Mid x20: Descrição do servidor
Um guia do Mid x20 baseado nos materiais da equipe do BoHPTS: «Descrição do servidor». Os nomes de itens e habilidades levam às páginas deles na nossa base. O texto está em inglês.
Este guia nos outros servidores: Low x7 · PvP x500
Foreword
Greetings, dear players!
More than half a year has passed since the project's first server launched, and the team has come a long and eventful way since then. It has grown, gained experience and become more careful and confident in its decisions. A huge amount of work went into these months: the technical side was improved, the concept refined, the balance reworked, the content expanded, information support strengthened and the game made more convenient for players. The team credits all of this to the players — their feedback, suggestions, honest criticism and patience. Players pointed out problems, helped find solutions and kept their trust even when things went wrong, and the team thanks them for it on behalf of everyone involved. Now it presents an updated, much improved and thoroughly polished x20. In the team's words, this is not just another launch but the result of steady, deep and careful work on everything that could be made better. A long and detailed description follows — so make some tea, grab a snack, get comfortable and dive in.
More than half a year has passed since the project's first server launched, and the team has come a long and eventful way since then. It has grown, gained experience and become more careful and confident in its decisions. A huge amount of work went into these months: the technical side was improved, the concept refined, the balance reworked, the content expanded, information support strengthened and the game made more convenient for players. The team credits all of this to the players — their feedback, suggestions, honest criticism and patience. Players pointed out problems, helped find solutions and kept their trust even when things went wrong, and the team thanks them for it on behalf of everyone involved. Now it presents an updated, much improved and thoroughly polished x20. In the team's words, this is not just another launch but the result of steady, deep and careful work on everything that could be made better. A long and detailed description follows — so make some tea, grab a snack, get comfortable and dive in.
Summary
- Opening: December 5, 2025, 19:00 (UTC+2) | 20:00 (UTC+3)
- OBT: November 28, 2025, 19:00 (UTC+2) | 20:00 (UTC+3)
- Server Time: UTC+3
- Chronicles: Interlude, gradually moving on to High Five
- Windows: 1 at launch, since a high online is expected
- Client: Salvation
Rates
- Experience rates go up as the level cap rises
Level
EXP
1-19 x20 20-29 x17 30-39 x15 40-51 x12 52-55 x10 56-60 x9 61-65 x7 66-70 x5 71-75 x3 76-77 x2 78 x1 79-80 x0.1
SP Adena Drop Spoil Stones Fame Quest drop x40 x10 x5 x3 x1 x2 x1 - Premium Account bonuses:
- +30% to EXP/SP/adena/drop/RB drop/spoil/seal stones/fame
- Alt+B buff duration +1 hour
Details
Duration Price 7 days Coin of Luck x50 30 days Coin of Luck x100 100 days Coin of Luck x200
How it works:
- if a party has players without PA, the drop/spoil/adena rates are averaged, while PA users still get the EXP/SP bonus
- if the spoiler has no PA and a character with PA from outside the party kills the monster, the spoil gets no bonus
- the spoil chance goes up, not the amount
- the amount of adena goes up, not the chance
- works on RB
- +5% craft success chance (works if crafter has PA)
Checking PA status:
- your own — look for a gold frame around your character level
- party members — look for a gold frame around their level or use the .premium command
- Group EXP/SP bonus changed
Details
Number of characters EXP/SP per character EXP/SP per group Bonus 1 100% 100% 0% 2 55% 110% 10% 3 60% 120% 20% 4 33.75% (was 32.5) 135% (was 130) 35% (was 30) 5 29% (was 28) 145% (was 140) 45% (was 40) 6 26.67% (was 25) 160% (was 150) 60% (was 50) 7 25% (was 28.57) 175% (was 200) 75% (was 100) 8 23.75% (was 26.25) 190% (was 210) 90% (was 110) 9 23.33% (was 24.44) 210% (was 220) 110% (was 120) - Some quests drop quest items more often
List
All third-class quests
The Finest Ingredients - Part 1
Alliance with Varka Silenos
Alliance with Ketra Orc
Yoke of the Past
In Search of Fragments of Dimension
Guardians of the Holy Grail
Seekers of the Holy Grail
The Zero Hour
Exploration of Giants Cave
Legacy of Insolence
Whisper of Dreams
Supplier of Reagents
An Ice Merchant's Dream
An Arrogant Search
Audience with the Land Dragon
Into the Flame
Features
- Pre-launch GvG tournament on November 30 for $8,000!
- Modern client with many conveniences:
- auto-login
- automatic CP/HP/MP potion usage
- commands
- shortened commands
- additional panels (skills LS usage, set changes, consumables)
- customizable interface (party, buff)
- Step-by-step server progression
- Auto-farm — a legal, safe bot: no bans and no flags from other characters. Free for 3 hours a day for characters with the third class, plus 3 more hours a day with a coupon sold in the Personal Cabinet; the limit resets daily at 05:30 (UTC+2) | 06:30 (UTC+3)
- Exchange market approximately 1-2 months after launch
- Extensive changes in equipment:
- set bonuses
- rare equipment (including full bodies, Vorpal, Elegia)
- SA
- enchanted set bonuses
- enchanted shirt bonuses
- enchanted cloak bonuses
- PvP inserts
- Epic jewelry replica — a weaker version of the original
- Extensive changes to skills (High Five mechanics):
- new skills added
- old skills updated
- new enchant branches added and existing ones updated
- subclass skills
- clan skills
- Improved augmentation system:
- new LS type, differs by providing additionally: STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3
- special stones can be inserted into jewelry (epic and its replica included)
- updated LS skills based on Interlude stats
- Clan divisions with content separation
- Daily activities for solo players:
- Daily rewards for characters 79+:
- for online time (1/2/3/4/5 hours in-game)
- for logging in (spend at least 30 minutes in the game)
- Champion mobs x10 and x20
Details
Available daily 17:00-23:00 (UTC+2) | 18:00-24:00 (UTC+3)
Locations:
- Ketra Orc Outpost
- Varka Silenos Barracks
- Pagan Temple
- Monastery of Silence
- Forge of the Gods
- Imperial Tomb
- Stakato Nest
- Adena x100/x200
- Drop x50/x100
- Spoil x15/x30
- Updated Raid Bosses:
- all Raid Bosses 61+ raised to level 75
- improved drops
- new bosses added
- Inventory expanded to 150 slots
- Increased carry weight limit
- Buff block available
- Adult pets (Kookaburra and Wolf) are turned off
- MP pot restores 750 MP, cooldown 10 seconds
- General chat (!) available from level 40
- Mammon always in Giran, with limited functions and a markup on goods and services that depends on the cycle: Week of Struggle — 25%, Week of Victory — 0%
- Fishing disabled
- Manor disabled
- A quest that rewards a Premium Account / Premium Card
Details
Quest: Pailaka - Injured Dragon
Level: 73-77
Repeatability: one-time
Quest completion rewards:
Adena x2,605,000
XP x24,570,000
SP x8,850,000
Finishing the quest unlocks an achievement with these rewards:
Magical Fruit Cocktail x3
Physical Fruit Cocktail x3
Letter Collector's Gift (Event) x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Chest with a Premium Account or Premium Card (3 days)
Reward upon opening (choose one):
Premium Account Coupon (3 days)
Premium Card (3 days)
- Treasure chests have been implemented
More details
- To open them you need
Maestro's Key, which can be purchased in Alt+B > Consumables for
Adena x2,000,000. - Opening chance — 50% for every chest if the character is within ±7 levels, otherwise 0%.
- Chests appear at set points in the matching locations (1 chest per location).
- Respawn — 180+60 minutes.
- A system message announces which location the chest will appear in 15 minutes ahead.
- Once it's opened, a system message reports whether it worked, with the player's nickname, the chest level and the location.
- Higher-level chests will come with new equipment grades at the matching stages; lower-level ones may be removed.
Chest 72 (B-grade stage)
Locations:
Hot Springs
Tower of Insolence
Wall of Argos
Blazing Swamp
Drop Amount Chance Physical Fruit Cocktail 1 100% Magical Fruit Cocktail 1 100%
Mem Coin2–4 100% Neolithic Crystal (B-grade) 1 100% Giant's Codex 1–3 75%
High-grade Life Stone - Lv. 762–4 75% Giant's Codex - Mastery 1 50% Destruction Scroll: Enchant Armor (B-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +6 or higher.1 50% Destruction Scroll: Enchant Weapon (B-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +10 or higher.1 30% Red Soul Crystal - Stage 11 1 20% Green Soul Crystal - Stage 11 1 20% Blue Soul Crystal - Stage 11 1 20% Weapon Pack (A-grade)
Opening it gives a random top A-grade weapon (for example, Sword of Miracles).1 50% Chest 75 (A-grade stage)
Locations:
Ketra Orc Outpost
Vark Silenos Barracks
Stakato Nest
Drop Amount Chance Physical Fruit Cocktail 1 100% Magical Fruit Cocktail 1 100%
Mem Coin2-6 100% Neolithic Crystal (A-grade) 1 100% Giant's Codex 2-4 75%
High-grade Life Stone - Lv. 762-6 75% Giant's Codex - Mastery 1-2 50% Destruction Scroll: Enchant Armor (A-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +6 or higher.1 50% Destruction Scroll: Enchant Weapon (A-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +10 or higher.1 30% Red Soul Crystal - Stage 12 1 20% Green Soul Crystal - Stage 12 1 20% Blue Soul Crystal - Stage 12 1 20% Weapon Pack (A-grade)
Opening it gives a random top A-grade weapon (for example, Sword of Miracles).1 50% Chest 78 (S-grade stage)
Locations:
Pagan Temple
Monastery of Silence
Frozen Labyrinth (instance)
Drop Amount Chance Physical Fruit Cocktail 2 100% Magical Fruit Cocktail 2 100%
Mem Coin3-8 100% Neolithic Crystal (S-grade) 1 30% Giant's Codex 3-5 75%
High-grade Life Stone - Lv. 763-7 75% Giant's Codex - Mastery 1-3 50% Destruction Scroll: Enchant Armor (S-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +6 or higher.1 20% Destruction Scroll: Enchant Weapon (S-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +10 or higher.1 10% Red Soul Crystal - Stage 13 1 20% Green Soul Crystal - Stage 13 1 20% Blue Soul Crystal - Stage 13 1 20% Weapon Pack (S-grade)
When opened, you can obtain a random S-grade weapon.1 50% Chest 81 (Dynasty stage)
Locations:
Primeval Isle
Forge of th Gods
Imperial Tomb
Drop Amount Chance Physical Fruit Cocktail 2 100% Magical Fruit Cocktail 2 100%
Mem Coin4-9 100% Neolithic Crystal (S-grade) 1 35% Giant's Codex 3-5 75%
Top-grade Life Stone - Lv. 762-4 75% Giant's Codex - Mastery 1-3 50% Destruction Scroll: Enchant Armor (S-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +6 or higher.1 25% Destruction Scroll: Enchant Weapon (S-grade)
A failed attempt doesn't reset the enchant. Can't be used on items +10 or higher.1 15% Red Soul Crystal - Stage 14 1 20% Green Soul Crystal - Stage 14 1 20% Blue Soul Crystal - Stage 14 1 20% Weapon Pack (Dynasty)
When opened, you can obtain a random Dynasty weapon.1 50% Chest 83 (S80-grade stage)
Locations:
Hellbound
Sel Mahum Training Grounds
Plains of the Lizardmen
Drop will be added later.Chest 85 (S84-grade stage)
Locations:
Dragon Valley
Lair of Antharas
Seed of Annihilation
Drop will be added later. - To open them you need
Maestro's Key, which can be purchased in Alt+B > Consumables for
Client
- Commands:
- .menu — settings menu
Demo
- .event — signs you up for an event if you missed the pop-up
- .buff "profile name" in Latin letters, at least 4 characters — use a specific buff profile
- .epic — Epic Boss schedule
Demo
- .zone (leader only) — shows how many players are in the Epic Boss zone
Demo
- .stats — display all character stats
Demo
- .offline — offline trade from level 40, requires 100,000 Adena
- .sellbuff — sell buffs
Details
Add desired buffs using the Add Buffs button:
Edit added buffs using the Edit Buffs button:
Buffs can be sold for different currencies. To start selling, type a name in the Title field and click Start Selling. - .premium — shows the Premium Account status of party members
Demo
- .unstuck — teleports you to the nearest village (20-second cast)
- .menu — settings menu
- Shortened commands:
- /target = /t
- /attack = /a
- /attackforce = /af
- /attackstand = /as
- /useskill = /us
- /useskillforce = /usf
- /invite = /i
- /dissmiss = /d
- /friendinvite = /fi
- /block = /b
- /unblock = /ub
- /instancezone = /iz
- /olympiadstat = /o
- Additional panels:
- for using LS skills
- for changing sets
- for consumables (customizable)
- Hotkeys:
- remove buff — ALT+LMB
- view mob info — SHIFT+LMB
- try on accessories, cloak/skin, costumes — ALT+LMB
- You can switch between 3 tattoo sets (not at the Olympiad)
- A new Command Channel window with more features and statistics
- A better party interface (you can also assign a deputy leader)
- Autologin
Demo
Stages
- Starting from the second week, updates come out every Monday at ~17:00 (UTC+2) | 18:00 (UTC+3) (dates and contents are approximate and may change)
- Possible changes:
- increase of maximum level
- increase in available subclasses
- the next equipment grade comes in
- the attribute system is introduced and adjusted
- new content (locations, Raid Bosses, Epic Bosses, castles, subclass skills, Kamaeli, instances, a higher clan level cap)
- better drop from Raid Bosses, Epic Bosses and instances
- shop changes: lower prices and new items
- Patch notes will be released approximately 2-3 days before installation (dates and contents are approximate and may change)
Stages
Week 1 (05.12-14.12) — 10 days
Maximum level: 79 (some skills are learned from books sold by Mammon for B-grade crystals)
Available subclasses: 1
Equipment: B-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Fortress dungeon
Available fortresses: 7 (all from the start)
Maximum clan level: 8
Other:
quests for the best A-grade weapons, S-grade weapons and jewelry are turned off
from Monday, Lilith with improved drop is available every day of the week, respawn 14:00-15:00 (UTC+2) | 15:00-16:00 (UTC+3)
Olympiad on Friday (12.12) and Saturday (13.12), 17:00-22:50 (UTC+3) | 18:00-23:50 (UTC+3) (the period is one week; rewards are handed out from Saturday to Sunday)Mammon (0%): B-grade services, SA 11-12 exchange, skill books, coupon exchange for low A-grade (dropped by Epic Bosses and Lilith), no stone-for-AA exchange (always in Giran; functions depend on the stage and the markup on the cycle: Week of Struggle — 25%, Week of Victory — 0%)
Alt+B Shop: equipment up to and including B-grade, every kind of enchant up to and including B-grade, shirt, cloak, bracelet, talismans (the full list is at the link)
Premium Shop: Lucky Enchant Stone (B), LS (High/Top/Improved), Giant Codex, BEAB, BEWB, tickets for Solo Kamaloka and Labyrinth of the Abyss (the full list with prices is at the link)
Mem Coin Shop: Ring of Core [Replica], Earring of Orfen [Replica], Ring of Ant Queen [Replica], Neolithic Сrystal (B), Giant Codex, Giant's Codex Discipline, Giant's Codex Mastery, LS (High/Top), Lucky Enchant Stone (B), shirt and cloak enchants, SA 11-12 (the full list with prices is at the link)
Olympiad Shop: sealed A-grade armor, Giant Codex, Giant's Codex Discipline, Giant's Codex Mastery, books that add buff slots, every kind of A/S enchant, Lucky Enchant Stone (B/A/S) (prices are at the link)
Week 2 (15.12-21.12) — 7 days
Maximum level: 80 (some skills come from books sold by Mammon for B/A-grade crystals, books for domes drop from monsters)
Available subclasses: 2 (master and profession skills are available)
Equipment: A-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zakenmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, OctavisInstances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon (after sieges)
Maximum clan level: 8
Sieges 21.12 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
big war — Rune
mid war — Aden, Schuttgart
low war — Dion, Gludio
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): A-grade services (except inserting SA into the best weapons), level 80 skill books, coupon exchange for top A-grade (dropped by Epic Bosses and Lilith | Anakim), stone-for-AA exchange, gemstones and crystals (A/S) for sale
Alt+B Shop: EAA, EWA, shirt and cloak enchants
Premium Shop: Improved Lucky Enchant Stone: Weapon (B), Lucky Enchant Stone (A), Improved Lucky Enchant Stone: Weapon (A), Ancient Book: Divine Inspiration (Beginner), Ice Crystal, Divine Stone
Mem Coin Shop: Earring of Zaken [Replica], Neolithic Сrystal (A), Lucky Enchant Stone (A), BEAA, BEWA
Olympiad Shop: Ancient Book: Divine Inspiration (Beginner)
Week 3 (22.12-29.12) — 7 days
Maximum level: 80
Available subclasses: 3 (maximum)
Equipment: A-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baiummidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
Other:
the buffer now has combo buffs
quests for the best A-grade weapons, S-grade weapons and jewelry are turned on
Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): inserting SA into best A-grade weapons
Premium Shop: Ticket to Zaken (Reuse Instance)
Mem Coin Shop: Ring of Baium [Replica], Enchanted Ring of Core [Replica], Enchanted Earring of Orfen [Replica]
Week 4 (29.12-04.01) — 7 days
Maximum level: 80
Equipment: A-grade
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
Sieges 04.01 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddardmidwar — Aden, Schuttgart
lowwar — Dion, Gludio
Other:
New Year PvE-event
Epic Bosses are disabled
holiday Raid Bosses Snow Man in cities
The Den of Evil location has changed — level 81-82 monsters for melee classes
Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Premium Shop: shirt and cloak enchants, Superior Talisman - All in One
Week 5 (05.01-11.01) — 7 days
Maximum level: 81 (new skills come from books sold by Mammon for B/A/S-grade crystals)
Equipment: S-grade (without attribute)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezzamidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
New location: Hellbound (S-grade farming via quest, RB Typhoon)
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): S-grade services, SA 13 exchange, level 81 skill books, coupon exchange for S-grade (dropped by Epic Bosses, Lilith | Anakim)
Alt+B Shop: EAS, EWS
Premium Shop: Giant's Codex - Mastery, Lucky Enchant Stone (S), Improved Lucky Enchant Stone: Weapon (S), agathions with servitor buffs, Caradine's Letter (full quest)
Mem Coin Shop: Necklace of Frintezza [Replica], BEAS, BEWS, Lucky Enchant Stone (S), Neolithic Сrystal (S), SA 13
Week 6 (12.01-18.01) — 7 days
Maximum level: 81
Equipment: S-grade (attribute 150/60х1)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharasmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins
Maximum clan level: 8
Sieges 18.01 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadrillowwar — Dion, Gludio
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Premium Shop: Ticket to Twins (Reuse Instance), Auto-Farm Renewal Ticket (2 hours), Mark of Ketra's Alliance (Lv. 5), Mark of Varka's Alliance (Lv. 5)
Mem Coin Shop: Earring of Antharas [Replica], Enchanted Ring of Ant Queen [Replica], Enchanted Earring of Zaken [Replica]
Olympiad Shop: sealed S-grade armor
Week 7 (19.01-25.01) — 7 days
Maximum level: 82 (new skills come from books sold by Mammon for A/S-grade crystals)
Equipment: Dynasty (150/60х1)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakasmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins
Maximum clan level: 8
Other:
Kamael is addedLilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): Dynasty services, SA 14 exchange, level 82 skill books, coupon exchange for Dynasty (dropped by Epic Bosses and Lilith | Anakim)
Premium Shop: blessed shirt and cloak enchants, Attribute Change Crystal (S 150), Ancient Book: Divine Inspiration (Intermediate)
Mem Coin Shop: Necklace of Valakas [Replica], Reinforced Ring of Core, Reinforced Earring of Orfen, SA 14
Olympiad Shop: Ancient Book: Divine Inspiration (Intermediate)
Week 8 (26.01-01.02) — 7 days
Maximum level: 82
Equipment: Dynasty (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — TarstanInstances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Maximum clan level: 8
Available fortresses: 8
Sieges 01.02 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, OrenUpdated locations: Giant's Cave (updated RB Giant Marpanak, Last Titan Utenus, Gorgolos, Hekaton Prime), Stakato Nest (Icarus quest turned off, updated RB Queen Shyeed)
Other:
the buffer now has Chant of Protection Lv.2 and Eye of Pa'agrio
Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Mem Coin Shop: Ring of Core, Ring of Orfen
Olympiad Shop: sealed Dynasty armor
Week 9 (02.02-08.02) — 7 days
Maximum level: 82
Equipment: Dynasty (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Belethmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Maximum clan level: 11 (with squad skills)
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): SA 15 exchange
Mem Coin Shop: Earring of Zaken, Enchanted Ring of Baium [Replica]
Week 10 (09.02-15.02) — 7 days
Maximum level: 83 (some skills come from books sold by Mammon for A/S-grade crystals)
Equipment: Icarus, Moirai (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated locations: Plains of Lizardmen (adds RB Royal Sharpshooter), Sel Mahum Training Grounds (adds RB Abyssal Makkum)
Sieges 15.02 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, Oren
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): Icarus/Moirai services, level 83 skill books, coupon exchange for Icarus/Moirai (dropped by Epic Bosses and Lilith | Anakim)
Alt+B Shop: A-grade equipment
Mem Coin Shop: Reinforced Earring of Zaken, Neolithic Crystal (S80), SA 15
Week 11 (16.02-22.02) — 7 days
Maximum level: 83
Equipment: Icarus, Moirai (300/120x2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%)
Premium Shop: Attribute Change Crystal (S 300), Attribute Change Crystal (S80 150), Attribute Change Crystal (S80 300)
Mem Coin Shop: Enchanted Frintezza's Necklace [Replica]
Olympiad Shop: sealed Moirai armor
Week 12 (23.02-01.03) — 7 days
Maximum level: 84 (some skills come from books sold by Mammon for A/S-grade crystals)
Equipment: Vesper without Noble sets (300/120x3)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated locations: Dragon Valley (adds RB Enhanced Mimir), Monastery of Silence (updated RB Anais)
Sieges 01.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, Oren
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): Vesper services, SA 16 exchange, level 84 skill books, coupon exchange for Vesper (dropped by Epic Bosses and Lilith | Anakim)
Mem Coin Shop: Ring of Ant Queen, Reinforced Ring of Queen Ant, Neolithic Crystal (S84), SA 16
Week 13 (02.03-08.03) — 7 days
Maximum level: 84
Equipment: Vesper Noble
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated location: Lair of Antharas (no kariks; adds RB Drake Lord, Behemoth Leader, Dragon Beast)
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%)
Premium Shop: Attribute Change Crystal (S84 150), Attribute Change Crystal (S84 300)
Mem Coin Shop: Enchanted Earring of Antharas [Replica]
Olympiad Shop: sealed Vesper armor
Week 14 (09.03-15.03) — 7 days
Maximum level: 84
Equipment: Vesper Noble
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Sieges 15.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
New location: Seed of Annihilation
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Mem Coin Shop: Enchanted Necklace of Valakas [Replica]
Week 15 (16.03-22.03) — 7 days
Maximum level: 85 (some skills come from books sold by Mammon for A/S-grade crystals)
Equipment: Vesper weapons, Vorpal armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya
Updated location: Lair of Antharas (karik spots added — they drop Vorpal armor and jewelry)
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): Vorpal services, level 85 skill books, coupon exchange for Vorpal (dropped by Epic Bosses and Lilith | Anakim)
Mem Coin Shop: Ring of Baium
Week 16 (23.03-29.03) — 7 days
Equipment: mid S84 weapons, Vorpal armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya
Sieges 29.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): SA 17 exchange
Mem Coin Shop: Frintezza's Necklace, SA 17
Week 17 (30.03-05.04) — 7 days
Equipment: mid S84 weapons, Elegia armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya, Bless Freya
Other: Lilith with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): Elegia services, coupon exchange for Elegia (dropped by Epic Bosses and Lilith | Anakim), SA 18 exchange
Mem Coin Shop: Reinforced Ring of Baium
Week 18 (06.04-12.04) — 7 days
Equipment: best S84 weapons, Elegia armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya, Bless Freya
Sieges 12.04 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
Other: Anakim with improved drop is available every day of the week, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): SA 18 exchange
Mem Coin Shop: Reinforced Frintezza's Necklace, SA 18
Basics | Equipment & upgrades | Promotions
Professions, Subclass, Noblesse
- Simplified class acquisition
Details
Service How to obtain 1st class Adena x30,000 2nd class Adena x300,000 3rd class the standard quest* with a higher quest item drop rate and fish selling
or
Coin of Luck x100
*can only be done once: if you completed it, deleted the subclass and later took the same profession again, the quest is closed and you can only buy it (standard mechanic)subclass simplified quest
or
Coin of Luck x200 - Simplified subclass quest
Details
- Quest Raid Boss respawn — 6+1 (see the statistics in the Personal Cabinet)
- Dyeing
White Fabric x30 instead of Baium's injection - No top B weapon needed, just
Crystal (B-grade) x984 - Supplier of Reagents — quest items drop more often
- Convenient reagent exchanger available in Alt+B shop
Showcase
- Up to 1 subclass (depends on the server stage); switch via Alt+T in a peace zone
Showcase
- All subclasses share one level cap, which depends on the stage
- Subclass skills are available
- Kamael can take only Kamael subclasses; the limits for other races are lifted:
- Overlord and Warsmith available
- Dark Elves can take Light Elf professions, and vice versa
- Related classes available (e.g. Spellsinger can take Sorcerer)
- Simplified Noblesse quest:
Details
- Supplier of Reagents — quest items drop more often
- Convenient reagent exchanger in Alt+B
Showcase
- Quest Raid Boss respawn — 8+1 (see the statistics in the Personal Cabinet)
- Alternative way to obtain
Staff of Goddess Rain: Rain Song:
- after the death of Flame of Splendor Barakiel, Chest of Barakiel appears; every player nearby (on a subclass of 65+) can talk to it and get Staff of Goddess: Rain Song Fragment
- the quest is completed once you have 10 fragments
- Requirements for obtaining
Staff of Goddess Rain: Rain Song:
- landing the last hit on the RB, or being in the party that lands it
- character must be on subclass 65+
- the character is close to the RB when it dies
Buffer
- Number of slots: 20+6 for buffs and 12 for dances/songs
Details
Increasing buff slots with books:
Slot Level Book 21 52 Ancient Book: Divine Inspiration (Modern Language Version) 22 61
Ancient Book: Divine Inspiration (Original Language Version)23 76
Ancient Book: Divine Inspiration (Manuscript)24 76
Ancient Book: Divine Inspiration (Original Version)25 80 Ancient Book: Divine Inspiration (Beginner) 26 82
Ancient Book: Divine Inspiration (Intermediate)
Acquisition methods:
- Dropped by Raid and Epic Bosses (some books)
- Olympiad Shop
- Premium Shop
- Buffs, dances and songs last 1 hour (2 hours with PA)
- Buff manager in Alt+B with ready-made buff sets and custom profiles (.buff "profile name" in Latin letters, min. 4 chars)
Showcase
Tab Buffs:
Tab Songs and Dances:
- A Premium Card unlocks the premium buff and global chat via the symbol &
Details
Duration Price 7 days Coin of Luck x50 30 days Coin of Luck x100 100 days Coin of Luck x200
Tab Premium:
- Combo buffs will be added to the buff manager later on
Alt+B Shop
- Shop for
Adena, including exchange
Assortment
Items:
Basic consumables (infinite arrows and bolts included)
All types of pets
Potions and elixirs (including items that change face, hairstyle and hair color)
Dyes of all types
Fish for 3rd profession
Enchantments D–B grade
Stones that raise the enchant chance of D–C grade
Crystals 5–10 level of all colors
Weapons C–B grade
Armor C–B grade
Jewelry C–B grade
Talismans (temporary and permanent passive ones, combined ones included, and active ones)
Special items:
Item Price Olf's T-Shirt
Grants bonuses depending on enchant, details.Adena x300,000,000 Holy Spirit's Cloak
Grants bonuses depending on enchant, details.Adena x300,000,000 Ancient Cloak
Gives no bonuses; it only changes the look until you buy the Holy Spirit's Cloak.Adena x1,000,000 Staff of Evil Spirits Mag. Blessing of the Body (Olympics)
Buff chance — 100%Adena x1,000,000,000 Staff of Evil Spirits Mag. Focus (Olympics)
Buff chance — 100%Adena x500,000,000 Staff of the Spirit Mental Shield (Olympics)
Buff chance — 100%Adena x300,000,000 Staff of the Spirit Magical Regeneration (Olympics)
Buff chance — 100%Adena x300,000,000
Exchanges:
Reagents
Resources for learning clan skills
Bracelets (B–S grade)
Bracelet Price Bronze Bracelet
2 slots for talismansAdena x5,000,000 Steel Bracelet
3 slots for talismansBronze Bracelet
Adena x10,000,000Mithril Bracelet
4 slots for talismansSteel Bracelet
Adena x20,000,000Enhanced Mithril Bracelet
6 slots for talismans, CP +120Mithril Bracelet
Adena x50,000,000
Also available: Vote Coin Shop.
Mem Coin Shop
- Shop for event currency
Mem Coin, obtained from:- automatic events
- Raid Boss and Epic Boss drops
- obtaining Noblesse
- The range will grow with updates
Assortment
Item Price
Mem Coin x1Mem Coin Fragment х10 Ring of Core [Replica]
Stats
B-grade, magic defense 48
Mag. attack +2.5%, phys. attack +2.5%, speed +1, MP +21, poison resistance +10%, poison penetration +10%, accuracy +1.
