Mid x20: Server description
A guide of the BoHPTS team for Mid x20: "Server description". Item names lead to their pages in our database.
This guide on the other servers: Low x7 · PvP x500
Foreword
Greetings, dear players!
More than half a year has passed since the launch of our first server — time during which the project has gone through a truly long and eventful path. We have grown as a team, become more experienced, attentive, and confident in our decisions. Over these months, a tremendous amount of work has been done: the technical side has been improved, the concept refined, the balance reconsidered, the content expanded, the informational support strengthened, and the convenience for players increased. But most importantly — all this became possible thanks to you. It was your feedback, your suggestions, your honest criticism, and your patience that made us better. You pointed out problems, helped look for solutions, and maintained trust even when something went wrong. For this, we thank you — sincerely and on behalf of the entire team. Today, we proudly present an updated, significantly improved, and truly refined x20. This is not just another release, but the result of systematic, deep, and painstaking work on everything that could be improved. Ahead of you lies a large and detailed description — so grab some tea, take some snacks, make yourself comfortable, and let’s go!
More than half a year has passed since the launch of our first server — time during which the project has gone through a truly long and eventful path. We have grown as a team, become more experienced, attentive, and confident in our decisions. Over these months, a tremendous amount of work has been done: the technical side has been improved, the concept refined, the balance reconsidered, the content expanded, the informational support strengthened, and the convenience for players increased. But most importantly — all this became possible thanks to you. It was your feedback, your suggestions, your honest criticism, and your patience that made us better. You pointed out problems, helped look for solutions, and maintained trust even when something went wrong. For this, we thank you — sincerely and on behalf of the entire team. Today, we proudly present an updated, significantly improved, and truly refined x20. This is not just another release, but the result of systematic, deep, and painstaking work on everything that could be improved. Ahead of you lies a large and detailed description — so grab some tea, take some snacks, make yourself comfortable, and let’s go!
Summary
- Opening: December 5, 2025, 19:00 (UTC+2) | 20:00 (UTC+3)
- OBT: November 28, 2025, 19:00 (UTC+2) | 20:00 (UTC+3)
- Server Time: UTC+3
- Chronicles: Interlude with a smooth transition to High Five
- Windows: 1 at launch due to expected high online load
- Client: Salvation
Rates
- As the maximum level increases, the experience rates will also increase
Level
EXP
1-19 x20 20-29 x17 30-39 x15 40-51 x12 52-55 x10 56-60 x9 61-65 x7 66-70 x5 71-75 x3 76-77 x2 78 x1 79-80 x0.1
SP
AdenaDrop Spoil Stones Fame Quest drop x40 x10 x5 x3 x1 x2 x1 - Premium Account bonuses:
- +30% to EXP/SP/adena/drop/RB drop/spoil/seal stones/fame
- Alt+B buff duration +1 hour
Details
Duration Price 7 days Coin of Luck x50 30 days Coin of Luck x100 100 days Coin of Luck x200
How it works:
- if a party has players without PA, drop/spoil/adena rates are averaged, PA users still get bonus EXP/SP
- if a spoiler without PA, and a character outside the party with PA kills a monster, spoil is without bonus
- spoil chance is increased, not the amount
- adena amount is increased, not the chance
- works on RB
- +5% craft success chance (works if crafter has PA)
Checking PA status:
- your own — by the presence of a gold frame around your character level
- party members — by the presence of a gold frame around their level or via the .premium command
- Group EXP/SP bonus changed
Details
Number of characters EXP/SP per character EXP/SP per group Bonus 1 100% 100% 0% 2 55% 110% 10% 3 60% 120% 20% 4 33.75% (was 32.5) 135% (was 130) 35% (was 30) 5 29% (was 28) 145% (was 140) 45% (was 40) 6 26.67% (was 25) 160% (was 150) 60% (was 50) 7 25% (was 28.57) 175% (was 200) 75% (was 100) 8 23.75% (was 26.25) 190% (was 210) 90% (was 110) 9 23.33% (was 24.44) 210% (was 220) 110% (was 120) - Increased drop rate of quest items for certain quests
List
All third-class quests
The Finest Ingredients - Part 1
Alliance with Varka Silenos
Alliance with Ketra Orc
Yoke of the Past
In Search of Fragments of Dimension
Guardians of the Holy Grail
Seekers of the Holy Grail
The Zero Hour
Exploration of Giants Cave
Legacy of Insolence
Whisper of Dreams
Supplier of Reagents
An Ice Merchant's Dream
An Arrogant Search
Audience with the Land Dragon
Into the Flame
Features
- Pre-launch GvG tournament on November 30 for $8,000!
- Modern client with many conveniences:
- auto-login
- automatic CP/HP/MP potion usage
- commands
- shortened commands
- additional panels (skills LS usage, set changes, consumables)
- customizable interface (party, buff)
- Step-by-step server progression
- Auto-farm — legal safe bot, excludes bans and other character flags, available 3 hours per day for free with third class, plus additional 3 hours/day with a coupon purchasable in Personal Cabinet, the limit resets every day at 05:30 (UTC+2) | 06:30 (UTC+3)
- Exchange market approximately 1-2 months after launch
- Extensive changes in equipment:
- set bonuses
- rare equipment (including full bodies, Vorpal, Elegia)
- SA
- enchanted set bonuses
- enchanted shirt bonuses
- enchanted cloak bonuses
- PvP inserts
- Epic jewelry replica — weakened version of the original
- Extensive changes to skills (High Five mechanics):
- new skills added
- old skills updated
- new enchantment branches added and old ones updated
- subclass skills
- clan skills
- Improved augmentation system:
- new LS type, differs by providing additionally: STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3
- ability to insert special stones into jewelry (including epic and its replica)
- updated LS skills based on Interlude stats
- Clan divisions with content separation
- Daily activities for solo players:
- Daily rewards for characters 79+:
- for online time (1/2/3/4/5 hours in-game)
- for login (spend at least 30 minutes in-game)
- Champion mobs x10 and x20
Details
Available daily 17:00-23:00 (UTC+2) | 18:00-24:00 (UTC+3)
Locations:
- Ketra Orc Outpost
- Varka Silenos Barracks
- Pagan Temple
- Monastery of Silence
- Forge of the Gods
- Imperial Tomb
- Stakato Nest
- Adena x100/x200
- Drop x50/x100
- Spoil x15/x30
- Updated Raid Bosses:
- all Raid Bosses 61+ raised to level 75
- improved drops
- new bosses added
- Inventory expanded to 150 slots
- Increased carry weight limit
- Buff block available
- Adult pets (Kookaburra and Wolf) are disabled
- MP pot restores 750 MP, cooldown 10 seconds
- General chat (!) available from level 40
- Mammon always available in Giran with limited functions and markup on goods and services depending on the cycle: Week of Struggle — 25%, Week of Victory — 0%
- Fishing disabled
- Manor disabled
- Implemented quest for Premium Account / Premium Card
Details
Quest: Pailaka - Injured Dragon
Level: 73-77
Repeatability: one-time
Quest completion rewards:
Adena x2,605,000
XP x24,570,000
SP x8,850,000
After completing the quest, an achievement is awarded with the following rewards:
Magical Fruit Cocktail x3
Physical Fruit Cocktail x3
Letter Collector's Gift (Event) x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Chest with Premium Account or Premium Card (3 days)
Reward upon opening (choose one):
Premium Account Coupon (3 days)
Premium Card (3 days)
- Treasure chests have been implemented
More details
- To open them you need
Maestro's Key, which can be purchased in Alt+B > Consumables for
Adena x2,000,000. - Chance to open — 50% for all chests if the character is within ±7 levels, otherwise — 0%.
- Chests will appear in the corresponding locations (1 chest per location) at specific points.
- Respawn — 180+60 minutes.
- A system message will announce in which location the chest will appear in 15 minutes.
- After it is opened, the system message will display information about a successful/unsuccessful opening with the player’s nickname, chest level and location.
- Higher-level chests will be added with the introduction of new equipment grades at corresponding stages; lower-level chests may be removed.
Chest 72 (B-grade stage)
Locations:
Hot Springs
Tower of Insolence
Wall of Argos
Blazing Swamp
Drop Amount Chance Physical Fruit Cocktail 1 100% Magical Fruit Cocktail 1 100%
Mem Coin2–4 100% Neolithic Crystal (B-grade) 1 100%
Giant's Codex1–3 75%
High-grade Life Stone - Lv. 762–4 75%
Giant's Codex - Mastery1 50% Destruction Scroll: Enchant Armor (B-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +6 or higher.1 50% Destruction Scroll: Enchant Weapon (B-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +10 or higher.1 30%
Red Soul Crystal - Stage 111 20%
Green Soul Crystal - Stage 111 20%
Blue Soul Crystal - Stage 111 20% Weapon Pack (A-grade)
When opened, you can obtain a random top A-grade weapon (e.g., Sword of Miracles).1 50% Chest 75 (A-grade stage)
Locations:
Ketra Orc Outpost
Vark Silenos Barracks
Stakato Nest
Drop Amount Chance Physical Fruit Cocktail 1 100% Magical Fruit Cocktail 1 100%
Mem Coin2-6 100% Neolithic Crystal (A-grade) 1 100%
Giant's Codex2-4 75%
High-grade Life Stone - Lv. 762-6 75%
Giant's Codex - Mastery1-2 50% Destruction Scroll: Enchant Armor (A-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +6 or higher.1 50% Destruction Scroll: Enchant Weapon (A-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +10 or higher.1 30%
Red Soul Crystal - Stage 121 20%
Green Soul Crystal - Stage 121 20%
Blue Soul Crystal - Stage 121 20% Weapon Pack (A-grade)
When opened, you can obtain a random top A-grade weapon (e.g., Sword of Miracles).1 50% Chest 78 (S-grade stage)
Locations:
Pagan Temple
Monastery of Silence
Frozen Labyrinth (instance)
Drop Amount Chance Physical Fruit Cocktail 2 100% Magical Fruit Cocktail 2 100%
Mem Coin3-8 100% Neolithic Crystal (S-grade) 1 30%
Giant's Codex3-5 75%
High-grade Life Stone - Lv. 763-7 75%
Giant's Codex - Mastery1-3 50% Destruction Scroll: Enchant Armor (S-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +6 or higher.1 20% Destruction Scroll: Enchant Weapon (S-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +10 or higher.1 10%
Red Soul Crystal - Stage 131 20%
Green Soul Crystal - Stage 131 20%
Blue Soul Crystal - Stage 131 20% Weapon Pack (S-grade)
When opened, you can obtain a random S-grade weapon.1 50% Chest 81 (Dynasty stage)
Locations:
Primeval Isle
Forge of th Gods
Imperial Tomb
Drop Amount Chance Physical Fruit Cocktail 2 100% Magical Fruit Cocktail 2 100%
Mem Coin4-9 100% Neolithic Crystal (S-grade) 1 35%
Giant's Codex3-5 75%
Top-grade Life Stone - Lv. 762-4 75%
Giant's Codex - Mastery1-3 50% Destruction Scroll: Enchant Armor (S-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +6 or higher.1 25% Destruction Scroll: Enchant Weapon (S-grade)
If the attempt fails, enchant does not reset. Cannot be used on items +10 or higher.1 15%
Red Soul Crystal - Stage 141 20%
Green Soul Crystal - Stage 141 20%
Blue Soul Crystal - Stage 141 20% Weapon Pack (Dynasty)
When opened, you can obtain a random Dynasty weapon.1 50% Chest 83 (S80-grade stage)
Locations:
Hellbound
Sel Mahum Training Grounds
Plains of the Lizardmen
Drop will be added later.Chest 85 (S84-grade stage)
Locations:
Dragon Valley
Lair of Antharas
Seed of Annihilation
Drop will be added later. - To open them you need
Client
- Commands:
- .menu — settings menu
Demo
- .event — register for an event if you missed the pop-up window
- .buff "profile name" in Latin letters, at least 4 characters — use a specific buff profile
- .epic — Epic Boss schedule
Demo
- .zone (leader only) — show number of players in Epic Boss zone
Demo
- .stats — display all character stats
Demo
- .offline — offline trade from level 40, requires 100,000 Adena
- .sellbuff — sell buffs
Details
Add desired buffs using the Add Buffs button:
Edit added buffs using the Edit Buffs button:
Note that buffs can be sold for different currencies. To start selling, enter a name in the Title field and click Start Selling. - .premium — check Premium Account status of group members
Demo
- .unstuck — teleport to nearest village (cast — 20 seconds)
- .menu — settings menu
- Shortened commands:
- /target = /t
- /attack = /a
- /attackforce = /af
- /attackstand = /as
- /useskill = /us
- /useskillforce = /usf
- /invite = /i
- /dissmiss = /d
- /friendinvite = /fi
- /block = /b
- /unblock = /ub
- /instancezone = /iz
- /olympiadstat = /o
- Additional panels:
- for using LS skills
- for changing sets
- for consumables (customizable)
- Hotkeys:
- remove buff — ALT+LMB
- view mob info — SHIFT+LMB
- try on accessories, cloak/skin, costumes — ALT+LMB
- Ability to switch between 3 tattoo sets (except Olympiad)
- New Command Channel window with extended functionality and stats
- Improved party interface (including ability to assign deputy leader)
- Autologin
Demo
Stages
- Every Monday at ~17:00 (UTC+2) | 18:00 (UTC+3) from the second week, an update will be released (approximate dates and contents are indicated, subject to change)
- Possible changes:
- increase of maximum level
- increase in available subclasses
- introduction of the next equipment grade
- introduction and modification of attribute system
- introduction of new content (locations, Raid Bosses, Epic Bosses, castles, subclass skills, Kamaeli, instances, increase of clan maximum level)
- improvement of drops from Raid Bosses, Epic Bosses, instances
- changes in shops: price reductions and addition of new items
- Patch notes will be released approximately 2-3 days before installation (approximate dates and contents are indicated, subject to change)
Stages
Week 1 (05.12-14.12) — 10 days
Maximum level: 79 (some skills are learned from books that are purchased from Mammon for B-grade crystals)
Available subclasses: 1
Equipment: B-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Fortress dungeon
Available fortresses: 7 (all from the start)
Maximum clan level: 8
Other:
quests for best A-grade weapons, S-grade weapons and jewelry are disabled
from Monday every day during the week Lilith is available with improved drop, respawn 14:00-15:00 (UTC+2) | 15:00-16:00 (UTC+3)
Olympiad on Friday (12.12) and Saturday (13.12), 17:00-22:50 (UTC+3) | 18:00-23:50 (UTC+3) (period one week, rewards from Saturday to Sunday)Mammon (0%): work with B-grade, SA 11-12 exchange, skill books, coupon exchange for low A-grade (drop from Epic Bosses and Lilith), without stone exchange for AA (always available in Giran with functions according to the stage and markup depending on the cycle: Week of Struggle — 25%, Week of Victory — 0%)
Alt+B Shop: equipment up to B-grade inclusive, all types of enchants up to B-grade inclusive, shirt, cloak, bracelet, talismans (full assortment is available via the link)
Premium Shop: Lucky Enchant Stone (B), LS (High/Top/Improved), Giant Codex, BEAB, BEWB, tickets to Solo Kamaloka and Labyrinth of the Abyss (full assortment with prices is available via the link)
Mem Coin Shop: Ring of Core [Replica], Earring of Orfen [Replica], Ring of Ant Queen [Replica], Neolithic Сrystal (B), Giant Codex, Giant's Codex Discipline, Giant's Codex Mastery, LS (High/Top), Lucky Enchant Stone (B), enchants for shirt and cloak, SA 11-12 (full assortment with prices available via the link)
Olympiad Shop: sealed A-grade armor, Giant Codex, Giant's Codex Discipline, Giant's Codex Mastery, buff slot expansion books, all types of enchants A/S, Lucky Enchant Stone (B/A/S) (prices are available via the link)
Week 2 (15.12-21.12) — 7 days
Maximum level: 80 (some skills are learned from books that are purchased for B/A-grade crystals from Mammon, books for domes drop from monsters)
Available subclasses: 2 (master and profession skills are available)
Equipment: A-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zakenmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, OctavisInstances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon (after sieges)
Maximum clan level: 8
Sieges 21.12 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
big war — Rune
mid war — Aden, Schuttgart
low war — Dion, Gludio
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): work with A-grade (except inserting SA into best weapons), level 80 skill books, coupon exchange for top A-grade (drop from Epic Bosses and Lilith | Anakim), stone exchange for AA, purchase of gemstones and crystals (A/S)
Alt+B Shop: EAA, EWA, shirt and cloak enchants
Premium Shop: Improved Lucky Enchant Stone: Weapon (B), Lucky Enchant Stone (A), Improved Lucky Enchant Stone: Weapon (A), Ancient Book: Divine Inspiration (Beginner), Ice Crystal, Divine Stone
Mem Coin Shop: Earring of Zaken [Replica], Neolithic Сrystal (A), Lucky Enchant Stone (A), BEAA, BEWA
Olympiad Shop: Ancient Book: Divine Inspiration (Beginner)
Week 3 (22.12-29.12) — 7 days
Maximum level: 80
Available subclasses: 3 (maximum)
Equipment: A-grade
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baiummidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
Other:
combo buffs are added to the buffer
quests for best A-grade weapons, S-grade weapons and jewelry are enabled
every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): inserting SA into best A-grade weapons
Premium Shop: Ticket to Zaken (Reuse Instance)
Mem Coin Shop: Ring of Baium [Replica], Enchanted Ring of Core [Replica], Enchanted Earring of Orfen [Replica]
Week 4 (29.12-04.01) — 7 days
Maximum level: 80
Equipment: A-grade
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
Sieges 04.01 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddardmidwar — Aden, Schuttgart
lowwar — Dion, Gludio
Other:
New Year PvE-event
Epic Bosses are disabled
holiday Raid Bosses Snow Man in cities
Den of Evil location is changed — monsters level 81-82 for melee classes
every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Premium Shop: shirt and cloak enchants, Superior Talisman - All in One
Week 5 (05.01-11.01) — 7 days
Maximum level: 81 (new skills are learned from books that are purchased for B/A/S-grade crystals from Mammon)
Equipment: S-grade (without attribute)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezzamidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken
Maximum clan level: 8
New location: Hellbound (S-grade farming via quest, RB Typhoon)
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): work with S-grade, SA 13 exchange, level 81 skill books, coupon exchange for S-grade (drop from Epic Bosses, Lilith | Anakim)
Alt+B Shop: EAS, EWS
Premium Shop:
Giant's Codex - Mastery, Lucky Enchant Stone (S), Improved Lucky Enchant Stone: Weapon (S), agathions of servant buffs, Caradine's Letter (full quest)
Mem Coin Shop: Necklace of Frintezza [Replica], BEAS, BEWS, Lucky Enchant Stone (S), Neolithic Сrystal (S), SA 13
Week 6 (12.01-18.01) — 7 days
Maximum level: 81
Equipment: S-grade (attribute 150/60х1)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharasmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins
Maximum clan level: 8
Sieges 18.01 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadrillowwar — Dion, Gludio
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Premium Shop: Ticket to Twins (Reuse Instance), Auto-Farm Renewal Ticket (2 hours), Mark of Ketra's Alliance (Lv. 5), Mark of Varka's Alliance (Lv. 5)
Mem Coin Shop: Earring of Antharas [Replica], Enchanted Ring of Ant Queen [Replica], Enchanted Earring of Zaken [Replica]
Olympiad Shop: sealed S-grade armor
Week 7 (19.01-25.01) — 7 days
Maximum level: 82 (new skills are learned from books that are purchased for A/S-grade crystals from Mammon)
Equipment: Dynasty (150/60х1)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakasmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins
Maximum clan level: 8
Other:
Kamael is addedevery day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): work with Dynasty, SA 14 exchange, level 82 skill books, coupon exchange for Dynasty (drop from Epic Bosses and Lilith | Anakim)
Premium Shop: blessed shirt and cloak enchants, Attribute Change Crystal (S 150), Ancient Book: Divine Inspiration (Intermediate)
Mem Coin Shop: Necklace of Valakas [Replica], Reinforced Ring of Core, Reinforced Earring of Orfen, SA 14
Olympiad Shop: Ancient Book: Divine Inspiration (Intermediate)
Week 8 (26.01-01.02) — 7 days
Maximum level: 82
Equipment: Dynasty (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — TarstanInstances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Maximum clan level: 8
Available fortresses: 8
Sieges 01.02 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, OrenUpdated locations: Giant's Cave (RB Giant Marpanak, Last Titan Utenus, Gorgolos, Hekaton Prime are updated), Stakato Nest (quest for Icarus is disabled, RB Queen Shyeed is updated)
Other:
Chant of Protection Lv.2 and Eye of Pa'agrio are added to the buffer
every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Mem Coin Shop: Ring of Core, Ring of Orfen
Olympiad Shop: sealed Dynasty armor
Week 9 (02.02-08.02) — 7 days
Maximum level: 82
Equipment: Dynasty (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Belethmidwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Maximum clan level: 11 (with squad skills)
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): SA 15 exchange
Mem Coin Shop: Earring of Zaken, Enchanted Ring of Baium [Replica]
Week 10 (09.02-15.02) — 7 days
Maximum level: 83 (some skills are learned from books that are purchased for A/S-grade crystals from Mammon)
Equipment: Icarus, Moirai (150/60х2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated locations: Plains of Lizardmen (new RB Royal Sharpshooter), Sel Mahum Training Grounds (new RB Abyssal Makkum)
Sieges 15.02 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, Oren
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): work with Icarus/Moirai, level 83 skill books, coupon exchange for Icarus/Moirai (drop from Epic Bosses and Lilith | Anakim)
Alt+B Shop: A-grade equipment
Mem Coin Shop: Reinforced Earring of Zaken, Neolithic Crystal (S80), SA 15
Week 11 (16.02-22.02) — 7 days
Maximum level: 83
Equipment: Icarus, Moirai (300/120x2)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%)
Premium Shop: Attribute Change Crystal (S 300), Attribute Change Crystal (S80 150), Attribute Change Crystal (S80 300)
Mem Coin Shop: Enchanted Frintezza's Necklace [Replica]
Olympiad Shop: sealed Moirai armor
Week 12 (23.02-01.03) — 7 days
Maximum level: 84 (some skills are learned from books that are purchased for A/S-grade crystals from Mammon)
Equipment: Vesper without Noble sets (300/120x3)
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
lowwar — Ramona, Octavis
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated locations: Dragon Valley (new RB Enhanced Mimir), Monastery of Silence (RB Anais is updated)
Sieges 01.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril
lowwar — Dion, Gludio, Oren
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): work with Vesper, SA 16 exchange, level 84 skill books, coupon exchange for Vesper (drop from Epic Bosses and Lilith | Anakim)
Mem Coin Shop: Ring of Ant Queen, Reinforced Ring of Queen Ant, Neolithic Crystal (S84), SA 16
Week 13 (02.03-08.03) — 7 days
Maximum level: 84
Equipment: Vesper Noble
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Updated location: Lair of Antharas (without kariks, new RB: Drake Lord, Behemoth Leader, Dragon Beast)
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%)
Premium Shop: Attribute Change Crystal (S84 150), Attribute Change Crystal (S84 300)
Mem Coin Shop: Enchanted Earring of Antharas [Replica]
Olympiad Shop: sealed Vesper armor
Week 14 (09.03-15.03) — 7 days
Maximum level: 84
Equipment: Vesper Noble
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat
Sieges 15.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
New location: Seed of Annihilation
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%)
Mem Coin Shop: Enchanted Necklace of Valakas [Replica]
Week 15 (16.03-22.03) — 7 days
Maximum level: 85 (some skills are learned from books that are purchased for A/S-grade crystals from Mammon)
Equipment: Vesper weapons, Vorpal armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya
Updated location: Lair of Antharas (karik spots are added — Vorpal armor and jewelry drop)
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): work with Vorpal, level 85 skill books, coupon exchange for Vorpal (drop from Epic Bosses and Lilith | Anakim)
Mem Coin Shop:
Ring of Baium
Week 16 (23.03-29.03) — 7 days
Equipment: mid S84 weapons, Vorpal armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya
Sieges 29.03 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): SA 17 exchange
Mem Coin Shop: Frintezza's Necklace, SA 17
Week 17 (30.03-05.04) — 7 days
Equipment: mid S84 weapons, Elegia armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya, Bless Freya
Other: every day during the week Lilith is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (25%): work with Elegia, coupon exchange for Elegia (drop from Epic Bosses and Lilith | Anakim), SA 18 exchange
Mem Coin Shop:
Reinforced Ring of Baium
Week 18 (06.04-12.04) — 7 days
Equipment: best S84 weapons, Elegia armor/jewelry
Epic Bosses:
bigwar — Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth
midwar — Priest of Core, Priest of Orfen, Priest of Ant Queen
beerwar — Nermion, Nergatt
America — Tarstan
Instances: Solo Kamaloka (70-80), Labyrinth of the Abyss (78), Labyrinth of the Abyss (81), Fortress/Castle dungeon, Zaken, Twins, Tiat, Freya, Bless Freya
Sieges 12.04 20:00-22:00 (UTC+2) | 21:00-23:00 (UTC+3):
bigwar — Rune, Goddard
midwar — Aden, Schuttgart, Innadril, Dion, Oren
beerwar — Gludio
Other: every day during the week Anakim is available with improved drop, respawn 21:00-22:00 (UTC+2) | 22:00-23:00 (UTC+3)
Mammon (0%): SA 18 exchange
Mem Coin Shop: Reinforced Frintezza's Necklace, SA 18
Basics | Equipment & upgrades | Promotions
Professions, Subclass, Noblesse
- Simplified class acquisition
Details
Service How to obtain 1st class
Adena x30,0002nd class
Adena x300,0003rd class standard quest* with increased quest item drop and fish selling
or
Coin of Luck x100
*is one-time only, meaning that if you completed it, deleted the subclass, and then decided to take the same profession again, the quest will be unavailable — only purchase is possible (standard mechanic)subclass simplified quest
or
Coin of Luck x200 - Simplified subclass quest
Details
- Quest Raid Boss respawn — 6+1 (displayed in statistics of the Personal Cabinet)
- Dyeing
White Fabric x30 instead of Baium’s injection - No need for top B weapon, only
Crystal (B-grade) x984 - Supplier of Reagents — increased drop of quest items
- Convenient reagent exchanger available in Alt+B shop
Showcase
- Maximum number of subclasses — 1 (depends on server stage), switching via Alt+T in a peace zone
Showcase
- All subclasses have the same maximum level, depending on stage
- Subclass skills are available
- Kamael can take subclasses only from Kamael, restrictions for other races removed:
- Overlord and Warsmith available
- Dark Elves may take Light Elf professions and vice versa
- Related classes available (e.g. Spellsinger can take Sorcerer)
- Simplified Noblesse quest:
Details
- Supplier of Reagents — increased quest item drop
- Convenient reagent exchanger in Alt+B
Showcase
- Quest Raid Boss respawn — 8+1 (displayed in statistics of the Personal Cabinet)
- Alternative way to obtain
Staff of Goddess Rain: Rain Song:
- after the death of Flame of Splendor Barakiel, Chest of Barakiel appears; all nearby players (on subclass 65+) may talk to it and receive Staff of Goddess: Rain Song Fragment
- you need to collect 10 fragments to complete the quest
- Requirements for obtaining
Staff of Goddess Rain: Rain Song:
- last hit or being in the party that deals last hit to the RB
- character must be on subclass 65+
- character must be near the RB at the moment of death
Buffer
- Number of slots: 20+6 for buffs and 12 for dances/songs
Details
Increasing buff slots with books:
Slot Level Book 21 52 Ancient Book: Divine Inspiration (Modern Language Version) 22 61
Ancient Book: Divine Inspiration (Original Language Version)23 76
Ancient Book: Divine Inspiration (Manuscript)24 76
Ancient Book: Divine Inspiration (Original Version)25 80 Ancient Book: Divine Inspiration (Beginner) 26 82
Ancient Book: Divine Inspiration (Intermediate)
Acquisition methods:
- Dropped by Raid and Epic Bosses (some books)
- Olympiad Shop
- Premium Shop
- Duration of buffs, dances, and songs — 1 hour (2 hours with PA)
- Buff manager in Alt+B with ready-made buff sets and ability to create profiles (.buff "profile name" in Latin letters, min. 4 chars)
Showcase
Tab Buffs:
Tab Songs and Dances:
- Premium card allows premium buff usage and global chat via symbol &
Details
Duration Price 7 days Coin of Luck x50 30 days Coin of Luck x100 100 days Coin of Luck x200
Tab Premium:
- Combo buffs will be added to the buff manager later
Alt+B Shop
- Shop for
Adena, including exchange
Assortment
Items:
Basic consumables (including infinite arrows and bolts)
All types of pets
Potions and elixirs (including face, hairstyle, and hair color change items)
Dyes of all types
Fish for 3rd profession
Enchantments D–B grade
Stones for D–C grade enchant chance
Crystals 5–10 level of all colors
Weapons C–B grade
Armor C–B grade
Jewelry C–B grade
Talismans (temporary and permanent passive, including combined, and active)
Special items:
Item Price
Olf's T-Shirt
Grants bonuses depending on enchant, details.
Adena x300,000,000
Holy Spirit's Cloak
Grants bonuses depending on enchant, details.
Adena x300,000,000Ancient Cloak
Does not provide bonuses; only for appearance until Holy Spirit's Cloak is purchased.
Adena x1,000,000Staff of Evil Spirits Mag. Blessing of the Body (Olympics)
Buff chance — 100%
Adena x1,000,000,000Staff of Evil Spirits Mag. Focus (Olympics)
Buff chance — 100%
Adena x500,000,000Staff of the Spirit Mental Shield (Olympics)
Buff chance — 100%
Adena x300,000,000Staff of the Spirit Magical Regeneration (Olympics)
Buff chance — 100%
Adena x300,000,000
Exchanges:
Reagents
Resources for learning clan skills
Bracelets (B–S grade)
Bracelet Price
Bronze Bracelet
2 slots for talismans
Adena x5,000,000Steel Bracelet
3 slots for talismans
Bronze Bracelet
Adena x10,000,000Mithril Bracelet
4 slots for talismansSteel Bracelet
Adena x20,000,000Enhanced Mithril Bracelet
6 slots for talismans, CP +120Mithril Bracelet
Adena x50,000,000
Also available: Vote Coin Shop.
