Plainswalker skills by level
All the skills of the Plainswalker class in Lineage 2 BoHPTS by the level they are learned at: 36 skills from level 40 to 74, with their levels, type, SP cost and what they do.
Level 40 15 · SP 396,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 1–3 Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 54–57 | 27,000 |
Charm skill lv. 16–18 Decreases an enemy's aggression toward the user by 252. | active | 18 | 27,000 |
Deadly Blow skill lv. 1–3 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 33–35 | 27,000 |
Elemental Heal skill lv. 19–21 Restores one's own HP with 236 Power. | active | 115–122 | 27,000 |
Entangle skill lv. 2 Decreases an enemy's Speed by 30% for 1 minute. | active | 18 | 26,000 |
Fake Death skill lv. 1 Plays dead to keep a monster from attacking. Consumes 10 MP per second. | toggle | 200 | 26,000 |
Poison Recovery skill lv. 2 Cures the user of moderate poisoning. | active | 35 | 26,000 |
Shadow Step skill lv. 1 Allows user to stealthily approach an enemy from behind. Target cancel is possible. | active | 50 | 26,000 |
Silent Move skill lv. 1 Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | toggle | 7 | 26,000 |
Spirit Barrier skill lv. 1 Increases the user's M. Def. by 15% for 20 minutes. | active | 18 | 26,000 |
Unlock skill lv. 6 There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | active | 35 | 26,000 |
Vicious Stance skill lv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | toggle | 7 | 26,000 |
Critical Chance skill lv. 2 Increases Critical Rate by 30%. | passive | — | 26,000 |
Dagger Mastery skill lv. 9–11 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 27,000 |
Light Armor Mastery skill lv. 11–13 Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 27,000 |
Level 43 13 · SP 496,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 4–6 Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 57–61 | 36,000 |
Charm skill lv. 19–21 Decreases an enemy's aggression toward the user by 272. | active | 19 | 36,000 |
Deadly Blow skill lv. 4–6 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 35–37 | 36,000 |
Elemental Heal skill lv. 22–24 Restores one's own HP with 262 Power. | active | 122–130 | 36,000 |
Entangle skill lv. 3 Decreases an enemy's Speed by 30% for 1 minute. | active | 19 | 35,000 |
Switch skill lv. 1 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 19 | 35,000 |
Unlock skill lv. 7 There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys. | active | 39 | 35,000 |
Vicious Stance skill lv. 7 Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. | toggle | 8 | 35,000 |
Acrobatic Move skill lv. 2 Increases Evasion by 5 when running. | passive | — | 35,000 |
Dagger Mastery skill lv. 12–14 Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 36,000 |
Esprit skill lv. 2 Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. | passive | — | 35,000 |
Light Armor Mastery skill lv. 14–16 Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 36,000 |
Quick Step skill lv. 1–2 Increases Speed by 7. | passive | — | 70,000 |
Level 46 15 · SP 594,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 7–9 Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 63–66 | 39,000 |
Chameleon Rest skill lv. 1 Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously. | toggle | 9 | 40,000 |
Charm skill lv. 22–24 Decreases an enemy's aggression toward the user by 293. | active | 20–22 | 39,000 |
Cure Bleeding skill lv. 2 Heals moderate bleeding. | active | 42 | 40,000 |
Deadly Blow skill lv. 7–9 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 38–40 | 39,000 |
Elemental Heal skill lv. 25–27 Restores one's own HP with 290 Power. | active | 134–143 | 39,000 |
Entangle skill lv. 4 Decreases an enemy's Speed by 30% for 1 minute. | active | 22 | 40,000 |
Summon Treasure Key skill lv. 1 Creates 1 Maestro's Key. Consumes 2 Thief Keys. | active | 122 | 40,000 |
Switch skill lv. 2 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 21 | 40,000 |
Unlock skill lv. 8 There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys. | active | 43 | 40,000 |
Vicious Stance skill lv. 8 Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 40,000 |
Boost Evasion skill lv. 2 Increases Evasion by 3. | passive | — | 40,000 |
Dagger Mastery skill lv. 15–17 Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 39,000 |