Mem Coin x75
Adena x75,000,000Earring of Orfen [Replica]
Stats
B-grade, magic defense 71
MP cost of skills -3%, MP +31, mental resistance +7.5%, mental penetration +7.5%, bleed resistance +10%, bleed penetration +10%, incoming healing power +3%.
Mem Coin x75
Adena x75,000,000Ring of Ant Queen [Replica]
Stats
B-grade, magic defense 48
MP +21, poison resistance +15%, poison penetration +15%, accuracy +1, physical crit power +7.5%, hold resistance +10%, hold penetration +10%.
Mem Coin x150
Adena x150,000,000Giant's Codex
Mem Coin x5
Adena x500,000Giant's Codex - Mastery
Description
If failed, skill enchant level does not reset.
Mem Coin x12
Adena x2,500,000Giant's Codex - Discipline
Description
Lets you switch the skill's enchant branch at the cost of 0–3 enchant levels.
Mem Coin x2
Adena x500,000Scroll: Enchant Olf's T-Shirt
Description
Enchant scroll for Olf's shirt. Safe up to +3, max +10. Success adds +1; failure destroys the item.
Mem Coin x5
Adena x1,000,000Blessed Scroll: Enchant Olf's T-Shirt
Description
Safe enchant up to +3, max +10. On success, level +1; on failure, resets to 0.
Mem Coin x20
Adena x3,000,000Scroll: Enchant Cloak
Description
Enchant cloaks up to +10. On success, level +1; on failure, item disappears.
Mem Coin x5
Adena x1,000,000Blessed Scroll: Enchant Cloak
Description
Safe enchant up to +10. On success, level +1; on failure, resets to 0.
Mem Coin x20
Adena x3,000,000Lucky Enchant Stone: Armor (B-grade)
Description
Increases armor B-grade enchant chance by 23%. Can be used on items +3-6 or whole +4-6.
Mem Coin x5Lucky Enchant Stone: Weapon (B-grade)
Description
Increases weapon B-grade enchant chance by 15%. Can be used on items +3-9.
Mem Coin x12Red | Green | Blue Soul Crystal - Stage 11
Mem Coin x10
Adena x10,000,000Red | Green | Blue Soul Crystal - Stage 12
Mem Coin x20
Adena x20,000,000Neolithic Crystal (B-grade)
Description
Needed to exchange regular B-grade equipment for rare.
Mem Coin x20
Adena x20,000,000
High-grade Life Stone - Lv. 76
Mem Coin x3
Top-grade Life Stone - Lv. 76
Mem Coin x5Scroll: Noblesse Blessing
Description
Gives the Noblesse Blessing buff for 1 hour.
Mem Coin x1
Adena x1,000,000Physical Fruit Cocktail
Description
Gives warrior buffs + Resist Shock + Blessing of Queen for 1 hour.
Mem Coin x1
Adena x1,000,000Magical Fruit Cocktail
Description
Gives mage buffs + Resist Shock + Gift of Seraphim for 1 hour.
Mem Coin x1
Adena x1,000,000
Premium Shop
- Shop for special currency Coin of Luck
- With updates some prices may drop and the range may grow a little
Assortment
Coin of Luck x10 = 1$
Unlocks premium buffs and global chat via & (30-second cooldown, 3,000 messages per month limit)
Expansions apply to all subclasses.
Try on accessories, cloak and shield skins and costumes with ALT+LMB.
In the "Shop" section:
Passive talismans don't stack with the ones they are made of, so the best result comes from either 4 combo talismans or 1 super talisman, which will be added later.
Active talismans can only be used 14 s after equipping.
| Duration | Price |
|---|---|
| 7 days | Coin of Luck x50 |
| 30 days | Coin of Luck x100 |
| 100 days | Coin of Luck x200 |
Details
Bonuses:
- +30% to EXP/SP/adena/drop/RB drop/spoil/seal stones/fame
- Alt+B buff duration +1 hour
- If party members have no PA, the drop/spoil/adena rates are averaged; players with PA get the EXP/SP bonus
- If the spoiler has no PA and a character from outside the PA party kills the monster, the spoil gets no bonus
- Raises the spoil chance, not the amount
- Increases Adena quantity, not chance
- Works on RB
- +5% craft success chance (if crafter has PA)
- Own – via gold frame around character level or Alt+B
- Group members – via gold frame around character level or command .premium
| Duration | Price |
|---|---|
| 7 days | Coin of Luck x50 |
| 30 days | Coin of Luck x100 |
| 100 days | Coin of Luck x200 |
Unlocks premium buffs and global chat via & (30-second cooldown, 3,000 messages per month limit)
Demo
| Service | Price |
|---|---|
| Inventory Slots +50 | Coin of Luck x50 |
| Personal Warehouse Slots +50 | Coin of Luck x15 |
| Sell Store Slots +5 | Coin of Luck x10 |
| Buy Store Slots +5 | Coin of Luck x10 |
| Crafting Recipe Book Slots +50 | Coin of Luck x20 |
| Service | Price |
|---|---|
| Change Character Name No special characters or Cyrillic. | Coin of Luck x50 |
| Change Name Color 10 colors available. | Coin of Luck x50 |
| Change Title Color 12 colors available. | Coin of Luck x25 |
| Change Gender | Coin of Luck x100 |
| Change Main Class To switch, the character must be on the main class with the 3rd profession and pick a subclass that also has the 3rd profession and is level 75 or higher. Gender stays the same, while appearance changes to match the profession if it belongs to another race. All progress (levels, etc.) is kept. Face, hairstyle and hair color can be changed with items from the Alt+B Shop. | Coin of Luck x300 |
| Karma Reset | Coin of Luck x20 |
| PK Counter Reset | Coin of Luck x80 |
| Remove Character Clan Penalty | Coin of Luck x20 |
| Remove Clan Penalty | Coin of Luck x80 |
| Remove Alliance Penalty | Coin of Luck x150 |
| Change Clan Name | Coin of Luck x200 |
| Move a character to another account (only through the Personal Cabinet) | Coin of Luck x100 |
| Item | Price |
|---|---|
| Blooded Fabric | Coin of Luck x10 Adena x1,000,000 |
| Portal Stone | Coin of Luck x10 Adena x1,000,000 |
| Vacualite Floating Stone | Coin of Luck x10 Adena x1,000,000 |
| Frintezza's Magic Force Field Removal Scroll | Coin of Luck x100 Adena x10,000,000 |
| Blood Mark | Coin of Luck x1 |
| Proof of Alliance | Coin of Luck x15 |
| Seal of Aspiration | Coin of Luck x40 |
| Destruction Tombstone | Coin of Luck x2 |
| Memento Mori | Coin of Luck x2 |
| Angelic Essence | Coin of Luck x5 |
| Earth Egg | Coin of Luck x5 |
| Dragon Heart | Coin of Luck x5 |
| Nonliving Nucleus | Coin of Luck x5 |
| Cradle of Creation | Coin of Luck x10 |
| Item | Price |
|---|---|
| Box with Rune of Exp/SP +30% (1 hour) | Coin of Luck x5 |
| Box with Rune Drop/Adena +10% (1 hour) | Coin of Luck x5 |
| Auto-Farm Renewal Ticket (3 hours) | Coin of Luck x20 |
| Fame Scroll (100) Gives 100 fame, which you need for PvP inserts. | Coin of Luck x4 |
| Scroll: 1,000,000 SP | Coin of Luck x1 |
| Blessed Scroll of Escape | Coin of Luck x1 |
| Blessed Scroll of Resurrection | Coin of Luck x3 |
| Scroll: Noblesse Blessing x1 Gives the Noblesse Blessing buff for 1 hour. | Coin of Luck x7 |
| Scroll: Noblesse Blessing x5 Gives the Noblesse Blessing buff for 1 hour. | Coin of Luck x25 |
| Physical Fruit Cocktail x1 Gives warrior buffs + Resist Shock + Blessing of Queen for 1 hour. | Coin of Luck x5 |
| Physical Fruit Cocktail x5 Gives warrior buffs + Resist Shock + Blessing of Queen for 1 hour. | Coin of Luck x15 |
| Magical Fruit Cocktail x1 Gives mage buffs + Resist Shock + Gift of Seraphim for 1 hour. | Coin of Luck x5 |
| Magical Fruit Cocktail x5 Gives mage buffs + Resist Shock + Gift of Seraphim for 1 hour. | Coin of Luck x15 |
| Extra Pass: Near Kamaloka | Coin of Luck x2 |
| Extra Pass: Kamaloka (Labyrinth of the Abyss) | Coin of Luck x4 |
| Giant's Codex | Coin of Luck x10 |
High-grade Life Stone - Lv. 76 x1 | Coin of Luck x15 |
Top-grade Life Stone - Lv. 76 x1 | Coin of Luck x30 |
| Improved Top-grade Life Stone x1 Same as Top-grade Life Stone - Lv. 76, but additionally grants: STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3. | Coin of Luck x50 |
| Blessed Scroll: Enchant Armor (B-grade) | Coin of Luck x10 |
| Blessed Scroll: Enchant Weapon (B-grade) | Coin of Luck x24 |
| Lucky Enchant Stone: Armor (B-grade) Raises the enchant chance of B-grade armor by 23%. Works on items +3-6 or full-body pieces +4-6. | Coin of Luck x20 |
| Lucky Enchant Stone: Weapon (B-grade) Raises the enchant chance of B-grade weapons by 15%. Works on items +3-9. | Coin of Luck x50 |
| Ancient Book: Divine Inspiration (Modern Language Version) | Coin of Luck x4 |
Ancient Book: Divine Inspiration (Original Language Version) | Coin of Luck x25 |
Ancient Book: Divine Inspiration (Manuscript) | Coin of Luck x50 |
Ancient Book: Divine Inspiration (Original Version) | Coin of Luck x100 |
| Item | Price |
|---|---|
| Bracelet of Glory: Friendship (30-day) While worn, lets you summon a friend who wears the same bracelet. Skill cooldown — 1 hour. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Gift of Seraphim (30 days) While worn, lets you cast the matching buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Blessing of Seraphim (30 days) While worn, lets you cast the matching buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Gift of Queen (30 days) While worn, lets you cast the matching buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Blessing of Queen (30 days) While worn, lets you cast the matching buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
Mount - BoarDemo
| Coin of Luck x100 |
Mount - Angry CowDemo
| Coin of Luck x100 |
Mount - Gold LionDemo
| Coin of Luck x150 |
| Item | Price |
|---|---|
| Accessories 76 options to choose from. | Coin of Luck x20/40/50 |
| Cloak Skins 22 options to choose from. | Coin of Luck x100 |
| Shield Skins 25 options to choose from. | Coin of Luck x75 |
| Costumes 60 options to choose from. | Coin of Luck x100/125/150 |
| Facelifting Potion - A/B/C A potion that changes your face. Found in Shop > Potions. | Coin of Luck x5 |
| Dye Potion - A/B/C/D A potion that changes your hair color. Found in Shop > Potions. | Coin of Luck x5 |
| Hair Style Change Potion - A/B/C/D/E/F/G A potion that changes your hairstyle. Found in Shop > Potions. | Coin of Luck x5 |
Try on accessories, cloak and shield skins and costumes with ALT+LMB.
| Service | Price |
|---|---|
| 3rd Profession | Coin of Luck x100 |
| Subclass | Coin of Luck x200 |
| Caradine's Letter (quest purchase up to the RB) (will be added on 08.12) | Coin of Luck x200 |
In the "Shop" section:
Passive talismans don't stack with the ones they are made of, so the best result comes from either 4 combo talismans or 1 super talisman, which will be added later.Active talismans can only be used 14 s after equipping.
| Item | Price |
|---|---|
| Enhanced Mithril Bracelet 6 slots for talismans, CP +120 | Coin of Luck x75 |
| Yellow Talisman - Speed Speed +3. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - Alacrity Speed +3, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - P. Def. Physical Defense +50. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - M. Def. Magic Defense +35. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - P. Atk. Physical Attack +70. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - M. Atk. Magic Attack +50. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - Atk. Spd. Attack Speed +20. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - Casting Spd. Cast Speed +15. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - Critical Reduction and Dodging Physical/Magic Skill Evasion +3%, Incoming Crit Damage -5%. | Coin of Luck x50 Adena x20,000,000 |
| Yellow Talisman - Healing and Regeneration Heal Power +40, HP/CP/MP Regen +5%. | Coin of Luck x50 Adena x20,000,000 |
| Blue Talisman - Berserker (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Physical Defense -13.6, Magic Defense -11, Evasion -1, Physical Attack +8.7, Attack Speed +4, Magic Attack +10.1, Cast Speed +3, Speed +3. | Adena x15,000,000 or Coin of Luck x3 |
| Blue Talisman - P. Def. (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Physical Defense +72. | Adena x15,000,000 or Coin of Luck x3 |
| Blue Talisman - M. Def. (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Magic Defense +100. | Adena x15,000,000 or Coin of Luck x3 |
| Blue Talisman - Divine Protection (300 mana) Cast — 1.2 s Cooldown — 15 min (static) Duration — 10 s Consumption — 50 MP and 15 mana On use: Physical Defense +3600, Magic Defense +2700. | Adena x25,000,000 or Coin of Luck x5 |
| Red Talisman - Territory Royal Guard (300 mana) Cast — 1.2 s Cooldown — 5 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Max CP +1500, restores 1500 CP. | Adena x15,000,000 or Coin of Luck x3 |
| Red Talisman - Minimum Clarity (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 300 s Consumption — 50 MP and 6 mana On use: Physicall skill consumption -10%, magical skill consumption -4%, dance/song consumption -10%. | Adena x10,000,000 or Coin of Luck x2 |
| Red Talisman - Maximum Clarity (300 mana) Cast — 4 s Cooldown — 15 min (static) Duration — 90 s Consumption — 50 MP and 15 mana On use: Skill consumption -100%. | Adena x25,000,000 or Coin of Luck x5 |
| Red Talisman - Life Force (300 mana) Cast — 3 s Cooldown — 30 min (static) Consumption — 0 MP and 30 mana On use: fully restores HP and MP. | Adena x25,000,000 or Coin of Luck x5 |
| Red Talisman - Meditation (300 mana) Cast — 4 s Cooldown — 15 min (static) Duration — 30 s Consumption — 50 MP and 15 mana Significantly increases MP regeneration, character cannot move, -90% Physical Defense. | Adena x10,000,000 or Coin of Luck x2 |
| Special Talisman - Attack Physical Attack +70, Magic Attack +50, Attack Speed +20, Cast Speed +15. | Yellow Talisman - P. Atk. Yellow Talisman - M. Atk. Yellow Talisman - Atk. Spd. Yellow Talisman - Casting Spd. Coin of Luck x50 Adena x20,000,000 |
| Special Talisman - Defense Physical Defense +50, Magic Defense +35. | Yellow Talisman - P. Def. Yellow Talisman - M. Def. Coin of Luck x50 Adena x20,000,000 |
| Special Talisman - Swiftness Speed +6, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. | Yellow Talisman - Speed Yellow Talisman - Alacrity Coin of Luck x50 Adena x20,000,000 |
| Special Talisman - Recovery Heal Power +40, HP/CP/MP Regen +5%, Critical Damage Chance -3%, Incoming Crit Damage -5%. | Yellow Talisman - Healing and Regeneration Yellow Talisman - Critical Reduction and Dodging Coin of Luck x50 Adena x20,000,000 |
| Will be added later. Superior Talisman - All in One Physical Attack +90, Magic Attack +65, Attack Speed +25, Cast Speed +19, Physical Defense +50, Magic Defense +35, Speed +6, Heal Power +40, HP/CP/MP Regen +5%, Critical Damage Chance -3%, Incoming Crit Damage -5%. | Special Talisman - Attack Special Talisman - Defense Special Talisman - Swiftness Special Talisman - Recovery Coin of Luck x100 Adena x50,000,000 |
| Item | Price |
|---|---|
| Staff of Evil Spirits - Mag. Blessing of the Body [Olympics] Buff chance — 100% | Coin of Luck x300 |
| Staff of Evil Spirits - Mag. Focus [Olympics] Buff chance — 100% | Coin of Luck x200 |
| Staff of the Spirit - Mental Shield [Olympics] Buff chance — 100% | Coin of Luck x100 |
| Staff of the Spirit - Magical Regeneration [Olympics] Buff chance — 100% | Coin of Luck x100 |
Mammon's Shop
- Mammon Edgar is always in Giran; functions depend on the current stage, and the markup on the cycle:
- Week of Struggle — 25%
- Week of Victory — 0%
- The range will grow with updates
Assortment
Swap every kind of stone for Ancient Adena
Craft any resource for an extra Adena fee
Recipes for every resource sold for Adena
Insert SA
Remove SA
Pairing swords and daggers (later on), including the sale of Dual Weapon Craft Stamp for Coin of Luck x20 or Adena x50,000,000
Unseal armor and jewelry
Seal armor and jewelry
Swap basic parts and Neolithic Crystal for rare ones
Soul Crystals exchangeDetails
Weapon — 3
Full armor — 3
Chest — 2
Legs/Helmet/Gloves/Boots — 1
Exchange coupons dropped by Epic Bosses and some Raid Bosses (depends on server progress)Details
Item Exchange cost between different colors Red | Green | Blue Soul Crystal - Stage 11 Coin of Luck x3
Adena x3,000,000Red | Green | Blue Soul Crystal - Stage 12 Coin of Luck x10
Adena x10,000,000
Process rare equipment, including selling Mammon's Varnish Enhancer for Coin of Luck x1 or Adena x1,000,000
Life Stone: Accessory exchange
Details
Item Price Life Stone: Accessory - Lv. 76 Mid-grade Life Stone - Lv. 76 x5
Adena x3,000,000Life Stone: Accessory - Lv. 76
High-grade Life Stone - Lv. 76 x2
Adena x2,000,000Life Stone: Accessory - Lv. 76
Top-grade Life Stone - Lv. 76 x1
Adena x1,000,000
Life Stone Insertion
Life Stone Removal
Spellbook Sale
Details
Item Price Spellbook: Petrify
Spellbook: Mark of Weakness
Spellbook: Chant of Movement
Spellbook: Chant of Critical Attack
Spellbook: Chant of Blood Awakening
Spellbook: Chant of Elementals
Spellbook: Chant of Combat
Spellbook: Chant of Berserker
Spellbook: Chant of Condition
Spellbook: Combat of Paagrio
Spellbook: Condition of Paagrio
Spellbook: Critical of Paagrio
Spellbook: Improved Combat
Spellbook: Mass Improved Combat
Spellbook: Improved Condition
Spellbook: Mass Improved Condition
Spellbook: Improved Critical Attack
Spellbook: Mass Improved Critical Attack
Spellbook: Improved Blood Awakening
Spellbook: Mass Improved Blood Awakening
Spellbook: Improved Movement
Spellbook: Improved Shield Defense
Spellbook: Improved Magic
Active Book: Mass Trick
Active Book: Flash DaggerCrystal (B-grade) x250 Spellbook: Dimension Spiral
Spellbook: Spirit Sharing
Spellbook: Servitor Share
Spellbook: Mutual Response
Spellbook: Empowering Echo
Spellbook: Great Fury
Active Book: Barrage of Nails
Active Book: Dreadful Roar
Active Book: Shield of Faith
Passive Book: Combat AuraCrystal (B-grade) x1,000
Olympiad Shop
- Shop for
Olympiad Token with an extended assortment:
- Sealed Armor
- Consumables
- The range will grow with future updates
Assortment
Consumables
Item Price Fame Scroll (100) Medal of Glory x1 Giant's Codex Olympiad Token x7,500
Adena x500,000Giant's Codex - Mastery Olympiad Token x17,500
Adena x2,500,000Giant's Codex - Discipline Olympiad Token x7,500
Adena x500,000
Ancient Book: Divine Inspiration (Original Language Version)Olympiad Token x20,000
Ancient Book: Divine Inspiration (Manuscript)Olympiad Token x35,000
Ancient Book: Divine Inspiration (Original Version)Olympiad Token x50,000 Scroll: Enchant Armor (A-grade) Olympiad Token x2,000 Scroll: Enchant Weapon (A-grade) Olympiad Token x10,000 Scroll: Enchant Armor (S-grade) Olympiad Token x5,000 Scroll: Enchant Weapon (S-grade) Olympiad Token x30,000 Blessed Scroll: Enchant Armor (A-grade) Olympiad Token x20,000 Blessed Scroll: Enchant Weapon (A-grade) Olympiad Token x60,000 Blessed Scroll: Enchant Armor (S-grade) Olympiad Token x50,000 Blessed Scroll: Enchant Weapon (S-grade) Olympiad Token x120,000 Lucky Enchant Stone: Armor (B-grade) Olympiad Token x10,000 Lucky Enchant Stone: Weapon (B-grade) Olympiad Token x25,000 Lucky Enchant Stone: Armor (A-grade) Olympiad Token x22,500 Lucky Enchant Stone: Weapon (A-grade) Olympiad Token x45,000 Lucky Enchant Stone: Armor (S-grade) Olympiad Token x55,000 Lucky Enchant Stone: Weapon (S-grade) Olympiad Token x90,000
Equipment
Item Price Sealed Tallum Helmet
Sealed Dark Crystal HelmetOlympiad Token x21,250
Adena x3,000,000
Sealed Tallum Plate Armor
Sealed Tallum Leather Armor
Sealed Dark Crystal RobeOlympiad Token x72,500
Adena x10,000,000
Sealed Tallum Tunic
Sealed Dark Crystal Leather Armor
Sealed Dark Crystal BreastplateOlympiad Token x42,500
Adena x6,000,000
Sealed Tallum Stockings
Sealed Dark Crystal Leggings
Sealed Dark Crystal GaitersOlympiad Token x30,000
Adena x4,000,000
Sealed Tallum Gloves
Sealed Tallum Boots
Sealed Dark Crystal Gloves
Sealed Dark Crystal Boots
Sealed Dark Crystal ShieldOlympiad Token x16,000
Adena x2,000,000Sealed Helm of Nightmare
Sealed Majestic CircletOlympiad Token x27,500
Adena x4,000,000
Sealed Armor of Nightmare
Sealed Leather Armor of Nightmare
Sealed Robe of Nightmare
Sealed Majestic Plate Armor
Sealed Majestic Leather Armor
Sealed Majestic RobeOlympiad Token x94,000
Adena x12,000,000
Sealed Gauntlets of Nightmare
Sealed Boots of Nightmare
Sealed Shield of Nightmare
Sealed Majestic Gauntlets
Sealed Majestic BootsOlympiad Token x21,000
Adena x3,000,000
Locations
- These locations have faster monster respawn:
- Lair of Antharas
- Stakato Nest
- Tower of Insolence floors 3, 5, 9, 11, with more monsters
- New High Five locations will be added at certain stages:
- Hellbound
- Seed of Annihilation
- Some locations will be switched to High Five at certain stages:
- Stakato Nest
- Giant's Cave
- Plains of Lizardmen
- Sel Mahum Training Grounds (replacing Skyshadow Meadow near Oren)
- Dragon Valley
- Monastery of Silence
- Lair of Antharas
- A new instance location has been added — Frozen Labirinth:
- for solo players (without a clan), mid-war and low-war
- entrance via Kimesis in Rune
- available 11:00-01:00 (UTC+2) | 12:00-02:00 (UTC+3)
- unique quest
Instances
- Implemented instances:
Solo Kamaloka
> available for characters level 70-80
> 1 player
> cooldown every day at 5:30 (UTC+2) | 6:30 (UTC+3)
A solo time zone: the player gets 20 minutes to clear the area. When time is up, a Pathfinder Worker appears; talk to them to get a chest whose contents depend on how many monsters were killed. Entry NPC:
Monster drop
Drop Amount Chance Adena 20,000-40,000 70% Scroll: Enchant Armor (A-grade) 1 0.5% Scroll: Enchant Weapon (A-grade) 1 0.25% Scroll: Enchant Armor (B-grade) 1 0.8% Scroll: Enchant Weapon (B-grade) 1 0.4%
High-grade Life Stone - Lv. 76 (Event)1 0.1%
Top-grade Life Stone - Lv. 76 (Event)1 0.03%
Chest contents
Chest Contents Pathfinder Supplies (Lv. 38)
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x10
Scroll: Enchant Armor (A-grade) x1Pathfinder Supplies (Lv. 39)
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x10
Scroll: Enchant Armor (A-grade) x1
Scroll: Enchant Weapon (A-grade) x1Pathfinder Supplies (Lv. 40) Giant's Codex x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x20
Scroll: Enchant Armor (A-grade) x2
Scroll: Enchant Weapon (A-grade) x1Pathfinder Supplies (Lv. 41) Giant's Codex x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x30
Scroll: Enchant Armor (A-grade) x2
Scroll: Enchant Weapon (A-grade) x2Fortress/castle dungeon
> available for characters level 75-85
> 5+ players
> cooldown every day at 5:30 (UTC+2) | 6:30 (UTC+3)
These time zones are open to members of the clan that owns the fort/castle. The goal is to kill 3 Raid Bosses.
NPC for entry:
Fortress Castle
Shared drop from all Raid Bosses in addition to the standard one
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
SA upgrade chance from 12–13 for a random party member — 3%
Drop Quantity Chance Lucky Enchant Stone: Weapon (S-grade) 1 1.5% (group #1 chance — 100%) Lucky Enchant Stone: Armor (S-grade) 1 3% (group #1 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 5.5% (group #1 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Weapon (S-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Armor (S-grade) 1-2 30% (group #1 chance — 100%) Scroll: Enchant Weapon (A-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Armor (A-grade) 1-2 30% (group #1 chance — 100%) Life Stone - Lv. 76 1-3 25% (group #2 chance — 100%) Mid-grade Life Stone - Lv. 76 1-2 15% (group #2 chance — 100%)
High-grade Life Stone - Lv. 761 10% (group #2 chance — 100%) Life Stone: Accessory - Lv. 76 1-3 50% (group #2 chance — 100%) Forgotten Scroll: Fighter's Will 1 33% (group #3 chance — 0.3%) Forgotten Scroll: Archer's Will 1 33% (group #3 chance — 0.3%) Forgotten Scroll: Magician's Will 1 33% (group #3 chance — 0.3%) Labyrinth of the Abyss (78)
> available for characters level 73-83
> 5+ players
> resets on Wednesday and Saturday at 5:30 (UTC+2) | 6:30 (UTC+3), shared with Labyrinth of the Abyss (81)
The whole party must stand next to Mathias to enter the instance. It has 4 rooms with different monsters, and clearing the first three weakens the boss in the last room. With enough buffs you can save time by skipping the first three rooms: go around the aggressive monsters along the walls in the first two, or use invisibility.
First room
1. There are 9 monsters here, and only one is real (the Queen); the others are fakes that respawn after being killed.
2. Once the Queen is dead, the fakes stop respawning, so there is no need to kill the rest.
3. A good way to find the Queen:
ㅤㅤa) The dagger class lures a monster using Lure, then a summoner uses Betray on it.
ㅤㅤb) A fake monster will go after the real Queen; if it is the Queen, the skill won't work.
4. Killing the Queen in this room cuts the boss's physical defense by 1/3.
5. Mage-heavy parties should skip this room.
Second room
1. Every monster in this room is real.
2. Killing all monsters in this room cuts the boss's magic defense by 1/3.
3. Physically-focused parties should skip this room.
Third room
1. Contains one strong monster.
2. Killing this monster cuts the boss's attack power by 1/3.
Fourth room
1. The boss is here with guards: 2 fighters and 2 supports.
2. Effective farming strategy:
ㅤㅤa) The tank leads the boss in a circle while the party kills the supports first, then the fighters.
ㅤㅤb) Once the guards are down, start farming the boss.
ㅤㅤc) When the guards respawn, repeat the same tactic.
NPC for entry:
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
Chance for SA 10-12 upgrade for a random party member — 10%
Drop Quantity Chance Elysian 1 8.33% (Group #1 chance — 7.5%) Doom Crusher 1 8.33% (Group #1 chance — 7.5%) Tallum Glaive 1 8.33% (Group #1 chance — 7.5%) Dark Legion's Edge 1 8.33% (Group #1 chance — 7.5%) Dragon Slayer 1 8.33% (Group #1 chance — 7.5%) Soul Separator 1 8.33% (Group #1 chance — 7.5%) Soul Bow 1 8.33% (Group #1 chance — 7.5%) Dragon Grinder 1 8.33% (Group #1 chance — 7.5%) Flaming Dragon Skull 1 8.33% (Group #1 chance — 7.5%) Sword of Miracles 1 8.33% (Group #1 chance — 7.5%) Branch of the Mother Tree 1 8.33% (Group #1 chance — 7.5%) Keshanberk*Damascus 1 8.33% (Group #1 chance — 7.5%) Blessed Scroll: Enchant Weapon (B-grade) 1 7% (Group #2 chance — 100%) Blessed Scroll: Enchant Armor (B-grade) 1-2 21% (Group #2 chance — 100%) Blessed Scroll: Enchant Weapon (A-grade) 1 3.5% (Group #2 chance — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 10.5% (Group #2 chance — 100%) Scroll: Enchant Weapon (A-grade) 1-2 18% (Group #2 chance — 100%) Scroll: Enchant Armor (A-grade) 3-5 40% (Group #2 chance — 100%) Lucky Enchant Stone: Weapon (B-grade) 1 10% (Group #3 chance — 100%) Lucky Enchant Stone: Armor (B-grade) 1-2 17.5% (Group #3 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 2.5% (Group #3 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 5% (Group #3 chance — 100%) Life Stone - Lv. 76 1-3 30% (Group #3 chance — 100%) Mid-grade Life Stone - Lv. 76 1-3 20% (Group #3 chance — 100%)
High-grade Life Stone - Lv. 761-2 15% (Group #3 chance — 100%) Giant's Codex 1 75% (Group #4 chance — 15%) Giant's Codex - Mastery 1 25% (Group #4 chance — 15%) CRP Scroll (500) 1-3 100% Labyrinth of the Abyss (81)
> available for characters level 78-85
> 5+ players
> resets on Wednesday and Saturday at 5:30 (UTC+2) | 6:30 (UTC+3), shared with Labyrinth of the Abyss (78)
The whole party must stand next to Mathias to enter the instance. It has 4 rooms with different monsters, and clearing the first three weakens the boss in the final room. With enough boosts you can save time by skipping the first three rooms, either going around the aggressive monsters along the walls or using invisibility.
