien.
Samples for Jurek
Town of Giran. Find Grand Magister Jurek in the Mages Guild. You receive:
Jurek's List.Now she sends us to Grand Magister Jurek in the mages guild in Giran (it is not in the temple but across the little bridge on the right side of the temple). Now Jurek is a practical man, no "blah-blah-blah": we go straight to beat mobs.
Plains of Dion (teleport from Town of Dion). Hunt Monster Eye Destroyer (lv. 26) until you have:
Monster Eye Destroyer's Skin ×5.5 Monster Eye Destroyer Skin from the mobs Monster Eye Destroyer; the nearest ones are in the location Plains of Dion (little balls that spit magic), we saw them when we ran to Floran.
Breka's Stronghold (teleport from Town of Giran). Hunt Breka Orc Shaman (lv. 34) until you have:
Shaman's Necklace ×5.5 Shaman's Necklace from the mobs Breka Orc Shaman (teleport from Giran, the last line); two of the mobs stand on the right.
Ivory Tower. Hunt Shackle (lv. 45) until you have:
Shackle's Scalp ×2.2 Shackle's Scalp from the mobs Shackle, either in Dragon Valley or in the Ivory Tower Crater. Better in Dragon Valley, they stand right at the teleport point there.
Town of Giran. Return to Grand Magister Jurek in the Mages Guild. You receive:
Symbol of Jurek.All the items we hand in to Jurek and get the Symbol of Jurek.
Town of Dion. Return to Magister Mirien in the temple. You receive:
Mirien's 3rd Sigil.We talk to Mirien in the temple of Dion again.
Scriptures of Knowledge for Cronos
Hunters Village. Find Elder Cronos by the bridge. You receive:
Cronos Letter.Now we go to Hunters Village and next to the gatekeeper, where the stairs lead up into a little house, we find the NPC Elder Cronos (in the dialogue with him any answer can be chosen).
Town of Giran. Find Magister Dieter in the Mages Guild. You receive:
Dieter's Key.Cronos sends us back to the mages guild of Giran, but now Magister Dieter has to be found there. We go and talk. There now, it begins: we are sent to Floran again, to Astrologer Creta. How much longer?
Floran Village. Return to Astrologer Creta near the warehouse. You receive:
Creta's 2nd Letter.Creta gives something to carry to Dieter.
Town of Giran. Return to Magister Dieter in the Mages Guild. You receive:
Dieter's Letter,
Dieter's Diary.We return to Giran to the NPC.
Hunters Village. Find Armor Merchant Edroc in the weapon and armor shop. You receive:
Raut's Letter Envelope.And then to Hunters Village, where in the weapon and armor shop we talk to Trader Edroc.
Gludin Village. Find Warehouse Keeper Raut in the warehouse. You receive:
Scripture Chapter 1,
Strong Liquor.He shoots us off to Gludin Village, where in the warehouse sits, naturally, a warehouse man (only not a keeper, as they write everywhere, but the freightman Raut). Well, with dwarves everything is clear: the huckster at once starts a talk about his unhappy life, and also about his bro Triff, a bum and a drunkard who hangs about somewhere in the docks and to whom a little something ought to be carried for the hair of the dog.
Gludin Harbor. Find Drunkard Triff on the pier. You receive:
Triff's Ring.We go to Gludin Harbor, luckily it is quite near, and look for Drunkard Triff on the pier. Books have to be collected. One we already have; we look for the other three. Triff hinted that one of the books can be knocked out of the mobs Grandis in the location Death Pass, and about the two missing ones Warehouse Keeper Valkon in Giran and Blacksmith Poitan in Dion will tell us.
Hardin's Academy. Hunt Grandis (lv. 40) until you have:
Scripture Chapter 3.Here in principle you can run in any order, but to do everything compactly we first go to beat Grandis: from Giran you can teleport to Hardin's Academy, the mobs are near there. We knock the book out.
Town of Giran. Find Warehouse Keeper Valkon in the warehouse. You receive:
Valkon's Request.And now we go to Giran to Warehouse Keeper Valkon.
Town of Dion. Return to Maria in the grocery store. You receive:
Crystal of Purity.From Valkon we go to Dion to Maria.
Town of Giran. Return to Warehouse Keeper Valkon in the warehouse. You receive:
Scripture Chapter 2.Then to Giran to Valkon again, and we get one more book. The last one remains.
Town of Dion. Find Blacksmith Poitan in the smithy. You receive:
Poitan's Notes.For it we go to the smithy of Dion to Blacksmith Poitan.
