Path of the Palus Knight
Path of the Palus Knight is a one-time, solo quest in Lineage 2 Scryde for characters of level 18+. It starts with Virgil in Town of Gludio.
Dark Elven Knights must pass two trials to become an elite Palus Knight. Are you worthy to join them?
Path of the Palus Knight walkthrough
The quest for the first profession for the Shillien Knight and the Blade Dancer: Path to a Palus Knight (Palus Knight, then Shillien Knight or Bladedancer).
Town of Gludio. Find Master Virgil in the Dark Elven Guild and take the quest. You receive:
Palus Talisman.The quest is taken at level 19 from Master Virgil, who stands in the dark guild of the town of Gludio.

The Neutral Zone (teleport from Dark Elf Village). Hunt Lycanthrope (lv. 20) until you have:
Lycanthrope Skull ×13.He sends you to beat Lycanthrope (teleport to the Neutral Zone from the starting village of either the dark or the light elves). We get thirteen Lycanthrope Skulls from the mobs.
Town of Gludio. Return to Master Virgil in the Dark Elven Guild. Hand over:
Lycanthrope Skull ×13. You receive:
Virgil's Letter.We hand them in to Master Virgil and get Virgil's Letter.
Gludin Village. Find Abyssal Celebrant Kalinta in the Dark Elven Guild. Hand over:
Virgil's Letter. You receive:
Morte Talisman.Virgil's Letter we carry to Abyssal Celebrant Kalinta in the guild of the dark mages of Gludin Village and get the Morte Talisman.
Windmill Hill (teleport from Gludin Village). Hunt Venomous Spider (lv. 18) until you have:
Venomous Spider's Carapace.Now we beat Poison Spider and Arachnid Tracker until we get the Predator's Carapace and five Arachnid Tracker Silk respectively (there are plenty of the mobs in different locations: around Gludio, around Gludin and, as far as I remember, in the Neutral Zone too). I teleported to the Forgotten Temple (from Gludin) and ran up the map along the road until the spiders appeared on the right side, although you can get there quickly from the southern gate of Gludin too.
Hunt Arachnid Tracker (lv. 19) until you have:
Arachnid Tracker Silk ×5.Or you can run out of Gludin through the southern gate and simply run a little past the windmills; behind them there will be a ruined house and around it the spiders you need.
Gludin Village. Return to Abyssal Celebrant Kalinta in the Dark Elven Guild. Hand over:
Venomous Spider's Carapace,
Arachnid Tracker Silk ×5. You receive:
Coffin of Eternal Rest.All the items we have knocked out we give to Abyssal Celebrant Kalinta and get the Coffin of Eternal Rest from him.
Town of Gludio. Return to Master Virgil in the Dark Elven Guild. Hand over:
Coffin of Eternal Rest. You receive:
Gaze of Abyss.We return to Gludio to Master Virgil, hand the item in and get the mark Gaze of Abyss.
Find Grand Master Tobias in the Dark Elven Guild to complete the quest. Hand over:
Gaze of Abyss.The mark we hand in to Grand Master Tobias right here and change the profession to Palus Knight. As soon as you level up to 35, the Shillien Knight go to do the quests for the second profession: Trial of Duty, Testimony of Fate and Test of Witchcraft. The Bladedancer have quests of their own: Trial of the Challenger, Testimony of Fate and Test of the Duelist.
Tips
- Lycanthrope is level 20 and hits hard for a level 19 character, so fight them one at a time.
Rewards
Adena×163,800
Gaze of Abyss
Quest journal
Ritual of 13 Skulls
Quest that must be fulfilled to change class to Palus Knight. Master Virgil asks that you capture the 'gaze of abyss' through a trial in order to become a Palus Knight. He says you must then go to the Neutral Zone and bring back 13 Lycanthrope Skulls needed for the 13 Skull Ceremony. This will fulfill the first stage of the trial.
Go to: Neutral Zone
Return to Master Virgil
You have collected all 13 skulls. Go to Master Virgil of the Town of Gludio and find out about the second trial.