First room
1. There are 9 monsters, and only one is real (the Queen); the others are fakes that respawn after dying.
2. Killing the Queen stops the fakes from respawning; the rest don't have to be killed.
3. A quick way to find the Queen:
a) The dagger user pulls one monster with Lure, then the Summoner uses Betray.
b) A fake one attacks the real one; if it is the Queen, the skill fails.
4. Killing the Queen cuts the boss's physical defense by 1/3.
5. Magic DPS party members can skip this room.
Second room
1. All monsters are real.
2. Killing all monsters cuts the boss's magic defense by 1/3.
3. Physical DPS party members can skip this room.
Third room
1. Contains one strong monster.
2. Killing it cuts the boss's attack by 1/3.
Fourth room
1. Boss guarded by 2 fighters and 2 supports.
2. Efficient farming:
a) The tank kites the boss while the party kills the supports first, then the fighters.
b) Once the guards are dead, focus on the boss.
c) When the guards respawn, repeat the tactic.
NPC for entry:
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
Chance to upgrade SA 12-13 for a random party member — 5%
Drop Quantity Chance Elysian 1 8.33% (group #1 chance — 30%) Doom Crusher 1 8.33% (group #1 chance — 30%) Tallum Glaive 1 8.33% (group #1 chance — 30%) Dark Legion's Edge 1 8.33% (group #1 chance — 30%) Dragon Slayer 1 8.33% (group #1 chance — 30%) Soul Separator 1 8.33% (group #1 chance — 30%) Soul Bow 1 8.33% (group #1 chance — 30%) Dragon Grinder 1 8.33% (group #1 chance — 30%) Flaming Dragon Skull 1 8.33% (group #1 chance — 30%) Sword of Miracles 1 8.33% (group #1 chance — 30%) Branch of the Mother Tree 1 8.33% (group #1 chance — 30%) Keshanberk*Damascus 1 8.33% (group #1 chance — 30%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group #2 chance — 25%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group #2 chance — 25%) Scroll: Enchant Weapon (S-grade) 1 20% (group #2 chance — 25%) Scroll: Enchant Armor (S-grade) 1-2 40% (group #2 chance — 25%) Blessed Scroll: Enchant Weapon (A-grade) 1 15% (group #3 chance — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 35% (group #3 chance — 100%) Scroll: Enchant Weapon (A-grade) 1-2 15% (group #3 chance — 100%) Scroll: Enchant Armor (A-grade) 3-5 35% (group #3 chance — 100%) Lucky Enchant Stone: Weapon (B-grade) 1-2 10% (group #4 chance — 100%) Lucky Enchant Stone: Armor (B-grade) 2 15% (group #4 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 5% (group #4 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 10% (group #4 chance — 100%) Life Stone - Lv. 76 1-3 25% (group #4 chance — 100%) Mid-grade Life Stone - Lv. 76 1-3 20% (group #4 chance — 100%)
High-grade Life Stone - Lv. 761-3 15% (group #4 chance — 100%) Giant's Codex 1 75% (group #5 chance — 15%) Giant's Codex - Mastery 1 25% (group #5 chance — 15%) CRP Scroll (500) 1-3 100% Zaken
> available for characters level 79-85
> 7+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
Chance to upgrade SA 12–14 for a random party member — 5%
Drop Quantity Chance Basalt Battlehammer 1 9.0909% (group chance №1 — 10%) Dragon Hunter Axe 1 9.0909% (group chance №1 — 10%) Saint Spear 1 9.0909% (group chance №1 — 10%) Forgotten Blade 1 9.0909% (group chance №1 — 10%) Heaven's Divider 1 9.0909% (group chance №1 — 10%) Angel Slayer 1 9.0909% (group chance №1 — 10%) Demon Splinter 1 9.0909% (group chance №1 — 10%) Draconic Bow 1 9.0909% (group chance №1 — 10%) Arcana Mace 1 9.0909% (group chance №1 — 10%) Imperial Staff 1 9.0909% (group chance №1 — 10%) Tallum Blade*Dark Legion's Edge 1 9.0909% (group chance №1 — 10%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group chance №2 — 25%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group chance №2 — 25%) Scroll: Enchant Weapon (S-grade) 1 20% (group chance №2 — 25%) Scroll: Enchant Armor (S-grade) 1-2 40% (group chance №2 — 25%) Blessed Scroll: Enchant Weapon (A-grade) 1 15% (group chance №3 — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 35% (group chance №3 — 100%) Scroll: Enchant Weapon (A-grade) 1-2 15% (group chance №3 — 100%) Scroll: Enchant Armor (A-grade) 3-5 35% (group chance №3 — 100%) Lucky Enchant Stone: Armor (A-grade) 1 10% (group chance №4 — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 20% (group chance №4 — 100%) Life Stone - Lv. 76 2-5 30% (group chance №4 — 100%) Mid-grade Life Stone - Lv. 76 2-3 25% (group chance №4 — 100%)
High-grade Life Stone - Lv. 761-3 15% (group chance №4 — 100%) Giant's Codex 1 75% (group chance №5 — 25%) Giant's Codex - Mastery 1 25% (group chance №5 — 25%) Neolithic Crystal (S80-grade) 1 10% Neolithic Crystal (S-grade) 1 25% Neolithic Crystal (A-grade) 1 50% Earring of Zaken 1 0.5% Butcher Blades 1 3%
Killing Zaken fast can give extra drop:
Time Drop Chance less than 5 minutes Blessed Scroll: Enchant Olf's T-Shirt (Event) 15% less than 10 minutes Blessed Scroll: Enchant Cloak (Event) 15% less than 15 minutes Top-grade Life Stone - Lv. 76 (Event) 15% Twins
> available for characters level 79-85
> 7+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
NPC for entry:
Yehan Klodekus
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
SA upgrade chance 12–14 for a random party member — 3%
Drop Quantity Chance Sealed Major Arcana Circlet 1 11% (group chance №1 — 50%) Sealed Major Arcana Gloves 1 11% (group chance №1 — 50%) Sealed Major Arcana Boots 1 11% (group chance №1 — 50%) Sealed Draconic Leather Helmet 1 11% (group chance №1 — 50%) Sealed Draconic Leather Gloves 1 11% (group chance №1 — 50%) Sealed Draconic Leather Boots 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Helmet 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Gauntlet 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Boots 1 11% (group chance №1 — 50%) Blessed Scroll: Enchant Weapon (S-grade) 1 5% (group chance №2 — 100%) Blessed Scroll: Enchant Armor (S-grade) 1 15% (group chance №2 — 100%) Scroll: Enchant Weapon (S-grade) 1 15% (group chance №2 — 100%) Scroll: Enchant Armor (S-grade) 2-3 30% (group chance №2 — 100%)
High-grade Life Stone - Lv. 761 35% (group chance №2 — 100%) Fire Stone 1-5 16,6% (group chance №3 — 100%) Water Stone 1-5 16,6% (group chance №3 — 100%) Earth Stone 1-5 16,6% (group chance №3 — 100%) Wind Stone 1-5 16,6% (group chance №3 — 100%) Dark Stone 1-5 16,6% (group chance №3 — 100%) Holy Stone 1-5 16,6% (group chance №3 — 100%) Neolithic Crystal (S80-grade) 1 5% Neolithic Crystal (S-grade) 1 10%
Yehan Klanikus
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
SA upgrade chance 12–14 for a random party member — 3%
Drop Quantity Chance Sealed Major Arcana Circlet 1 11% (group chance №1 — 50%) Sealed Major Arcana Gloves 1 11% (group chance №1 — 50%) Sealed Major Arcana Boots 1 11% (group chance №1 — 50%) Sealed Draconic Leather Helmet 1 11% (group chance №1 — 50%) Sealed Draconic Leather Gloves 1 11% (group chance №1 — 50%) Sealed Draconic Leather Boots 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Helmet 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Gauntlet 1 11% (group chance №1 — 50%) Sealed Imperial Crusader Boots 1 11% (group chance №1 — 50%) Fire Stone 1-5 16,6% (group chance №2 — 100%) Water Stone 1-5 16,6% (group chance №2 — 100%) Earth Stone 1-5 16,6% (group chance №2 — 100%) Wind Stone 1-5 16,6% (group chance №2 — 100%) Dark Stone 1-5 16,6% (group chance №2 — 100%) Holy Stone 1-5 16,6% (group chance №2 — 100%) Neolithic Crystal (S80-grade) 1 5% Neolithic Crystal (S-grade) 1 10%
Now from the chests Mother-of-Pearl Ornamented Duel Supplies (20–21 minutes) and Jewel Ornamented Duel Supplies (>20 minutes) now also drop these books:
Forgotten Scroll — Anti-Magic Armor
Forgotten Scroll — Final Secret
Forgotten Scroll — Hide
Forgotten Scroll — Enlightenment — Wizard
Forgotten Scroll — Enlightenment — Healer
Forgotten Scroll — Excessive LoyaltyTiat
> available for characters level 80-85
> 9+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
With luck a certain group drops, and then you are guaranteed just 1 item out of those possible in it.
SA upgrade chance 13–16 for a random party member — 15%
Drop Quantity Chance Vesper Cutter 1 9.0909% (group chance №1 — 10%) Vesper Slasher 1 9.0909% (group chance №1 — 10%) Vesper Buster 1 9.0909% (group chance №1 — 10%) Vesper Shaper 1 9.0909% (group chance №1 — 10%) Vesper Fighter 1 9.0909% (group chance №1 — 10%) Vesper Stormer 1 9.0909% (group chance №1 — 10%) Vesper Avenger 1 9.0909% (group chance №1 — 10%) Vesper Retributer 1 9.0909% (group chance №1 — 10%) Vesper Caster 1 9.0909% (group chance №1 — 10%) Vesper Thrower 1 9.0909% (group chance №1 — 10%) Vesper Singer 1 9.0909% (group chance №1 — 10%) Icarus Sawsword 1 11.1111% (group chance №2 — 25%) Icarus Disperser 1 11.1111% (group chance №2 — 25%) Icarus Heavy Arms 1 11.1111% (group chance №2 — 25%) Icarus Trident 1 11.1111% (group chance №2 — 25%) Icarus Hammer 1 11.1111% (group chance №2 — 25%) Icarus Hand 1 11.1111% (group chance №2 — 25%) Icarus Hall 1 11.1111% (group chance №2 — 25%) Icarus Spirit 1 11.1111% (group chance №2 — 25%) Icarus Spitter 1 11.1111% (group chance №2 — 25%) Dynasty Sword 1 9.0909% (group chance №3 — 75%) Dynasty Knife 1 9.0909% (group chance №3 — 75%) Dynasty Blade 1 9.0909% (group chance №3 — 75%) Dynasty Halberd 1 9.0909% (group chance №3 — 75%) Dynasty Cudgel 1 9.0909% (group chance №3 — 75%) Dynasty Bagh-Nakh 1 9.0909% (group chance №3 — 75%) Dynasty Mace 1 9.0909% (group chance №3 — 75%) Dynasty Phantom 1 9.0909% (group chance №3 — 75%) Dynasty Staff 1 9.0909% (group chance №3 — 75%) Dynasty Crusher 1 9.0909% (group chance №3 — 75%) Dynasty Bow 1 9.0909% (group chance №3 — 75%) Forgotten Scroll: Fighter's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Archer's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Magician's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Protection of Elemental 1 50% (group chance №5 — 15%) Forgotten Scroll: Protection of Alignment 1 50% (group chance №5 — 15%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group chance №6 — 100%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group chance №6 — 100%) Scroll: Enchant Weapon (S-grade) 1 20% (group chance №6 — 100%) Scroll: Enchant Armor (S-grade) 1-2 40% (group chance №6 — 100%) Lucky Enchant Stone: Weapon (S-grade) 1 5% (group chance №7 — 100%) Lucky Enchant Stone: Armor (S-grade) 1 10% (group chance №7 — 100%) Life Stone - Lv. 76 2-5 50% (group chance №7 — 100%) Mid-grade Life Stone - Lv. 76 2-3 35% (group chance №7 — 100%)
High-grade Life Stone - Lv. 761-3 100%
Top-grade Life Stone - Lv. 761 100% Life Stone: Accessory - Lv. 76 1 100% Giant's Codex 1-2 100% Giant's Codex - Mastery 1 70% Neolithic Crystal (S84-grade) 1 10% Neolithic Crystal (S80-grade) 1 20% Neolithic Crystal (S-grade) 1 30% - New instances will be added at certain stages:
- Freya
- Bless Freya
Seven Signs
- Catacombs and Necropolises can be entered without registration
- Standard cycle: 1 week per period
- Mammon Edgar is always in Giran, with limited functions that depend on the server's stage
- In Competition week, Mammon charges 25% more
- Rift entry requires at least 4 players
- To reach Anakazel you need to wait instead of changing rooms.
- Lilith is up during Competition week and respawns daily 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3)
- Anakim is up during Victory week and respawns daily 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3)
Olympiad
- Noblesse isn't required to take part, only the 3rd class
- Period — 7 days
- Fights on Friday and Saturday, 17:00 to 22:50 (UTC+2) | 18:00 to 23:50 (UTC+3)
- Hero points are handed out every week from Saturday to Sunday
- Hero points need at least 15 fights and at least 1 win
- Up to 50 fights, and all of them can be played in one day
- The arena has a buffer (5 to choose from)
More Details
- Equipment restrictions: weapon +10, armor and accessories +7
- All characters receive the skill Olympiad Spark for casting buffs (no MP cost, fast cast and short cooldown)
- There are two arenas: Straight and Gargoyle
Demonstration
- The system for obtaining
Olympiad Tokenshas been updated:
- Victory — 1000
- Defeat — 500
- Minimum 15 fights and at least 1 victory — 500 per point
- Hero status — 150,000 + 500 per point
- Updated shop for Olympiad Tokens
- Added rewards for ranks 1–10:
- 1: CP, HP, MP +10%, classic glow, Heroic Valor, Heroic Miracle, Heroic Berserker
- 2: CP, HP, MP +7%, dimmer glow, Heroic Berserker
- 3: CP, HP, MP +7%
- 4–6: CP, HP, MP +5%
- 7–10: CP, HP, MP +3%
- Hero weapons redesigned:
- Physical — on par with a +10 top A (Soul Bow, Sword of Miracles, etc.), plus +10% PvP damage and +10% PvE damage
- Magic — on par with a +7 top A (Soul Bow, Sword of Miracles, etc.), plus +10% PvP damage and +10% PvE damage
- PvP/PvE damage bonus will increase at certain server stages
- Infinity Spear's base critical chance is cut by 20%
- Infinity Spear removes 1 buff
- Hero skills redesigned:
More Details
Heroic Valor
Duration — 2 min
Cooldown — 15 min
Physical attack +100, Physical defense +200, Magical defense +100, Positive effect removal resistance +50%.
Heroic Miracle
Duration — 30 sec
Cooldown — 15 min
Physical defense +2500, Magical defense +1750, Positive effect removal resistance +80%, Speed +5.
Heroic Berserker
Duration — 1 min
Cooldown — 15 min
Accuracy +4, Physical attack +250, Magical attack +250, Attack speed +50, Cast speed +50, Speed +10, Positive effect removal resistance +40%, Healing power received +40%, Debuff protection.
New skill added:
Heroic Breath
Cast — 1 sec
Cooldown — 10 min
Slows enemies in the area for 5 sec, then paralyzes them for 10 sec. Ignores debuff immunity. Uses 300 Spirit Ore. Not usable at the Olympiad.
New skill added:
Heroic Judgement
Cast — 1 sec
Cooldown — 10 min
Drains CP from enemies. Consumes 300 Spirit Ore. Cannot be used in Olympiad.
Heroic Grandeur removed
Heroic Dread removed - Olympiad quests implemented:
- Accepted from Grand Olympiad Manager
- Updated daily at 5:30 (UTC+2) | 6:30 (UTC+3)
More Details
Finish fights within 1 day, win or lose, to get rewards:
Amount Reward 3 Olympiad Treasure Chest x1
Medal of Glory x15 Olympiad Treasure Chest x2
Medal of Glory x2
Adena x5,000,000
Mem Coin x210 Olympiad Treasure Chest x4
Medal of Glory x3
Adena x10,000,000
Mem Coin x4
Win streak rewards:
Streak Reward 2 Olympiad Treasure Chest x1 5 Olympiad Treasure Chest x4
Medal of Glory x310 Olympiad Treasure Chest x6
Medal of Glory x6
Chest contents:
Item Amount Chance Greater Healing Potion 75 30% Greater CP Potion 150 20% Olympiad Token 500 20% Olympiad Token 1000 15% Olympiad Token 5000 7% Giant's Codex 1 5% Giant's Codex - Mastery 1 1% Top-grade Life Stone - Lv. 76 1 2%
Missions
- Various types of missions implemented
Daily
Mission Requirement Reward Kill 100 monsters Character level 20+
Only monsters granting experience count.Major Healing Potion x10
Mana Potion x10
Blessed Scroll of Escape x1Kill 250 monsters Character level 30+
Only monsters granting experience count.Major Healing Potion x15
Mana Potion x15
Blessed Scroll of Resurrection x4
Letter Collector's Gift (Event) x1Kill 500 monsters Character level 40+
Only monsters granting experience count.Major Healing Potion x20
Mana Potion x20
Greater CP Potion x50
Life Stone - Lv. 76 x1
Mid-grade Life Stone - Lv. 76 x1Kill 1,000 monsters Character level 50+
Only monsters granting experience count.Major Healing Potion x25
Mana Potion x25
Elixir of Life (S-grade) x1
Elixir of CP (S-grade) x1
High-grade Life Stone - Lv. 76 (Event) x1
Life Stone: Accessory - Lv. 76 (Event) x1Kill 1,500 monsters Character level 75+
Only monsters granting experience count.Major Healing Potion x30
Mana Potion x30
Elixir of Life (S-grade) x1
Elixir of CP (S-grade) x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Freya's Bloody Rune (2 hours)
PvE Damage +10%.Kill 2,000 monsters Character level 75+
Only monsters granting experience count.Major Healing Potion x40
Mana Potion x40
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1Hit a Raid Boss Character level 75+ Giant's Codex x1
Maphr's Wind Scroll (Event) x1
Duration — 30 s
Cooldown — 1 min
XP/SP +100%.Clan Quests
After the scheduled morning restart at 5:30 (UTC+2) | 6:30 (UTC+3):
Clan quests are updated
Rewards for earlier quests can be claimed if the clan finished the quest and the member took part
The Great Hunt
Killing monsters level 75+
A clan member has to kill at least 100 monsters to get the reward. Kills made in a party count for only one person.
Amount Rewards 30,000 Greater CP Potion x100
Mana Potion x10050,000 Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x170,000 Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1100,000 Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Box with Rune Drop/Adena/Spoil +10% (1 hour) x1
Combat Training
Finish the 10 Olympiad battles quest (Olympiad Starter)
Clan members have to finish the 10-battle Olympiad quest to get rewards. The count includes every member who finished the quest within a day.
Participants Reward 10 Medal of Glory x1 20 Medal of Glory x2
Olympiad Token x3,00030 Medal of Glory x3
Olympiad Token x5,00040 Medal of Glory x4
Olympiad Token x7,000
Titan Hunt
Killing level 75+ Raid Bosses in the open world
A clan member has to land at least 1 hit on the Raid Boss before it dies to get the reward.
Amount Reward 5 CRP x10
High-grade Life Stone - Lv. 76 (Event) x110 CRP x20
High-grade Life Stone - Lv. 76 (Event) x220 CRP x30
Top-grade Life Stone - Lv. 76 (Event) x2Weekly Quests
Goal — Kill 500 monsters in a designated PvP-zone location
Requirement — Character level 76+, kills can be made by you or your party members
Schedule — Weekdays 11:00-22:59 (UTC+2) | 12:00-23:59 (UTC+3):
Monday — Forge of the Gods
Tuesday — Imperial Tomb
Wednesday — Monastery of Silence
Thursday — Pagan Temple
Friday — Hellbound
Rewards can be received by 1 character: Scroll of Experience and SP (gives EXP x100,000,000 and SP x10,000,000)
Hunting Box Event
Possible rewards upon opening:
Greater CP Potion
High-grade Life Stone - Lv. 76
Top-grade Life Stone - Lv. 76
Blessed Scroll: Enchant Olf's T-Shirt (Event)
Blessed Scroll: Enchant Cloak (Event)
Blessed Scroll: Enchant Armor (A-grade)
Blessed Scroll: Enchant Weapon (A-grade)
One-time
Quest Requirements Reward Reach level 20 Character 20+ Major Healing Potion x5
Mana Potion x5
Blessed Spiritshot (D-grade) x1,000
Soulshot (D-grade) x3,000Reach level 30 Character 30+ Major Healing Potion x10
Mana Potion x10
Blessed Spiritshot (D-grade) x1,000
Soulshot (D-grade) x3,000
D-grade equipment coupons for 10 days:
Weapon Chest D rank x1
Armor Chest D rank x1
Jewelry Chest D rank x1Reach level 40 Character 40+ Major Healing Potion x15
Mana Potion x15
Blessed Spiritshot (C-grade) x2,000
Soulshot (C-grade) x5,000
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1Reach level 52 Character 52+ Blessed Spiritshot (B-grade) x1,000
Soulshot (B-grade) x3,000
Blessed Scroll of Escape x1
Blessed Scroll of Resurrection x1
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1Reach level 61 Character 61+ Blessed Spiritshot (B-grade) x2,000
Soulshot (B-grade) x5,000
Blessed Scroll of Escape x2
Blessed Scroll of Resurrection x2
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1Reach level 75 Character 75+ Blessed Spiritshot (B-grade) x3,000
Soulshot (B-grade) x7,000
Elixir of Life (S-grade) x5
Elixir of Mind (S-grade) x5
Elixir of CP (S-grade) x5
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1Reach level 80 Character 80+ Giant's Codex x2
Giant's Codex - Mastery x1
High-grade Life Stone - Lv. 76 (Event) x5
Top-grade Life Stone - Lv. 76 (Event) x3
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1Obtain subclass Character 75+ Elixir of Life (S-grade) x5
Elixir of Mind (S-grade) x5
Elixir of CP (S-grade) x5
Physical Fruit Cocktail x3
Magical Fruit Cocktail x3
Scroll: Noblesse Blessing x3Obtain noble status Character 75+ Giant's Codex x2
Giant's Codex - Mastery x1
High-grade Life Stone - Lv. 76 (Event) x5
Top-grade Life Stone - Lv. 76 (Event) x3
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1
Mem Coin x7100 PvP Character 1+ Greater CP Potion x100
Major Healing Potion x100
Mana Potion x100
Elixir of Life (S-grade) x10
Elixir of Mind (S-grade) x10
Elixir of CP (S-grade) x10300 PvP Character 1+ Greater CP Potion x300
Major Healing Potion x300
Mana Potion x300
Elixir of Life (S-grade) x30
Elixir of Mind (S-grade) x30
Elixir of CP (S-grade) x30500 PvP Character 1+ Greater CP Potion x500
Major Healing Potion x500
Mana Potion x500
Elixir of Life (S-grade) x50
Elixir of Mind (S-grade) x50
Elixir of CP (S-grade) x501,000 PvP Character 1+ Greater CP Potion x1,000
Major Healing Potion x1,000
Mana Potion x1,000
Elixir of Life (S-grade) x100
Elixir of Mind (S-grade) x100
Elixir of CP (S-grade) x1005,000 PvP Character 1+ Greater CP Potion x2,000
Major Healing Potion x2,000
Mana Potion x2,000
Elixir of Life (S-grade) x200
Elixir of Mind (S-grade) x200
Elixir of CP (S-grade) x20010,000 PvP Character 1+ Greater CP Potion x3,000
Major Healing Potion x3,000
Mana Potion x3,000
Elixir of Life (S-grade) x300
Elixir of Mind (S-grade) x300
Elixir of CP (S-grade) x300100 PK Character 1+ Quick Healing Potion x50
Greater CP Potion x50
Major Healing Potion x50
Mana Potion x50
Blessed Scroll of Escape x5300 PK Character 1+ Quick Healing Potion x100
Greater CP Potion x100
Major Healing Potion x100
Mana Potion x100
Blessed Scroll of Escape x10
Blessed Scroll of Resurrection x10500 PK Character 1+ Quick Healing Potion x200
Greater CP Potion x200
Major Healing Potion x200
Mana Potion x200
Blessed Scroll of Escape x15
Blessed Scroll of Resurrection x151,000 PK Character 1+ Quick Healing Potion x300
Greater CP Potion x300
Major Healing Potion x300
Mana Potion x300
Blessed Scroll of Escape x20
Blessed Scroll of Resurrection x205,000 PK Character 1+ Quick Healing Potion x500
Greater CP Potion x500
Major Healing Potion x500
Mana Potion x500
Blessed Scroll of Escape x30
Blessed Scroll of Resurrection x3010,000 PK Character 1+ Quick Healing Potion x1,000
Greater CP Potion x1,000
Major Healing Potion x1,000
Mana Potion x1,000
Blessed Scroll of Escape x50
Blessed Scroll of Resurrection x50Pailaka Quest – Injured Dragon Character 73+ Magical Fruit Cocktail x3
Physical Fruit Cocktail x3
Letter Collector's Gift (Event) x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Chest with a Premium Account or Premium Card (3 days)
Reward upon opening (choose one):
Premium Account Coupon (3 days)
Premium Card (3 days)
Events
- Automatic events have been implemented
TvT
Minimum level — 76
Objective — kill players of the other team; the team with the most kills within the time limit wins
Duration — 10 minutes
Registration — .event command
Runs every day on this schedule:
> 11:00 (UTC+2) | 12:00 (UTC+3)
> 14:00 (UTC+2) | 15:00 (UTC+3)
> 17:00 (UTC+2) | 18:00 (UTC+3)
> 23:00 (UTC+2) | 00:00 (UTC+3)
> 03:00 (UTC+2) | 04:00 (UTC+3)
Condition Reward Top-1 by kills
Mem Coin x10Top-2 by kills
Mem Coin x7Top-3 by kills
Mem Coin x5Victory
Mem Coin x3
Medal of Glory x1
Top-grade Life Stone - Lv. 76 (Event) x1
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x50
CP Potion x50
Major Healing Potion x25Participation Event Box (Reward)
Possible rewards upon opening:
Greater CP Potion x50-100 — 100%
CP Potion x50-100 — 100%
Major Healing Potion x25-50 — 100%
Medal of Glory x1 — 100%
High-grade Life Stone - Lv. 76 (Event) x1 — 100%
Life Stone: Accessory - Lv. 76 x1 — 100%
Mem Coin x1 — 30%
Freya's Bloody Rune (2 hours) — 50%
PvE damage +10%.Solo PvP
Minimum level — 76
Objective — kill other players and get rewards for it
Duration — 20 minutes
Location — Aden | Heine | Talking Island Village (instances)
Restrictions:
> a reward can be earned once every 20 seconds
> parties are not allowed
> participation is limited by HWID
Features:
> Overlord and Bishop skills don't affect clan members in this zone
> after resurrection the character gets 5 seconds of invulnerability, which attacking cancels
Registration:
> at the NPC in Rune
> it opens on schedule and stays open for 5 minutes
Runs every day on this schedule:
> 12:00 - 12:25 (UTC+2) | 13:00 - 13:25 (UTC+3)
> 15:00 - 15:25 (UTC+2) | 16:00 - 16:25 (UTC+3)
> 18:00 - 18:25 (UTC+2) | 19:00 - 19:25 (UTC+3)
> 00:00 - 00:25 (UTC+2) | 01:00 - 01:25 (UTC+3)
> 02:00 - 02:25 (UTC+2) | 03:00 - 03:25 (UTC+3)
Drop Quantity Chance Mem Coin Fragment 1 100% Adena 1,000,000 75% Greater CP Potion 20 25% CP Potion 20 25% Major Healing Potion 10 15% High-grade Life Stone - Lv. 76 (Event) 1 3% Top-grade Life Stone - Lv. 76 (Event) 1 1% Life Stone: Accessory - Lv. 76 (Event) 1 1% Blessed Scroll: Enchant Armor (S-grade) 1 0.5% Blessed Scroll: Enchant Weapon (S-grade) 1 0.25% Solo Raid Boss
Will be added later.
Name — Gladiator Statue
Location — Gludio
Level — 81
Respawn — 20:20 (UTC+2) | 21:20 (UTC+3) on Tuesdays, Wednesdays, Thursdays
Everyone who damaged the Raid Boss and was within range when it died receives personal rewards:
Item Quantity Chance Medal of Glory 3 100% Freya's Bloody Rune (2 hours)
PvE damage +10%.