Wasteland (teleport from Gludin Village). Talk to Elder Casian. You receive:
Casian's List.Now we have to talk to Elder Casian, who stands not far from the teleport point in the Wasteland (teleport from Gludin Village). An interesting point here: in the order in which I collected these books (what is written above) I have always done this quest, but recently it turned out that this is the only right way: if you come to Elder Casian without the first three books in hand, he will not give you the final task but will tell you to find those books first and then show them to him. So, the final task.
Execution Grounds. Hunt Ghoul (lv. 32) until you have:
Ghoul's Skin ×10.10 Ghoul's Skin from the mobs Ghoul in the Execution Grounds.
Gorgon Flower Garden. Hunt Medusa (lv. 34) until you have:
Medusa's Blood ×12.12 Medusa's Blood from the mobs Medusa on the glades between the town of Giran and Giran Castle.
Hardin's Academy. Hunt Fettered Soul (lv. 38) until you have:
Fettered Soul's Ichor ×5.5 Fettered Soul's Ichor from the mobs Fettered Soul in the location Death Pass (where we beat the Grandis).
Ivory Tower. Hunt Enchanted Gargoyle (lv. 44) until you have:
Enchanted Gargoyle's Nail ×5.5 Enchanted Gargoyle's Nail from the mobs Enchanted Gargoyle in the location Ivory Tower Crater (do not mix them up, there is one more kind of gargoyle there; we need the mobs of level 44).
Wasteland (teleport from Gludin Village). Return to Elder Casian. You receive:
Scripture Chapter 4.We knock everything out, carry it to Elder Casian and get the fourth book.
Hunters Village. Return to Elder Cronos by the bridge. You receive:
Symbol of Cronos.With all these belongings we go to Hunters Village to Elder Cronos. Damn, so much time has passed that we have even managed to forget that it was he who sent us. We hand all the books in to him.
Town of Dion. Return to Magister Mirien in the temple. You receive:
Mark of Scholar.We return to Dion to Magister Mirien and get the mark Mark of Scholar.
After that everybody goes to do the second (racial) quests. The Necromancer, the Sorcerer and the Warlock go to do the quest for all the humans, Testimony of Trust. The Phantom Summoner and the Spellhowler do the quest for the dark elves, Testimony of Fate. The Elemental Summoner and the Spellsinger the quest for the light elves, Testimony of Life.
Tips
- Shackle is level 45, ten levels above the quest. It lives in Dragon Valley and in the crater of the Ivory Tower; ask for help if you start the mark at 35.
- The materials for Casian are spread over four hunting grounds, and the last one, Enchanted Gargoyle, is level 44 as well. Many players finish this mark closer to level 40.
Spellsinger class transfer quest: second mark (level 37)
Quest: Testimony of Life · reward:
Mark of Life · given by Master Cardien
The quest stops halfway until level 38: do the first half at 37 and come back a level later.
The second quest for the second profession for the light elves: Testimony of Life. I dreadfully dislike the quests in the light elven village, and this quest in particular: there are no teleports for it in the starting location of the light elves, and you have to run about here many times. But it has to be done, nothing for it.
The mithril cup
Town of Dion. Find Master Cardien in the Warriors Guild and take the quest. You receive:
Cardien's Letter.The quest is taken at level 37 from Master Cardien, who stands in the warriors guild in Dion. With that everything good ends, and ahead of us lies a frantic dashing over different locations, to some of which we will have to go on foot.
Elven Village. Find Hierarch Asterios in the temple. You receive:
Hierarch's Letter.Cardien sends us to the village of the light elves to Hierarch Asterios, who is in the temple of the goddess Eva. In the dialogue with Asterios the first answer has to be chosen, after which you are sent on a trek to the NPC Thalia, who stands exactly in a place you have to run to on your own feet. If you have a summoner at hand, I would recommend putting one there, because you will have to run to Thalia more than once.
Iris Lake. Talk to Thalia. You receive:
Grail Diagram.You have to go to Thalia across the bridge that is next to the temple and the teleport. Leaving out all the lyrics, I will say at once that Thalia sends you to Giran to the blacksmith Pushkin, known to everybody.
Town of Giran. Find Blacksmith Pushkin in the smithy. You receive:
Pushkin's List.Pushkin needs many ingredients to craft something for us, so we set off to knock out the quest items.
Death Pass. Hunt Wyrm (lv. 35) until you have:
Wyrm's Talon ×20.20 Wyrm's Talon from the mobs Wyrm in the location Death Pass: teleport from Giran to Dragon Valley, the mobs are to the left of the teleport point.
