Treasure Hunter class transfer quest
Quests: Trial of the Seeker → Testimony of Trust → Test of the Searcher
To become a Treasure Hunter at level 40 you need three marks: Mark of Seeker, Mark of Trust and Mark of Searcher. Each one is the reward of its own quest, open from levels 35, 37 and 39. The whole way is below in order: open a step, do the quest and mark it as done, and the page shows the next one.
The path of the class: Rogue first class transfer quest → Treasure Hunter class transfer quest → Adventurer third class transfer quest
- 1First markTrial of the Seeker · lv. 35

- 2Second markTestimony of Trust · lv. 37

- 3Third markTest of the Searcher · lv. 39

- 4Class changeTreasure Hunter · lv. 40
Treasure Hunter class transfer quest: first mark (level 35)
Quest: Trial of the Seeker · reward:
Mark of Seeker · given by Master Dufner
The first quest for the second profession for all the daggers and archers (Abyss Walker, Hawkeye, Phantom Ranger, Plains Walker, Silver Ranger and Treasure Hunter): Trial of the Seeker.
First runestones
Giran Castle Town. Find Master Dufner in the Warriors Guild and take the quest. You receive:
Dufners Letter.The quest is taken at level 35 from the NPC Master Dufner in the warriors guild of Giran (to the right at the entrance).
Town of Dion. Find Master Terry in the Warriors Guild. You receive:
Terry's 1st Order.Dufner sends you to Dion to the NPC Terry in the warriors guild.
Execution Grounds. Hunt Neer Ghoul Berserker (lv. 29) until you have:
Mysterious Runestone.He, in his turn, sends you to knock a crystal out of the mobs Neer Ghoul Berserker in the location Execution Grounds. It is better to go from Giran: the mobs will be right at the entrance to the location, and if you go from Dion, you also have to climb up. The drop of the item is not 100%.
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's 2nd Order.We knock the crystal out and carry it back to Terry. The next task is to collect a few more crystals from various mobs.
Fortress of Resistance (teleport from Town of Dion). Hunt Ol Mahum Captain (lv. 30) until you have:
Ol Mahum Runestone.Ol Mahum Captain, level 30: teleport from Dion to the location Partisan's Hideaway, the mobs are right at the teleport point.
Gorgon Flower Garden. Hunt Turak Bugbear Warrior (lv. 33) until you have:
Turak Bugbear Runestone.Turak Bugbear Warrior, level 33: we go out of Giran towards the castle, the mobs occupy the whole territory from the town to the castle.
Wasteland (teleport from Gludin Village). Hunt Ant Captain (lv. 31) until you have:
Ant Runestone.Ant Captain, level 31: the location Ant Nest from Gludio, we go straight down into the dungeon to the ants.
Orc Barracks (teleport from Gludin Village). Hunt Turek Orc Warlord (lv. 30) until you have:
Turek Runestone.Turek Orc Warlord, level 30: from Gludin Village teleport to the location Orc Barracks; from the teleport point we run to the Stonehenge stones, they are seen from the teleport, and there around the raid boss the aggressive mobs we are looking for will roam (the raid boss may not be there, the mobs we need will be there all the same).
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's Letter.We knock out all four crystals and hand them in to Terry.
Research in Hunters Village and the Ivory Tower
Hunters Village. Find Trader Viktor in the weapon and armor shop. You receive:
Viktor's Request.But that is not all: now he sends us to Hunters Village, to the NPC Trader Viktor, and in the dialogue with him the second answer has to be chosen, "Altebar Karryos". Viktor asks to bring him 10 items.
Gorgon Flower Garden. Hunt Medusa (lv. 34) until you have:
Medusa Scales ×10.They are knocked out of the mobs Medusa, level 34: that is near Giran, where we beat the Turak Bugbear Warrior.
Hunters Village. Return to Trader Viktor in the weapon and armor shop. You receive:
Analysis Request.We knock them out and carry them to Viktor.
Ivory Tower. Talk to Magister Marina. You receive:
Marina's Letter.He redirects us to the second floor of the Ivory Tower, to the NPC Magister Marina.
Dwarven Village. Find Blacksmith Brunon in the smithy. You receive:
Experiment Tools.And she sends us to the blacksmith Brunon in the dwarven village. From the blacksmith we get some little thingy.
