Major Group Heal
Major Group Heal is an active skill in Lineage 2 High Five with 5 levels. It is learned by Bishop.
Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.
Major Group Heal levels
| Lv. | Learned at | SP cost | MP cost | Power | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|
| 1 | 58 | 88,000 | 189 | 902 | 7 s | 3 s | 902 Power. Consumes 4 Spirit Ore. |
| 2 | 62 | 170,000 | 199 | 979 | 7 s | 3 s | 979 Power. Consumes 4 Spirit Ore. |
| 3 | 66 | 280,000 | 214 | 1,050 | 7 s | 3 s | 1050 Power. Consumes 4 Spirit Ore. |
| 4 | 70 | 390,000 | 228 | 1,115 | 7 s | 3 s | 1115 Power. Consumes 4 Spirit Ore. |
| 5 | 74 | 880,000 | 239 | 1,170 | 7 s | 3 s | 1170 Power. Consumes 4 Spirit Ore. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Bishop | 2nd class transfer | 58 | 5 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 4 routes.
- Power +30
- Increases Power by 14.
- Cost +30
- Decreases MP consumption by 4.
- Cure Poison +30
- Neutralizes severe poison and increases Power by 5.
- Heal Bleeding +30
- Stops severe bleeding and increases Power by 5.