Go to: Master Virgil
Ritual of Red Coffin
The second trial involves making a red coffin. Visit Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village.
Go to: Abyssal Celebrant Kalinta
Coffin of Eternal Rest
The Trial of Red Coffin requires you to make a coffin. You must go to Windmill Hill south of Gludin Village and obtain one Predator's Carapace and five units of Arachnid Tracker Silk.
Go to: Windmill Hill
Return to Kalinta
You have obtained all the ingredients to make the Coffin of Eternal Rest. Take them to Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village and ask him to make the coffin for you.
Go to: Abyssal Celebrant Kalinta
Owner of the Coffin of Eternal Rest
By carving your name on the coffin, you have become its true owner. Now, take it and return to Master Virgil in the Town of Gludio.
Go to: Master Virgil
NPC dialogs
What the NPCs of the quest say, in the words of the game; under each page are the answers you can choose.
Virgil13 pages
The Palus Knights are the most skilled knights of the Dark Elves and conquer the battlefield with their fearless spirit and great talent. Only Dark Fighters who pass the trial that I give and secure the Gaze of Abyss will earn the qualifications to be selected as Palus Knights.
- Say you want to become a Palus Knight
I still see fear and hesitation in your eyes. You must learn to control your emotions through more experience on the battlefield -- once you have done so, come and see me again.
(Only characters level 18 or above may undertake this quest.)
You have already overcome fear and hesitation and acquired the title of Palus Knight. Now go on to the battlefield and teach the world to fear of our race.
Palus Knights are selected from the ranks of Dark Fighters. You are not qualified.
You already have the Gaze of Abyss. This means you have earned the right to become a Palus Knight. Take that token to Grand Master Tobias of our guild. Then you can change profession to a Palus Knight. He is the one right over there.
Good. To become a Palus Knight, you must pass two trials in order. These trials test your skills and are also a rite of passage to become a true "Abyssal Knight."
- Ask about the first trial
Before you receive the trial, take this talisman. Those who follow Shilen will see it and know that you are a fighter performing a task. The first trial is the ritual of 13 skulls. Its object is to collect 13 enemy skulls killed by your own hand. It is a ritual to meditate upon the death that the Knight brings with his sword. Throw out all private emotions and perform the task with a solemn heart. Do not forget that Shilen will be watching over your path.
I will tell you about the enemy you must kill in this ritual. If you travel on the road that heads north of the village, you will come to the Neutral Zone. It is an area where combat is forbidden, according to agreement, because it is the boundary area between the two Elven tribes. There are creatures gathering their strength in the Neutral Zone, and taking advantage of the situation because Elven soldiers cannot enter.
These creatures are the lycanthrope -- half-Human, half-animal. They are slowly getting stronger in the Neutral Zone, and are even setting their sights on the Elves' home. Dispose of these lycanthropes in the name of Shilen, and collect exactly 13 of their skulls and bring them to me. This is the end of my explanation. Now you should go.
How does it happen that you have not departed yet? Is fear or hesitation keeping you here? If that is so, I will have to reconsider your qualifications for becoming a Palus Knight.
Hurry on to the Neutral Zone and kill the lycanthropes and bring thirteen of their skulls. Only then can you fulfill the custom.
You must have exactly 13 skulls to complete the ritual. Thirteen is a holy number to we Dark Elves that follow Shilen, for it symbolizes death and rebirth.
Go back to the Neutral Zone and strike down the lycanthropes ... Come back when you have 13 skulls. Only then can the ritual be completed.
Thank you. Thirteen skulls brought from dealing with the enemy of our race ... They are the result of death brought about from your own hands. Knights of other races embellish their actions and duties by saying that they are "guarding justice" or "protecting the common people." However, the knights of the dark do not forget the essence of knighthood through hiding behind fancy words or moral obligations. A knight is one that brings death. The victory he achieves with his sword means his opponent's death.
No matter what the goal or motive, all combat between knights ends in death. Just because you shout "honor" or "justice" doesn't change what it means to kill. Death is death. You have stolen your opponent's opportunity to live.