Mem Coin Shop
- Shop for event currency
Mem Coin, obtained from:- automatic events
- drop from Raid Bosses and Epic Bosses
- obtaining Noblesse
- With updates, the assortment will expand
Assortment
Item Price
Mem Coin x1Mem Coin Fragment х10 Ring of Core [Replica]
Stats
B-grade, magic defense 48
Mag. attack +2.5%, phys. attack +2.5%, speed +1, MP +21, poison resistance +10%, poison penetration +10%, accuracy +1.
Mem Coin x75
Adena x75,000,000Earring of Orfen [Replica]
Stats
B-grade, magic defense 71
MP cost of skills -3%, MP +31, mental resistance +7.5%, mental penetration +7.5%, bleed resistance +10%, bleed penetration +10%, incoming healing power +3%.
Mem Coin x75
Adena x75,000,000Ring of Ant Queen [Replica]
Stats
B-grade, magic defense 48
MP +21, poison resistance +15%, poison penetration +15%, accuracy +1, physical crit power +7.5%, hold resistance +10%, hold penetration +10%.
Mem Coin x150
Adena x150,000,000
Giant's Codex
Mem Coin x5
Adena x500,000
Giant's Codex - Mastery
Description
If failed, skill enchant level does not reset.
Mem Coin x12
Adena x2,500,000
Giant's Codex - Discipline
Description
Allows changing the skill enchant branch, losing 0–3 enchant levels.
Mem Coin x2
Adena x500,000Scroll: Enchant Olf's T-Shirt
Description
Scroll to enchant Olf's shirt. Safe enchant up to +3, max +10. On success, level +1; on failure, item disappears.
Mem Coin x5
Adena x1,000,000Blessed Scroll: Enchant Olf's T-Shirt
Description
Safe enchant up to +3, max +10. On success, level +1; on failure, resets to 0.
Mem Coin x20
Adena x3,000,000Scroll: Enchant Cloak
Description
Enchant cloaks up to +10. On success, level +1; on failure, item disappears.
Mem Coin x5
Adena x1,000,000Blessed Scroll: Enchant Cloak
Description
Safe enchant up to +10. On success, level +1; on failure, resets to 0.
Mem Coin x20
Adena x3,000,000Lucky Enchant Stone: Armor (B-grade)
Description
Increases armor B-grade enchant chance by 23%. Can be used on items +3-6 or whole +4-6.
Mem Coin x5Lucky Enchant Stone: Weapon (B-grade)
Description
Increases weapon B-grade enchant chance by 15%. Can be used on items +3-9.
Mem Coin x12Red | Green |
Blue Soul Crystal - Stage 11
Mem Coin x10
Adena x10,000,000Red | Green |
Blue Soul Crystal - Stage 12
Mem Coin x20
Adena x20,000,000Neolithic Crystal (B-grade)
Description
Required to exchange regular B-grade equipment for rare.
Mem Coin x20
Adena x20,000,000
High-grade Life Stone - Lv. 76
Mem Coin x3
Top-grade Life Stone - Lv. 76
Mem Coin x5Scroll: Noblesse Blessing
Description
Applies Noblesse Blessing buff for 1 hour.
Mem Coin x1
Adena x1,000,000Physical Fruit Cocktail
Description
Applies warrior buffs + Resist Shock + Blessing of Queen for 1 hour.
Mem Coin x1
Adena x1,000,000Magical Fruit Cocktail
Description
Applies mage buffs + Resist Shock + Gift of Seraphim for 1 hour.
Mem Coin x1
Adena x1,000,000
Premium Shop
- Shop for special currency Coin of Luck
- With updates, some prices may decrease and the assortment might expand slightly
Assortment
Coin of Luck x10 = 1$
Grants access to premium buffs and global chat using & (30-second cooldown, 3,000 messages per month limit)
Expansions apply to all subclasses.
Try on accessories, cloak and shield skins, costumes — ALT+LMB.
In the "Shop" section:
Passive talisman bonuses do not stack with the ones they consist of, so the maximum will give either 4 combo talismans or 1 super talisman, which will be introduced later.
Active talismans can only be used 14 s after equipping.
| Duration | Price |
|---|---|
| 7 days | Coin of Luck x50 |
| 30 days | Coin of Luck x100 |
| 100 days | Coin of Luck x200 |
Details
Bonuses:
- +30% to EXP/SP/adena/drop/RB drop/spoil/seal stones/fame
- Alt+B buff duration +1 hour
- If group members lack PA, drop/spoil/adena rates are averaged; players with PA get EXP/SP bonus
- If a spoiler lacks PA, and a character outside the PA group kills the monster, spoil has no bonus
- Increases chance of spoil, not the quantity
- Increases Adena quantity, not chance
- Works on RB
- +5% craft success chance (if crafter has PA)
- Own – via gold frame around character level or Alt+B
- Group members – via gold frame around character level or command .premium
| Duration | Price |
|---|---|
| 7 days | Coin of Luck x50 |
| 30 days | Coin of Luck x100 |
| 100 days | Coin of Luck x200 |
Grants access to premium buffs and global chat using & (30-second cooldown, 3,000 messages per month limit)
Demo
| Service | Price |
|---|---|
| Inventory Slots +50 | Coin of Luck x50 |
| Personal Warehouse Slots +50 | Coin of Luck x15 |
| Sell Store Slots +5 | Coin of Luck x10 |
| Buy Store Slots +5 | Coin of Luck x10 |
| Crafting Recipe Book Slots +50 | Coin of Luck x20 |
| Service | Price |
|---|---|
| Change Character Name Special characters and Cyrillic are not allowed. | Coin of Luck x50 |
| Change Name Color 10 colors available. | Coin of Luck x50 |
| Change Title Color 12 colors available. | Coin of Luck x25 |
| Change Gender | Coin of Luck x100 |
| Change Main Class To change, you must be on the main class with a 3rd profession and select a subclass with a 3rd profession of at least level 75. Gender will be preserved and appearance will change according to the profession if it belongs to a different race. All progress (levels, etc.) is retained. Face, hairstyle, and hair color can be changed using items sold in the Alt+B Shop. | Coin of Luck x300 |
| Karma Reset | Coin of Luck x20 |
| PK Counter Reset | Coin of Luck x80 |
| Remove Character Clan Penalty | Coin of Luck x20 |
| Remove Clan Penalty | Coin of Luck x80 |
| Remove Alliance Penalty | Coin of Luck x150 |
| Change Clan Name | Coin of Luck x200 |
| Transfer Character to Another Account (only via Personal Cabinet) | Coin of Luck x100 |
| Item | Price |
|---|---|
| Coin of Luck x10 | |
| Coin of Luck x10 | |
| Coin of Luck x10 | |
| Coin of Luck x100 | |
| Coin of Luck x1 | |
| Proof of Alliance | Coin of Luck x15 |
| Coin of Luck x40 | |
| Coin of Luck x2 | |
| Coin of Luck x2 | |
| Coin of Luck x5 | |
| Coin of Luck x5 | |
| Coin of Luck x5 | |
| Coin of Luck x5 | |
| Cradle of Creation | Coin of Luck x10 |
| Item | Price |
|---|---|
| Box with Rune of Exp/SP +30% (1 hour) | Coin of Luck x5 |
| Box with Rune Drop/Adena +10% (1 hour) | Coin of Luck x5 |
| Auto-Farm Renewal Ticket (3 hours) | Coin of Luck x20 |
| Fame Scroll (100) Grants 100 fame needed for PvP inserts. | Coin of Luck x4 |
| Scroll: 1,000,000 SP | Coin of Luck x1 |
| Coin of Luck x1 | |
| Coin of Luck x3 | |
| Scroll: Noblesse Blessing x1 Grants Noblesse Blessing buff for 1 hour. | Coin of Luck x7 |
| Scroll: Noblesse Blessing x5 Grants Noblesse Blessing buff for 1 hour. | Coin of Luck x25 |
| Physical Fruit Cocktail x1 Grants warrior buffs + Resist Shock + Blessing of Queen for 1 hour. | Coin of Luck x5 |
| Physical Fruit Cocktail x5 Grants warrior buffs + Resist Shock + Blessing of Queen for 1 hour. | Coin of Luck x15 |
| Magical Fruit Cocktail x1 Grants mage buffs + Resist Shock + Gift of Seraphim for 1 hour. | Coin of Luck x5 |
| Magical Fruit Cocktail x5 Grants mage buffs + Resist Shock + Gift of Seraphim for 1 hour. | Coin of Luck x15 |
| Extra Pass: Near Kamaloka | Coin of Luck x2 |
| Extra Pass: Kamaloka (Labyrinth of the Abyss) | Coin of Luck x4 |
| Coin of Luck x10 | |
High-grade Life Stone - Lv. 76 x1 | Coin of Luck x15 |
Top-grade Life Stone - Lv. 76 x1 | Coin of Luck x30 |
Same as Top-grade Life Stone - Lv. 76, but additionally grants: STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3. | Coin of Luck x50 |
| Blessed Scroll: Enchant Armor (B-grade) | Coin of Luck x10 |
| Blessed Scroll: Enchant Weapon (B-grade) | Coin of Luck x24 |
| Lucky Enchant Stone: Armor (B-grade) Increases chance to enchant B-grade armor by 23%. Usable on items +3-6 or intact +4-6. | Coin of Luck x20 |
| Lucky Enchant Stone: Weapon (B-grade) Increases chance to enchant B-grade weapon by 15%. Usable on items +3-9. | Coin of Luck x50 |
| Ancient Book: Divine Inspiration (Modern Language Version) | Coin of Luck x4 |
Ancient Book: Divine Inspiration (Original Language Version) | Coin of Luck x25 |
Ancient Book: Divine Inspiration (Manuscript) | Coin of Luck x50 |
Ancient Book: Divine Inspiration (Original Version) | Coin of Luck x100 |
| Item | Price |
|---|---|
| Bracelet of Glory: Friendship (30-day) When equipped, allows summoning a friend with the same bracelet. Skill cooldown — 1 hour. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Gift of Seraphim (30 days) When equipped, grants the ability to cast the corresponding buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Blessing of Seraphim (30 days) When equipped, grants the ability to cast the corresponding buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Gift of Queen (30 days) When equipped, grants the ability to cast the corresponding buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
| Agathion Bracelet - Blessing of Queen (30 days) When equipped, grants the ability to cast the corresponding buff on yourself for 20 minutes. Personal item. | Coin of Luck x50 |
Mount - BoarDemo
| Coin of Luck x100 |
Mount - Angry CowDemo
| Coin of Luck x100 |
Mount - Gold LionDemo
| Coin of Luck x150 |
| Item | Price |
|---|---|
| Accessories 76 variants available to choose from. | Coin of Luck x20/40/50 |
| Cloak Skins 22 variants available to choose from. | Coin of Luck x100 |
| Shield Skins 25 variants available to choose from. | Coin of Luck x75 |
| Costumes 60 variants available to choose from. | Coin of Luck x100/125/150 |
| Facelifting Potion - A/B/C Potion for changing face appearance. Available in Shop > Potions. | Coin of Luck x5 |
| Dye Potion - A/B/C/D Potion for changing hair color. Available in Shop > Potions. | Coin of Luck x5 |
| Hair Style Change Potion - A/B/C/D/E/F/G Potion for changing hairstyle. Available in Shop > Potions. | Coin of Luck x5 |
Try on accessories, cloak and shield skins, costumes — ALT+LMB.
| Service | Price |
|---|---|
| 3rd Profession | Coin of Luck x100 |
| Subclass | Coin of Luck x200 |
| Caradine's Letter (purchase of quest before RB) (will be added on 08.12) | Coin of Luck x200 |
In the "Shop" section:
Passive talisman bonuses do not stack with the ones they consist of, so the maximum will give either 4 combo talismans or 1 super talisman, which will be introduced later.Active talismans can only be used 14 s after equipping.
| Item | Price |
|---|---|
| Enhanced Mithril Bracelet 6 slots for talismans, CP +120 | Coin of Luck x75 |
| Yellow Talisman - Speed Speed +3. | Coin of Luck x50 |
| Yellow Talisman - Alacrity Speed +3, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. | Coin of Luck x50 |
| Yellow Talisman - P. Def. Physical Defense +50. | Coin of Luck x50 |
| Yellow Talisman - M. Def. Magic Defense +35. | Coin of Luck x50 |
| Yellow Talisman - P. Atk. Physical Attack +70. | Coin of Luck x50 |
| Yellow Talisman - M. Atk. Magic Attack +50. | Coin of Luck x50 |
| Yellow Talisman - Atk. Spd. Attack Speed +20. | Coin of Luck x50 |
| Yellow Talisman - Casting Spd. Cast Speed +15. | Coin of Luck x50 |
| Yellow Talisman - Critical Reduction and Dodging Physical/Magic Skill Evasion +3%, Incoming Crit Damage -5%. | Coin of Luck x50 |
| Yellow Talisman - Healing and Regeneration Heal Power +40, HP/CP/MP Regen +5%. | Coin of Luck x50 |
| Blue Talisman - Berserker (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Physical Defense -13.6, Magic Defense -11, Evasion -1, Physical Attack +8.7, Attack Speed +4, Magic Attack +10.1, Cast Speed +3, Speed +3. | or Coin of Luck x3 |
| Blue Talisman - P. Def. (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Physical Defense +72. | or Coin of Luck x3 |
| Blue Talisman - M. Def. (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Magic Defense +100. | or Coin of Luck x3 |
| Blue Talisman - Divine Protection (300 mana) Cast — 1.2 s Cooldown — 15 min (static) Duration — 10 s Consumption — 50 MP and 15 mana On use: Physical Defense +3600, Magic Defense +2700. | or Coin of Luck x5 |
| Red Talisman - Territory Royal Guard (300 mana) Cast — 1.2 s Cooldown — 5 min (static) Duration — 120 s Consumption — 50 MP and 6 mana On use: Max CP +1500, restores 1500 CP. | or Coin of Luck x3 |
| Red Talisman - Minimum Clarity (300 mana) Cast — 4 s Cooldown — 6 min (static) Duration — 300 s Consumption — 50 MP and 6 mana On use: Physicall skill consumption -10%, magical skill consumption -4%, dance/song consumption -10%. | or Coin of Luck x2 |
| Red Talisman - Maximum Clarity (300 mana) Cast — 4 s Cooldown — 15 min (static) Duration — 90 s Consumption — 50 MP and 15 mana On use: Skill consumption -100%. | or Coin of Luck x5 |
| Red Talisman - Life Force (300 mana) Cast — 3 s Cooldown — 30 min (static) Consumption — 0 MP and 30 mana On use: Fully restores HP and MP. | or Coin of Luck x5 |
| Red Talisman - Meditation (300 mana) Cast — 4 s Cooldown — 15 min (static) Duration — 30 s Consumption — 50 MP and 15 mana Significantly increases MP regeneration, character cannot move, -90% Physical Defense. | or Coin of Luck x2 |
| Special Talisman - Attack Physical Attack +70, Magic Attack +50, Attack Speed +20, Cast Speed +15. | Yellow Talisman - P. Atk. Yellow Talisman - M. Atk. Yellow Talisman - Atk. Spd. Yellow Talisman - Casting Spd. Coin of Luck x50 |
| Special Talisman - Defense Physical Defense +50, Magic Defense +35. | Yellow Talisman - P. Def. Yellow Talisman - M. Def. Coin of Luck x50 |
| Special Talisman - Swiftness Speed +6, Physical Attack +20, Magic Attack +15, Attack Speed +5, Cast Speed +4. | Yellow Talisman - Speed Yellow Talisman - Alacrity Coin of Luck x50 |
| Special Talisman - Recovery Heal Power +40, HP/CP/MP Regen +5%, Critical Damage Chance -3%, Incoming Crit Damage -5%. | Yellow Talisman - Healing and Regeneration Yellow Talisman - Critical Reduction and Dodging Coin of Luck x50 |
| Will be added later. Superior Talisman - All in One Physical Attack +90, Magic Attack +65, Attack Speed +25, Cast Speed +19, Physical Defense +50, Magic Defense +35, Speed +6, Heal Power +40, HP/CP/MP Regen +5%, Critical Damage Chance -3%, Incoming Crit Damage -5%. | Special Talisman - Attack Special Talisman - Defense Special Talisman - Swiftness Special Talisman - Recovery Coin of Luck x100 |
| Item | Price |
|---|---|
| Buff chance — 100% | Coin of Luck x300 |
| Buff chance — 100% | Coin of Luck x200 |
| Staff of the Spirit - Mental Shield [Olympics] Buff chance — 100% | Coin of Luck x100 |
| Staff of the Spirit - Magical Regeneration [Olympics] Buff chance — 100% | Coin of Luck x100 |
Mammon's Shop
- Mammon Edgar is always available in Giran with functions according to the current stage and markup depending on the cycle:
- Week of Struggle — 25%
- Week of Victory — 0%
- With updates, the assortment will expand
Assortment
Exchange all types of stones for Ancient Adena
Craft all resources with additional Adena payment
Sell recipes for all resources for Adena
Insert SA
Remove SA
Pair swords and daggers (in the future), including sale of Dual Weapon Craft Stamp for Coin of Luck x20 or
Adena x50,000,000
Unseal armor and jewelry
Seal armor and jewelry
Exchange basic parts and Neolithic Crystal for rare ones
Soul Crystals exchangeDetails
Weapon — 3
Full armor — 3
Chest — 2
Legs/Helmet/Gloves/Boots — 1
Exchange coupons dropped by Epic Bosses and some Raid Bosses (depends on server progress)Details
Item Exchange cost between different colors Red | Green |
Blue Soul Crystal - Stage 11Coin of Luck x3
Adena x3,000,000Red | Green |
Blue Soul Crystal - Stage 12Coin of Luck x10
Adena x10,000,000
Process rare equipment, including selling Mammon's Varnish Enhancer for Coin of Luck x1 or
Adena x1,000,000
Life Stone: Accessory exchange
Details
Life Stone Insertion
Life Stone Removal
Spellbook Sale
Details
Item Price Spellbook: Petrify
Spellbook: Mark of Weakness
Spellbook: Chant of Movement
Spellbook: Chant of Critical Attack
Spellbook: Chant of Blood Awakening
Spellbook: Chant of Elementals
Spellbook: Chant of Combat
Spellbook: Chant of Berserker
Spellbook: Chant of Condition
Spellbook: Combat of Paagrio
Spellbook: Condition of Paagrio
Spellbook: Critical of Paagrio
Spellbook: Improved Combat
Spellbook: Mass Improved Combat
Spellbook: Improved Condition
Spellbook: Mass Improved Condition
Spellbook: Improved Critical Attack
Spellbook: Mass Improved Critical Attack
Spellbook: Improved Blood Awakening
Spellbook: Mass Improved Blood Awakening
Spellbook: Improved Movement
Spellbook: Improved Shield Defense
Spellbook: Improved Magic
Active Book: Mass Trick
Active Book: Flash Dagger
Crystal (B-grade) x250Spellbook: Dimension Spiral
Spellbook: Spirit Sharing
Spellbook: Servitor Share
Spellbook: Mutual Response
Spellbook: Empowering Echo
Spellbook: Great Fury
Active Book: Barrage of Nails
Active Book: Dreadful Roar
Active Book: Shield of Faith
Passive Book: Combat Aura
Crystal (B-grade) x1,000
Olympiad Shop
- Shop for
Olympiad Token with an extended assortment:
- Sealed Armor
- Consumables
- The assortment will expand with future updates
Assortment
Consumables
Item Price Fame Scroll (100)
Medal of Glory x1
Giant's CodexOlympiad Token x7,500
Adena x500,000
Giant's Codex - MasteryOlympiad Token x17,500
Adena x2,500,000
Giant's Codex - DisciplineOlympiad Token x7,500
Adena x500,000
Ancient Book: Divine Inspiration (Original Language Version)Olympiad Token x20,000
Ancient Book: Divine Inspiration (Manuscript)Olympiad Token x35,000
Ancient Book: Divine Inspiration (Original Version)Olympiad Token x50,000 Scroll: Enchant Armor (A-grade) Olympiad Token x2,000 Scroll: Enchant Weapon (A-grade) Olympiad Token x10,000 Scroll: Enchant Armor (S-grade) Olympiad Token x5,000 Scroll: Enchant Weapon (S-grade) Olympiad Token x30,000 Blessed Scroll: Enchant Armor (A-grade) Olympiad Token x20,000 Blessed Scroll: Enchant Weapon (A-grade) Olympiad Token x60,000 Blessed Scroll: Enchant Armor (S-grade) Olympiad Token x50,000 Blessed Scroll: Enchant Weapon (S-grade) Olympiad Token x120,000 Lucky Enchant Stone: Armor (B-grade) Olympiad Token x10,000 Lucky Enchant Stone: Weapon (B-grade) Olympiad Token x25,000 Lucky Enchant Stone: Armor (A-grade) Olympiad Token x22,500 Lucky Enchant Stone: Weapon (A-grade) Olympiad Token x45,000 Lucky Enchant Stone: Armor (S-grade) Olympiad Token x55,000 Lucky Enchant Stone: Weapon (S-grade) Olympiad Token x90,000
Equipment
Locations
- Monster respawn reduced in the following locations:
- Lair of Antharas
- Stakato Nest
- Tower of Insolence on floors 3, 5, 9, 11, with an increased number of monsters
- New High Five locations will be added at certain stages:
- Hellbound
- Seed of Annihilation
- Certain locations will be updated to High Five at specific stages:
- Stakato Nest
- Giant's Cave
- Plains of Lizardmen
- Sel Mahum Training Grounds (replacing Skyshadow Meadow near Oren)
- Dragon Valley
- Monastery of Silence
- Lair of Antharas
- A new instance location has been added — Frozen Labirinth:
- for solo players (without a clan), mid-war and low-war
- entrance via Kimesis in Rune
- available 11:00-01:00 (UTC+2) | 12:00-02:00 (UTC+3)
- unique quest
Instances
- Implemented instances:
Solo Kamaloka
> available for characters level 70-80
> 1 player
> cooldown every day at 5:30 (UTC+2) | 6:30 (UTC+3)
A single-player time zone where the player has 20 minutes to clear the area. After the time expires, a Pathfinder Worker appears, and talking to them gives a chest, the contents of which depend on the number of monsters killed. NPC for entry:
Monster drop
Drop Amount Chance
Adena20,000-40,000 70% Scroll: Enchant Armor (A-grade) 1 0.5% Scroll: Enchant Weapon (A-grade) 1 0.25% Scroll: Enchant Armor (B-grade) 1 0.8% Scroll: Enchant Weapon (B-grade) 1 0.4%
High-grade Life Stone - Lv. 76 (Event)1 0.1%
Top-grade Life Stone - Lv. 76 (Event)1 0.03%
Chest contents
Chest Contents Pathfinder Supplies (Lv. 38)
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x10
Scroll: Enchant Armor (A-grade) x1Pathfinder Supplies (Lv. 39)
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x10
Scroll: Enchant Armor (A-grade) x1
Scroll: Enchant Weapon (A-grade) x1Pathfinder Supplies (Lv. 40)
Giant's Codex x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x20
Scroll: Enchant Armor (A-grade) x2
Scroll: Enchant Weapon (A-grade) x1Pathfinder Supplies (Lv. 41)
Giant's Codex x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x30
Scroll: Enchant Armor (A-grade) x2
Scroll: Enchant Weapon (A-grade) x2Fortress/castle dungeon
> available for characters level 75-85
> 5+ players
> cooldown every day at 5:30 (UTC+2) | 6:30 (UTC+3)
These time zones are available to members of the clan that owns the fort/castle. The objective is to kill 3 Raid Bosses.
NPC for entry:
Fortress Castle
Shared drop from all Raid Bosses in addition to the standard one
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
SA upgrade chance from 12–13 for a random party member — 3%
Drop Quantity Chance Lucky Enchant Stone: Weapon (S-grade) 1 1.5% (group #1 chance — 100%) Lucky Enchant Stone: Armor (S-grade) 1 3% (group #1 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 5.5% (group #1 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Weapon (S-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Armor (S-grade) 1-2 30% (group #1 chance — 100%) Scroll: Enchant Weapon (A-grade) 1 10% (group #1 chance — 100%) Scroll: Enchant Armor (A-grade) 1-2 30% (group #1 chance — 100%) Life Stone - Lv. 76 1-3 25% (group #2 chance — 100%) Mid-grade Life Stone - Lv. 76 1-2 15% (group #2 chance — 100%)
High-grade Life Stone - Lv. 761 10% (group #2 chance — 100%) Life Stone: Accessory - Lv. 76 1-3 50% (group #2 chance — 100%) Forgotten Scroll: Fighter's Will 1 33% (group #3 chance — 0.3%) Forgotten Scroll: Archer's Will 1 33% (group #3 chance — 0.3%) Forgotten Scroll: Magician's Will 1 33% (group #3 chance — 0.3%) Labyrinth of the Abyss (78)
> available for characters level 73-83
> 5+ players
> cooldown — Wednesday and Saturday at 5:30 (UTC+2) | 6:30 (UTC+3) — common with Labyrinth of the Abyss (81)
All party members must be near Mathias to enter the instance. The zone has 4 rooms with different monsters. Clearing the first three rooms weakens the boss in the last room. With enough buffs, you can save time by skipping the first three rooms, avoiding aggressive monsters along the walls in the first two rooms or using invisibility.
First room
1. Contains 9 monsters, only one is real (the Queen), the others are fake and respawn after being killed.
2. After killing the Queen, the fake monsters stop respawning; it is not necessary to kill the rest.
3. Effective way to find the Queen:
ㅤㅤa) The dagger class lures a monster using Lure, then a summoner uses Betray on it.
ㅤㅤb) If it is a fake monster, it will attack the real Queen; if it is the Queen, the skill does not work.
4. Killing the Queen in this room reduces the boss's physical defense by 1/3.
5. Mage-heavy parties should skip this room.
Second room
1. All monsters in this room are real.
2. Killing all monsters in this room reduces the boss's magical defense by 1/3.
3. Physically-focused parties should skip this room.
Third room
1. Contains one strong monster.
2. Killing this monster reduces the boss's attack power by 1/3.
Fourth room
1. Contains the boss with guards: 2 fighters and 2 supports.
2. Effective farming strategy:
ㅤㅤa) Tank pulls the boss in a circle while the group kills supports first, then fighters.
ㅤㅤb) After clearing the guards, start farming the boss.
ㅤㅤc) Repeat this tactic after the guards respawn.
NPC for entry:
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
Chance for SA 10-12 upgrade for a random party member — 10%
Drop Quantity Chance
Elysian1 8.33% (Group #1 chance — 7.5%)
Doom Crusher1 8.33% (Group #1 chance — 7.5%)
Tallum Glaive1 8.33% (Group #1 chance — 7.5%)
Dark Legion's Edge1 8.33% (Group #1 chance — 7.5%)
Dragon Slayer1 8.33% (Group #1 chance — 7.5%)
Soul Separator1 8.33% (Group #1 chance — 7.5%)
Soul Bow1 8.33% (Group #1 chance — 7.5%)
Dragon Grinder1 8.33% (Group #1 chance — 7.5%)
Flaming Dragon Skull1 8.33% (Group #1 chance — 7.5%)
Sword of Miracles1 8.33% (Group #1 chance — 7.5%)
Branch of the Mother Tree1 8.33% (Group #1 chance — 7.5%)
Keshanberk*Damascus1 8.33% (Group #1 chance — 7.5%) Blessed Scroll: Enchant Weapon (B-grade) 1 7% (Group #2 chance — 100%) Blessed Scroll: Enchant Armor (B-grade) 1-2 21% (Group #2 chance — 100%) Blessed Scroll: Enchant Weapon (A-grade) 1 3.5% (Group #2 chance — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 10.5% (Group #2 chance — 100%) Scroll: Enchant Weapon (A-grade) 1-2 18% (Group #2 chance — 100%) Scroll: Enchant Armor (A-grade) 3-5 40% (Group #2 chance — 100%) Lucky Enchant Stone: Weapon (B-grade) 1 10% (Group #3 chance — 100%) Lucky Enchant Stone: Armor (B-grade) 1-2 17.5% (Group #3 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 2.5% (Group #3 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 5% (Group #3 chance — 100%) Life Stone - Lv. 76 1-3 30% (Group #3 chance — 100%) Mid-grade Life Stone - Lv. 76 1-3 20% (Group #3 chance — 100%)
High-grade Life Stone - Lv. 761-2 15% (Group #3 chance — 100%)
Giant's Codex1 75% (Group #4 chance — 15%)
Giant's Codex - Mastery1 25% (Group #4 chance — 15%) CRP Scroll (500) 1-3 100% Labyrinth of the Abyss (81)
> available for characters level 78-85
> 5+ players
> cooldown — Wednesday and Saturday at 5:30 (UTC+2) | 6:30 (UTC+3) — common with Labyrinth of the Abyss (78)
All party members must be near Mathias to enter the instance. The instance has 4 rooms with different monsters. Clearing the first three rooms weakens the boss in the final room. With sufficient boosts, you can save time by skipping the first three rooms, avoiding aggressive monsters along the walls or using invisibility.
First room
1. Contains 9 monsters, only one is real (the Queen), others are fake and respawn after death.
2. Killing the Queen stops fake monsters from respawning; killing the rest is optional.
3. Efficient way to find the Queen:
a) The Dagger class lures one monster with Lure, then the Summoner uses Betray.
b) If it’s fake, it attacks the real one; if it’s the Queen, the skill fails.
4. Killing the Queen reduces the boss's physical defense by 1/3.
5. Magic DPS party members can skip this room.
Second room
1. All monsters are real.
2. Killing all monsters reduces the boss's magic defense by 1/3.
3. Physical DPS party members can skip this room.
Third room
1. Contains one strong monster.
2. Killing it reduces the boss's attack by 1/3.
Fourth room
1. Boss guarded by 2 fighters and 2 supports.
2. Efficient farming:
a) Tank kites the boss, group kills supports first, then fighters.
b) After guards are dead, focus on the boss.
c) After guard respawn, repeat the tactic.