Activates immediately upon receipt.1 100% Gludio Lucky Box
Possible rewards upon opening:
High-grade Life Stone - Lv. 76 (Event) x3 — 20%
Top-grade Life Stone - Lv. 76 (Event) x1 — 20%
Scroll: Enchant Olf's T-Shirt (Event) x2 — 10%
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1 — 5%
Scroll: Enchant Cloak (Event) x2 — 10%
Blessed Scroll: Enchant Cloak (Event) x1 — 5%
Blessed Scroll: Enchant Armor (S-grade) (Event) x5 — 20%
Blessed Scroll: Enchant Weapon (S-grade) (Event) x1 — 10%1 100%
Drop for the player who landed the last hit:
Item Chance Ring of Core 40% Earring of Orfen 40% Ring of Queen Ant 20% - Seasonal events will be held periodically
Basics | Equipment & upgrades | Promotions
Class skills
- At launch the skill set is Interlude's with some High Five skills and new ones; more High Five skills will come over time
- All High Five skill mechanics:
- Attack/cast speed does not affect skill cooldowns
- Every kind of invulnerability (except subclass skill triggers) ends when you deal damage or use a skill
- Some skills have been modified
- New skills added
- All changes are listed in a separate thread (to be added later)
- Most skills are learned automatically; the rest need books (sold by Edgar, dropped by monsters/Epic Bosses/instances)
Drop
Book Location Monster Ancient Spellbook: Day of Doom Forge of the Gods Balrog of Destruction
Iblis of DestructionAncient Spellbook: Volcano Forge of the Gods Ashuras of Destruction Ancient Spellbook: Cyclone Forge of the Gods Magma Drake Ancient Spellbook: Gehenna Forge of the Gods Lavasillisk Ancient Spellbook: Raging Waves Forge of the Gods Blazing Ifrit Ancient Spellbook: Flames of Invincibility Forge of the Gods Necromancer of Destruction
Tepra Scorpion
Tepra ScarabAncient Spellbook: Purification Field Forge of the Gods Knight of Destruction
Assassin BeetleAncient Spellbook: Miracle Forge of the Gods Mercenary of Destruction
Tepra ScarabAncient Spellbook: Mass Recharge Forge of the Gods Mercenary of Destruction
Tepra ScorpionAncient Spellbook: Anti-summoning Field Imperial Tomb Guardian Scarab Ancient Tactical Manual: Symbol of Noise Imperial Tomb Abraxion
Ashuras
UstralithAncient Tactical Manual: Symbol of Defense Imperial Tomb Ashkenas
Imperial CommanderAncient Tactical Manual: Symbol of the Sniper Imperial Tomb Arimanes
HasturanAncient Tactical Manual: Symbol of Resistance Imperial Tomb Assassin of Empire
Dancer of Empire
Imperial Royal Guard
Knight of EmpireAncient Tactical Manual: Symbol of Honor Imperial Tomb Royal Guard Empire Ancient Tactical Manual: Symbol of Energy Imperial Tomb Hexa Beetle Ancient Tactical Manual: Symbol of the Assassin Imperial Tomb Chakram Beetle
Jamadar Beetle
Skill enchanting
- High Five Skill Enchant System:
- Enchanting passive skills is available
- Enchanting third-class skills is available
- A special book allows "safe" enchanting
More details
Giant's Codex - Mastery
A failed enchant attempt doesn't reset the skill level.
Comes from the Olympiad, the Mem Coin Shop, daily achievements, Raid Bosses and Epic Bosses. - The enchant branch can be changed with a special book
More details
Giant's Codex - Discipline
Lets you switch the skill's enchant branch at the cost of 0-3 enchant levels.
Comes from the Olympiad and the Mem Coin Shop.
- Attribute enchant branches will open once the attribute system is introduced
- Enchanting costs Adena and SP instead of EXP
- Skill enchanting costs twice as much Adena as the base values
- Some enchant branches have been reworked
- Some skills have new enchant branches
Subclass skills
- At levels 65, 70, 75, 80 and 85 each subclass can get one book (up to 3x5=15) for learning passive skills
More details
Name Description Armor Type Lvl. 1 Lvl. 2 Lvl. 3 Lvl. 4 Lvl. 5 Lvl. 6 Emergent Ability - Defense* Increases physical defense Heavy +18 +36 +54 +71 +90 +107 Emergent Ability - Defense* Increases physical defense Light +13 +27 +40 +54 +67 +80 Emergent Ability - Defense* Increases physical defense Magic +9 +18 +27 +36 +45 +54
*This is a single skill whose bonuses depend on the type of armor wornEmergent Ability - Magic Defense Increases magical defense +15 +30 +45 +61 +76 +91 Emergent Ability - Attack Increases physical attack +22 +42 +60 +76 +88 +98 Emergent Ability - Empower Increases magical attack +11 +21 +28 +36 +43 +48 - At levels 80 and 85 each subclass can get a book (up to 3x2=6) for learning Master or Profession skills
- a) Master skills
More details
Name Description Armor Type Lvl. 1 Lvl. 2 Lvl. 3 Master Ability - Defense* Greatly increases physical defense Heavy +59 +119 +178 Master Ability - Defense* Greatly increases physical defense Light +44 +89 +134 Master Ability - Defense* Greatly increases physical defense Magic +29 +58 +87
*This is a single skill whose bonuses depend on the type of armor wornMaster Ability - Magic Defense Greatly increases magical defense +50 +100 +150 Master Ability - Attack Greatly increases physical attack +49 — — Master Ability - Empower Greatly increases magical attack +29 — — Master Ability - Focus Increases critical rate +30 — — Master Ability - Casting Increases casting speed +11 — — - b) Profession skills (not tied to a specific class, so any subclass can level them)
More details
Summoner Ability - Boost HP/MP
HP +147, MP +74.
Summoner Ability - Resist Attribute
Fire/Water/Earth/Wind resistance +5.
Summoner Ability - Spirit
When hit, a 2% chance to get a 15-second buff: Physical Attack/Attack Speed/Magical Attack/Cast Speed +8%.
Healer Ability - Prayer
Incoming healing power +6%.
Healer Ability - Divine Protection
Darkness/Holy resistance +5.
Healer Ability - Heal
When hit, 2% chance to restore 187 HP.
Warrior Ability - Boost CP
CP +738.
Warrior Ability - Resist Trait
Paralysis/Root/Sleep/Stun/Buff removal resistance +5%.
Warrior Ability - Haste
When hitting, 2% chance to gain a buff for 15 seconds: Attack Speed +32%.
Knight Ability - Boost HP
HP +295.
Knight Ability - Resist Critical
Incoming critical damage -5%.
Knight Ability - Defense
When hit, 2% chance to gain a buff for 15 seconds: Physical/Magical Defense +24%.
Enchanter Ability - Boost Mana
MP +148.
Enchanter Ability - Mana Recovery
MP regeneration +10%.
Enchanter Ability - Barrier
When hit, a 2% chance to become invulnerable for 5 seconds.
(Blocks debuffs and damage to HP/CP/MP; HP/CP/MP can't be restored. Unlike other effects, this shield doesn't break if the character acts while it is up.)
Rogue Ability - Evasion
Evasion +4.
Rogue Ability - Long Shot
Bow range +100, Crossbow range +50.
Rogue Ability - Critical Chance
When hitting, 2% chance to gain a buff for 15 seconds: Critical Attack Chance +32%.
Wizard Ability - Anti-magic
Magic resistance +5%.
Wizard Ability - Mana Gain
MP recovery power +20.
Wizard Ability - Mana Steal
When hit, 2% chance to steal 10 MP from the enemy.
- a) Master skills
- To learn these skills:
- Go to the 2nd floor of the Ivory Tower
- To get the books, switch to your subclass and talk to Valeria (Subclass > Subclass Skill Certification > Certify Subclass > Level 65 New Skill Certification / Level 70 New Skill Certification / Level 75 New Skill Certification / Level 80 New Skill Certification / Level 85 New Skill Certification / Level 80 Master or Profession Skill Certification / Level 85 Master or Profession Skill Certification > Get Certification)
- To learn the skills, switch to your main class and talk to Vanguard (Learn about subclass certification > Learn subclass certification skills > Learn skills)
- Resetting skills costs
Adena x10,000,000
Clan skills
- All academy members automatically receive a buff
More details
Blessing of the Academ
Speed +5, PvE Attack/Defense +5%, Attack/Cast Speed +5%, EXP/SP +5%, Adena +3%. - Clan skills (High Five):
- Maximum clan level starts at 8 (without squad skills)
- At a later stage the clan level cap rises to 11 (with squad skills)
- Some clan skills have been modified
- New clan skills have been added
- Clan skills work for every clan member, academy members included
More details
Level 5 Skill Type CRP Items Clan Body Lv.1
HP +3%.Passive 1,500 Earth Egg x10 Clan Imperium Lv.1
Gives the right to form a Command Channel.Passive 0
Destruction Tombstone x1Clan M. Def. Lv.1
Magic Defense +6%.Passive 1,500 Angelic Essence x10 Clan Regeneration Lv.1
HP Regeneration +3%.Passive 1,500 Earth Egg x10 Clan Escape Lv.1
Distance — 1500
Cast — 2.5 sec
Cooldown — 20 min
Teleports the clan members around you to the nearest village. Uses 10,000,000 Adena.Active
Available only to Clan Leader3,000
Destruction Tombstone x10Level 6 Skill Type CRP Items Clan Might Lv.1
Physical Attack +3%.Passive 3,000 Dragon Heart x10 Clan Morale Lv.1
CP Regeneration +6%.Passive 2,600 Nonliving Nucleus x10 Clan Shield Lv.1
Physical Defense +3%.Passive 3,000 Earth Egg x10 Clan Shield Block Lv.1
Shield Defense +24%.Passive 2,100 Dragon Heart x10 Clan Spirituality Lv.1
CP +6%.Passive 2,100 Nonliving Nucleus x10 Clan Will Lv.1
XP, SP +2%.Passive 4,000
Destruction Tombstone x10Clan Dash Lv.1
Distance — 1500
Cast — 0.8 sec
Cooldown — 15 min
Duration — 15 sec
Speed +30 for the clan members around you. Uses 7,000,000 Adena.Active
Available only to Clan Leader5,000
Destruction Tombstone x10Level 7 Skill Type CRP Items Clan Body Lv.2
HP +5%.Passive 6,900 Earth Egg x10 Clan Cyclonic Resistance Lv.1
Water/Wind Resistance +3.Passive 5,100
Destruction Tombstone x10Clan Guidance Lv.1
Accuracy +1.Passive 5,600 Memento Mori x10 Clan Luck Lv.1
Lowers the experience loss and death penalties when a player or monster kills you.Passive 6,900
Cradle of Creation x1Clan M. Def. Lv.2
Magic Defense +10%.Passive 6,900 Angelic Essence x10 Clan Magmatic Resistance Lv.1
Fire/Earth Resistance +3.Passive 5,100
Destruction Tombstone x10Clan Might Lv.2
Physical Attack +5%.Passive 6,500 Dragon Heart x10 Clan Regeneration Lv.2
HP Regeneration +5%.Passive 6,900 Earth Egg x10 Clan Resist Hold Lv.1
Hold Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Resist Shock Lv.1
Stun Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Resist Sleep Lv.1
Sleep Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Shield Lv.2
Physical Defense +5%.Passive 6,500 Earth Egg x10 Clan Shield Defense Lv.1
Shield Block Chance +12%.Passive 5,100 Memento Mori x10 Clan Spirituality Lv.2
CP +10%.Passive 5,600 Nonliving Nucleus x10 Clan Will Lv.2
XP, SP +3%.Passive 6,000
Destruction Tombstone x10Clan Celestial Aegis Lv.1
Distance — 1500
Cast — 2 sec
Cooldown — 30 min
Duration — 20 sec
Makes nearby clan members invulnerable. Consumes 25,000,000 Adena.Active
Available only to Clan Leader7,000
Destruction Tombstone x15Clan Cleanse Lv.1
Distance — 1500
Cast — 1.5 sec
Cooldown — 30 min
Removes all debuffs from nearby clan members. Consumes 10,000,000 Adena.Active
Available only to Clan Leader7,000
Destruction Tombstone x15Level 8 Skill Type CRP Items Clan Agility Lv.1
Evasion +1.Passive 12,000 Memento Mori x10 Clan Clarity Lv.1
MP Regeneration +3%.Passive 11,700 Angelic Essence x10 Clan Cyclonic Resistance Lv.2
Water/Wind Resistance +5.Passive 12,000
Destruction Tombstone x10Clan Empower Lv.1
Magic Attack +6%.Passive 11,700 Angelic Essence x10 Clan Guidance Lv.2
Accuracy +2.Passive 12,000 Memento Mori x10 Clan Luck Lv.2
Lowers the experience loss and death penalties when a player or monster kills you.Passive 14,000
Cradle of Creation x1Clan Magmatic Resistance Lv.2
Fire/Earth Resistance +5.Passive 12,000
Destruction Tombstone x10Clan Might Lv.3
Physical Attack +6%.Passive 13,000 Dragon Heart x10 Clan Morale Lv.2
CP Regeneration +10%.Passive 13,000 Nonliving Nucleus x10 Clan Resist Hold Lv.2
Hold Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Resist Shock Lv.2
Stun Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Resist Sleep Lv.2
Sleep Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Shield Lv.3
Physical Defense +6%.Passive 13,000 Earth Egg x10 Clan Shield Block Lv.2
Shield Block Chance +40%.Passive 12,000 Dragon Heart x10 Clan Shield Defense Lv.2
Shield Defense Chance +20%.Passive 12,000 Memento Mori x10 Clan Soul Lv.1
MP +3%.Passive 11,700 Angelic Essence x10 Clan Spirituality Lv.3
CP +12%.Passive 12,000 Nonliving Nucleus x10 Clan Wind Walk Lv.1
Speed +3.Passive 11,400
Cradle of Creation x1Clan Will Lv.3
XP, SP +4%.Passive 8,000
Destruction Tombstone x10Clan Noblesse Lv.1
Range — 1500
Cast — 1.5 s
Cooldown — 30 min
Duration — 60 min
Gives nearby clan members the Noble's Blessing effect. Costs 30,000,000 Adena.Active
Available only to Clan Leader10,000
Destruction Tombstone x15Level 9 Skill Type CRP Items Clan Clarity Lv.2
MP regeneration +6%.Passive 12,000 Angelic Essence x10 Clan Magmatic Resistance Lv.3
Fire/Earth resistance +7.Passive 12,000
Destruction Tombstone x10Clan Cyclonic Resistance Lv.3
Water/Wind resistance +7.Passive 12,000
Destruction Tombstone x10Clan Agility Lv.2
Evasion +2.Passive 12,000 Memento Mori x10 Clan Resistance Holy Lv.1
Holy/Dark resistance +3.Passive 12,000
Destruction Tombstone x10Clan Shield Block Lv.3
Shield defense +48%.Passive 12,000 Dragon Heart x10 Clan Will Lv.4
XP, SP +5%.Passive 12,000
Destruction Tombstone x10Clan Friendly Lv.1
Range — 1500
Cast — 2.5 s
Cooldown — 60 min
Duration — 7 min
Physical attack +3%, magical attack +5% for nearby clan members. Costs 20 Fame Scroll (100).
Does not occupy a buff slot.Active 20,000
Destruction Tombstone x10Level 10 Skill Type CRP Items Clan Morale Lv.3
CP regeneration +15%.Passive 15,000 Nonliving Nucleus x10 Clan Soul Lv.2
MP +5%.Passive 15,000 Angelic Essence x10 Clan Guidance Lv.3
Accuracy +3.Passive 15,000 Memento Mori x10 Clan Agility Lv.3
Evasion +3.Passive 15,000 Memento Mori x10 Clan Empower Lv.2
Magical attack +10%.Passive 15,000 Angelic Essence x10 Clan Resistance Holy Lv.2
Holy/Dark resistance +5.Passive 15,000
Destruction Tombstone x10Clan Shield Defense Lv.3
Shield defense rate +24%.Passive 15,000 Memento Mori x10 Clan Will Lv.5
XP, SP +6%.Passive 16,000
Destruction Tombstone x10Clan Boundary Lv.1
Range — 1500
Cast — 2.5 s
Cooldown — 60 min
Duration — 7 min
Magical defense +3%, physical defense +3% for nearby clan members. Costs 20 Fame Scroll (100).
Does not occupy a buff slot.Active 20,000
Destruction Tombstone x10Level 11 Skill Type CRP Items Clan Body Lv.3
HP +6%.Passive 17,000 Earth Egg x10 Clan M. Def. Lv.3
Magical defense +12%.Passive 17,000 Angelic Essence x10 Clan Regeneration Lv.3
HP regeneration +6%.Passive 13,200 Earth Egg x10 Clan Soul Lv.3
MP +7%.Passive 17,000 Angelic Essence x10 Clan Empower Lv.3
Magical attack +12%.Passive 17,000 Angelic Essence x10 Clan Resistance Holy Lv.3
Holy/Dark resistance +7.Passive 17,000
Destruction Tombstone x10Clan Wind Walk Lv.2
Speed +5.Passive 17,000
Cradle of Creation x10Clan Will Lv.6
XP, SP +8%.Passive 20,000
Destruction Tombstone x10 - Added Squad Skills
Details
Learned in the same place as the other clan skills.
Level 7 Skill Type CRP Items Holy Squad Lv.1
Incoming healing +20 for the squad.Passive 10,400 Blood Oath x4 Water Squad Lv.1
Physical defense +27.3 for the squad.Passive 10,400 Blood Oath x4 Level 8 Skill Type CRP Items Dark Squad Lv.1
Magical attack +7.17 for the squad.Passive 12,000 Blood Oath x8 Earth Squad Lv.1
Magical defense +17 for the squad.Passive 12,000 Blood Oath x8 Fire Squad Lv.1
Physical attack +17.3 for the squad.Passive 12,000 Blood Oath x8 Wind Squad Lv.1
Accuracy +2 for the squad.Passive 12,000 Blood Oath x8 Holy Squad Lv.2
Incoming healing +20, max MP +20% for the squad.Passive 12,000 Blood Oath x8 Water Squad Lv.2
Physical defense +27.3, Magical defense +17.6 for the squad.Passive 12,000 Blood Oath x8 Level 9 Skill Type CRP Items Dark Squad Lv.2
Magical attack +19.32 for the squad.Passive 17,400 Blood Oath x11 Earth Squad Lv.2
Magical defense +31.1 for the squad.Passive 17,400 Blood Oath x11 Fire Squad Lv.2
Physical attack +17.3, Critical Hit chance +15 for the squad.Passive 17,400 Blood Oath x11 Wind Squad Lv.2
Accuracy +2, Evasion +2 for the squad.Passive 17,400 Blood Oath x11 Holy Squad Lv.3
Incoming healing +20, Max MP +20%, MP consumption from skills -5% for the squad.Passive 17,400 Blood Oath x11 Water Squad Lv.3
Physical defense +27.3, Magical defense +17.6, Shield defense chance +6% for the squad.Passive 17,400 Blood Oath x11 Level 10 Skill Type CRP Items Dark Squad Lv.3
Magical attack +19.32, Magic Critical Power +1% for the squad.Passive 24,000 Blood Oath x40 Earth Squad Lv.3
Magical defense +44 for the squad.Passive 24,000 Blood Oath x40 Fire Squad Lv.3
Physical attack +17.3, Critical Power +100, Critical Hit chance +15 for the squad.Passive 24,000 Blood Oath x40 Wind Squad Lv.3
Accuracy +2, Evasion +2, Speed +3 for the squad.Passive 24,000 Blood Oath x40 - All clan members get a buff whose bonuses depend on how many clan members are online
Details
- Duration — 5 min
- Applied every 5 minutes
- Does not occupy a buff slot
- Works automatically upon clan creation
- Does NOT work at the Olympiad
Online Buff 3-9 Clan Unity Lv.1
EXP/SP +1%, PvE Attack/Defense +1%.10-20 Clan Unity Lv.2
EXP/SP +2%, CP +2%, PvE Attack/Defense +2%.21-29 Clan Unity Lv.3
EXP/SP +5%, CP +3%, Drop/Adena/Spoil +2%, PvE Attack/Defense +4%.30+ Clan Unity Lv.4
EXP/SP +7%, CP +5%, Drop/Adena/Spoil +3%, PvE Attack/Defense +5%. - All clan members get a buff when the clan leader logs in
Details
Clan Advent
Physical Attack/Physical Defense/Magic Defense +3%, Magic Attack +4%, CP Regen +10, MP Regen +5.
Does NOT work at the Olympiad - Residence and castle skills have been updated; the distribution is shown here
Details
Residence Spirit
CP +15%.
Residence Body
HP +8%.
Residence Soul
MP +10%.
Residence Movement
Speed +6.
Residence Empower
Magic Attack +8%.
Residence Shield
Physical Defense +5%.
Residence Shield Block
Shield Block Chance +20%.
Residence Fortitude
Stun Resistance +10%.
Residence Health
Incoming Healing +8%.
Residence Might
Physical Attack +6%.
Residence Magic Barrier
Magic Defense +5%.
Residence Freedom
Hold Resistance +10%.
Life Stone skills
- Chance to get skills from a Life Stone:
- Top-grade — 9%
- High-grade — 5%
- Mid-grade — 1.5%
- No-grade — 1%
- Inserting costs 2.5 times as much
- Life Stone skill effects follow Interlude (with tweaks), except:
- Wild Magic — as in High Five
- Lesser Celestial Shield — as in High Five (invulnerability ends on attack or skill use)
- Static nukes cooldown 110/900 — 6 seconds
- Active skill effect remains when switching weapons
- Effects of active/proc/passive skills stack
- New: a version of the Top-grade Life Stone — Lv. 76 — that, on top of skills, also gives STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3
- Some Life Stone skills have been modified:
Active
Legend: buff | debuff
Skill Effect Duration Cooldown Reflect Damage Lv.3 Reflects 20% of melee damage back to the attacker; skill damage is not reflected. (was 10%) 5 min (was 2 min) 6 s (was 5 min) Lesser Celestial Shield Lv.1 Makes the character invulnerable; attacking or using a skill ends the effect. 10 s (was 7 s) 30 min Skill Refresh Lv.3 Physical skill cooldown -20% (was -30%) 2 min (was 1 min) 5 min (was 10 min) Spell Refresh Lv.3 Magic skill cooldown -20% (was -30%) 2 min (was 1 min) 5 min (was 10 min) Refresh Lv.3 All skill cooldown -20% (was -15%) 2 min (was 1 min) 5 min (was 10 min) Vampiric Rage Lv.10 Vampirism +6%, not counting skill and ranged damage. 5 min (was 2 min) 5 min Duel Might Lv.10 Physical attack damage in PvP +10%. 5 min (was 2 min) 5 min Duel Weakness Lv.10 Physical attack damage in PvP -10% on target. (was -25%) 1 min (was 15 s) 5 min (was 8 s) Skill Clarity Lv.3 Physical skill MP consumption -20% (was -10%) 5 min (was 2 min) 1 min (was 5 min) Spell Clarity Lv.3 Magic skill MP consumption -20% (was -10%) 5 min (was 2 min) 1 min (was 5 min) Music Clarity Lv.3 Songs and dances use 10% less MP. 5 min (was 2 min) 1 min (was 5 min) Wild Magic Lv.10 Magic critical rate +40. (High Five version) 5 min (was 2 min) 1 min (was 5 min) Guidance Lv.10 Accuracy +7 (was +3) 5 min (was 2 min) 1 min (was 5 min) Agility Lv.10 Evasion +7 (was +3) 2 min 1 min (was 5 min) Focus Lv.10 Physical critical rate +50 (was +20%) 5 min (was 2 min) 1 min (was 5 min) Heal Empower Lv.10 Incoming healing power +10%. 10 min (was 2 min) 1 min (was 5 min) Shield Lv.10 Physical defense +10%. 5 min (was 2 min) 1 min (was 5 min) Magic Barrier Lv.10 Magic defense +12% (was +23%) 5 min (was 2 min) 1 min (was 5 min) Might Lv.10 Physical attack +10%. 5 min (was 2 min) 1 min (was 5 min) Empower Lv.10 Magic attack +15% (was +20%) 5 min (was 2 min) 1 min (was 5 min) Ritual Lv.10 Restores 473 CP. — 20 s Cheer Lv.10 CP +20% (was +300) 5 min (was 2 min) 1 min (was 5 min) Mana Gain Lv.10 MP regeneration +30% (was +50) 5 min (was 2 min) 1 min (was 5 min) Blessed Soul Lv.10 MP +15% (was +200) 5 min (was 2 min) 1 min (was 5 min) Recharge Lv.10 Restores 69 MP to target. — 20 s (was 12 s) Battle Roar Lv.10 HP +15% and restores it. (was +300) 5 min (was 2 min) 3 min (was 5 min) Prayer Lv.10 Incoming healing power +7% (was +10%) 5 min (was 2 min) 1 min (was 5 min) Blessed Body Lv.10 HP +20% (was +300) 5 min (was 2 min) 1 min (was 5 min) Heal Lv.10 Restores 552 HP. — 20 s (was 60 s) Stun Lv.10 Stuns the target. 9 s 20 s (was 10 s) Slow Lv.10 Slows the target by 30%. 30 s 20 s (was 7 s) Doom Lv.10 Blocks the target's physical and magic skills. 28 s (was 2 min) 20 s (was 2 min) Silence Lv.10 Blocks target's magical skills. 28 s (was 30 s) 20 s (was 60 s) Bleed Lv.10 Causes bleeding on the target. 20 s 20 s (was 13 s) Poison Lv.10 Poisons the target. 25 s (was 30 s) 20 s (was 9 s) Fear Lv.10 Scares the target so that it runs away. 15 s (was 10 s) 20 s (was 30 s) Medusa Lv.10 Turns the target into stone. 30 s 20 s (was 2 min) Paralyze Lv.10 Slows the target for 15 s, then paralyzes for 9 s. 15/9 s (was 30 s) 20 s (was 3 min) Hold Lv.10 Roots the target. Reapplying it while the effect lasts is less likely to work. 25 s (was 30 s) 20 s (was 8 s) Sleep Lv.10 Puts the target to sleep. Reapplying it while the effect lasts is less likely to work. 25 s (was 30 s) 20 s (was 10 s) Passive Skills
Legend: buff | nerf
Skill Effect Focus Lv.10 Chance of physical crit +60. (was +50%) Empower Lv.10 Magic attack +15%. (was +20%) Wild Magic Lv.10 Magic crit chance +40. (based on Hero Fame) Duel Might Lv.10 Physical damage in PvP +12%. (was +19%) Agility Lv.10 Evasion +7. (was +4) Guidance Lv.10 Accuracy +7. (was +4) Prayer Lv.10 Incoming healing power +12%. (was +19%) Mana Gain Lv.10 MP regeneration +30%. (was +50) Iron Body Lv.10 CP regeneration +100%. (reduced fall damage by 50%) Acrobatics Lv.10 HP regeneration +100%. (increased safe jump height) Reflect Damage Lv.3 Reflects 20% of melee damage back to the attacker (skill damage is not reflected). (was 15%) Clarity Lv.10 Physical skills use 20% less MP, magic skills 10% less. Skill Clarity Lv.10 Cuts MP consumption of physical skills -10%. (was 20%) Shield Lv.10 Physical defense +12%. (was +10%) Magic Barrier Lv.10 Magic defense +15%. (was +10%) Might Lv.10 Physical attack +12%. (was +10%) Heal Empower Lv.10 Healing power +10%. (was +19%) - Jewelry can now be augmented (Epic and its Replica included)
Details
Exchange:
Mid-grade Life Stone - Lv. 76 +
Adena x7,500,000
High-grade Life Stone - Lv. 76 +
Adena x5,000,000
Top-grade Life Stone - Lv. 76 +
Adena x3,000,000
If two skills with the same bonus sit on different jewelry pieces, only one of them works
Refine Option – Max CP
CP +100
Refine Option – Max CP
CP +200
Refine Option – Max CP
CP +300
Refine Option – Max HP
HP +100
Refine Option – Max HP
HP +200
Refine Option – Max HP
HP +300
Refine Option – Max MP
MP +100
Refine Option – Max MP
MP +200
Refine Option – Max MP
MP +300
Refine Option – Cooldown
Skill cooldown -1%
Refine Option – Cooldown
Skill cooldown -2%
Refine Option – Cooldown
Skill cooldown -3%
Refine Option – Enhance Bleed
Bleed resistance +5%
Refine Option – Enhance Mental Attack
Mental attack resistance +5%
Refine Option – Enhance Paralysis
Paralysis resistance +5%
Refine Option – Enhance Poison
Poison resistance +5%
Refine Option – Enhance Shock
Stun resistance +5%
Refine Option – Enhance Sleep
Sleep resistance +5%
Refine Option – Chance Bleed
Bleed penetration +5%
Refine Option – Chance Mental Attack
Mental attack penetration +5%
Refine Option – Chance Paralysis
Paralysis penetration +5%
Refine Option – Chance Poison
Poison penetration +5%
Refine Option – Chance Shock
Stun penetration +5%
Refine Option – Chance Sleep
Sleep penetration +5%
Basics | Equipment & upgrades | Promotions
Set changes
- Some set bonuses have been updated to fit the current game
B-grade
Green highlights the new bonuses.
Avadon Heavy
HP +294, mental attack resistance +15%.
Zubei Heavy
Physical defense +5.26%, HP +294, paralysis resistance +20%.
Blue Wolf Heavy
STR +3, CON -1, DEX -2, speed +7, stun resistance +20%, HP regeneration +5.24%.
Doom Heavy
STR -3, CON +3, HP +320, hold/sleep resistance +20%, increased breath capacity.
Avadon Light
Magic defense +5.25%, weight limit +5795, mental attack resistance +15%.
Zubei Light
Evasion +4, paralysis resistance +20%.
Blue Wolf Light
MEN +3, WIT -1, INT -2, physical defense +5.26%, stun resistance +20%, casting speed +15%.
Doom Light
STR -1, CON -2, DEX +3, increased breath capacity, physical attack +2.7%, MP regeneration +2.5%, hold/sleep resistance +20%, poison resistance +20%.
Avadon Robe
Physical defense +5.26%, casting speed +15%, mental attack resistance +15%.
