Burning Fist
Burning Fist is an active skill in Lineage 2 High Five with 37 levels. It is learned by Tyrant.
Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Burning Fist levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 40 | 11,000 | 42 | 517 | 40 | 1.9 s | 4 s | 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 2 | 40 | 11,000 | 43 | 549 | 40 | 1.9 s | 4 s | 549 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 3 | 40 | 11,000 | 45 | 583 | 40 | 1.9 s | 4 s | 583 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 4 | 43 | 17,000 | 45 | 619 | 40 | 1.9 s | 4 s | 619 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 5 | 43 | 17,000 | 46 | 656 | 40 | 1.9 s | 4 s | 656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 6 | 43 | 17,000 | 47 | 694 | 40 | 1.9 s | 4 s | 694 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 7 | 46 | 20,000 | 49 | 735 | 40 | 1.9 s | 4 s | 735 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 8 | 46 | 20,000 | 50 | 777 | 40 | 1.9 s | 4 s | 777 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 9 | 46 | 20,000 | 52 | 820 | 40 | 1.9 s | 4 s | 820 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 10 | 49 | 36,000 | 53 | 865 | 40 | 1.9 s | 4 s | 865 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 11 | 49 | 36,000 | 55 | 912 | 40 | 1.9 s | 4 s | 912 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 12 | 49 | 36,000 | 56 | 960 | 40 | 1.9 s | 4 s | 960 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 13 | 52 | 45,000 | 58 | 1,010 | 40 | 1.9 s | 4 s | 1010 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 14 | 52 | 45,000 | 58 | 1,062 | 40 | 1.9 s | 4 s | 1062 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 15 | 52 | 45,000 | 59 | 1,115 | 40 | 1.9 s | 4 s | 1115 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 16 | 55 | 57,000 | 61 | 1,169 | 40 | 1.9 s | 4 s | 1169 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 17 | 55 | 57,000 | 62 | 1,225 | 40 | 1.9 s | 4 s | 1225 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 18 | 55 | 57,000 | 64 | 1,283 | 40 | 1.9 s | 4 s | 1283 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 19 | 58 | 74,000 | 65 | 1,342 | 40 | 1.9 s | 4 s | 1342 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 20 | 58 | 74,000 | 67 | 1,402 | 40 | 1.9 s | 4 s | 1402 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 21 | 58 | 74,000 | 68 | 1,464 | 40 | 1.9 s | 4 s | 1464 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 22 | 60 | 120,000 | 70 | 1,527 | 40 | 1.9 s | 4 s | 1527 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 23 | 60 | 120,000 | 71 | 1,591 | 40 | 1.9 s | 4 s | 1591 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 24 | 62 | 200,000 | 71 | 1,656 | 40 | 1.9 s | 4 s | 1656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 25 | 62 | 200,000 | 73 | 1,722 | 40 | 1.9 s | 4 s | 1722 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 26 | 64 | 240,000 | 74 | 1,789 | 40 | 1.9 s | 4 s | 1789 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 27 | 64 | 240,000 | 75 | 1,857 | 40 | 1.9 s | 4 s | 1857 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 28 | 66 | 230,000 | 77 | 1,926 | 40 | 1.9 s | 4 s | 1926 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 29 | 66 | 230,000 | 78 | 1,995 | 40 | 1.9 s | 4 s | 1995 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 30 | 68 | 390,000 | 79 | 2,065 | 40 | 1.9 s | 4 s | 2065 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 31 | 68 | 390,000 | 80 | 2,135 | 40 | 1.9 s | 4 s | 2135 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 32 | 70 | 520,000 | 82 | 2,206 | 40 | 1.9 s | 4 s | 2206 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 33 | 70 | 520,000 | 83 | 2,277 | 40 | 1.9 s | 4 s | 2277 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 34 | 72 | 550,000 | 84 | 2,347 | 40 | 1.9 s | 4 s | 2347 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 35 | 72 | 550,000 | 85 | 2,417 | 40 | 1.9 s | 4 s | 2417 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 36 | 74 | 1,000,000 | 86 | 2,488 | 40 | 1.9 s | 4 s | 2488 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 37 | 74 | 1,000,000 | 87 | 2,557 | 40 | 1.9 s | 4 s | 2557 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Tyrant | 2nd class transfer | 40 | 37 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 3 routes.
- Power +30
- Increases Power by 23.
- Cost +30
- Decreases MP consumption by 1.
- Fire Attack +30
- Increases Fire damage by 1.