Esprit skill lv. 3 Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. | passive | — | 40,000 |
Light Armor Mastery skill lv. 17–19 Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 39,000 |
Level 49 13 · SP 975,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 10–12 Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 68–72 | 75,000 |
Bleed skill lv. 3 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second. | active | 60 | 75,000 |
Charm skill lv. 25–27 Decreases an enemy's aggression toward the user by 313. | active | 22–23 | 75,000 |
Deadly Blow skill lv. 10–12 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 41–43 | 75,000 |
Elemental Heal skill lv. 28–30 Restores one's own HP with 318 Power. | active | 148–157 | 75,000 |
Entangle skill lv. 5 Decreases an enemy's Speed by 30% for 1 minute. | active | 23 | 75,000 |
Spirit Barrier skill lv. 2 Increases the user's M. Def. by 23% for 20 minutes. | active | 23 | 75,000 |
Switch skill lv. 3 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 22 | 75,000 |
Vicious Stance skill lv. 9 Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. | toggle | 9 | 75,000 |
Critical Chance skill lv. 3 Increases Critical Rate by 40%. | passive | — | 75,000 |
Dagger Mastery skill lv. 18–20 Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 75,000 |
Esprit skill lv. 4 Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. | passive | — | 75,000 |
Light Armor Mastery skill lv. 20–22 Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 75,000 |
Level 52 13 · SP 1,489,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 13–15 Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 74–76 | 114,000 |
Charm skill lv. 28–30 Decreases an enemy's aggression toward the user by 334. | active | 23–24 | 114,000 |
Deadly Blow skill lv. 13–15 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 45–46 | 114,000 |
Elemental Heal skill lv. 31–33 Restores one's own HP with 346 Power. | active | 159–164 | 114,000 |
Entangle skill lv. 6 Decreases an enemy's Speed by 30% for 1 minute. | active | 24 | 115,000 |
Lure skill lv. 1 Quietly lures an enemy. | active | 44 | 115,000 |
Sprint skill lv. 2 Increases Speed by 33 for 20 minutes. | active | 24 | 115,000 |
Switch skill lv. 4 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 24 | 115,000 |
Unlock skill lv. 9 There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys. | active | 47 | 115,000 |
Vicious Stance skill lv. 10 Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 115,000 |
Dagger Mastery skill lv. 21–23 Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 114,000 |
Esprit skill lv. 5 Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. | passive | — | 115,000 |
Light Armor Mastery skill lv. 23–25 Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 114,000 |
Level 55 15 · SP 2,499,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 16–18 Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 78–82 | 147,000 |
Charm skill lv. 31–33 Decreases an enemy's aggression toward the user by 353. | active | 25 | 147,000 |
Deadly Blow skill lv. 16–18 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 47–49 | 147,000 |
Elemental Heal skill lv. 34–36 Restores one's own HP with 375 Power. | active | 168–177 | 147,000 |
Entangle skill lv. 7 Decreases an enemy's Speed by 30% for 1 minute. | active | 25 | 147,000 |
Sand Bomb skill lv. 1 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. | active | 25 | 147,000 |
Switch skill lv. 5 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 25 | 147,000 |
Ultimate Evasion skill lv. 2 For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and resistance to buff-canceling attacks by 80. | active | 25 | 147,000 |
Unlock skill lv. 10 There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys. | active | 51 | 147,000 |
Vicious Stance skill lv. 11 Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. | toggle | 10 | 147,000 |
Acrobatic Move skill lv. 3 Increases Evasion by 6 when running. | passive | — | 147,000 |
Acrobatics skill lv. 1–2 Increases the maximum height user can fall without taking damage by 60. | passive | — | 294,000 |
Boost Breath skill lv. 1–2 Increases lung capacity by 180. | passive | — | 294,000 |
Dagger Mastery skill lv. 24–26 Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 147,000 |
Light Armor Mastery skill lv. 26–28 Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 147,000 |