Do not forget the fact that you are the "one who brings death."
- Ask about the second trial
You need your own coffin to perform the second trial, the Ritual of the Red Coffin. Yes, I'm speaking of the coffin you use to bury an elf when he dies. According to the funeral customs of the Dark Elves, we need a traditional coffin made from the carapace of a beast. You must make this yourself.
You should ask Abyssal Celebrant Kalinta how to make a coffin. You can meet her if you go to the Dark Elf Guild of the village of Gludin. You must take this letter with you.
You have brought the Coffin of Eternal Rest with your name inscribed within it. I will send this to the Priests of the Shilen Temple. This completes your trial.
A Knight's destiny is always to face death on the battlefield! We do not know when it will come, but it is an end we cannot escape. By entrusting the Coffin of Eternal Rest made by your own hands to the Celebrants of your funeral, you are accepting death as your fate and laying down all fear. This is what the ritual of the red coffin is for.
Palus Knights do not fear death, and so they do not hesitate or stand back. They are the strongest Knights, that have already seen the darkness of the abyss and know not fear nor hesitation. Since you passed both trials, you have the ability to enter the glorious ranks. This Gaze of Abyss is the token you have earned. If you take this to Grand Master Tobias of our guild, he will change your occupation. He is the one right over there.
Go to Abyssal Celebrant Kalinta and ask about the Ritual of the Red Coffin. You can meet her if you go to the Dark Elf Guild of Gludin. Make sure you take the letter I gave you.
Kalinta6 pages
I welcome you in the name of Shilen, child of darkness. So you are a Palus Knight in training who received the Trial of the Red Coffin from Master Virgil.
To complete the trial, you must make your own Coffin of Eternal Rest. This is not the crude wooden coffin, made by humans to bury their corpses in the backyard of their temples. This is a traditional Dark Elf coffin made with the carapace of a beast and the silk threads of a spider. The materials needed to make this coffin are all very rare, and the process of searching for the materials itself is a part of the trial. Therefore, you must find the materials yourself.
- Ask about the materials
Making the coffin is part of the test. Therefore, you must find all the materials yourself. To make the body of the coffin, you must obtain a solid carapace of a giant poison spider. To fasten the coffin together you must gather five silk spider thread skeins that are produced by arachnid trackers. When you have gathered all the materials, bring them to me.
Giant poison spiders and arachnid trackers can be found in the Windmill Hill area in the southern part of Gludin Village or at the Fellmere Harvesting Grounds over the northern valley.
Take this talisman with you. The followers of Shilen will recognize it and know that you are performing the Trial of the Red Coffin. May the divine protection of the abyss be with you.
Still here, eh? Caution is a virtue, but a true knight knows that he must fulfill his commitments in a timely fashion.
As you know, you must gather five Arachnid Tracker Silk skeins and one carapace of a giant poison spider to create a Coffin of Eternal Rest.
Giant poison spiders and arachnid trackers can be found in the Windmill Hill area in the southern part of Gludin Village or at the Fellmere Harvesting Grounds over the northern valley.
I see you have not gathered all the materials yet. As I already told you, you must have five Arachnid Tracker Silk skeins and one large poison spider carapace to complete the Coffin of Eternal Rest.
Thank you. I will make you a Coffin of Eternal Rest with these materials. All living things must end their lives someday and return to the arms of Shilen. Someday, you will also cross the river never to return. Then your corpse will be put in this coffin and buried in the soul well.
Here, the coffin is finished. However, while the form is complete, it is not yet fully yours. To make this coffin yours, you must sign your name here in the place where your head will rest.
- Sign your name inside the coffin
Now you are the true owner of this Coffin of Eternal Rest. The last part of the trial is to carry this coffin and go back to the one who first gave you the trial. Go to Master Virgil in the Town of Gludio and give him your coffin.
I hope you will safely complete your trial and be reborn as a Knight of the deep lake. May the protection of Shilen be with you.
Map






Quest items
Quests: level 14–22
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