Test of Witchcraft

Test of Witchcraft é uma quest do Lineage 2 Scryde (única, solo) para personagens de nível 39+. Começa com Orim em Death Pass.

A caixa contém a alma do Dark Mage Aklantoth, dos tempos do império de Elmoreden! Antes de poder abri-lo, você deve responder ao enigma dele. Qual é o segredo escondido no enigma?

Passo a passo de Test of Witchcraft

A terceira quest da segunda profissão para o Dark Avenger, o Necromancer e o Shillien Knight: Test of Witchcraft. Esta quest é comum a todos cuja profissão ficará do lado sombrio, e são o Dark Avenger, o Necromancer e o Shillien Knight; eles são considerados feiticeiros sombrios, ao contrário dos magos elementais e dos healers. Nas descrições desta quest há uma série de imprecisões, e nas dicas da aba de quest no jogo também está tudo embaralhado, por isso vou descrever em detalhe todo o percurso.

As seis gemas de Aklantoth

  1. Dragon Valley (teleporte a partir de Town of Giran). Aceite a quest com Shadow Orim. Você recebe: Orim's Diagram.

    A quest é pega no nível 39 com o Shadow Orim, que fica na localização Death Pass (teleportamos para o Dragon Valley e corremos em direção a Oren). O Orim deseja que levemos a ele seis contas coloridas (dizem até que são preciosas). Partimos.

    Shadow Orim no Lineage 2 Scryde
  2. Town of Giran. Procure Armor Merchant Alexandria na loja de luxo. Você recebe: Alexandria's Book.

    Não é longe: à loja de luxo de Giran, onde falamos com a NPC da direita, a Trader Alexandria.

    Armor Merchant Alexandria no Lineage 2 Scryde
    Onde encontrar Armor Merchant Alexandria: mapa de Town of Giran
  3. Procure Magister Iker na guilda dos magos. Você recebe: Iker's List.

    Depois dela vamos à guilda dos magos de Giran (do lado direito do templo, atravessando a pontezinha) até o NPC Magister Iker. O Iker precisa de itens que vamos ter de tirar de mobs.

    Magister Iker no Lineage 2 Scryde
    Onde encontrar Magister Iker: mapa de Town of Giran
  4. Ivory Tower. Cace Enchanted Stone Golem (nv. 42) até juntar: Enchanted Stone Golem Heartstone ×20.

    20 Enchanted Golem Heartstone dos mobs Enchanted Stone Golem na localização Ivory Tower Crater.

    Enchanted Stone Golem no Lineage 2 Scryde
  5. Plains of the Lizardmen (teleporte a partir de Town of Oren). Cace Leto Lizardman (nv. 35), Leto Lizardman Archer (nv. 36), Leto Lizardman Soldier (nv. 37), Leto Lizardman Warrior (nv. 38), Leto Lizardman Shaman (nv. 39), Leto Lizardman Overlord (nv. 40) até juntar: Leto Lizardman Charm ×20.

    20 Leto Lizardman Charm de vários Leto Lizardman na localização Plains of the Lizardmen.

    Leto Lizardman no Lineage 2 ScrydeLeto Lizardman Soldier no Lineage 2 Scryde
  6. Sea of Spores (teleporte a partir de Town of Oren). Cace Dire Wyrm (nv. 42) até juntar: Dire Wyrm Fang ×20.

    20 Dire Wyrm Fang dos mobs Dire Wyrm na localização Sea of Spores.

    Dire Wyrm no Lineage 2 Scryde
  7. Town of Giran. Volte até Magister Iker na guilda dos magos.

    Tiramos, levamos ao Iker e recebemos a primeira conta.

  8. Procure Magister Kaira na guilda dos elfos negros.

    Na guilda dos elfos sombrios de Giran falamos com a Magister Kaira e recebemos a segunda conta.

    Magister Kaira no Lineage 2 Scryde
    Onde encontrar Magister Kaira: mapa de Town of Giran
  9. Town of Dion. Procure Grocer Lara na mercearia. Você recebe: Lara's Memo.

    Depois vamos à grocery de Dion até a muambeira Trader Lara. Ela diz que é preciso matar o mob de quest Nameless Revenant, que vive nas Execution Grounds, no fosso lá em cima, ao qual é melhor ir a partir de Giran, é um pouco mais perto.