NPC for entry:
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
Chance to upgrade SA 12-13 for a random party member — 5%
Drop Quantity Chance
Elysian1 8.33% (group #1 chance — 30%)
Doom Crusher1 8.33% (group #1 chance — 30%)
Tallum Glaive1 8.33% (group #1 chance — 30%)
Dark Legion's Edge1 8.33% (group #1 chance — 30%)
Dragon Slayer1 8.33% (group #1 chance — 30%)
Soul Separator1 8.33% (group #1 chance — 30%)
Soul Bow1 8.33% (group #1 chance — 30%)
Dragon Grinder1 8.33% (group #1 chance — 30%)
Flaming Dragon Skull1 8.33% (group #1 chance — 30%)
Sword of Miracles1 8.33% (group #1 chance — 30%)
Branch of the Mother Tree1 8.33% (group #1 chance — 30%)
Keshanberk*Damascus1 8.33% (group #1 chance — 30%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group #2 chance — 25%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group #2 chance — 25%) Scroll: Enchant Weapon (S-grade) 1 20% (group #2 chance — 25%) Scroll: Enchant Armor (S-grade) 1-2 40% (group #2 chance — 25%) Blessed Scroll: Enchant Weapon (A-grade) 1 15% (group #3 chance — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 35% (group #3 chance — 100%) Scroll: Enchant Weapon (A-grade) 1-2 15% (group #3 chance — 100%) Scroll: Enchant Armor (A-grade) 3-5 35% (group #3 chance — 100%) Lucky Enchant Stone: Weapon (B-grade) 1-2 10% (group #4 chance — 100%) Lucky Enchant Stone: Armor (B-grade) 2 15% (group #4 chance — 100%) Lucky Enchant Stone: Armor (A-grade) 1 5% (group #4 chance — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 10% (group #4 chance — 100%) Life Stone - Lv. 76 1-3 25% (group #4 chance — 100%) Mid-grade Life Stone - Lv. 76 1-3 20% (group #4 chance — 100%)
High-grade Life Stone - Lv. 761-3 15% (group #4 chance — 100%)
Giant's Codex1 75% (group #5 chance — 15%)
Giant's Codex - Mastery1 25% (group #5 chance — 15%) CRP Scroll (500) 1-3 100% Zaken
> available for characters level 79-85
> 7+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
Chance to upgrade SA 12–14 for a random party member — 5%
Drop Quantity Chance
Basalt Battlehammer1 9.0909% (group chance №1 — 10%)
Dragon Hunter Axe1 9.0909% (group chance №1 — 10%)
Saint Spear1 9.0909% (group chance №1 — 10%)
Forgotten Blade1 9.0909% (group chance №1 — 10%)
Heaven's Divider1 9.0909% (group chance №1 — 10%)
Angel Slayer1 9.0909% (group chance №1 — 10%)
Demon Splinter1 9.0909% (group chance №1 — 10%)
Draconic Bow1 9.0909% (group chance №1 — 10%)
Arcana Mace1 9.0909% (group chance №1 — 10%)
Imperial Staff1 9.0909% (group chance №1 — 10%)
Tallum Blade*Dark Legion's Edge1 9.0909% (group chance №1 — 10%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group chance №2 — 25%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group chance №2 — 25%) Scroll: Enchant Weapon (S-grade) 1 20% (group chance №2 — 25%) Scroll: Enchant Armor (S-grade) 1-2 40% (group chance №2 — 25%) Blessed Scroll: Enchant Weapon (A-grade) 1 15% (group chance №3 — 100%) Blessed Scroll: Enchant Armor (A-grade) 1 35% (group chance №3 — 100%) Scroll: Enchant Weapon (A-grade) 1-2 15% (group chance №3 — 100%) Scroll: Enchant Armor (A-grade) 3-5 35% (group chance №3 — 100%) Lucky Enchant Stone: Armor (A-grade) 1 10% (group chance №4 — 100%) Lucky Enchant Stone: Weapon (A-grade) 1 20% (group chance №4 — 100%) Life Stone - Lv. 76 2-5 30% (group chance №4 — 100%) Mid-grade Life Stone - Lv. 76 2-3 25% (group chance №4 — 100%)
High-grade Life Stone - Lv. 761-3 15% (group chance №4 — 100%)
Giant's Codex1 75% (group chance №5 — 25%)
Giant's Codex - Mastery1 25% (group chance №5 — 25%) Neolithic Crystal (S80-grade) 1 10% Neolithic Crystal (S-grade) 1 25% Neolithic Crystal (A-grade) 1 50% Earring of Zaken 1 0.5% Butcher Blades 1 3%
Depending on Zaken's kill speed, there is a chance for additional drop:
Time Drop Chance less than 5 minutes Blessed Scroll: Enchant Olf's T-Shirt (Event) 15% less than 10 minutes Blessed Scroll: Enchant Cloak (Event) 15% less than 15 minutes Top-grade Life Stone - Lv. 76 (Event) 15% Twins
> available for characters level 79-85
> 7+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
NPC for entry:
Yehan Klodekus
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
SA upgrade chance 12–14 for a random party member — 3%
Drop Quantity Chance
Sealed Major Arcana Circlet1 11% (group chance №1 — 50%)
Sealed Major Arcana Gloves1 11% (group chance №1 — 50%)
Sealed Major Arcana Boots1 11% (group chance №1 — 50%)
Sealed Draconic Leather Helmet1 11% (group chance №1 — 50%)
Sealed Draconic Leather Gloves1 11% (group chance №1 — 50%)
Sealed Draconic Leather Boots1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Helmet1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Gauntlet1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Boots1 11% (group chance №1 — 50%) Blessed Scroll: Enchant Weapon (S-grade) 1 5% (group chance №2 — 100%) Blessed Scroll: Enchant Armor (S-grade) 1 15% (group chance №2 — 100%) Scroll: Enchant Weapon (S-grade) 1 15% (group chance №2 — 100%) Scroll: Enchant Armor (S-grade) 2-3 30% (group chance №2 — 100%)
High-grade Life Stone - Lv. 761 35% (group chance №2 — 100%)
Fire Stone1-5 16,6% (group chance №3 — 100%)
Water Stone1-5 16,6% (group chance №3 — 100%)
Earth Stone1-5 16,6% (group chance №3 — 100%)
Wind Stone1-5 16,6% (group chance №3 — 100%)
Dark Stone1-5 16,6% (group chance №3 — 100%) Holy Stone 1-5 16,6% (group chance №3 — 100%) Neolithic Crystal (S80-grade) 1 5% Neolithic Crystal (S-grade) 1 10%
Yehan Klanikus
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
SA upgrade chance 12–14 for a random party member — 3%
Drop Quantity Chance
Sealed Major Arcana Circlet1 11% (group chance №1 — 50%)
Sealed Major Arcana Gloves1 11% (group chance №1 — 50%)
Sealed Major Arcana Boots1 11% (group chance №1 — 50%)
Sealed Draconic Leather Helmet1 11% (group chance №1 — 50%)
Sealed Draconic Leather Gloves1 11% (group chance №1 — 50%)
Sealed Draconic Leather Boots1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Helmet1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Gauntlet1 11% (group chance №1 — 50%)
Sealed Imperial Crusader Boots1 11% (group chance №1 — 50%)
Fire Stone1-5 16,6% (group chance №2 — 100%)
Water Stone1-5 16,6% (group chance №2 — 100%)
Earth Stone1-5 16,6% (group chance №2 — 100%)
Wind Stone1-5 16,6% (group chance №2 — 100%)
Dark Stone1-5 16,6% (group chance №2 — 100%) Holy Stone 1-5 16,6% (group chance №2 — 100%) Neolithic Crystal (S80-grade) 1 5% Neolithic Crystal (S-grade) 1 10%
Now from the chests Mother-of-Pearl Ornamented Duel Supplies (20–21 minutes) and Jewel Ornamented Duel Supplies (>20 minutes), the following books also drop:
Forgotten Scroll — Anti-Magic Armor
Forgotten Scroll — Final Secret
Forgotten Scroll — Hide
Forgotten Scroll — Enlightenment — Wizard
Forgotten Scroll — Enlightenment — Healer
Forgotten Scroll — Excessive LoyaltyTiat
> available for characters level 80-85
> 9+ players
> cooldown — Monday and Friday at 5:30 (UTC+2) | 6:30 (UTC+3)
If you are lucky and a specific group drops, then only 1 item from the possible ones within that group is guaranteed to drop.
SA upgrade chance 13–16 for a random party member — 15%
Drop Quantity Chance
Vesper Cutter1 9.0909% (group chance №1 — 10%)
Vesper Slasher1 9.0909% (group chance №1 — 10%)
Vesper Buster1 9.0909% (group chance №1 — 10%)
Vesper Shaper1 9.0909% (group chance №1 — 10%)
Vesper Fighter1 9.0909% (group chance №1 — 10%)
Vesper Stormer1 9.0909% (group chance №1 — 10%)
Vesper Avenger1 9.0909% (group chance №1 — 10%)
Vesper Retributer1 9.0909% (group chance №1 — 10%)
Vesper Caster1 9.0909% (group chance №1 — 10%)
Vesper Thrower1 9.0909% (group chance №1 — 10%)
Vesper Singer1 9.0909% (group chance №1 — 10%)
Icarus Sawsword1 11.1111% (group chance №2 — 25%)
Icarus Disperser1 11.1111% (group chance №2 — 25%)
Icarus Heavy Arms1 11.1111% (group chance №2 — 25%)
Icarus Trident1 11.1111% (group chance №2 — 25%)
Icarus Hammer1 11.1111% (group chance №2 — 25%)
Icarus Hand1 11.1111% (group chance №2 — 25%)
Icarus Hall1 11.1111% (group chance №2 — 25%)
Icarus Spirit1 11.1111% (group chance №2 — 25%)
Icarus Spitter1 11.1111% (group chance №2 — 25%)
Dynasty Sword1 9.0909% (group chance №3 — 75%)
Dynasty Knife1 9.0909% (group chance №3 — 75%)
Dynasty Blade1 9.0909% (group chance №3 — 75%)
Dynasty Halberd1 9.0909% (group chance №3 — 75%)
Dynasty Cudgel1 9.0909% (group chance №3 — 75%)
Dynasty Bagh-Nakh1 9.0909% (group chance №3 — 75%)
Dynasty Mace1 9.0909% (group chance №3 — 75%)
Dynasty Phantom1 9.0909% (group chance №3 — 75%)
Dynasty Staff1 9.0909% (group chance №3 — 75%)
Dynasty Crusher1 9.0909% (group chance №3 — 75%)
Dynasty Bow1 9.0909% (group chance №3 — 75%) Forgotten Scroll: Fighter's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Archer's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Magician's Will 1 33% (group chance №4 — 30%) Forgotten Scroll: Protection of Elemental 1 50% (group chance №5 — 15%) Forgotten Scroll: Protection of Alignment 1 50% (group chance №5 — 15%) Blessed Scroll: Enchant Weapon (S-grade) 1 10% (group chance №6 — 100%) Blessed Scroll: Enchant Armor (S-grade) 1 30% (group chance №6 — 100%) Scroll: Enchant Weapon (S-grade) 1 20% (group chance №6 — 100%) Scroll: Enchant Armor (S-grade) 1-2 40% (group chance №6 — 100%) Lucky Enchant Stone: Weapon (S-grade) 1 5% (group chance №7 — 100%) Lucky Enchant Stone: Armor (S-grade) 1 10% (group chance №7 — 100%) Life Stone - Lv. 76 2-5 50% (group chance №7 — 100%) Mid-grade Life Stone - Lv. 76 2-3 35% (group chance №7 — 100%)
High-grade Life Stone - Lv. 761-3 100%
Top-grade Life Stone - Lv. 761 100% Life Stone: Accessory - Lv. 76 1 100%
Giant's Codex1-2 100%
Giant's Codex - Mastery1 70% Neolithic Crystal (S84-grade) 1 10% Neolithic Crystal (S80-grade) 1 20% Neolithic Crystal (S-grade) 1 30% - New instances will be added at certain stages:
- Freya
- Bless Freya
Seven Signs
- Access to Catacombs and Necropolises is available without registration
- Standard cycle: 1 week per period
- Mammon Edgar is always available in Giran, with limited functions according to the server’s stage of development
- During the Competition week, Mammon's prices are 25% higher
- Rift entry requires at least 4 players
- To get to Anakazel, you need to wait instead of changing rooms.
- Lilith is available during Competition week, respawns daily from 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3)
- Anakim is available during Victory week, respawns daily from 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3)
Olympiad
- No Noblesse is required to participate, only 3rd class
- Period — 7 days
- Fights on Friday and Saturday from 17:00 to 22:50 (UTC+2) | 18:00 to 23:50 (UTC+3)
- Hero points are awarded weekly from Saturday to Sunday
- To earn hero points, a minimum of 15 fights and at least 1 victory is required
- Maximum number of fights — 50, can be completed all in one day
- A buffer is available in the arena (5 choices)
More Details
- Equipment restrictions: weapon +10, armor and accessories +7
- All characters receive the skill Olympiad Spark for applying buffs (does not consume MP, fast cast, and short cooldown)
- Two arenas available: Straight and Gargoyle
Demonstration
- The system for obtaining
Olympiad Tokenshas been updated:
- Victory — 1000
- Defeat — 500
- Minimum 15 fights and at least 1 victory — 500 per point
- Hero status — 150,000 + 500 per point
- Updated shop for Olympiad Tokens
- Added rewards for ranks 1–10:
- 1: CP, HP, MP +10%, classic glow, Heroic Valor, Heroic Miracle, Heroic Berserker
- 2: CP, HP, MP +7%, dimmer glow, Heroic Berserker
- 3: CP, HP, MP +7%
- 4–6: CP, HP, MP +5%
- 7–10: CP, HP, MP +3%
- Hero weapons redesigned:
- Physical — equivalent to +10 top A (Soul Bow, Sword of Miracles, etc.), additionally provides +10% PvP damage, +10% PvE damage
- Magical — equivalent to +7 top A (Soul Bow, Sword of Miracles, etc.), additionally provides +10% PvP damage, +10% PvE damage
- PvP/PvE damage bonus will increase at certain server stages
- Base critical chance of Infinity Spear reduced by 20%
- Infinity Spear removes 1 buff
- Hero skills redesigned:
More Details
Heroic Valor
Duration — 2 min
Cooldown — 15 min
Physical attack +100, Physical defense +200, Magical defense +100, Positive effect removal resistance +50%.
Heroic Miracle
Duration — 30 sec
Cooldown — 15 min
Physical defense +2500, Magical defense +1750, Positive effect removal resistance +80%, Speed +5.
Heroic Berserker
Duration — 1 min
Cooldown — 15 min
Accuracy +4, Physical attack +250, Magical attack +250, Attack speed +50, Cast speed +50, Speed +10, Positive effect removal resistance +40%, Healing power received +40%, Debuff protection.
New skill added:
Heroic Breath
Cast — 1 sec
Cooldown — 10 min
Slows enemies in radius for 5 sec, then paralyzes for 10 sec. Ignores debuff immunity. Consumes 300 Spirit Ore. Cannot be used in Olympiad.
New skill added:
Heroic Judgement
Cast — 1 sec
Cooldown — 10 min
Drains CP from enemies. Consumes 300 Spirit Ore. Cannot be used in Olympiad.
Heroic Grandeur removed
Heroic Dread removed - Olympiad quests implemented:
- Accepted from Grand Olympiad Manager
- Updated daily at 5:30 (UTC+2) | 6:30 (UTC+3)
More Details
Complete fights during 1 day with any outcome to receive rewards:
Amount Reward 3 Olympiad Treasure Chest x1
Medal of Glory x15 Olympiad Treasure Chest x2
Medal of Glory x2
Adena x5,000,000
Mem Coin x210 Olympiad Treasure Chest x4
Medal of Glory x3
Adena x10,000,000
Mem Coin x4
Win streak rewards:
Streak Reward 2 Olympiad Treasure Chest x1 5 Olympiad Treasure Chest x4
Medal of Glory x310 Olympiad Treasure Chest x6
Medal of Glory x6
Chest contents:
Item Amount Chance
Greater Healing Potion75 30%
Greater CP Potion150 20% Olympiad Token 500 20% Olympiad Token 1000 15% Olympiad Token 5000 7%
Giant's Codex1 5%
Giant's Codex - Mastery1 1% Top-grade Life Stone - Lv. 76 1 2%
Missions
- Various types of missions implemented
Daily
Mission Requirement Reward Kill 100 monsters Character level 20+
Only monsters granting experience count.Major Healing Potion x10
Mana Potion x10
Blessed Scroll of Escape x1Kill 250 monsters Character level 30+
Only monsters granting experience count.Major Healing Potion x15
Mana Potion x15
Blessed Scroll of Resurrection x4
Letter Collector's Gift (Event) x1Kill 500 monsters Character level 40+
Only monsters granting experience count.Major Healing Potion x20
Mana Potion x20
Greater CP Potion x50
Life Stone - Lv. 76 x1
Mid-grade Life Stone - Lv. 76 x1Kill 1,000 monsters Character level 50+
Only monsters granting experience count.Major Healing Potion x25
Mana Potion x25
Elixir of Life (S-grade) x1
Elixir of CP (S-grade) x1
High-grade Life Stone - Lv. 76 (Event) x1
Life Stone: Accessory - Lv. 76 (Event) x1Kill 1,500 monsters Character level 75+
Only monsters granting experience count.Major Healing Potion x30
Mana Potion x30
Elixir of Life (S-grade) x1
Elixir of CP (S-grade) x1
High-grade Life Stone - Lv. 76 (Event) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Freya's Bloody Rune (2 hours)
PvE Damage +10%.Kill 2,000 monsters Character level 75+
Only monsters granting experience count.Major Healing Potion x40
Mana Potion x40
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1Hit a Raid Boss Character level 75+
Giant's Codex x1
Maphr's Wind Scroll (Event) x1
Duration — 30 s
Cooldown — 1 min
XP/SP +100%.Clan Quests
After the scheduled morning restart at 5:30 (UTC+2) | 6:30 (UTC+3):
Clan quests are updated
Rewards for previous quests are available if the clan completed the quest and members participated
The Great Hunt
Killing monsters level 75+
Clan members must kill at least 100 monsters to receive the reward. If monsters are killed in a group, the reward counts for one person.
Amount Rewards 30,000
Greater CP Potion x100
Mana Potion x10050,000
Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x170,000
Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1100,000
Greater CP Potion x100
Mana Potion x100
Scroll: 1,000,000 SP x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Top-grade Life Stone - Lv. 76 (Event) x1
Box with Rune Drop/Adena/Spoil +10% (1 hour) x1
Combat Training
Complete the quest for 10 Olympiad battles (Olympiad Starter)
Clan members must complete the 10-battle Olympiad quest to receive rewards. Statistics count all members who completed the quest within a day.
Participants Reward 10
Medal of Glory x120
Medal of Glory x2
Olympiad Token x3,00030
Medal of Glory x3
Olympiad Token x5,00040
Medal of Glory x4
Olympiad Token x7,000
Titan Hunt
Killing Raid Bosses level 75+ in the open world
Clan members must deal at least 1 hit to a Raid Boss during its kill to receive the reward.
Amount Reward 5 CRP x10
High-grade Life Stone - Lv. 76 (Event) x110 CRP x20
High-grade Life Stone - Lv. 76 (Event) x220 CRP x30
Top-grade Life Stone - Lv. 76 (Event) x2Weekly Quests
Goal — Kill 500 monsters in a designated PvP-zone location
Requirement — Character level 76+, kills can be made by you or your party members
Schedule — Weekdays 11:00-22:59 (UTC+2) | 12:00-23:59 (UTC+3):
Monday — Forge of the Gods
Tuesday — Imperial Tomb
Wednesday — Monastery of Silence
Thursday — Pagan Temple
Friday — Hellbound
Rewards can be received by 1 character: Scroll of Experience and SP (grants EXP x100,000,000 and SP x10,000,000)
Hunting Box Event
Possible rewards upon opening:
Greater CP Potion
High-grade Life Stone - Lv. 76
Top-grade Life Stone - Lv. 76
Blessed Scroll: Enchant Olf's T-Shirt (Event)
Blessed Scroll: Enchant Cloak (Event)
Blessed Scroll: Enchant Armor (A-grade)
Blessed Scroll: Enchant Weapon (A-grade)
One-time
Quest Requirements Reward Reach level 20 Character 20+ Major Healing Potion x5
Mana Potion x5
Blessed Spiritshot (D-grade) x1,000
Soulshot (D-grade) x3,000Reach level 30 Character 30+ Major Healing Potion x10
Mana Potion x10
Blessed Spiritshot (D-grade) x1,000
Soulshot (D-grade) x3,000
D-grade equipment coupons for 10 days:
Weapon Chest D rank x1
Armor Chest D rank x1
Jewelry Chest D rank x1Reach level 40 Character 40+ Major Healing Potion x15
Mana Potion x15
Blessed Spiritshot (C-grade) x2,000
Soulshot (C-grade) x5,000
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1Reach level 52 Character 52+
Blessed Spiritshot (B-grade) x1,000
Soulshot (B-grade) x3,000
Blessed Scroll of Escape x1
Blessed Scroll of Resurrection x1
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1Reach level 61 Character 61+
Blessed Spiritshot (B-grade) x2,000
Soulshot (B-grade) x5,000
Blessed Scroll of Escape x2
Blessed Scroll of Resurrection x2
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1
Scroll: Noblesse Blessing x1Reach level 75 Character 75+
Blessed Spiritshot (B-grade) x3,000
Soulshot (B-grade) x7,000
Elixir of Life (S-grade) x5
Elixir of Mind (S-grade) x5
Elixir of CP (S-grade) x5
Physical Fruit Cocktail x1
Magical Fruit Cocktail x1Reach level 80 Character 80+
Giant's Codex x2
Giant's Codex - Mastery x1
High-grade Life Stone - Lv. 76 (Event) x5
Top-grade Life Stone - Lv. 76 (Event) x3
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1Obtain subclass Character 75+
Elixir of Life (S-grade) x5
Elixir of Mind (S-grade) x5
Elixir of CP (S-grade) x5
Physical Fruit Cocktail x3
Magical Fruit Cocktail x3
Scroll: Noblesse Blessing x3Obtain noble status Character 75+
Giant's Codex x2
Giant's Codex - Mastery x1
High-grade Life Stone - Lv. 76 (Event) x5
Top-grade Life Stone - Lv. 76 (Event) x3
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1
Blessed Scroll: Enchant Cloak (Event) x1
Mem Coin x7100 PvP Character 1+
Greater CP Potion x100
Major Healing Potion x100
Mana Potion x100
Elixir of Life (S-grade) x10
Elixir of Mind (S-grade) x10
Elixir of CP (S-grade) x10300 PvP Character 1+
Greater CP Potion x300
Major Healing Potion x300
Mana Potion x300
Elixir of Life (S-grade) x30
Elixir of Mind (S-grade) x30
Elixir of CP (S-grade) x30500 PvP Character 1+
Greater CP Potion x500
Major Healing Potion x500
Mana Potion x500
Elixir of Life (S-grade) x50
Elixir of Mind (S-grade) x50
Elixir of CP (S-grade) x501,000 PvP Character 1+
Greater CP Potion x1,000
Major Healing Potion x1,000
Mana Potion x1,000
Elixir of Life (S-grade) x100
Elixir of Mind (S-grade) x100
Elixir of CP (S-grade) x1005,000 PvP Character 1+
Greater CP Potion x2,000
Major Healing Potion x2,000
Mana Potion x2,000
Elixir of Life (S-grade) x200
Elixir of Mind (S-grade) x200
Elixir of CP (S-grade) x20010,000 PvP Character 1+
Greater CP Potion x3,000
Major Healing Potion x3,000
Mana Potion x3,000
Elixir of Life (S-grade) x300
Elixir of Mind (S-grade) x300
Elixir of CP (S-grade) x300100 PK Character 1+
Quick Healing Potion x50
Greater CP Potion x50
Major Healing Potion x50
Mana Potion x50
Blessed Scroll of Escape x5300 PK Character 1+
Quick Healing Potion x100
Greater CP Potion x100
Major Healing Potion x100
Mana Potion x100
Blessed Scroll of Escape x10
Blessed Scroll of Resurrection x10500 PK Character 1+
Quick Healing Potion x200
Greater CP Potion x200
Major Healing Potion x200
Mana Potion x200
Blessed Scroll of Escape x15
Blessed Scroll of Resurrection x151,000 PK Character 1+
Quick Healing Potion x300
Greater CP Potion x300
Major Healing Potion x300
Mana Potion x300
Blessed Scroll of Escape x20
Blessed Scroll of Resurrection x205,000 PK Character 1+
Quick Healing Potion x500
Greater CP Potion x500
Major Healing Potion x500
Mana Potion x500
Blessed Scroll of Escape x30
Blessed Scroll of Resurrection x3010,000 PK Character 1+
Quick Healing Potion x1,000
Greater CP Potion x1,000
Major Healing Potion x1,000
Mana Potion x1,000
Blessed Scroll of Escape x50
Blessed Scroll of Resurrection x50Pailaka Quest – Injured Dragon Character 73+ Magical Fruit Cocktail x3
Physical Fruit Cocktail x3
Letter Collector's Gift (Event) x1
Box with Rune Exp/SP +30% for all levels (1 hour) x1
Chest with Premium Account or Premium Card (3 days)
Reward upon opening (choose one):
Premium Account Coupon (3 days)
Premium Card (3 days)
Events
- Automatic events have been implemented
TvT
Minimum level — 76
Objective — kill players of the opposing team; the team with the highest number of kills within the allotted time wins
Duration — 10 minutes
Registration — .event command
Available every day according to the schedule:
> 11:00 (UTC+2) | 12:00 (UTC+3)
> 14:00 (UTC+2) | 15:00 (UTC+3)
> 17:00 (UTC+2) | 18:00 (UTC+3)
> 23:00 (UTC+2) | 00:00 (UTC+3)
> 03:00 (UTC+2) | 04:00 (UTC+3)
Condition Reward Top-1 by kills
Mem Coin x10Top-2 by kills
Mem Coin x7Top-3 by kills
Mem Coin x5Victory
Mem Coin x3
Medal of Glory x1
Top-grade Life Stone - Lv. 76 (Event) x1
High-grade Life Stone - Lv. 76 (Event) x1
Greater CP Potion x50
CP Potion x50
Major Healing Potion x25Participation Event Box (Reward)
Possible rewards upon opening:
Greater CP Potion x50-100 — 100%
CP Potion x50-100 — 100%
Major Healing Potion x25-50 — 100%
Medal of Glory x1 — 100%
High-grade Life Stone - Lv. 76 (Event) x1 — 100%
Life Stone: Accessory - Lv. 76 x1 — 100%
Mem Coin x1 — 30%
Freya's Bloody Rune (2 hours) — 50%
PvE damage +10%.Solo PvP
Minimum level — 76
Objective — kill other players and receive rewards for it
Duration — 20 minutes
Location — Aden | Heine | Talking Island Village (instances)
Restrictions:
> reward is available once every 20 seconds
> being in a party is prohibited
> HWID limit for participation in the event
Features:
> Overlord and Bishop skills do not work on clan members in this zone
> after resurrection, the character receives 5 seconds of invulnerability, which is canceled upon attacking
Registration:
> at the NPC in Rune
> starts according to the schedule and lasts 5 minutes
Available every day according to the schedule:
> 12:00 - 12:25 (UTC+2) | 13:00 - 13:25 (UTC+3)
> 15:00 - 15:25 (UTC+2) | 16:00 - 16:25 (UTC+3)
> 18:00 - 18:25 (UTC+2) | 19:00 - 19:25 (UTC+3)
> 00:00 - 00:25 (UTC+2) | 01:00 - 01:25 (UTC+3)
> 02:00 - 02:25 (UTC+2) | 03:00 - 03:25 (UTC+3)
Drop Quantity Chance
Mem Coin Fragment1 100%
Adena1,000,000 75%
Greater CP Potion20 25%
CP Potion20 25% Major Healing Potion 10 15% High-grade Life Stone - Lv. 76 (Event) 1 3% Top-grade Life Stone - Lv. 76 (Event) 1 1% Life Stone: Accessory - Lv. 76 (Event) 1 1% Blessed Scroll: Enchant Armor (S-grade) 1 0.5% Blessed Scroll: Enchant Weapon (S-grade) 1 0.25% Solo Raid Boss
Will be added later.
Name — Gladiator Statue
Location — Gludio
Level — 81
Respawn — 20:20 (UTC+2) | 21:20 (UTC+3) on Tuesdays, Wednesdays, Thursdays
Everyone who dealt damage and was within the Raid Boss death radius receives personal rewards:
Item Quantity Chance
Medal of Glory3 100% Freya's Bloody Rune (2 hours)
PvE damage +10%.
Activates immediately upon receipt.1 100% Gludio Lucky Box
Possible rewards upon opening:
High-grade Life Stone - Lv. 76 (Event) x3 — 20%
Top-grade Life Stone - Lv. 76 (Event) x1 — 20%
Scroll: Enchant Olf's T-Shirt (Event) x2 — 10%
Blessed Scroll: Enchant Olf's T-Shirt (Event) x1 — 5%
Scroll: Enchant Cloak (Event) x2 — 10%
Blessed Scroll: Enchant Cloak (Event) x1 — 5%
Blessed Scroll: Enchant Armor (S-grade) (Event) x5 — 20%
Blessed Scroll: Enchant Weapon (S-grade) (Event) x1 — 10%1 100%
Drop for the player who dealt the last hit:
Item Chance
Ring of Core40%
Earring of Orfen40%
Ring of Queen Ant20% - Seasonal events will be held periodically
Basics | Equipment & upgrades | Promotions
Class skills
- At launch, the skill set is based on Interlude with some High Five skills and new ones; High Five skills will be gradually added
- Mechanics of all High Five skills:
- Attack/cast speed does not affect skill cooldowns
- All types of invulnerability (except subclass skill triggers) end upon dealing damage or using skills
- Some skills have been modified
- New skills added
- All changes are described in a separate thread (to be added later)
- Auto-learning for most skills; others require books (purchase from Edgar, drop from monsters/Epic Bosses/instances)
Drop
Book Location Monster
Ancient Spellbook: Day of DoomForge of the Gods Balrog of Destruction
Iblis of Destruction
Ancient Spellbook: VolcanoForge of the Gods Ashuras of Destruction
Ancient Spellbook: CycloneForge of the Gods Magma Drake
Ancient Spellbook: GehennaForge of the Gods Lavasillisk
Ancient Spellbook: Raging WavesForge of the Gods Blazing Ifrit
Ancient Spellbook: Flames of InvincibilityForge of the Gods Necromancer of Destruction
Tepra Scorpion
Tepra Scarab
Ancient Spellbook: Purification FieldForge of the Gods Knight of Destruction
Assassin Beetle
Ancient Spellbook: MiracleForge of the Gods Mercenary of Destruction
Tepra Scarab
Ancient Spellbook: Mass RechargeForge of the Gods Mercenary of Destruction
Tepra Scorpion
Ancient Spellbook: Anti-summoning FieldImperial Tomb Guardian Scarab
Ancient Tactical Manual: Symbol of NoiseImperial Tomb Abraxion
Ashuras
Ustralith
Ancient Tactical Manual: Symbol of DefenseImperial Tomb Ashkenas
Imperial Commander
Ancient Tactical Manual: Symbol of the SniperImperial Tomb Arimanes
Hasturan
Ancient Tactical Manual: Symbol of ResistanceImperial Tomb Assassin of Empire
Dancer of Empire
Imperial Royal Guard
Knight of Empire
Ancient Tactical Manual: Symbol of HonorImperial Tomb Royal Guard Empire
Ancient Tactical Manual: Symbol of EnergyImperial Tomb Hexa Beetle
Ancient Tactical Manual: Symbol of the AssassinImperial Tomb Chakram Beetle
Jamadar Beetle
Skill enchanting
- High Five Skill Enchant System:
- Enchanting passive skills is available
- Enchanting third-class skills is available
- "Safe" enchant is available if a special book is present
More details
Giant's Codex - Mastery
If the enchant attempt fails, the skill level does not reset.