Level 58 16 · SP 2,400,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 19–21 Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 84–87 | 150,000 |
Bleed skill lv. 4 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second. | active | 73 | 150,000 |
Charm skill lv. 34–36 Decreases an enemy's aggression toward the user by 373. | active | 27–28 | 150,000 |
Deadly Blow skill lv. 19–21 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 50–53 | 150,000 |
Elemental Heal skill lv. 37–39 Restores one's own HP with 403 Power. | active | 180–189 | 150,000 |
Entangle skill lv. 8 Decreases an enemy's Speed by 30% for 1 minute. | active | 28 | 150,000 |
Mortal Strike skill lv. 1 Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. | active | 27 | 150,000 |
Sand Bomb skill lv. 2 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. | active | 27 | 150,000 |
Spirit Barrier skill lv. 3 Increases the user's M. Def. by 30% for 20 minutes. | active | 28 | 150,000 |
Summon Treasure Key skill lv. 2 Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys. | active | 159 | 150,000 |
Switch skill lv. 6 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 27 | 150,000 |
Vicious Stance skill lv. 12 Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 150,000 |
Boost Evasion skill lv. 3 Increases Evasion by 4. | passive | — | 150,000 |
Critical Chance skill lv. 4 Increases Critical Rate by 50%. | passive | — | 150,000 |
Dagger Mastery skill lv. 27–29 Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 150,000 |
Light Armor Mastery skill lv. 29–31 Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | passive | — | 150,000 |
Level 60 13 · SP 2,905,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 22–23 Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 89–91 | 224,000 |
Charm skill lv. 37–38 Decreases an enemy's aggression toward the user by 391. | active | 28 | 224,000 |
Deadly Blow skill lv. 22–23 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 54–55 | 224,000 |
Elemental Heal skill lv. 40–41 Restores one's own HP with 430 Power. | active | 193–195 | 224,000 |
Entangle skill lv. 9 Decreases an enemy's Speed by 30% for 1 minute. | active | 28 | 223,000 |
Escape Shackle skill lv. 1 Allows you to escape from a captured state. | active | 60 | 223,000 |
Poison Recovery skill lv. 3 Cures the user of severe poisoning. | active | 55 | 223,000 |
Sand Bomb skill lv. 3 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. | active | 28 | 223,000 |
Switch skill lv. 7 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 28 | 223,000 |
Unlock skill lv. 11 There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys. | active | 55 | 223,000 |
Vicious Stance skill lv. 13 Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. | toggle | 11 | 223,000 |
Dagger Mastery skill lv. 30–31 Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 224,000 |
Light Armor Mastery skill lv. 32–33 Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 224,000 |
Level 62 12 · SP 4,020,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 24–25 Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 91–93 | 340,000 |
Charm skill lv. 39–40 Decreases an enemy's aggression toward the user by 402. | active | 29 | 340,000 |
Cure Bleeding skill lv. 3 Heals major bleeding. | active | 55 | 330,000 |
Deadly Blow skill lv. 24–25 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 55–56 | 340,000 |
Elemental Heal skill lv. 42–43 Restores one's own HP with 448 Power. | active | 195–199 | 340,000 |
Entangle skill lv. 10 Decreases an enemy's Speed by 30% for 1 minute. | active | 29 | 330,000 |
Sand Bomb skill lv. 4 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. | active | 29 | 330,000 |
Switch skill lv. 8 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 29 | 330,000 |
Vicious Stance skill lv. 14 Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 330,000 |
Dagger Mastery skill lv. 32–33 Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 340,000 |
Esprit skill lv. 6 Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. | passive | — | 330,000 |
Light Armor Mastery skill lv. 34–35 Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 340,000 |
Level 64 11 · SP 4,840,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 26–27 Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 95–97 | 440,000 |