Hunt Guardian Basilisk (lv. 36) until you have:
Pure Mithril Ore ×10.10 Pure Mithril Ore from the mobs Guardian Basilisk in the same place.
Wasteland (teleport from Gludin Village). Hunt Ant Recruit (lv. 33), Ant Patrol (lv. 34), Ant Guard (lv. 35), Ant Soldier (lv. 35), Ant Warrior Captain (lv. 36) until you have:
Ant Soldier Acid ×20.20 Ant Soldier Acid from various ants in the location Ant Nest: teleport from Gludio, you have to go down into the dungeon.
Town of Giran. Return to Blacksmith Pushkin in the smithy. You receive:
Pure Mithril Cup.We knock out all the items and carry them to Pushkin, and he crafts the Pure Mithril Cup for us.
Iris Lake. Return to Thalia. You receive:
Thalia's 1st Letter.It has to be carried to Thalia in the summerhouse (this is where the summon comes in handy, if you put one there).
Stardust
Altar of Rites. Talk to Witch Arkenia. You receive:
Arkenia's Contract.The next point Thalia sends us to is the location Altar of Rites (teleport from the dark elven village to the Spider Nest, and from there on foot to the altar). By the altar stands Witch Arkenia.
Gludin Village. Find Priest Adonius in the temple. You receive:
Adonius's list.From Arkenia we teleport to Gludin Village, to the NPC Priest Adonius, who stands in the temple. Adonius needs the following components.
Cruma Tower (teleport from Town of Dion). Hunt Marsh Spider (lv. 34) until you have:
Spider Ichor ×20.20 Spider Ichor from the mobs Marsh Spider in the location Cruma Marshlands.
Gorgon Flower Garden. Hunt Harpy (lv. 32) until you have:
Harpy's Down ×20.20 Harpy's Down from the mobs Harpy, which live between the town and the castle of Giran: you have to leave Giran and go towards the castle.
Gludin Village. Return to Priest Adonius in the temple. You receive:
Andariel Scripture Copy.The items we knocked out we carry to Adonius and get a copy of a book in return.
Altar of Rites. Return to Witch Arkenia. You receive:
Stardust.And carry it to Arkenia at the Altar of Rites; we get the Stardust as a reward.
Iris Lake. Return to Thalia. You receive:
Grail of Purity.And we teleport to Thalia again (those who have no summon run on foot).
Talin's spear
Hunters Village. Find Isael Silvershadow on the square. You receive:
Isael's Instructions.The next stage (yes, yes, this is not the end yet) is the craft of the quest spear, with which we will perform feats (a joke), so Thalia sends you far and for long (sarcasm again, I am dreadfully tired of running); in short, she sends you to Hunters Village, where opposite the gatekeeper on the square stands a madam with the name Isael Silvershadow (well, well, Silver Shadow, almost Keen Eye). This madam has frittered the spear away: it now lies about as a multitude of broken little pieces, and what is more, all those pieces were picked up by mobs, and we have to go and knock out all this cr... all these ingredients.
Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Shaman (lv. 39), Leto Lizardman Overlord (lv. 40) until you have:
Talin's Spear Blade,
Talin's Spear Shaft,
Talin's Ruby,
Talin's Aquamarine,
Talin's Amethyst,
Talin's Peridot.At least it is good that there are only two mobs: Leto Lizardman Shaman and Leto Lizardman Overlord, of levels 39 and 40 respectively, and the second has x2 HP as well. What is a poor Elven Elder to do here? The items drop three from one kind and three from the other. To the Elven Elders I recommend a warrior buff and dressing warmer; if that does not help, you will have to bring a damage dealer, take the HP off with it and finish the mobs off with the elder. The other classes will cope by themselves. Yes, the mobs are in the location Plains of the Lizardmen, teleport from Oren. If you do not want to spend money on the teleport, from Hunters Village you can run on foot to the lizardmen through the tunnel in the mountain that connects these two locations. In that case you have to leave Hunters Village through the exit next to the Olympiad pillar.
Hunters Village. Return to Isael Silvershadow on the square. You receive:
Talins Spear,
Isael's Letter.When we have knocked out all the items, we go to Isael Silvershadow in Hunters Village again; she assembles the spear from the parts and hands it to us.
And again we have to go to Thalia (or be summoned, if you were provident). Now Thalia demands that we bring her the tears of the unicorn (Tears of Unicorn), which have to be knocked out of the quest mob of level 30, Unicorn of Eva.