Obtained from the Olympiad, Mem Coin Shop, daily achievements, Raid Bosses, Epic Bosses. - Changing the enchant branch is available if a special book is present
More details
Giant's Codex - Discipline
Allows changing the skill enchant branch, losing 0-3 enchant levels in the process.
Obtained from the Olympiad, Mem Coin Shop.
- Attribute enchant branches will be available after the attribute system is introduced
- Adena and SP are required instead of EXP
- The cost of skill improvement in Adena is doubled compared to base values
- Some enchant branches have been reworked
- New enchant branches have been added for certain skills
Subclass skills
- Each subclass, upon reaching levels 65, 70, 75, 80 and 85, can obtain one book (maximum 3x5=15) to learn passive skills
More details
Name Description Armor Type Lvl. 1 Lvl. 2 Lvl. 3 Lvl. 4 Lvl. 5 Lvl. 6 Emergent Ability - Defense* Increases physical defense Heavy +18 +36 +54 +71 +90 +107 Emergent Ability - Defense* Increases physical defense Light +13 +27 +40 +54 +67 +80 Emergent Ability - Defense* Increases physical defense Magic +9 +18 +27 +36 +45 +54
*This is a single skill that provides different bonuses depending on the type of armor wornEmergent Ability - Magic Defense Increases magical defense +15 +30 +45 +61 +76 +91 Emergent Ability - Attack Increases physical attack +22 +42 +60 +76 +88 +98 Emergent Ability - Empower Increases magical attack +11 +21 +28 +36 +43 +48 - Each subclass, upon reaching levels 80 and 85, can obtain a book (maximum 3x2=6) to learn Master or Profession skills
- a) Master skills
More details
Name Description Armor Type Lvl. 1 Lvl. 2 Lvl. 3 Master Ability - Defense* Greatly increases physical defense Heavy +59 +119 +178 Master Ability - Defense* Greatly increases physical defense Light +44 +89 +134 Master Ability - Defense* Greatly increases physical defense Magic +29 +58 +87
*This is a single skill that provides different bonuses depending on the type of armor wornMaster Ability - Magic Defense Greatly increases magical defense +50 +100 +150 Master Ability - Attack Greatly increases physical attack +49 — — Master Ability - Empower Greatly increases magical attack +29 — — Master Ability - Focus Increases critical rate +30 — — Master Ability - Casting Increases casting speed +11 — — - b) Profession skills (not tied to a specific class, so any subclass can level them)
More details
Summoner Ability - Boost HP/MP
HP +147, MP +74.
Summoner Ability - Resist Attribute
Fire/Water/Earth/Wind resistance +5.
Summoner Ability - Spirit
When hit, 2% chance to gain a buff for 15 seconds: Physical Attack/Attack Speed/Magical Attack/Cast Speed +8%.
Healer Ability - Prayer
Incoming healing power +6%.
Healer Ability - Divine Protection
Darkness/Holy resistance +5.
Healer Ability - Heal
When hit, 2% chance to restore 187 HP.
Warrior Ability - Boost CP
CP +738.
Warrior Ability - Resist Trait
Paralysis/Root/Sleep/Stun/Buff removal resistance +5%.
Warrior Ability - Haste
When hitting, 2% chance to gain a buff for 15 seconds: Attack Speed +32%.
Knight Ability - Boost HP
HP +295.
Knight Ability - Resist Critical
Incoming critical damage -5%.
Knight Ability - Defense
When hit, 2% chance to gain a buff for 15 seconds: Physical/Magical Defense +24%.
Enchanter Ability - Boost Mana
MP +148.
Enchanter Ability - Mana Recovery
MP regeneration +10%.
Enchanter Ability - Barrier
When hit, 2% chance to gain Invulnerability for 5 seconds.
(Blocks debuffs and damage to HP/CP/MP; HP/CP/MP cannot be restored. Unlike other effects, the shield does not break if the character performs actions during invulnerability.)
Rogue Ability - Evasion
Evasion +4.
Rogue Ability - Long Shot
Bow range +100, Crossbow range +50.
Rogue Ability - Critical Chance
When hitting, 2% chance to gain a buff for 15 seconds: Critical Attack Chance +32%.
Wizard Ability - Anti-magic
Magic resistance +5%.
Wizard Ability - Mana Gain
MP recovery power +20.
Wizard Ability - Mana Steal
When hit, 2% chance to steal 10 MP from the enemy.
- a) Master skills
- To learn these skills:
- Go to the 2nd floor of Ivory Tower
- To obtain books, switch to your subclass and talk to Valeria (Subclass > Subclass Skill Certification > Certify Subclass > Level 65 New Skill Certification / Level 70 New Skill Certification / Level 75 New Skill Certification / Level 80 New Skill Certification / Level 85 New Skill Certification / Level 80 Master or Profession Skill Certification / Level 85 Master or Profession Skill Certification > Get Certification)
- To learn skills, switch to your main class and talk to Vanguard (Learn about subclass certification > Learn subclass certification skills > Learn skills)
- Resetting skills costs
Adena x10,000,000
Clan skills
- All academy members automatically receive a buff
More details
Blessing of the Academ
Speed +5, PvE Attack/Defense +5%, Attack/Cast Speed +5%, EXP/SP +5%, Adena +3%. - Clan skills (High Five):
- Maximum clan level starts at 8 (without squad skills)
- At a certain stage, maximum clan level increases to 11 (with squad skills)
- Some clan skills have been modified
- New clan skills have been added
- Clan skills work for all clan members, including academy members
More details
Level 5 Skill Type CRP Items Clan Body Lv.1
HP +3%.Passive 1,500
Earth Egg x10Clan Imperium Lv.1
Grants the right to form a Command Channel.Passive
0
Destruction Tombstone x1Clan M. Def. Lv.1
Magic Defense +6%.Passive 1,500
Angelic Essence x10Clan Regeneration Lv.1
HP Regeneration +3%.Passive 1,500
Earth Egg x10Clan Escape Lv.1
Distance — 1500
Cast — 2.5 sec
Cooldown — 20 min
Teleports surrounding clan members to the nearest village. Consumes 10,000,000 Adena.Active
Available only to Clan Leader3,000
Destruction Tombstone x10Level 6 Skill Type CRP Items Clan Might Lv.1
Physical Attack +3%.Passive 3,000
Dragon Heart x10Clan Morale Lv.1
CP Regeneration +6%.Passive 2,600
Nonliving Nucleus x10Clan Shield Lv.1
Physical Defense +3%.Passive 3,000
Earth Egg x10Clan Shield Block Lv.1
Shield Defense +24%.Passive 2,100
Dragon Heart x10Clan Spirituality Lv.1
CP +6%.Passive 2,100
Nonliving Nucleus x10Clan Will Lv.1
XP, SP +2%.Passive 4,000
Destruction Tombstone x10Clan Dash Lv.1
Distance — 1500
Cast — 0.8 sec
Cooldown — 15 min
Duration — 15 sec
Speed +30 for surrounding clan members. Consumes 7,000,000 Adena.Active
Available only to Clan Leader5,000
Destruction Tombstone x10Level 7 Skill Type CRP Items Clan Body Lv.2
HP +5%.Passive 6,900
Earth Egg x10Clan Cyclonic Resistance Lv.1
Water/Wind Resistance +3.Passive 5,100
Destruction Tombstone x10Clan Guidance Lv.1
Accuracy +1.Passive 5,600
Memento Mori x10Clan Luck Lv.1
Reduces experience loss and death penalties caused by players or monsters.Passive 6,900
Cradle of Creation x1Clan M. Def. Lv.2
Magic Defense +10%.Passive 6,900
Angelic Essence x10Clan Magmatic Resistance Lv.1
Fire/Earth Resistance +3.Passive 5,100
Destruction Tombstone x10Clan Might Lv.2
Physical Attack +5%.Passive 6,500
Dragon Heart x10Clan Regeneration Lv.2
HP Regeneration +5%.Passive 6,900
Earth Egg x10Clan Resist Hold Lv.1
Hold Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Resist Shock Lv.1
Stun Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Resist Sleep Lv.1
Sleep Resistance +5%.Passive 5,100
Destruction Tombstone x10Clan Shield Lv.2
Physical Defense +5%.Passive 6,500
Earth Egg x10Clan Shield Defense Lv.1
Shield Block Chance +12%.Passive 5,100
Memento Mori x10Clan Spirituality Lv.2
CP +10%.Passive 5,600
Nonliving Nucleus x10Clan Will Lv.2
XP, SP +3%.Passive 6,000
Destruction Tombstone x10Clan Celestial Aegis Lv.1
Distance — 1500
Cast — 2 sec
Cooldown — 30 min
Duration — 20 sec
Makes nearby clan members invulnerable. Consumes 25,000,000 Adena.Active
Available only to Clan Leader7,000
Destruction Tombstone x15Clan Cleanse Lv.1
Distance — 1500
Cast — 1.5 sec
Cooldown — 30 min
Removes all debuffs from nearby clan members. Consumes 10,000,000 Adena.Active
Available only to Clan Leader7,000
Destruction Tombstone x15Level 8 Skill Type CRP Items Clan Agility Lv.1
Evasion +1.Passive 12,000
Memento Mori x10Clan Clarity Lv.1
MP Regeneration +3%.Passive 11,700
Angelic Essence x10Clan Cyclonic Resistance Lv.2
Water/Wind Resistance +5.Passive 12,000
Destruction Tombstone x10Clan Empower Lv.1
Magic Attack +6%.Passive 11,700
Angelic Essence x10Clan Guidance Lv.2
Accuracy +2.Passive 12,000
Memento Mori x10Clan Luck Lv.2
Reduces experience loss and death penalties caused by players or monsters.Passive 14,000
Cradle of Creation x1Clan Magmatic Resistance Lv.2
Fire/Earth Resistance +5.Passive 12,000
Destruction Tombstone x10Clan Might Lv.3
Physical Attack +6%.Passive 13,000
Dragon Heart x10Clan Morale Lv.2
CP Regeneration +10%.Passive 13,000
Nonliving Nucleus x10Clan Resist Hold Lv.2
Hold Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Resist Shock Lv.2
Stun Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Resist Sleep Lv.2
Sleep Resistance +10%.Passive 12,000
Destruction Tombstone x10Clan Shield Lv.3
Physical Defense +6%.Passive 13,000
Earth Egg x10Clan Shield Block Lv.2
Shield Block Chance +40%.Passive 12,000
Dragon Heart x10Clan Shield Defense Lv.2
Shield Defense Chance +20%.Passive 12,000
Memento Mori x10Clan Soul Lv.1
MP +3%.Passive 11,700
Angelic Essence x10Clan Spirituality Lv.3
CP +12%.Passive 12,000
Nonliving Nucleus x10Clan Wind Walk Lv.1
Speed +3.Passive 11,400
Cradle of Creation x1Clan Will Lv.3
XP, SP +4%.Passive 8,000
Destruction Tombstone x10Clan Noblesse Lv.1
Range — 1500
Cast — 1.5 s
Cooldown — 30 min
Duration — 60 min
Applies the Noble’s Blessing effect to nearby clan members. Costs 30,000,000 Adena.Active
Available only to Clan Leader10,000
Destruction Tombstone x15Level 9 Skill Type CRP Items Clan Clarity Lv.2
MP regeneration +6%.Passive 12,000
Angelic Essence x10Clan Magmatic Resistance Lv.3
Fire/Earth resistance +7.Passive 12,000
Destruction Tombstone x10Clan Cyclonic Resistance Lv.3
Water/Wind resistance +7.Passive 12,000
Destruction Tombstone x10Clan Agility Lv.2
Evasion +2.Passive 12,000
Memento Mori x10Clan Resistance Holy Lv.1
Holy/Dark resistance +3.Passive 12,000
Destruction Tombstone x10Clan Shield Block Lv.3
Shield defense +48%.Passive 12,000
Dragon Heart x10Clan Will Lv.4
XP, SP +5%.Passive 12,000
Destruction Tombstone x10Clan Friendly Lv.1
Range — 1500
Cast — 2.5 s
Cooldown — 60 min
Duration — 7 min
Physical attack +3%, Magical attack +5% to nearby clan members. Costs 20 Fame Scroll (100).
Does not occupy a buff slot.Active 20,000
Destruction Tombstone x10Level 10 Skill Type CRP Items Clan Morale Lv.3
CP regeneration +15%.Passive 15,000
Nonliving Nucleus x10Clan Soul Lv.2
MP +5%.Passive 15,000
Angelic Essence x10Clan Guidance Lv.3
Accuracy +3.Passive 15,000
Memento Mori x10Clan Agility Lv.3
Evasion +3.Passive 15,000
Memento Mori x10Clan Empower Lv.2
Magical attack +10%.Passive 15,000
Angelic Essence x10Clan Resistance Holy Lv.2
Holy/Dark resistance +5.Passive 15,000
Destruction Tombstone x10Clan Shield Defense Lv.3
Shield defense rate +24%.Passive 15,000
Memento Mori x10Clan Will Lv.5
XP, SP +6%.Passive 16,000
Destruction Tombstone x10Clan Boundary Lv.1
Range — 1500
Cast — 2.5 s
Cooldown — 60 min
Duration — 7 min
Magical defense +3%, Physical defense +3% to nearby clan members. Costs 20 Fame Scroll (100).
Does not occupy a buff slot.Active 20,000
Destruction Tombstone x10Level 11 Skill Type CRP Items Clan Body Lv.3
HP +6%.Passive 17,000
Earth Egg x10Clan M. Def. Lv.3
Magical defense +12%.Passive 17,000
Angelic Essence x10Clan Regeneration Lv.3
HP regeneration +6%.Passive 13,200
Earth Egg x10Clan Soul Lv.3
MP +7%.Passive 17,000
Angelic Essence x10Clan Empower Lv.3
Magical attack +12%.Passive 17,000
Angelic Essence x10Clan Resistance Holy Lv.3
Holy/Dark resistance +7.Passive 17,000
Destruction Tombstone x10Clan Wind Walk Lv.2
Speed +5.Passive 17,000
Cradle of Creation x10Clan Will Lv.6
XP, SP +8%.Passive 20,000
Destruction Tombstone x10 - Added Squad Skills
Details
Learned in the same place as other clan skills.
Level 7 Skill Type CRP Items Holy Squad Lv.1
Incoming healing +20 for the squad.Passive 10,400 Blood Oath x4 Water Squad Lv.1
Physical defense +27.3 for the squad.Passive 10,400 Blood Oath x4 Level 8 Skill Type CRP Items Dark Squad Lv.1
Magical attack +7.17 for the squad.Passive 12,000 Blood Oath x8 Earth Squad Lv.1
Magical defense +17 for the squad.Passive 12,000 Blood Oath x8 Fire Squad Lv.1
Physical attack +17.3 for the squad.Passive 12,000 Blood Oath x8 Wind Squad Lv.1
Accuracy +2 for the squad.Passive 12,000 Blood Oath x8 Holy Squad Lv.2
Incoming healing +20, max MP +20% for the squad.Passive 12,000 Blood Oath x8 Water Squad Lv.2
Physical defense +27.3, Magical defense +17.6 for the squad.Passive 12,000 Blood Oath x8 Level 9 Skill Type CRP Items Dark Squad Lv.2
Magical attack +19.32 for the squad.Passive 17,400 Blood Oath x11 Earth Squad Lv.2
Magical defense +31.1 for the squad.Passive 17,400 Blood Oath x11 Fire Squad Lv.2
Physical attack +17.3, Critical Hit chance +15 for the squad.Passive 17,400 Blood Oath x11 Wind Squad Lv.2
Accuracy +2, Evasion +2 for the squad.Passive 17,400 Blood Oath x11 Holy Squad Lv.3
Incoming healing +20, Max MP +20%, MP consumption from skills -5% for the squad.Passive 17,400 Blood Oath x11 Water Squad Lv.3
Physical defense +27.3, Magical defense +17.6, Shield defense chance +6% for the squad.Passive 17,400 Blood Oath x11 Level 10 Skill Type CRP Items Dark Squad Lv.3
Magical attack +19.32, Magic Critical Power +1% for the squad.Passive 24,000 Blood Oath x40 Earth Squad Lv.3
Magical defense +44 for the squad.Passive 24,000 Blood Oath x40 Fire Squad Lv.3
Physical attack +17.3, Critical Power +100, Critical Hit chance +15 for the squad.Passive 24,000 Blood Oath x40 Wind Squad Lv.3
Accuracy +2, Evasion +2, Speed +3 for the squad.Passive 24,000 Blood Oath x40 - Implemented a buff applied to all clan members; its bonuses depend on the number of online members in the clan
Details
- Duration — 5 min
- Applied every 5 minutes
- Does not occupy a buff slot
- Works automatically upon clan creation
- Does NOT work in the Olympiad
Online Buff 3-9 Clan Unity Lv.1
EXP/SP +1%, PvE Attack/Defense +1%.10-20 Clan Unity Lv.2
EXP/SP +2%, CP +2%, PvE Attack/Defense +2%.21-29 Clan Unity Lv.3
EXP/SP +5%, CP +3%, Drop/Adena/Spoil +2%, PvE Attack/Defense +4%.30+ Clan Unity Lv.4
EXP/SP +7%, CP +5%, Drop/Adena/Spoil +3%, PvE Attack/Defense +5%. - Implemented a buff that is applied to all clan members when the clan leader logs in
Details
Clan Advent
Physical Attack/Physical Defense/Magic Defense +3%, Magic Attack +4%, CP Regen +10, MP Regen +5.
Does NOT work in the Olympiad - Residence and castle skills have been updated; you can check the distribution here
Details
Residence Spirit
CP +15%.
Residence Body
HP +8%.
Residence Soul
MP +10%.
Residence Movement
Speed +6.
Residence Empower
Magic Attack +8%.
Residence Shield
Physical Defense +5%.
Residence Shield Block
Shield Block Chance +20%.
Residence Fortitude
Stun Resistance +10%.
Residence Health
Incoming Healing +8%.
Residence Might
Physical Attack +6%.
Residence Magic Barrier
Magic Defense +5%.
Residence Freedom
Hold Resistance +10%.
Life Stone skills
- Chance to obtain skills from Life Stone:
- Top-grade — 9%
- High-grade — 5%
- Mid-grade — 1.5%
- No-grade — 1%
- Cost of insertion increased by 2.5 times
- Effects of Life Stone skills correspond to Interlude (with adjustments), except for:
- Wild Magic — as in High Five
- Lesser Celestial Shield — as in High Five (invulnerability ends on attack or skill use)
- Static nukes cooldown 110/900 — 6 seconds
- Active skill effect remains when switching weapons
- Effects of active/proc/passive skills stack
- Added a Top-grade Life Stone analog — Lv. 76, which differs only in that in addition to skills it grants: STR +1 / CON +1 / INT +1 / MEN +1 / Critical +32.7 / Evasion +3 / Accuracy +3
- Some Life Stone skills have been modified:
Active
Legend: buff | debuff
Skill Effect Duration Cooldown Reflect Damage Lv.3 Reflects 20% of melee damage back to the attacker, excluding skill damage. (was 10%) 5 min (was 2 min) 6 s (was 5 min) Lesser Celestial Shield Lv.1 Makes the character invulnerable; effect ends upon attacking or using a skill. 10 s (was 7 s) 30 min Skill Refresh Lv.3 Physical skill cooldown -20% (was -30%) 2 min (was 1 min) 5 min (was 10 min) Spell Refresh Lv.3 Magic skill cooldown -20% (was -30%) 2 min (was 1 min) 5 min (was 10 min) Refresh Lv.3 All skill cooldown -20% (was -15%) 2 min (was 1 min) 5 min (was 10 min) Vampiric Rage Lv.10 Vampirism +6%, excluding skill and ranged attack damage. 5 min (was 2 min) 5 min Duel Might Lv.10 Physical attack damage in PvP +10%. 5 min (was 2 min) 5 min Duel Weakness Lv.10 Physical attack damage in PvP -10% on target. (was -25%) 1 min (was 15 s) 5 min (was 8 s) Skill Clarity Lv.3 Physical skill MP consumption -20% (was -10%) 5 min (was 2 min) 1 min (was 5 min) Spell Clarity Lv.3 Magic skill MP consumption -20% (was -10%) 5 min (was 2 min) 1 min (was 5 min) Music Clarity Lv.3 MP consumption for songs and dances -10%. 5 min (was 2 min) 1 min (was 5 min) Wild Magic Lv.10 Magic critical rate +40. (High Five version) 5 min (was 2 min) 1 min (was 5 min) Guidance Lv.10 Accuracy +7 (was +3) 5 min (was 2 min) 1 min (was 5 min) Agility Lv.10 Evasion +7 (was +3) 2 min 1 min (was 5 min) Focus Lv.10 Physical critical rate +50 (was +20%) 5 min (was 2 min) 1 min (was 5 min) Heal Empower Lv.10 Incoming healing power +10%. 10 min (was 2 min) 1 min (was 5 min) Shield Lv.10 Physical defense +10%. 5 min (was 2 min) 1 min (was 5 min) Magic Barrier Lv.10 Magic defense +12% (was +23%) 5 min (was 2 min) 1 min (was 5 min) Might Lv.10 Physical attack +10%. 5 min (was 2 min) 1 min (was 5 min) Empower Lv.10 Magic attack +15% (was +20%) 5 min (was 2 min) 1 min (was 5 min) Ritual Lv.10 Restores 473 CP. — 20 s Cheer Lv.10 CP +20% (was +300) 5 min (was 2 min) 1 min (was 5 min) Mana Gain Lv.10 MP regeneration +30% (was +50) 5 min (was 2 min) 1 min (was 5 min) Blessed Soul Lv.10 MP +15% (was +200) 5 min (was 2 min) 1 min (was 5 min) Recharge Lv.10 Restores 69 MP to target. — 20 s (was 12 s) Battle Roar Lv.10 HP +15% and restores it. (was +300) 5 min (was 2 min) 3 min (was 5 min) Prayer Lv.10 Incoming healing power +7% (was +10%) 5 min (was 2 min) 1 min (was 5 min) Blessed Body Lv.10 HP +20% (was +300) 5 min (was 2 min) 1 min (was 5 min) Heal Lv.10 Restores 552 HP. — 20 s (was 60 s) Stun Lv.10 Stuns the target. 9 s 20 s (was 10 s) Slow Lv.10 Slows the target by 30%. 30 s 20 s (was 7 s) Doom Lv.10 Blocks the target's physical and magical skills. 28 s (was 2 min) 20 s (was 2 min) Silence Lv.10 Blocks target's magical skills. 28 s (was 30 s) 20 s (was 60 s) Bleed Lv.10 Causes bleeding on the target. 20 s 20 s (was 13 s) Poison Lv.10 Poisons the target. 25 s (was 30 s) 20 s (was 9 s) Fear Lv.10 Frights the target, causing it to flee. 15 s (was 10 s) 20 s (was 30 s) Medusa Lv.10 Turns the target into stone. 30 s 20 s (was 2 min) Paralyze Lv.10 Slows the target for 15 s, then paralyzes for 9 s. 15/9 s (was 30 s) 20 s (was 3 min) Hold Lv.10 Immobilizes the target. Chance of reapplication during effect is reduced. 25 s (was 30 s) 20 s (was 8 s) Sleep Lv.10 Puts the target to sleep. Chance of reapplication during effect is reduced. 25 s (was 30 s) 20 s (was 10 s) Passive Skills
Legend: buff | nerf
Skill Effect Focus Lv.10 Chance of physical crit +60. (was +50%) Empower Lv.10 Magic attack +15%. (was +20%) Wild Magic Lv.10 Chance of magic crit +40. (based on Hero Fame) Duel Might Lv.10 Physical damage in PvP +12%. (was +19%) Agility Lv.10 Evasion +7. (was +4) Guidance Lv.10 Accuracy +7. (was +4) Prayer Lv.10 Incoming healing power +12%. (was +19%) Mana Gain Lv.10 MP regeneration +30%. (was +50) Iron Body Lv.10 CP regeneration +100%. (reduced fall damage by 50%) Acrobatics Lv.10 HP regeneration +100%. (increased safe jump height) Reflect Damage Lv.3 Reflects 20% of melee damage back to the attacker (excludes skill damage). (was 15%) Clarity Lv.10 Reduces MP consumption of physical skills by 20%, magical skills by 10%. Skill Clarity Lv.10 Reduces MP consumption of physical skills -10%. (was 20%) Shield Lv.10 Physical defense +12%. (was +10%) Magic Barrier Lv.10 Magic defense +15%. (was +10%) Might Lv.10 Physical attack +12%. (was +10%) Heal Empower Lv.10 Healing power +10%. (was +19%) - Jewelry augmentation added (including Epic and its Replica)
Details
Exchange:
Mid-grade Life Stone - Lv. 76 +
Adena x7,500,000
High-grade Life Stone - Lv. 76 +
Adena x5,000,000
Top-grade Life Stone - Lv. 76 +
Adena x3,000,000
If two skills with the same bonus are on different pieces of jewelry, only one will work
Refine Option – Max CP
CP +100
Refine Option – Max CP
CP +200
Refine Option – Max CP
CP +300
Refine Option – Max HP
HP +100
Refine Option – Max HP
HP +200
Refine Option – Max HP
HP +300
Refine Option – Max MP
MP +100
Refine Option – Max MP
MP +200
Refine Option – Max MP
MP +300
Refine Option – Cooldown
Skill cooldown -1%
Refine Option – Cooldown
Skill cooldown -2%
Refine Option – Cooldown
Skill cooldown -3%
Refine Option – Enhance Bleed
Bleed resistance +5%
Refine Option – Enhance Mental Attack
Mental attack resistance +5%
Refine Option – Enhance Paralysis
Paralysis resistance +5%
Refine Option – Enhance Poison
Poison resistance +5%
Refine Option – Enhance Shock
Stun resistance +5%
Refine Option – Enhance Sleep
Sleep resistance +5%
Refine Option – Chance Bleed
Bleed penetration +5%
Refine Option – Chance Mental Attack
Mental attack penetration +5%
Refine Option – Chance Paralysis
Paralysis penetration +5%
Refine Option – Chance Poison
Poison penetration +5%
Refine Option – Chance Shock
Stun penetration +5%
Refine Option – Chance Sleep
Sleep penetration +5%
Basics | Equipment & upgrades | Promotions
Set changes
- Bonuses of some sets have been changed for actualization
B-grade
Green highlights the new bonuses.
Avadon Heavy
HP +294, mental attack resistance +15%.
Zubei Heavy
Physical defense +5.26%, HP +294, paralysis resistance +20%.
Blue Wolf Heavy
STR +3, CON -1, DEX -2, speed +7, stun resistance +20%, HP regeneration +5.24%.
Doom Heavy
STR -3, CON +3, HP +320, hold/sleep resistance +20%, increased breath capacity.
Avadon Light
Magic defense +5.25%, weight limit +5795, mental attack resistance +15%.
Zubei Light
Evasion +4, paralysis resistance +20%.
Blue Wolf Light
MEN +3, WIT -1, INT -2, physical defense +5.26%, stun resistance +20%, casting speed +15%.
Doom Light
STR -1, CON -2, DEX +3, increased breath capacity, physical attack +2.7%, MP regeneration +2.5%, hold/sleep resistance +20%, poison resistance +20%.
Avadon Robe
Physical defense +5.26%, casting speed +15%, mental attack resistance +15%.
Zubei Robe
Magic attack +10%, MP regeneration -5%, paralysis resistance +20%.
Blue Wolf Robe
INT -2, MEN -1, WIT +3, MP +206, stun resistance +20%, MP regeneration +5.26%.
Doom Robe
INT +2, MEN +1, WIT -3, speed +7, increased breath capacity, hold/sleep resistance +20%, MP regeneration +5.26%.A-grade
New/increased bonuses are highlighted in green.
Tallum Heavy
STR +2, CON -2, attack speed +8%, weight limit +5759, mental attack resistance +30%, poison/bleed resistance +80%.
Majestic Heavy
STR +2, CON -2, physical attack +4%, accuracy +3, stun resistance +50%.
Nightmare Heavy
CON +2, DEX -2, physical defense +4%, physical attack +4%, hold/sleep resistance +70%.
Tallum Light
MEN +2, WIT -2, MP regeneration +8%, MP +222, mental attack resistance +30%, magical defense +8%, all element resistance +5%, poison/bleed resistance +80%.
Nightmare Light
DEX +1, CON -1, magical defense +8%, all element resistance +5%, speed +4, hold/sleep resistance +70%, vampirism +3%.
Tallum Robe
INT -2, WIT +2, cast speed +15%, magical defense +8%, mental attack resistance +30%, speed +7, poison/bleed resistance +80%.
Majestic Robe
MEN +1, WIT +1, INT -1, MP +240, cast speed +15%, MP regeneration +8%, stun resistance +50%.
Nightmare Robe
INT +2, WIT -2, MP regeneration +4%, magical attack +8%, speed +7, hold/sleep resistance +70%.S-grade
New/increased bonuses are highlighted in green.
Imperial Crusader
DEX -2, STR +2, physical defense +8%, physical attack +4%, HP +445, all element resistance +5%, sleep/hold resistance +70%.
Dynasty Heavy
CON -1, STR +1, physical defense +4.6%, HP +418, dark resistance +6.
Dynasty Heavy - Shield Master
STR -2, CON +2, physical defense +6.6%, HP +492, dark resistance +8, incoming heal power +3%, increased stun resistance.
Dynasty Platinum Heavy - Shield Master
STR -1, CON +2, physical defense +9%, HP +545, dark resistance +8, incoming heal power +4%, stun resistance +15%.
Dynasty Heavy - Weapon Master
CON -2, STR +2, physical attack +6.6%, HP +492, dark resistance +8, physical crit power +234, physical crit chance +24.6.
Dynasty Platinum Heavy - Weapon Master
CON -1, STR +2, physical attack +9%, HP +545, dark resistance +8, physical crit power +282, physical crit chance +29.5.
