Support classes skills

Para iniciantes · Atualizado: 05.10.2026

Basics

Support classes have skills that give a character boosting effects, known as "buffs". Picking a support class is an important part of every player's life and growth.

Each support class has a set of skills of its own. Some of them are shared by several classes, others are unique. This article helps you choose a support class that fits your needs.

Important:

  • Every class learns each skill at the same level
  • A higher skill level means a stronger skill
  • The article shows the maximum power of each skill's effects

Main

Skill and effect
PP

EE

SE

Warc

Over
Combat
P. Atk. +15%
P. Def. +15%
Magic
M. Atk. +75%
M. Def. +35%
Critical
Critical Rate +30%
Critical Damage +35%
Movement
Speed +33
Evasion +4
Rampage
Atk. Spd. +33%
Vampiric Rage +9%
Condition
Max HP +35%
Max MP +35%
Shield Defence
Shield Block Rate +30%
Shield Defense +30%

Additional

Skill and effect
PP

EE

SE

Warc

Over
Berserker Spirit
P. Atk. +8%
M. Atk. +16%
Atk. Spd. +8%
Casting Spd. +8%
Speed +8
P. Def. -8%
M. Def. -16%
Evasion -4
Guidance
Accuracy +4
Acumen
Casting Spd. +30%
Concentration
Chance of spell casting being interrupted by damage -53%
Holy Weapon
Gives attacks the Holy attribute
Regeneration
HP recovery speed +20%
Wild Magic
Magic Critical Rate +3
Recharge
Restores MP
Mana Gain
Raises the target's recovery effectiveness by 85
Clarity
Lowers MP use:
of P. Skills by 30-40%
of M. Skills by 10-15%
of Songs and Dances by 20-30%

Lv. 5

Lv. 3
Party Return
Moves party members to the closest town

Lv. 1

Lv. 2

Lv. 1

Resistances

Skill and effect
PP

EE

SE

Warc

Over
Mental Shield
Resistance:
to Hold +50%
to Sleep +60%
to Mental Attacks +60%
Resist Fire
Resistance:
to Fire +24%
to Water, Wind, Earth -6%
Resist Aqua
Resistance:
to Water +24%
to Fire, Wind, Earth -6%
Resist Wind
Resistance:
to Wind +24%
to Fire, Water, Earth -6%
Resist Earth
Resistance:
to Earth +24%
to Water, Wind, Fire -6%
Resist Dark
Resistance
to Darkness +24%
Resist Holy
Resistance
to Holy +24%
Divine Protection
Resistance:
to Darkness and Holy +15%
Elemental Protection
Resistance:
to Fire, Water, Wind, Earth +15%
Resist Poison
Resistance:
to Poison +50%
Invigor
Resistance:
to Bleeding +50%

Special

Some skills on this list replace each other: a character can't have the same effects from different skills.

Effect
PP

EE

SE

Warc

Over
P. Atk. +10%
P. Def. +15%
Resistance:
to Cancel +30%
to Debuffs +20%
Critical damage taken -15%
Trigger: melee Critical Damage +35%

Prophecy of ...

Stat
Prophecy of Water

Prophecy of Wind
Prophecy of Fire Prophecy of Earth Motive of Victory
Chant of Magnus

Victory of Pa'agrio

Legacy of Pa'agrio
Max. CP - - - - - - +20% -
Max. HP - +15% - +15% +15% - - +15%
Max. MP - - +15% - - +20% +20% -
CP Regeneration - - - - - - +20% -
HP Regeneration - - +20% - - - - -
MP Regeneration +20% - - - - +1,5 Heavy
+1,5 Leather
+4 Robe
- -
P. Atk. +5% +5% +5% +5% +5% - +5% +5%
M. Atk. +10% +10% +10% +10% +10% +15% +10% +10%
P. Def. +10% +10% +10% +10% +10% - +10% +10%
M. Def. +10% +10% +10% +10% +10% +15% +10% +10%
Atk. Spd. +8% +8% +8% +8% +8% - +8% +8%
Casting Spd. +8% +8% +8% +8% +8% +8% +8% +8%
Speed -10% -10% -10% -10% -10% - -10% -10%
Accuracy - - - +3 +3 - - -
MP use by skills -5% - - - - - - -
P. Critical Rate - +15% - - - - +15% +15%
P. Critical Damage - - +10% +10% +10% - - -
P. Skill Power +5% +5% +5% +5% +5% - +5% +5%
M. Critical Rate +1,5 - +1,5 +1,5 +1,5 - - -
M. Critical Damage - +10% - - - - +10% +10%
Debuff Resistance +10% +10% +10% +10% +10% +20% +10% +10%
Resistance to Fire / Water / Wind / Earth - - - - - +10% - -
Cancel Resistance - - - - - +20% - -
Vampiric Rage effect - +3% - - - - - +3%

Unique

The unique skills of each class.

Prophet

  • Counter Critical — Critical damage taken -15%; trigger: melee Critical Damage +35%
  • Mystic Immunity — Makes the target immune to all negative effects
  • Testament Ward — Makes an ally immune to the cancelling of effects your character put on them

Elven Elder

Shillien Elder

  • Blessed Blood — Gives a chance to restore 480 HP when the character is attacked
  • Lord of Vampire — Vampiric Rage +50%
  • Purify — Cures Paralysis, Fear, Sleep, Hold and Slow; neutralizes weak Poison and Bleeding

Warcryer

  • Gate Chant — Summons party members; the party gets the "flag" status
  • Chant of Revenge — Each party member reflects 20% of any damage taken back to the attacker
  • Great Fury — Trigger: party Atk. Spd. +20%

Overlord

  • Flames of Invincibility — Nearby clan members become immune to damage and negative effects
  • Honor of Paagrio — Restores 700 CP to party and clan members
  • Fist of Paagrio — Nearby party members regenerate CP 50% faster and get Max. CP +10%. CP recovery from the 'Honor of Paagrio' skill, CP Potions and Elixirs +10%

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