    Onde encontrar Grocer Lara: mapa de Town of Dion
  10. Execution Grounds. Cace Nameless Revenant (nv. 38) até juntar: Aklantoth 3rd Gem.

    Descemos ao fosso, batemos no mob de quest (há um monte deles lá) e recebemos a terceira conta.

    Nameless Revenant no Lineage 2 Scryde
  11. Gludin Village. Fale com Accessory Merchant Nestle. Você recebe: Nestle's Memo.

    Agora vamos à próxima muambeira, a saber, a Trader Nestle, na grocery da vila de Gludin. Neste ponto há uma falha: quantas vezes você falar com ela, tantos papéis terá; só parei quando já tinha 7 papéis iguais. Mas não faz mal, depois dá para apagá-los.

    Accessory Merchant Nestle no Lineage 2 Scryde
    Onde encontrar Accessory Merchant Nestle: mapa de Gludin Village
  12. Fale com Leopold. Você recebe: Leopold's Journal.

    Saímos da loja e à esquerda vemos o NPC Leopold. Falamos com ele.

    Leopold no Lineage 2 Scryde
    Onde encontrar Leopold: mapa de Gludin Village
  13. Ant Incubator. Cace Skeletal Mercenary (nv. 39) até juntar: Aklantoth 4th Gem, Aklantoth 5th Gem, Aklantoth 6th Gem.

    E teleportamos de Gludin para a entrada da Wasteland. Entramos e procuramos os mobs de quest Skeletal Mercenary. Esses mobs de quest ficam em duas clareiras diferentes, o respawn não é rápido, faz sentido visitar as duas clareiras. Tiramos deles as três últimas contas.

    Skeletal Mercenary no Lineage 2 Scryde
  14. Dragon Valley (teleporte a partir de Town of Giran). Volte até Shadow Orim.

    Todas as contas reunidas levamos ao NPC inicial, o Orim. A partir daqui o percurso difere do que está publicado em vários sites. Quando fui entregar os itens apareceram duas linhas: "Perguntar sobre os mortos-vivos" e "Dar as contas ao Orim". Eu, toda esperta, cliquei na segunda linha; depois disso apareceu um texto em vermelho, como eu não tinha visto em quest nenhuma, o Orim berrou alguma coisa, no diálogo com ele apareceu uma opção nova, cliquei, e apareceu o mob de quest Drevanul Prince Zeruel, que surrupiou todas as contas e sumiu. Enfim, neste ponto o Orim começa a xingar muito e a se amaldiçoar por ter soltado do confinamento o monstro de quest Drevanul Prince Zeruel. E quem vai pegá-lo de volta? Nós, claro. Mas só dá para pegá-lo com uma espada de quest especial, atrás da qual partimos.

Sword of Binding e Soultrap Crystal

  1. Town of Giran. Volte até Magister Iker na guilda dos magos. Você recebe: Iker's Amulet, Soultrap Crystal.

    Falamos com o Orim mais uma vez e recebemos duas cartas. Primeiro vamos à guilda dos magos de Giran até o Magister Iker, que dá a você o Soultrap Crystal, com o qual dá para pegar o demônio fugitivo.

  2. Gludin Village. Procure Sir Klaus Vasper ao lado da guilda dos guerreiros. Você recebe: Sir Vasper's Letter.

    Depois vamos a Gludin, onde em frente à sala de treino fica o Sir Klaus Vasper.

    Sir Klaus Vasper no Lineage 2 Scryde
    Onde encontrar Sir Klaus Vasper: mapa de Gludin Village
  3. Town of Oren. Procure Priest Vadin no templo. Você recebe: Vadin's Crucifix.

    E depois dele ao templo de Oren, ao NPC Priest Vadin.

    Priest Vadin no Lineage 2 Scryde
    Onde encontrar Priest Vadin: mapa de Town of Oren
  4. Hunters Valley. Cace Tamlin Orc (nv. 41), Tamlin Orc Archer (nv. 42) até juntar: Tamlin Orc Amulet ×20.

    Vamos tirar 20 amuletos dos orcs Tamlin (saímos da Hunters Village pelo portão junto do pilar da olimpíada). O drop é mais ou menos.

    Tamlin Orc no Lineage 2 ScrydeTamlin Orc Archer no Lineage 2 Scryde
  5. Town of Oren. Volte até Priest Vadin no templo. Você recebe: Vadin's Sanctions.