Dynasty Heavy - Force Master
CON -2, STR +1, DEX +1, physical attack +6.6%, HP +492, dark resistance +8, skill MP consumption reduced.
Dynasty Platinum Heavy - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, skill MP consumption -6%.
Dynasty Heavy - Bard
CON -2, STR +2, physical defense +6.6%, HP +492, dark resistance +8, MP consumption for songs/dances -5%.
Dynasty Platinum Heavy - Bard
CON -1, DEX +1, STR +2, physical defense +9%, HP +545, dark resistance +8, MP consumption for songs/dances -6%.
Draconic
DEX +2, STR +2, CON -2, attack speed/physical attack +4%, bow attack range +50, MP +289, all element resistance +5%, weight limit +5759.
Dynasty Light
CON -1, DEX +1, accuracy +1.72, evasion +1.72, HP +418, dark resistance +6.
Dynasty Light - Weapon Master
CON -2, STR +1, DEX +1, physical attack +6.6%, HP +492, dark resistance +8, physical crit power +234, physical crit chance +2.46%.
Dynasty Jeweled Light - Weapon Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, physical crit power +282, physical crit chance +2.95%.
Dynasty Light - Force Master
STR +1, DEX +1, CON -2, physical attack +6.6%, HP +492, dark resistance +8, MP consumption for physical skills -5%.
Dynasty Jeweled Light - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, dark resistance +8, MP consumption for physical skills -6%.
Dynasty Light - Dagger Master
CON -2, DEX +2, evasion +4.3, HP +492, dark resistance +8, hold resistance +13%, attack speed +2.66%, speed +1.
Dynasty Jeweled Light - Dagger Master
CON -1, DEX +2, evasion +5.3, HP +545, dark resistance +8, hold resistance +15%, attack speed +3.24%, speed +3.
Dynasty Light - Bow Master
CON -2, DEX +2, STR +1, accuracy +4.3, MP +321, dark resistance +8, attack speed +2.66%, MP regeneration +1.72.
Dynasty Jeweled Light - Bow Master
CON -2, DEX +2, STR +2, accuracy +5.3, MP +321, dark resistance +8, attack speed +5%, MP regeneration +6.6%, bow attack range +50.
Dynasty Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, dark resistance +8, MP consumption for magic skills -5%, magic cancel chance -15.
Dynasty Jeweled Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, dark resistance +8, MP consumption for magic skills -6%, magic cancel chance -15.
Dynasty Light - Summoner
STR -2, CON +2, attack speed +5.4%, HP +492, dark resistance +8, physical attack +2.66%, physical defense +2.66%.
Dynasty Jeweled Light - Summoner
STR -2, CON +2, attack speed +6.6%, HP +492, dark resistance +8, physical attack +2.66%, physical defense +2.66%.
Major Arcana
WIT +1, INT +1, MEN -2, magic attack +17%, speed +7, cast speed +10%, all element resistance +5%, magic cancel chance -50, stun resistance +50%, weight limit +5759.
Dynasty Robe
INT -1, MEN +1, cast speed +12%, MP +257, dark resistance +6.
Dynasty Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, MP consumption for magic skills -5%, magic cancel chance -15.
Dynasty Silver Satin Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, MP consumption for magic skills -6%, magic cancel chance -15.
Dynasty Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, physical attack +2.6%, physical defense +2.6%.
Dynasty Silver Satin Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, physical attack +3.3%, physical defense +3.3%.
Dynasty Robe - Healer
INT -2, MEN +2, cast speed +15%, MP +321, dark resistance +8, incoming heal power +20, magic cancel chance -15, stun resistance +15%.
Dynasty Silver Satin Robe - Healer
INT -2, WIT +1, MEN +2, cast speed +15%, MP +321, dark resistance +8, incoming heal power +22, magic cancel chance -15, stun resistance +30%.
Dynasty Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, dark resistance +8, magic attack +5.4%, stun resistance +15%.
Dynasty Silver Satin Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, dark resistance +8, magic attack +10%, stun resistance +30%.S80-grade
Green highlights upgraded/new bonuses.
Moirai Heavy
STR +2, CON -1, physical attack +4.26%, attack speed +4%, physical defense +2.13%, magic resistance +2%, stun resistance +50%, fire/water/wind/earth resistance +3.
Moirai Light
DEX +2, STR +2, CON -2, physical attack +4.26%, attack speed +4%, run speed +3%, physical crit power +5%, bow/crossbow range +50, hold resistance +50%, stun resistance 30%, fire/water/wind/earth resistance +3.
Moirai Robe
WIT +2, INT +1, MEN -2, magic attack +8.11%, cast speed +15%, magic crit power +5%, outgoing heal power +4%, paralysis resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5.S84-grade
Green highlights upgraded/new bonuses, Red indicates reduced ones.
Vesper Heavy
STR -2, CON +2, DEX -1, physical/magic defense +5.57%, attack speed +2.785%, HP +531, sleep/hold resistance +70%.
Vesper Noble Heavy
STR -1, CON +2, physical/magic defense +6.57%, attack speed +3.285%, HP +540, sleep/hold resistance +70%, accuracy +4, speed +5, magic resistance +2%.
Vorpal Heavy
STR +2, CON +1, physical defense +7.57%, physical attack +7.57%, attack speed +3.785%, magic resistance +2%, HP +541, speed +7, accuracy +4, stun resistance +50%, fire/water/wind/earth resistance +5.
Elegia Heavy
STR +3, CON -1, physical defense +7.87%, physical attack +7.87%, attack speed +3.935%, critical hit chance +127, magic resistance +2%, HP +550, bleed/hold/sleep resistance +50%, fire/water/wind/earth resistance +5, vampirism.
Vesper Light
STR +2, CON -2, DEX +2, physical attack +5.57%, attack speed +5.57%, MP regen +5.57%, MP +347.4, physical crit power +5%, bow/crossbow range +50.
Vesper Noble Light
STR +2, CON -2, DEX +2, physical attack +6.57%, attack speed +6.57%, MP regen +6.57%, MP +354, evasion +3, physical crit power +7.5%, bow/crossbow range +75, paralysis resistance +50%, disarm resistance +50%.
Vorpal Light
STR +2, DEX +2, CON -2, physical defense +5.57%, physical attack +7.57%, attack speed +7.57%, speed +3%, stun resistance +50%, physical crit power +7.5%, bow/crossbow range +75, MP +360, fire/water/wind/earth resistance +5.
Elegia Light
STR +2, DEX +2, CON -2, physical attack +7.87%, attack speed +7.87%, critical hit chance +171, physical crit power +7.5%, bow/crossbow range +75, paralysis resistance +50%, disarm resistance +50%, speed +3%, fire/water/wind/earth resistance +5.
Vesper Robe
INT +1, MEN -2, WIT +2, magic attack +8.47%, cast speed +15%, magic crit power +5%, MP regen +5.57%, stun resistance +50%, cancel rate -30.
Vesper Noble Robe
INT +2, MEN -2, WIT +2, magic attack +8.47%, cast speed +15%, magic crit power +7.5%, MP regen +5.57%, stun resistance +50%, cancel rate -30, speed +7, MP skill cost -3%.
Vorpal Robe
WIT +2, INT +1, magic attack +9.7%, cast speed +15%, magic crit power +7.5%, outgoing heal power +4%, MP recovery +5%, speed +7, MP +92, stun resistance +50%, fire/water/wind/earth resistance +5.
Elegia Robe
WIT +2, MEN -1, INT +2, magic attack +10.7%, cast speed +15%, magic crit power +10%, MP recovery +5%, speed +7, MP +97, stun resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5, MP skill cost -3%.
Rare equipment
- Added rare equipment, including full armor and top pieces.
- Bonuses updated for balance and relevance.
- Missing items retain classic bonuses.
B-grade
Green highlights new/increased bonuses, Red indicates decreased bonuses.
Avadon Shield — Shield Defense +2%
Zubei's Shield — Shield Defense +2%
Doom Shield — Shield Defense +2%
Avadon Heavy
HP +294, Mental Resistance +15%.
Avadon Circlet Heavy Armor — HP +73, Mental Resistance +1%
Avadon Breastplate — HP +150, Mental Resistance +2.75%, Magic Defense +2%
Avadon Gaiters — HP +122, Mental Resistance +1.75%
Avadon Gloves Heavy Armor — HP +49, Mental Resistance +0.75%
Avadon Boots Heavy Armor — HP +49, Mental Resistance +0.75%
Set Bonus:
HP +737, Mental Resistance +22%, Magic Defense +2%.
Zubei Heavy
Physical Defense +5.26%, HP +294, Paralysis Resistance +20%.
Zubei's Helmet — Physical Defense +1.25%, HP +74, Paralysis Resistance +1.75%
Zubei's Breastplate — Physical Defense +2%, HP +150, Paralysis Resistance +3.45%
Zubei's Gaiters — Physical Defense +2.08%, HP +123, Paralysis Resistance +2.5%
Zubei's Gauntlets — Physical Defense +0.83%, HP +49, Paralysis Resistance +1.15%
Zubei's Boots — Physical Defense +0.83%, HP +49, Paralysis Resistance +1.15%
Set Bonus:
Physical Defense +12.25%, HP +739, Paralysis Resistance +30%.
Blue Wolf Heavy
STR +3, CON -1, DEX -2, Speed +7, Stun Resistance +20%, HP Regen +5.24%.
Blue Wolf Helmet — Speed +1.75, Stun Resistance +1.75%, HP Regen +1.25%
Blue Wolf Breastplate — Speed +3.75, Stun Resistance +3.45%, HP Regen +3.1%
Blue Wolf Gaiters — Speed +2.91, Stun Resistance +2.5%, HP Regen +2.08%
Blue Wolf Gloves — Speed +1.16, Stun Resistance +1.15%, HP Regen +0.83%
Blue Wolf Boots — Speed +1.16, Stun Resistance +1.15%, HP Regen +0.83%
Set Bonus:
STR +3, CON -1, DEX -2, Speed +17.73, Stun Resistance +30%, HP Regen +13.33%.
Doom Heavy
STR -3, CON +3, HP +320, Hold/Sleep Resistance +20%, Increased Air Supply.
Doom Helmet — HP +80, Hold/Sleep Resistance +1.75%, Increased Air Supply.
Doom Plate Armor — HP +300, Hold/Sleep Resistance +5.95%, Increased Air Supply
Doom Gloves — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Doom Boots — HP +53, Hold/Sleep Resistance +1.15%, Increased Air Supply
Set Bonus:
STR -3, CON +3, HP +806, Hold/Sleep Resistance +30%, Increased Air Supply.
Avadon Light
Magic Defense +5.25%, Carry Weight +5795, Mental Resistance +15%.
Avadon Circlet Light Armor — Magic Defense +1.25%, Carry Weight +1440, Mental Resistance +1%
Avadon Leather Armor — Magic Defense +3.5%, Carry Weight +5750, Mental Resistance +4.5%
Avadon Gloves Light Armor — Magic Defense +0.83%, Carry Weight +960, Mental Resistance +0.75%
Avadon Boots Light Armor — Magic Defense +0.83%, Carry Weight +960, Mental Resistance +0.75%
Set Bonus:
Magic Defense +11.66%, Carry Weight +14905, Mental Resistance +22%.
Zubei Light
Evasion +4, Paralysis Resistance +20%.
Zubei's Helmet — Evasion +0.88, Paralysis Resistance +1.75%
Zubei's Leather Shirt — Evasion +2.51, Paralysis Resistance +3.45%, Attack Speed +1%
Zubei's Leather Gaiters — Evasion +1.47, Paralysis Resistance +2.5%
Zubei's Gauntlets — Evasion +0.59, Paralysis Resistance +1.15%
Zubei's Boots — Evasion +0.59, Paralysis Resistance +1.15%
Set Bonus:
Evasion +10.04, Paralysis Resistance +30%, Attack Speed +1%.
Blue Wolf Light
MEN +3, WIT -1, INT -2, Physical Defense +5.26%, Stun Resistance +20%, Cast Speed +15%.
Blue Wolf Helmet — Physical Defense +1.32%, Stun Resistance +1.75%
Blue Wolf Leather Armor — Physical Defense +2.3%, Stun Resistance +5.95%
Blue Wolf Gloves — Physical Defense +0.88%, Stun Resistance +1.15%
Blue Wolf Boots — Physical Defense +0.88%, Stun Resistance +1.15%
Set Bonus:
MEN +3, WIT -1, INT -2, Physical Defense +10.64%, Stun Resistance +30%, Cast Speed +15%.
Doom Light
STR -1, CON -2, DEX +3, Increased Air Supply, Physical Attack +4.95%, MP Regen +12.32%, Hold/Sleep Resistance +30%, Poison Resistance +28%.
Doom Helmet — Increased Air Supply, Physical Attack +0.62%, MP Regen +0.62%, Hold/Sleep Resistance +1.75%, Poison Resistance +2%
Leather Armor of Doom — Increased Air Supply, Physical Attack +2.25%, MP Regen +6.9%, Hold/Sleep Resistance +5.95%, Poison Resistance +2%
Doom Gloves — Increased Air Supply, Physical Attack +0.41%, MP Regen +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Doom Boots — Increased Air Supply, Physical Attack +0.41%, MP Regen +0.41%, Hold/Sleep Resistance +1.15%, Poison Resistance +2%
Set Bonus:
STR -1, CON -2, DEX +3, Increased Air Supply, Physical Attack +4.95%, MP Regen +12.32%, Hold/Sleep Resistance +30%, Poison Resistance +28%.
Avadon Robe
Physical Defense +5.26%, Cast Speed +15%, Mental Resistance +15%.
Avadon Circlet Robe — Physical Defense +1.25%, Mental Resistance +1%
Avadon Robe — Physical Defense +3.5%, Cast Speed +2.5%, Mental Resistance +4.5%
Avadon Gloves Robe — Physical Defense +0.83%, Mental Resistance +0.75%
Avadon Boots Robe — Physical Defense +0.83%, Mental Resistance +0.75%
Set Bonus:
Physical Defense +11.67%, Cast Speed +17.5%, Mental Resistance +22%.
Zubei Robe
Magic Attack +10%, MP Regen -5%, Paralysis Resistance +20%.
Zubei's Helmet — Magic Attack +1.25%, Paralysis Resistance +1.75%
Tunic of Zubei — Magic Attack +4%, Paralysis Resistance +3.45%
Stockings of Zubei — Magic Attack +2.08%, Paralysis Resistance +2.5%
Zubei's Gauntlets — Magic Attack +0.83%, Paralysis Resistance +1.15%
Zubei's Boots — Magic Attack +0.83%, Paralysis Resistance +1.15%
Set Bonus:
Magic Attack +18.99%, MP Regen -5%, Paralysis Resistance +30%.
Blue Wolf Robe
INT -2, MEN -1, WIT +3, MP +206, Stun Resistance +20%, MP Regen +5.26%.
Blue Wolf Helmet — MP +51, Stun Resistance +1.75%, MP Regen +1.25%
Blue Wolf Tunic — MP +150, Stun Resistance +3.45%, MP Regen +4.2%
Blue Wolf Stockings — MP +51, Stun Resistance +2.5%, MP Regen +1.25%
Blue Wolf Gloves — MP +34, Stun Resistance +1.15%, MP Regen +0.83%
Blue Wolf Boots — MP +34, Stun Resistance +1.15%, MP Regen +0.83%
Set Bonus:
INT -2, MEN -1, WIT +3, MP +526, Stun Resistance +30%, MP Regen +13.62%.
Doom Robe
INT +2, MEN +1, WIT -3, Speed +7, Increased Air Supply, Hold/Sleep Resistance +20%, MP Regen +5.26%.
Doom Helmet Robe — Speed +1.75, Increased Air Supply, Hold/Sleep Resistance +1.75%, MP Regen +1.25%
Tunic of Doom — Speed +3.75, Increased Air Supply, Hold/Sleep Resistance +3.45%, MP Regen +4.2%
Stockings of Doom — Speed +2.91, Increased Air Supply, Hold/Sleep Resistance +2.5%, MP Regen +2.08%
Doom Gloves Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regen +0.83%
Doom Boots Robe — Speed +1.16, Increased Air Supply, Hold/Sleep Resistance +1.15%, MP Regen +0.83%
Set Bonus:
INT +2, MEN +1, WIT -3, Speed +17.73, Increased Air Supply, Hold/Sleep Resistance +30%, MP Regen +14.45%.
Keshanberk - Destruction — Physical Attack +17.42
Sword of Damascus - Earth — HP +319
Great Sword - Lightning — Critical Attack Chance +54.4
Guardian Sword - Great Gale — Attack Speed +5%
Heavy War Axe - Earth — HP +319
Art of Battle Axe - Landslide — 5% chance to stun enemy on normal attack
Deadman's Glory - Landslide — 5% chance to stun enemy on normal attack
Ice Storm Hammer - Lightning — Critical Attack Chance +52.2
Star Buster - Great Gale — Attack Speed +5%
Kris - Confusion — Evasion +3.3
Demon's Dagger - Great Gale — Attack Speed +5%
Dark Elven Long Bow - Concentration — Accuracy +3.3
Bow of Peril - Earth — HP +444
Arthro Nail - Destruction — Physical Attack +21.2
Bellion Cestus - Great Gale — Attack Speed +5%
Great Axe - Thunder — Physical Crit Power +156
Lance - Earth — HP +319
Hell Knife - Confusion — Evasion +3.3 (Buff chance +10%)
Spell Breaker - Hail — Magic Attack +21.77
Sword of Valhalla - Nature — MP +187
Kaim Vanul's Bones - Earth — HP +319
Wizard's Tear - Cleverness — MP Regen +5%
Sprite's Staff - Hail — Magic Attack +21.77 (Buff chance +10%)
Staff of Evil Spirits - Holy Spirit — Healing Power +33 (Buff chance +10%)
Adamantite Necklace — Stun Resistance +3.57%
Adamantite Earring — MP +17
Adamantite Ring — MP Regen +0.71%
Black Ore Necklace — Stun Resistance +5%
Black Ore Earring — Mental Attack Resistance +5%
Black Ore Ring — Physical/Magic Crit Damage +1%
A-grade
Green highlights new/increased bonuses, red — decreased.
Dark Crystal Shield — Magic Defense +1%, Shield Defense +2%
Shield of Nightmare — Magic Defense +1%, Shield Defense +2%
Dark Crystal Heavy
STR -2, CON +2, Incoming Healing Power +4%, Paralysis Resistance +50%.
Dark Crystal Helmet Heavy — Incoming Healing Power +1%, Paralysis Resistance +4.25%
Dark Crystal Breastplate — Incoming Healing Power +5%, Paralysis Resistance +7.75%
Dark Crystal Gaiters — Incoming Healing Power +2%, Paralysis Resistance +5.5%
Dark Crystal Gloves Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Dark Crystal Boots Heavy — Incoming Healing Power +1%, Paralysis Resistance +2.5%
Total Rare Set Bonuses:
STR -2, CON +2, Incoming Healing Power +14%, Paralysis Resistance +72.5%.
Tallum Heavy
STR +2, CON -2, Attack Speed +8%, Carry Weight +5759, Mental Attack Resistance +30%, Poison/Bleed Resistance +80%.
Tallum Helmet Heavy — Attack Speed +1.25%, Carry Weight +1440, Mental Attack Resistance +1.9%, Poison/Bleed Resistance +12%
Tallum Plate Armor — Attack Speed +2.35%, Carry Weight +5750, Mental Attack Resistance +7.9%, Poison/Bleed Resistance +17.25%
Tallum Gloves Heavy — Attack Speed +0.83%, Carry Weight +960, Mental Attack Resistance +1.35%, Poison/Bleed Resistance +8%
Tallum Boots Heavy — Attack Speed +0.83%, Carry Weight +960, Mental Attack Resistance +1.35%, Poison/Bleed Resistance +8%
Total Rare Set Bonuses:
STR +2, CON -2, Attack Speed +13.26%, Carry Weight +14869, Mental Attack Resistance +42.5%, Poison/Bleed Resistance +125.25%.
Majestic Heavy
STR +2, CON -2, Physical Attack +4%, Accuracy +3, Stun Resistance +50%.
Majestic Circlet Heavy — Physical Attack +0.62%, Accuracy +0.47, Stun Resistance +4.25%
Majestic Plate Armor — Physical Attack +2.35%, Accuracy +1.5, Stun Resistance +13.25%
Majestic Gauntlets Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Majestic Boots Heavy — Physical Attack +0.41%, Accuracy +0.31, Stun Resistance +2.5%
Total Rare Set Bonuses:
STR +2, CON -2, Physical Attack +7.79%, Accuracy +5.59, Stun Resistance +72.5%.
Nightmare Heavy
CON +2, DEX -2, Physical Defense +4%, Physical Attack +4%, Hold/Sleep Resistance +70%.
Helm of Nightmare Heavy — Physical Defense +1.25%, Physical Attack +1.25%, Hold/Sleep Resistance +6%
Armor of Nightmare — Physical Defense +2.35%, Physical Attack +2.35%, Hold/Sleep Resistance +16.5%
Gauntlets of Nightmare Heavy — Physical Defense +0.83%, Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Heavy — Physical Defense +0.83%, Physical Attack +0.83%, Hold/Sleep Resistance +3.75%
Total Rare Set Bonuses:
CON +2, DEX -2, Physical Defense +9.26%, Physical Attack +9.26%, Hold/Sleep Resistance +100%.
Dark Crystal Light
STR +1, CON -1, Attack Speed/Physical Attack +4%, Paralysis Resistance +50%.
Dark Crystal Helmet Light — Attack Speed/Physical Attack +0.62%, Paralysis Resistance +4.25%
Dark Crystal Leather Armor — Attack Speed/Physical Attack +1.5%, Paralysis Resistance +7.75%
Dark Crystal Leggings — Attack Speed/Physical Attack +1.03%, Paralysis Resistance +5.5%
Dark Crystal Gloves Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Dark Crystal Boots Light — Attack Speed/Physical Attack +0.41%, Paralysis Resistance +2.5%
Total Rare Set Bonuses:
STR +1, CON -1, Attack Speed/Physical Attack +7.97%, Paralysis Resistance +72.5%.
Tallum Light
MEN +2, WIT -2, MP Regen +8%, MP +222, Mental Attack Resistance +30%, Magic Defense +8%, Elemental Resistance +5%, Poison/Bleed Resistance +80%.
Tallum Helmet Light — MP Regen +1.25%, MP +56, Mental Attack Resistance +1.9%, Magic Defense +2%, Poison/Bleed Resistance +12%
Tallum Leather Armor — MP Regen +8.65%, MP +150, Mental Attack Resistance +7.9%, Magic Defense +2.75%, Poison/Bleed Resistance +17.25%
Tallum Gloves Light — MP Regen +0.83%, MP +37, Mental Attack Resistance +1.35%, Magic Defense +1.33%, Poison/Bleed Resistance +8%
Tallum Boots Light — MP Regen +0.83%, MP +37, Mental Attack Resistance +1.35%, Magic Defense +1.33%, Poison/Bleed Resistance +8%
Total Rare Set Bonuses:
MEN +2, WIT -2, MP Regen +19.56%, MP +502, Mental Attack Resistance +42.5%, Magic Defense +17.66%, Elemental Resistance +5%, Poison/Bleed Resistance +125.25%.
Majestic Light
DEX +1, CON -1, Bow Physical Attack +8%, MP +240, Carry Weight +5759, Stun Resistance +50%.
Majestic Circlet Light — Bow Physical Attack +1.25%, MP +60, Carry Weight +1440, Stun Resistance +4.25%
Majestic Leather Armor — Bow Physical Attack +2.35%, MP +150, Carry Weight +5750, Stun Resistance +13.25%
Majestic Gauntlets Light — Bow Physical Attack +0.83%, MP +40, Carry Weight +960, Stun Resistance +2.5%
Majestic Boots Light — Bow Physical Attack +0.83%, MP +40, Carry Weight +960, Stun Resistance +2.5%
Total Rare Set Bonuses:
DEX +1, CON -1, Bow Physical Attack +13.26%, MP +530, Carry Weight +14869, Stun Resistance +72.5%.
Nightmare Light
DEX +1, CON -1, Magic Defense +8%, Elemental Resistance +5%, Speed +4, Hold/Sleep Resistance +70%, Vampirism +3%.
Helm of Nightmare Light — Magic Defense +0.62%, Hold/Sleep Resistance +6%
Leather Armor of Nightmare — Magic Defense +2.5%, Hold/Sleep Resistance +16.5%, Vampirism +2%
Gauntlets of Nightmare Light — Magic Defense +0.41%, Hold/Sleep Resistance +3.75%
Boots of Nightmare Light — Magic Defense +0.41%, Hold/Sleep Resistance +3.75%
Total Rare Set Bonuses:
DEX +1, CON -1, Magic Defense +11.94%, Elemental Resistance +5%, Speed +4, Hold/Sleep Resistance +100%, Vampirism +5%.
Dark Crystal Robe
WIT +2, MEN -2, physical defense +8%, cast speed +15%, speed +7, reduces chance of magic cancel, paralysis resistance +50%.
Dark Crystal Helmet Robe — physical defense +2%, speed +1.75, chance of magic cancel -13, paralysis resistance +4.25%
Dark Crystal Robe — cast speed +2.5%, physical defense +2.5%, speed +4.5, chance of magic cancel -17.5, paralysis resistance +13.5%
Dark Crystal Gloves Robe — physical defense +1.33%, speed +1.16, chance of magic cancel -8, paralysis resistance +2.5%
Dark Crystal Boots Robe — physical defense +1.33%, speed +1.16, chance of magic cancel -8, paralysis resistance +2.5%
Total rare set bonuses:
WIT +2, MEN -2, physical defense +15.16%, cast speed +17.5%, speed +15.57, reduces chance of magic cancel, paralysis resistance +72.75%.
Tallum Robe
INT -2, WIT +2, cast speed +15%, magic defense +8%, mental resistance +30%, speed +7, poison/bleed resistance +80%.
Tallum Helmet Robe — magic defense +2%, mental resistance +1.9%, speed +1.75, poison/bleed resistance +12%
Tallum Tunic — cast speed +2.5%, magic defense +2.75%, mental resistance +4.8%, speed +2.5, poison/bleed resistance +9.75%
Tallum Stockings — magic defense +2.25%, mental resistance +3.1%, speed +2, poison/bleed resistance +7.5%
Tallum Gloves Robe — magic defense +1.33%, mental resistance +1.35%, speed +1.16, poison/bleed resistance +8%
Tallum Boots Robe — magic defense +1.33%, mental resistance +1.35%, speed +1.16, poison/bleed resistance +8%
Total rare set bonuses:
INT -2, WIT +2, cast speed +17.5%, magic defense +17.66%, mental resistance +42.5%, speed +15.57, poison/bleed resistance +125.25%.
Majestic Robe
MEN +1, WIT +1, INT -1, MP +240, cast speed +15%, MP regeneration +8%, stun resistance +50%.
Majestic Circlet Robe — MP +60, MP regeneration +2%, stun resistance +4.25%
Majestic Robe — cast speed +2.5%, MP +150, MP regeneration +8.65%, stun resistance +13.25%
Majestic Gauntlets Robe — MP +40, MP regeneration +1.33%, stun resistance +2.5%
Majestic Boots Robe — MP +40, MP regeneration +1.33%, stun resistance +2.5%
Total rare set bonuses:
MEN +1, WIT +1, INT -1, MP +530, cast speed +17.5%, MP regeneration +21.31%, stun resistance +72.5%.
Nightmare Robe
INT +2, WIT -2, MP regeneration +4%, magic attack +8%, speed +7, restraint/sleep resistance +70%.
Helm of Nightmare Robe — MP regeneration +0.62%, magic attack +0.62%, restraint/sleep resistance +6%
Robe of Nightmare — MP regeneration +8.65%, magic attack +5%, restraint/sleep resistance +16.5%
Gauntlets of Nightmare Robe — MP regeneration +0.41%, magic attack +0.41%, restraint/sleep resistance +3.75%
Boots of Nightmare Robe — MP regeneration +0.41%, magic attack +0.41%, restraint/sleep resistance +3.75%
Total rare set bonuses:
INT +2, WIT -2, MP regeneration +14.09%, magic attack +14.44%, speed +7, restraint/sleep resistance +100%.
Tallum Blade - Destruction — physical attack +22.1
Dark Legion's Edge - Thunder — critical physical power +220
Sirra's Blade - Landslide — has a chance to stun the enemy on normal attack
Infernal Master - Concentration — accuracy +3.9
Dragon Slayer - Evil Spirit — vampirism +3%
Sword of Ipos - Earth — HP +398
Meteor Shower - Earth — HP +345
Elysian - Great Gale — attack speed +5%
Barakiel's Axe - On Fire — HP regeneration +5%
Destroyer Hammer - Lightning — critical attack chance +52.2
Doom Crusher - Thunder — critical physical power +415
Behemoth's Tuning Fork - Destruction — physical attack +32.97
Bloody Orchid - Confusion — evasion +3.3
Soul Separator - On Fire — HP regeneration +5%
Naga Storm - Molar — has a chance to poison the enemy on normal attack
Carnage Bow - Concentration — accuracy +3.3
Soul Bow - Clairvoyance — bow range +100
Shyeed's Bow - Concentration — accuracy +3.3
Blood Tornado - Destruction — physical attack +26.9
Dragon Grinder - Earth — HP +372
Sobekk's Hurricane - Landslide — has a chance to stun the enemy on normal attack
Keshanberk*Keshanberk - Destruction — physical attack +26.9
Keshanberk*Damascus - Destruction — physical attack +26.9
Damascus*Damascus - Thunder — critical physical power +268
Tallum Blade*Damascus - Landslide — has a chance to stun the enemy on normal attack
Halberd - Lightning — critical attack chance +54.4
Tallum Glaive - On Fire — HP regeneration +5%
Tiphon's Spear - Landslide — has a chance to stun the enemy on normal attack
Elemental Sword - Hail — magic attack +21.77
Spiritual Eye - Hail — magic attack +27.63
Flaming Dragon Skull - Wisdom — MP consumption by skills -5%
Sword of Miracles - Holy Spirit — incoming heal power +37
Cabrio's Hand - Cleverness — MP regeneration +5%
Themis' Tongue - Cleverness — MP regeneration +5%
Dasparion's Staff - Hail — magic attack +27.63
Branch of the Mother Tree - Nature — MP +239
Daimon Crystal - Wisdom — MP consumption by skills -5%
Phoenix Necklace — skill cooldown -1%
Phoenix Earring [/B] — vampirism +2%
Phoenix Ring [/B] — resistance to hold +10%
Majestic Necklace [/B] — resistance to stun +6%
Majestic Earring [/B] — resistance to mental attacks +7%
Majestic Ring [/B] — physical/magic crit. damage +2%S-grade
Green highlights new/increased bonuses, red — decreased.