Zubei Robe
Magic attack +10%, MP regeneration -5%, paralysis resistance +20%.
Blue Wolf Robe
INT -2, MEN -1, WIT +3, MP +206, stun resistance +20%, MP regeneration +5.26%.
Doom Robe
INT +2, MEN +1, WIT -3, speed +7, increased breath capacity, hold/sleep resistance +20%, MP regeneration +5.26%.A-grade
New/increased bonuses are highlighted in green.
Tallum Heavy
STR +2, CON -2, attack speed +8%, weight limit +5759, mental attack resistance +30%, poison/bleed resistance +80%.
Majestic Heavy
STR +2, CON -2, physical attack +4%, accuracy +3, stun resistance +50%.
Nightmare Heavy
CON +2, DEX -2, physical defense +4%, physical attack +4%, hold/sleep resistance +70%.
Tallum Light
MEN +2, WIT -2, MP regeneration +8%, MP +222, mental attack resistance +30%, magical defense +8%, all element resistance +5%, poison/bleed resistance +80%.
Nightmare Light
DEX +1, CON -1, magical defense +8%, all element resistance +5%, speed +4, hold/sleep resistance +70%, vampirism +3%.
Tallum Robe
INT -2, WIT +2, cast speed +15%, magical defense +8%, mental attack resistance +30%, speed +7, poison/bleed resistance +80%.
Majestic Robe
MEN +1, WIT +1, INT -1, MP +240, cast speed +15%, MP regeneration +8%, stun resistance +50%.
Nightmare Robe
INT +2, WIT -2, MP regeneration +4%, magical attack +8%, speed +7, hold/sleep resistance +70%.S-grade
New/increased bonuses are highlighted in green.
Imperial Crusader
DEX -2, STR +2, physical defense +8%, physical attack +4%, HP +445, all element resistance +5%, sleep/hold resistance +70%.
Dynasty Heavy
CON -1, STR +1, physical defense +4.6%, HP +418, dark resistance +6.
Dynasty Heavy - Shield Master
STR -2, CON +2, physical defense +6.6%, HP +492, dark resistance +8, incoming heal power +3%, increased stun resistance.
Dynasty Platinum Heavy - Shield Master
STR -1, CON +2, physical defense +9%, HP +545, dark resistance +8, incoming heal power +4%, stun resistance +15%.
Dynasty Heavy - Weapon Master
CON -2, STR +2, physical attack +6.6%, HP +492, dark resistance +8, physical crit power +234, physical crit chance +24.6.
Dynasty Platinum Heavy - Weapon Master
CON -1, STR +2, physical attack +9%, HP +545, dark resistance +8, physical crit power +282, physical crit chance +29.5.
Dynasty Heavy - Force Master
CON -2, STR +1, DEX +1, physical attack +6.6%, HP +492, dark resistance +8, skill MP consumption reduced.
Dynasty Platinum Heavy - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, skill MP consumption -6%.
Dynasty Heavy - Bard
CON -2, STR +2, physical defense +6.6%, HP +492, dark resistance +8, MP consumption for songs/dances -5%.
Dynasty Platinum Heavy - Bard
CON -1, DEX +1, STR +2, physical defense +9%, HP +545, dark resistance +8, MP consumption for songs/dances -6%.
Draconic
DEX +2, STR +2, CON -2, attack speed/physical attack +4%, bow attack range +50, MP +289, all element resistance +5%, weight limit +5759.
Dynasty Light
CON -1, DEX +1, accuracy +1.72, evasion +1.72, HP +418, dark resistance +6.
Dynasty Light - Weapon Master
CON -2, STR +1, DEX +1, physical attack +6.6%, HP +492, dark resistance +8, physical crit power +234, physical crit chance +2.46%.
Dynasty Jeweled Light - Weapon Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, physical crit power +282, physical crit chance +2.95%.
Dynasty Light - Force Master
STR +1, DEX +1, CON -2, physical attack +6.6%, HP +492, dark resistance +8, physical skills use 5% less MP.
Dynasty Jeweled Light - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, physical skills use 6% less MP.
Dynasty Light - Dagger Master
CON -2, DEX +2, evasion +4.3, HP +492, dark resistance +8, hold resistance +13%, attack speed +2.66%, speed +1.
Dynasty Jeweled Light - Dagger Master
CON -1, DEX +2, evasion +5.3, HP +545, dark resistance +8, hold resistance +15%, attack speed +3.24%, speed +3.
Dynasty Light - Bow Master
CON -2, DEX +2, STR +1, accuracy +4.3, MP +321, dark resistance +8, attack speed +2.66%, MP regeneration +1.72.
Dynasty Jeweled Light - Bow Master
CON -2, DEX +2, STR +2, accuracy +5.3, MP +321, dark resistance +8, attack speed +5%, MP regeneration +6.6%, bow attack range +50.
Dynasty Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, dark resistance +8, magic skill MP consumption -5%, magic cancel chance -15.
Dynasty Jeweled Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, dark resistance +8, magic skill MP consumption -6%, magic cancel chance -15.
Dynasty Light - Summoner
STR -2, CON +2, attack speed +5.4%, HP +492, dark resistance +8, physical attack +2.66%, physical defense +2.66%.
Dynasty Jeweled Light - Summoner
STR -2, CON +2, attack speed +6.6%, HP +492, dark resistance +8, physical attack +2.66%, physical defense +2.66%.
Major Arcana
WIT +1, INT +1, MEN -2, magic attack +17%, speed +7, cast speed +10%, all element resistance +5%, magic cancel chance -50, stun resistance +50%, weight limit +5759.
Dynasty Robe
INT -1, MEN +1, cast speed +12%, MP +257, dark resistance +6.
Dynasty Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, magic skill MP consumption -5%, magic cancel chance -15.
Dynasty Silver Satin Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, magic skill MP consumption -6%, magic cancel chance -15.
Dynasty Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, physical attack +2.6%, physical defense +2.6%.
Dynasty Silver Satin Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, physical attack +3.3%, physical defense +3.3%.
Dynasty Robe - Healer
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, incoming heal power +20, magic cancel chance -15, stun resistance +15%.
Dynasty Silver Satin Robe - Healer
INT -2, WIT +1, MEN +2, cast speed +15%, MP +321, dark resistance +8, incoming heal power +22, magic cancel chance -15, stun resistance +30%.
Dynasty Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, dark resistance +8, magic attack +5.4%, stun resistance +15%.
Dynasty Silver Satin Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, dark resistance +8, magic attack +10%, stun resistance +30%.S80-grade
Green highlights upgraded/new bonuses.
Moirai Heavy
STR +2, CON -1, physical attack +4.26%, attack speed +4%, physical defense +2.13%, magic resistance +2%, stun resistance +50%, fire/water/wind/earth resistance +3.
Moirai Light
DEX +2, STR +2, CON -2, physical attack +4.26%, attack speed +4%, run speed +3%, physical crit power +5%, bow/crossbow range +50, hold resistance +50%, stun resistance 30%, fire/water/wind/earth resistance +3.
Moirai Robe
WIT +2, INT +1, MEN -2, magic attack +8.11%, cast speed +15%, magic crit power +5%, outgoing heal power +4%, paralysis resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5.S84-grade
Green highlights upgraded/new bonuses, Red indicates reduced ones.
Vesper Heavy
STR -2, CON +2, DEX -1, physical/magic defense +5.57%, attack speed +2.785%, HP +531, sleep/hold resistance +70%.
Vesper Noble Heavy
STR -1, CON +2, physical/magic defense +6.57%, attack speed +3.285%, HP +540, sleep/hold resistance +70%, accuracy +4, speed +5, magic resistance +2%.
Vorpal Heavy
STR +2, CON +1, physical defense +7.57%, physical attack +7.57%, attack speed +3.785%, magic resistance +2%, HP +541, speed +7, accuracy +4, stun resistance +50%, fire/water/wind/earth resistance +5.
Elegia Heavy
STR +3, CON -1, physical defense +7.87%, physical attack +7.87%, attack speed +3.935%, critical hit chance +127, magic resistance +2%, HP +550, bleed/hold/sleep resistance +50%, fire/water/wind/earth resistance +5, vampirism.
Vesper Light
STR +2, CON -2, DEX +2, physical attack +5.57%, attack speed +5.57%, MP regen +5.57%, MP +347.4, physical crit power +5%, bow/crossbow range +50.
Vesper Noble Light
STR +2, CON -2, DEX +2, physical attack +6.57%, attack speed +6.57%, MP regen +6.57%, MP +354, evasion +3, physical crit power +7.5%, bow/crossbow range +75, paralysis resistance +50%, disarm resistance +50%.
Vorpal Light
STR +2, DEX +2, CON -2, physical defense +5.57%, physical attack +7.57%, attack speed +7.57%, speed +3%, stun resistance +50%, physical crit power +7.5%, bow/crossbow range +75, MP +360, fire/water/wind/earth resistance +5.
Elegia Light
STR +2, DEX +2, CON -2, physical attack +7.87%, attack speed +7.87%, critical hit chance +171, physical crit power +7.5%, bow/crossbow range +75, paralysis resistance +50%, disarm resistance +50%, speed +3%, fire/water/wind/earth resistance +5.
Vesper Robe
INT +1, MEN -2, WIT +2, magic attack +8.47%, cast speed +15%, magic crit power +5%, MP regen +5.57%, stun resistance +50%, cancel rate -30.
Vesper Noble Robe
INT +2, MEN -2, WIT +2, magic attack +8.47%, cast speed +15%, magic crit power +7.5%, MP regen +5.57%, stun resistance +50%, cancel rate -30, speed +7, MP skill cost -3%.
Vorpal Robe
WIT +2, INT +1, magic attack +9.7%, cast speed +15%, magic crit power +7.5%, outgoing heal power +4%, MP recovery +5%, speed +7, MP +92, stun resistance +50%, fire/water/wind/earth resistance +5.
Elegia Robe
WIT +2, MEN -1, INT +2, magic attack +10.7%, cast speed +15%, magic crit power +10%, MP recovery +5%, speed +7, MP +97, stun resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5, MP skill cost -3%.
Rare equipment
- Rare equipment has been added, full armor and top pieces included.
- Bonuses have been updated for balance and relevance.
- Missing items retain classic bonuses.
B-grade
Green highlights new/increased bonuses, Red indicates decreased bonuses.
Avadon Shield — Shield Defense +2%
Zubei's Shield — Shield Defense +2%
Doom Shield — Shield Defense +2%
Avadon Heavy
HP +294, Mental Resistance +15%.
Avadon Circlet Heavy Armor — HP +73, Mental Resistance +1%
Avadon Breastplate — HP +150, Mental Resistance +2.75%, Magic Defense +2%
Avadon Gaiters — HP +122, Mental Resistance +1.75%
Avadon Gloves Heavy Armor — HP +49, Mental Resistance +0.75%
Avadon Boots Heavy Armor — HP +49, Mental Resistance +0.75%
Set Bonus:
HP +737, Mental Resistance +22%, Magic Defense +2%.
Zubei Heavy
Physical Defense +5.26%, HP +294, Paralysis Resistance +20%.
Zubei's Helmet — Physical Defense +1.25%, HP +74, Paralysis Resistance +1.75%
Zubei's Breastplate — Physical Defense +2%, HP +150, Paralysis Resistance +3.45%
Zubei's Gaiters — Physical Defense +2.08%, HP +123, Paralysis Resistance +2.5%
Zubei's Gauntlets — Physical Defense +0.83%, HP +49, Paralysis Resistance +1.15%
Zubei's Boots — Physical Defense +0.83%, HP +49, Paralysis Resistance +1.15%
Set Bonus:
Physical Defense +12.25%, HP +739, Paralysis Resistance +30%.
Blue Wolf Heavy
STR +3, CON -1, DEX -2, Speed +7, Stun Resistance +20%, HP Regen +5.24%.
Blue Wolf Helmet — Speed +1.75, Stun Resistance +1.75%, HP Regen +1.25%
Blue Wolf Breastplate — Speed +3.75, Stun Resistance +3.45%, HP Regen +3.1%
Blue Wolf Gaiters — Speed +2.91, Stun Resistance +2.5%, HP Regen +2.08%
Blue Wolf Gloves — Speed +1.16, Stun Resistance +1.15%, HP Regen +0.83%
Blue Wolf Boots — Speed +1.16, Stun Resistance +1.15%, HP Regen +0.83%
Set Bonus:
STR +3, CON -1, DEX -2, Speed +17.73, Stun Resistance +30%, HP Regen +13.33%.
Doom Heavy
STR -3, CON +3, HP +320, Hold/Sleep Resistance +20%, Increased Air Supply.
Doom Helmet — HP +80, Hold/Sleep Resistance +1.75%, Increased Air Supply.
Doom Plate Armor — HP +300, Hold/Sleep Resistance +5.95%, Increased Air Supply
Doom Gloves — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Doom Boots — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Set Bonus:
STR -3, CON +3, HP +806, Hold/Sleep Resistance +30%, Increased Air Supply.
Avadon Light
Magic Defense +5.25%, Carry Weight +5795, Mental Resistance +15%.
Avadon Circlet Light Armor — Magic Defense +1.25%, Carry Weight +1440, Mental Resistance +1%
Avadon Leather Armor — Magic Defense +3.5%, Carry Weight +5750, Mental Resistance +4.5%
Avadon Gloves Light Armor — Magic Defense +0.83%, Carry Weight +960, Mental Resistance +0.75%
Avadon Boots Light Armor — Magic Defense +0.83%, Carry Weight +960, Mental Resistance +0.75%
Set Bonus:
Magic Defense +11.66%, Carry Weight +14905, Mental Resistance +22%.
Zubei Light
Evasion +4, Paralysis Resistance +20%.
Zubei's Helmet — Evasion +0.88, Paralysis Resistance +1.75%
Zubei's Leather Shirt — Evasion +2.51, Paralysis Resistance +3.45%, Attack Speed +1%
Zubei's Leather Gaiters — Evasion +1.47, Paralysis Resistance +2.5%
Zubei's Gauntlets — Evasion +0.59, Paralysis Resistance +1.15%
Zubei's Boots — Evasion +0.59, Paralysis Resistance +1.15%
Set Bonus:
Evasion +10.04, Paralysis Resistance +30%, Attack Speed +1%.
Blue Wolf Light
MEN +3, WIT -1, INT -2, Physical Defense +5.26%, Stun Resistance +20%, Cast Speed +15%.
Blue Wolf Helmet — Physical Defense +1.32%, Stun Resistance +1.75%
Blue Wolf Leather Armor — Physical Defense +2.3%, Stun Resistance +5.95%
Blue Wolf Gloves — Physical Defense +0.88%, Stun Resistance +1.15%
Blue Wolf Boots — Physical Defense +0.88%, Stun Resistance +1.15%
Set Bonus:
MEN +3, WIT -1, INT -2, Physical Defense +10.64%, Stun Resistance +30%, Cast Speed +15%.
Doom Light
STR -1, CON -2, DEX +3, Increased Air Supply, Physical Attack +4.95%, MP Regen +12.32%, Hold/Sleep Resistance +30%, Poison Resistance +28%.
Doom Helmet — Increased Air Supply, Physical Attack +0.62%, MP Regen +0.62%, Hold/Sleep Resistance +1.75%, Poison Resistance +2%
Leather Armor of Doom — Increased Air Supply, Physical Attack +2.25%, MP Regen +6.9%, Hold/Sleep Resistance +5.95%, Poison Resistance +2%
Doom Gloves — Increased Air Supply, Physical Attack +0.41%, MP Regen +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Doom Boots — Increased Air Supply, Physical Attack +0.41%, MP Regen +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Set Bonus:
STR -1, CON -2, DEX +3, Increased Air Supply, Physical Attack +4.95%, MP Regen +12.32%, Hold/Sleep Resistance +30%, Poison Resistance +28%.
Avadon Robe
Physical Defense +5.26%, Cast Speed +15%, Mental Resistance +15%.
Avadon Circlet Robe — Physical Defense +1.25%, Mental Resistance +1%
Avadon Robe — Physical Defense +3.5%, Cast Speed +2.5%, Mental Resistance +4.5%
Avadon Gloves Robe — Physical Defense +0.83%, Mental Resistance +0.75%
Avadon Boots Robe — Physical Defense +0.83%, Mental Resistance +0.75%
Set Bonus:
Physical Defense +11.67%, Cast Speed +17.5%, Mental Resistance +22%.
Zubei Robe
Magic Attack +10%, MP Regen -5%, Paralysis Resistance +20%.
Zubei's Helmet — Magic Attack +1.25%, Paralysis Resistance +1.75%
Tunic of Zubei — Magic Attack +4%, Paralysis Resistance +3.45%
Stockings of Zubei — Magic Attack +2.08%, Paralysis Resistance +2.5%
Zubei's Gauntlets — Magic Attack +0.83%, Paralysis Resistance +1.15%
Zubei's Boots — Magic Attack +0.83%, Paralysis Resistance +1.15%
Set Bonus:
Magic Attack +18.99%, MP Regen -5%, Paralysis Resistance +30%.
Blue Wolf Robe
INT -2, MEN -1, WIT +3, MP +206, Stun Resistance +20%, MP Regen +5.26%.
Blue Wolf Helmet — MP +51, Stun Resistance +1.75%, MP Regen +1.25%
Blue Wolf Tunic — MP +150, Stun Resistance +3.45%, MP Regen +4.2%
Blue Wolf Stockings — MP +51, Stun Resistance +2.5%, MP Regen +1.25%
Blue Wolf Gloves — MP +34, Stun Resistance +1.15%, MP Regen +0.83%
Blue Wolf Boots — MP +34, Stun Resistance +1.15%, MP Regen +0.83%
Set Bonus:
INT -2, MEN -1, WIT +3, MP +526, Stun Resistance +30%, MP Regen +13.62%.
Doom Robe
INT +2, MEN +1, WIT -3, Speed +7, Increased Air Supply, Hold/Sleep Resistance +20%, MP Regen +5.26%.
Doom Helmet Robe — Speed +1.75, Increased Air Supply, Hold/Sleep Resistance +1.75%, MP Regen +1.25%
Tunic of Doom — Speed +3.75, Increased Air Supply, Hold/Sleep Resistance +3.45%, MP Regen +4.2%
Stockings of Doom — Speed +2.91, Increased Air Supply, Hold/Sleep Resistance +2.5%, MP Regen +2.08%
Doom Gloves Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regen +0.83%
Doom Boots Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regen +0.83%
Set Bonus:
INT +2, MEN +1, WIT -3, Speed +17.73, Increased Air Supply, Hold/Sleep Resistance +30%, MP Regen +14.45%.
Keshanberk - Destruction — Physical Attack +17.42
Sword of Damascus - Earth — HP +319
Great Sword - Lightning — Critical Attack Chance +54.4
Guardian Sword - Great Gale — Attack Speed +5%
Heavy War Axe - Earth — HP +319
Art of Battle Axe - Landslide — a normal attack has a 5% chance to stun the enemy
Deadman's Glory - Landslide — a normal attack has a 5% chance to stun the enemy
Ice Storm Hammer - Lightning — Critical Attack Chance +52.2
Star Buster - Great Gale — Attack Speed +5%
Kris - Confusion — Evasion +3.3
Demon's Dagger - Great Gale — Attack Speed +5%
Dark Elven Long Bow - Concentration — Accuracy +3.3
Bow of Peril - Earth — HP +444
Arthro Nail - Destruction — Physical Attack +21.2
Bellion Cestus - Great Gale — Attack Speed +5%
Great Axe - Thunder — Physical Crit Power +156
Lance - Earth — HP +319
Hell Knife - Confusion — Evasion +3.3 (Buff chance +10%)
Spell Breaker - Hail — Magic Attack +21.77
Sword of Valhalla - Nature — MP +187
Kaim Vanul's Bones - Earth — HP +319
Wizard's Tear - Cleverness — MP Regen +5%
Sprite's Staff - Hail — Magic Attack +21.77 (Buff chance +10%)
Staff of Evil Spirits - Holy Spirit — Healing Power +33 (Buff chance +10%)
Adamantite Necklace — Stun Resistance +3.57%
Adamantite Earring — MP +17
Adamantite Ring — MP Regen +0.71%
Black Ore Necklace — Stun Resistance +5%
Black Ore Earring — Mental Attack Resistance +5%
Black Ore Ring — Physical/Magic Crit Damage +1%A-grade
Green highlights new/increased bonuses, red — decreased.
Dark Crystal Shield — Magic Defense +1%, Shield Defense +2%
Shield of Nightmare — Magic Defense +1%, Shield Defense +2%
Dark Crystal Heavy
STR -2, CON +2, Incoming Healing Power +4%, Paralysis Resistance +50%.
Dark Crystal Helmet Heavy — Incoming Healing Power +1%, Paralysis Resistance +4.25%
Dark Crystal Breastplate — Incoming Healing Power +5%, Paralysis Resistance +7.75%
Dark Crystal Gaiters — Incoming Healing Power +2%, Paralysis Resistance +5.5%
Dark Crystal Gloves Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Dark Crystal Boots Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Total Rare Set Bonuses:
STR -2, CON +2, Incoming Healing Power +14%, Paralysis Resistance +72.5%.
Tallum Heavy
STR +2, CON -2, Attack Speed +8%, Carry Weight +5759, Mental Attack Resistance +30%, Poison/Bleed Resistance +80%.
Tallum Helmet Heavy — Attack Speed +1.25%, Carry Weight +1440, Mental Attack Resistance +1.9%, Poison/Bleed Resistance +12%
Tallum Plate Armor — Attack Speed +2.35%, Carry Weight +5750, Mental Attack Resistance +7.9%, Poison/Bleed Resistance +17.25%
Tallum Gloves Heavy — Attack Speed +0.83%, Carry Weight +960, Mental Attack Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Boots Heavy — Attack Speed +0.83%, Carry Weight +960, Mental Attack Resistance +1.35%, Poison/Bleed Resistance +8%
Total Rare Set Bonuses:
STR +2, CON -2, Attack Speed +13.26%, Carry Weight +14869, Mental Attack Resistance +42.5%, Poison/Bleed Resistance +125.25%.
Majestic Heavy
STR +2, CON -2, Physical Attack +4%, Accuracy +3, Stun Resistance +50%.
Majestic Circlet Heavy — Physical Attack +0.62%, Accuracy +0.47, Stun Resistance +4.25%
Majestic Plate Armor — Physical Attack +2.35%, Accuracy +1.5, Stun Resistance +13.25%
Majestic Gauntlets Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Majestic Boots Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Total Rare Set Bonuses:
STR +2, CON -2, Physical Attack +7.79%, Accuracy +5.59, Stun Resistance +72.5%.
Nightmare Heavy
CON +2, DEX -2, Physical Defense +4%, Physical Attack +4%, Hold/Sleep Resistance +70%.
Helm of Nightmare Heavy — Physical Defense +1.25%, Physical Attack +1.25%, Hold/Sleep Resistance +6%
Armor of Nightmare — Physical Defense +2.35%, Physical Attack +2.35%, Hold/Sleep Resistance +16.5%
Gauntlets of Nightmare Heavy — Physical Defense +0.83%, Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Heavy — Physical Defense +0.83%, Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Total Rare Set Bonuses:
CON +2, DEX -2, Physical Defense +9.26%, Physical Attack +9.26%, Hold/Sleep Resistance +100%.
Dark Crystal Light
STR +1, CON -1, Attack Speed/Physical Attack +4%, Paralysis Resistance +50%.
Dark Crystal Helmet Light — Attack Speed/Physical Attack +0.62%, Paralysis Resistance +4.25%
Dark Crystal Leather Armor — Attack Speed/Physical Attack +1.5%, Paralysis Resistance +7.75%
Dark Crystal Leggings — Attack Speed/Physical Attack +1.03%, Paralysis Resistance +5.5%
Dark Crystal Gloves Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Dark Crystal Boots Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Total Rare Set Bonuses:
STR +1, CON -1, Attack Speed/Physical Attack +7.97%, Paralysis Resistance +72.5%.
Tallum Light
MEN +2, WIT -2, MP Regen +8%, MP +222, Mental Attack Resistance +30%, Magic Defense +8%, Elemental Resistance +5%, Poison/Bleed Resistance +80%.
Tallum Helmet Light — MP Regen +1.25%, MP +56, Mental Attack Resistance +1.9%, Magic Defense +2%, Poison/Bleed Resistance +12%
Tallum Leather Armor — MP Regen +8.65%, MP +150, Mental Attack Resistance +7.9%, Magic Defense +2.75%, Poison/Bleed Resistance +17.25%
Tallum Gloves Light — MP Regen +0.83%, MP +37, Mental Attack Resistance +1.35%, Magic Defense +1.33%, Poison/Bleed Resistance +8%
Tallum Boots Light — MP Regen +0.83%, MP +37, Mental Attack Resistance +1.35%, Magic Defense +1.33%, Poison/Bleed Resistance +8%
Total Rare Set Bonuses:
MEN +2, WIT -2, MP Regen +19.56%, MP +502, Mental Attack Resistance +42.5%, Magic Defense +17.66%, Elemental Resistance +5%, Poison/Bleed Resistance +125.25%.
Majestic Light
DEX +1, CON -1, Bow Physical Attack +8%, MP +240, Carry Weight +5759, Stun Resistance +50%.
Majestic Circlet Light — Bow Physical Attack +1.25%, MP +60, Carry Weight +1440, Stun Resistance +4.25%
Majestic Leather Armor — Bow Physical Attack +2.35%, MP +150, Carry Weight +5750, Stun Resistance +13.25%
Majestic Gauntlets Light — Bow Physical Attack +0.83%, MP +40, Carry Weight +960, Stun Resistance +2.5%
Majestic Boots Light — Bow Physical Attack +0.83%, MP +40, Carry Weight +960, Stun Resistance +2.5%
Total Rare Set Bonuses:
DEX +1, CON -1, Bow Physical Attack +13.26%, MP +530, Carry Weight +14869, Stun Resistance +72.5%.
Nightmare Light
DEX +1, CON -1, Magic Defense +8%, Elemental Resistance +5%, Speed +4, Hold/Sleep Resistance +70%, Vampirism +3%.
Helm of Nightmare Light — Magic Defense +0.62%, Hold/Sleep Resistance +6%
Leather Armor of Nightmare — Magic Defense +2.5%, Hold/Sleep Resistance +16.5%, Vampirism +2%
Gauntlets of Nightmare Light — Magic Defense +0.41%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Light — Magic Defense +0.41%, Hold/Sleep Resistance +3.75%
Total Rare Set Bonuses:
DEX +1, CON -1, Magic Defense +11.94%, Elemental Resistance +5%, Speed +4, Hold/Sleep Resistance +100%, Vampirism +5%.
Dark Crystal Robe
WIT +2, MEN -2, physical defense +8%, cast speed +15%, speed +7, lower magic cancel chance, paralysis resistance +50%.
Dark Crystal Helmet Robe — physical defense +2%, speed +1.75, chance of magic cancel -13, paralysis resistance +4.25%
Dark Crystal Robe — cast speed +2.5%, physical defense +2.5%, speed +4.5, chance of magic cancel -17.5, paralysis resistance +13.5%
Dark Crystal Gloves Robe — physical defense +1.33%, speed +1.16, chance of magic cancel -8, paralysis resistance +2.5%
Dark Crystal Boots Robe — physical defense +1.33%, speed +1.16, chance of magic cancel -8, paralysis resistance +2.5%
Total rare set bonuses:
WIT +2, MEN -2, physical defense +15.16%, cast speed +17.5%, speed +15.57, lower magic cancel chance, paralysis resistance +72.75%.
Tallum Robe
INT -2, WIT +2, cast speed +15%, magic defense +8%, mental resistance +30%, speed +7, poison/bleed resistance +80%.
Tallum Helmet Robe — magic defense +2%, mental resistance +1.9%, speed +1.75, poison/bleed resistance +12%
Tallum Tunic — cast speed +2.5%, magic defense +2.75%, mental resistance +4.8%, speed +2.5, poison/bleed resistance +9.75%
Tallum Stockings — magic defense +2.25%, mental resistance +3.1%, speed +2, poison/bleed resistance +7.5%
Tallum Gloves Robe — magic defense +1.33%, mental resistance +1.35%, speed +1.16, poison/bleed resistance +8%
Tallum Boots Robe — magic defense +1.33%, mental resistance +1.35%, speed +1.16, poison/bleed resistance +8%
Total rare set bonuses:
INT -2, WIT +2, cast speed +17.5%, magic defense +17.66%, mental resistance +42.5%, speed +15.57, poison/bleed resistance +125.25%.
Majestic Robe
MEN +1, WIT +1, INT -1, MP +240, cast speed +15%, MP regeneration +8%, stun resistance +50%.
Majestic Circlet Robe — MP +60, MP regeneration +2%, stun resistance +4.25%
Majestic Robe — cast speed +2.5%, MP +150, MP regeneration +8.65%, stun resistance +13.25%
Majestic Gauntlets Robe — MP +40, MP regeneration +1.33%, stun resistance +2.5%
Majestic Boots Robe — MP +40, MP regeneration +1.33%, stun resistance +2.5%
Total rare set bonuses:
MEN +1, WIT +1, INT -1, MP +530, cast speed +17.5%, MP regeneration +21.31%, stun resistance +72.5%.
Nightmare Robe
INT +2, WIT -2, MP regeneration +4%, magic attack +8%, speed +7, restraint/sleep resistance +70%.
Helm of Nightmare Robe — MP regeneration +0.62%, magic attack +0.62%, restraint/sleep resistance +6%
Robe of Nightmare — MP regeneration +8.65%, magic attack +5%, restraint/sleep resistance +16.5%
Gauntlets of Nightmare Robe — MP regeneration +0.41%, magic attack +0.41%, restraint/sleep resistance +3.75%
Boots of Nightmare Robe — MP regeneration +0.41%, magic attack +0.41%, restraint/sleep resistance +3.75%
Total rare set bonuses:
INT +2, WIT -2, MP regeneration +14.09%, magic attack +14.44%, speed +7, restraint/sleep resistance +100%.
