Path to a Palus Knight
Path to a Palus Knight is a one-time, solo quest in Lineage 2 C4: Scions of Destiny for characters of level 19+. It starts with Virgil in Town of Gludio.
Dark Elven Knights must pass two trials to become an elite Palus Knight. Are you worthy to join them?
Path to a Palus Knight walkthrough
The first class transfer for a Dark Fighter who becomes a Palus Knight, the base of Shillien Knight and Bladedancer. Two rituals: thirteen skulls from the Neutral Zone, then a coffin made of spider parts from Windmill Hill.
Town of Gludio. Find Master Virgil in the Dark Elven Guild and take the quest. You receive:
Palus Talisman.
The Neutral Zone (teleport from Dark Elf Village). Hunt Lycanthrope (lv. 20) until you have:
Lycanthrope Skull ×13.Town of Gludio. Return to Master Virgil in the Dark Elven Guild. You receive:
Virgil's Letter.Gludin Village. Find Abyssal Celebrant Kalinta in the Dark Elven Guild. You receive:
Morte Talisman.Windmill Hill (teleport from Gludin Village). Hunt Poison Spider (lv. 18) until you have:
Predator's Carapace.





Hunt Arachnid Tracker (lv. 19) until you have:
Arachnid Tracker Silk ×5.Gludin Village. Return to Abyssal Celebrant Kalinta in the Dark Elven Guild. You receive:
Coffin of Eternal Rest.Town of Gludio. Return to Master Virgil in the Dark Elven Guild to complete the quest. You receive:
Gaze of Abyss.
Tips
- Lycanthrope is level 20 and hits hard for a level 19 character, so fight them one at a time.
- At level 20 show
Gaze of Abyss to the Grand Master of the dark elven guild in Gludio.
Quest journal
Ritual of 13 Skulls
Quest that must be fulfilled to change occupation to Palus Knight. Master Virgil asks that you capture the 'gaze of abyss' through a trial in order to become a Palus Knight. He says you must then go to the Neutral Zone and bring back 13 lycanthrope skulls needed for the 13 Skull Ceremony. This will fulfill the first stage of the trial.
Go to: Neutral Zone
Return to Master Virgil
You have collected all 13 skulls. Go to Master Virgil of Gludio Castle Town and find out about the second trial.
Go to: Master Virgil
Ritual of Red Coffin
The second trial involves making a red coffin. Visit Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village.
Go to: Abyssal Celebrant Kalinta
Coffin of Eternal Rest
The Trial of Red Coffin requires you to make a coffin. You must go to Windmill Hill south of Gludin Village and obtain one predator's carapace and five units of arachnid tracker silk.
Go to: Windmill Hill
Return to Kalinta
You have obtained all the ingredients to make the Coffin of Eternal Rest. Take them to Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village and ask him to make the coffin for you.
Go to: Abyssal Celebrant Kalinta
Owner of the Coffin of Eternal Rest
By carving your name on the coffin, you have become its true owner. Now, take it and return to Master Virgil in Gludio Castle Town.
Go to: Master Virgil
Map






Quest items
Quests: level 15–23
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