JudgmentJudgment

Judgment es una habilidad activa de Lineage 2 High Five con 10 niveles. La aprenden Dark Avenger y Shillien Knight.

Inflicts dark damage on an enemy with 1056 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.

Descripción del juego. Se muestra en inglés, igual que en el cliente del juego.

Niveles de Judgment

Nv.Se aprende enCoste de SPCoste de MPAlcanceLanzamientoReutilizaciónEfecto
155105.00052401.3 s7.5 s1056 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
258115.00056401.3 s7.5 s1205 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
360130.00058401.3 s7.5 s1309 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
462190.00060401.3 s7.5 s1417 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
564210.00062401.3 s7.5 s1528 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
666330.00064401.3 s7.5 s1642 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
768370.00066401.3 s7.5 s1757 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
870400.00068401.3 s7.5 s1873 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
972550.00070401.3 s7.5 s1989 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
10741.200.00072401.3 s7.5 s2104 Power added to P. Atk. and greatly provokes an enemy. For 30 seconds, decreases Critical Damage by 35% and resistance to every type of close range weapon by 20. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.

Quién la aprende

ClaseClaseSe aprende enNv. de habilidad
Dark Avenger2.º cambio de clase5510
Shillien Knight2.º cambio de clase5510

Rutas de encantamiento

Tras el tercer cambio de clase la habilidad se puede encantar hasta +30 por 4 rutas.

Power +30
Increases Power by 46.
Cost +30
Decreases MP consumption by 1 and increases the effect's duration by 3 seconds.
Modify Critical +30
Decreases Critical Rate of the target by 1%.
Dark Attack +30
Increases dark damage by 1.