Gladiator class transfer quest

Quests: Trial of the Challenger → Testimony of Trust → Test of the Duelist

To become a Gladiator at level 40 you need three marks: Mark of Challenger, Mark of Trust and Mark of Duelist. Each one is the reward of its own quest, open from levels 35, 37 and 39. The whole way is below in order: open a step, do the quest and mark it as done, and the page shows the next one.

The path of the class: Warrior first class transfer quest → Gladiator class transfer quest → Duelist third class transfer quest

  1. 1First markTrial of the Challenger · lv. 35Mark of Challenger
  2. 2Second markTestimony of Trust · lv. 37Mark of Trust
  3. 3Third markTest of the Duelist · lv. 39Mark of Duelist
  4. 4Class changeGladiator · lv. 40

If an NPC refuses to give the next part of a quest and says you lack experience, gain the next level (35 → 36 or 37 → 38) and talk to him again.

Gladiator class transfer quest: first mark (level 35)

Quest: Trial of the Challenger · reward: Mark of Challenger · given by Kash

This mark is made only of boss fights: take a party or come a few levels higher.

The first quest for the second profession for all the melee damage dealers (Bladedancer, Destroyer, Gladiator, Swordsinger, Tyrant and Warlord): Trial of the Challenger. The quest is so simple and quick that it is downright annoying: why does such happiness go to the damage dealers too, why not give it to the Shillien Elder or the Elven Elder. No such luck. Well, never mind, at least somebody got lucky. In this quest we have to be speleologists for a while: visit three caves and one dungeon. No tedious grinding of heaps of mobs. A freebie has arrived.

  1. Town of Dion. Find Kash in the Warriors Guild and take the quest. You receive: Letter of Kash.

    The quest is taken at level 35 from the NPC Kash behind the warriors guild of Dion (in the yard between the warriors guild and the warehouse).

    Kash in Lineage 2 Interlude
    Where to find Kash: map of Town of Dion
  2. Undine Waterfall. Kill Shyslassys (lv. 36) to get: Broken Key.

    The first quest mob Kash sends us to is called by the strange name Shyslassys (it looks as if somebody among the developers had all his teeth knocked out, and such a name was all he could utter). The quest mob lives in a cave under the waterfall in the location not far from the Swampland (teleport from the dark elven village; the NPC recommends running from the Neutral Zone, but it is much farther from there). We teleport to the Swampland and run to the waterfall. Several NPCs and several quest trees will stand there; we run past them and into the cave under the waterfall, and in the left branch stands the quest mob with its guards. We beat all the mobs; I left this very Shshshslshshsh for last, because after it a chest appears.

    Shyslassys in Lineage 2 Interlude
  3. Talk to Chest Of Shyslassys. Hand over: Broken Key. You receive: Scroll of Shyslassys.

    In the dialogue with the chest, Chest of Shyslassys, we press the line "use some key" (that line is the one and only there, you will not miss).

  4. Town of Dion. Return to Kash in the Warriors Guild. Hand over: Scroll of Shyslassys.

    Then we return to Kash in Dion.

  5. Giran Castle Town. Find Martien at the north gate.

    Kash sends us to Giran, to the NPC Martien, who stands at the upper right exit from the town.

    Martien in Lineage 2 Interlude
    Where to find Martien: map of Giran Castle Town
  6. Floran Village. Kill Gorr (lv. 36) to get: Watcher's 1st Eye.

    Martien says that we have to run to the outskirts of Floran, but in fact the next cave is next to the Monster Derby Track, so we teleport from Dion to the Plains of Dion; to the right of the track there will be a mountain, and on its right side there is the entrance to the cave. We go inside and see the quest mobs, among which is the main one, Gorr. We beat them all and get the quest item.

    Gorr in Lineage 2 Interlude
  7. Giran Castle Town. Return to Martien at the north gate.

    We return to Martien.