Tallum Blade - Destruction — physical attack +22.1
Dark Legion's Edge - Thunder — critical physical power +220
Sirra's Blade - Landslide — a normal attack can stun the enemy
Infernal Master - Concentration — accuracy +3.9
Dragon Slayer - Evil Spirit — vampirism +3%
Sword of Ipos - Earth — HP +398
Meteor Shower - Earth — HP +345
Elysian - Great Gale — attack speed +5%
Barakiel's Axe - On Fire — HP regeneration +5%
Destroyer Hammer - Lightning — critical attack chance +52.2
Doom Crusher - Thunder — critical physical power +415
Behemoth's Tuning Fork - Destruction — physical attack +32.97
Bloody Orchid - Confusion — evasion +3.3
Soul Separator - On Fire — HP regeneration +5%
Naga Storm - Molar — a normal attack can poison the enemy
Carnage Bow - Concentration — accuracy +3.3
Soul Bow - Clairvoyance — bow range +100
Shyeed's Bow - Concentration — accuracy +3.3
Blood Tornado - Destruction — physical attack +26.9
Dragon Grinder - Earth — HP +372
Sobekk's Hurricane - Landslide — a normal attack can stun the enemy
Keshanberk*Keshanberk - Destruction — physical attack +26.9
Keshanberk*Damascus - Destruction — physical attack +26.9
Damascus*Damascus - Thunder — critical physical power +268
Tallum Blade*Damascus - Landslide — a normal attack can stun the enemy
Halberd - Lightning — critical attack chance +54.4
Tallum Glaive - On Fire — HP regeneration +5%
Tiphon's Spear - Landslide — a normal attack can stun the enemy
Elemental Sword - Hail — magic attack +21.77
Spiritual Eye - Hail — magic attack +27.63
Flaming Dragon Skull - Wisdom — MP consumption by skills -5%
Sword of Miracles - Holy Spirit — incoming heal power +37
Cabrio's Hand - Cleverness — MP regeneration +5%
Themis' Tongue - Cleverness — MP regeneration +5%
Dasparion's Staff - Hail — magic attack +27.63
Branch of the Mother Tree - Nature — MP +239
Daimon Crystal - Wisdom — MP consumption by skills -5%
Phoenix Necklace — skill cooldown -1%
Phoenix Earring [/B] — vampirism +2%
Phoenix Ring [/B] — resistance to hold +10%
Majestic Necklace [/B] — resistance to stun +6%
Majestic Earring [/B] — resistance to mental attacks +7%
Majestic Ring [/B] — physical/magic crit. damage +2%S-grade
Green highlights new/increased bonuses, red — decreased.
Imperial Crusader Shield — magic defense +2%, shield defense +3%
Dynasty Shield — magic defense +3%, shield defense +3%
Arcana Sigil — magic defense +2%, chance to cancel magic -5%
Dynasty Sigil — magic defense +3%, chance to cancel magic -7%
Imperial Crusader
DEX -2, STR +2, physical defense +8%, physical attack +4%, HP +445, resistance to all elements +5%, resistance to sleep/hold +70%.
Imperial Crusader Helmet — physical defense +1.25%, HP +111, resistance to sleep/hold +6%
Imperial Crusader Breastplate — physical defense +2.5%, HP +225, resistance to sleep/hold +12.5%
Imperial Crusader Gaiters — physical defense +2.08%, HP +185, resistance to sleep/hold +8.5%
Imperial Crusader Gauntlet — physical defense +0.83%, HP +74, resistance to sleep/hold +3.75%
Imperial Crusader Boots — physical defense +0.83%, HP +74, resistance to sleep/hold +3.75%
Total rare set bonuses:
DEX -2, STR +2, physical defense +15.49%, physical attack +4%, HP +1114, resistance to all elements +5%, resistance to sleep/hold +104.5%.
Dynasty Helmet — physical defense +1.0125%, HP +123, resistance to darkness +1.2
Dynasty Platinum Plate (all types) — physical defense +1.025%, HP +250, resistance to darkness +3.2
Dynasty Gaiters — physical defense +1.0208%, HP +205, resistance to darkness +2
Dynasty Gauntlets Heavy Armor — physical defense +1.0083%, HP +82, resistance to darkness +0.8
Dynasty Boots Heavy Armor — physical defense +1.0083%, HP +82, resistance to darkness +0.8
Dynasty Platinum Heavy - Shield Master
STR -1, CON +2, physical defense +9%, HP +545, resistance to darkness +8, incoming heal power +4%, resistance to stun +15%.
Total rare set bonuses:
STR -1, CON +2, physical defense +14.0749%, HP +1287, resistance to darkness +16, incoming heal power +4%, resistance to stun +15%.
Dynasty Platinum Heavy - Weapon Master
CON -1, STR +2, physical attack +9%, HP +545, resistance to darkness +8, physical crit power +282, physical crit chance +29.5
Total rare set bonuses:
CON -1, STR +2, physical attack +9%, physical defense +5.0749%, HP +1287, resistance to darkness +16, physical crit power +282, physical crit chance +29.5
Dynasty Platinum Heavy - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, resistance to darkness +8, MP consumption with skills -6%.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, physical defense +5.0749%, HP +1287, resistance to darkness +16, MP consumption with skills -6%.
Dynasty Platinum Heavy - Bard
CON -1, DEX +1, STR +2, physical defense +9%, HP +545, resistance to darkness +8, MP consumption with songs/dances -6%.
Total rare set bonuses:
CON -1, DEX +1, STR +2, physical defense +14.0749%, HP +1287, resistance to darkness +16, MP consumption with songs/dances -6%.
Draconic
DEX +2, STR +2, CON -2, attack/physical attack +4%, bow range +50, MP +289, resistance to all elements +5%, carry weight +5759.
Draconic Leather Helmet — attack/physical attack +1.24%, MP +111, carry weight +1440
Draconic Leather Armor — attack/physical attack +2.7%, MP +225, carry weight +5750
Draconic Leather Gloves — attack/physical attack +0.82%, MP +74, carry weight +960
Draconic Leather Boots — attack/physical attack +0.82%, MP +74, carry weight +960
Total rare set bonuses:
DEX +2, STR +2, CON -2, attack/physical attack +9.58%, bow range +50, MP +773, resistance to all elements +5%, carry weight +14869.
Dynasty Leather Helmet — attack speed +1.01%, HP +123, accuracy +0.47, evasion +0.47, resistance to darkness +1.2
Dynasty Jeweled Leather Armor (all types) — attack speed +1.02%, HP +246, accuracy +3.4, evasion +3.4, resistance to darkness +3.2
Dynasty Leather Leggings — attack speed +1.015%, HP +205, accuracy +0.79, evasion +0.79, resistance to darkness +2
Dynasty Leather Gloves Light Armor — attack speed +1.007%, HP +82, accuracy +0.31, evasion +0.31, resistance to darkness +0.8
Dynasty Leather Boots Light Armor — attack speed +1.007%, HP +82, accuracy +0.31, evasion +0.31, resistance to darkness +0.8
Dynasty Jeweled Light - Weapon Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, resistance to darkness +8, physical crit power +282, physical crit chance +2.95%.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, attack speed +5.059%, HP +1283, accuracy +5.28, evasion +5.28, resistance to darkness +16, physical crit power +282, physical crit chance +2.95%.
Dynasty Jeweled Light - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, darkness resistance +8, physical skills use 6% less MP.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, attack speed +5.059%, HP +1283, accuracy +5.28, evasion +5.28, darkness resistance +16, physical skills use 6% less MP.
Dynasty Jeweled Light - Dagger Master
CON -1, DEX +2, evasion +5.3, HP +545, resistance to darkness +8, resistance to hold +15%, attack speed +3.24%, speed +3.
Total rare set bonuses:
CON -1, DEX +2, evasion +10.58, HP +1283, accuracy +5.28, resistance to darkness +16, resistance to hold +15%, attack speed +8.299%, speed +3.
Dynasty Jeweled Light - Bow Master
CON -2, DEX +2, STR +2, accuracy +5.3, MP +321, resistance to darkness +8, attack speed +5%, MP regen +6.6%, bow range +50.
Total rare set bonuses:
CON -2, DEX +2, STR +2, accuracy +10.58, evasion +5.28, HP +738, MP +321, resistance to darkness +16, attack speed +10.059%, MP regen +6.6%, bow range +50.
Dynasty Jeweled Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, darkness resistance +8, magic skill MP consumption -6%, magic cancel chance -15.
Total rare set bonuses:
INT -1, MEN +2, WIT -1, attack speed +5.059%, cast speed +15%, HP +738, MP +321, accuracy +5.28, evasion +5.28, darkness resistance +16, magic skill MP consumption -6%, magic cancel chance -15.
Dynasty Jeweled Light - Summoner
STR -2, CON +2, attack speed +6.6%, HP +492, resistance to darkness +8, physical attack +2.66%, physical defense +2.66%.
Total rare set bonuses:
STR -2, CON +2, attack speed +11.659%, HP +1230, accuracy +5.28, evasion +5.28, resistance to darkness +16, physical attack +2.66%, physical defense +2.66%.
Major Arcana
WIT +1, INT +1, MEN -2, magic attack +17%, speed +7, cast speed +10%, resistance to all elements +5%, chance to cancel magic -50, stun resistance +50%, carry weight +5759.
Major Arcana Circlet — magic attack +0.62%, speed +1.75, chance to cancel magic -13, stun resistance +4.25%, carry weight +1440
Major Arcana Robe[/B] — magic attack +4.6%, speed +4.5, cast speed +2.5%, chance to cancel magic -17.5, stun resistance +13.5%, carry weight +5750
Major Arcana Gloves[/B] — magic attack +0.41%, speed +1.16, chance to cancel magic -8, stun resistance +2.5%, carry weight +960
Major Arcana Boots — magic attack +0.41%, speed +1.16, chance to cancel magic -8, stun resistance +2.5%, carry weight +960
Total rare set bonuses:
WIT +1, INT +1, MEN -2, magic attack +23.04%, speed +14.995, cast speed +12.5%, resistance to all elements +5%, chance to cancel magic -96.5, stun resistance +72.75%, carry weight +14869.
Dynasty Circlet — magic attack +1.0125%, MP +80, resistance to darkness +2
Dynasty Silver Satin Tunic (all types) — cast speed +1.025%, magic attack +1.0258%, MP +133, resistance to darkness +3.33
Dynasty Stockings — magic attack +1.0208%, MP +133, resistance to darkness +3.33
Dynasty Gloves Robe — magic attack +1.0083%, MP +53, resistance to darkness +1.33
Dynasty Shoes Robe — magic attack +1.0083%, MP +53, resistance to darkness +1.33
Dynasty Silver Satin Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, darkness resistance +8, magic skill MP consumption -6%, magic cancel chance -15.
Total rare set bonuses:
INT -2, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, darkness resistance +19.32, magic skill MP consumption -6%, magic cancel chance -15.
Dynasty Silver Satin Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, resistance to darkness +8, physical attack +3.3%, physical defense +3.3%.
Total rare set bonuses:
INT -2, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, resistance to darkness +19.32, physical attack +3.3%, physical defense +3.3%.
Dynasty Silver Satin Robe - Healer
INT -2, WIT +1, MEN +2, cast speed +15%, MP +321, resistance to darkness +8, healing power +22, chance to cancel magic -15, stun resistance +30%.
Total rare set bonuses:
INT -2, WIT +1, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, resistance to darkness +19.32, healing power +22, chance to cancel magic -15, stun resistance +30%.
Dynasty Silver Satin Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, resistance to darkness +8, magic attack +10%, stun resistance +30%.
Total rare set bonuses:
INT +1, WIT +1, MEN -2, cast speed +16.025%, MP +773, resistance to darkness +19.32, magic attack +14.0499%, stun resistance +30%.
Forgotten Blade - Lightning — critical attack chance +54.4
Heaven's Divider - Thunder — physical crit power +5%
Basalt Battlehammer - Earth — HP +5%
Dragon Hunter Axe - Thunder — physical crit power +5%
Angel Slayer - Great Gale — attack speed +3%
Draconic Bow - Destruction — physical attack +5%
Demon Splinter - Destruction — physical attack +5%
Tallum Blade*Dark Legion's Edge - Destruction — physical attack +5%
Saint Spear - Lightning — critical attack chance +54.4
Arcana Mace - Hail — magic attack +5%
Imperial Staff - Destiny — magic crit power +5%
Dynasty Phantom - Hail — magic attack +5%
Tateossian Necklace — skill cooldown -2%
Tateossian Earring — lifesteal +3%
Tateossian Ring — resistance to hold +15%
Dynasty Necklace — stun resistance +9%
Dynasty Earring — physical/magic defense +3%
Dynasty Ring — physical/magic crit damage +3%S80-grade
Green highlights new or increased bonuses.
Moirai Shield — magic defense +4%, shield defense +4%
Moirai Sigil — magic defense +4%, magic cancel chance -10%
Moirai Heavy
STR +2, CON -1, physical attack +4.26%, attack speed +4%, physical defense +2.13%, magic resistance +2%, stun resistance +50%, fire/water/wind/earth resistance +3.
Moirai Helmet — physical attack +1.25%, physical defense +0.625%, attack speed +1%, stun resistance +4.25%, fire resistance +3
Moirai Breastplate — physical attack +2.26%, physical defense +1.13%, attack speed +2%, stun resistance +7.5%, fire/water/wind/earth resistance +1
Moirai Gaiters — physical attack +1.58%, physical defense +0.79%, attack speed +1.27%, stun resistance +5.75%, water resistance +3
Moirai Gauntlets — physical attack +0.83%, physical defense +0.42%, attack speed +0.67%, stun resistance +2.5%, wind resistance +3
Moirai Boots — physical attack +0.83%, physical defense +0.42%, attack speed +0.67%, stun resistance +2.5%, earth resistance +3
Total rare set bonuses:
STR +2, CON -1, physical attack +11.01%, physical defense +5.515%, attack speed +9.61%, magic resistance +2%, stun resistance +72.5%, fire/water/wind/earth resistance +7.
Moirai Light
DEX +2, STR +2, CON -2, physical attack +4.26%, attack speed +4%, run speed +3%, physical crit power +5%, bow/crossbow range +50, hold resistance +50%, stun resistance +30%, fire/water/wind/earth resistance +3.
Moirai Leather Helmet — physical attack +1.25%, attack speed +1.25%, MP regen +1%, stun resistance +1.5%, fire resistance +3
Moirai Leather Breastplate — physical attack +2.26%, attack speed +2.26%, MP regen +2%, stun resistance +4%, water resistance +3
Moirai Leather Leggings — physical attack +1.58%, attack speed +1.58%, MP regen +1.67%, stun resistance +2%, water resistance +3
Moirai Leather Gloves — physical attack +0.83%, attack speed +0.83%, MP regen +0.67%, stun resistance +1.25%, wind resistance +3
Moirai Leather Boots — physical attack +0.83%, attack speed +0.83%, MP regen +0.67%, stun resistance +1.25%, earth resistance +3
Total rare set bonuses:
DEX +2, STR +2, CON -2, physical attack +11.01%, attack speed +10.75%, MP regen +6.01%, run speed +3%, physical crit power +5%, bow/crossbow range +50, stun resistance 40%, fire/wind/earth resistance +6, water resistance +9.
Moirai Robe
WIT +2, INT +1, MEN -2, magic attack +8.11%, cast speed +15%, magic crit power +5%, healing power +4%, paralysis resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5.
Moirai Circlet — magic attack +0.62%, paralysis resistance +4.25%, fire resistance +5
Moirai Tunic — magic attack +4.11%, cast speed +3.75%, paralysis resistance +7.5%, fire/water/wind/earth resistance +1
Moirai Stockings — magic attack +1.03%, paralysis resistance +5.75%, water resistance +5
Moirai Gloves — magic attack +0.41%, paralysis resistance +2.5%, wind resistance +5
Moirai Shoes — magic attack +0.41%, paralysis resistance +2.5%, earth resistance +5
Total rare set bonuses:
WIT +2, INT +1, MEN -2, magic attack +14.69%, cast speed +18.75%, magic crit power +5%, paralysis resistance +72.5%, disarm resistance +50%, fire/water/wind/earth resistance +11.
Icarus Trident - Thunder — physical crit power +5%
Icarus Sawsword - Destruction — physical attack +5%
Icarus Hammer - Earth — HP +5%
Icarus Hall - Hail — magic attack +5%
Icarus Hand - Destruction — physical attack +5%
Icarus Spitter - Destruction — physical attack +5%
Icarus Spirit - Destiny — magic crit power +5%
Icarus Shooter - Destruction — physical attack +5%
Icarus Stinger - Destruction — physical attack +5%
Moirai Necklace — skill reuse delay -3%
Moirai Earring — mental attack resistance +10%
Moirai Ring — hold resistance +20%S84-grade
Green indicates new/increased bonuses, Red indicates decreased bonuses.
Vesper Shield — magic defense +5%, shield defense +5%
Vesper Sigil — magic defense +5%, magic cancel chance -13%
Vorpal Shield — magic defense +6%, shield defense +6%
Vorpal Sigil — magic defense +6%, magic cancel chance -15%
Elegia Shield — magic defense +7%, shield defense +7%
Elegia Sigil — magic defense +7%, magic cancel chance -20%
Vesper Heavy
STR -2, CON +2, DEX -1, physical/magic defense +5.57%, attack speed +2.785%, HP +531, sleep/hold resistance +70%.
Vesper Helmet — physical/magic defense +1.25%, attack speed +0.625%, HP +133, sleep/hold resistance +4.25%
Vesper Breastplate — physical/magic defense +2.26%, attack speed +1.13%, HP +231, sleep/hold resistance +7.5%
Vesper Gaiters — physical/magic defense +1.58%, attack speed +0.79%, HP +155, sleep/hold resistance +5.75%
Vesper Gauntlets — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Vesper Boots — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Set bonus totals:
STR -2, CON +2, DEX -1, physical/magic defense +12.32%, attack speed +6.17%, HP +1194, sleep/hold resistance +92.5%.
Vesper Noble Heavy
STR -1, CON +2, physical/magic defense +6.57%, attack speed +3.285%, HP +540, sleep/hold resistance +70%, accuracy +4, speed +5, magic damage resistance +2%.
Vesper Noble Helmet — physical/magic defense +1.25%, attack speed +0.625%, HP +133, sleep/hold resistance +4.25%
Vesper Noble Breastplate — physical/magic defense +2.26%, attack speed +1.13%, HP +231, sleep/hold resistance +7.5%
Vesper Noble Gaiters — physical/magic defense +1.58%, attack speed +0.79%, HP +155, sleep/hold resistance +5.75%
Vesper Noble Gauntlets — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Vesper Noble Boots — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Set bonus totals:
STR -1, CON +2, physical/magic defense +13.32%, attack speed +6.67%, HP +1203, sleep/hold resistance +92.5%, accuracy +4, speed +5, magic damage resistance +2%.
Vorpal Heavy
STR +2, CON +1, physical defense +7.57%, physical attack +7.57%, attack speed +3.785%, magic damage resistance +2%, HP +541, speed +7, accuracy +4, stun resistance +50%, elemental resist +5.
Vorpal Helmet — physical defense/attack/attack speed +0.625%, HP +133, stun resistance +4.25%
Vorpal Breastplate — physical defense/attack/attack speed +1.13%, HP +231, stun resistance +7.5%
Vorpal Gaiters — physical defense/attack/attack speed +0.79%, HP +155, stun resistance +5.75%
Vorpal Gauntlets — physical defense/attack/attack speed +0.42%, HP +72, stun resistance +2.5%
Vorpal Boots — physical defense/attack/attack speed +0.42%, HP +72, stun resistance +2.5%
Set bonus totals:
STR +2, CON +1, physical defense/attack +10.955%, attack speed +7.17%, speed +7, accuracy +4, magic damage resistance +2%, HP +1204, stun resistance +72.5%, elemental resist +5.
Elegia Heavy
STR +3, CON -1, physical defense +7.87%, physical attack +7.87%, attack speed +3.935%, crit chance +127, magic damage resistance +2%, HP +550, bleed/hold/sleep resistance +50%, elemental resist +5, vampirism.
Elegia Helmet — physical defense/attack/attack speed +0.625%, HP +133, bleed/hold/sleep resistance +4.25%
Elegia Breastplate — physical defense/attack/attack speed +1.13%, HP +231, bleed/hold/sleep resistance +7.5%
Elegia Gaiters — physical defense/attack/attack speed +0.79%, HP +155, bleed/hold/sleep resistance +5.75%
Elegia Gauntlets — physical defense/attack/attack speed +0.42%, HP +72, bleed/hold/sleep resistance +2.5%
Elegia Boots — physical defense/attack/attack speed +0.42%, HP +72, bleed/hold/sleep resistance +2.5%
Set bonus totals:
STR +3, CON -1, physical defense +11.255%, physical attack +11.255%, attack speed +7.32%, crit chance +127, magic damage resistance +2%, HP +1213, bleed/hold/sleep resistance +72.5%, elemental resist +5, vampirism.
Vesper Light
STR +2, CON -2, DEX +2, P. Atk +12.32%, Atk. Speed +12.32%, MP Regen +12.32%, MP +1042.4, P. Crit Power +5%, Bow/Crossbow Range +50.
Vesper Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, MP +87
Vesper Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, MP +347
Vesper Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, MP +145
Vesper Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Vesper Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Total rare set bonuses:
STR +2, CON -2, DEX +2, P. Atk +12.32%, Atk. Speed +12.32%, MP Regen +12.32%, MP +1042.4, P. Crit Power +5%, Bow/Crossbow Range +50.
Vesper Noble Light
STR +2, CON -2, DEX +2, P. Atk +6.57%, Atk. Speed +6.57%, MP Regen +6.57%, MP +354, Evasion +3, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%.
Vesper Noble Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, MP +87
Vesper Noble Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, MP +347
Vesper Noble Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, MP +145
Vesper Noble Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Vesper Noble Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Total rare set bonuses:
STR +2, CON -2, DEX +2, P. Atk +13.32%, Atk. Speed +13.32%, MP Regen +13.32%, MP +1049, Evasion +3, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%.
Vorpal Light
STR +2, DEX +2, CON -2, P. Def +8.945%, P. Atk +14.32%, Atk. Speed +14.32%, Speed +3%, Paralysis Resist +50%, P. Crit Power +7.5%, Bow/Crossbow Range +75, MP +360, Fire/Water/Wind/Earth Resist +5.
Vorpal Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, P. Def +0.625%, MP +87, Paralysis Resist +4.25%
Vorpal Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, P. Def +1.13%, MP +347, Paralysis Resist +7.5%
Vorpal Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, P. Def +0.79%, MP +145, Paralysis Resist +5.75%
Vorpal Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Vorpal Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58
Total rare set bonuses:
STR +2, DEX +2, CON -2, P. Def +8.945%, P. Atk +14.32%, Atk. Speed +14.32%, MP Regen +6.75%, Speed +3%, Paralysis Resist +72.5%, P. Crit Power +7.5%, Bow/Crossbow Range +75, MP +1055, Fire/Water/Wind/Earth Resist +5.
Elegia Light
STR +2, DEX +2, CON -2, P. Atk +7.87%, Atk. Speed +7.87%, P. Crit +171, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%, Speed +3%, Fire/Water/Wind/Earth Resist +5.
Elegia Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, P. Def +0.625%, MP +87, Paralysis Resist +4.25%
Elegia Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, P. Def +1.13%, MP +347, Paralysis Resist +7.5%
Elegia Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, P. Def +0.79%, MP +145, Paralysis Resist +5.75%
Elegia Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Elegia Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Total rare set bonuses:
STR +2, DEX +2, CON -2, P. Def +3.375%, P. Atk +14.62%, Atk. Speed +14.62%, P. Crit +171, MP Regen +6.75%, MP +695, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +72.5%, Disarm Resist +50%, Speed +3%, Fire/Water/Wind/Earth Resist +5.
Vesper Robe
INT +1, MEN -2, WIT +2, M. Atk +8.47%, Cast Speed +15%, M. Crit Power +5%, MP Regen +5.57%, Stun Resist +50%, Cancel Rate -30.
Vesper Circlet — M. Atk +0.62%, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vesper Tunic — M. Atk +4.11%, Cast Speed +3.75%, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vesper Stockings — M. Atk +1.03%, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vesper Gloves — M. Atk +0.41%, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vesper Shoes — M. Atk +0.41%, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
INT +1, MEN -2, WIT +2, M. Atk +15.05%, Cast Speed +18.75%, M. Crit Power +5%, MP Regen +12.2%, Stun Resist +72.5%, Cancel Rate -60.
Vesper Noble Robe
INT +2, MEN -2, WIT +2, M. Atk +8.47%, Cast Speed +15%, M. Crit Power +7.5%, MP Regen +5.57%, Stun Resist +50%, Cancel Rate -30, Speed +7, MP Consumption by Skills -3%.
Vesper Noble Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vesper Noble Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vesper Noble Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vesper Noble Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vesper Noble Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
INT +2, MEN -2, WIT +2, M. Atk +15.05%, Cast Speed +18.75%, M. Crit Power +7.5%, MP Regen +12.2%, Stun Resist +72.5%, Cancel Rate -60, Speed +17.73, MP Consumption by Skills -3%.
Vorpal Robe
WIT +2, INT +1, M. Atk +9.7%, Cast Speed +15%, M. Crit Power +7.5%, Heal Power +4%, MP Regen +5%, Speed +7, MP +92, Stun Resist +50%, Fire/Water/Wind/Earth Resist +5.
Vorpal Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vorpal Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vorpal Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vorpal Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vorpal Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
WIT +2, INT +1, M. Atk +16.28%, Cast Speed +18.75%, M. Crit Power +7.5%, Heal Power +4%, MP Regen +11.63%, Speed +17.73, MP +92, Stun Resist +72.5%, Cancel Rate -30, Fire/Water/Wind/Earth Resist +5.
Elegia Robe
WIT +2, MEN -1, INT +2, M. Atk +10.7%, Cast Speed +15%, M. Crit Power +10%, MP Regen +5%, Speed +7, MP +97, Stun Resist +50%, Disarm Resist +50%, Fire/Water/Wind/Earth Resist +5, MP Consumption by Skills -3%.
Elegia Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Elegia Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Elegia Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Elegia Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Elegia Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
WIT +2, MEN -1, INT +2, M. Atk +17.28%, Cast Speed +18.75%, M. Crit Power +10%, MP Regen +11.63%, Speed +17.73, MP +97, Stun Resist +72.5%, Disarm Resist +50%, Fire/Water/Wind/Earth Resist +5, MP Consumption by Skills -3%.
