Vicious Stance
Vicious Stance es una habilidad de tipo toggle de Lineage 2 Interlude con 20 niveles. La aprenden Warrior, Rogue, Elven Scout, Assassin, Orc Raider y Gladiator y 8 más.
Increases one's critical attack power. MP will be consumed continuously.
Niveles de Vicious Stance
| Nv. | Se aprende en | Coste de SP | Coste de MP | Efecto |
|---|---|---|---|---|
| 1 | 20 | 2.800 | 4 | continuously. |
| 2 | 24 | 5.000 | 5 | continuously. |
| 3 | 28 | 8.500 | 5 | continuously. |
| 4 | 32 | 14.000 | 6 | continuously. |
| 5 | 36 | 17.000 | 7 | continuously. |
| 6 | 40 | 28.000 | 7 | continuously. |
| 7 | 43 | 29.000 | 8 | continuously. |
| 8 | 46 | 38.000 | 9 | continuously. |
| 9 | 49 | 61.000 | 9 | continuously. |
| 10 | 52 | 88.000 | 10 | continuously. |
| 11 | 55 | 116.000 | 10 | continuously. |
| 12 | 58 | 126.000 | 11 | continuously. |
| 13 | 60 | 181.000 | 11 | continuously. |
| 14 | 62 | 250.000 | 12 | continuously. |
| 15 | 64 | 300.000 | 12 | continuously. |
| 16 | 66 | 370.000 | 13 | continuously. |
| 17 | 68 | 460.000 | 13 | continuously. |
| 18 | 70 | 580.000 | 13 | continuously. |
| 19 | 72 | 710.000 | 14 | continuously. |
| 20 | 74 | 1.370.000 | 14 | continuously. |
Quién la aprende
| Clase | Clase | Se aprende en | Nv. de habilidad |
|---|---|---|---|
| Warrior | 1.er cambio de clase | 20 | 5 |
| Rogue | 1.er cambio de clase | 20 | 5 |
| Elven Scout | 1.er cambio de clase | 20 | 5 |
| Assassin | 1.er cambio de clase | 20 | 5 |
| Orc Raider | 1.er cambio de clase | 20 | 5 |
| Gladiator | 2.º cambio de clase | 40 | 20 |
| Warlord | 2.º cambio de clase | 40 | 20 |
| Treasure Hunter | 2.º cambio de clase | 40 | 20 |
| Hawkeye | 2.º cambio de clase | 40 | 20 |
| Plains Walker | 2.º cambio de clase | 40 | 20 |
| Silver Ranger | 2.º cambio de clase | 40 | 20 |
| Abyss Walker | 2.º cambio de clase | 40 | 20 |
| Phantom Ranger | 2.º cambio de clase | 40 | 20 |
| Destroyer | 2.º cambio de clase | 40 | 20 |
Rutas de encantamiento
Tras el tercer cambio de clase la habilidad se puede encantar hasta +30 por 2 rutas.
- Power +30
- The power is increased.
- Cost +30
- MP consumption and one’s current MP are decreased.