Imperial Crusader Shield — magic defense +2%, shield defense +3%
Dynasty Shield — magic defense +3%, shield defense +3%
Arcana Sigil — magic defense +2%, chance to cancel magic -5%
Dynasty Sigil — magic defense +3%, chance to cancel magic -7%
Imperial Crusader
DEX -2, STR +2, physical defense +8%, physical attack +4%, HP +445, resistance to all elements +5%, resistance to sleep/hold +70%.
Imperial Crusader Helmet — physical defense +1.25%, HP +111, resistance to sleep/hold +6%
Imperial Crusader Breastplate — physical defense +2.5%, HP +225, resistance to sleep/hold +12.5%
Imperial Crusader Gaiters — physical defense +2.08%, HP +185, resistance to sleep/hold +8.5%
Imperial Crusader Gauntlet — physical defense +0.83%, HP +74, resistance to sleep/hold +3.75%
Imperial Crusader Boots — physical defense +0.83%, HP +74, resistance to sleep/hold +3.75%
Total rare set bonuses:
DEX -2, STR +2, physical defense +15.49%, physical attack +4%, HP +1114, resistance to all elements +5%, resistance to sleep/hold +104.5%.
Dynasty Helmet — physical defense +1.0125%, HP +123, resistance to darkness +1.2
Dynasty Platinum Plate (all types) — physical defense +1.025%, HP +250, resistance to darkness +3.2
Dynasty Gaiters — physical defense +1.0208%, HP +205, resistance to darkness +2
Dynasty Gauntlets Heavy Armor — physical defense +1.0083%, HP +82, resistance to darkness +0.8
Dynasty Boots Heavy Armor — physical defense +1.0083%, HP +82, resistance to darkness +0.8
Dynasty Platinum Heavy - Shield Master
STR -1, CON +2, physical defense +9%, HP +545, resistance to darkness +8, incoming heal power +4%, resistance to stun +15%.
Total rare set bonuses:
STR -1, CON +2, physical defense +14.0749%, HP +1287, resistance to darkness +16, incoming heal power +4%, resistance to stun +15%.
Dynasty Platinum Heavy - Weapon Master
CON -1, STR +2, physical attack +9%, HP +545, resistance to darkness +8, physical crit power +282, physical crit chance +29.5
Total rare set bonuses:
CON -1, STR +2, physical attack +9%, physical defense +5.0749%, HP +1287, resistance to darkness +16, physical crit power +282, physical crit chance +29.5
Dynasty Platinum Heavy - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, resistance to darkness +8, MP consumption with skills -6%.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, physical defense +5.0749%, HP +1287, resistance to darkness +16, MP consumption with skills -6%.
Dynasty Platinum Heavy - Bard
CON -1, DEX +1, STR +2, physical defense +9%, HP +545, resistance to darkness +8, MP consumption with songs/dances -6%.
Total rare set bonuses:
CON -1, DEX +1, STR +2, physical defense +14.0749%, HP +1287, resistance to darkness +16, MP consumption with songs/dances -6%.
Draconic
DEX +2, STR +2, CON -2, attack/physical attack +4%, bow range +50, MP +289, resistance to all elements +5%, carry weight +5759.
Draconic Leather Helmet — attack/physical attack +1.24%, MP +111, carry weight +1440
Draconic Leather Armor — attack/physical attack +2.7%, MP +225, carry weight +5750
Draconic Leather Gloves — attack/physical attack +0.82%, MP +74, carry weight +960
Draconic Leather Boots — attack/physical attack +0.82%, MP +74, carry weight +960
Total rare set bonuses:
DEX +2, STR +2, CON -2, attack/physical attack +9.58%, bow range +50, MP +773, resistance to all elements +5%, carry weight +14869.
Dynasty Leather Helmet — attack speed +1.01%, HP +123, accuracy +0.47, evasion +0.47, resistance to darkness +1.2
Dynasty Jeweled Leather Armor (all types) — attack speed +1.02%, HP +246, accuracy +3.4, evasion +3.4, resistance to darkness +3.2
Dynasty Leather Leggings — attack speed +1.015%, HP +205, accuracy +0.79, evasion +0.79, resistance to darkness +2
Dynasty Leather Gloves Light Armor — attack speed +1.007%, HP +82, accuracy +0.31, evasion +0.31, resistance to darkness +0.8
Dynasty Leather Boots Light Armor — attack speed +1.007%, HP +82, accuracy +0.31, evasion +0.31, resistance to darkness +0.8
Dynasty Jeweled Light - Weapon Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, resistance to darkness +8, physical crit power +282, physical crit chance +2.95%.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, attack speed +5.059%, HP +1283, accuracy +5.28, evasion +5.28, resistance to darkness +16, physical crit power +282, physical crit chance +2.95%.
Dynasty Jeweled Light - Force Master
CON -1, STR +2, DEX +1, physical attack +9%, HP +545, resistance to darkness +8, MP consumption with physical skills -6%.
Total rare set bonuses:
CON -1, STR +2, DEX +1, physical attack +9%, attack speed +5.059%, HP +1283, accuracy +5.28, evasion +5.28, resistance to darkness +16, MP consumption with physical skills -6%.
Dynasty Jeweled Light - Dagger Master
CON -1, DEX +2, evasion +5.3, HP +545, resistance to darkness +8, resistance to hold +15%, attack speed +3.24%, speed +3.
Total rare set bonuses:
CON -1, DEX +2, evasion +10.58, HP +1283, accuracy +5.28, resistance to darkness +16, resistance to hold +15%, attack speed +8.299%, speed +3.
Dynasty Jeweled Light - Bow Master
CON -2, DEX +2, STR +2, accuracy +5.3, MP +321, resistance to darkness +8, attack speed +5%, MP regen +6.6%, bow range +50.
Total rare set bonuses:
CON -2, DEX +2, STR +2, accuracy +10.58, evasion +5.28, HP +738, MP +321, resistance to darkness +16, attack speed +10.059%, MP regen +6.6%, bow range +50.
Dynasty Jeweled Light - Enchanter
INT -1, MEN +2, WIT -1, cast speed +15%, MP +321, resistance to darkness +8, MP consumption with magic skills -6%, chance to cancel magic -15.
Total rare set bonuses:
INT -1, MEN +2, WIT -1, attack speed +5.059%, cast speed +15%, HP +738, MP +321, accuracy +5.28, evasion +5.28, resistance to darkness +16, MP consumption with magic skills -6%, chance to cancel magic -15.
Dynasty Jeweled Light - Summoner
STR -2, CON +2, attack speed +6.6%, HP +492, resistance to darkness +8, physical attack +2.66%, physical defense +2.66%.
Total rare set bonuses:
STR -2, CON +2, attack speed +11.659%, HP +1230, accuracy +5.28, evasion +5.28, resistance to darkness +16, physical attack +2.66%, physical defense +2.66%.
Major Arcana
WIT +1, INT +1, MEN -2, magic attack +17%, speed +7, cast speed +10%, resistance to all elements +5%, chance to cancel magic -50, stun resistance +50%, carry weight +5759.
Major Arcana Circlet — magic attack +0.62%, speed +1.75, chance to cancel magic -13, stun resistance +4.25%, carry weight +1440
Major Arcana Robe[/B] — magic attack +4.6%, speed +4.5, cast speed +2.5%, chance to cancel magic -17.5, stun resistance +13.5%, carry weight +5750
Major Arcana Gloves[/B] — magic attack +0.41%, speed +1.16, chance to cancel magic -8, stun resistance +2.5%, carry weight +960
Major Arcana Boots — magic attack +0.41%, speed +1.16, chance to cancel magic -8, stun resistance +2.5%, carry weight +960
Total rare set bonuses:
WIT +1, INT +1, MEN -2, magic attack +23.04%, speed +14.995, cast speed +12.5%, resistance to all elements +5%, chance to cancel magic -96.5, stun resistance +72.75%, carry weight +14869.
Dynasty Circlet — magic attack +1.0125%, MP +80, resistance to darkness +2
Dynasty Silver Satin Tunic (all types) — cast speed +1.025%, magic attack +1.0258%, MP +133, resistance to darkness +3.33
Dynasty Stockings — magic attack +1.0208%, MP +133, resistance to darkness +3.33
Dynasty Gloves Robe — magic attack +1.0083%, MP +53, resistance to darkness +1.33
Dynasty Shoes Robe — magic attack +1.0083%, MP +53, resistance to darkness +1.33
Dynasty Silver Satin Robe - Enchanter
INT -2, MEN +2, cast speed +15%, MP +321, resistance to darkness +8, MP consumption with magic skills -6%, chance to cancel magic -15.
Total rare set bonuses:
INT -2, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, resistance to darkness +19.32, MP consumption with magic skills -6%, chance to cancel magic -15.
Dynasty Silver Satin Robe - Summoner
INT -2, MEN +2, cast speed +15%, MP +321, resistance to darkness +8, physical attack +3.3%, physical defense +3.3%.
Total rare set bonuses:
INT -2, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, resistance to darkness +19.32, physical attack +3.3%, physical defense +3.3%.
Dynasty Silver Satin Robe - Healer
INT -2, WIT +1, MEN +2, cast speed +15%, MP +321, resistance to darkness +8, healing power +22, chance to cancel magic -15, stun resistance +30%.
Total rare set bonuses:
INT -2, WIT +1, MEN +2, cast speed +16.025%, magic attack +4.0499%, MP +773, resistance to darkness +19.32, healing power +22, chance to cancel magic -15, stun resistance +30%.
Dynasty Silver Satin Robe - Wizard
INT +1, WIT +1, MEN -2, cast speed +15%, MP +321, resistance to darkness +8, magic attack +10%, stun resistance +30%.
Total rare set bonuses:
INT +1, WIT +1, MEN -2, cast speed +16.025%, MP +773, resistance to darkness +19.32, magic attack +14.0499%, stun resistance +30%.
Forgotten Blade - Lightning — critical attack chance +54.4
Heaven's Divider - Thunder — physical crit power +5%
Basalt Battlehammer - Earth — HP +5%
Dragon Hunter Axe - Thunder — physical crit power +5%
Angel Slayer - Great Gale — attack speed +3%
Draconic Bow - Destruction — physical attack +5%
Demon Splinter - Destruction — physical attack +5%
Tallum Blade*Dark Legion's Edge - Destruction — physical attack +5%
Saint Spear - Lightning — critical attack chance +54.4
Arcana Mace - Hail — magic attack +5%
Imperial Staff - Destiny — magic crit power +5%
Dynasty Phantom - Hail — magic attack +5%
Tateossian Necklace — skill cooldown -2%
Tateossian Earring — lifesteal +3%
Tateossian Ring — resistance to hold +15%
Dynasty Necklace — stun resistance +9%
Dynasty Earring — physical/magic defense +3%
Dynasty Ring — physical/magic crit damage +3%
S80-grade
Green highlights new or increased bonuses.
Moirai Shield — magic defense +4%, shield defense +4%
Moirai Sigil — magic defense +4%, magic cancel chance -10%
Moirai Heavy
STR +2, CON -1, physical attack +4.26%, attack speed +4%, physical defense +2.13%, magic resistance +2%, stun resistance +50%, fire/water/wind/earth resistance +3.
Moirai Helmet — physical attack +1.25%, physical defense +0.625%, attack speed +1%, stun resistance +4.25%, fire resistance +3
Moirai Breastplate — physical attack +2.26%, physical defense +1.13%, attack speed +2%, stun resistance +7.5%, fire/water/wind/earth resistance +1
Moirai Gaiters — physical attack +1.58%, physical defense +0.79%, attack speed +1.27%, stun resistance +5.75%, water resistance +3
Moirai Gauntlets — physical attack +0.83%, physical defense +0.42%, attack speed +0.67%, stun resistance +2.5%, wind resistance +3
Moirai Boots — physical attack +0.83%, physical defense +0.42%, attack speed +0.67%, stun resistance +2.5%, earth resistance +3
Total rare set bonuses:
STR +2, CON -1, physical attack +11.01%, physical defense +5.515%, attack speed +9.61%, magic resistance +2%, stun resistance +72.5%, fire/water/wind/earth resistance +7.
Moirai Light
DEX +2, STR +2, CON -2, physical attack +4.26%, attack speed +4%, run speed +3%, physical crit power +5%, bow/crossbow range +50, hold resistance +50%, stun resistance +30%, fire/water/wind/earth resistance +3.
Moirai Leather Helmet — physical attack +1.25%, attack speed +1.25%, MP regen +1%, stun resistance +1.5%, fire resistance +3
Moirai Leather Breastplate — physical attack +2.26%, attack speed +2.26%, MP regen +2%, stun resistance +4%, water resistance +3
Moirai Leather Leggings — physical attack +1.58%, attack speed +1.58%, MP regen +1.67%, stun resistance +2%, water resistance +3
Moirai Leather Gloves — physical attack +0.83%, attack speed +0.83%, MP regen +0.67%, stun resistance +1.25%, wind resistance +3
Moirai Leather Boots — physical attack +0.83%, attack speed +0.83%, MP regen +0.67%, stun resistance +1.25%, earth resistance +3
Total rare set bonuses:
DEX +2, STR +2, CON -2, physical attack +11.01%, attack speed +10.75%, MP regen +6.01%, run speed +3%, physical crit power +5%, bow/crossbow range +50, stun resistance 40%, fire/wind/earth resistance +6, water resistance +9.
Moirai Robe
WIT +2, INT +1, MEN -2, magic attack +8.11%, cast speed +15%, magic crit power +5%, healing power +4%, paralysis resistance +50%, disarm resistance +50%, fire/water/wind/earth resistance +5.
Moirai Circlet — magic attack +0.62%, paralysis resistance +4.25%, fire resistance +5
Moirai Tunic — magic attack +4.11%, cast speed +3.75%, paralysis resistance +7.5%, fire/water/wind/earth resistance +1
Moirai Stockings — magic attack +1.03%, paralysis resistance +5.75%, water resistance +5
Moirai Gloves — magic attack +0.41%, paralysis resistance +2.5%, wind resistance +5
Moirai Shoes — magic attack +0.41%, paralysis resistance +2.5%, earth resistance +5
Total rare set bonuses:
WIT +2, INT +1, MEN -2, magic attack +14.69%, cast speed +18.75%, magic crit power +5%, paralysis resistance +72.5%, disarm resistance +50%, fire/water/wind/earth resistance +11.
Icarus Trident - Thunder — physical crit power +5%
Icarus Sawsword - Destruction — physical attack +5%
Icarus Hammer - Earth — HP +5%
Icarus Hall - Hail — magic attack +5%
Icarus Hand - Destruction — physical attack +5%
Icarus Spitter - Destruction — physical attack +5%
Icarus Spirit - Destiny — magic crit power +5%
Icarus Shooter - Destruction — physical attack +5%
Icarus Stinger - Destruction — physical attack +5%
Moirai Necklace — skill reuse delay -3%
Moirai Earring — mental attack resistance +10%
Moirai Ring — hold resistance +20%
S84-grade
Green indicates new/increased bonuses, Red indicates decreased bonuses.
Vesper Shield — magic defense +5%, shield defense +5%
Vesper Sigil — magic defense +5%, magic cancel chance -13%
Vorpal Shield — magic defense +6%, shield defense +6%
Vorpal Sigil — magic defense +6%, magic cancel chance -15%
Elegia Shield — magic defense +7%, shield defense +7%
Elegia Sigil — magic defense +7%, magic cancel chance -20%
Vesper Heavy
STR -2, CON +2, DEX -1, physical/magic defense +5.57%, attack speed +2.785%, HP +531, sleep/hold resistance +70%.
Vesper Helmet — physical/magic defense +1.25%, attack speed +0.625%, HP +133, sleep/hold resistance +4.25%
Vesper Breastplate — physical/magic defense +2.26%, attack speed +1.13%, HP +231, sleep/hold resistance +7.5%
Vesper Gaiters — physical/magic defense +1.58%, attack speed +0.79%, HP +155, sleep/hold resistance +5.75%
Vesper Gauntlets — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Vesper Boots — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Set bonus totals:
STR -2, CON +2, DEX -1, physical/magic defense +12.32%, attack speed +6.17%, HP +1194, sleep/hold resistance +92.5%.
Vesper Noble Heavy
STR -1, CON +2, physical/magic defense +6.57%, attack speed +3.285%, HP +540, sleep/hold resistance +70%, accuracy +4, speed +5, magic damage resistance +2%.
Vesper Noble Helmet — physical/magic defense +1.25%, attack speed +0.625%, HP +133, sleep/hold resistance +4.25%
Vesper Noble Breastplate — physical/magic defense +2.26%, attack speed +1.13%, HP +231, sleep/hold resistance +7.5%
Vesper Noble Gaiters — physical/magic defense +1.58%, attack speed +0.79%, HP +155, sleep/hold resistance +5.75%
Vesper Noble Gauntlets — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Vesper Noble Boots — physical/magic defense +0.83%, attack speed +0.42%, HP +72, sleep/hold resistance +2.5%
Set bonus totals:
STR -1, CON +2, physical/magic defense +13.32%, attack speed +6.67%, HP +1203, sleep/hold resistance +92.5%, accuracy +4, speed +5, magic damage resistance +2%.
Vorpal Heavy
STR +2, CON +1, physical defense +7.57%, physical attack +7.57%, attack speed +3.785%, magic damage resistance +2%, HP +541, speed +7, accuracy +4, stun resistance +50%, elemental resist +5.
Vorpal Helmet — physical defense/attack/attack speed +0.625%, HP +133, stun resistance +4.25%
Vorpal Breastplate — physical defense/attack/attack speed +1.13%, HP +231, stun resistance +7.5%
Vorpal Gaiters — physical defense/attack/attack speed +0.79%, HP +155, stun resistance +5.75%
Vorpal Gauntlets — physical defense/attack/attack speed +0.42%, HP +72, stun resistance +2.5%
Vorpal Boots — physical defense/attack/attack speed +0.42%, HP +72, stun resistance +2.5%
Set bonus totals:
STR +2, CON +1, physical defense/attack +10.955%, attack speed +7.17%, speed +7, accuracy +4, magic damage resistance +2%, HP +1204, stun resistance +72.5%, elemental resist +5.
Elegia Heavy
STR +3, CON -1, physical defense +7.87%, physical attack +7.87%, attack speed +3.935%, crit chance +127, magic damage resistance +2%, HP +550, bleed/hold/sleep resistance +50%, elemental resist +5, vampirism.
Elegia Helmet — physical defense/attack/attack speed +0.625%, HP +133, bleed/hold/sleep resistance +4.25%
Elegia Breastplate — physical defense/attack/attack speed +1.13%, HP +231, bleed/hold/sleep resistance +7.5%
Elegia Gaiters — physical defense/attack/attack speed +0.79%, HP +155, bleed/hold/sleep resistance +5.75%
Elegia Gauntlets — physical defense/attack/attack speed +0.42%, HP +72, bleed/hold/sleep resistance +2.5%
Elegia Boots — physical defense/attack/attack speed +0.42%, HP +72, bleed/hold/sleep resistance +2.5%
Set bonus totals:
STR +3, CON -1, physical defense +11.255%, physical attack +11.255%, attack speed +7.32%, crit chance +127, magic damage resistance +2%, HP +1213, bleed/hold/sleep resistance +72.5%, elemental resist +5, vampirism.
Vesper Light
STR +2, CON -2, DEX +2, P. Atk +12.32%, Atk. Speed +12.32%, MP Regen +12.32%, MP +1042.4, P. Crit Power +5%, Bow/Crossbow Range +50.
Vesper Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, MP +87
Vesper Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, MP +347
Vesper Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, MP +145
Vesper Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Vesper Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Total rare set bonuses:
STR +2, CON -2, DEX +2, P. Atk +12.32%, Atk. Speed +12.32%, MP Regen +12.32%, MP +1042.4, P. Crit Power +5%, Bow/Crossbow Range +50.
Vesper Noble Light
STR +2, CON -2, DEX +2, P. Atk +6.57%, Atk. Speed +6.57%, MP Regen +6.57%, MP +354, Evasion +3, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%.
Vesper Noble Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, MP +87
Vesper Noble Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, MP +347
Vesper Noble Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, MP +145
Vesper Noble Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Vesper Noble Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, MP +58
Total rare set bonuses:
STR +2, CON -2, DEX +2, P. Atk +13.32%, Atk. Speed +13.32%, MP Regen +13.32%, MP +1049, Evasion +3, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%.
Vorpal Light
STR +2, DEX +2, CON -2, P. Def +8.945%, P. Atk +14.32%, Atk. Speed +14.32%, Speed +3%, Paralysis Resist +50%, P. Crit Power +7.5%, Bow/Crossbow Range +75, MP +360, Fire/Water/Wind/Earth Resist +5.
Vorpal Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, P. Def +0.625%, MP +87, Paralysis Resist +4.25%
Vorpal Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, P. Def +1.13%, MP +347, Paralysis Resist +7.5%
Vorpal Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, P. Def +0.79%, MP +145, Paralysis Resist +5.75%
Vorpal Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Vorpal Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58
Total rare set bonuses:
STR +2, DEX +2, CON -2, P. Def +8.945%, P. Atk +14.32%, Atk. Speed +14.32%, MP Regen +6.75%, Speed +3%, Paralysis Resist +72.5%, P. Crit Power +7.5%, Bow/Crossbow Range +75, MP +1055, Fire/Water/Wind/Earth Resist +5.
Elegia Light
STR +2, DEX +2, CON -2, P. Atk +7.87%, Atk. Speed +7.87%, P. Crit +171, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +50%, Disarm Resist +50%, Speed +3%, Fire/Water/Wind/Earth Resist +5.
Elegia Leather Helmet — P. Atk/Atk. Speed/MP Regen +1.25%, P. Def +0.625%, MP +87, Paralysis Resist +4.25%
Elegia Leather Breastplate — P. Atk/Atk. Speed/MP Regen +2.26%, P. Def +1.13%, MP +347, Paralysis Resist +7.5%
Elegia Leather Leggings — P. Atk/Atk. Speed/MP Regen +1.58%, P. Def +0.79%, MP +145, Paralysis Resist +5.75%
Elegia Leather Gloves — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Elegia Leather Boots — P. Atk/Atk. Speed/MP Regen +0.83%, P. Def +0.415%, MP +58, Paralysis Resist +2.5%
Total rare set bonuses:
STR +2, DEX +2, CON -2, P. Def +3.375%, P. Atk +14.62%, Atk. Speed +14.62%, P. Crit +171, MP Regen +6.75%, MP +695, P. Crit Power +7.5%, Bow/Crossbow Range +75, Paralysis Resist +72.5%, Disarm Resist +50%, Speed +3%, Fire/Water/Wind/Earth Resist +5.
Vesper Robe
INT +1, MEN -2, WIT +2, M. Atk +8.47%, Cast Speed +15%, M. Crit Power +5%, MP Regen +5.57%, Stun Resist +50%, Cancel Rate -30.
Vesper Circlet — M. Atk +0.62%, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vesper Tunic — M. Atk +4.11%, Cast Speed +3.75%, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vesper Stockings — M. Atk +1.03%, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vesper Gloves — M. Atk +0.41%, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vesper Shoes — M. Atk +0.41%, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
INT +1, MEN -2, WIT +2, M. Atk +15.05%, Cast Speed +18.75%, M. Crit Power +5%, MP Regen +12.2%, Stun Resist +72.5%, Cancel Rate -60.
Vesper Noble Robe
INT +2, MEN -2, WIT +2, M. Atk +8.47%, Cast Speed +15%, M. Crit Power +7.5%, MP Regen +5.57%, Stun Resist +50%, Cancel Rate -30, Speed +7, MP Consumption by Skills -3%.
Vesper Noble Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vesper Noble Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vesper Noble Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vesper Noble Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vesper Noble Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
INT +2, MEN -2, WIT +2, M. Atk +15.05%, Cast Speed +18.75%, M. Crit Power +7.5%, MP Regen +12.2%, Stun Resist +72.5%, Cancel Rate -60, Speed +17.73, MP Consumption by Skills -3%.
Vorpal Robe
WIT +2, INT +1, M. Atk +9.7%, Cast Speed +15%, M. Crit Power +7.5%, Heal Power +4%, MP Regen +5%, Speed +7, MP +92, Stun Resist +50%, Fire/Water/Wind/Earth Resist +5.
Vorpal Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Vorpal Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Vorpal Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Vorpal Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Vorpal Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
WIT +2, INT +1, M. Atk +16.28%, Cast Speed +18.75%, M. Crit Power +7.5%, Heal Power +4%, MP Regen +11.63%, Speed +17.73, MP +92, Stun Resist +72.5%, Cancel Rate -30, Fire/Water/Wind/Earth Resist +5.
Elegia Robe
WIT +2, MEN -1, INT +2, M. Atk +10.7%, Cast Speed +15%, M. Crit Power +10%, MP Regen +5%, Speed +7, MP +97, Stun Resist +50%, Disarm Resist +50%, Fire/Water/Wind/Earth Resist +5, MP Consumption by Skills -3%.
Elegia Circlet — M. Atk +0.62%, Speed +1.75, MP Regen +0.41%, Stun Resist +4.25%, Cancel Rate -4.5
Elegia Tunic — M. Atk +4.11%, Cast Speed +3.75%, Speed +3.75, MP Regen +5%, Stun Resist +7.5%, Cancel Rate -12
Elegia Stockings — M. Atk +1.03%, Speed +2.91, MP Regen +0.68%, Stun Resist +5.75%, Cancel Rate -7.5
Elegia Gloves — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Elegia Shoes — M. Atk +0.41%, Speed +1.16, MP Regen +0.27%, Stun Resist +2.5%, Cancel Rate -3
Total rare set bonuses:
WIT +2, MEN -1, INT +2, M. Atk +17.28%, Cast Speed +18.75%, M. Crit Power +10%, MP Regen +11.63%, Speed +17.73, MP +97, Stun Resist +72.5%, Disarm Resist +50%, Fire/Water/Wind/Earth Resist +5, MP Consumption by Skills -3%.