    Com os amuletos juntados, entregamos ao Priest Vadin.

  6. Gludin Village. Volte até Sir Klaus Vasper ao lado da guilda dos guerreiros. Você recebe: Sword of Binding.

    Depois voltamos a Gludin até o Sir Klaus Vasper e recebemos a Sword of Binding. Colocamos na barra ao lado da sua arma principal, porque o último golpe no mob de quest tem de ser dado justamente com ela.

Selando Zeruel

  1. Floran Village. Fale com Fisher Evert.

    Agora teleportamos para a localização Plains of Dion e corremos em direção à vila de Floran. Antes de chegar a Floran, no cais procuramos o NPC Fisher Evert, falamos com ele e no diálogo clicamos na linha "pull out Sword of Binding": é invocado o mob de quest Drevanul Prince Zeruel.

    Fisher Evert no Lineage 2 Scryde
  2. Mate Drevanul Prince Zeruel (nv. 42) para obter: Zeruel Bind Crystal.

    Batemos nele com a espada de quest e recebemos os itens. Curiosamente, todo esse tempo a seta em cima da cabeça apontava para o Orim, e só agora essa direção ficou certa.

  3. Dragon Valley (teleporte a partir de Town of Giran). Volte até Shadow Orim. Você recebe: Mark of Witchcraft.

    Voltamos ao Orim, entregamos todos os itens um a um e recebemos a marca Mark of Witchcraft.

  4. Depois de fazer as três quests e receber as três marcas, o Dark Avenger deve ir à guilda dos guerreiros de Giran até o Grand Master Hannavalt, o Necromancer à guilda dos magos de Giran até o Grand Magister Jurek, e o Shillien Knight à guilda dos elfos sombrios de Giran até o Grand Master Angus. No diálogo escolha a linha de cima, a de perguntar sobre a troca de profissão, escolha a nossa profissão e clique na linha "trocar de profissão". Parabéns, você recebeu a segunda profissão.

Dicas

  • Conjuradores podem enfraquecer o demônio com magias e trocar para a espada só nos últimos golpes: o que conta é a arma nas mãos quando ele morre.

Recompensas

  • EXP2.058.244
  • SP141.240
  • Adena×372.154

Diário da quest

  1. O espírito dos black magi

    A caixa contém a alma de Aklantoth, um Magus das artes sombrias da era de Elmoreden. Para abri-lo, você deve responder ao enigma dele. Comece na Luxury Shop de Giran Castle Town.

    Vá até: Trader Alexandria

  2. Os seis tesouros de Aklantoth

    Três gemas foram vendidas no leilão. Elas foram compradas, respectivamente, por Magister Iker e pela elfa sombria Kaira, em Town of Giran, e por Trader Lara, em Town of Dion. Pergunte a Nestle, em Gludin, onde estão as outras gemas. Você deve juntar as 6 gemas.

  3. Para a Orim of the Shadow

    Você juntou as 6 gemas. Agora leve-os a Orim of the Shadow para que sejam colocados na caixa.

    Vá até: Orim of the Shadow

  4. O mal ressuscitado

    Enfeitiçado pelos sussurros de um demônio, Orim o ressuscita. Você deve derrotá-lo antes que ele recupere seu poder!

  5. O mal desaparecido

    O demônio desapareceu! Volte a Orim of the Shadow novamente.

    Vá até: Orim of the Shadow

  6. Sword of Binding e Soultrap Crystal

    Para selar o ressuscitado Drevanul Zeruel, você precisa da sword of binding e de um soultrap crystal. Sir Klaus Vasper, em Gludin, tem a sword of binding, e Magister Iker, de Giran Castle Town, tem o soultrap crystal. Visite-os!

  7. Selando o mal

    Você obteve a sword of binding e o soultrap crystal. Visite Orim of the Shadow e aprenda a selar Drevanul Zeruel.

    Vá até: Orim of the Shadow

  8. Em busca de Zeruel

    Zeruel provavelmente está disfarçado de humano em algum lugar de Floran Village. É preciso lidar com ele imediatamente! Dê o golpe final com a sword of binding!

    Vá até: ???

  9. Zeruel deve ser derrotado!

    O esconderijo de Drevanul Zeruel dentro de Fisherman Evert foi finalmente revelado! Mate-o com a sword of binding!

  10. Selando o mal

    Zeruel foi derrotado! Volte a Orim of the Shadow.