Ivory Tower. Return to Magister Marina. You receive:
Analysis Result.And we bring it back to Marina.
Four hosts of the abyss runestones
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
List of Host.With the report we return to Terry in Dion. Do you think that is all? No such luck: Terry needs more crystals, and the next mobs to hunt are these.
Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato Drone (lv. 35) until you have:
Abyss Runestone.Marsh Stakato Drone, level 35: in the location Cruma Marshlands, but we will teleport from Dion to the Cruma Tower, it is simply nearer that way: you only have to leave the tower and go round it by 180 degrees, and the mobs are close by.
Breka's Stronghold (teleport from Giran Castle Town). Hunt Breka Orc Overlord (lv. 35) until you have:
Abyss Runestone.Breka Orc Overlord, level 35: teleport from Giran; from the teleport point look to the right, 2 such mobs will stand there.
Wasteland (teleport from Gludin Village). Hunt Ant Warrior Captain (lv. 36) until you have:
Abyss Runestone.Ant Warrior Captain, level 36: deep in the Ant Nest (teleport from Gludio).
Plains of the Lizardmen (teleport from Town of Oren). Hunt Leto Lizardman Warrior (lv. 38) until you have:
Abyss Runestone.Leto Lizardman Warrior, level 38: we teleport from Oren to the location Plains of the Lizardmen.
Town of Dion. Return to Master Terry in the Warriors Guild. You receive:
Terry's Report.We knock out four crystals and hand them in to Terry.
Giran Castle Town. Return to Master Dufner in the Warriors Guild. You receive:
Mark of Seeker.Now that really is all: we return to Dufner in Giran and hand the quest in.
The second quest will be different for different races. The light elves go to do the quest Testimony of Life. The dark elves go to do the quest Testimony of Fate. And the humans the quest Testimony of Trust.
Tips
- If you choose the wrong name in the talk with Viktor, he sends you back to Terry: the master repeats his full name and writes the letter anew.
- A runestone is a rare drop: each monster on the lists has to be hunted until it gives its single stone, so expect a few dozen kills per name.
Treasure Hunter class transfer quest: second mark (level 37)
Quest: Testimony of Trust · reward:
Mark of Trust · given by High Priest Hollint
The second quest for the second profession for all the humans: Testimony of Trust. The prophets, as in the first quest, will again have to rush round all the races; however, now, for a change, we must make them trust us. For the other classes this is new. I will tell it on behalf of a prophet, because for her and the bishop it is the hardest. Let us begin.
Trust of the Elves
Town of Oren. Find High Priest Hollint in the temple and take the quest. You receive:
Letter to Elf,
Letter to Dark Elf.The quest is taken at level 37 from the NPC High Priest Hollint in the temple of Oren.
Elven Village. Find Hierarch Asterios in the temple. You receive:
Order of Asterios.Hollint sends us to Hierarch Asterios in the village of the light elves. Asterios needs two quest mobs finished off, which come out of ordinary ones when we start bringing those ordinary ones down.
Hunt Lirein (lv. 18), Lirein Elder (lv. 19). Where: Undine Waterfall, The Neutral Zone.
We teleport to the Neutral Zone (from the light or the dark village, it makes no difference) and move towards the light bridge (that is where we also spoiled the recipe for crafting VoP). We beat the mobs Lirein and Lirein Elder until the quest mob Luell of Zephyr Winds appears.
Kill Luell Of Zephyr Winds (lv. 37) to get:
Breath of Winds.
Elven Forest (teleport from Elven Village). Hunt Dryad (lv. 13), Dryad Elder (lv. 14).
Next we go to where the mark is seen on the map and beat the mobs Dryad and Dryad Elder until the quest mob Actea of Verdant Wilds appears.
Kill Actea Of Verdant Wilds (lv. 37) to get:
Seed of Verdure.
Elven Village. Return to Hierarch Asterios in the temple. You receive:
Scroll of Elf Trust.We kill the quest mob and return to Hierarch Asterios with the report. In the light village we have done everything needed.
