Grimwood Garrisson

Mecánicas del juego · Actualizado: 27.05.2026

Grimwood Garrison (x100)


Summary:

The zone was made to vary the game for players with an average boost.

You do not have to go there, but the rewards are good: a lot of adena, attribute crystals, modification scrolls, parts of Vesper sets and jewellery.


Solo spots (by class):

Important limits of the solo spots:


Party spots (for any class)

The zone also has several spots for party farming. Party monsters have protection from vampirism. Party spots come in 2 kinds: normal (monster HP x8) and elite (monster HP x10), with a matching rise in the amount and quality of the drop.

Unlike the solo spots, party monsters are not tied to archetypes, so any party can farm them.


Daily raid boss — Grokhtar


Teleport to the zone

Through the menu Alt+B. Then choose by your class.



Territory

Zone map


Monsters:

*Also: killing a monster on a solo spot may bring out an extra monster (Bone clan terror), which is not tied to an archetype and can be killed by any class.

For tanks

To make it easier, all monsters for tanks have their own icon in the monster frame

Rock

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –70, two-handed sword –40, one-handed blunt –50, two-handed blunt –50, dual swords –50, dual daggers –50, bow +90, crossbow +90

Fletcher

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –70, two-handed sword –40, one-handed blunt –50, two-handed blunt –50, dual swords –50, dual daggers –50, bow +90, crossbow +90

Elder

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –70, two-handed sword –40, one-handed blunt –50, two-handed blunt –50, dual swords –50, dual daggers –50, bow +90, crossbow +90
For mages

To make it easier, all monsters for mages have their own icon in the monster frame

Bone Clan Howler

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: Two Hand Sword +10

Bone Clan Leader

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: Two Hand Sword +10

Bone Clan Berserk

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: Two Hand Sword +10
For archers

To make it easier, all monsters for archers have their own icon in the monster frame

Bone Clan Howler

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: One-handed sword +60, two-handed sword +70, one-handed blunt +60, two-handed blunt +60, ancient sword +60, dual swords +60, dagger +60, dual daggers +60, rapier +60, polearm +60, fists +60, bow –50, crossbow –50

Bone Clan Leader

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: One-handed sword +60, two-handed sword +70, one-handed blunt +60, two-handed blunt +60, ancient sword +60, dual swords +60, dagger +60, dual daggers +60, rapier +60, polearm +60, fists +60, bow –50, crossbow –50

Bone Clan Berserk

Stats
  • Attribute: Dark 300
  • Resistances: Fire 220, Wind 220, Water 220, Earth 220, Holy 200, Dark 240
  • Weapon resistances: One-handed sword +60, two-handed sword +70, one-handed blunt +60, two-handed blunt +60, ancient sword +60, dual swords +60, dagger +60, dual daggers +60, rapier +60, polearm +60, fists +60, bow –50, crossbow –50
Melee zone

To make it easier, all monsters for melee classes have their own icon in the monster frame

Grimwood Axe

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –20, two-handed sword –10, one-handed blunt –50, two-handed blunt –50, ancient sword –30, dual swords –70, dagger –40, dual daggers –40, rapier –30, polearm –30, bow +90, crossbow +90

Grimwood Seeker

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –20, two-handed sword –10, one-handed blunt –50, two-handed blunt –50, ancient sword –30, dual swords –70, dagger –40, dual daggers –40, rapier –30, polearm –30, bow +90, crossbow +90

Grimwood Shaman

Stats
  • Attribute: Wind 300
  • Resistances: Fire 240, Wind 220, Water 200, Earth 220, Holy 220, Dark 220
  • Resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword –20, two-handed sword –10, one-handed blunt –50, two-handed blunt –50, ancient sword –30, dual swords –70, dagger –40, dual daggers –40, rapier –30, polearm –30, bow +90, crossbow +90
Party spot (normal)

Grimwood Drog

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Grimwood Reaver

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Grimwood Goroth

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Weaver

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 280, Water 300, Earth 320, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes
Elite party spot

Elite Drog

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Elite Reaver

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Elite Goroth

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 320, Water 300, Earth 280, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

Pale Widow

Stats
  • Attribute: Wind 300
  • Resistances: Fire 300, Wind 280, Water 300, Earth 320, Holy 300, Dark 300
  • Control resistance: Stun, roots, sleep, paralysis, mental — maximum
  • Weapon resistances: One-handed sword +40, two-handed sword –40, one-handed blunt –40, two-handed blunt –40, ancient sword –50, dual swords –60, dagger –50, dual daggers –50, rapier –50, polearm –30, fists –50, bow +50, crossbow +50
  • Protection from vampirism: Yes

💀 Boss Grokthar


Stats
  • Attribute: Dark 300
  • Resistances: Fire 300, Wind 300, Water 300, Earth 300, Holy 300, Dark 300
  • Weapon resistances: One-handed sword –20, two-handed sword +60, one-handed blunt +20, two-handed blunt +60, ancient sword +30, dual swords –40, dagger –40, dual daggers –40, rapier –50, polearm –60, fists +40, bow +40, crossbow +40

Boss drop


The information is for the x100 server. Drops and mechanics may be adjusted.

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