Human Wizard 1st class transfer quest
Quest: Path to a Human Wizard
Path to a Human Wizard is a one-time, solo quest in Lineage 2 C2: Age of Splendor for characters of level 19+. It starts with Parina in Gludin Village.
Human Wizard 1st class transfer quest walkthrough
The first class transfer for a Human Mystic who becomes a Human Wizard: the start of Sorcerer, Necromancer and Warlock. Parina sends you to four elemental spirits around Gludio. Each one wants a small favour and pays with a token of its element.
Gludin Village. Find Parina in the temple and take the quest.
Ruins of Despair (teleport from Town of Gludio). Talk to Flame Salamander. You receive:
Map of Luster.Fellmere Lake. Hunt Pinrul (lv. 17) until you have:
Key of Flame.Ruins of Despair (teleport from Town of Gludio). Return to Flame Salamander. You receive:
Flame Earring.Windawood Manor (teleport from Town of Gludio). Talk to Wind Sylph. You receive:
Broken Bronze Mirror.Red Rock Ridge (teleport from Gludin Village). Talk to Lizardman Of The Wasteland. You receive:
Wind Feather.Windawood Manor (teleport from Town of Gludio). Return to Wind Sylph. You receive:
Wind Bangel.Fellmere Lake. Talk to Water Undine. You receive:
Rama's Diary.Hunt Water Seer (lv. 17) until you have:
Sparkle Pebble ×2.Return to Water Undine. You receive:
Water Necklace.Fellmere Harvesting Grounds (teleport from Gludin Village). Talk to Earth Snake. You receive:
Rust Gold Coin.Ruins of Agony Bend. Hunt Red Bear (lv. 14) until you have:
Red Soil.Fellmere Harvesting Grounds (teleport from Gludin Village). Return to Earth Snake. You receive:
Earth Ring.Gludin Village. Return to Parina in the temple to complete the quest. You receive:
Bead of Season.
Tips
- The four spirits stand far apart, so plan one loop: Ruins of Despair, Windawood Manor and the wasteland, Fellmere Lake, then the fields north of the Ruins of Agony.
Bead of Season is exchanged for the class at level 20 by the High Priestess in the temple of Gludin.
Rewards
Quest journal
Step 1
Quest that must be fulfilled to change occupations to a Wizard. Parina says to find the tokens which symbolize the four elements, as you speak of becoming a Wizard: earth, fire, water, and wind. Go to the Ruins of Despair and meet the Spirit of Flame as told.
Map






Quest items
Quests: level 15–23
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