Burning FistBurning Fist

Burning Fist es una habilidad activa de Lineage 2 High Five con 37 niveles. La aprenden Tyrant.

Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

Descripción del juego. Se muestra en inglés, igual que en el cliente del juego.

Niveles de Burning Fist

Nv.Se aprende enCoste de SPCoste de MPPoderAlcanceLanzamientoReutilizaciónEfecto
14011.00042517401.9 s4 s517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
24011.00043549401.9 s4 s549 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
34011.00045583401.9 s4 s583 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
44317.00045619401.9 s4 s619 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
54317.00046656401.9 s4 s656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
64317.00047694401.9 s4 s694 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
74620.00049735401.9 s4 s735 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
84620.00050777401.9 s4 s777 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
94620.00052820401.9 s4 s820 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
104936.00053865401.9 s4 s865 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
114936.00055912401.9 s4 s912 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
124936.00056960401.9 s4 s960 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
135245.000581.010401.9 s4 s1010 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
145245.000581.062401.9 s4 s1062 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
155245.000591.115401.9 s4 s1115 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
165557.000611.169401.9 s4 s1169 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
175557.000621.225401.9 s4 s1225 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
185557.000641.283401.9 s4 s1283 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
195874.000651.342401.9 s4 s1342 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
205874.000671.402401.9 s4 s1402 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
215874.000681.464401.9 s4 s1464 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2260120.000701.527401.9 s4 s1527 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2360120.000711.591401.9 s4 s1591 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2462200.000711.656401.9 s4 s1656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2562200.000731.722401.9 s4 s1722 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2664240.000741.789401.9 s4 s1789 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2764240.000751.857401.9 s4 s1857 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2866230.000771.926401.9 s4 s1926 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
2966230.000781.995401.9 s4 s1995 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3068390.000792.065401.9 s4 s2065 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3168390.000802.135401.9 s4 s2135 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3270520.000822.206401.9 s4 s2206 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3370520.000832.277401.9 s4 s2277 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3472550.000842.347401.9 s4 s2347 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
3572550.000852.417401.9 s4 s2417 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
36741.000.000862.488401.9 s4 s2488 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
37741.000.000872.557401.9 s4 s2557 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

Quién la aprende

ClaseClaseSe aprende enNv. de habilidad
Tyrant2.º cambio de clase4037

Rutas de encantamiento

Tras el tercer cambio de clase la habilidad se puede encantar hasta +30 por 3 rutas.

Power +30
Increases Power by 23.
Cost +30
Decreases MP consumption by 1.
Fire Attack +30
Increases Fire damage by 1.