Bonds of Slavery
Bonds of Slavery es una quest de Lineage 2 Scryde (repetible, en solitario) para personajes de nivel 6–11. Empieza con Kristin en Dark Elf Village.
Nuestros antiguos esclavos, los Imps, lograron escapar mientras la guerra nos distraía. ¡Ya es hora de enseñar a esos desagradecidos que nadie escapa de los elfos oscuros!
Guía paso a paso de Bonds of Slavery
La quest Chains of Slavery, por soulshots o spiritshots y adena. Nivel inicial: 6. Localización inicial: la aldea de los elfos oscuros. NPC inicial: Sentry Kristin (Kristin). Sin requisitos. Se repite. Solo para elfos oscuros. Premio: shots (en la primera entrega de la quest) y adena.
Dark Elf Village. Acepta la quest con Sentry Kristin.
La quest de los shots sin grado está disponible desde el nivel 6 y se coge con Sentry Kristin, la guardia que está en la salida de la aldea opuesta a aquella por la que entramos desde los gremlins.
The Shilen Temple. Caza Imp (nv. 6), Imp Elder (nv. 7) hasta reunir:
Imp Shackles.Te manda a pegar a los imps, Imp e Imp Elder. Salimos por cualquier salida: si es por la del NPC inicial, en el claro hay tres imps, y si es por la otra, hay más mobs; sacamos unos 10 objetos y volvemos con Kristin. El drop de los objetos no es del 100%, yo diría que ni de lejos. Al principio pensaba que dependía de cuánta gente hace esta quest a la vez, pero no: lo comprobé en un servidor de pruebas, y allí iba todo muy mal, aunque estaba yo sola en el servidor.
Dark Elf Village. Vuelve con Sentry Kristin para completar la quest.
En la primera entrega de la quest te dan o 6000 soulshots de principiante o 3000 spiritshots de principiante (según seas guerrero o mago) y un poco de adena; si quieres seguir con la quest (total, estamos subiendo), elige la línea de que quieres continuar. En las entregas posteriores ya no dan shots, solo un poquito de adena. Lo curioso es que, a diferencia de las quests análogas de las otras aldeas iniciales, aquí no se da bonus de adena. Es decir, te pagan por tantos grilletes como hayas sacado, y ningún bonus, ninguno. Así que esta quest no merece la pena por la adena.
Diario de la quest
Imp Shackle
Los imps fueron creados para servir a los elfos oscuros, pero hace poco rompieron el hechizo que los ataba y escaparon al bosque. Los Dark Elven Tetrarchs preparan un hechizo para volver a capturar a los imps, pero necesitan un imp shackle. Ve al Dark Elven Forest y lleva un imp shackle a Sentry Kristin. Caza imps e imp elders.
Ve a: Shilen's Garden
Diálogos de los NPC
Lo que dicen los NPC de la misión, con las palabras del juego; bajo cada página están las respuestas que puedes elegir. Se muestra en inglés, igual que en el cliente del juego.
Kristin8 páginas · EN
Traveler of another race, we of the dark believe that the act of requesting the assistance of another is a sign of weakness. No matter how difficult the situation may be, I will never ask any favors of you.
(Quest for Dark Elven characters.)
Have you ever seen imps in the forest? Those hideous creatures were once slaves that served our race. However, they undid the spells of restraint through some unknown method and escaped aboveground. When I look at that lowly race that used to serve us parading around aboveground, I feel so... I cannot contain my hurt pride.
However, recently Tetrarch Vellior said he is preparing a spell that will make the imps submissive again. Soon, those rude imps will once again call us their masters!
(Quest for characters level 6 and above.)
Have you seen imps in the forest? Those hideous creatures were once slaves that served our race. However, when we were at war with the Elves of Light, they undid the spells of restraint through some unknown method and escaped aboveground.
When I look at the lowly race that used to serve us parading around aboveground, I feel so ... I cannot contain my hurt pride.
However, recently Tetrarch Velior said he is preparing a spell that will make the imps submissive again. But he mentioned that he needs the shackles from around their necks in order to complete the spell. Would you go into the woods to slay those rude imps and collect their shackles?
- Say you will hunt the imps
Good. Go into the forest and strike down any imp you meet, collect the shackles around their necks, and bring them to me. I will compensate you for every shackle you bring me.
In the name of the goddess, may your hunt meet great success! Soon those arrogant imps will once again call us their masters!
You have come back empty-handed. Are you tired of the hunt already? As I have said before, only those who return with the shackles from the imp's necks will receive the reward.
- Say you will quit
- Say you will continue
Have you come back after teaching a lesson to that lowly race that has forgotten its place? The shackles you have returned with will be useful for Tetrarch Vellior's spell research. As promised, I will reward you for each shackle you have brought me.
If you are not tired of the hunt yet, could you continue a little more? I don't know whether the spell research is going well ... But the Tetrarch says that he needs more shackles.
- Say you will quit
- Say you will continue
Good. We sentries will take care of hunting the rest of the imps.
Ah! About those imps ... Keep this information to yourself ... I overheard the Elders talking and ... they say that the imps are resisting the submission spell. I hear the elders are preparing an even stronger spell ...
Perhaps the rumor is true that there is a magic user among the imps.
Please carry on, then. In the name of the goddess, I pray that your hunt may yield great plenty. Soon, those arrogant imps will once again call us their masters!
Mapa






Objetos de la quest
Quests: nivel 2–10
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