Trust of the Dark Elves
Dark Elf Village. Find Tetrarch Thifiell in the temple. You receive:
Letter of Thifiell.Now we set off for the village of the dark elves to the NPC Tetrarch Thifiell (he stands in the Temple of Shilen).
Town of Dion. Find Magister Clayton in the Dark Elven Guild. You receive:
Order of Clayton.Thifiell sends us to Dion, to the guild of the dark mages, to the NPC Magister Clayton, to whom three items have to be brought: Basilisk Plasma, Honey Dew and Stakato Ichor. Keep in mind that although the quest shows that one item of each has to be knocked out, in fact you have to knock out ten other items of each kind, which, when ten are gathered, turn into the one we need.
Death Pass. Hunt Guardian Basilisk (lv. 36) until you have:
Blood of Guardian Basilisk ×10.Basilisk Plasma is knocked out of the Guardian Basilisk in the Death Pass (teleport from Giran to Dragon Valley).
Wasteland (teleport from Gludin Village). Hunt Ant Recruit (lv. 33), Ant Patrol (lv. 34), Ant Guard (lv. 35), Ant Soldier (lv. 35), Ant Warrior Captain (lv. 36) until you have:
Giant Aphid ×10.Honey Dew from the Soldier Ant (it is written that you have to go to the Wasteland, but we go straight to the Ant Nest cave, there are many of these ants there).
Cruma Tower (teleport from Town of Dion). Hunt Marsh Stakato (lv. 29), Marsh Stakato Worker (lv. 31), Marsh Stakato Soldier (lv. 33), Marsh Stakato Drone (lv. 35) until you have:
Stakatos Fluids ×10.Stakato Ichor from the Marsh Stakato in the location Cruma Marshlands (teleport from Dion).
Town of Dion. Return to Magister Clayton in the Dark Elven Guild.
We collect them and hand all the items in to Clayton.
Dark Elf Village. Return to Tetrarch Thifiell in the temple. You receive:
Scroll of Dark Elf Trust.We go with the report to the dark village to Tetrarch Thifiell.
Town of Oren. Return to High Priest Hollint in the temple. You receive:
Letter to Seresin.Then we return to the start NPC in Oren.
Talk to Cardinal Seresin. You receive:
Letter to Orc,
Letter to Dwarf.The further tasks, connected with the races of the orcs and the dwarves, will be given to us by Cardinal Seresin, who stands right here, at the entrance to the temple in Oren.
Trust of the Orcs
Orc Village. Find Flame Lord Kakai in the main hall of the village. You receive:
Letter to Manakia.First of all we go to the orc village and look there in the Kings Hall for Flame Lord Kakai (as far as I remember, you have to go up the stairs, he stands up there).
Giran Castle Town. Find Seer Manakia in the Orc Guild.
Kakai sends us to Giran; in the orc guild we look for Seer Manakia.
Plains of the Lizardmen (teleport from Town of Oren). Hunt Windsus (lv. 39) until you have:
Parasite of Lota ×10.On his task we teleport to the Death Pass through Dragon Valley (from Giran) and start destroying the boars Windsus to get ten items Parasite of Lota.
Giran Castle Town. Return to Seer Manakia in the Orc Guild. You receive:
Letter of Manakia.We hand the items in to Manakia.
Orc Village. Return to Flame Lord Kakai in the main hall of the village. You receive:
Scroll of Orc Trust.And return to the orc village to Kakai. That is it, the orcs trust us now too.
Trust of the Dwarves
Dwarven Village. Find Iron Gate's Lockirin in the main hall of the village. You receive:
Letter to Nikola.And the last one is the NPC Iron Gate's Lockirin, who stands in the round house in the dwarven village next to the teleport.
Cruma Tower (teleport from Town of Dion). Talk to Maestro Nikola. You receive:
Order of Nikola.Everything is simple here: we set off to Maestro Nikola in the marshes of Cruma. It is handier to teleport to the tower itself, it is nearer to run from it.
Hunt Porta (lv. 40) until you have:
Heartstone of Porta ×10.Nikola demands that we go into the Cruma Tower and collect for him the items Heartstone of Porta, which are knocked, naturally, out of the mobs Porta: those are such golems on the first floor of the tower. Here again there may be a slip in how the items are shown: it may be written that only one is needed, in fact ten are needed.
