Acts of Evil

Acts of Evil is a one-time, solo quest in Lineage 2 C3: Rise of Darkness for characters of level 27+. It starts with Alvah in Gludin Village.

Acts of Evil walkthrough

A one-time quest of Gludin, levels 27 to 32: experience, SP and 95,000 adena (plus 8,000 on the way).

  1. Gludin Village. Take the quest from Guard Alvah.

    Guard Alvah at the northern gate of Gludin Village sends you to Trader Arodin.

    Guard Alvah in Lineage 2 C3: Rise of Darkness
    Where to find Guard Alvah: map of Gludin Village
  2. Talk to Trader Arodin.

    Arodin in the weapon shop wants Blade Molds.

    Trader Arodin in Lineage 2 C3: Rise of Darkness
    Where to find Trader Arodin: map of Gludin Village
  3. Orc Barracks (teleport from Gludin Village). Hunt Turek Orc Archer (lv. 27), Turek Orc Skirmisher (lv. 28), Turek Orc Supplier (lv. 27), Turek Orc Footman (lv. 26), Turek Orc Sentinel (lv. 25) until you have: Blade Mold ×20.

    Twenty molds from the Turek Orcs north of Gludin.

    Turek Orc Archer in Lineage 2 C3: Rise of DarknessTurek Orc Skirmisher in Lineage 2 C3: Rise of Darkness
  4. Spider Nest (teleport from Dark Elf Village). Talk to Tyra. You receive: Tyra's Bill.

    Talk to Tyra by the tents at the teleport to the Spider Nest; she gives Tyra's Bill.

    Tyra in Lineage 2 C3: Rise of Darkness
  5. Gludin Village. Return to Trader Arodin. Hand over: Blade Mold ×20, Tyra's Bill.

    Arodin sends you back to Alvah.

  6. Ruins of Agony (teleport from Town of Gludio). Hunt Tumran Bugbear (lv. 23), Tumran Bugbear Warrior (lv. 24) until you have: Ranger's Report - Part 1, Ranger's Report - Part 2, Ranger's Report - Part 3, Ranger's Report - Part 4.

    Tumran Bugbears in the Ruins of Agony (there are many near Dion too, towards the Cruma Marshlands) give the four parts of the ranger's report.

    Tumran Bugbear in Lineage 2 C3: Rise of DarknessTumran Bugbear Warrior in Lineage 2 C3: Rise of Darkness
  7. Gludin Village. Return to Guard Alvah. Hand over: Ranger's Report - Part 1, Ranger's Report - Part 2, Ranger's Report - Part 3, Ranger's Report - Part 4.

    Bring the reports to Alvah.

  8. Abandoned Camp (teleport from Gludin Village). Kill Ol Mahum General (lv. 26) to get: Weapons Trade Contract, Attack Directives.

    In the Abandoned Camp kill Ol Mahum Generals for Weapons Trade Contract and Attack Directives.

    Ol Mahum General in Lineage 2 C3: Rise of Darkness
  9. Gludin Village. Return to Guard Alvah. Hand over: Weapons Trade Contract, Attack Directives.

    Alvah sends you to Neti in the central square.

  10. Talk to Neti.

    Neti sends you to Trader Rolento at the southern entrance to the Wasteland.

    Neti in Lineage 2 C3: Rise of Darkness
    Where to find Neti: map of Gludin Village
  11. Ol Mahum Checkpoint. Talk to Trader Rolento.

    Rolento sends you to Turek Chief Burai in the Orc Barracks.

    Trader Rolento in Lineage 2 C3: Rise of Darkness
  12. Orc Barracks (teleport from Gludin Village). Talk to Turek Chief Burai.

    Burai, near the centre of the barracks, wants thirty Ol Mahum captains' heads.

    Turek Chief Burai in Lineage 2 C3: Rise of Darkness
  13. Abandoned Camp (teleport from Gludin Village). Hunt Ol Mahum Captain (lv. 25) until you have: Ol Mahum Captain's Head ×30.

    Kill the Ol Mahum Captains in the Abandoned Camp.

    Ol Mahum Captain in Lineage 2 C3: Rise of Darkness
  14. Orc Barracks (teleport from Gludin Village). Return to Turek Chief Burai. Hand over: Ol Mahum Captain's Head ×30.

    Burai pays 8,000 adena and sends you back to Alvah.

  15. Gludin Village. Return to Guard Alvah to complete the quest.

    Alvah gives the rest of the reward.

Rewards

Quest journal

  1. Stolen Cargo

    A cargo wagon transporting goods to the Dark Forest was ambushed by Turek orcs. Guard Alvah requests that you recover the stolen cargo. You should first speak with Trader Arodin at the weapons shop in Gludin Village.

    Go to: Trader Arodin

  2. Recovery of the Stolen Cargo

    This quest involves recovering a cargo of sword molds stolen by Turek orcs. Recover 20 of them and take them to the Dark Elven trader named Tyra. She can be found in the west, near the Altar of Rites. Monsters to hunt: Turek Orc Footmen, Turek Orc Suppliers, Turek Orc Skirmishers, and Turek Orc Archers.

    Go to: Orc Barracks

  3. Tyra's Bill

    You have recovered the stolen cargo and delivered it to Tyra. Take the letter she gave to Trader Arodin in Gludin Village.

    Go to: Trader Arodin

  4. Arodin's request has been fulfilled.

    You have fulfilled Trader Arodin's request. Now report back to Guard Alvah.

    Go to: Guard Alvah

  5. Find the missing patrolman!

    A patrolman assigned to conduct surveillance on the ol mahums has gone missing. He was last seen by Guard Alvah, hiding from pursuing ol mahums in the Ruins of Agony. You are asked to investigate. Begin by confronting the tumran bugbears that are found there.

    Go to: Ruins of Agony

  6. Proof Regarding Suspicious Activities

    It is becoming obvious that the ol mahums and Dwarven traders have formed an alliance. Until definite proof is found of this, however, it cannot be brought before the Dwarven guild. Go and get evidence of this unholy alliance from the ol mahum generals in the Abandoned Camp.

    Go to: Abandoned Camp

  7. Who's Pulling the Strings?

    The document you secured from the ol mahums must be evidence of their agreement with the Dwarves. You must determine the true identity of the Dwarf who signed this paper. Neti in Gludin Village may have some information for you.

    Go to: Neti

  8. Identity of the Betrayer

    Now we know that the Dwarven trader Rolento was the one who signed the weapons trade agreement with the ol mahums. Go and find him at the south entrance of the Wasteland.

    Go to: Trader Rolento

  9. Information about the Invasion Plan

    Rolento explains that if you will deliver some cargo to the Turek orcs on his behalf, you may be able to obtain their invasion plans. Take the cargo and the Dwarven guild mark to the Brae orc chief in the orc barracks.

    Go to: Brae Orc Chief

  10. Punishment of Ol Mahums

    The brae orc chief is enraged to learn of the ol mahums' deception. He offers to cancel the invasion of Gludin Village if you will join him and his forces in the destruction of the ol mahums. Kill 30 ol mahum captains and take their heads to the brae orc chief.

    Go to: Abandoned Camp

  11. Fight between Orcs and Ol Mahums

    The orc invasion of Gludin Village has been averted. Report to Guard Alvah.

    Go to: Guard Alvah

Map

Quest items

Quests: level 23–31

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