Charm skill lv. 41–42 Decreases an enemy's aggression toward the user by 413. | active | 30 | 440,000 |
Deadly Blow skill lv. 26–27 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 57–58 | 440,000 |
Elemental Heal skill lv. 44–45 Restores one's own HP with 466 Power. | active | 203–207 | 440,000 |
Entangle skill lv. 11 Decreases an enemy's Speed by 30% for 1 minute. | active | 30 | 440,000 |
Sand Bomb skill lv. 5 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. | active | 30 | 440,000 |
Switch skill lv. 9 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 30 | 440,000 |
Unlock skill lv. 12 There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys. | active | 59 | 440,000 |
Vicious Stance skill lv. 15 Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. | toggle | 12 | 440,000 |
Dagger Mastery skill lv. 34–35 Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 440,000 |
Light Armor Mastery skill lv. 36–37 Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 440,000 |
Level 66 14 · SP 7,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 28–29 Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 98–100 | 500,000 |
Bleed skill lv. 5 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second. | active | 83 | 500,000 |
Blinding Blow skill lv. 1–2 Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. | active | 63–64 | 500,000 |
Charm skill lv. 43–44 Decreases an enemy's aggression toward the user by 423. | active | 30–32 | 500,000 |
Deadly Blow skill lv. 28–29 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 59–60 | 500,000 |
Elemental Heal skill lv. 46–47 Restores one's own HP with 482 Power. | active | 210–214 | 500,000 |
Entangle skill lv. 12 Decreases an enemy's Speed by 30% for 1 minute. | active | 32 | 500,000 |
Mortal Strike skill lv. 2 Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger. | active | 31 | 500,000 |
Sand Bomb skill lv. 6 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. | active | 31 | 500,000 |
Summon Treasure Key skill lv. 3 Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys. | active | 183 | 500,000 |
Switch skill lv. 10 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 31 | 500,000 |
Vicious Stance skill lv. 16 Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 500,000 |
Dagger Mastery skill lv. 36–37 Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 500,000 |
Light Armor Mastery skill lv. 38–39 Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 500,000 |
Level 68 13 · SP 7,800,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 30–31 Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 102–103 | 600,000 |
Blinding Blow skill lv. 3–4 Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. | active | 65–66 | 600,000 |
Charm skill lv. 45–46 Decreases an enemy's aggression toward the user by 432. | active | 32–33 | 600,000 |
Deadly Blow skill lv. 30–31 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 61–62 | 600,000 |
Elemental Heal skill lv. 48–49 Restores one's own HP with 498 Power. | active | 218–222 | 600,000 |
Entangle skill lv. 13 Decreases an enemy's Speed by 30% for 1 minute. | active | 33 | 600,000 |
Sand Bomb skill lv. 7 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. | active | 32 | 600,000 |
Switch skill lv. 11 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 32 | 600,000 |
Unlock skill lv. 13 There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys. | active | 63 | 600,000 |
Vicious Stance skill lv. 17 Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 600,000 |
Dagger Mastery skill lv. 38–39 Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 600,000 |
Esprit skill lv. 7 Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. | passive | — | 600,000 |
Light Armor Mastery skill lv. 40–41 Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 600,000 |
Level 70 12 · SP 9,360,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 32–33 Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 105–106 | 780,000 |
Bleed skill lv. 6 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second. | active | 89 | 780,000 |
Blinding Blow skill lv. 5–6 Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. | active | 67–68 | 780,000 |
Charm skill lv. 47–48 Decreases an enemy's aggression toward the user by 441. | active | 33 | 780,000 |
Deadly Blow skill lv. 32–33 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 63–64 | 780,000 |