Return to Maestro Nikola.
We knock them out and hand them in to Nikola.
Dwarven Village. Return to Iron Gate's Lockirin in the main hall of the village. You receive:
Scroll of Dwarf Trust.We return to the dwarves. That is it, the dwarves believe us too. Naive ones...
Mark of Trust
Town of Oren. Return to High Priest Hollint in the temple. You receive:
Recommendation of Hollint.With the report we go to Oren to Hollint; he announces that we have done everything right.
Talking Island. Find High Priest Biotin in the temple. You receive:
Mark of Trust.And he sends us to the human village, to the temple of Talking Island, to the NPC High Priest Biotin, to get the reward in the form of dimensional diamonds and the mark Mark of Trust.
The future Prophet go to do Test of the Reformer. The future Dark Avenger and Necromancer go to do Test of Witchcraft. The future Gladiator go to do Test of the Duelist. The future Treasure Hunter go to do Test of the Searcher. The future Hawkeye go to do Test of Sagittarius. The future Warlock (the cat keepers) go to do Test of the Summoner. The future Sorcerer go to do Test of Magus. The future Paladin and Bishop go to do Test of the Healer. The future Warlord go to do Test of the Champion.
Treasure Hunter class transfer quest: third mark (level 39)
Quest: Test of the Searcher · reward:
Mark of Searcher · given by Master Luther
The third quest for the second profession for the daggers and the spoiler (Treasure Hunter, Plains Walker, Abyss Walker and Bounty Hunter): Test of the Searcher. This is the third quest in the chain of three quests for the second profession for the spoilers and all the dagger users; the reward for doing it is the third mark,
Mark of Searcher.
The map of chief Kalkis
Hunters Village. Find Master Luther in the Warriors Guild and take the quest. You receive:
Luther's Letter.The quest is taken at level 39 in the warriors guild of Hunters Village (teleport from Oren or Aden) from the NPC Master Luther.
Floran Village. Find Captain Alex at the town gate. You receive:
Alex's Warrant.He sends you to find Captain Alex near Floran Village (you can run from Dion or teleport to the Plains of Dion). Alex stands by the last house in the village on the eastern side.
Find Militiaman Leirynn by the bridge. You receive:
Leirynn's 1st Order.From him we return through Floran to the western side and look for Militiaman Leirynn next to the bridge.
Hunt Delu Lizardman Shaman (lv. 35) until you have:
Delu Totem ×10.We set off to knock out 10 pieces of Delu's Totem from the mobs Delu Lizardman Shaman (there is a heap of them around Floran, most of all in the east). I never understood what those quest mobs are that are summoned right after we start beating the shamans. It seems the item drops after the shaman and the quest mob affects nothing, but just in case I kicked the quest ones too.
Return to Militiaman Leirynn by the bridge. You receive:
Leirynn's 2nd Order.We hand the items in to Leirynn.
Bee Hive (teleport from Town of Dion). Kill Delu Chief Kalkis (lv. 37) to get:
Chief Kalki's Fang,
Strange Map.Now we go to beat the quest mob of level 37, Delu Chief Kalkis. It is a little farther east than Alex, literally a couple of metres to walk. The mob is a group one: around the quest one there is a guard of ordinary mobs, but the mobs are level 30, there will be no problems.
Floran Village. Return to Militiaman Leirynn by the bridge. You receive:
Leirynn's Report.We knock out Chief Kalki's Fang and give it to Leirynn.
Return to Captain Alex at the town gate. You receive:
Alex's Letter.Then we return to Alex.
Wine for an old guard
Town of Gludio. Find Drunkard Borys next to the smithy. You receive:
Wine Catalog.From Alex we teleport to Gludio and look there for Drunkard Borys behind the smithy; the little fellow complains of the cruellest hangover, which is cured only with top-grade Malrukian grape juice, which, in its turn, can be got from the NPC Tyra, who, in her turn ))), stands at the teleport point in the Spider Nest (teleport from the dark elven village).
Spider Nest (teleport from Dark Elf Village). Talk to Tyra. You receive:
Tyra's Contract.We overcome all these "whiches"; Tyra agrees to cure the drunkard, but for that she needs ten items Red Spore Dust knocked out of the Giant Fungus.