    Vá até: Orim of the Shadow

Diálogos dos NPCs

O que os NPCs da missão dizem, com as palavras do jogo; sob cada página estão as respostas que você pode escolher. Exibido em inglês, como no cliente do jogo.

Orim23 páginas · EN

The Wizards of the Ivory Tower and the Priests of Einhasad warn us against any use of Black Magic. They seem to think that it is filthy and immoral.

Those like you who hate what you do not understand are ignorant bigots. You don't even try to understand! Now get out of here!

(Quest available only for Wizards, Knights and Palus Knights above level 39.)

The power of darkness is neither good nor bad. No one judges whether a sharp blade is good or bad... The magic depends entirely on the user. It can be used for justice as easily as it can be used for evil. There is no denying the fact that it is a very powerful tool. Learning Black Magic requires a certain degree of spiritual sophistication. I see in your eyes a lust for forbidden power... Just as no parent would give a sword to an untrained child, I will not give you the secrets of Black Magic.

(Quest available only for Wizards, Knights, Palus Knights above level 39.)

The power of darkness is neither good nor bad. No one judges whether a sharp blade is good or bad... The magic depends entirely on the user. It can be used for justice as easily as it can be used for evil. There is no denying on the fact that it is a powerful tool. Learning Black Magic requires a certain degree of spiritual sophistication.

If you are ready to learn Black magic despite the bullying and scorn of people around you, I will gladly accept you as my pupil.

  • "I am ready to face it."

It is very true that actions speak louder than words, and practice is more important than theory. I have no doubt that your resolutions are truthful but I can't totally believe you until you prove yourself.

I will give you the opportunity to prove your faith and resolution. Will you help me with my research for a while? I will see during that period how serious you are, how intense your faith is, and above all, how passionate you are about the hidden truth. What do you say? Will you help me? Will you assist me in unveiling the secrets of black magic?

  • I shall help.

From time to time people like you come to me wanting to learn black magic. They're usually people disillusioned such as Knights, who have trampled innocent serfs, or Priests, who burned innocent people at the stake... They all have their reasons, but they share one thing in common... Anger at the hypocrisy of practicing cruelty in the name of justice. These people share a common desire to show that justice can also be achieved through black magic.

The power of darkness itself is neither good nor bad. Just as nobody judges a sharp blade as good or bad... It depends wholly on the user. It could be used for justice as easily as for slaughter and destruction.

However, if you are to arrive at justice through darkness, and grasp hold of raw dark power, you must turn your back on the light and embrace darkness, enduring the contempt and bullying of people around you. You must firmly hold true to your will, and your faith... Dear Knight, is your will strong enough?

  • Nothing can change my will and faith.

It is very true that actions speak louder than words, and practice is more important than theory. I have no doubt that your resolutions are truthful but I can't totally believe you until you prove yourself.

I will give you the opportunity to prove your faith and resolution. Will you help me with my research for a while? I will see during that period how serious you are, how intense your faith is, and above all, how passionate you are about the hidden truth. What do you say? Will you help me? Will you assist me in unveiling the secrets of black magic?

  • "I shall help."

Then take a look at this. It is something that I found in the Cruma Tower one day. A cube made out of a mysterious substance. They say that the Wizards of the ancient kingdom called it a 'spirit container' because it could hold a dead person's spirit in it. That is how they tried to keep all the great scholars and philosophers' knowledge and experience.

This box right here contains the spirit of Magus Aklantoth in the days of Elmoreden. Recently, he woke up from his 1,000-year sleep. It is faint, but clear enough... I hear his voice, calling me... He has promised to teach me all he knows in magic if I free his spirit from the box. You can always rely on a Wizard's word... So, what we need to do is open this box, and we'll have access to the secrets of black magic from the age of the empire.

  • So how do you open the box?

This box seems to be impregnable. On each side is a space where a jewel should be, and the spaces all seem to form a kind of lock. The box will open only when all 6 jewels are placed in their spaces, in the right order. Opening the box will be something of a challenge.

This book has pictures of the 6 jewels. You must find them. In the meantime, I will try to find out which order they must be placed in.

There is a jewelry auction at the Luxury Gallery of the Town of Giran. You should go and check there first.

This box is sealed with magic power and can never be opened through physical power. See these 6 grooves, one on each side of the box? Each is a lock. To open the box, each must be unlocked by inserting the right jewelry in the right order. Even the process of opening the box itself is a riddle!