Tears of the unicorn
Elven Forest (teleport from Elven Village). Kill Unicorn Of Eva (lv. 30) to get:
Tears of Unicorn.If at this moment you look at the map, you will see the mark on it far, far away: that is the place where we supposedly have to go. Nothing of the kind: the nearest unicorn stands quite close, and all the following ones stand at the same distance from one another right up to the mark. Why there are so many of them I do not know, but we go to the nearest one. The unicorn must be beaten without fail with the spear that was crafted for us; it lies in the ordinary inventory: we take it in hand, beat, and get the item.
Iris Lake. Return to Thalia. You receive:
Water of Life.And once more we run to Thalia (well, at least now she is almost next door).
Elven Village. Return to Hierarch Asterios in the temple. You receive:
Camomile Charm.Then to the light village to Asterios.
Town of Dion. Return to Master Cardien in the Warriors Guild. You receive:
Mark of Life.Then to Dion to Master Cardien. Phew, at last the quest is done. We get the Mark of Life and dimensional diamonds and go to do the third, last quest for the profession.
The future Elven Elder and Temple Knight go to do Test of the Healer. The future Swordsinger go to do Test of the Duelist. The future Plainswalker go to do Test of the Searcher. The future Silver Ranger go to do Test of Sagittarius. The future Elemental Summoner go to do Test of the Summoner. The future Spellsinger go to do Test of Magus.
Tips
- Thalia continues only with a character of level 38 or higher.
Spellsinger class transfer quest: third mark (level 39)
Quest: Test of Magus · reward:
Mark of Magus · given by Bard Rukal
The third quest for the second profession for the elemental mages (Sorcerer, Spellsinger and Spellhowler): Test of Magus. In principle this quest is done rather quickly if you know where which NPC stands; for the sorcerers it is a freebie altogether: when they did the quest for the first profession, Path of the Human Wizard, they already ran round all these NPCs. So everything will be simple enough.
Three singing flowers
Town of Dion. Find Bard Rukal in the temple and take the quest. You receive:
Rukal's Letter.The quest is taken at level 39 from Bard Rukal, who stands in the temple of Dion.
Gludin Village. Find Parina in the temple. You receive:
Parina's Letter.Rukal sends us to the temple of Gludin Village, where in the anteroom at the entrance to the temple stands the NPC Parina.
Wasteland (teleport from Gludin Village). Talk to Elder Casian. You receive:
Lilac Charm.Parina sends us on to Elder Casian: from Gludin we teleport to the Wasteland and run to the mark on the map. The first task is simple: three points on the map have to be visited and three items knocked out of quest mobs. The mobs stand away from the usual routes, but they are not hard to find.
Tanor Canyon (teleport from Town of Dion). Hunt Singing Flower of Darkness (lv. 44) until you have:
3rd Golden Seed.The first quest mob is Singing Flower Darkling: we run out of Giran through the southern gate and run down the road.






The Gods' Falls. Hunt Singing Flower of Nightmare (lv. 44) until you have:
2nd Golden Seed.The second quest mob is Singing Flower Nightmare: we teleport from Oren to the location Sea of Spores, do not go inside but run to the place nearby that the quest mark points to.






Fellmere Lake. Hunt Singing Flower of Phantasm (lv. 44) until you have:
1st Golden Seed.The third quest mob is Singing Flower Phantasm; the place where it lives is at roughly the same distance from all the teleport points: I tried running from the Ruins of Agony (Gludio), from the Abandoned Camp (Gludin) and from the Fellmere Harvesting Grounds (Gludin), and it comes out the same, so teleport from wherever you like. The mobs live on a small island (remember this place, we will have to come here once more a little later).






Town of Dion. Return to Bard Rukal in the temple. You receive:
Score of Elements.We knock out all the items (the drop seems to be 100%) and carry them to the start NPC in Dion. The second task is as follows: since we are elemental mages, four elementals have to be visited, their tasks done, quest items got from each and then we return to Rukal. It is best to take all four tasks first and then set off to beat the mobs, because some mobs of different tasks live in the same locations.
Four elementals
Ruins of Despair (teleport from Town of Gludio). Talk to Flame Salamander. You receive:
Salamander Charm.We teleport to the Ruins of Despair from Gludio and look for the NPC Flame Salamander.
Camp Fortress. Talk to Wind Sylph. You receive:
Sylph Charm.We teleport to the Forgotten Temple, do not go into the cave but run towards the mark on the map; there will be a drop by the road, we jump down and go along the bottom; next to the mark there will be a passage to a green glade, and there stands the NPC Wind Sylph.