  8. Bee Hive (teleport from Town of Dion). Kill Baraham (lv. 36) to get: Watcher's 2nd Eye.

    The next cave is in the location Beehive; it is the cave we have to run to for the noblesse quest. The mobs are the same, the key mob is Baraham. We go into the cave and kill all the mobs.

    Baraham in Lineage 2 Interlude
  9. Talk to Champion Raldo.

    The NPC Champion Raldo appears and tells us that we ought to go to the dwarven village and have a talk with the dwarf Filaur.

    Champion Raldo in Lineage 2 Interlude
  10. Dwarven Village. Find Gray Pillar Member Filaur in the main hall of the village.

    Filaur stands in the round house opposite the teleport. We run to him; he hints that our way leads farther to the Mithril Mines, where we have to find the quest mob Succubus Queen. No problem.

    Gray Pillar Member Filaur in Lineage 2 Interlude
    Where to find Gray Pillar Member Filaur: map of Dwarven Village
  11. Mithril Mines (teleport from Dwarven Village). Kill Succubus Queen (lv. 34).

    At this point I will tell a little more, because many look for this mob for a long time. The Succubus Queen stands at the very bottom of the Mithril Mines, it is just a long run to her. I had not been there for a long time and ran there again now: it all took 12 minutes. The mines have several entrances; I will tell about the way that starts from the usual teleport to the mines. In the mines each room has a way to the level below: either a descent by stairs or simply a road down between the rooms. We need to go down all the time. We enter the mine, pass the first corridor and go left, go down into the next room and left, there will be a wooden staircase. And down again. In short, you have got the principle. Down all the time. You may pay no attention to the mobs, they are small; even if they drain your HP, an ordinary healing potion makes up for it.

    Succubus Queen in Lineage 2 Interlude
  12. So, going down lower and lower, you soon reach a little bridge. That means you are on the right way. We cross the bridge and continue the descent; farther on there will be some water on the right side, we run past it and on. At some moment you run into a big room with a huge hole in the centre going down in rings. We jump in there; there will be mobs of levels 29-30, but they will not catch you. After the jump we run into the exit that is right in front of you. A few rooms later a light appears ahead. We move in that direction and soon run out into an open space. We keep moving towards the light and run out onto a platform, in the centre of which stands some strange construction, and next to it that very quest mob, the Succubus Queen.

  13. Return to Champion Raldo. You receive: Mark of Challenger.

    We kill the quest mob, Champion Raldo appears again, we talk to him and get the mark Mark of Challenger. My congratulations.

  14. Next, racial quests await all the seekers of the second profession. The Gladiator and the Warlord go to do the quest for all the humans, Testimony of Trust. The Bladedancer do the quest for the dark elves, Testimony of Fate. The Swordsinger the quest for the light elves, Testimony of Life. And the Destroyer and the Tyrant the quest for the orcs, Testimony of Glory.

Tips

  • I will note one point here which does not matter on Interlude, but surely those who do this quest on later chronicles will come here too. When the Mithril Mines were populated with mobs of 85+, this quest mob was moved to the Abandoned Coal Mines, into the room where Master Toma appears.
  • Raldo does not stay long after a fight, so talk to him as soon as he appears.

Gladiator class transfer quest: second mark (level 37)

Quest: Testimony of Trust · reward: Mark of Trust · given by High Priest Hollint

The quest stops halfway until level 38: do the first half at 37 and come back a level later.

The second quest for the second profession for all the humans: Testimony of Trust. The prophets, as in the first quest, will again have to rush round all the races; however, now, for a change, we must make them trust us. For the other classes this is new. I will tell it on behalf of a prophet, because for her and the bishop it is the hardest. Let us begin.

Trust of the Elves

  1. Town of Oren. Find High Priest Hollint in the temple and take the quest. You receive: Letter to Elf, Letter to Dark Elf.

    The quest is taken at level 37 from the NPC High Priest Hollint in the temple of Oren.