Look here in this bookof pictures of the jewelry required. Your task is to find the 6 pieces of jewelry that act as keys.While you are gone, I will try to determine the order of insertion.

I have heard a rumor that several pieces of jewelry cut in the imperial style were up for auction at the Giran Town Luxury Shop. Why not travel there first and have a look?

Here, take this Dimension Diamond. You can trade it to the village gatekeeper for something special that may help you on your journey.

You must leave immediately for the jewelry auction at Giran's luxury gallery.

While you are searching for the 6 Gems of Aklantoth, I shall try to unravel the mystery of the order of the stones. We shall soon discover the secrets of the ancients contained in this box!

Ah, all 6 jewels! Excellent! While you were busy finding them I was researching the order of inserting the jewels. And just now I have solved the secret! Give me the jewels! We shall soon learn the secrets of the Cube of Aklantoth!

  • Ask about the undead
  • Give the Gems of Aklantoth to Orim.

All the previous owners of the jewels became undead? The Black magic dwelling in the jewels must drain the life energy of the owner...

Normally, one would throw away or destroy such jewels, but these people held on to them too long... I suspect that the jewels held some other power over those who possessed them...

This power must have something to do with the box. Well, we won't know until we open it. All that remains is to insert the jewels, each in its own space, in the correct order. Now, give me the jewels!

  • Give the Gems of Aklantoth to Orim.

At last!

Will the cube of Aklantoth be opened...?

May the six bindings, tied by the almighty be undone, and let it see... daylight! Why should it be deprived of light...? Let those trapped in darkness, break free, and set their feet anew on the ground!

Ah...!

No!!! What have I done...?

  • What's the matter?

How could I have been so stupid? I cannot believe a mere demon got the better of me! I, Orim of the Shadow, the best pupil of the great Wizard Hardin!

He must be disposed of before he is complete! Hurry! He must not be allowed to reach his full strength!

I truly believed this to be the Cube of Aklantoth... the sacred container of the spirit of the ancient scholar... Actually a demon's prison! And not just any demon, but Zeruel, the Malrukian prince, Monarch of Drevanul, the bloody angel!

It is all my fault! My pride has been my downfall!

  • "We must get control of this situation!"

At the last moment I was able to weaken Zeruel. It is not permanent, however. If I were to lose my concentration for even one second, Zeruel and his minions will escape.

Zeruel himself holds the key to seal the box permanently. We must take the key from him and then seal him in again. To do so, we need 2 things, the Sword of Binding and the Soul-trap Crystal... Once we get these things, we will be able to bring Zeruel down and seal his spirit permanently back in the box.

You should be able to get the Sword of Binding from Sir Klaus Vasper in Gludin. I will write you a letter explaining the situation. He won't be inclined to lend his sword to a practitioner of Witchcraft... Do what you can to win his trust and borrow the sword from him.

As for the Soul-trap Crystal, go and see Magister Iker of Giran. She is also hostile to Witchcraft, but if you explain the urgency of the situation she should let you borrow it.

Meanwhile I will do my best to keep Zeruel under control. Please hurry! Although Zeruel is still weak, once he gets his strength back no one will be able to resist him!

We must have 2 things in order to lock the devil Zeruel back into the box: . The Sword of Binding, and the Soul-trap Crystal.

The Sword of Binding belongs to Sir Klaus Vasper, and the Soul-trap Crystal is owned by Magister Iker of Giran. Both of them are very prejudiced against Witchcraft and will need to be convinced to cooperate.

Ah, the Sword of Binding and the Soul-trap Crystal! You have acquired the 2 holy objects! Now, we must find Zeruel...!

My searching spell wasn't a total success, but I have a clue of where he might be. I am fairly certain that he is in the northern part of the Town of Dion, somewhere near the Floran Village. He is probably dwelling inside a human body.

When Zeruel reveals himself, you must use all your strength to kill him. Remember this, the last stroke must be taken with the Sword of Binding and then you must seal his spirit with the Soul-trap Crystal. I know you can do it. Please hurry.

Please hurry up and give me the crystal and the key! My concentration is slipping! We must not delay any longer!

  • Give Orim the crystal in which Zeruel is sealed

I command thee, devil trapped in this prison of spirits! I invoke the name of Gran Kain, ruler of all darkness, get thee back from whence ye came!