Vesper Caster - Destiny — M. Crit Power +5%
Vesper Buster - Hail — M. Atk +5%
Vesper Singer - Hail — M. Atk +5%
Periel Sword - Lightning — Crit Chance +56
Skull Edge - Great Gale — Attack Speed +3%
Vigwik Axe - Lightning — Crit Chance +58
Devilish Maul - Thunder — P. Crit Power +5%
Feather Eye Blade - Destruction — P. Atk +5%
Octo Claw - Destruction — P. Atk +5%
Doubletop Spear - Lightning — Crit Chance +56
Rising Star - Hail — M. Atk +5%
Black Visage - Destiny — M. Crit Power +10%
Veniplant Sword - Hail — M. Atk +5%
Skull Carnium Bow - Destruction — P. Atk +5%
Gemtail Rapier - Lightning — Crit Chance +56
Finale Blade - Destruction — P. Atk +5%
Dominion Crossbow - Destruction — P. Atk +5%
Skull Edge Dual Daggers - Great Gale — Attack Speed +3%
Periel Dual Sword - Destruction — P. Atk +5%
Eternal Core Sword - Lightning — Crit Chance +56
Mamba Edge - Great Gale — Attack Speed +3%
Eversor Mace - Lightning — Crit Chance +58
Contristo Hammer - Thunder — P. Crit Power +5%
Lava Saw - Destruction — P. Atk +5%
Jade Claw - Destruction — P. Atk +5%
Demitelum - Lightning — Crit Chance +56
Sacredium - Hail — M. Atk +5%
Cyclic Cane - Destiny — M. Crit Power +10%
Archangel Sword - Hail — M. Atk +5%
Recurve Thorne Bow - Destruction — P. Atk +5%
Heavenstare Rapier - Lightning — Crit Chance +56
Pyseal Blade - Destruction — P. Atk +5%
Thorne Crossbow - Destruction — P. Atk +5%
Mamba Edge Dual Daggers - Great Gale — Attack Speed +3%
Eternal Core Dual Sword - Destruction — P. Atk +5%
Vesper Necklace — Stun Resistance +11%
Vesper Earring — P./M. Def +4%
Vesper Ring — P./M. Crit Damage +4%
Vorpal Necklace — Stun Resistance +11%, Skill Cooldown -3%
Vorpal Earring — Resistance to Mental Attacks +15%
Vorpal Ring — P./M. Crit Damage +4%, Hold Resistance +20%
Elegia Necklace — Stun Resistance +15%, Skill Cooldown -5%
Elegia Earring — P./M. Def +5%
Elegia Ring — P./M. Crit Damage +5%, Hold Resistance +25%
SA changes
- Updated some SAs for weapon balancing
B-grade
Bow of Peril: Cheap Shot → Focus (Crit Chance +54)
Bellion Cestus: Critical Drain → Focus (Crit Chance +54)
Bellion Cestus: Critical Poison → Haste (Attack Speed +6%)
Staff of Evil Spirits: Magic Poison → Acumen (Cast Speed +15%)
A-grade
Tallum Blade: Critical Poison → Focus (Crit Chance +62)
Dragon Slayer: Critical Drain → Focus (Crit Chance +61)
Dark Legion's Edge: Rsk.Focus → Focus (Crit Chance +61)
Elemental Sword: Magic Paralyze → Acumen (Cast Speed +15%)
Meteor Shower: Critical Bleed → Health (HP +25%)
Elysian: Critical Drain → Focus (Crit Chance +61)
Destroyer Hammer: Critical Drain → Focus (Crit Chance +61)
Doom Crusher: Anger → Focus (Crit Chance +61)
Bloody Orchid: Critical Bleed → Critical Damage (Crit Physical Attack +160)
Carnage Bow: Mana Up → Focus (Crit Chance +61)
Soul Bow: Cheap Shot → Focus (Crit Chance +64)
Dragon Grinder: Rsk.Evasion → Focus (Crit Chance +64)
Sirra's Blade: Critical Poison → Focus (Crit Chance +66)
Themis' Tongue: Magic Focus → Acumen (Cast Speed +15%)
Cabrio's Hand: Magic Silence → Acumen (Cast Speed +15%)
Sobekk's Hurricane: Critical Drain → Focus (Crit Chance +66)
S-grade
Basalt Battlehammer: HP Drain → Haste (Attack Speed +7%)
Basalt Battlehammer: HP Regeneration → Focus (Crit Chance +84)
Dragon Hunter Axe: HP Drain → Haste (Attack Speed +7%)
Dragon Hunter Axe: HP Regeneration → Focus (Crit Chance +84)
Imperial Staff: MP Regeneration → Acumen (Cast Speed +15%)
Dynasty Halberd: Light → Haste
Dynasty Cudgel: Anger → Haste
Dynasty Cudgel: Rsk.Focus → Focus
Dynasty Bagh: Rsk.Evasion → HealthS80-grade
Icarus Trident: Light Armor → Haste
Icarus Hammer: Anger → Haste
Icarus Hammer: Rsk.Focus → Focus
Icarus Hand: Rsk.Evasion → Health
S84-grade
Vesper Avenger: HP Drain → Haste
Vesper Retributer: HP Drain → Haste
Vesper Retributer: HP Regeneration → Rsk.Focus
Vesper Dual Sword: Crit Chance +109, HP +10% → HP +15%, MP +20%, CP +30%
Vigwik Axe: HP Drain → Haste
Devilish Maul: HP Drain → Haste
Devilish Maul: HP Regen → Rsk.Focus
Black Visage: MP Regen → Acumen
Eversor Mace: HP Drain → Haste
Contristo Hammer: HP Drain → Haste
Contristo Hammer: HP Regen → Rsk.Focus
Cyclic Cane: MP Regen → Acumen
Enchant system
- Safe Enchant:
- Everything except full armor — +3
- Full armor — +4
- Maximum Enchant:
- Weapons — +20
- Armor & Jewelry — +12
- Olph's Shirt & Cloak — +10
- Enchant success rates updated
Details
Equipment Type +4 +5 +6 +7 +8 +9 +10 +11 +12 +13–15 +16+ Physical Weapons 70% 70% 70% 70% 70% 70% 70% 55% 55% 55% 30% Magic Weapons 50% 50% 50% 50% 50% 50% 50% 35% 35% 35% 20% Full Armor 100% 66% 45% 40% 30% 25% 20% 20% 20% — — Other Armor Parts & Jewelry 66% 45% 40% 35% 25% 20% 15% 15% 15% — — Olph's Shirt & Cloak 50% 30% 25% 20% 15% 12% 10% — — — — - Added items to increase enchant chance
Details
Attention: the indicated chances are multipliers and **do not add directly** to the base rates from the table above. For example, attempting to enchant a Draconic Bow from +9 to +10: the chance is not 70%+10%=80%, but 70%+(70*0.1)%=77%
Can be used on items +3-6 or full armor +4-6:
Lucky Enchant Stone: Armor (D-grade) — 35%
Lucky Enchant Stone: Armor (C-grade) — 27%
Lucky Enchant Stone: Armor (B-grade) — 23%
Lucky Enchant Stone: Armor (A-grade) — 18%
Lucky Enchant Stone: Armor (S-grade) — 15%
Can be used on items +3-9:
Lucky Enchant Stone: Weapon (D-grade) — 20%
Lucky Enchant Stone: Weapon (C-grade) — 18%
Lucky Enchant Stone: Weapon (B-grade) — 15%
Lucky Enchant Stone: Weapon (A-grade) — 12%
Lucky Enchant Stone: Weapon (S-grade) — 10%
Sources:
- Mem Coin Shop
- Premium Shop
- Added bonus HP for armor enchant from +4 and above
Details
Grade +4 +5 +6 +7 +8 +9 +10 +11 +12 D-grade 9 26 52 86 130 181 242 311 389 D-grade (full armor) 13 39 78 129 195 271 363 466 583 C-grade 12 36 71 118 178 249 332 426 533 C-grade (full armor) 18 54 106 177 267 373 498 639 799 B-grade 14 42 84 139 209 293 390 502 627 B-grade (full armor) 21 63 126 208 313 439 585 753 940 A-grade 16 47 94 157 235 329 439 564 705 A-grade (full armor) 24 70 141 235 352 493 658 846 1057 S/S80/S84-grade 17 52 104 173 259 363 484 623 778 S/S80/S84-grade (full armor) 25 78 156 259 388 544 726 934 1167 - Добавлен бонус урон от сосок при заточке — +0,7% за каждую
Set enchant bonuses
- Added bonuses for enchanting sets from +4 to +10
- Added toggles with buffs for the whole party for set enchants from +6 starting from A-grade:
- bonuses depend on the enchant level, type, and grade of armor
- when activated, they give bonuses to party members within a 1100 radius, do not consume mana
B-grade
Heavy Armor
Enchant Bonus +4 P.Def +10, M.Def +7, P.Atk +1% +5 P.Def +23, M.Def +15, P.Atk +1.5% +6 P.Def +38, M.Def +25, P.Atk +2%, Elemental Resist +3% +7 P.Def +54, M.Def +38, P.Atk +2.5%, Elemental Resist +4% +8 P.Def +75, M.Def +52, P.Atk +3%, Elemental Resist +5%, Magic Resist +1% +9 P.Def +107, M.Def +76, P.Atk +3.5%, Elemental Resist +6%, Magic Resist +2% +10 P.Def +148, M.Def +108, P.Atk +4%, Elemental Resist +7%, Magic Resist +3%
Light Armor
Enchant Bonus +4 M.Def +9, Evasion +1 +5 M.Def +20, Evasion +2 +6 M.Def +26, Evasion +3, Speed +1, Skill Cooldown -1% +7 M.Def +34, Evasion +4, Speed +1, Skill Cooldown -2% +8 M.Def +44, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +20, P.Crit Power +2% +9 M.Def +57, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +25, P.Crit Power +3% +10 M.Def +74, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +30, P.Crit Power +4%
Magical Armor
Enchant Bonus +4 P.Def +10, MP consumption -1% +5 P.Def +23, MP consumption -2% +6 P.Def +38, MP consumption -3%, Skill Cooldown -1% +7 P.Def +54, MP consumption -5%, Skill Cooldown -2% +8 P.Def +75, MP consumption -7%, Skill Cooldown -3%, M.Crit Rate +10, M.Crit Power +1% +9 P.Def +107, MP consumption -10%, Skill Cooldown -4%, M.Crit Rate +15, M.Crit Power +2% +10 P.Def +148, MP consumption -15%, Skill Cooldown -5%, M.Crit Rate +20, M.Crit Power +3% A/S-grade
Heavy Armor
Enchant Bonus +4 P.Def +12, M.Def +8, P.Atk +1%, PvP Def +0.5% +5 P.Def +28, M.Def +18, P.Atk +1.5%, PvP Def +1% +6 P.Def +46, M.Def +30, P.Atk +2%, Elemental Resist +3%, PvP Def +1.5%
Added toggle:
HP +2% (A-grade)
HP +3% (S-grade)+7 P.Def +66, M.Def +45, P.Atk +2.5%, Elemental Resist +4%, PvP Def +2%
Added toggle:
HP +2% (A-grade)
HP +3% (S-grade)+8 P.Def +91, M.Def +62, P.Atk +3%, Elemental Resist +5%, Magic Resist +1%, PvP Def +2.5%
Added toggle:
HP +3% (A-grade)
HP +4%, Skill Cooldown -1% (S-grade)+9 P.Def +130, M.Def +86, P.Atk +3.5%, Elemental Resist +6%, Magic Resist +2%, PvP Def +3%
Added toggle:
HP +3% (A-grade)
HP +4%, Skill Cooldown -1% (S-grade)+10 P.Def +178, M.Def +120, P.Atk +4%, Elemental Resist +7%, Magic Resist +3%, PvP Def +3.5%
Added toggle:
HP +4%, Skill Cooldown -1% (A-grade)
HP +5%, Skill Cooldown -2% (S-grade)
Light Armor
Enchant Bonus +4 M.Def +11, Evasion +1, PvP Def +0.5% +5 M.Def +24, Evasion +2, PvP Def +1% +6 M.Def +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Def +1.5%
Added toggle:
Speed +1 (A-grade)
Speed +2 (S-grade)+7 M.Def +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Def +2%
Added toggle:
Speed +1 (A-grade)
Speed +2 (S-grade)+8 M.Def +53, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +20, P.Crit Power +2%, PvP Def +2.5%
Added toggle:
Speed +2 (A-grade)
Speed +3, P.Crit Power +1% (S-grade)+9 M.Def +69, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +25, P.Crit Power +3%, PvP Def +3%
Added toggle:
Speed +2 (A-grade)
Speed +3, P.Crit Power +1% (S-grade)+10 M.Def +89, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +30, P.Crit Power +4%, PvP Def +3.5%
Added toggle:
Speed +3, P.Crit Power +1% (A-grade)
Speed +4, P.Crit Power +2% (S-grade)
Magical Armor
Enchant Bonus +4 P.Def +12, MP consumption -1%, PvP Def +0.5% +5 P.Def +28, MP consumption -2%, PvP Def +1% +6 P.Def +46, MP consumption -3%, Skill Cooldown -1%, PvP Def +1.5%
Added toggle:
M.Atk +1% (A-grade)
M.Atk +2% (S-grade)+7 P.Def +66, MP consumption -5%, Skill Cooldown -2%, PvP Def +2%
Added toggle:
M.Atk +1% (A-grade)
M.Atk +2% (S-grade)+8 P.Def +91, MP consumption -7%, Skill Cooldown -3%, M.Crit Rate +10, M.Crit Power +1%, PvP Def +2.5%
Added toggle:
M.Atk +2% (A-grade)
M.Atk +3%, M.Def +1% (S-grade)+9 P.Def +130, MP consumption -10%, Skill Cooldown -4%, M.Crit Rate +15, M.Crit Power +2%, PvP Def +3%
Added toggle:
M.Atk +2% (A-grade)
M.Atk +3%, M.Def +1% (S-grade)+10 P.Def +178, MP consumption -15%, Skill Cooldown -5%, M.Crit Rate +20, M.Crit Power +3%, PvP Def +3.5%
Added toggle:
M.Atk +3%, M.Def +1% (A-grade)
M.Atk +4%, M.Def +2% (S-grade)Dynasty, S80/S84-grade
Heavy Armor
Enchant Bonus +4 P.Def +12, M.Def +8, P.Atk +1%, PvP Def +1% +5 P.Def +28, M.Def +18, P.Atk +2%, PvP Def +1.5% +6 P.Def +46, M.Def +30, P.Atk +4%, Elemental Resist +3%, PvP Def +3%
Added toggle:
HP +3% (Dynasty)
HP +4%, Skill Cooldown -1% (S80+-grade)+7 P.Def +66, M.Def +45, P.Atk +5%, Elemental Resist +4%, PvP Def +3.5%
Added toggle:
HP +3% (Dynasty)
HP +4%, Skill Cooldown -1% (S80+-grade)+8 P.Def +91, M.Def +62, P.Atk +7%, Elemental Resist +5%, Magic Resist +1%, PvP Def +5%
Added toggle:
HP +4%, Skill Cooldown -1% (Dynasty)
HP +5%, Skill Cooldown -2% (S80+-grade)+9 P.Def +130, M.Def +86, P.Atk +8.5%, Elemental Resist +6%, Magic Resist +2%, PvP Def +6%
Added toggle:
HP +4%, Skill Cooldown -1% (Dynasty)
HP +5%, Skill Cooldown -2% (S80+-grade)+10 P.Def +178, M.Def +120, P.Atk +10%, Elemental Resist +7%, Magic Resist +3%, PvP Def +7%
Added toggle:
HP +5%, Skill Cooldown -2% (Dynasty)
HP +6%, Skill Cooldown -3% (S80+-grade)
Light Armor
Enchant Bonus +4 M.Def +11, Evasion +1, PvP Def +1% +5 M.Def +24, Evasion +2, PvP Def +1.5% +6 M.Def +32, Evasion +3, Speed +1, Skill Cooldown -1%, PvP Def +3%
Added toggle:
Speed +2 (Dynasty)
Speed +3, P.Crit Power +1% (S80+-grade)+7 M.Def +41, Evasion +4, Speed +1, Skill Cooldown -2%, PvP Def +3.5%
Added toggle:
Speed +2 (Dynasty)
Speed +3, P.Crit Power +1% (S80+-grade)+8 M.Def +53, Evasion +5, Speed +2, Skill Cooldown -3%, P.Crit Rate +30, P.Crit Power +3%, PvP Def +5%
Added toggle:
Speed +3, P.Crit Power +1% (Dynasty)
Speed +4, P.Crit Power +2% (S80+-grade)+9 M.Def +69, Evasion +6, Speed +3, Skill Cooldown -4%, P.Crit Rate +40, P.Crit Power +5%, PvP Def +6%
Added toggle:
Speed +3, P.Crit Power +1% (Dynasty)
Speed +4, P.Crit Power +2% (S80+-grade)+10 M.Def +89, Evasion +7, Speed +4, Skill Cooldown -5%, P.Crit Rate +50, P.Crit Power +7%, PvP Def +7%
Added toggle:
Speed +4, P.Crit Power +2% (Dynasty)
Speed +5, P.Crit Power +3% (S80+-grade)
Magical Armor
Enchant Bonus +4 P.Def +12, MP Consumption -1%, PvP Def +1% +5 P.Def +28, MP Consumption -2%, PvP Def +1.5% +6 P.Def +46, MP Consumption -3%, Skill Cooldown -1%, PvP Def +3%
Added toggle:
M.Atk +2% (Dynasty)
M.Atk +3%, M.Def +1% (S80+-grade)+7 P.Def +66, MP Consumption -5%, Skill Cooldown -2%, PvP Def +3.5%
Added toggle:
M.Atk +2% (Dynasty)
M.Atk +3%, M.Def +1% (S80+-grade)+8 P.Def +91, MP Consumption -7%, Skill Cooldown -3%, M.Crit Rate +15, M.Crit Power +2%, PvP Def +5%
Added toggle:
M.Atk +3%, M.Def +1% (Dynasty)
M.Atk +4%, M.Def +2% (S80+-grade)+9 P.Def +130, MP Consumption -10%, Skill Cooldown -4%, M.Crit Rate +20, M.Crit Power +3.5%, PvP Def +6%
Added toggle:
M.Atk +3%, M.Def +1% (Dynasty)
M.Atk +4%, M.Def +2% (S80+-grade)+10 P.Def +178, MP Consumption -15%, Skill Cooldown -5%, M.Crit Rate +25, M.Crit Power +5%, PvP Def +7%
Added toggle:
M.Atk +4%, M.Def +2% (Dynasty)
M.Atk +5%, M.Def +3% (S80+-grade) - Glow effect added for set enchant from +6 to +10
Demonstration
+6 — White +7 — Purple +8 — Blue +9 — Green +10 — Red
Olf's T-Shirt
- Added a new item
Olf's T-Shirt:
- Can be purchased in Alt+B for
Adena x300,000,000 - Grants bonuses depending on enchant level
Details
Enchant Bonuses
0Physical Defense +25, Magical Defense +25 +1 Physical Defense +27, Magical Defense +27 +2 Physical Defense +29, Magical Defense +29 +3 Physical Defense +31, Magical Defense +31 +4 Physical Defense +37, Magical Defense +37, Speed +1, CON +1, HP +25 +5 Physical Defense +44, Magical Defense +44, Speed +2, CON +1, MEN +1, HP +78 +6 Physical Defense +52, Magical Defense +52, Speed +2, CON +1, MEN +1, STR +1, INT +1, HP +156
Active Skill Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.+7 Physical Defense +61, Magical Defense +61, Speed +3, CON +1, MEN +1, STR +1, INT +1, DEX +1, WIT +1, HP +259
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Resurrection Lv.1
Cooldown — 1 hour
Resurrects the target and restores 100% experience.+8 Physical Defense +71, Magical Defense +71, Speed +3, CON +2, MEN +2, STR +1, INT +1, DEX +1, WIT +1, HP +388
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Resurrection Lv.1
Cooldown — 1 hour
Resurrects the target and restores 100% experience.+9 Physical Defense +82, Magical Defense +82, Speed +4, CON +2, MEN +2, STR +2, INT +2, DEX +1, WIT +1, HP +544
Active Skills Available:
Olf's T-shirt: Blessed Escape Lv.1
Cooldown — 1 hour
Instantly teleports the character to the nearest village.
Olf's T-shirt: Blessed Invincibility Lv.1
Cooldown — 1 hour
Makes the character invulnerable for 7 seconds. Effect does not end when attacking or using skills.+10 Physical Defense +95, Magical Defense +95, Speed +5, CON +2, MEN +2, STR +2, INT +2, DEX +2, WIT +2, HP +726
Active Skills Available:
Olf's T-shirt: Blessed Invincibility Lv.2
Cooldown — 30 min
Makes the character invulnerable for 7 seconds. Effect does not end when attacking or using skills.
Olf's T-shirt: Olf's Rage Lv.1
Duration — 1 min
Cooldown — 1 hour
Physical/Magical Attack +5%, Physical/Magical Crit Power +5%. - Enchanted using special enchant scrolls, obtained as follows:
- Purchase in Mem Coin Shop
- Login reward
- Online reward
- Can be purchased in Alt+B for
Cloak
- Added a new item
Holy Spirit's Cloak:
- Can be purchased in Alt+B for
Adena x300,000,000 - Grants bonuses depending on enchant level
Details
Enchant Bonuses
0Base stats: Physical Defense 14, Magical Defense 14 +1 Base stats: Physical Defense 15, Magical Defense 14
HP/CP/MP +1%+2 Base stats: Physical Defense 16, Magical Defense 14
HP/CP/MP +2%+3 Base stats: Physical Defense 17, Magical Defense 14
HP/CP/MP +3%+4 Base stats: Physical Defense 20, Magical Defense 14
HP/CP/MP +4%, PvP Defense +2%, PvP Attack +1%+5 Base stats: Physical Defense 23, Magical Defense 14
HP/CP/MP +5%, PvP Defense +3%, PvP Attack +2%+6 Base stats: Physical Defense 26, Magical Defense 14
HP/CP/MP +6%, PvP Defense +4%, PvP Attack +3%+7 Base stats: Physical Defense 29, Magical Defense 14
HP/CP/MP +7%, PvP Defense +5%, PvP Attack +4%+8 Base stats: Physical Defense 32, Magical Defense 14
HP/CP/MP +8%, PvP Defense +7%, PvP Attack +5%+9 Base stats: Physical Defense 35, Magical Defense 14
HP/CP/MP +9%, PvP Defense +9%, PvP Attack +6%+10 Base stats: Physical Defense 38, Magical Defense 14
HP/CP/MP +10%, PvP Defense +10%, PvP Attack +7% - Enchanted using special enchant scrolls, obtained as follows:
- Purchase in Mem Coin Shop
- Login reward
- Online reward
- Can be purchased in Alt+B for
Belts
- Two types of belts are available: PvE and regular
PvE belt
Can be purchased and upgraded for personal coins Ancient Kingdom's Coin, which are given to the character for a certain number of hours (1/2/3/4/5) in the game. Additional coins are available if you have
Daily Reward Premium Ticket, which is purchased only in the Personal Account and lasts 30 days. The special shop is opened by double-clicking the coin.
Belt Price
Cloth Belt
S-grade
P. Def.: 2
M. Def.: 2
MP +25.Ancient Kingdom's Coin x50
Cloth Belt - PvE (Level 1)
S-grade
P. Def.: 3
M. Def.: 3
MP +25, PvE attack +1%.
Cloth Belt
Ancient Kingdom's Coin x55
Cloth Belt - PvE (Level 2)
S-grade
P. Def.: 4
M. Def.: 4
CP +25, MP +50, PvE attack +2%.
Cloth Belt - PvE (Level 1)
Ancient Kingdom's Coin x60
Cloth Belt - PvE (Level 3)
S-grade
P. Def.: 6
M. Def.: 6
CP +50, MP +50, PvE attack +3%.
Cloth Belt - PvE (Level 2)
Ancient Kingdom's Coin x65
Cloth Belt - PvE (Level 4)
S-grade
P. Def.: 7
M. Def.: 7
CP +50, MP +50, HP +25, PvE attack +4%.
Cloth Belt - PvE (Level 3)
Ancient Kingdom's Coin x70
Cloth Belt - PvE (Level 5)
S-grade
P. Def.: 11
M. Def.: 11
CP +50, MP +50, HP +50, PvE attack +5%.
Cloth Belt - PvE (Level 4)
Ancient Kingdom's Coin x75
Cloth Belt - PvE (Level 6)
S-grade
P. Def.: 12
M. Def.: 12
CP +75, MP +75, HP +75, CP/HP/MP regeneration +5%, PvE attack +5%, PvE defense +2.5%.
Cloth Belt - PvE (Level 5)
Ancient Kingdom's Coin x125
This belt can be enchanted like a regular S-grade armor part, gaining additional P. Def., HP (at enchant 4+), as well as additional M. Def.Regular belt
For completing Territory War quests, the player will receive Castle Territory Badge, which can be used to purchase boxes with belts and inserts for their improvement from the Territory Manager.
Supply Box - Belt (S-/A-grade):
Mithril Belt (S-grade, P. Def. 14) — ~10%
Iron Belt (A-grade, P. Def. 12) — ~35%
nothing — ~55%
These belts can be enchanted like a regular S-/A-grade armor part, gaining additional P. Def. and HP (at enchant 4+).
The belt can be improved with one of four types of inserts, which drop from the corresponding boxes in a sealed form:
Sealed S-grade — ~10%
Sealed A-grade — ~35%
nothing — ~55%
The seal can be removed from Olf Adams in Rune for adena by selecting the appropriate option by type and grade of the insert. In this case, you can receive one of four grades of insert or nothing:
Low-grade — ~30%
Mid-grade — ~15%
High-grade — ~5%
Top-grade — ~1%
nothing — ~49%
Magic Pin — weight limit
More details
A-grade S-grade
Low-grade Magic Pin Iron Belt
Weight limit +7000.
Low-grade Magic Pin Mithril Belt
Weight limit +9000.Standard Magic Pin Iron Belt
Weight limit +8000.Standard Magic Pin Mithril Belt
Weight limit +10000.
High-grade Magic Pin Iron Belt
Weight limit +9000.
High-grade Magic Pin Mithril Belt
Weight limit +11000.
Top-grade Magic Pin Iron Belt
Weight limit +10000.
Top-grade Magic Pin Mithril Belt
Weight limit +12000.
Magic Pouch — inventory slots
More details
A-grade S-grade
Low-grade Magic Pouch Iron Belt
Inventory slots +21.
Low-grade Magic Pouch Mithril Belt
Inventory slots +27.Standard Magic Pouch Iron Belt
Inventory slots +24.Standard Magic Pouch Mithril Belt
Inventory slots +30.
High-grade Magic Pouch Iron Belt
Inventory slots +27.
High-grade Magic Pouch Mithril Belt
Inventory slots +33.
Top-grade Magic Pouch Iron Belt
Inventory slots +30.
Top-grade Magic Pouch Mithril Belt
Inventory slots +36.
Magic Rune Clip — HP regeneration | MP regeneration (no bonus while running, this insert is not recommended)
More details
A-grade S-grade HP Regeneration Low-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +1.Low-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +1.Standard Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +1.Standard Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +2.High-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +2.High-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +3.Top-grade Magic Rune Clip Iron Belt (HP Recovery)
HP regeneration +2.Top-grade Magic Rune Clip Mithril Belt (HP Recovery)
HP regeneration +5.MP Regeneration Low-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Low-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +0.Standard Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Standard Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +1.High-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.High-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +0.Top-grade Magic Rune Clip Iron Belt (MP Recovery)
MP regeneration +0.Top-grade Magic Rune Clip Mithril Belt (MP Recovery)
MP regeneration +1.
Magic Ornament — PvP auto-attack damage | PvP skill damage | PvP defense against auto-attacks and skills (best type of insert)
More details
A-grade S-grade PvP auto-attack damage Low-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +1%.Standard Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +1.5%.Standard Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +2.5%.High-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +2.1%.High-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +3.5%.Top-grade Magic Ornament Iron Belt (PvP Physical Attack)
PvP auto-attack damage +3%.Top-grade Magic Ornament Mithril Belt (PvP Physical Attack)
PvP auto-attack damage +5%.PvP skill damage Low-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +1%.Standard Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +1.5%.Standard Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +2.5%.High-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +2.1%.High-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +3.5%.Top-grade Magic Ornament Iron Belt (PvP Skill Attack)
PvP skill damage +3%.Top-grade Magic Ornament Mithril Belt (PvP Skill Attack)
PvP skill damage +5%.PvP defense against auto-attacks and skills Low-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +0.6%.Low-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +1.2%.Standard Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +1.5%.Standard Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +3%.High-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +2.1%.High-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +4.2%.Top-grade Magic Ornament Iron Belt (PvP Defense)
PvP defense against auto-attacks and skills +3%.Top-grade Magic Ornament Mithril Belt (PvP Defense)
PvP defense against auto-attacks and skills +6%.
PvP-inserts
- Fame gained in castle and fortress sieges increased by 30% with PA
- Weapons can be augmented if a PvP slot is installed
- Attributes can be inserted if a PvP slot is installed (in future updates)
- Added PvP slot capability for B-grade (top) armor and A-grade (low) armor
- Equipment restrictions with PvP slot:
- Cannot be traded
- Cannot be made rare
- Cannot upgrade Vesper armor to Vesper Noble
- Cannot be converted between Kamael and other weapons
-
Prices
Weapons
Grade Price A-grade (best) Fame x8,091
Adena x8,090,500S-grade Fame x11,545
Adena x11,545,200S-grade (Dynasty) Fame x18,700
Adena x37,473,000S80-grade (Icarus) Fame x25,900
Adena x51,719,500S84-grade (Vesper) Fame x36,700
Adena x73,436,500S84-grade (mid) Fame x42,900
Adena x85,765,000S84-grade (best) Fame x50,000
Adena x105,634,000Armor
Grade Price B-grade (top) Fame x1,138
Adena x1,254,800A-grade (low) Fame x2,009
Adena x2,110,780A-grade (top) Fame x2,641
Adena x2,641,000S-grade Fame x4,206
Adena x4,205,700S-grade (Dynasty) Fame x6,455
Adena x6,454,800S80-grade (Moirai) Fame x9,516
Adena x9,516,300S84-grade (Vesper) Fame x11,700
Adena x23,334,000S84-grade (Vorpal) Fame x14,000
Adena x27,920,000S84-grade (Elegia) Fame x16,700
Adena x33,476,500
- Armor bonuses remain unchanged
Details
Type Bonus Heavy PvP damage received -5%. 2% chance to reduce the attacker's attack speed by 20%, movement speed -20%, cast speed -30%. Light PvP damage received -5%. 2% chance to cancel the target's action. Magical PvP damage received -5%. 2% chance to reduce the attacker's physical crit chance and power by 15%. - Weapon bonuses have been changed
Details
Type Bonus
Bow
Crossbow10% chance on attack to increase attack speed by 15% for 10 sec.
PvP damage +5%.Dual Swords 15% chance on attack to increase attack speed by 100 for 10 sec.
PvP damage +5%.Magic Sword
Magic Axe
Staff5% chance on attack to increase cast speed by 15% for 10 sec.
PvP damage +5%.Dagger
Paired Daggers
Fists25% chance on attack to remove 1 buff, and 15% chance to apply a debuff for 15 sec that reduces shield block.
PvP damage +5%.One-Handed Sword
One-Handed Axe
Rapier20% chance on attack to restore 200 CP.
PvP damage +5%.
Two-Handed Sword
Ancient Sword
Two-Handed Axe
Spear10% chance on attack to deal additional PvP damage.
PvP damage +5%.
Basics | Equipment & upgrades | Promotions
Raid Bosses
- Respawn of regular Raid Bosses 75+ changed — now they appear 3 times a day:
- 13:00 (UTC+2) | 14:00 (UTC+3)
- 19:00 (UTC+2) | 20:00 (UTC+3)
- 01:00 (UTC+2) | 02:00 (UTC+3)
Exceptions
Quest:
Shilen's Messenger Cabrio
Death Lord Hallate
Kernon
Longhorn Golkonda
Flame of Splendor Barakiel
Varka's Hero Shadith
Ketra's Hero Hekaton
Varka's Commander Mos
Ketra's Commander Tayr
Special:
Eilhalder von Hellmann
Typhoon
Royal Sharpshooter
Abyssal Makkum
Lilith
Anakim
Summon:
Soul of Water Ashutar
Soul of Fire Nastron
Icicle Emperor Bumbalump
Daimon the White-Eyed - Respawn of other Raid Bosses:
- Quest for subclasses — 6+1 (exact respawn shown in Personal Cabinet)
- Flame of Splendor Barakiel — 8+1 (exact respawn in Personal Cabinet)
- Quest for alliance level 4/5 with Ketra/Varka — 8+1
- Summon — 12+1
- Eilhalder von Hellmann — 4
- Special in new and updated locations — 6+1
- Lilith/Anakim — daily 21:00 - 22:00 (UTC+2) | 22:00 - 23:00 (UTC+3) during the Fight/Victory week respectively
- Added additional common drop for Raid Bosses besides the standard loot
Low-level Raid Bosses (level increased to 75)
Abyss Brukunt
Demon Kurikups
Ghost of the Lidia
Ancient Weird Drake
Roaring Lord Kastor
Gorgolos
Fierce Tiger King Angel
Shilen's Priest Hisilrome
Hekaton Prime
Rahha
Enmity Ghost Ramdal
Gargoyle Lord Tiphon
Demons Agent Falston
Last Titan Utenus
Kernon's Faithful Servant Kelone
Spirit of Andras the Betrayer
Bloody Priest Rudelto
Anakim's Nemesis Zakaron
Flame of Splendor Barakiel
Korim
Palibati Queen Themis
Shilen's Messenger Cabrio
Immortal Savior Mardil
Doom Blade Tanatos
Water Dragon Seer Sheshark
Death Lord Hallate
Icicle Emperor Bumbalump
Beast Lord Behemoth
Meanas Anor
Roaring Skylancer
Eilhalder von Hellmann
Vanor Chief Kandra
Antharas Priest Cloe
Fafurion's Herald Lokness
Krokian Padisha Sobekk
Drop Quantity Chance Neolithic Crystal (A-grade) 1 10% Neolithic Crystal (B-grade) 1 25%
Mem Coin2-3 100%
High-grade Life Stone - Lv. 762-3 80%
Top-grade Life Stone - Lv. 761 100%
Giant's Codex1 100%
Giant's Codex - Mastery1 50% CRP Scroll (500) 1-2 100% Mid-level Raid Bosses
Bloody Empress Decarbia
Death Lord Ipos
Death Lord Shax
Kernon
Lesser Giant Olkuth
Storm Winged Naga
Palatanos of Horrific Power
Flamestone Giant
Ocean Flame Ashakiel
Hestia, Guardian Deity of the Hot Springs
Last Lesser Giant Glaki
Daimon the White-Eyed
Fire of Wrath Shuriel
Longhorn Golkonda
Cherub Galaxia
Ketra's Hero Hekaton
Varka's Hero Shadith
Queen Shyeed
Ketra's Commander Tayr
Varka's Commander Mos
Ember
Uruka
Ketra's Chief Brakki
Knight of Destruction Gordon
Soul of Water Ashutar
Soul of Fire Nastron
Varka's Chief Horus
Sealed Evil Power Sailren
Lord of Splendor Anays
Andreas van Halter
Plague Golem (level increased to 75)
Item Quantity Chance Neolithic Crystal (A-grade) 1 15% Neolithic Crystal (B-grade) 1 37.5%
Mem Coin3-5 100%
High-grade Life Stone - Lv. 763-5 100% Top-grade Life Stone - Lv. 76 1-2 100%
Giant's Codex1-2 100%
Giant's Codex - Mastery1 75% CRP Scroll (500) 1-2 100% Top Raid Bosses
Queen Shyeed (after location update)
Giant Marpanak (after location update)
Last Titan Utenus (after location update)
Gorgolos (after location update)
Hekaton Prime (after location update)
Anais (after location update)
Typhoon
Abyssal Makkum
Royal Sharpshooter
Dragon Beast
Behemoth Leader
Drake Lord
Drop will be added later.Lilith | Anakim
SA upgrade chance 10–12 for each group member — 50%
Item Quantity Chance Weapon Coupon (A-grade) 1 100% Armor Coupon (A-grade) 1 70% Jewelry Coupon (A-grade) 1 100% Neolithic Crystal (A-grade) 1 100% Neolithic Crystal (B-grade) 1-3 100%
Mem Coin25-50 100%
Top-grade Life Stone - Lv. 765-10 70%
Giant's Codex5-10 70%
Giant's Codex - Mastery2-5 70% - Implemented Raid Boss flag
- Added global chat notification 15 minutes before Raid Boss respawn
- Updated Soul Crystal upgrade chances
Details
To upgrade a Soul Crystal, the following conditions must be met:
- Take the quest "Enhance Your Weapon" from Jurek
- Kill the monster or be in the group that kills it
- Have only one Soul Crystal in the inventory
Success does not depend on other group members meeting these conditions. Using the Soul Crystal on the monster is not required.