    High Priest Hollint in Lineage 2 Interlude
    Where to find High Priest Hollint: map of Town of Oren
  2. Elven Village. Find Hierarch Asterios in the temple. You receive: Order of Asterios.

    Hollint sends us to Hierarch Asterios in the village of the light elves. Asterios needs two quest mobs finished off, which come out of ordinary ones when we start bringing those ordinary ones down.

    Hierarch Asterios in Lineage 2 Interlude
    Where to find Hierarch Asterios: map of Elven Village
  3. Hunt Lirein (lv. 18), Lirein Elder (lv. 19). Where: Undine Waterfall, The Neutral Zone.

    We teleport to the Neutral Zone (from the light or the dark village, it makes no difference) and move towards the light bridge (that is where we also spoiled the recipe for crafting VoP). We beat the mobs Lirein and Lirein Elder until the quest mob Luell of Zephyr Winds appears.

    Lirein in Lineage 2 InterludeLirein Elder in Lineage 2 Interlude
  4. Kill Luell Of Zephyr Winds (lv. 37) to get: Breath of Winds.

    Luell Of Zephyr Winds in Lineage 2 Interlude
  5. Elven Forest (teleport from Elven Village). Hunt Dryad (lv. 13), Dryad Elder (lv. 14).

    Next we go to where the mark is seen on the map and beat the mobs Dryad and Dryad Elder until the quest mob Actea of Verdant Wilds appears.

    Dryad in Lineage 2 InterludeDryad Elder in Lineage 2 Interlude
  6. Kill Actea Of Verdant Wilds (lv. 37) to get: Seed of Verdure.

    Actea Of Verdant Wilds in Lineage 2 Interlude
  7. Elven Village. Return to Hierarch Asterios in the temple. You receive: Scroll of Elf Trust.

    We kill the quest mob and return to Hierarch Asterios with the report. In the light village we have done everything needed.

Trust of the Dark Elves

  1. Dark Elf Village. Find Tetrarch Thifiell in the temple. You receive: Letter from Thifiell.

    Now we set off for the village of the dark elves to the NPC Tetrarch Thifiell (he stands in the Temple of Shilen).

    Tetrarch Thifiell in Lineage 2 Interlude
    Where to find Tetrarch Thifiell: map of Dark Elf Village
  2. Town of Dion. Find Magister Clayton in the Dark Elven Guild. You receive: Order of Clayton.

    Thifiell sends us to Dion, to the guild of the dark mages, to the NPC Magister Clayton, to whom three items have to be brought: Basilisk Plasma, Honey Dew and Stakato Ichor. Keep in mind that although the quest shows that one item of each has to be knocked out, in fact you have to knock out ten other items of each kind, which, when ten are gathered, turn into the one we need.

    Magister Clayton in Lineage 2 Interlude
    Where to find Magister Clayton: map of Town of Dion
  3. Death Pass. Hunt Guardian Basilisk (lv. 36) until you have: Blood of Guardian Basilisk ×10.

    Basilisk Plasma is knocked out of the Guardian Basilisk in the Death Pass (teleport from Giran to Dragon Valley).

    Guardian Basilisk in Lineage 2 Interlude
  4. Wasteland (teleport from Gludin Village). Hunt Ant Recruit (lv. 33), Ant Patrol (lv. 34), Ant Guard (lv. 35), Ant Soldier (lv. 35), Ant Warrior Captain (lv. 36) until you have: Giant Aphid ×10.

    Honey Dew from the Soldier Ant (it is written that you have to go to the Wasteland, but we go straight to the Ant Nest cave, there are many of these ants there).

    Ant Recruit in Lineage 2 InterludeAnt Patrol in Lineage 2 Interlude
  5. Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato (lv. 29), Marsh Stakato Worker (lv. 31), Marsh Stakato Soldier (lv. 33), Marsh Stakato Drone (lv. 35) until you have: Stakatos Fluids ×10.

    Stakato Ichor from the Marsh Stakato in the location Cruma Marshlands (teleport from Dion).