Sea of Spores (teleport from Town of Oren). Hunt Giant Fungus (lv. 40) until you have:
Red Spore Dust ×10.We move to the Sea of Spores (teleport from Oren); the mobs are right next to the teleport point.
Spider Nest (teleport from Dark Elf Village). Return to Tyra. You receive:
Malrukian Wine.We knock the items out, give them to Tyra and get the "medicine" (interestingly, it is called Malrukian Wine and is no grape juice at all).
Town of Gludio. Return to Drunkard Borys next to the smithy. You receive:
Old Order.We solemnly hand it to Borys, but this brute does not grow kinder and sends us off somewhere far away, concretely to Bodyguard Jax.
Pieces of the map and the treasure
Wasteland (teleport from Gludin Village). Talk to Bodyguard Jax. You receive:
Jax's Diary.For a change, he stands at the southern entrance to the Ant Nest: we teleport from Gludin to the Wasteland, the NPC stands right at the teleport point between the wagons with the hucksters. Jax demands that four items be knocked out of each of two mobs.
Death Pass. Hunt Road Scavenger (lv. 37) until you have:
1st Torn Map Piece ×4.From the Road Scavenger in the Death Pass (teleport to Dragon Valley from Giran and to the left): 4 pieces of Torn Map Piece-1.
Execution Grounds. Hunt Hangman Tree (lv. 35) until you have:
2nd Torn Map Piece ×4.From the Hangman Tree in the Execution Grounds (on foot from Giran or Dion): 4 pieces of Torn Map Piece-2. The drop is not 100%, you will have to run about a little. When you knock out all 4 pieces, they turn into a certain map.
Wasteland (teleport from Gludin Village). Return to Bodyguard Jax. You receive:
Combined Map.All the items we hand in to Jax, and he gives out the map (so old drunkard Borya did not deceive us after all).
Floran Agricultural Area. Talk to Tree. You receive:
Rusted Key.With the map we set off farther: a tree has to be found and the gold shaken out of it. For me the tree was to the south of Dion, on a rise; in any case look at the map, it shows where to run. We find the tree (by the way, it turned out to be nearer to run from Floran); the tree summons a chest.
Talk to Strong Wooden Chest. Hand over:
Rusted Key. You receive:
Gold Bar ×20.In the dialogue with the chest there are two items: open the chest (it should not be chosen, you will be told that you have no key) and the item "quest", which is the one we poke, and then we take the Gold Bar (20 pieces) out of the chest.
Floran Village. Return to Captain Alex at the town gate. You receive:
Alex's Recommend.We pass them on to Alex and get the letter of recommendation.
Hunters Village. Return to Master Luther in the Warriors Guild. You receive:
Mark of Searcher.We return to Master Luther and for our labours get the mark Mark of Searcher.
And at once we hand in the quests for the second profession. The spoiler (Bounty Hunter) checks that all three marks are in place and trots off to Giran to the warehouse chief (the NPC who sits in the centre). The Plains Walker and the Treasure Hunter go to the warriors guild in Giran to Grand Master Hannavalt, and the Abyss Walker to the dark elven guild in Giran to Grand Master Angus; in the dialogue choose the top line, the one about asking about a change of profession, choose our profession and press the line "change the profession". Congratulations, you have got the second profession.
Tips
- Now and then a Delu Lizardman Assassin ambushes you; it carries totems as well.
- Tyra lives in a tent in the Dark Elven lands, and the fungus for her grows in the Sea of Spores near Oren: plan that leg as one loop with a teleport back.
Changing the class to Treasure Hunter (level 40)
With
Mark of Seeker,
Mark of Trust,
Mark of Searcher in the inventory, talk at level 40 to the head of your guild in any large town (Grand Master, Grand Magister, High Priest and others). He takes the marks and changes the class to Treasure Hunter.
Next: Adventurer third class transfer quest from level 76 (Succession to the Legend, Adventurer).

















































































