Vesper Caster - Destiny — M. Crit Power +5%
Vesper Buster - Hail — M. Atk +5%
Vesper Singer - Hail — M. Atk +5%
Periel Sword - Lightning — Crit Chance +56
Skull Edge - Great Gale — Attack Speed +3%
Vigwik Axe - Lightning — Crit Chance +58
Devilish Maul - Thunder — P. Crit Power +5%
Feather Eye Blade - Destruction — P. Atk +5%
Octo Claw - Destruction — P. Atk +5%
Doubletop Spear - Lightning — Crit Chance +56
Rising Star - Hail — M. Atk +5%
Black Visage - Destiny — M. Crit Power +10%
Veniplant Sword - Hail — M. Atk +5%
Skull Carnium Bow - Destruction — P. Atk +5%
Gemtail Rapier - Lightning — Crit Chance +56
Finale Blade - Destruction — P. Atk +5%
Dominion Crossbow - Destruction — P. Atk +5%
Skull Edge Dual Daggers - Great Gale — Attack Speed +3%
Periel Dual Sword - Destruction — P. Atk +5%
Eternal Core Sword - Lightning — Crit Chance +56
Mamba Edge - Great Gale — Attack Speed +3%
Eversor Mace - Lightning — Crit Chance +58
Contristo Hammer - Thunder — P. Crit Power +5%
Lava Saw - Destruction — P. Atk +5%
Jade Claw - Destruction — P. Atk +5%
Demitelum - Lightning — Crit Chance +56
Sacredium - Hail — M. Atk +5%
Cyclic Cane - Destiny — M. Crit Power +10%
Archangel Sword - Hail — M. Atk +5%
Recurve Thorne Bow - Destruction — P. Atk +5%
Heavenstare Rapier - Lightning — Crit Chance +56
Pyseal Blade - Destruction — P. Atk +5%
Thorne Crossbow - Destruction — P. Atk +5%
Mamba Edge Dual Daggers - Great Gale — Attack Speed +3%
Eternal Core Dual Sword - Destruction — P. Atk +5%
Vesper Necklace — Stun Resistance +11%
Vesper Earring — P./M. Def +4%
Vesper Ring — P./M. Crit Damage +4%
Vorpal Necklace — Stun Resistance +11%, Skill Cooldown -3%
Vorpal Earring — Resistance to Mental Attacks +15%
Vorpal Ring — P./M. Crit Damage +4%, Hold Resistance +20%
Elegia Necklace — Stun Resistance +15%, Skill Cooldown -5%
Elegia Earring — P./M. Def +5%
Elegia Ring — P./M. Crit Damage +5%, Hold Resistance +25%
SA changes
- Some SAs have been swapped to balance the weapons
B-grade
Bow of Peril: Cheap Shot → Focus (Crit Chance +54)
Bellion Cestus: Critical Drain → Focus (Crit Chance +54)
Bellion Cestus: Critical Poison → Haste (Attack Speed +6%)
Staff of Evil Spirits: Magic Poison → Acumen (Cast Speed +15%)A-grade
Tallum Blade: Critical Poison → Focus (Crit Chance +62)
Dragon Slayer: Critical Drain → Focus (Crit Chance +61)
Dark Legion's Edge: Rsk.Focus → Focus (Crit Chance +61)
Elemental Sword: Magic Paralyze → Acumen (Cast Speed +15%)
Meteor Shower: Critical Bleed → Health (HP +25%)
Elysian: Critical Drain → Focus (Crit Chance +61)
Destroyer Hammer: Critical Drain → Focus (Crit Chance +61)
Doom Crusher: Anger → Focus (Crit Chance +61)
Bloody Orchid: Critical Bleed → Critical Damage (Crit Physical Attack +160)
Carnage Bow: Mana Up → Focus (Crit Chance +61)
Soul Bow: Cheap Shot → Focus (Crit Chance +64)
Dragon Grinder: Rsk.Evasion → Focus (Crit Chance +64)
Sirra's Blade: Critical Poison → Focus (Crit Chance +66)
Themis' Tongue: Magic Focus → Acumen (Cast Speed +15%)
Cabrio's Hand: Magic Silence → Acumen (Cast Speed +15%)
Sobekk's Hurricane: Critical Drain → Focus (Crit Chance +66)S-grade
Basalt Battlehammer: HP Drain → Haste (Attack Speed +7%)
Basalt Battlehammer: HP Regeneration → Focus (Crit Chance +84)
Dragon Hunter Axe: HP Drain → Haste (Attack Speed +7%)
Dragon Hunter Axe: HP Regeneration → Focus (Crit Chance +84)
Imperial Staff: MP Regeneration → Acumen (Cast Speed +15%)
Dynasty Halberd: Light → Haste
Dynasty Cudgel: Anger → Haste
Dynasty Cudgel: Rsk.Focus → Focus
Dynasty Bagh: Rsk.Evasion → HealthS80-grade
Icarus Trident: Light Armor → Haste
Icarus Hammer: Anger → Haste
Icarus Hammer: Rsk.Focus → Focus
Icarus Hand: Rsk.Evasion → HealthS84-grade
Vesper Avenger: HP Drain → Haste
Vesper Retributer: HP Drain → Haste
Vesper Retributer: HP Regeneration → Rsk.Focus
Vesper Dual Sword: Crit Chance +109, HP +10% → HP +15%, MP +20%, CP +30%
Vigwik Axe: HP Drain → Haste
Devilish Maul: HP Drain → Haste
Devilish Maul: HP Regen → Rsk.Focus
Black Visage: MP Regen → Acumen
Eversor Mace: HP Drain → Haste
Contristo Hammer: HP Drain → Haste
Contristo Hammer: HP Regen → Rsk.Focus
Cyclic Cane: MP Regen → Acumen
Enchant system
- Safe Enchant:
- Everything except full armor — +3
- Full armor — +4
- Maximum Enchant:
- Weapons — +20
- Armor & Jewelry — +12
- Olph's Shirt & Cloak — +10
- Enchant success rates updated
Details
Equipment Type +4 +5 +6 +7 +8 +9 +10 +11 +12 +13–15 +16+ Physical Weapons 70% 70% 70% 70% 70% 70% 70% 55% 55% 55% 30% Magic Weapons 50% 50% 50% 50% 50% 50% 50% 35% 35% 35% 20% Full Armor 100% 66% 45% 40% 30% 25% 20% 20% 20% — — Other Armor Parts & Jewelry 66% 45% 40% 35% 25% 20% 15% 15% 15% — — Olph's Shirt & Cloak 50% 30% 25% 20% 15% 12% 10% — — — — - New items raise the enchant chance
Details
Note: these chances are multipliers and **are not simply added** to the base rates from the table above. For example, enchanting a Draconic Bow from +9 to +10 gives not 70%+10%=80% but 70%+(70*0.1)%=77%
Can be used on items +3-6 or full armor +4-6:
Lucky Enchant Stone: Armor (D-grade) — 35%
Lucky Enchant Stone: Armor (C-grade) — 27%
Lucky Enchant Stone: Armor (B-grade) — 23%
Lucky Enchant Stone: Armor (A-grade) — 18%
Lucky Enchant Stone: Armor (S-grade) — 15%
Can be used on items +3-9:
Lucky Enchant Stone: Weapon (D-grade) — 20%
Lucky Enchant Stone: Weapon (C-grade) — 18%
Lucky Enchant Stone: Weapon (B-grade) — 15%
Lucky Enchant Stone: Weapon (A-grade) — 12%
Lucky Enchant Stone: Weapon (S-grade) — 10%
Sources:
- Mem Coin Shop
- Premium Shop
- Armor now gets bonus HP when enchanted to +4 and above
Details
Grade +4 +5 +6 +7 +8 +9 +10 +11 +12 D-grade 9 26 52 86 130 181 242 311 389 D-grade (full armor) 13 39 78 129 195 271 363 466 583 C-grade 12 36 71 118 178 249 332 426 533 C-grade (full armor) 18 54 106 177 267 373 498 639 799 B-grade 14 42 84 139 209 293 390 502 627 B-grade (full armor) 21 63 126 208 313 439 585 753 940 A-grade 16 47 94 157 235 329 439 564 705 A-grade (full armor) 24 70 141 235 352 493 658 846 1057 S/S80/S84-grade 17 52 104 173 259 363 484 623 778 S/S80/S84-grade (full armor) 25 78 156 259 388 544 726 934 1167 - Добавлен бонус урон от сосок при заточке — +0,7% за каждую
Set enchant bonuses
- Sets enchanted from +4 to +10 now get bonuses
- From A-grade, sets enchanted to +6 and higher get toggles with a buff for the whole party:
- the bonuses depend on the enchant level, type and grade of the armor
- when turned on, they buff party members within a 1100 radius and use no mana
B-grade
Heavy Armor
Enchant Bonus +4 P.Def +10, M.Def +7, P.Atk +1% +5 P.Def +23, M.Def +15, P.Atk +1.5% +6 P.Def +38, M.Def +25, P.Atk +2%, Elemental Resist +3% +7 P.Def +54, M.Def +38, P.Atk +2.5%, Elemental Resist +4% +8 P.Def +75, M.Def +52, P.Atk +3%, Elemental Resist +5%, Magic Resist +1% +9 P.Def +107, M.Def +76, P.Atk +3.5%, Elemental Resist +6%, Magic Resist +2% +10 P.Def +148, M.Def +108, P.Atk +4%, Elemental Resist +7%, Magic Resist +3%
Light Armor
Enchant Bonus +4 M.Def +9, Evasion +1 +5 M.Def +20, Evasion +2 +6 M.Def +26, Evasion +3, Speed +1, Skill Cooldown -1% +7 M.Def +34, Evasion +4, Speed +1, Skill Cooldown -2% +8 M.Def +44, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +20, P.Crit Power +2% +9 M.Def +57, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +25, P.Crit Power +3% +10 M.Def +74, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +30, P.Crit Power +4%
Magical Armor
Enchant Bonus +4 P.Def +10, MP consumption -1% +5 P.Def +23, MP consumption -2% +6 P.Def +38, MP consumption -3%, Skill Cooldown -1% +7 P.Def +54, MP consumption -5%, Skill Cooldown -2% +8 P.Def +75, MP consumption -7%, Skill Cooldown -3%, M.Crit Rate +10, M.Crit Power +1% +9 P.Def +107, MP consumption -10%, Skill Cooldown -4%, M.Crit Rate +15, M.Crit Power +2% +10 P.Def +148, MP consumption -15%, Skill Cooldown -5%, M.Crit Rate +20, M.Crit Power +3% A/S-grade
Heavy Armor
Enchant Bonus +4 P.Def +12, M.Def +8, P.Atk +1%, PvP Def +0.5% +5 P.Def +28, M.Def +18, P.Atk +1.5%, PvP Def +1% +6 P.Def +46, M.Def +30, P.Atk +2%, Elemental Resist +3%, PvP Def +1.5%
Added toggle:
HP +2% (A-grade)
HP +3% (S-grade)+7 P.Def +66, M.Def +45, P.Atk +2.5%, Elemental Resist +4%, PvP Def +2%
Added toggle:
HP +2% (A-grade)
HP +3% (S-grade)+8 P.Def +91, M.Def +62, P.Atk +3%, Elemental Resist +5%, Magic Resist +1%, PvP Def +2.5%
Added toggle:
HP +3% (A-grade)
HP +4%, Skill Cooldown -1% (S-grade)+9 P.Def +130, M.Def +86, P.Atk +3.5%, Elemental Resist +6%, Magic Resist +2%, PvP Def +3%
Added toggle:
HP +3% (A-grade)
HP +4%, Skill Cooldown -1% (S-grade)+10 P.Def +178, M.Def +120, P.Atk +4%, Elemental Resist +7%, Magic Resist +3%, PvP Def +3.5%
Added toggle:
HP +4%, Skill Cooldown -1% (A-grade)
HP +5%, Skill Cooldown -2% (S-grade)
Light Armor
Enchant Bonus +4 M.Def +11, Evasion +1, PvP Def +0.5% +5 M.Def +24, Evasion +2, PvP Def +1% +6 M.Def +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Def +1.5%
Added toggle:
Speed +1 (A-grade)
Speed +2 (S-grade)+7 M.Def +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Def +2%
Added toggle:
Speed +1 (A-grade)
Speed +2 (S-grade)+8 M.Def +53, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +20, P.Crit Power +2%, PvP Def +2.5%
Added toggle:
Speed +2 (A-grade)
Speed +3, P.Crit Power +1% (S-grade)+9 M.Def +69, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +25, P.Crit Power +3%, PvP Def +3%
Added toggle:
Speed +2 (A-grade)
Speed +3, P.Crit Power +1% (S-grade)+10 M.Def +89, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +30, P.Crit Power +4%, PvP Def +3.5%
Added toggle:
Speed +3, P.Crit Power +1% (A-grade)
Speed +4, P.Crit Power +2% (S-grade)
Magical Armor
Enchant Bonus +4 P.Def +12, MP consumption -1%, PvP Def +0.5% +5 P.Def +28, MP consumption -2%, PvP Def +1% +6 P.Def +46, MP consumption -3%, Skill Cooldown -1%, PvP Def +1.5%
Added toggle:
M.Atk +1% (A-grade)
M.Atk +2% (S-grade)+7 P.Def +66, MP consumption -5%, Skill Cooldown -2%, PvP Def +2%
Added toggle:
M.Atk +1% (A-grade)
M.Atk +2% (S-grade)+8 P.Def +91, MP consumption -7%, Skill Cooldown -3%, M.Crit Rate +10, M.Crit Power +1%, PvP Def +2.5%
Added toggle:
M.Atk +2% (A-grade)
M.Atk +3%, M.Def +1% (S-grade)+9 P.Def +130, MP consumption -10%, Skill Cooldown -4%, M.Crit Rate +15, M.Crit Power +2%, PvP Def +3%
Added toggle:
M.Atk +2% (A-grade)
M.Atk +3%, M.Def +1% (S-grade)+10 P.Def +178, MP consumption -15%, Skill Cooldown -5%, M.Crit Rate +20, M.Crit Power +3%, PvP Def +3.5%
Added toggle:
M.Atk +3%, M.Def +1% (A-grade)
M.Atk +4%, M.Def +2% (S-grade)Dynasty, S80/S84-grade
Heavy Armor
Enchant Bonus +4 P.Def +12, M.Def +8, P.Atk +1%, PvP Def +1% +5 P.Def +28, M.Def +18, P.Atk +2%, PvP Def +1.5% +6 P.Def +46, M.Def +30, P.Atk +4%, Elemental Resist +3%, PvP Def +3%
Added toggle:
HP +3% (Dynasty)
HP +4%, Skill Cooldown -1% (S80+-grade)+7 P.Def +66, M.Def +45, P.Atk +5%, Elemental Resist +4%, PvP Def +3.5%
Added toggle:
HP +3% (Dynasty)
HP +4%, Skill Cooldown -1% (S80+-grade)+8 P.Def +91, M.Def +62, P.Atk +7%, Elemental Resist +5%, Magic Resist +1%, PvP Def +5%
Added toggle:
HP +4%, Skill Cooldown -1% (Dynasty)
HP +5%, Skill Cooldown -2% (S80+-grade)+9 P.Def +130, M.Def +86, P.Atk +8.5%, Elemental Resist +6%, Magic Resist +2%, PvP Def +6%
Added toggle:
HP +4%, Skill Cooldown -1% (Dynasty)
HP +5%, Skill Cooldown -2% (S80+-grade)+10 P.Def +178, M.Def +120, P.Atk +10%, Elemental Resist +7%, Magic Resist +3%, PvP Def +7%
Added toggle:
HP +5%, Skill Cooldown -2% (Dynasty)
HP +6%, Skill Cooldown -3% (S80+-grade)
Light Armor
Enchant Bonus +4 M.Def +11, Evasion +1, PvP Def +1% +5 M.Def +24, Evasion +2, PvP Def +1.5% +6 M.Def +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Def +3%
Added toggle:
Speed +2 (Dynasty)
Speed +3, P.Crit Power +1% (S80+-grade)+7 M.Def +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Def +3.5%
Added toggle:
Speed +2 (Dynasty)
Speed +3, P.Crit Power +1% (S80+-grade)+8 M.Def +53, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +30, P.Crit Power +3%, PvP Def +5%
Added toggle:
Speed +3, P.Crit Power +1% (Dynasty)
Speed +4, P.Crit Power +2% (S80+-grade)+9 M.Def +69, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +40, P.Crit Power +5%, PvP Def +6%
Added toggle:
Speed +3, P.Crit Power +1% (Dynasty)
Speed +4, P.Crit Power +2% (S80+-grade)+10 M.Def +89, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +50, P.Crit Power +7%, PvP Def +7%
Added toggle:
Speed +4, P.Crit Power +2% (Dynasty)
Speed +5, P.Crit Power +3% (S80+-grade)
Magical Armor
Enchant Bonus +4 P.Def +12, MP Consumption -1%, PvP Def +1% +5 P.Def +28, MP Consumption -2%, PvP Def +1.5% +6 P.Def +46, MP Consumption -3%, Skill Cooldown -1%, PvP Def +3%
Added toggle:
M.Atk +2% (Dynasty)
M.Atk +3%, M.Def +1% (S80+-grade)+7 P.Def +66, MP Consumption -5%, Skill Cooldown -2%, PvP Def +3.5%
Added toggle:
M.Atk +2% (Dynasty)
M.Atk +3%, M.Def +1% (S80+-grade)+8 P.Def +91, MP Consumption -7%, Skill Cooldown -3%, M.Crit Rate +15, M.Crit Power +2%, PvP Def +5%
Added toggle:
M.Atk +3%, M.Def +1% (Dynasty)
M.Atk +4%, M.Def +2% (S80+-grade)+9 P.Def +130, MP Consumption -10%, Skill Cooldown -4%, M.Crit Rate +20, M.Crit Power +3.5%, PvP Def +6%
Added toggle:
M.Atk +3%, M.Def +1% (Dynasty)
M.Atk +4%, M.Def +2% (S80+-grade)+10 P.Def +178, MP Consumption -15%, Skill Cooldown -5%, M.Crit Rate +25, M.Crit Power +5%, PvP Def +7%
Added toggle:
M.Atk +4%, M.Def +2% (Dynasty)
M.Atk +5%, M.Def +3% (S80+-grade) - Sets enchanted from +6 to +10 now glow
Demonstration
+6 — White +7 — Purple +8 — Blue +9 — Green +10 — Red
Olf's T-Shirt
- Added a new item
Olf's T-Shirt:
- Can be purchased in Alt+B for
Adena x300,000,000 - Grants bonuses depending on enchant level
Details
Enchant Bonuses 0 Physical Defense +25, Magical Defense +25 +1 Physical Defense +27, Magical Defense +27 +2 Physical Defense +29, Magical Defense +29 +3 Physical Defense +31, Magical Defense +31 +4 Physical Defense +37, Magical Defense +37, Speed +1, CON +1, HP +25 +5 Physical Defense +44, Magical Defense +44, Speed +2, CON +1, MEN +1, HP +78 +6 Physical Defense +52, Magical Defense +52, Speed +2, CON +1, MEN +1, STR +1, INT +1, HP +156
Active Skill Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.+7 Physical Defense +61, Magical Defense +61, Speed +3, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1, HP +259
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Resurrection Lv.1
Cooldown — 1 hour
Resurrects the target and returns 100% of the lost experience.+8 Physical Defense +71, Magical Defense +71, Speed +3, CON +2, MEN +2, STR +1, INT +1, DEX +1, WIT +1, HP +388
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Resurrection Lv.1
Cooldown — 1 hour
Resurrects the target and returns 100% of the lost experience.+9 Physical Defense +82, Magical Defense +82, Speed +4, CON +2, MEN +2, STR +2, INT +2, DEX +1, WIT +1, HP +544
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Invincibility Lv.1
Cooldown — 1 hour
Makes the character invulnerable for 7 seconds. Attacking or using skills doesn't end the effect.+10 Physical Defense +95, Magical Defense +95, Speed +5, CON +2, MEN +2, STR +2, INT +2, DEX +2, WIT +2, HP +726
Active Skills Available:
Olf's T-shirt: Blessed Invincibility Lv.2
Cooldown — 30 min
Makes the character invulnerable for 7 seconds. Attacking or using skills doesn't end the effect.
Olf's T-shirt: Olf's Rage Lv.1
Duration — 1 min
Cooldown — 1 hour
Physical/Magical Attack +5%, Physical/Magical Crit Power +5%. - Enchanted using special enchant scrolls, obtained as follows:
- Purchase in Mem Coin Shop
- Login reward
- Online reward
- Can be purchased in Alt+B for
Cloak
- Added a new item
Holy Spirit's Cloak:
- Can be purchased in Alt+B for
Adena x300,000,000 - Grants bonuses depending on enchant level
Details
Enchant Bonuses 0 Base stats: Physical Defense 14, Magical Defense 14 +1 Base stats: Physical Defense 15, Magical Defense 14
HP/CP/MP +1%+2 Base stats: Physical Defense 16, Magical Defense 14
HP/CP/MP +2%+3 Base stats: Physical Defense 17, Magical Defense 14
HP/CP/MP +3%+4 Base stats: Physical Defense 20, Magical Defense 14
HP/CP/MP +4%, PvP Defense +2%, PvP Attack +1%+5 Base stats: Physical Defense 23, Magical Defense 14
HP/CP/MP +5%, PvP Defense +3%, PvP Attack +2%+6 Base stats: Physical Defense 26, Magical Defense 14
HP/CP/MP +6%, PvP Defense +4%, PvP Attack +3%+7 Base stats: Physical Defense 29, Magical Defense 14
HP/CP/MP +7%, PvP Defense +5%, PvP Attack +4%+8 Base stats: Physical Defense 32, Magical Defense 14
HP/CP/MP +8%, PvP Defense +7%, PvP Attack +5%+9 Base stats: Physical Defense 35, Magical Defense 14
HP/CP/MP +9%, PvP Defense +9%, PvP Attack +6%+10 Base stats: Physical Defense 38, Magical Defense 14
HP/CP/MP +10%, PvP Defense +10%, PvP Attack +7% - Enchanted using special enchant scrolls, obtained as follows:
- Purchase in Mem Coin Shop
- Login reward
- Online reward
- Can be purchased in Alt+B for
Belts
- There are two kinds of belts: PvE and regular
PvE belt
Bought and upgraded with personal coins Ancient Kingdom's Coin, which the character earns for a set number of hours (1/2/3/4/5) played. Extra coins come with Daily Reward Premium Ticket, sold only in the Personal Account and is valid for 30 days. Double-click the coin to open the special shop.
Belt Price Cloth Belt
S-grade
P. Def.: 2
M. Def.: 2
MP +25.Ancient Kingdom's Coin x50 Cloth Belt - PvE (Level 1)
S-grade
P. Def.: 3
M. Def.: 3
MP +25, PvE attack +1%.Cloth Belt
Ancient Kingdom's Coin x55Cloth Belt - PvE (Level 2)
S-grade
P. Def.: 4
M. Def.: 4
CP +25, MP +50, PvE attack +2%.Cloth Belt - PvE (Level 1)
Ancient Kingdom's Coin x60Cloth Belt - PvE (Level 3)
S-grade
P. Def.: 6
M. Def.: 6
CP +50, MP +50, PvE attack +3%.Cloth Belt - PvE (Level 2)
Ancient Kingdom's Coin x65Cloth Belt - PvE (Level 4)
S-grade
P. Def.: 7
M. Def.: 7
CP +50, MP +50, HP +25, PvE attack +4%.Cloth Belt - PvE (Level 3)
Ancient Kingdom's Coin x70Cloth Belt - PvE (Level 5)
S-grade
P. Def.: 11
M. Def.: 11
CP +50, MP +50, HP +50, PvE attack +5%.Cloth Belt - PvE (Level 4)
Ancient Kingdom's Coin x75Cloth Belt - PvE (Level 6)
S-grade
P. Def.: 12
M. Def.: 12
CP +75, MP +75, HP +75, CP/HP/MP regeneration +5%, PvE attack +5%, PvE defense +2.5%.Cloth Belt - PvE (Level 5)
Ancient Kingdom's Coin x125
This belt can be enchanted like a regular S-grade armor part, gaining additional P. Def., HP (at enchant 4+), as well as additional M. Def.Regular belt
Territory War quests reward the player with Castle Territory Badge, which buys boxes with belts and upgrade inserts from the Territory Manager.
Supply Box - Belt (S-/A-grade):
Mithril Belt (S-grade, P. Def. 14) — ~10%
Iron Belt (A-grade, P. Def. 12) — ~35%
nothing — ~55%
These belts are enchanted like a regular S-/A-grade armor piece and gain extra P. Def. and HP (from enchant 4+).
A belt can be upgraded with one of four kinds of inserts, which drop sealed from the matching boxes:
Sealed S-grade — ~10%
Sealed A-grade — ~35%
nothing — ~55%
The seal can be removed from Olf Adams in Rune for adena: pick the option that matches the insert's type and grade. The result is one of four insert grades or nothing:
Low-grade — ~30%
Mid-grade — ~15%
High-grade — ~5%
Top-grade — ~1%
nothing — ~49%
Magic Pin — weight limit
More details
A-grade S-grade Low-grade Magic Pin Iron Belt
Weight limit +7000.Low-grade Magic Pin Mithril Belt
Weight limit +9000.Standard Magic Pin Iron Belt
Weight limit +8000.Standard Magic Pin Mithril Belt
Weight limit +10000.High-grade Magic Pin Iron Belt
Weight limit +9000.High-grade Magic Pin Mithril Belt
Weight limit +11000.Top-grade Magic Pin Iron Belt
Weight limit +10000.Top-grade Magic Pin Mithril Belt
Weight limit +12000.
Magic Pouch — inventory slots
More details
A-grade S-grade Low-grade Magic Pouch Iron Belt
Inventory slots +21.Low-grade Magic Pouch Mithril Belt
Inventory slots +27.Standard Magic Pouch Iron Belt
Inventory slots +24.Standard Magic Pouch Mithril Belt
Inventory slots +30.High-grade Magic Pouch Iron Belt
Inventory slots +27.High-grade Magic Pouch Mithril Belt
Inventory slots +33.Top-grade Magic Pouch Iron Belt
Inventory slots +30.Top-grade Magic Pouch Mithril Belt
Inventory slots +36.
Magic Rune Clip — HP regeneration | MP regeneration (gives nothing while running, so this insert isn't recommended)
More details
A-grade S-grade HP Regeneration Low-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +1.Low-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +1.Standard Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +1.Standard Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +2.High-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +2.High-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +3.Top-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +2.Top-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +5.MP Regeneration Low-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Low-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +0.Standard Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Standard Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +1.High-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.High-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +0.Top-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Top-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +1.
Magic Ornament — PvP auto-attack damage | PvP skill damage | PvP defense against auto-attacks and skills (the best insert type)
More details
A-grade S-grade PvP auto-attack damage Low-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +1%.Standard Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +1.5%.Standard Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +2.5%.High-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +2.1%.High-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +3.5%.Top-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +3%.Top-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +5%.PvP skill damage Low-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +1%.Standard Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +1.5%.Standard Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +2.5%.High-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +2.1%.High-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +3.5%.Top-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +3%.Top-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +5%.PvP defense against auto-attacks and skills Low-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +1.2%.Standard Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +1.5%.Standard Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +3%.High-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +2.1%.High-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +4.2%.Top-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +3%.Top-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +6%.
PvP-inserts
- PA gives +30% fame from castle and fortress sieges
- A weapon with a PvP slot can be augmented
- A weapon with a PvP slot can take an attribute (in future updates)
- B-grade (top) and A-grade (low) armor can now have a PvP slot
- Equipment restrictions with PvP slot:
- Cannot be traded
- Cannot be made rare
- Vesper armor can't be upgraded to Vesper Noble
- Can't be converted between Kamael and other weapons
-
Prices
Weapons
Grade Price A-grade (best) Fame x8,091
Adena x8,090,500S-grade Fame x11,545
Adena x11,545,200S-grade (Dynasty) Fame x18,700
Adena x37,473,000S80-grade (Icarus) Fame x25,900
Adena x51,719,500S84-grade (Vesper) Fame x36,700
Adena x73,436,500S84-grade (mid) Fame x42,900
Adena x85,765,000S84-grade (best) Fame x50,000
Adena x105,634,000Armor
Grade Price B-grade (top) Fame x1,138
Adena x1,254,800A-grade (low) Fame x2,009
Adena x2,110,780A-grade (top) Fame x2,641
Adena x2,641,000S-grade Fame x4,206
Adena x4,205,700S-grade (Dynasty) Fame x6,455
Adena x6,454,800S80-grade (Moirai) Fame x9,516
Adena x9,516,300S84-grade (Vesper) Fame x11,700
Adena x23,334,000S84-grade (Vorpal) Fame x14,000
Adena x27,920,000S84-grade (Elegia) Fame x16,700
Adena x33,476,500
- Armor bonuses remain unchanged
Details
Type Bonus Heavy Incoming PvP damage -5%. With a 2% chance the attacker gets attack speed -20%, movement speed -20%, cast speed -30%. Light Incoming PvP damage -5%. With a 2% chance it cancels the target's action. Magical Incoming PvP damage -5%. With a 2% chance the attacker's physical crit chance and power drop by 15%. - Weapon bonuses have been changed
Details
Type Bonus Bow
CrossbowAttacking has a 10% chance to raise attack speed by 15% for 10 sec.
PvP damage +5%.Dual Swords Attacking has a 15% chance to raise attack speed by 100 for 10 sec.
PvP damage +5%.Magic Sword
Magic Axe
StaffAttacking has a 5% chance to raise cast speed by 15% for 10 sec.
PvP damage +5%.Dagger
Paired Daggers
FistsAttacking has a 25% chance to remove 1 buff and a 15% chance to apply a 15-sec debuff that weakens shield block.
PvP damage +5%.One-Handed Sword
One-Handed Axe
RapierAttacking has a 20% chance to restore 200 CP.
PvP damage +5%.Two-Handed Sword
Ancient Sword
Two-Handed Axe
SpearAttacking has a 10% chance to deal extra PvP damage.
PvP damage +5%.