    Marsh Stakato in Lineage 2 InterludeMarsh Stakato Worker in Lineage 2 Interlude
  6. Town of Dion. Return to Magister Clayton in the Dark Elven Guild.

    We collect them and hand all the items in to Clayton.

  7. Dark Elf Village. Return to Tetrarch Thifiell in the temple. You receive: Scroll of Dark Elf Trust.

    We go with the report to the dark village to Tetrarch Thifiell.

  8. Town of Oren. Return to High Priest Hollint in the temple. You receive: Letter to Seresin.

    Then we return to the start NPC in Oren.

  9. Talk to Cardinal Seresin. You receive: Letter to Orc, Letter to Dwarf.

    The further tasks, connected with the races of the orcs and the dwarves, will be given to us by Cardinal Seresin, who stands right here, at the entrance to the temple in Oren.

    Cardinal Seresin in Lineage 2 Interlude
    Where to find Cardinal Seresin: map of Town of Oren

Trust of the Orcs

  1. Orc Village. Find Flame Lord Kakai in the main hall of the village. You receive: Letter to Manakia.

    First of all we go to the orc village and look there in the Kings Hall for Flame Lord Kakai (as far as I remember, you have to go up the stairs, he stands up there).

    Flame Lord Kakai in Lineage 2 Interlude
    Where to find Flame Lord Kakai: map of Orc Village
  2. Giran Castle Town. Find Seer Manakia in the Orc Guild.

    Kakai sends us to Giran; in the orc guild we look for Seer Manakia.

    Seer Manakia in Lineage 2 Interlude
    Where to find Seer Manakia: map of Giran Castle Town
  3. Hardin's Academy. Hunt Windsus (lv. 39) until you have: Parasite of Lota ×10.

    On his task we teleport to the Death Pass through Dragon Valley (from Giran) and start destroying the boars Windsus to get ten items Parasite of Lota.

    Windsus in Lineage 2 Interlude
  4. Giran Castle Town. Return to Seer Manakia in the Orc Guild. You receive: Letter of Manakia.

    We hand the items in to Manakia.

  5. Orc Village. Return to Flame Lord Kakai in the main hall of the village. You receive: Scroll of Orc Trust.

    And return to the orc village to Kakai. That is it, the orcs trust us now too.

Trust of the Dwarves

  1. Dwarven Village. Find Iron Gate's Lockirin in the main hall of the village. You receive: Letter to Nikola.

    And the last one is the NPC Iron Gate's Lockirin, who stands in the round house in the dwarven village next to the teleport.

    Iron Gate's Lockirin in Lineage 2 Interlude
    Where to find Iron Gate's Lockirin: map of Dwarven Village
  2. Cruma Tower (teleport from Town of Dion). Talk to Maestro Nikola. You receive: Order of Nikola.

    Everything is simple here: we set off to Maestro Nikola in the marshes of Cruma. It is handier to teleport to the tower itself, it is nearer to run from it.

    Maestro Nikola in Lineage 2 Interlude
  3. Hunt Porta (lv. 40) until you have: Heartstone of Porta ×10.

    Nikola demands that we go into the Cruma Tower and collect for him the items Heartstone of Porta, which are knocked, naturally, out of the mobs Porta: those are such golems on the first floor of the tower. Here again there may be a slip in how the items are shown: it may be written that only one is needed, in fact ten are needed.

    Porta in Lineage 2 Interlude
  4. Return to Maestro Nikola.

    We knock them out and hand them in to Nikola.

  5. Dwarven Village. Return to Iron Gate's Lockirin in the main hall of the village. You receive: Scroll of Dwarf Trust.

    We return to the dwarves. That is it, the dwarves believe us too. Naive ones...

Mark of Trust

  1. Town of Oren. Return to High Priest Hollint in the temple. You receive: Recommendation of Hollint.

    With the report we go to Oren to Hollint; he announces that we have done everything right.