Elemental Heal skill lv. 50–51 Restores one's own HP with 513 Power. | active | 224–228 | 780,000 |
Entangle skill lv. 14 Decreases an enemy's Speed by 30% for 1 minute. | active | 33 | 780,000 |
Sand Bomb skill lv. 8 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. | active | 33 | 780,000 |
Switch skill lv. 12 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 33 | 780,000 |
Vicious Stance skill lv. 18 Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. | toggle | 13 | 780,000 |
Dagger Mastery skill lv. 40–41 Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 780,000 |
Light Armor Mastery skill lv. 42–43 Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 780,000 |
Level 72 12 · SP 12,000,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 34–35 Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 108–109 | 1,000,000 |
Blinding Blow skill lv. 7–8 Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. | active | 69–70 | 1,000,000 |
Charm skill lv. 49–50 Decreases an enemy's aggression toward the user by 449. | active | 34 | 1,000,000 |
Deadly Blow skill lv. 34–35 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 65–66 | 1,000,000 |
Elemental Heal skill lv. 52–53 Restores one's own HP with 527 Power. | active | 230–233 | 1,000,000 |
Entangle skill lv. 15 Decreases an enemy's Speed by 30% for 1 minute. | active | 34 | 1,000,000 |
Sand Bomb skill lv. 9 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. | active | 34 | 1,000,000 |
Switch skill lv. 13 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 34 | 1,000,000 |
Unlock skill lv. 14 There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys. | active | 67 | 1,000,000 |
Vicious Stance skill lv. 19 Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,000,000 |
Dagger Mastery skill lv. 42–43 Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 1,000,000 |
Light Armor Mastery skill lv. 44–45 Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 1,000,000 |
Level 74 17 · SP 26,010,000
| Skill | Type | MP | SP |
|---|---|---|---|
Backstab skill lv. 36–37 Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. | active | 111–112 | 1,620,000 |
Blinding Blow skill lv. 9–10 Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. | active | 71–72 | 1,620,000 |
Charm skill lv. 51–52 Decreases an enemy's aggression toward the user by 455. | active | 34–35 | 1,620,000 |
Deadly Blow skill lv. 36–37 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. | active | 67–68 | 1,620,000 |
Elemental Heal skill lv. 54–55 Restores one's own HP with 540 Power. | active | 237–239 | 1,620,000 |
Entangle skill lv. 16 Decreases an enemy's Speed by 30% for 1 minute. | active | 35 | 1,630,000 |
Find Trap skill lv. 1 Detects traps below Level 78. | active | 67 | 1,630,000 |
Mortal Strike skill lv. 3 Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. | active | 34 | 1,630,000 |
Remove Trap skill lv. 1 Disarms traps below Level 78. | active | 17 | 1,630,000 |
Sand Bomb skill lv. 10 Detonates a sand bomb to decrease an enemy's Accuracy by 12 for 30 seconds. | active | 34 | 1,630,000 |
Summon Treasure Key skill lv. 4 Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys. | active | 204 | 1,630,000 |
Switch skill lv. 14 Confuses an enemy, causing them to cancel their target. Requires a dagger. | active | 34 | 1,630,000 |
Vicious Stance skill lv. 20 Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. | toggle | 14 | 1,630,000 |
Dagger Mastery skill lv. 44–45 Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | passive | — | 1,620,000 |
Esprit skill lv. 8 Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. | passive | — | 1,630,000 |
Evasion Chance skill lv. 1 During Evasion, increases the rate of successfully striking an enemy's vital organs. | passive | — | — |
Light Armor Mastery skill lv. 46–47 Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. | passive | — | 1,620,000 |
Total SP for all skills: 82,784,000
Recommended subclass skills for Plainswalker
Class abilities (75):
Enchanter Ability - Barrier
Knight Ability - Defense
Rogue Ability - Critical Chance
Master instead of class:
Master Ability - Focus
Emergent (65 and 70):
Emergent Ability - Attack
Emergent Ability - Defense
Transformation (80):
Transform Divine EnchanterOlympiad
Transform Divine Healeropen-field PvP
Transform Divine Summonerfarming