10 > 11 Raid Boss Type Chance Tyrannosaurus random party member 5% Beast Lord Behemoth random party member 5% Meanas Anor random party member 5% Roaring Skylancer random party member 5% Eilhalder von Hellmann random party member 5% Vanor Chief Kandra random party member 5% Antharas Priest Cloe random party member 5% Fafurion's Herald Lokness random party member 5% Krokian Padisha Sobekk random party member 5% Lost Captain (78) random party member 5% 11 > 12 Raid Boss Type Chance Tyrannosaurus random party member 5% Beast Lord Behemoth random party member 5% Meanas Anor random party member 5% Roaring Skylancer random party member 5% Eilhalder von Hellmann random party member 5% Vanor Chief Kandra random party member 5% Antharas Priest Cloe random party member 5% Fafurion's Herald Lokness random party member 5% Krokian Padisha Sobekk random party member 5% Lost Captain (78) random party member 5% Longhorn Golkonda random party member 5% Cherub Galaxia random party member 5% Uruka random party member 5% Ketra's Chief Brakki random party member 5% Varka's Chief Horus random party member 5% Andreas van Halter random party member 5% Ember random party member 5% 12 > 13 Raid Boss Type Chance Raid Bossы в подземелье форта/замка random party member 3% Yehan Klodekus random party member 3% Yehan Klanikus random party member 3% Longhorn Golkonda random party member 5% Cherub Galaxia random party member 5% Uruka random party member 5% Ketra's Chief Brakki random party member 5% Varka's Chief Horus random party member 5% Andreas van Halter random party member 5% Ember random party member 5% Lost Captain (81) random party member 5% Zaken (инстанс) random party member 5% Anakazel (78) random party member 10% 13 > 14 Raid Boss Type Chance Yehan Klodekus random party member 3% Yehan Klanikus random party member 3% Typhoon random party member 5% Giant Marpanak random party member 5% Last Titan Utenus random party member 5% Gorgolos random party member 5% Hekaton Prime random party member 5% Queen Shyeed random party member 5% Zaken (инстанс) random party member 5% Frost Glacier Golem random party member 10% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Lilith each party member 50% Anakim each party member 50% Nermion each party member 50% Nergatt each party member 50% Tarstan each party member 50% Octavis each party member 50% Ramona each party member 50% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50% Taklacan [Priest of Core] each party member 100% Dopagen [Priest of Orfen] each party member 100% Varkaron [Priest of Ant Queen] each party member 100% Core each party member 100% Orfen each party member 100% Ant Queen each party member 100% Zaken each party member 100% Baium each party member 100% 14 > 15 Raid Boss Type Chance Typhoon random party member 5% Giant Marpanak random party member 5% Last Titan Utenus random party member 5% Gorgolos random party member 5% Hekaton Prime random party member 5% Queen Shyeed random party member 5% Frost Glacier Golem random party member 10% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Lilith each party member 50% Anakim each party member 50% Nermion each party member 50% Nergatt each party member 50% Tarstan each party member 50% Octavis each party member 50% Ramona each party member 50% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50% Taklacan [Priest of Core] each party member 100% Dopagen [Priest of Orfen] each party member 100% Varkaron [Priest of Ant Queen] each party member 100% Core each party member 100% Orfen each party member 100% Ant Queen each party member 100% Zaken each party member 100% Baium each party member 100% 15 > 16 Raid Boss Type Chance Typhoon random party member 5% Abyssal Makkum random party member 10% Royal Sharpshooter random party member 10% Enhanced Mimir random party member 10% Anais random party member 10% Tiat random party member 15% Frintezza each party member 50% Antharas each party member 50% Valakas each party member 50% Beleth each party member 50%
Epic Bosses
- Level 78
- Respawn according to schedule, which will change with the addition of new Epic Bosses
- Loot will be improved as the server develops
- PvP-zone implemented on all Epic Bosses
- Different Epic Bosses implemented for different divisions
| Tuesday | Wednesday | Thursday |
|---|
| 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen | 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen | 20:00 - 20:30 (UTC+2) 21:00 - 21:30 (UTC+3) | Ant Queen |
| 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core | 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core | 20:30 - 21:00 (UTC+2) 21:30 - 22:00 (UTC+3) | Core |
| 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen | 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen | 21:00 - 21:30 (UTC+2) 22:00 - 22:30 (UTC+3) | Orfen |
- Loot:
Ant Queen | Orfen | Core
Chance to upgrade SA 10-12 for each party member — 100%
Loot Quantity Chance
Ring of Queen Ant
Stats
B-grade, magic defense 48
MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +2, Physical Crit Power +15%, Hold Resistance +20%, Hold Penetration +20%.
Earring of Orfen
Stats
B-grade, magic defense 71
CON +1, MEN +1, MP consumption with skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +6%.
Ring of Core
Stats
B-grade, magic defense 48
STR +1, INT +1, Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +1.1 100% Weapon Coupon (A-grade) 2 100% Armor Coupon (A-grade) 1 100% Jewelry Coupon (A-grade) 2 100% Neolithic Crystal (A-grade) 1-3 100% Neolithic Crystal (B-grade) 3-5 100%
Mem Coin75-125 100%
Top-grade Life Stone - Lv. 7610–20 70%
Giant's Codex10–20 70%
Giant's Codex - Mastery5–10 70%
Epic jewelry
- Updated bonuses:
Ring of Core
Earring of Orfen- Ring of Beleth
- Bonuses of other jewelry from High Five (increase the chance to resist debuffs)
- Magic defense will be increased as the server develops
- Enhanced versions of epic jewelry are implemented, which will be added as the server progresses
Stats
Accessory Grade M. Def Bonuses
Ring of CoreS 60 STR +1, INT +1, Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +1.
Reinforced Ring of CoreS 60 STR +2, INT +2, Magic Attack +10%, Physical Attack +5%, Speed +3, MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +2.
Earring of OrfenS 79 CON +1, MEN +1, MP consumption with skills -6%, MP +31, Mental Attack Resistance +15%, Mental Attack Penetration +15%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +6%.
Reinforced Earring of OrfenS 79 CON +2, MEN +2, MP consumption with skills -10%, MP +31, Mental Attack Resistance +30%, Mental Attack Penetration +30%, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +10%.
Ring of Queen AntS 60 MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +2, Physical Crit Power +15%, Hold Resistance +20%, Hold Penetration +20%.
Reinforced Ring of Queen AntS 60 DEX +1, WIT +1, MP +21, Poison Resistance +30%, Poison Penetration +30%, Accuracy +4, Physical Crit Power +20%, Attack Speed +3%, Cast Speed +3%, Hold Resistance +30%, Hold Penetration +30%. Earring of Zaken S 79 MP +31, Bleed Resistance +30%, Bleed Penetration +30%, Incoming Heal Power +10%, Vampirism +4%, Stun/Mental Resistance +20%, Stun/Mental Penetration +20%. Reinforced Zaken S 79 MP +31, Bleed Resistance +30%, Bleed Penetration +30%, Incoming Heal Power +15%, Vampirism +4%, Stun/Mental Resistance +30%, Stun/Mental Penetration +30%.
Ring of BaiumS 60 MP +21, Poison Resistance +40%, Poison Penetration +40%, Hold Resistance +30%, Hold Penetration +30%, Accuracy +2, Physical Crit Power +15%, Attack Speed +4%, Cast Speed +4%.
Reinforced Ring of BaiumS 60 STR +1, INT +1, MP +21, Poison Resistance +40%, Poison Penetration +40%, Hold Resistance +40%, Hold Penetration +40%, Accuracy +4, Physical Crit Power +20%, Attack Speed +4%, Cast Speed +4%.
Frintezza's NecklaceS 106 MP +42, Sleep/Paralysis/Stun Resistance +15%, Sleep/Paralysis/Stun Penetration +15%, Poison/Bleed Resistance +25%, Poison/Bleed Penetration +25%, Skill Cooldown -5%, Damage Reflection +4%, Dark Resistance +15.
Reinforced Frintezza's NecklaceS 106 MP +42, Sleep/Paralysis/Stun Resistance +30%, Sleep/Paralysis/Stun Penetration +30%, Poison/Bleed Resistance +30%, Poison/Bleed Penetration +30%, Skill Cooldown -10%, Damage Reflection +4%, Dark Resistance +20.
Earring of AntharasS 79 MP +37, Bleed Resistance +40%, Bleed Penetration +40%, Vampirism +4%, Stun/Mental Resistance +30%, Stun/Mental Penetration +30%, MP consumption -5%, Incoming Heal Power +10%, Earth Resistance +15.
Necklace of ValakasS 106 MP +50, Sleep Resistance +40%, Sleep Penetration +40%, HP +445, Skill Cooldown -10%, Physical Attack +4%, Magic Attack +8%, Magic Crit Chance +20, Damage Reflection +5%, Fire Resistance +15.
Beleth's RingS 69 MP +38, HP +105, Magic Defense +12%, Magic Critical Damage +10%, Speed +2, Mental Resistance +15%, Mental Penetration +15%, MP Regeneration +100%, Dark Resistance +30, Critical Damage Resistance +5%. Freya's Necklace S84 125 Water Resistance +10, Bleed Resistance +20%, Paralysis/Stun/Sleep Resistance +15%, Magic Skill Cooldown -5%, Damage Reflection 4%, MP +50, MP Regen +0.23, Mental Attack Resistance +10%. Blessed Freya's Necklace S84 132 Water Resistance +15, Bleed Resistance +25%, Paralysis/Stun/Sleep Resistance +20%, Magic Skill Cooldown -5%, Damage Reflection 4%, MP +50, MP Regen +0.46, Mental Attack Resistance +10%, Incoming Heal +15.6, MEN +2, CON +1, STR -1, MP consumption for magic skills -5%.
Replica of epic jewelry
- Implemented epic jewelry replicas — weakened versions of the originals, which can be purchased in the Mem Coin Shop for the corresponding currency
- Enhanced versions of replicas are implemented and will be added as the server progresses
- In the future, enhanced replicas can be exchanged for the original jewelry
- Magic defense will increase as the server develops
- Bonuses of replicas and originals stack
Stats
Accessory Grade M. Def Bonuses Ring of Core [Replica] S 48 Magic Attack +2.5%, Physical Attack +2.5%, Speed +1, MP +21, Poison Resistance +10%, Poison Penetration +10%, Accuracy +1. Enchanted Ring of Core [Replica] S 60 Magic Attack +5%, Physical Attack +5%, Speed +2, MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +2. Earring of Orfen [Replica] S 71 MP consumption with skills -3%, MP +31, Mental Attack Resistance +7.5%, Mental Attack Penetration +7.5%, Bleed Resistance +10%, Bleed Penetration +10%, Incoming Heal Power +3%. Enchanted Earring of Orfen [Replica] S 79 MP consumption with skills -6%, MP +31, Mental Attack Resistance +10%, Mental Attack Penetration +10%, Bleed Resistance +15%, Bleed Penetration +15%, Incoming Heal Power +6%. Ring of Ant Queen [Replica] S 48 MP +21, Poison Resistance +15%, Poison Penetration +15%, Accuracy +1, Physical Crit Power +7.5%, Hold Resistance +10%, Hold Penetration +10%. Enchanted Ring of Ant Queen [Replica] S 60 MP +21, Poison Resistance +20%, Poison Penetration +20%, Accuracy +2, Physical Crit Power +10%, Hold Resistance +15%, Hold Penetration +15%. Earring of Zaken [Replica] S 71 MP +31, Bleed Resistance +15%, Bleed Penetration +15%, Incoming Heal Power +5%, Vampirism +2%, Stun/Mental Resistance +10%, Stun/Mental Penetration +10%. Enchanted Earring of Zaken [Replica] S 79 MP +31, Bleed Resistance +20%, Bleed Penetration +20%, Incoming Heal Power +10%, Vampirism +2%, Stun/Mental Resistance +15%, Stun/Mental Penetration +15%. Ring of Baium [Replica] S 48 MP +21, Poison Resistance +20%, Poison Penetration +20%, Hold Resistance +15%, Hold Penetration +15%, Accuracy +1, Physical Crit Power +7.5%, Attack Speed +2%, Cast Speed +2%. Enchanted Ring of Baium [Replica] S 60 MP +21, Poison Resistance +30%, Poison Penetration +30%, Hold Resistance +20%, Hold Penetration +20%, Accuracy +2, Physical Crit Power +10%, Attack Speed +3%, Cast Speed +3%. Frintezza's Necklace [Replica] S 106 MP +42, Sleep/Paralysis/Stun Resistance +7.5%, Sleep/Paralysis/Stun Penetration +7.5%, Poison/Bleed Resistance +12.5%, Poison/Bleed Penetration +12.5%, Skill Cooldown -2.5%, Damage Reflection +2%, Dark Resistance +10. Enchanted Frintezza's Necklace [Replica] S 106 MP +42, Sleep/Paralysis/Stun Resistance +10%, Sleep/Paralysis/Stun Penetration +10%, Poison/Bleed Resistance +20%, Poison/Bleed Penetration +20%, Skill Cooldown -3.75%, Damage Reflection +2%, Dark Resistance +15. Earring of Antharas [Replica] S 79 MP +37, Bleed Resistance +20%, Bleed Penetration +20%, Vampirism +2%, Stun/Mental Resistance +15%, Stun/Mental Penetration +15%, MP consumption -2.5%, Incoming Heal Power +5%, Earth Resistance +10. Enchanted Earring of Antharas [Replica] S 79 MP +37, Bleed Resistance +30%, Bleed Penetration +30%, Vampirism +2%, Stun/Mental Resistance +20%, Stun/Mental Penetration +20%, MP consumption -3.75%, Incoming Heal Power +10%, Earth Resistance +15. Necklace of Valakas [Replica] S 106 MP +50, Sleep Resistance +20%, Sleep Penetration +20%, HP +445, Skill Cooldown -5%, Physical Attack +2%, Magic Attack +4%, Magic Crit Chance +10, Damage Reflection +2.5%, Fire Resistance +10. Enchanted Necklace of Valakas [Replica] S 106 MP +50, Sleep Resistance +30%, Sleep Penetration +30%, HP +445, Skill Cooldown -7.5%, Physical Attack +3%, Magic Attack +6%, Magic Crit Chance +20, Damage Reflection +2.5%, Fire Resistance +15.
Basics | Equipment & upgrades | Promotions
General changes
- Maximum clan members — 120
- Maximum number of clan members in PvP zones depends on the division
- Auto-war system implemented
Details
Now a one-sided war declaration can turn into a two-sided war if, within 5 days, members of the clan that received the war declaration kill 50 members of the clan that declared war in PvP mode. PK kills and academy member kills do not count. Progress can be tracked in the system chat after each kill or in the war window. - All Raid Bosses 65+ now drop CRP scrolls worth 500 points, usable with a double click
- Clan skills have been revamped
- New Command Channel window implemented with extended functionality and statistics
- Penalty for leaving
- clan — 5 hours
- acamedy — none
- Party interface improved
- Division system implemented with content separation
Details
- Each division has its own castles and Epic Boss schedule from Monday to Thursday, open to all players
- Big War — 120 players without alliances
- Mid War — 120 players, 5 clans in an alliance
- Low War will be added later
- All limits apply only to characters in the PvP zone
Limits Big War Mid War Low War Characters in PvP zone 120 120 approx. 27 Castles Aden, Goddard, Rune Schuttgart, Dion Gludio Epic Bosses Core, Orfen, Ant Queen, Zaken, Baium, Frintezza, Antharas, Valakas, Beleth Priest of Core, Priest of Orfen, Priest of Ant Queen, Priest of Zaken Octavis, Ramona
Academy
- Increased slots to 50
- Removed penalty for leaving the academy
- Removed penalty for removing academy members
- All academy members automatically receive a buff
Details
Blessing of the Academy
Speed +5, PvE attack/defense +5%, attack/cast speed +5%, EXP/SP +5%, adena +3%. - Automatic payment for academicians has been implemented
Details
Make sure there is a sufficient amount of adena in the clan warehouse.
To set up automatic payment for academicians:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is enabled, or click the "Clan Member" button in the lower left corner).
2. Click the "Clan Entry" button.
3. In the window that appears, click the "My Clan" tab. (1)
4. Select the academy in the center. (2)
5. Select the recruitment method: with request (requires approval in a special window, see below) or no request (automatic acceptance). (3)
6. If necessary, enter a description. (4)
8. Enter the reward for the academician. (5)
9. Click "Save Changes". (6)
Demonstration
Recruitment to your academy will be displayed on the "Academy List" tab.
Demonstration
To approve applications:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is enabled, or click the "Clan Member" button in the lower left corner).
2. Click the "Clan Entry" button.
3. In the window that appears, click the "My Clan" tab. (1)
4. Select the academy in the center. (2)
5. In the window that appears on the right, select the character. (3)
6. Accept or reject the application. (4)
Demonstration
To edit or remove recruitment:
1. Open the clan window (press Alt+N or N if the "Enter Chat" option is enabled, or click the "Clan Member" button in the lower left corner).
2. Click the "Clan Entry" button.
3. In the window that appears, click the "My Clan" tab.
4. Select the academy in the center.
5. Make the necessary changes and click "Save Changes" or "Remove from Search".
Working principle:
The specified amount of adena is withdrawn from the clan warehouse when an academician is accepted. The reward will be issued after obtaining the second profession. If the academician leaves the academy or is expelled, the adena is returned to the clan warehouse.
To join an academy:
1. Open the clan window (press Alt+N or N if the "chat with Enter" option is enabled, or click the "Join Clan" button in the lower left corner).
2. Click the "Clan Entry" button.
3. In the window that appears, click the "Academy List" tab. (1)
4. Sort by price. (2)
5. Choose the option you like and join or send a request by writing a message.
6. After obtaining the second profession, you will automatically receive the specified amount of adena, as well as:
Academy Circlet
Available to characters of level 40–75. Death EXP penalty -50%, EXP/SP +5%. Personal item.
Academy Box with Runes (Reward)
When opened, runes are added to the quest inventory:
Rune Exp/SP +20% (Lv. 1-75) (1 hour) Rune Drop/Adena/Spoil +10% (Lv. 1-75) (1 hour)Demonstration
Fortresses
- Fort Siege Rules:
- Begins 1 hour after registration
- Lasts 1 hour
- Base glory for fort siege increased from 36 to 87
- 7 fortresses available with modified skills:
- Borderland Fortress
Skills
Residence Movement
Speed +6.
Residence Fortitude
Stun resistance +10%. - Ivory Fortress
Skills
Residence Empower
Magic attack +8%.
Residence Soul
MP +10%. - Archaic Fortress
Skills
Residence Body
HP +8%.
Residence Might
Physical attack +6%. - Monastic Fortress
Skills
Residence Magic Barrier
Magic defense +5%.
Residence Freedom
Hold resistance +10%. - Demon Fortress
Skills
Residence Shield
Physical defense +5%.
Residence Shield Block
Shield block chance +20%. - Western Fortress
Skills
Residence Spirit
CP +15%.
Residence Health
Incoming healing +8%. - Swamp Fortress
Skills
Residence Might
Physical attack +6%.
Residence Empower
Magic attack +8%.
- Borderland Fortress
- Each clan member can purchase a special headgear that grants a stun resistance skill
Details
Price —
Adena x1,000,000
Residential Shock Immunity Lv.1
Duration — 7 sec
Cooldown — 10 min
Stun resistance +80%.
Circlets List
Circlet of Borderland
Can be worn by the owner of Borderland Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Ivory
Can be worn by the owner of Ivory Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Archaic
Can be worn by the owner of Archaic Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Monastic
Can be worn by the owner of Monastic Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Demon
Can be worn by the owner of Demon Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Western
Can be worn by the owner of Western Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped.
Circlet of Swamp
Can be worn by the owner of Swamp Fortress and members of their clan, but not the alliance. Allows use of fort skill. Cannot be traded or dropped. - Fort Tax System Updated — owning a fort now provides 5% of adena drops from monsters in the surrounding area
Details
Fort Location Borderland Fortress Imperial Tomb Ivory Fortress Primeval Isle Archaic Fortress Forge of Gods Monastic Fortress Monastery of Silence Demon Fortress Ketra Orc Outpost Western Fortress Varka Silenos Barracks Swamp Fortress Swamp of Screams, Stakato Nest - Tax applies only when fort is captured
- Players receive adena from monsters minus tax
- If fort is lost, accumulated adena remains in the treasury
- Clan Leader can collect 10% of fort treasury every 6 hours from the Logistics Officer
- Statistics added for fort ownership and treasury amount
Example:
In Forge of Gods, owning Archaic Fortress (5%) with a monster drop of 100,000 adena results in players receiving 95,000 adena with a system message about tax collection.
Castles
- Castle sieges occur every 2 weeks on Sundays from 20:00 to 22:00 (UTC+2) | 21:00 to 23:00 (UTC+3)
- Castle skills updated:
Big War Mid War Low War Goddard
Goddard Territory Benefaction
DEX +1 / INT +1
Residence Body
HP +8%
Residence Might
Physical Attack +6%
Residence Movement
Speed +6%Rune
Rune Territory Benefaction
STR +1 / WIT +1
Residence Empower
Magic Attack +8%
Residence Soul
MP +10%
Residence Spirit
CP +15%Aden
Aden Territory Benefaction
DEX +1 / MEN +1
Residence Shield
Physical Defense +5%
Residence Magic Barrier
Magic Defense +5%
Residence Fortitude
Stun Resistance +10%Schuttgart
Schuttgart Territory Benefaction
CON +1 / WIT +1
Residence Freedom
Hold Resistance +10%
Residence Empower
Magic Attack +8%
Residence Body
HP +8%Innadril
Innadril Territory Benefaction
CON +1 / INT +1
Residence Clarity
MP Regeneration +0.47.
Residence Magic Barrier
Mag. Defense +5%.
Residence Freedom
Hold Resistance +10%.Dion
Dion Territory Benefaction
DEX +1 / WIT +1
Residence Magic Barrier
Magic Defense +5%
Residence Shield Block
Shield Block Chance +20%
Residence Health
Incoming Heal +8%Gludio
Gludio Territory Benefaction
STR +1 / INT +1
Residence Shield
Physical Defense +5%
Residence Shield Block
Shield Block Chance +20%
Residence Freedom
Hold Resistance +10%Oren
Oren Territory Benefaction
CON +1 / MEN +1
Residence Body
HP +8%.
Residence Spirit
CP +15%.
Residence Movement
Speed +6. - Each clan member can purchase a special headgear granting stun resistance skill
Details
Price —
Adena x750,000
Residential Shock Immunity Lv.2
Duration — 7 s
Cooldown — 10 min
Stun resistance +100%.
List
Circlet of Aden
Can be worn by the Aden castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable.
Circlet of Rune
Can be worn by Rune castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable.
Goddard Circlet
Can be worn by Goddard castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable.
Circlet of Schuttgart
Can be worn by Schuttgart castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable.
Circlet of Dion
Can be worn by Dion castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable.
Circlet of Gludio
Can be worn by Gludio castle owner and clan members, not alliance. Grants castle skill. Non-tradable/non-droppable. - Castle tax system updated — % of adena from monsters in adjacent territories goes to castle treasury
Details
Castle Tax Location Aden 5% Adjacent locations, incl. The Giant's Cave Rune 2% Adjacent locations, incl. Pagan Temple, Primeval Isle, Monastery of Silence Goddard 2% Adjacent locations Innadril 5% Adjacent locations, incl. Hellbound Gludio 5% Adjacent locations, incl. Seed of Annihilation, Dragon Valley Dion 5% Adjacent locations Schuttgart 5% Adjacent locations - Tax only works for captured castles
- Players receive adena from monsters after tax, combined with any captured fort taxes
- Treasury remains when castle is lost
- Clan Leader can withdraw 20% from castle treasury every 6 hours via Chamberlain
- Standard castle tax system disabled
- Statistics added for adena in castles
Example:
In Forge of Gods, with Archaic Fortress (5%) and Goddard Castle (2%) captured, a monster drops 100,000 adena. Player receives 93,000 adena and a system chat message about tax collection. - New castle feature — passive CRP accumulation (will be added later)
Details
- Activation cost for 7 days — Adena x500,000,000 (from clan leader inventory)
- Once activated, 500 CRP deducted from clan daily; if insufficient, feature disables automatically
- When active, all clan members in Giran receive 50 fame every 5 minutes — max 2,000 fame/day; limit resets at 5:30 (UTC+2) / 6:30 (UTC+3)
- Manor system disabled
Basics | Equipment & upgrades | Promotions
Referral program
When you create a Master Account, you receive a unique referral link, which can be seen on the main page of the Personal Cabinet. Share it in all available ways to attract players and receive bonuses to the Personal Cabinet balance together with them for certain in-game achievements. Details in this
thread.
Voting rewards
Every day you can vote for the server via our Telegram bot. For each vote on the websites, the player receives a certain amount of
Vote Coin, which are delivered after some time. They can be spent on the tab "Shop" > "Vote Shop". In case of voting issues, we will distribute coins via promocodes in our Telegram channel. They can be activated on the main page in the User Panel in the upper right corner.
Voting guide
First of all, you need to bind your character to which the coins will be delivered.
1. Launch the Telegram bot.
2. Characters > Phenomenon x20 > Bind Character.
3. Enter your login with prefix and nickname in the format aa_account nick (for example, QQ_stinger Stinger), press Enter.
4. Enter the confirmation code that will be sent to the in-game mail, press Enter.
To vote:
1. Vote > Phenomenon x20 > Select the binded character > Select a website:
Nuances:
1. Voting is limited to once every 24 hours per Telegram account, game account, character and IP.
2. Currently 3 websites are available, 2 coins for each (maximum of 6 coins).
3. If you need a VPN for voting, it must be enabled before following the link, since the IP during the transition and on the website must be the same.
4. If the coins take too long to arrive (more than 30 minutes), you should click the link again.
1. Launch the Telegram bot.
2. Characters > Phenomenon x20 > Bind Character.
3. Enter your login with prefix and nickname in the format aa_account nick (for example, QQ_stinger Stinger), press Enter.
4. Enter the confirmation code that will be sent to the in-game mail, press Enter.
To vote:
1. Vote > Phenomenon x20 > Select the binded character > Select a website:
- l2topzone — authorize in any convenient way (it is recommended to do it via Google email), click the button
- top.l2jbrazil — click "VOTAR AGORA!"
- l2.hopzone — authorize via Telegram, click the button
Nuances:
1. Voting is limited to once every 24 hours per Telegram account, game account, character and IP.
2. Currently 3 websites are available, 2 coins for each (maximum of 6 coins).
3. If you need a VPN for voting, it must be enabled before following the link, since the IP during the transition and on the website must be the same.
4. If the coins take too long to arrive (more than 30 minutes), you should click the link again.
Assortment
| Item | Price |
|---|---|
| Premium Account Coupon (4 hours) | Vote Coin x3 |
| Premium Card (4 hours) | Vote Coin x3 |
Can be stored in private warehouse. Possible rewards:
| Vote Coin x3 |
Streamer rewards
Do you stream the game on our project and also create short videos for TikTok, YouTube, Instagram? Then we have great news for you! We are launching a unique reward system to encourage creative people who help promote our project! Details in this
thread.
Guidemakers rewards
If you like sharing your experience with others, then we have great news for you! You can receive bonuses to your Personal Cabinet balance for this. The size of the reward depends on the quality and usefulness of the material, evaluated by the project team. Details in this
thread.
I’m going to play on BoHpts!
Starting on our new Phenomenon x20? Then we have great news for you! We are launching a promotion where you can receive generous rewards! Record an original short vertical video of any format where you answer the question “Why am I going to play on BoHpts?”, publish it on social networks, leave a link to it and receive a reward! Details in this
thread.
Top-up bonuses
Do not miss the chance to get maximum benefit! By making a donation to Phenomenon x20 you will receive additional gifts as well as bonus coins. Details in this
thread.
Basics | Equipment & upgrades | Promotions
Basics | Equipment & upgrades | Promotions
Description changes
Dear players!For your convenience, we will publish all description updates in this post.
Updated 04.12
- Added chest descriptions at the end of the Features section
- Corrected the description of epic jewelry and epic jewelry replicas:
- Grade changed to S for all, except Freya
- Reduced magic defense for some first-level replicas
- Bonuses for Reinforced Ring of Baium, Beleth's Ring
- Corrected rewards for Olympiad quests
- Corrected rewards for daily missions
- Corrected some items in the Premium Shop:
- Caradine's Letter from 08.12 (was 07.12)
- Reduced prices for active talismans in Aden
- Adjusted the list of rated quests
Basics | Equipment & upgrades | Promotions