  2. Talking Island. Find High Priest Biotin in the temple. You receive: Mark of Trust.

    And he sends us to the human village, to the temple of Talking Island, to the NPC High Priest Biotin, to get the reward in the form of dimensional diamonds and the mark Mark of Trust.

    High Priest Biotin in Lineage 2 Interlude
    Where to find High Priest Biotin: map of Talking Island
  3. The future Prophet go to do Test of the Reformer. The future Dark Avenger and Necromancer go to do Test of Witchcraft. The future Gladiator go to do Test of the Duelist. The future Treasure Hunter go to do Test of the Searcher. The future Hawkeye go to do Test of Sagittarius. The future Warlock (the cat keepers) go to do Test of the Summoner. The future Sorcerer go to do Test of Magus. The future Paladin and Bishop go to do Test of the Healer. The future Warlord go to do Test of the Champion.

Tips

  • Seresin continues the quest only with a character of level 38 or higher. If you are 37, gain a level and come back.
  • Porta lives inside Cruma Tower, and Nikola stands at its entrance, so the dwarven part is done in one visit.

Gladiator class transfer quest: third mark (level 39)

Quest: Test of the Duelist · reward: Mark of Duelist · given by Duelist Kaien

The third quest for the second profession for the Bladedancer, the Gladiator, the Swordsinger and the Tyrant: Test of the Duelist.

Five orders: ten trophies of each kind

  1. Town of Oren. Find Duelist Kaien in the Warriors Guild and take the quest. You receive: Order Gludio, Order Dion, Order Giran, Order Oren, Order Aden.

    The quest is taken at level 39 from Duelist Kaien, who is in the warriors guild of Oren. Since we supposedly want to become duelists, it means we have to be slipped lots and lots of mobs to destroy, so here is a short little list; 10 quest items have to be knocked out of each kind of mob.

    Duelist Kaien in Lineage 2 Interlude
    Where to find Duelist Kaien: map of Town of Oren
  2. Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Overlord (lv. 40) until you have: Chief's Amulet ×10.

    10 Chief's Amulet from the mobs Leto Lizardman Overlord in the location Plains of the Lizardmen.

    Leto Lizardman Overlord in Lineage 2 Interlude
  3. Ivory Tower. Hunt Enchanted Monstereye (lv. 41) until you have: Enchanted Eye Meat ×10.

    10 Enchanted Eye Meat from the mobs Enchanted Monstereye in the location Ivory Tower Crater.

    Enchanted Monstereye in Lineage 2 Interlude
  4. Hunters Valley. Hunt Tamlin Orc (lv. 41) until you have: Tamrin Orc's Ring ×10.

    10 Tamrin Orc's Ring from the mobs Tamlin Orc; the mobs stand not far from Hunters Village, in the Hunters Valley: we run out through the gate by the Olympiad pillar and run to the very end, where there will be a descent down to the left.

    Tamlin Orc in Lineage 2 Interlude
  5. Hunt Tamlin Orc Archer (lv. 42) until you have: Tamrin Orc's Arrow ×10.

    10 Tamrin Orc's Arrow from the mobs Tamlin Orc Archer; the mobs are in the same place as the previous ones.

    Tamlin Orc Archer in Lineage 2 Interlude
  6. Hardin's Academy. Hunt Fettered Soul (lv. 38) until you have: Fettered Soul's Chain ×10.

    10 Fettered Soul's Chain from the mobs Fettered Soul in the location Death Pass.

    Fettered Soul in Lineage 2 Interlude
  7. Breka's Stronghold (teleport from Giran Castle Town). Hunt Breka Orc Overlord (lv. 35) until you have: Overlord Necklace ×10.

    10 Overlord Necklace from the mobs Breka Orc Overlord (teleport from Giran to the location Breka's Stronghold, two mobs stand to the right of the teleport point).

    Breka Orc Overlord in Lineage 2 Interlude
  8. Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato Drone (lv. 35) until you have: Drone's Chitin ×10.