Oh chains of heaven which bind the evil creatures of shadow, I beseech thee in the name of Einhasad, may this sealed seraph imprison the demon forever!

Now hurry! Give me the key!

  • Give the Purgatory Key to Orim.

I, Orim of the Shadow, declare that this prison of spirits shall bear my seal forever! It is done. Zeruel and his minions are safeley locked inside the box and the box is sealed with the magic of light. I shall keep the 6 jewels that function as the lock for safekeeping.

As for the sword and crystal, I shall return them to their owners. ...I don't know why but I still get the feeling that I am being watched... Have you received an unexpected gift recently?

  • Give Iker's Necklace to Orim

The necklace of Magister Iker? Damn her eyes! I shall dispose of this right away. The Wizards of the Ivory Tower have been watching us all along with this necklace!

Thank you very much, anyway. You saved us from certain disaster that was a direct result of my arrogance and greed. I am solely responsible for what happened. I was blind to the demon's tricks. Of course I can't blame the demon too much, that is just what demons do. After all, a Wizard who cannot control dark power is not much good to anyone...

I wish I could take you to meet Hardin right away, but I am too ashamed to see him right now. I must meditate to recover my confidence. Take this Mark of Witchcraft. From here on, the road of the Magus will appear before thee.

Iker10 páginas · EN

The jewel bought at auction? Yes. So you noticed? That jewel is not an ordinary gem. I also felt a strong magical power emanating from the jewel, which is why I purchased it in the first place. But did you also perceive that the powers emitted from this jewel have a strong sense of... darkness.

If you absolutely must have this jewel for your research, I'll trade it for something else. But you must first promise me that you will use the dark powers of this jewel responsibly.

If you are like Hardin and his disciples, who were seduced by the powers of darkness and set their hands on forbidden dark magic, I shall never surrender this jewel. So promise me that you'll not use this jewel for evil purposes.

  • I promise.

All right. You can have the jewel. But I paid a hefty sum for it and require compensation. What about that? Bring me the materials I need for my research and I will give you the jewel in exchange.

  • "I will gather your materials for you."

All right, this is what I need.

First, the teeth of the Wyrm that lives in the Sea of Spores. 20 of them should be enough.

You must also bring me the Leto Lizardman's amulet. You can find the Leto Lizardmen in the southern parts of Oren. You must bring me 20 of these..

And last, I need the stoneheart of the enchanted stone golems that may be found near the Ivory Tower. I will need 20 of these...

These are quite a few items so I've written them down for you. Bring them to me and you shall have your jewel...

Not yet? Bring the ingredients on this list and I will give you the jewel you seek.

Ah, all the items that I asked for! Many thanks for your troubles... They will be of great help in my research. Here is the jewel.

I must warn you that you must be careful of this jewel. In the few days that it was in my possession, I got the distinct impression that it was draining my life energy. In any case, it is a dangerous item. Beware.

That jewel does not seem ordinary. I feel evil emanating from it. Be careful.

You again? You have betrayed me! You gave that jewel to Orim of the Shadows after you promised that you wouldn't consort with Hardin and his minions!

Leave now! You have sold your soul for dark power! I will not speak with you any longer.

  • Explain the circumstances.

Once again the short-sightedness of you dark sorcerers has brought disaster! Your careless use of dark magic has loosed a devil upon us!

In any case, the monster Zeruel cannot be allowed to roam free. I shall lend you the Soul-trap Crystal. Seal the devil behind the doors of purgatory once again and return the crystal to me. This necklace has the power to deflect evil, it will also be of help to you. Now go!

Due to your carelessness, a monster from the netherworld has been released from its bonds! You must bear responsibility for the beast that you have loosed upon us! You must destroy Zeruel's body and then use the Soul-trap Crystal to trap his soul.

You have trapped the soul of the devil Zeruel within the Crystal of Binding... The malevolence of his soul makes me shudder! You must return and seal this devil within the original box!

Sir Klaus Vasper6 páginas · EN

Hello! I am Klaus Vasper, a member of the glorious continental Knight league, knighted by King Cadmus as the Guardian Knight of the west. Also known as 'guardian of the 3 swords'.

  • Ask about the Sword of Binding

I am entrusted with 3 swords. The first is the 'Sword of Ritual' which is used in every knighting ceremony. The second is the 'Sword of Chastity' which our ancestors received from Ordana, the lady of the forest. The last is the Sword of Binding which Artreus, the hero of Elmoreden, used to seal the magical creatures of Shilen.