Fellmere Lake. Talk to Water Undine. You receive:
Undine Charm.From Gludin we teleport to the Fellmere Harvesting Grounds (or to the Abandoned Camp: above I asked you to remember the place, we have already been on the little island), and next to the lakes look for the NPC Water Undine.
Fellmere Harvesting Grounds (teleport from Gludin Village). Talk to Earth Snake. You receive:
Serpent Charm.We teleport to the Ruins of Agony from Gludio, run through all the ruins, and there at the end look for the NPC Earth Snake. We have got all four tasks and go to beat the mobs.
Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato (lv. 29), Marsh Stakato Worker (lv. 31), Toad Lord (lv. 32), Marsh Stakato Soldier (lv. 33), Marsh Stakato Drone (lv. 35) until you have:
Dazzling Drop ×20.Marsh Stakato and Toad Lord in the location Cruma Marshlands: we knock out 20 pieces of Dazzling Drop; the items drop from both mobs, it makes no difference which of them to knock them out of.
Ivory Tower. Hunt Enchanted Monstereye (lv. 41) until you have:
Enchanted Monster Eye Shell ×10.Enchanted Monstereye, Enchanted Iron Golem and Enchanted Stone Golem in the location Ivory Tower Crater: 10 items have to be knocked out of each kind.
Hunt Enchanted Stone Golem (lv. 42) until you have:
Enchanted Golem Powder ×10.Hunt Enchanted Iron Golem (lv. 43) until you have:
Enchanted Iron Golem Shard ×10.Hunt Ghost Fire (lv. 42) until you have:
Flame Crystal ×5.Ghost Fire in the same location, in the pit of the Ivory Tower: these are quest balls that you have surely stumbled upon before. We knock out 5 pieces of Flame Crystal.
Death Pass. Hunt Wyrm (lv. 35) until you have:
Wyrm's Wingbone ×10.Wyrm and Windsus in the location Death Pass. The Wyrm is nearer to Dragon Valley, and the Windsus nearer to Hardin's Academy. We knock out 10 pieces of Wyrm's Wingbone and 10 pieces of Windsus Mane. A life hack for the C4 chronicles from one of the players: "since in C4 there is no teleport to the entrance of Dragon Valley, we first teleport to Hardin's Academy and beat the Windsus there, then return to Giran and run to the castle, where besides the Harpy the Wyrm fly too".
Antharas' Fortress. Hunt Windsus (lv. 39) until you have:
Windsus Mane ×10.Gorgon Flower Garden. Hunt Harpy (lv. 32) until you have:
Harpy's Feather ×20.Harpy on the road from Giran to Giran Castle: we knock out 20 pieces of Harpy's Feather.
Fellmere Lake. Return to Water Undine. You receive:
Tone of Water.Knock out all the items and start carrying them round the elementals.
Fellmere Harvesting Grounds (teleport from Gludin Village). Return to Earth Snake. You receive:
Tone of Earth.Ruins of Despair (teleport from Town of Gludio). Return to Flame Salamander. You receive:
Tone of Fire.Camp Fortress. Return to Wind Sylph. You receive:
Tone of Wind.
Mark of Magus
Town of Dion. Return to Bard Rukal in the temple. You receive:
Mark of Magus.We get the items from all four NPCs, return to the bard Rukal, hand everything in, become the happy owners of the mark Mark of Magus and go to get the second profession.
After doing all three quests and getting the three marks, the Sorcerer and the Spellsinger have to go to the mages guild in Giran to Grand Magister Jurek, and the Spellhowler to the dark elven guild in Giran to Grand Master Angus. In the dialogue choose the top line, the one about asking about a change of profession, choose our profession and press the line "change the profession". Congratulations, you have got the second profession.
Tips
- The earth and fire collections share one place, the crater under the Ivory Tower: monster eyes, both golems and Ghost Fire all live there.
Changing the class to Spellsinger (level 40)
With
Mark of Scholar,
Mark of Life,
Mark of Magus in the inventory, talk at level 40 to the head of your guild in any large town (Grand Master, Grand Magister, High Priest and others). He takes the marks and changes the class to Spellsinger.
Next: Mystic Muse third class transfer quest from level 76 (Saga of the Mystic Muse).



























































