    10 Drone's Chitin from the mobs Marsh Stakato Drone in the location Cruma Marshlands.

    Marsh Stakato Drone in Lineage 2 Interlude
  9. Execution Grounds. Hunt Dead Seeker (lv. 34) until you have: Dead Seeker Fang ×10.

    10 Dead Seeker Fang from the mobs Dead Seeker in the location Execution Grounds.

    Dead Seeker in Lineage 2 Interlude
  10. Wasteland (teleport from Gludin Village). Hunt Noble Ant Leader (lv. 38) until you have: Noble Ant's Feeler ×10.

    10 Noble Ant's Feeler from the mobs Noble Ant Leader in the location Ant Nest: you have to go down into the cave, and the mobs are almost next to the lair of the Queen Ant, that is, in the very depths.

    Noble Ant Leader in Lineage 2 Interlude
  11. Hunt Puncher (lv. 34) until you have: Puncher's Shard ×10.

    10 Puncher's Shard from the mobs Puncher in the same location, but there is no need to go into the cave: we run to the centre of the desert.

    Puncher in Lineage 2 Interlude

Final order: three trophies of each kind

  1. Town of Oren. Return to Duelist Kaien in the Warriors Guild. You receive: Final Order.

    After such a multiple exorcism we hand all the items in to the NPC and... and get the next task. In it the mobs have to be thrashed in smaller numbers, and there are fewer kinds of mobs than in the first task, but these mobs are much fatter and are in more awkward places.

  2. Cruma Tower (teleport from Town of Dion). Hunt Krator (lv. 44) until you have: Krator's Shard ×3.

    3 Krator's Shard from the mobs Krator on the first floor of the Cruma Tower.

  3. Hunt Excuro (lv. 41) until you have: Excuro's Skin ×3.

    3 Excuro's Skin from the mobs Excuro in the same place.

    Excuro in Lineage 2 Interlude
  4. Hardin's Academy. Hunt Grandis (lv. 40) until you have: Grandi's Skin ×3.

    3 Grandi's Skin from the mobs Grandis in the location Death Pass.

    Grandis in Lineage 2 Interlude
  5. Starlight Waterfall. Hunt Timak Orc Overlord (lv. 45) until you have: Timak Orc's Belt ×3.

    3 Timak Orc's Belt from the mobs Timak Orc Overlord next to Oren, where the map says "Timak Outpost".

    Timak Orc Overlord in Lineage 2 Interlude
  6. Hunters Valley. Hunt Lakin (lv. 44) until you have: Lakin's Mace ×3.

    3 Lakin's Mace from the mobs Lakin next to Hunters Village, namely where we beat the Tamlin Orcs before, only you have to run a bit farther to the next glade and turn left and up the slope. You will hear the flapping of wings: little dragons fly there next to the Lakins. There should be no difficulties at all, because even a sword singer is able to pick off all the mobs there alone.

    Lakin in Lineage 2 Interlude
  7. Town of Oren. Return to Duelist Kaien in the Warriors Guild. You receive: Mark of Duelist.

    We hand in the last batch of items, get the mark Mark of Duelist and go to get the new profession.

  8. After doing all three quests and getting the three marks, the Gladiator and the Swordsinger have to go to the warriors guild in Giran to Grand Master Hannavalt, the Bladedancer to the dark elven guild in Giran to Grand Master Angus, and the Tyrant to High Prefect Penatus in the orc guild of Giran (behind the luxury shop). In the dialogue choose the top line, the one about asking about a change of profession, choose our profession and press the line "change the profession". Congratulations, you have got the second profession.

Changing the class to Gladiator (level 40)

With Mark of Challenger, Mark of Trust, Mark of Duelist in the inventory, talk at level 40 to the head of your guild in any large town (Grand Master, Grand Magister, High Priest and others). He takes the marks and changes the class to Gladiator.

Next: Duelist third class transfer quest from level 76 (Saga of the Duelist).

How to play Gladiator: skills and equipment