  • May I please borrow the Sword of Binding?

No need to explain, I can see that you are in desperate need of the Sword of Binding. Unfortunately I cannot lend you the Sword of Binding without the permission of the Einhasad shrine. We must take every precaution to guarantee that the sword does not fall into the hands of the betrayers of Shilen. Legend says that this sword has the power to seal magical creatures, and also the power to free them.

Go and find Priest Vadin in the town of Oren. If he gives his permission for you to use the Sword of Binding, I shall gladly lend it to you.

If you wish to use the Sword of Binding you must have the permission of the shrine. Go to Priest Vadin in Town of Oren and get his permission.

A sanction from the shrine! I shall lend you the Sword of Binding. I pray that you find and punish the creature that you seek.

I see that you are still hunting the creature. I pray for your success in the name of the Goddess of Light!

Lara5 páginas · EN

Jewels? Ah! You mean the one that I bought in Giran's gallery recently. It was for one of my patrons who is really into collecting empire antiques. The jewels are already in his hands...

  • Who is your patron?

Let's see... The records say it was sold by the village leather craftsman Ismell. He has been behaving strangely since he bought jewelry from our shop. He has been seen wandering around the village in the middle of the night, murmuring to himself in a strange voice.

Then suddenly he disappeared. Out of the blue! A few days ago he was spotted by execution Guard Roderick, running onto the Execution Grounds with a very pale face...

I hope that Ismel is all right...

Poor Ismel... He didn't even get a proper burial... Such an upstanding person... how could he have turned into an undead? So strange! Do you suppose that it has something to do with the jewelry?

I am quite sure that the jewel you seek is an omen. If I were you, I would give it to the Highest Priest of Einhasad's shrine!

Alexandria5 páginas · EN

What have you come here for?

  • I wish to know about the jewels sold during auction.

Ah! The jewels from last week's auction! They are truly exquisite, crafted with impeccable detail in the late empire fashion. They belonged to Trader Nestle of Gludin who requested that they be put in this auction as a relic from the ancient empire.

They were all sold at the last auction. I must check the account book to see who bought them...

  • Please check the account book.

My records are very detailed. Three jewels were put up on auction.

There were originally six pieces in the set, but the others were not in this set and were sold separately.

The first jewel was sold to Magister Iker. He is one of the members of the Mystics Guild of this village. The second jewel was sold to Trader Lara in the Town of Dion. And the last jewel was sold to a Dark Elf named Kaira. She is one of the few Dark Elves who live in this village.

I'm not sure, but you seem to be in something of a hurry. If need be, I will lend you my account book. You should meet the owners first, and ask Trader Nestle of Gludin about the origin of the jewels.

Jewels received by Mr. Nestle... I didn't realize they were so valuable!

As I told you, the 3 jewels that I put on the auction were sold toMagister Iker, Trader Lara and Dark Elven Magister Kaira... You should meet them first and then ask Trader Nestle in Gludin about the source of the jewels.

Did you find the jewels? I have done some research and found that these jewels were used by the ancients to control evil. Had I known this earlier I could have sold them for a much higher price... Oh well, this has been very enlightening!

Vadin5 páginas · EN

Why do you seek to use the Sword of Binding? The Drevanul, Zeruel? I never heard of that monster. I see from your desperate look that you are not lying. I shall give you a test. If you complete this, I will approve that your resolve and faith are strong, and give you the sanction of the church.

Listen carefully. The number of pilgrims to the great shrine of Aden is growing day by day. There are also wicked Orcs who are preying upon the pilgrims. The Tamlin Orcs of southern Aden are among them. Kill them and bring 20 Tamlin Orc Amulets as proof. This is the trial that the shrine asks of you.

Have you completed the trial that I gave you? Let me remind you, you must kill the Tamlin Orcs and bring 20 amulets as proof. If you complete the trial, I shall acknowledge that your resolve and faith are strong, and give you permission to use the Sword of Binding.

Good job! You have proven your faith and resolve. I hereby give you permission to use the Sword of Binding. Take this to Sir Klaus Vasper.

Haven't I already given you permission to use the Sword of Binding? Go and find Sir Klaus Vasper to receive the sword. Punish the creatures of hell in the name of the shrine.