Basics | Equipment & upgrades | Promotions
Raid Bosses
- Regular Raid Bosses 75+ have a new respawn — they now appear 3 times a day:
- 13:00 (UTC+2) | 14:00 (UTC+3)
- 19:00 (UTC+2) | 20:00 (UTC+3)
- 01:00 (UTC+2) | 02:00 (UTC+3)
Exceptions
Quest:
Shilen's Messenger Cabrio
Death Lord Hallate
Kernon
Longhorn Golkonda
Flame of Splendor Barakiel
Varka's Hero Shadith
Ketra's Hero Hekaton
Varka's Commander Mos
Ketra's Commander Tayr
Special:
Eilhalder von Hellmann
Typhoon
Royal Sharpshooter
Abyssal Makkum
Lilith
Anakim
Summon:
Soul of Water Ashutar
Soul of Fire Nastron
Icicle Emperor Bumbalump
Daimon the White-Eyed - Respawn of other Raid Bosses:
- Subclass quest bosses — 6+1 (the exact respawn is in the Personal Cabinet)
- Flame of Splendor Barakiel — 8+1 (the exact respawn is in the Personal Cabinet)
- Quest for alliance level 4/5 with Ketra/Varka — 8+1
- Summon — 12+1
- Eilhalder von Hellmann — 4
- Special bosses in new and updated locations — 6+1
- Lilith/Anakim — daily 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3) in the Fight/Victory week respectively
- Raid Bosses now have an extra shared drop on top of the standard loot
Low-level Raid Bosses (level increased to 75)
Abyss Brukunt
Demon Kurikups
Ghost of the Lidia
Ancient Weird Drake
Roaring Lord Kastor
Gorgolos
Fierce Tiger King Angel
Shilen's Priest Hisilrome
Hekaton Prime
Rahha
Enmity Ghost Ramdal
Gargoyle Lord Tiphon
Demons Agent Falston
Last Titan Utenus
Kernon's Faithful Servant Kelone
Spirit of Andras the Betrayer
Bloody Priest Rudelto
Anakim's Nemesis Zakaron
Flame of Splendor Barakiel
Korim
Palibati Queen Themis
Shilen's Messenger Cabrio
Immortal Savior Mardil
Doom Blade Tanatos
Water Dragon Seer Sheshark
Death Lord Hallate
Icicle Emperor Bumbalump
Beast Lord Behemoth
Meanas Anor
Roaring Skylancer
Eilhalder von Hellmann
Vanor Chief Kandra
Antharas Priest Cloe
Fafurion's Herald Lokness
Krokian Padisha Sobekk
Drop Quantity Chance Neolithic Crystal (A-grade) 1 10% Neolithic Crystal (B-grade) 1 25%
Mem Coin2-3 100%
High-grade Life Stone - Lv. 762-3 80%
Top-grade Life Stone - Lv. 761 100% Giant's Codex 1 100% Giant's Codex - Mastery 1 50% CRP Scroll (500) 1-2 100% Mid-level Raid Bosses
Bloody Empress Decarbia
Death Lord Ipos
Death Lord Shax
Kernon
Lesser Giant Olkuth
Storm Winged Naga
Palatanos of Horrific Power
Flamestone Giant
Ocean Flame Ashakiel
Hestia, Guardian Deity of the Hot Springs
Last Lesser Giant Glaki
Daimon the White-Eyed
Fire of Wrath Shuriel
Longhorn Golkonda
Cherub Galaxia
Ketra's Hero Hekaton
Varka's Hero Shadith
Queen Shyeed
Ketra's Commander Tayr
Varka's Commander Mos
Ember
Uruka
Ketra's Chief Brakki
Knight of Destruction Gordon
Soul of Water Ashutar
Soul of Fire Nastron
Varka's Chief Horus
Sealed Evil Power Sailren
Lord of Splendor Anays
Andreas van Halter
Plague Golem (now level 75)
Item Quantity Chance Neolithic Crystal (A-grade) 1 15% Neolithic Crystal (B-grade) 1 37.5%
Mem Coin3-5 100%
High-grade Life Stone - Lv. 763-5 100% Top-grade Life Stone - Lv. 76 1-2 100% Giant's Codex 1-2 100% Giant's Codex - Mastery 1 75% CRP Scroll (500) 1-2 100% Top Raid Bosses
Queen Shyeed (after location update)
Giant Marpanak (after location update)
Last Titan Utenus (after location update)
Gorgolos (after location update)
Hekaton Prime (after location update)
Anais (after location update)
Typhoon
Abyssal Makkum
Royal Sharpshooter
Dragon Beast
Behemoth Leader
Drake Lord
Drop will be added later.Lilith | Anakim
SA upgrade chance 10–12 for each group member — 50%
Item Quantity Chance Weapon Coupon (A-grade) 1 100% Armor Coupon (A-grade) 1 70% Jewelry Coupon (A-grade) 1 100% Neolithic Crystal (A-grade) 1 100% Neolithic Crystal (B-grade) 1-3 100%
Mem Coin25-50 100%
Top-grade Life Stone - Lv. 765-10 70% Giant's Codex 5-10 70% Giant's Codex - Mastery 2-5 70% - Implemented Raid Boss flag
- Added global chat notification 15 minutes before Raid Boss respawn
- Updated Soul Crystal upgrade chances
Details
To level up a Soul Crystal, you need to:
- Take the quest "Enhance Your Weapon" from Jurek
- Kill the monster yourself or be in the party that kills it
- Carry only one Soul Crystal in your inventory
Success doesn't depend on the other party members meeting these conditions, and you don't have to use the Soul Crystal on the monster.
10 > 11 Raid Boss Type Chance Tyrannosaurus random party member 5% Beast Lord Behemoth random party member 5% Meanas Anor random party member 5% Roaring Skylancer random party member 5% Eilhalder von Hellmann random party member 5% Vanor Chief Kandra random party member 5% Antharas Priest Cloe random party member 5% Fafurion's Herald Lokness random party member 5% Krokian Padisha Sobekk random party member 5% Lost Captain (78) random party member 5% 11 > 12 Raid Boss Type Chance Tyrannosaurus random party member 5% Beast Lord Behemoth random party member 5% Meanas Anor random party member 5% Roaring Skylancer random party member 5% Eilhalder von Hellmann random party member 5% Vanor Chief Kandra random party member 5% Antharas Priest Cloe random party member 5% Fafurion's Herald Lokness random party member 5% Krokian Padisha Sobekk random party member 5% Lost Captain (78) random party member 5% Longhorn Golkonda random party member 5% Cherub Galaxia random party member 5% Uruka random party member 5% Ketra's Chief Brakki random party member 5% Varka's Chief Horus random party member 5% Andreas van Halter random party member 5% Ember random party member 5% 12 > 13 Raid Boss Type Chance Raid Bossы в подземелье форта/замка random party member 3% Yehan Klodekus random party member 3% Yehan Klanikus random party member 3% Longhorn Golkonda random party member 5% Cherub Galaxia random party member 5% Uruka random party member 5% Ketra's Chief Brakki random party member 5% Varka's Chief Horus random party member 5% Andreas van Halter random party member 5% Ember random party member 5% Lost Captain (81) random party member 5% Zaken (инстанс) random party member 5% Anakazel (78) random party member 10% 13 > 14 Raid Boss Type Chance Yehan Klodekus random party member 3% Yehan Klanikus random party member 3% Typhoon random party member 5% Giant Marpanak random party member 5% Last Titan Utenus random party member 5% Gorgolos random party member 5% Hekaton Prime random party member 5% Queen Shyeed random party member 5% Zaken (инстанс) random party member 5% Frost Glacier Golem random party member 10% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Lilith each party member 50% Anakim each party member 50% Nermion each party member 50% Nergatt each party member 50% Tarstan each party member 50% Octavis each party member 50% Ramona each party member 50% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50% Taklacan [Priest of Core] each party member 100% Dopagen [Priest of Orfen] each party member 100% Varkaron [Priest of Ant Queen] each party member 100% Core each party member 100% Orfen each party member 100% Ant Queen each party member 100% Zaken each party member 100% Baium each party member 100% 14 > 15 Raid Boss Type Chance Typhoon random party member 5% Giant Marpanak random party member 5% Last Titan Utenus random party member 5% Gorgolos random party member 5% Hekaton Prime random party member 5% Queen Shyeed random party member 5% Frost Glacier Golem random party member 10% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Lilith each party member 50% Anakim each party member 50% Nermion each party member 50% Nergatt each party member 50% Tarstan each party member 50% Octavis each party member 50% Ramona each party member 50% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50% Taklacan [Priest of Core] each party member 100% Dopagen [Priest of Orfen] each party member 100% Varkaron [Priest of Ant Queen] each party member 100% Core each party member 100% Orfen each party member 100% Ant Queen each party member 100% Zaken each party member 100% Baium each party member 100% 15 > 16 Raid Boss Type Chance Typhoon random party member 5% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50%
Epic Bosses
- Level 78
- Respawn follows a schedule that will change as new Epic Bosses are added
- The loot will get better as the server develops
- PvP-zone implemented on all Epic Bosses
- Separate Epic Bosses have been added for the different divisions
| Tuesday | Wednesday | Thursday |
|---|
| 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen | 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen | 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen |
| 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core | 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core | 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core |
| 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen | 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen | 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen |
- Loot:
Ant Queen | Orfen | Core
Chance to upgrade SA 10-12 for each party member — 100%
Loot Quantity Chance Ring of Queen Ant
Earring of OrfenStats
B-grade, magic defense 48
MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +2, Physical Crit Power +15%, Hold Resistance +20%, Hold Penetration +20%.
Ring of CoreStats
B-grade, magic defense 71
CON +1, MEN +1, MP consumption with skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +6%.
Stats
B-grade, magic defense 48
STR +1, INT +1, Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +1.1 100% Weapon Coupon (A-grade) 2 100% Armor Coupon (A-grade) 1 100% Jewelry Coupon (A-grade) 2 100% Neolithic Crystal (A-grade) 1-3 100% Neolithic Crystal (B-grade) 3-5 100%
Mem Coin75-125 100%
Top-grade Life Stone - Lv. 7610–20 70% Giant's Codex 10–20 70% Giant's Codex - Mastery 5–10 70%
Epic jewelry
- Updated bonuses:
- Ring of Core
- Earring of Orfen
- Ring of Beleth
- Bonuses of the other jewelry follow High Five (raise the chance to resist debuffs)
- Magic defense will go up as the server progresses
- Enhanced epic jewelry exists and will be added as the server progresses
Stats
Accessory Grade M. Def Bonuses Ring of Core S 60 STR +1, INT +1, Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +1. Reinforced Ring of Core S 60 STR +2, INT +2, Magic Attack +10%, Physical Attack +5%, Speed +3, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +2. Earring of Orfen S 79 CON +1, MEN +1, MP consumption with skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +6%. Reinforced Earring of Orfen S 79 CON +2, MEN +2, MP consumption with skills -10%, MP +31, Mental Attack Resistance +30%, Mental Attack Penetration +30%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +10%. Ring of Queen Ant S 60 MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +2, Physical Crit Power +15%, Hold Resistance +20%, Hold Penetration +20%. Reinforced Ring of Queen Ant S 60 DEX +1, WIT +1, MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +4, Physical Crit Power +20%, Attack Speed +3%, Cast Speed +3%, Hold Resistance +30%, Hold Penetration +30%. Earring of Zaken S 79 MP +31, Bleed Resistance +30%, Bleed Penetration +30%, Incoming Heal Power +10%, Vampirism +4%, Stun/Mental Resistance +20%, Stun/Mental Penetration +20%. Reinforced Zaken S 79 MP +31, Bleed Resistance +30%, Bleed Penetration +30%, Incoming Heal Power +15%, Vampirism +4%, Stun/Mental Resistance +30%, Stun/Mental Penetration +30%. Ring of Baium S 60 MP +21, Poison Resistance +40%, Poison Penetration +40%, Hold Resistance +30%, Hold Penetration +30%, Accuracy +2, Physical Crit Power +15%, Attack Speed +4%, Cast Speed +4%. Reinforced Ring of Baium S 60 STR +1, INT +1, MP +21, Poison Resistance +40%, Poison Penetration +40%, Hold Resistance +40%, Hold Penetration +40%, Accuracy +4, Physical Crit Power +20%, Attack Speed +4%, Cast Speed +4%. Frintezza's Necklace S 106 MP +42, Sleep/Paralysis/Stun Resistance +15%, Sleep/Paralysis/Stun Penetration +15%, Poison/Bleed Resistance +25%, Poison/Bleed Penetration +25%, Skill Cooldown -5%, Damage Reflection +4%, Dark Resistance +15. Reinforced Frintezza's Necklace S 106 MP +42, Sleep/Paralysis/Stun Resistance +30%, Sleep/Paralysis/Stun Penetration +30%, Poison/Bleed Resistance +30%, Poison/Bleed Penetration +30%, Skill Cooldown -10%, Damage Reflection +4%, Dark Resistance +20. Earring of Antharas S 79 MP +37, Bleed Resistance +40%, Bleed Penetration +40%, Vampirism +4%, Stun/Mental Resistance +30%, Stun/Mental Penetration +30%, MP consumption -5%, Incoming Heal Power +10%, Earth Resistance +15. Necklace of Valakas S 106 MP +50, Sleep Resistance +40%, Sleep Penetration +40%, HP +445, Skill Cooldown -10%, Physical Attack +4%, Magic Attack +8%, Magic Crit Chance +20, Damage Reflection +5%, Fire Resistance +15. Beleth's Ring S 69 MP +38, HP +105, Magic Defense +12%, Magic Critical Damage +10%, Speed +2, Mental Resistance +15%, Mental Penetration +15%, MP Regeneration +100%, Dark Resistance +30, Critical Damage Resistance +5%. Freya's Necklace S84 125 Water Resistance +10, Bleed Resistance +20%, Paralysis/Stun/Sleep Resistance +15%, Magic Skill Cooldown -5%, Damage Reflection 4%, MP +50, MP Regen +0.23, Mental Attack Resistance +10%. Blessed Freya's Necklace S84 132 Water Resistance +15, Bleed Resistance +25%, Paralysis/Stun/Sleep Resistance +20%, Magic Skill Cooldown -5%, Damage Reflection 4%, MP +50, MP Regen +0.46, Mental Attack Resistance +10%, Incoming Heal +15.6, MEN +2, CON +1, STR -1, magic skill MP consumption -5%.
Replica of epic jewelry
- Epic jewelry replicas are in the game — weaker versions of the originals, sold in the Mem Coin Shop for the matching currency
- Enhanced replicas exist and will be added as the server progresses
- Later on, enhanced replicas can be exchanged for the original jewelry
- Magic defense will go up as the server develops
- Replica and original bonuses stack
Stats
Accessory Grade M. Def Bonuses Ring of Core [Replica] S 48 Magic Attack +2.5%, Physical Attack +2.5%, Speed +1, MP +21, Poison Resistance +10%, Poison Penetration +10%, Accuracy +1. Enchanted Ring of Core [Replica] S 60 Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +2. Earring of Orfen [Replica] S 71 MP consumption with skills -3%, MP +31, Mental Attack Resistance +7.5%, Mental Attack Penetration +7.5%, Bleed Resistance +10%, Bleed Penetration +10%, Incoming Heal Power +3%. Enchanted Earring of Orfen [Replica] S 79 MP consumption with skills -6%, MP +31, Mental Attack Resistance +10%, Mental Attack Penetration +10%, Bleed Resistance +15%, Bleed Penetration +15%, Incoming Heal Power +6%. Ring of Ant Queen [Replica] S 48 MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +1, Physical Crit Power +7.5%, Hold Resistance +10%, Hold Penetration +10%. Enchanted Ring of Ant Queen [Replica] S 60 MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +2, Physical Crit Power +10%, Hold Resistance +15%, Hold Penetration +15%. Earring of Zaken [Replica] S 71 MP +31, Bleed Resistance +15%, Bleed Penetration +15%, Incoming Heal Power +5%, Vampirism +2%, Stun/Mental Resistance +10%, Stun/Mental Penetration +10%. Enchanted Earring of Zaken [Replica] S 79 MP +31, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +10%, Vampirism +2%, Stun/Mental Resistance +15%, Stun/Mental Penetration +15%. Ring of Baium [Replica] S 48 MP +21, Poison Resistance +20%, Poison Penetration +20%, Hold Resistance +15%, Hold Penetration +15%, Accuracy +1, Physical Crit Power +7.5%, Attack Speed +2%, Cast Speed +2%. Enchanted Ring of Baium [Replica] S 60 MP +21, Poison Resistance +30%, Poison Penetration +30%, Hold Resistance +20%, Hold Penetration +20%, Accuracy +2, Physical Crit Power +10%, Attack Speed +3%, Cast Speed +3%. Frintezza's Necklace [Replica] S 106 MP +42, Sleep/Paralysis/Stun Resistance +7.5%, Sleep/Paralysis/Stun Penetration +7.5%, Poison/Bleed Resistance +12.5%, Poison/Bleed Penetration +12.5%, Skill Cooldown -2.5%, Damage Reflection +2%, Dark Resistance +10. Enchanted Frintezza's Necklace [Replica] S 106 MP +42, Sleep/Paralysis/Stun Resistance +10%, Sleep/Paralysis/Stun Penetration +10%, Poison/Bleed Resistance +20%, Poison/Bleed Penetration +20%, Skill Cooldown -3.75%, Damage Reflection +2%, Dark Resistance +15. Earring of Antharas [Replica] S 79 MP +37, Bleed Resistance +20%, Bleed Penetration +20%, Vampirism +2%, Stun/Mental Resistance +15%, Stun/Mental Penetration +15%, MP consumption -2.5%, Incoming Heal Power +5%, Earth Resistance +10. Enchanted Earring of Antharas [Replica] S 79 MP +37, Bleed Resistance +30%, Bleed Penetration +30%, Vampirism +2%, Stun/Mental Resistance +20%, Stun/Mental Penetration +20%, MP consumption -3.75%, Incoming Heal Power +10%, Earth Resistance +15. Necklace of Valakas [Replica] S 106 MP +50, Sleep Resistance +20%, Sleep Penetration +20%, HP +445, Skill Cooldown -5%, Physical Attack +2%, Magic Attack +4%, Magic Crit Chance +10, Damage Reflection +2.5%, Fire Resistance +10. Enchanted Necklace of Valakas [Replica] S 106 MP +50, Sleep Resistance +30%, Sleep Penetration +30%, HP +445, Skill Cooldown -7.5%, Physical Attack +3%, Magic Attack +6%, Magic Crit Chance +20, Damage Reflection +2.5%, Fire Resistance +15.
Basics | Equipment & upgrades | Promotions
General changes
- Maximum clan members — 120
- The clan member limit in PvP zones depends on the division
- Auto-war system implemented
Details
Now a one-sided war declaration can turn into a two-sided war if, within 5 days, the clan that was declared on kills 50 members members of the declaring clan in PvP mode. PK kills and kills of academy members don't count. Progress is shown in the system chat after each kill and in the war window. - All Raid Bosses 65+ now drop CRP scrolls for 500 points, used with a double click
- Clan skills have been revamped
- A new Command Channel window with more features and statistics
- Penalty for leaving
- clan — 5 hours
- acamedy — none
- Party interface improved
- A division system that splits the content
Details
- Every division has its own castles and Epic Boss schedule from Monday to Thursday, open to all players
- Big War — 120 players without alliances
- Mid War — 120 players, 5 clans in an alliance
- Low War will be added later
- All limits only apply to characters inside the PvP zone
Limits Big War Mid War Low War Characters in PvP zone 120 120 approx. 27 Castles Aden, Goddard, Rune Schuttgart, Dion Gludio Epic Bosses Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth Priest of Core, Priest of Orfen, Priest of Ant Queen, Priest of Zaken Octavis, Ramona
Academy
- Increased slots to 50
- No more penalty for leaving the academy
- No more penalty for expelling academy members
- All academy members automatically receive a buff
Details
Blessing of the Academy
Speed +5, PvE attack/defense +5%, attack/cast speed +5%, EXP/SP +5%, adena +3%. - Academy members can now be paid automatically
Details
Make sure the clan warehouse has enough adena.
To set up automatic payment for academy members:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is on, or click the "Clan Member" button in the bottom left corner).
2. Click the "Clan Entry" button.
3. In the window that opens, click the "My Clan" tab. (1)
4. Pick the academy in the middle. (2)
5. Choose how to recruit: by request (needs approval in a special window, see below) or without a request (accepted automatically). (3)
6. If necessary, enter a description. (4)
8. Set the reward for the academy member. (5)
9. Click "Save Changes". (6)
Demonstration
Recruitment to your academy shows up on the "Academy List" tab.
Demonstration
To approve applications:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is on, or click the "Clan Member" button in the bottom left corner).
2. Click the "Clan Entry" button.
3. In the window that opens, click the "My Clan" tab. (1)
4. Pick the academy in the middle. (2)
5. In the window that opens on the right, pick the character. (3)
6. Accept or decline the application. (4)
Demonstration
To edit or remove recruitment:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is on, or click the "Clan Member" button in the bottom left corner).
2. Click the "Clan Entry" button.
3. In the window that opens, click the "My Clan" tab.
4. Pick the academy in the middle.
5. Make your changes and click "Save Changes" or "Remove from Search".
Working principle:
The set amount of adena is taken from the clan warehouse when an academy member is accepted and paid out once they get the second profession. If the member leaves the academy or is expelled, the adena goes back to the clan warehouse.
To join an academy:
1. Open the clan window (press Alt+N or N if the "chat with Enter" option is on, or click the "Join Clan" button in the bottom left corner).
2. Click the "Clan Entry" button.
3. In the window that opens, click the "Academy List" tab. (1)
4. Sort by price. (2)
5. Pick the offer you like and join, or send a request with a message.
6. Once you get the second profession, you automatically receive the set amount of adena, plus:
Academy Circlet
For characters of level 40–75. EXP loss on death -50%, EXP/SP +5%. Personal item.
Academy Box with Runes (Reward)
Opening it puts runes into the quest inventory:
Rune Exp/SP +20% (Lv. 1-75) (1 hour) Rune Drop/Adena/Spoil +10% (Lv. 1-75) (1 hour)Demonstration
Fortresses
- Fort Siege Rules:
- Begins 1 hour after registration
- Lasts 1 hour
- Base glory for a fort siege raised from 36 to 87
- 7 fortresses are open, with reworked skills:
- Borderland Fortress
Skills
Residence Movement
Speed +6.
Residence Fortitude
Stun resistance +10%. - Ivory Fortress
Skills
Residence Empower
Magic attack +8%.
Residence Soul
MP +10%. - Archaic Fortress
Skills
Residence Body
HP +8%.
Residence Might
Physical attack +6%. - Monastic Fortress
Skills
Residence Magic Barrier
Magic defense +5%.
Residence Freedom
Hold resistance +10%. - Demon Fortress
Skills
Residence Shield
Physical defense +5%.
Residence Shield Block
Shield block chance +20%. - Western Fortress
Skills
Residence Spirit
CP +15%.
Residence Health
Incoming healing +8%. - Swamp Fortress
Skills
Residence Might
Physical attack +6%.
Residence Empower
Magic attack +8%.
- Borderland Fortress
- Each clan member can purchase a special headgear that grants a stun resistance skill
Details
Price —
Adena x1,000,000
Residential Shock Immunity Lv.1
Duration — 7 sec
Cooldown — 10 min
Stun resistance +80%.
Circlets List
Circlet of Borderland
For the owner of the Borderland Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Ivory
For the owner of the Ivory Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Archaic
For the owner of the Archaic Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Monastic
For the owner of the Monastic Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Demon
For the owner of the Demon Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Western
For the owner of the Western Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped.
Circlet of Swamp
For the owner of the Swamp Fortress and members of their clan, but not the alliance. Gives the fort skill. Can't be traded or dropped. - Fort taxes have been reworked — a fort owner now gets 5% of the adena that monsters drop in the surrounding area
Details
Fort Location Borderland Fortress Imperial Tomb Ivory Fortress Primeval Isle Archaic Fortress Forge of Gods Monastic Fortress Monastery of Silence Demon Fortress Ketra Orc Outpost Western Fortress Varka Silenos Barracks Swamp Fortress Swamp of Screams, Stakato Nest - The tax only applies while the fort is held
- Players receive adena from monsters minus tax
- If the fort is lost, the adena already in the treasury stays there
- The Clan Leader can take 10% of the fort treasury from the Logistics Officer every 6 hours
- New statistics show fort ownership and the treasury amount
Example:
In Forge of Gods, with the Archaic Fortress (5%) held, a monster that drops 100,000 adena gives the player 95,000, plus a system message about the tax.
Castles
- Castle sieges occur every 2 weeks on Sundays from 20:00 to 22:00 (UTC+2) | 21:00 to 23:00 (UTC+3)
- Castle skills updated:
Big War Mid War Low War Goddard
Goddard Territory Benefaction
DEX +1 / INT +1
Residence Body
HP +8%
Residence Might
Physical Attack +6%
Residence Movement
Speed +6%Rune
Rune Territory Benefaction
STR +1 / WIT +1
Residence Empower
Magic Attack +8%
Residence Soul
MP +10%
Residence Spirit
CP +15%Aden
Aden Territory Benefaction
DEX +1 / MEN +1
Residence Shield
Physical Defense +5%
Residence Magic Barrier
Magic Defense +5%
Residence Fortitude
Stun Resistance +10%Schuttgart
Schuttgart Territory Benefaction
CON +1 / WIT +1
Residence Freedom
Hold Resistance +10%
Residence Empower
Magic Attack +8%
Residence Body
HP +8%Innadril
Innadril Territory Benefaction
CON +1 / INT +1
Residence Clarity
MP Regeneration +0.47.
Residence Magic Barrier
Mag. Defense +5%.
Residence Freedom
Hold Resistance +10%.Dion
Dion Territory Benefaction
DEX +1 / WIT +1
Residence Magic Barrier
Magic Defense +5%
Residence Shield Block
Shield Block Chance +20%
Residence Health
Incoming Heal +8%Gludio
Gludio Territory Benefaction
STR +1 / INT +1
Residence Shield
Physical Defense +5%
Residence Shield Block
Shield Block Chance +20%
Residence Freedom
Hold Resistance +10%Oren
Oren Territory Benefaction
CON +1 / MEN +1
Residence Body
HP +8%.
Residence Spirit
CP +15%.
Residence Movement
Speed +6. - Each clan member can purchase a special headgear granting stun resistance skill
Details
Price —
Adena x750,000
Residential Shock Immunity Lv.2
Duration — 7 s
Cooldown — 10 min
Stun resistance +100%.
List
Circlet of Aden
For the Aden castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped.
Circlet of Rune
For the Rune castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped.
Goddard Circlet
For the Goddard castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped.
Circlet of Schuttgart
For the Schuttgart castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped.
Circlet of Dion
For the Dion castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped.
Circlet of Gludio
For the Gludio castle owner and clan members, not the alliance. Gives the castle skill. Can't be traded or dropped. - Castle taxes have been reworked — a % of the adena that monsters drop in nearby territories goes to the castle treasury
Details
Castle Tax Location Aden 5% Adjacent locations, incl. The Giant's Cave Rune 2% Nearby locations, including Pagan Temple, Primeval Isle, Monastery of Silence Goddard 2% Adjacent locations Innadril 5% Adjacent locations, incl. Hellbound Gludio 5% Nearby locations, including Seed of Annihilation, Dragon Valley Dion 5% Adjacent locations Schuttgart 5% Adjacent locations - The tax only applies to captured castles
- Players get adena from monsters with the tax taken off, adding up with any captured fort taxes
- The treasury stays when the castle is lost
- Clan Leader can withdraw 20% from castle treasury every 6 hours via Chamberlain
- Standard castle tax system disabled
- New statistics show the adena in castles
Example:
In Forge of Gods, with the Archaic Fortress (5%) and Goddard Castle (2%) held, a monster drops 100,000 adena. The player gets 93,000 adena and a system chat message about the tax. - New castle feature — passive CRP accumulation (will be added later)
Details
- Activation cost for 7 days — Adena x500,000,000 (from clan leader inventory)
- Once activated, 500 CRP deducted from clan daily; if insufficient, feature disables automatically
- When active, all clan members in Giran receive 50 fame every 5 minutes — max 2,000 fame/day; limit resets at 5:30 (UTC+2) / 6:30 (UTC+3)
- Manor system disabled
Basics | Equipment & upgrades | Promotions
Referral program
When you create a Master Account, you get a personal referral link, shown on the main page of the Personal Cabinet. Share it however you like to bring in players, and you and they will both get bonuses to the Personal Cabinet balance for certain in-game achievements. Details are in this thread.
Voting rewards
You can vote for the server every day through the project's Telegram bot. Each vote on the rating sites earns the player some
Vote Coin, which arrive after a while. Spend them on the "Shop" > "Vote Shop" tab. If voting doesn't work, coins are handed out as promo codes in the project's Telegram channel. Activate them on the main page in the User Panel in the upper right corner.
Voting guide
First of all, link the character that should receive the coins.
1. Launch the Telegram bot.
2. Characters > Phenomenon x20 > Bind Character.
3. Enter your login with its prefix and your nickname as aa_account nick (for example, QQ_stinger Stinger), then press Enter.
4. Enter the confirmation code sent to the in-game mail, press Enter.
To vote:
1. Vote > Phenomenon x20 > Select the binded character > Select a website:
Nuances:
1. You can vote once every 24 hours per Telegram account, game account, character and IP.
2. There are 3 sites right now, 2 coins each (up to 6 coins).
3. If you vote through a VPN, turn it on before following the link: the IP when you click and on the site must be the same.
4. If the coins take too long (over 30 minutes), follow the link again.
1. Launch the Telegram bot.
2. Characters > Phenomenon x20 > Bind Character.
3. Enter your login with its prefix and your nickname as aa_account nick (for example, QQ_stinger Stinger), then press Enter.
4. Enter the confirmation code sent to the in-game mail, press Enter.
To vote:
1. Vote > Phenomenon x20 > Select the binded character > Select a website:
- l2topzone — sign in any way you like (a Google account works best) and click the button
- top.l2jbrazil — click "VOTAR AGORA!"
- l2.hopzone — sign in with Telegram and click the button
Nuances:
1. You can vote once every 24 hours per Telegram account, game account, character and IP.
2. There are 3 sites right now, 2 coins each (up to 6 coins).
3. If you vote through a VPN, turn it on before following the link: the IP when you click and on the site must be the same.
4. If the coins take too long (over 30 minutes), follow the link again.
Assortment
| Item | Price |
|---|---|
| Premium Account Coupon (4 hours) | Vote Coin x3 |
| Premium Card (4 hours) | Vote Coin x3 |
| Voting Box Can be stored in private warehouse. Possible rewards:
| Vote Coin x3 |
Streamer rewards
Do you stream the game on the project and also make short videos for TikTok, YouTube, Instagram? Then there is good news: the team is launching a special reward system for creators who help promote the project. Details are in this thread.
Guidemakers rewards
Like sharing your experience with others? Then there is good news: you can get bonuses to your Personal Cabinet balance for it. The reward depends on how good and useful the material is, as judged by the project team. Details are in this thread.
I’m going to play on BoHpts!
Starting on the new Phenomenon x20? Then there is good news: a promotion with generous rewards is starting. Record an original short vertical video in any format answering "Why am I going to play on BoHpts?", post it on social media, leave a link and get a reward. Details are in this thread.
Top-up bonuses
Make the most of it! When you make a donation to Phenomenon x20 you will receive additional gifts as well as bonus coins. Details in this thread.
Basics | Equipment & upgrades | Promotions
Basics | Equipment & upgrades | Promotions
Description changes
Dear players!Every change to this description is listed in this section.
Updated 04.12
- Chest descriptions added at the end of the Features section
- Fixed the description of epic jewelry and its replicas:
- All are now S-grade, except Freya
- Some first-level replicas have lower magic defense
- Bonuses for Reinforced Ring of Baium, Beleth's Ring
- Corrected rewards for Olympiad quests
- Corrected rewards for daily missions
- Fixed some Premium Shop items:
- Caradine's Letter from 08.12 (was 07.12)
- Active talismans in Aden are cheaper
- Updated the list of rated quests
Basics | Equipment & upgrades | Promotions