Request of Ice Merchant
Request of Ice Merchant é uma quest do Lineage 2 Scryde (única, solo) para personagens de nível 82+. Começa com Rafforty em Ice Merchant Cabin.
Primeira parte de uma aventura para explorar o castelo da Ice Queen e conhecer a história da Ice Queen Freya.
Passo a passo de Request of Ice Merchant
A segunda quest da cadeia da Freya e a primeira de nível 82. Leva poucos minutos: Rafforty conta a história da Rainha do Gelo e manda você de volta a uma escultura de gelo já conhecida, de onde sai uma nova aliada. Exige The Other Side of Truth concluída.
Ice Merchant Cabin. Aceite a quest com Rafforty.
Fale com Kier.
A escultura fica a sudoeste da cabana, onde você a encontrou na primeira quest.






Fale com Jinia para concluir a quest.
Ela aparece atrás da escultura depois da conversa. Fale com ela logo para terminar a quest.
Dicas
- A próxima parte é Acquisition of Divine Sword.
Recompensas
- EXP627.000
- SP50.300
Adena×190.000
Diário da quest
A história da Ice Queen Freya
Rafforty, da Jinia Guild, pergunta se você não trairá a Jinia Guild. Quando você jura que não o fará, ele começa a contar a história da Ice Queen Freya. Ouça com atenção a história dele.
Vá até: Rafforty
Onde está a espada divina?
Rafforty, da Jinia Guild, disse que descobriu, ao ler o código de Kier, que a espada divina é necessária para selar Freya. Examine a escultura de gelo de Kier para obter a espada.
Vá até: Kier
Encontro repentino
Ao examinar a escultura de gelo de Kier, você sente algo atrás dela em vez de encontrar uma pista sobre a espada. O que poderá ser?
Vá até: ???
Diálogos dos NPCs
O que os NPCs da missão dizem, com as palavras do jogo; sob cada página estão as respostas que você pode escolher. Exibido em inglês, como no cliente do jogo.
Rafforty10 páginas · EN
Everything we needed was in the report and tablet piece you gave us.
If you ever need a good reference, look no further!
- Ask about that information.
I'm happy for your safe return. Think about getting some leisure time before your next mission, I personally like the hot springs.
(You have already completed this quest.)
Haven't you heard of this place? It's too dangerous, just remain here... curious from a distance.
(Only characters level 82 or above who have completed quest "The Other Side of Truth" may take on this quest.)
Hm... it looks like we could use you to look deeper into this.
The data you brought proved very valuable. We need to know without any doubt that we can trust you. The survival of the Jinia guild depends on nothing less.
I can tell when someone is lying to me... Look me in the eye and say you will not betray us.
- "I swear I will not betray you!"
Thank you for humoring me. This matter is urgent, I'll continue. Unfortunately, Kier and the other guild members cannot be saved. They are forever cursed as ice sculptures. However, we can now honor their sacrifice by using the information they died for.
It seems they found a way to defeat Ice Queen Freya!
- Continue listening.
Then, allow me to continue. We have not found a way to save our guild members or Kier. For now they seem doomed to remain ice sculptures. But the information they died for is very valuable.
They discovered how to defeat Ice Queen Freya! And for that, their deaths were not in vain!
- Continue listening.
No, 'defeat' is the wrong word. That is, it might better be described as 'sealing' her. That's why Kier was turned into ice! HE found a way to seal Freya away for good!
- Ask what that secret is.
According to Kier's ancient code, the only weapon that can be used against Freya is the Divine Sword. Unfortunately, no one knows what it is or where it might be.
Can you go to Kier's ice sculpture once more and look for something that might resemble a Divine Sword? We can't think of anywhere else a clue might be.
- Say you will.
I'm sorry that I don't have all the answers. No plan is ever perfect. If the Divine Sword is not there, there at least may be a clue that can lead us to it.
According to Kier's code, the Divine Sword is a weapon capable of sealing away Freya. As such, our new objective is to go to Kier's ice sculpture and look for some clue as to where the Divine Sword is.
Jinia4 páginas · EN
Well, who are you? Identify yourself or away with you.
- "Rafforty sent me here"
Talk is cheap. Why am I to believe you? Give me a reason not to run you through right now for meddling with Kier.
- "I'm telling the truth. Rafforty sent me to look for clues about the Divine Sword."
Ah, well, why didn't you say so to begin with? That information is known only to a select few amongst my Guild. I apologize for threatening you earlier, I have a lot on my mind just now.
I will tell you though, you search Kier in vain. The Divine Sword is not here. You should go back to Rafforty and we can catch up there.
Go back to Freya first. I'll see you there.
Kier3 páginas · EN
(Hm. I looked for the Divine Sword around Kier as Rafforty said, but it doesn't seem to be here.
Wait, what's that behind me?)
- Look around.
(We'd better wait awhile and look later, it's too noisy here.)
(You'd better talk to the woman who showed up and stop looking around the ice sculptures.)
Mapa






Quests: nível 78–86
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