Punish the children of darkness with the power of light! This is the will of the shrine, as well as a duty of the followers of Einhasad!

Leopold5 páginas · EN

Nice to meet you, traveler. I am Leopold, Commander of the third platoon of the Black Lion mercenaries.

Our troops are as dignified and brave as any Knights on this continent. Last summer when the drakes swarmed out of Dragon Valley, we defended Castle Giran. A few months ago when the pirates of Avella attacked the floating city of Heine, it was the Black Lions who defeated them.

These days we are battling the Turek oak people of the northwestern part of Gludio at the request of farmer Piotur.

  • Ask about the jewel.

They filled their pockets with the treasures of the ancient kingdom they found on the battlefield. They sold most of them at the shop, but there arose a dispute over a few very valuable jewels. I grew weary of their bickering and confiscated 3 out of 6 jewels and sent them to Trader Lara for safekeeping.

Meanwhile, tempers flared and three of them attacked and decapitated their colleagues in order to make their escape with 3 of the jewels! This senseless murder caused me such despair that I asked Lara to dispose the rest of the jewels.

I sent troops to punish the murderers, who witnessed the rogues kill each other over the jewels and then rise as undead! You will find them among the skull troops near the Wastelands.

The murdering thieves killed each other over the jewels, and have now become undead. Search among the skull troops near the wastelands.

Oh, why would they kill each other over mere jewels? Even mercenaries should have more dignity than that! Those jewels must be cursed!

Have you disposed of the cursed jewels? Say the word and I will do it for you!

Nestle4 páginas · EN

Ah, the Jewel of Aklantoth. I commissioned Trader Alexandria of Giran to sell it at auction. There were originally 6 jewels in the set, but unfortunately we have only acquired 3 of them so far. If I had the whole set I could get a much higher price...

  • "Where were the jewels found?"

The soldiers brought them to me. They told me that they took the jewels during a fight with Turek Orcs. The northwest coast of Gludio is where the relics of the Elmoreden empire are often found...

It is also written here in the account book! Three jewels of empirical style, sold by Leopold of the Black Lion Troop. You should ask him for the details. I think he lives near the rebuilding site of Gludin.

As I told you before, the jewels that you are looking for were brought by Leopold of the Black Lion Troop. Ask him for the details. I think he lives near the rebuilding site of Gludin.

Such a shame... To take a life for mere jewelry...!

Kaira4 páginas · EN

I heard that Orim of the Shadows is looking for this jewel.... Are you sent by him? No doubt, it is obvious. Do you know what kind of jewel this is? What did he tempt you with? Do you think that you can learn all the secrets of Black magic just from this jewel?

If you are stupid enough to believe anything that Orim says, you can have the jewel. Just remember, all knowledge has its price. The first rule of Black magic is 'You lose as much as you get'.

  • "Give me the jewel."

Good. You may have it. Money will not purchase this, however. Instead you'll have to pay for it in another way.

Do you have any idea what the jewel you have taken is capable of? A wise Wizard would never give or take such an object so carelessly.

Well, now you know of the evil that dwells in the jewel... You wouldn't have listened even if I had warned you. You people never trust Dark Elves!

Evert3 páginas · EN

When I was young, I also dreamed of traveling the world and seeking adventure. But eventually I fell in love with a woman and became a fisherman. Now I am retired, with no care but to cast my line on a peaceful afternoon... This is not a bad life at all, is it?

Please remove that sword. The reflecting sunlight is scaring the fish...

  • Pull out the Sword of Binding

If you had only minded your own business and continued on your way you would have lived another day... Do you seriously intend to challenge the Prince of Darkness?! A foolhardy move indeed!

What...what is going on...? Oh that was horrible... What a terrible nightmare!

Roderik1 página · EN

Ismell? He passed here a few days ago. He seemed quite pale. He was determined to go to the execution place, even though I explained to him that the undead have been exceptionally active. He refused to listen to me, saying that he can't afford to lose such a precious thing.

Afterwards a terrible shriek could be heard and he has not been seen since. I suppose he has become one of those nameless souls that wander around the Execution Grounds.

Endrigo1 página · EN

Ismel? Ah, yes I remember him. He is in there. I suppose that he also turned into one of those 'nameless souls' by now. A few days ago, he ran in there as if he was being chased by someone... A terrible shriek was heard... And he never returned.

Mapa

Itens da quest

Quests: nível 35–43

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